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Author SHA1 Message Date
lhk229 f5a333b839 Merge branch 'master' into feat/agc-canvas-acceptance
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2026-09-18 01:04:04 +08:00
kdletters 2e15a70b14 Provider 瞬态重试次数严格按设置执行
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删除自主构建档位 12~16 的重试区间与 standard 档位 3 次上限,maxRetries 严格决定物理重试次数
上游 400 不再单独收窄到 2 次,与其它瞬态错误共用设置里的同一份预算
运行档位改为只决定上游 400 是否算瞬态,重试次数不再被档位改写
重写档位重试用例为设置值直取,同步 upstream-400 用例
decision-log 记录本次口径变更与本机既有失败边界
2026-09-18 00:01:40 +08:00
suzmii 20b1fd63de 合并最新主线抠图链路与开发监听修复
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合入master的抠图账本链路、Vite监听边界及窗口测试更新

保留画布占位参考生成、资源展示与批量标签追加功能

合并态通过137项定向测试、AGC类型检查及Rust全目标编译
2026-09-17 22:18:23 +08:00
suzmii 105591bac5 支持画布与资源面板多选素材批量追加标签
复用标签编辑器并冻结整组选中素材,保留原标签与素材类型

原生批量校验后一次保存,覆盖权限、版本冲突与无变化边界

修复保存输入锁和切项目迟到回包,补齐混合选择入口原因

新增前后端回归并记录本地验证及待真实客户端验收事项
2026-09-17 21:51:59 +08:00
lhk229 195b7dd5dd 修复抠图401 404问题 (#394)
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Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/394
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-17 21:37:23 +08:00
suzmii 6f161a6b36 Merge pull request '修复 AGC 开发态监听 Rust 构建目录导致的加载缓慢' (#382) from fix/agc-vite-target-watch into master
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Reviewed-on: #382
2026-09-17 21:18:59 +08:00
suzmii da44d66dc8 明确多选素材批量追加标签的行为合同
限定追加语义、冻结对象、原子保存与类型保留边界

记录已评审里程碑及前后端并行实现计划
2026-09-17 21:12:42 +08:00
kdletters 133bb2f350 修正 AGC 原生 HTTP 契约守卫与更新摘要证据
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- 契约守卫不再要求 http 插件放行 OSS 域名:更新清单与安装包下载已改由 tauri-plugin-updater 在原生侧完成
- 主规范回填 0.1.62 自动更新摘要与客户端提示展示的用户实测证据
2026-09-17 21:06:55 +08:00
kdletters 0deaabfee6 回填更新摘要端到端展示证据
- 主规范记录 0.1.62 渠道清单自动摘要与客户端提示展示的用户实测结论
2026-09-17 21:06:55 +08:00
suzmii 0a85c4f87e 合并主线资源菜单和引擎预览功能
合入PR410的常用操作收纳与卡片信息类型入口

保留本分支资源名称、文档图标、占位生成与批量移动能力

整合引擎结构摘要与当前图集测试契约
2026-09-17 21:06:15 +08:00
suzmii efce7b102f 对齐主线图集契约与窗口同步测试要求
补齐图集切分声明与工具目录字段边界断言

更新原生HTTP权限守卫及稳定空快照发布次数期望

修正末尾空行并记录CI排查证据,保留待远程验证状态
2026-09-17 21:01:26 +08:00
suzmii c16e32cc89 Merge pull request '重构AGC资源画布菜单与卡片入口' (#410) from refactor/agc-resource-menu into master
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Reviewed-on: #410
2026-09-17 20:56:43 +08:00
suzmii e6849d2a45 Merge branch 'master' into refactor/agc-resource-menu
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2026-09-17 20:45:21 +08:00
kdletters f5b4293e80 预览控制面支持展示公网预览地址
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- preview-deployer-server 新增可选配置 GENARRATIVE_PREVIEW_DEPLOYER_WEB_DOMAIN,并按「实例 ID + 预览域名」派生公开字段 webPublicUrl,卸载时与 webUrl/webPort 一起清空、加载状态文件时重新派生覆盖
- preview-deployer-web 在存在公网地址时把「打开公网预览」作为主入口,内网地址降级为次级链接,未配置时行为不变
- deploy/env/preview-deployer.env.example 补充 WEB_DOMAIN 键与留空语义说明
- 补充 cargo 与 vitest 用例覆盖公网地址派生、域名配置校验与页面展示
2026-09-17 20:29:42 +08:00
kdletters fce546403f 文档记录 Jenkins、预览控制面与预览实例的公网入口口径
- 在【开发运维】本地开发验证与生产运维补充 jenkins.genarrative.world 与 build.genarrative.world 的公网入口、反向隧道端口、白名单依赖与排障顺序
- 在 shared-memory/decision-log.md 记录 Jenkins 公网入口、预览部署控制面公网入口、预览控制面公网预览地址口径三组决策及各自验证证据
2026-09-17 20:29:40 +08:00
kdletters d5743cd4b8 资源画布支持引擎资源预览与模型交互预览 (#413)
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## 目的

资源画布支持引擎(Cocos Creator)资源的**只读预览**:能被发现、登记、进入画布,并按类型出预览。

## 主要改动

- 发现层识别 Cocos 资源并区分 `model` / `binary` 两个发现类别;`.meta` 等导入侧车文件仍只可发现
- 登记层按扩展名写入**既有** canonical kind(模型/场景/预制体 → `scene`,动画 → `character-animation`,材质/特效 → `code`,图集与容器 → `document`),不新增 manifest 契约字段
- 引擎工程的 `library/` / `temp/` / `profiles/` / `local/` 不再进入发现结果(仅当目录确实是 Cocos 工程),同名目录在非引擎工程里照常列出
- 资源画布新增三个卡面分支:模型缩略图(整页共用一个 WebGL 上下文)、结构摘要(Cocos 序列化资源)、类型卡(客户端解不了的容器)
- 新增模型放大预览浮层:左键旋转 / 右键或中键平移 / 滚轮缩放 / 复位视角
- 模型预览上限 32 MiB;缩略图按布局尺寸 2 倍超采样,缓存键改用稳定身份
- 引擎图像容器(tga/tif/tiff/hdr)在原生侧转码成 PNG 后复用既有图片预览链路
- 修复资源卡状态边框吃掉内容盒导致的卡面与角标位移
- 同步 Agent 提示词与 AGC 技能文档,并补里程碑与踩坑文档

## 验证

- `cargo check`、`cargo fmt --check`
- Rust 定向:`cargo test … cocos` 9 条、`resource_inspect::tests` 7 条、`agent_asset_import_tests` 9 条、生成目录过滤用例
- 前端:`resource` + `project` 套件 52 文件 / 546 用例;`appSurface` 450 通过 / 20 跳过;app `tsc --noEmit`
- `npm run check:encoding`、`git diff --check`、`npm run check:doc-index`
- 真机:在真实客户端内打开本地 Cocos 夹具工程,逐栏核对模型缩略图 / 结构摘要 / TGA 转码 / 类型卡,并量过卡片在指针移开、悬停、选中三态下几何完全一致

## 未验证

- 模型缩略图与放大预览的真机视觉只覆盖自带夹具工程;多文件 glTF(外部 .bin/贴图)与超大模型仍是类型卡

---------

Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/413
2026-09-17 20:28:39 +08:00
suzmii c329c438d9 修复资源画布PR的CI回归(#410)
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修复活动回合空快照引用及停用后晚到请求覆盖问题
对齐共享卡片角标与窗口发布次数回归断言
同步原生HTTP权限检查与图集显式切片测试契约
整理菜单组件导入顺序并记录本地验证范围
2026-09-17 20:17:26 +08:00
suzmii db5edc948c 合并最新主分支并修复画布静态检查问题
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合入master的更新摘要、策划运行边界及图集契约调整

保留画布生成引用占位、资源卡展示与批量布局功能

修正导入顺序、未使用项和稳定回调依赖
2026-09-17 20:15:38 +08:00
suzmii ed6eced16b Merge branch 'master' into fix/agc-vite-target-watch
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2026-09-17 20:02:14 +08:00
kdletters 724d94c95c 更新摘要降级为不阻断发布
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- 摘要锚点读取失败时降级为无锚点并告警,不再让整个发布失败
- 无锚点时列出最近 8 条客户端相关提交,并注明可能与上一版重复
- 新增锚点读取失败降级与最近提交兜底的定向用例
- 技术方案补充摘要不阻断发布的约束
2026-09-17 20:00:50 +08:00
suzmii 45c3780bf5 记录画布验收修复的验证证据与待验边界
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登记自动化回归和独立评审结论

保留真实客户端与付费生成待验项及远程写入确认边界
2026-09-17 19:46:49 +08:00
suzmii 6fcf42e4ac 修 appSurface 生成任务用例的异步排空:等阶段合并、等轮询退出
- 阶段文案与徽标改用 waitFor:本地队列的「排队中。」先于后端记录合并,同步断言在整套连跑时抢跑
- 用例收尾连等两个 poll 周期(2s)并断言账本读计数不再增长,确认这条轮询链在本用例内退出
- 留在线上的轮询醒来会打进下一个用例的 spy(宿主按调用时读 __TAURI__),故排空放在用例内,未动全局 harness
- 未改生产:后台任务跨面板保活保持原样
2026-09-17 19:44:48 +08:00
kdletters e146859ea2 更新摘要锚点支持 CI 兜底
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- 摘要锚点优先取渠道清单 commit,缺失时回退 CI 传入的上一次成功构建 COMMIT_HASH
- Jenkins 构建阶段解析上一次成功构建的 COMMIT_HASH 并注入 AGC_UPDATE_PREVIOUS_COMMIT,读取失败保持为空
- 新增锚点优先级与非法值忽略的定向用例
- 技术方案补充锚点兜底说明
2026-09-17 19:42:10 +08:00
suzmii e0f9f811b7 生成浮层居中定位与画布安全带高度
补回 transform translateX(-50%):锚点给的是占位卡中心,少了它浮层整体右偏半个面板宽
高度只按画布安全带分配:装得下时挂在卡下面,装不下时与卡顶边对齐盖住占位,不再压成一百多像素
reveal 的面板高度按当前缩放从屏幕 px 折回世界坐标,占位与浮层并集参与可见性
浮层宽度并入可见性并集,靠边卡片不再把浮层切掉一半
新增真实矩形模拟用例(画布高 568)核对浮层高度与落点不越出安全带
2026-09-17 19:35:41 +08:00
kdletters 5ccc46ac1a 调度管线按路径过滤 Full Build 并回填升级证据
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- 调度管线同时判定 AGC 与 Full Build 两条下游的发布范围,并分别决定是否触发
- Full Build 采用与线上站点/后端无关的路径黑名单,改动落在黑名单外照常部署,避免漏发
- 两条同时跳过时只推进 revision 状态、不触发任何发布,构建描述写明实际触发的下游
- 新增 Full Build 跳过模式守卫用例,并补齐开发运维与技术方案说明
- 主规范回填真实更新闭环证据:0.1.47 客户端完成提示、下载、安装与重启
2026-09-17 19:31:19 +08:00
suzmii 92d1269ccc Merge branch 'master' into fix/agc-vite-target-watch
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2026-09-17 19:30:05 +08:00
suzmii 959beebf63 Merge branch 'master' into refactor/agc-resource-menu
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2026-09-17 19:30:00 +08:00
kdletters ba089980b1 AGC 发布自动生成更新摘要
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- 发布脚本读取渠道清单的 commit 字段,把上一次发布到本次之间客户端相关路径的提交标题写进清单 notes
- 更新摘要同步写入旧协议清单 releaseNotes,并落盘 release-notes.txt 供 Jenkins 归档
- AGC_UPDATE_RELEASE_NOTES 非空时以手动文案为准,缺少上一次 commit 时不写摘要
- 提交取数固定在仓库根执行,避免 pathspec 相对应用目录解析导致漏取
- 新增摘要格式、真实临时仓库取数与调度管线路径表一致性用例
- 同步开发运维文档与技术方案的构建发布条款
2026-09-17 19:26:11 +08:00
suzmii 03b5c1c9f4 补画布生成入口宿主生命周期验收:占位提交、同 operation 重试与成功落点
- 新增测试文件 resourceCanvasGenerationHostLifecycle.test.tsx,渲染真实 ProjectDevelopmentView
- 覆盖音频入口:点工具出占位、提交后占位进入 submitted(后台仍在跑时的中间态)
- 覆盖失败后原请求重试:复用同一 operationId 与幂等键,不会变成新的付费生成
- 覆盖成功后落点:结果卡按占位位置落盘(手动接管),占位随之被撤掉
- 原生命令全部走假实现,不触发任何真实 Provider 调用
2026-09-17 19:20:31 +08:00
suzmii 58992330aa 生成浮层面板 chrome 与画布安全高度修复
浮层复用模态的面板类:边框圆角底色内边距与 header 排布不再缺失
高度上界按真实画布可用底边算(画布高减退底栏安全区与顶边),空间紧时收紧并内部滚动
提交动作行固定在浮层底部,避免长表单把提交按钮顶到底栏下面
新增浮层高度模型测试、结构 CSS 钉子与浮层 chrome 断言
新增宿主级整合用例:图片按正式归类落点并用占位最新位置、音频失败保留与幂等重试
2026-09-17 19:08:34 +08:00
suzmii 2c687b01a4 补齐生成结果分类与占位交互验收合同
明确原生目标分类、音频幂等及画布浮层可见性
2026-09-17 19:08:34 +08:00
suzmii 5adc3032e8 Merge branch 'master' into fix/agc-vite-target-watch
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2026-09-17 19:06:11 +08:00
suzmii c0e377f479 测试助手同时支持纯文本与引用输入区
appSurface 图集/图标规范入口的提示词仍是 textarea,helper 不能只走 Lexical 编辑器 API
两种字段分别用原生 change 与编辑器 update,读回同样两种口径
补 targetCategory 随任务保存与恢复的断言
2026-09-17 19:01:35 +08:00
kdletters 6017d46088 AGC 定时发布增加变更路径过滤
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- 调度管线新增 AGC 发布范围判定:比较上一轮 revision 与本次 revision 的变更路径
- 只有客户端、共享包、server-rs/crates、AGC 插件、桌面壳图标或根依赖清单变化时才触发 AGC Windows Build
- 纯文档与流水线提交只触发 Full Build,不再推高客户端版本号
- 判定失败或浅取窗口取不到该 revision 时按需要发布处理,FORCE_TRIGGER 仍强制两条都触发
- 同步开发运维文档、技术方案与调度 job 配置描述
2026-09-17 19:00:45 +08:00
suzmii 6001b87215 画布生成按入口栏目落盘目标分类
GUI 生成命令新增可选 targetCategory:generate_local_project_asset 与 start_local_project_asset_generation 经 options 传入完成登记
PlatformArtAssetGenerationOptions 增加 target_category,Agent 与 Direct 路径保持 None,仍按 kind 派生默认分类
新建条目与同 kind 重登记都按显式目标分类写入 manifest 既有 category 字段,不新增字段、不改数据结构
目标分类只接受 GameCreationAppAssetCategory 的六个合法值,version 与 all 等栏目伪值在提交前失败关闭
target_category 刻意不进 standalone 指纹与 durable 请求快照,分类只影响本地 manifest 落点,避免在途账本换槽重复 POST,同任务幂等恢复由调用方继续用同一栏目提交
补用例:kind=image 带 targetCategory=character 落到 character 而不是 unclassified、非法栏目值不产生生成请求、登记入口的显式分类与不传时的原 kind 派生行为
2026-09-17 18:58:53 +08:00
suzmii 260edb3521 合并 master 到 AGC 开发监听修复分支
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同步 master 最新代码与文档。

合并排障记录冲突,保留双方新增内容。
2026-09-17 18:58:31 +08:00
suzmii b08ab6ee66 生成占位可见性、落点与音频提交身份修复
打开生成浮层时把占位与浮层整块带进安全区(避开顶栏底栏),只做最小视口平移不改缩放
落点意图改为按草稿 ID 的 Map,避免并发完成互相覆盖;坐标在落点时刻取占位最新位置
落点 section 改用资源正式归类后的 category,修复图片落待归类、规范落文档时静默跳过
音频与背景音乐提交绑定占位与 operationId:在途时拒绝再次提交,失败保留输入并可同 operation 重试
宿主记录收起浮层时的草稿与音频提交身份,重开占位接着编辑而不是回到空表单
生成任务新增入口栏目 targetCategory 走原生可选入参,前端不据此伪分类
补可见性平移的定向测试
2026-09-17 18:50:29 +08:00
suzmii 7f80012d7f 清理占位重开状态里不再读取的动作 ID
生成浮层的草稿、错误与占位归属统一按 draftId 判等,动作 ID 已无读取方,删掉避免留下死状态
2026-09-17 18:50:29 +08:00
kdletters 55af6014ba 修复渠道版本链回退并记录高水位规则
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- 发布脚本版本来源改为渠道清单与旧协议迁移指针取较大值,避免渠道启用初期把版本链改小
- 旧迁移指针只服务 dev-win,其它渠道不参与比较,旧指针 404 后自动只剩渠道清单
- 补充三条定向用例:旧指针高水位、两者取高、非 Windows 渠道不读旧指针
- 主规范记录版本高水位规则与 2026-09-17 首次渠道发布 0.1.57 退回 0.1.48、后以 0.1.60 纠偏的事实
2026-09-17 18:47:53 +08:00
kdletters 1a7abfd059 AGC 项目定时快照上传(目标 OSS agc-dev) (#400)
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## 交付内容

- 客户端新增 `project_snapshot` 模块:项目扫描与排除口径、增量索引、差异对比、上传编排、状态查询。
- 触发:工作区窗口存活期间的周期定时器 + 工作区窗口关闭(`CloseRequested`);应用退出只在有界预算内等待在途同步收尾,不重复发起。
- 服务端新增两条登录态路由 `POST /api/agc/project-snapshots/files` 与 `/manifest`,由 api-server 用服务端凭据写入私有前缀 `agc/project-snapshots/v1/{user}/{project}/`;客户端不持有 OSS 凭据、不直连 OSS。
- `platform-oss` 新增内部对象精确写入与探测、项目快照对象键构造;修复 `head_internal_object` 读 HEAD 响应长度恒为 0(会导致服务端"已存在即跳过"永不生效)。
- `shared-contracts` 新增 `agc_project_snapshots` DTO 与项目 ID、相对路径、摘要校验。
- 真实 OSS 存储层冒烟示例 + 客户端真实链路冒烟用例(`#[ignore]`,env 驱动)。
- 登记 `check-config.mjs` 的 native-only 命令白名单,恢复 `npm run agc` 可启动。

## 验证证据

- 存储层:`cargo run -p platform-oss --example agc_project_snapshot_live_smoke` 对真实 `agc-dev` 完成写入 → 读回(contentLength 32)→ 清单写入 → 探针清理。
- HTTP 层:登录态下 7 项校验(401 无 token、400 路径穿越/长度不一致/非法摘要/空正文/重复路径清单)全部符合预期且不写对象。
- 客户端链路(真实项目 gameagent-033b6cf3…):第一次 `synced uploaded=6 uploadedBytes=36694 remoteSkipped=6`,紧接着第二次 `no-op uploaded=0`。
- GUI 触发:`trigger=periodic ... uploaded=6`;把周期设为 600 秒排除干扰、改一个文件后关窗得到 `trigger=project-close ... revision=2 uploaded=1`,索引摘要由 `28d837cd84f8ab62` 推进到 `bff34e2e336d901f`(同步在进程退出前完成)。
- 门禁:AGC `project_snapshot` 14 passed(+1 ignored live)、api-server `project_snapshots` 3 passed、platform-oss 39 passed、shared-contracts 87 passed、`cargo fmt --check`(两处)、`check:encoding`、`check:doc-index`、`git diff --check`、`check-config.mjs` 全部通过。

## 已知未决(不阻塞本里程碑)

- 远端对象只增不减:没有删除路径,也没有 bucket 生命周期规则;要收口需要先定保留语义(清单引用 GC 还是 OSS 生命周期)。
- 部署环境需确认 `GENARRATIVE_AGC_PROJECT_SNAPSHOT_OSS_*` 或回退的 `ALIYUN_OSS_*` 具备目标 bucket 私有前缀的 `PutObject` 权限;未配置时接口返回 503、客户端失败关闭(不推进索引)。
- 缺少按用户/项目的配额与限流(error_reports 有每小时提交上限的先例,本功能没有)。
- 没有界面入口与状态可见性:`read_local_project_snapshot_state` 已注册但未接 UI,失败只写本机日志。

## 不做

- 不做云端下载/恢复、跨设备合并、版本回滚。
- 不改 `/api/external/v1` 与 External OpenAPI,不新增 SpacetimeDB 表。

---------

Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/400
2026-09-17 18:34:51 +08:00
suzmii fbe95591d5 校准布局撤销作用域的行为说明
明确切模式后新操作会替换旧撤销栈但不会跨写布局
2026-09-17 18:31:16 +08:00
suzmii d222aad2ec 参考素材改为提交前预检并补参考链路用例
参考解析前增加纯本地预检:清单归属、受控路径与文件、媒体类型、可解码位图全部通过后才允许产生任何上传副作用,避免第一张参考已上传、第二张坏图才失败
明确拒绝 SVG 等矢量参考,媒体类型或文件扩展名任一命中即拒,本次不做矢量转换,坏图同样在本地失败关闭
asset.upload 门禁提前到预检阶段,显式拒绝该命令的项目连第一个上传凭证都不会签发
预检与实际上传共用同一份本地判据 helper,不新建平行流程,上传侧仍按同一判据重新读取与解码
补参考合同与恢复的账本用例:icon-spec 带用户参考、game-background 规范图加用户参考、图集超限、空白引用写入失败
补提交侧用例:拒绝路径、未登记、非图片、缺失文件、超限、SVG 与坏图,并断言零上传凭证与零生成 POST,反向验证同一张合格参考单独提交确实会签发凭证
补 asset.upload 拒绝用例,以及清单校验与 Direct 身份校验接受用户参考、拒绝用户参考顶替规范引用的覆盖
2026-09-17 18:28:19 +08:00
kdletters 1c5ff8f852 回填 AGC 更新渠道首次发布证据
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- 记录 Genarrative-Agc-Windows-Build #68 成功发布 dev-win 渠道 0.1.48 与迁移桥
- 记录签名对象与渠道清单逐字一致、安装包尺寸与 SHA-256 与迁移桥登记一致
- 待执行项仅保留客户端真实升级闭环与签名失败拒绝安装
2026-09-17 18:25:26 +08:00
suzmii 13b28ebbc7 生成占位与卡下独立浮层,修复引用选择被焦点陷阱阻断
工具点击先在当前栏目创建临时占位卡,生成浮层挂在占位下沿;图片、音效、背景音乐入口一致
占位按项目与草稿 ID 归属宿主临时状态:可拖动、提交绑定任务 ID、成功结果落到占位最新位置
删除占位只隐藏展示,关闭浮层不冒充取消后台任务;失败保留占位与输入引用供重试
生成面板改为非模态浮层:ThemedModal 焦点陷阱曾阻断 portal 到 body 的引用选择器,点选不生效
引用选择器定位加顶边钳制,搜索收窄与键盘选择可用;不再越出视口
参考候选与陈旧引用校验排除 SVG(原生解码不支持),其余 image 类型不额外收窄
任务创建处对参考资产 ID 去重;补浮层真实组件整合、占位模型与拖动、参考模型回归测试
2026-09-17 18:22:39 +08:00
suzmii 30648e6b93 画布修复:重算意图各占队列槽、撤销不跨排序模式、整理判据与落盘同源
- 显式整理与「关系图首次就绪」各占一个队列槽,系统重算不再改写用户已按下的那笔整理
- 资源签名同步覆盖排队中的每一笔资源意图,先落盘的那笔不会把后一笔留成过期签名
- 撤销栈按「项目 + 排序模式」隔离:切模式后不会把另一份 sidecar 的坐标写过去
- 整理的「有没有变化」判据与落盘同源,目标栏目还有在途/排队手动落点时也算一次真实变化
- 删除本次改动退役且已无调用方的 resourceBookAllBandLocalPoint 与布局 dragX/dragY
- 补回归:排队中整理不被覆盖、切模式撤销不跨写、在途拖动后整理照常生效、分类变更后拖动按新栏目落盘
2026-09-17 18:18:32 +08:00
suzmii 9dd1052374 明确参考图片格式与上传前整组校验边界
排除不可解码SVG参考并约束上传权限与账号归属判据
2026-09-17 18:18:32 +08:00
kdletters ce04d8cef4 AGC 发布流水线增加 OSS 演练开关
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- Jenkins 增加布尔参数 AGC_RELEASE_DRY_RUN,勾选后只构建并打印上传命令,不写入 OSS
- 参数转换为脚本读取的 AGC_RELEASE_DRY_RUN 环境变量,完成提示区分演练与真发
2026-09-17 18:14:57 +08:00
lhk229 504e26da43 修复策划agent panic死掉问题 (#405)
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Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/405
2026-09-17 18:11:54 +08:00
kdletters fc14190f58 图集切片模式改为必须显式声明并补齐决策要求 (#408)
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## 背景

切图新增基于连通域的切分后,LLM 仍倾向显式传 `sliceMode=grid`:参数只存在于部分 LLM 可见面、带默认值、没有任何决策规则,生成结果也不回显生效模式。

## 变更

- 平台:`/api/editor/icon-spritesheets/generations` 与 `/api/external/v1/editor/icon-spritesheets/generations` 把 `sliceMode` 改为必填并移除默认值;缺失、空白或未知取值在引用解析、定价与任何 provider / OSS 副作用之前返回 `400`,错误统一带 `field` 与决策要求。
- 契约:`grid` 必须同时提供 `gridX`/`gridY`,`connected-components` 不接受网格尺寸;`sliceCount` 只约束连通域切分,请求与响应的公开上限统一为 `256`;OpenAPI 去掉默认值并补必填与失败语义。
- AGC:MCP 工具说明去掉默认值并补决策要求,桥接层新增可测试的切分声明校验;原生工具 `canvas.asset_generate` 暴露 `sliceMode/gridX/gridY/sliceCount` 并要求图集显式声明;生成结果回显 `sliceMode/gridX/gridY` 与 `slicePaths`;严格图集在本地提交前校验平台回显与请求声明一致。
- 标准美术包:显式声明 `connected-components` 加 `sliceCount=4`,并在四张 canonical 切片用途映射前校验数量,禁止截断或错位。
- 前端与画板:画板 Agent 工具装配与画板提交计划显式声明连通域切分;前端类型要求显式 `sliceMode` 并在本地校验声明自洽。
- 文档与 Skill:主规范、OpenAPI、AGC Skill、外部编辑器 Skill、里程碑与实施计划、共享决策记录同步更新。
- 测试环境:测试构建对提权 Windows 主机上系统临时目录的所有者偏差做一次性所有者初始化重试,临时目录之外的越权所有者继续失败关闭。

## 兼容性影响

省略 `sliceMode` 的旧调用方(含已发布但未更新的 AGC 客户端与第三方外部 API 调用方)会在图集生成上收到 `400`;这是本次"不允许默认值"的预期结果,仓库内自有调用方已全部改为显式声明。

## 验证

- 平台:`slice_mode_must_be_declared_*` 与 OpenAPI 契约测试通过;全量 `cargo test -p api-server` 1043 通过 / 11 失败(`wallet_refund_outbox` 临时文件 `拒绝访问`,已在改动前基线复现,属本机环境)。
- AGC:`slice` 30、`spritesheet` 21、`direct_tools_mcp` 23、`agent_native_tools` 16、`canvas_generation_tests` 83、提示词上限与桥接门禁各 1 条、`cargo check --tests` 全部通过。
- 前端:182 条定向测试与 `typecheck` 通过。
- 门禁:`cargo fmt --check`(两个 workspace)、`check:encoding`、`check:doc-index`、`git diff --check` 通过。
- 未验证:真实 Provider 与浏览器试玩、确定性 e2e 车道;整机全量 AGC 单进程运行在本机受提权 shell 的所有者与时序问题影响,不作为门禁信号。

---------

Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/408
2026-09-17 18:10:34 +08:00
suzmii 7edc452c6a 重构AGC资源画布菜单与卡片入口(#409)
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主菜单保留前五项,其余操作通过向上展开的更多菜单访问
类型与信息入口下沉资源卡片,并复用共享画布角标
补充菜单键盘、滚轮归属、换选及资源操作链路回归
同步方案A规范与待人工验收记录
2026-09-17 18:09:27 +08:00
kdletters 5e4ff54a9d 删除模板工程内置的嵌套 package-lock
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- 模板 fixture 内的 package-lock.json 触发 workspace 守卫的「禁止嵌套 lockfile」规则,导致 master 门禁失败
- 其余五个模板都只提交 project 内容与 package.json,删除该文件与它们保持一致
- 模板 zip 由发布脚本现场打包并重新计算大小与哈希,仓库内没有引用该 lock 的脚本或测试
2026-09-17 18:04:21 +08:00
kdletters 1f5b7b250a 修正首页推荐位用例断言到模板库
- 首页「灵感推荐」已被模板库推荐位替换,用例改为断言模板库推荐卡片、已下载徽标与共 N 个模板计数
- 用例改为断言点击推荐位进入模板库页面,且不触发下载或由模板创建项目
- 保留不请求已退役展示流接口的断言
2026-09-17 18:03:15 +08:00
suzmii aec9568c39 接通画布生成参考素材的原生链路
新增 referenceAssetIds 原生入参:start_local_project_asset_generation 与 generate_local_project_asset 经 prepare_local_project_asset_generation 统一收口当前项目 manifest 图片素材 id
PlatformArtAssetGenerationOptions 增加 reference_asset_ids,GUI、agent 桥、media 观察与 Direct 运行时构造点显式传空
参考解析固定规范图前置在前、用户参考按给出顺序随后,按远端资源 ID 去重,普通生成总量 5 张、有规范前置 4 张用户参考,图集拒绝额外参考而非静默丢弃
参考素材复用 manifest 到本地文件、图片解码、内容 hash、当前账号 binding 上传的既有通道,历史账号遗留远端 ID 不再复用
retained 阶段与清单校验改为与提交同一套请求合同:icon-spec、ui-prototype、game-background 允许正确引用,art-spritesheet 仍只接受唯一规范引用
修复 Part::file_name 的生命周期错误与 4 处测试构造点少传参考参数
2026-09-17 17:57:53 +08:00
kdletters a5fd25f10a 客户端更新切换到官方更新插件并按渠道分发
- 客户端接入 tauri-plugin-updater:原生侧注册插件,删除自研更新下载命令、下载进度事件与安装器启动逻辑
- 客户端更新服务与更新提示改走官方插件接口,删除自研清单解析、版本比较与下载实现
- 更新能力只授予客户端主窗口,移除只为自研清单放行的 OSS 白名单与 CSP 连接项
- 新增构建期更新检查开关:开发态默认关闭,agc 启动不请求更新清单、不显示更新入口
- 发布脚本按渠道生成官方更新插件清单与签名,universal macOS 产物同时挂两个平台键,缺签名失败关闭
- 发布脚本按渠道上传安装包、签名与渠道清单,并为 dev-win 生成旧协议 sha256 迁移清单
- 构建期按渠道注入更新端点配置,渠道与目标平台不匹配时发布失败关闭
- Jenkins 流水线新增渠道参数与签名凭据注入,归档补充签名与迁移清单
- 新增发布上传 dry-run 开关,只打印 ossutil 命令且不回显凭据
- 更新技术方案与开发运维文档,登记 macOS 渠道落地待办
2026-09-17 17:56:53 +08:00
kdletters 5db407c3dc 新增 AGC 模板库与由模板创建项目链路 (#396)
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## 交付范围

- OSS `agc-dev` bucket 的 `templates/` 前缀作为 AGC 游戏模板库(**去掉 `agc/` 这一层**;`agc/` 继续只放客户端安装包与更新清单)。
- 模板正文改为 zip(zip 根 == AGC 项目根,如 `game/index.html`);清单补齐 `tags`、封面字段与包大小/摘要,`templateVersion` 用于判断是否需要重下。
- 客户端:Rust 模板库模块、模板库全屏页、首页模板推荐位、左侧导航入口。

## 客户端行为

- `fetch_game_template_library`:读取并校验清单(≤4 MiB),缓存到 `<app_data>/templates/index.json`;网络失败回退本机缓存并标注 `source=cache`。
- `download_game_template`:按清单下载 zip(≤512 MiB),校验字节数与 SHA-256 后解压到 `<app_data>/templates/installed/<id>/<version>/`,最后写 `installed.json` 作为安装完成标记。
- `create_automatic_local_game_project_from_template`:先把模板文件铺进新项目目录,再走既有 `init_local_game_project_at` 补 `.agent` 清单与标准目录;失败删除半成品目录。
- 解压只接受普通文件与目录(拒绝绝对路径、`..`、盘符、符号链接),安装目录名由标识符白名单拼出;远端只信「受信任 OSS 主机 + 对象键」,清单里的地址字段不参与请求。
- UI:搜索(空白分隔多关键词「与」)、标签/运行时筛选、仅看已下载、封面卡片与已下载徽标;「使用模板」在版本落后时先重下再建项。

## 文档与脚本

- 主规范 `docs/technical/【技术方案】AGC模板库与模板建项-2026-09-17.md`;里程碑与实施计划见 `docs/project-memory/plans/`;`decision-log.md` 记录库路径、清单 schema、安装缓存目录与 CSP 约定。
- 发布脚本 `scripts/agc-template-library-publish.mjs`(`--dry-run` 校验 → 上传 → 回读校验)。
- 首页「灵感推荐」替换为模板库推荐位,删除本机灵感图目录与 `InspirationGallery.tsx`;`tauri.conf.json` 的 `img-src` 放行受信任 OSS 主机用于加载封面。

## 验证

- `cargo test --bin genarrative-ai-game-creator-shell template_library`:9 passed;`--ignored` 真连检查 `fetches_the_live_template_library_index` 通过。
- `npx vitest run src/features/template-library`:9 passed。
- `npm run typecheck`、`cargo fmt --check`、`npm run check:encoding`、`node scripts/check-doc-index.mjs`、`git diff --check` 均通过。
- OSS 侧匿名复核:`templates/index.json`、各 `cover.png` 与 `template.zip` 均返回 200。

## 未做 / 待确认

- 本轮未做客户端点击级人工验收(下一步单独验证并把结果补进此 PR)。
- 模板封面目前是占位标题卡,正式封面由后续模板包提供。

---------

Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/396
2026-09-17 17:48:06 +08:00
suzmii 0a1f0e0b26 画布布局收口:整理只动当前栏目、多选拖动一笔提交与一次撤销
- 整理画布重排目标栏目内全部素材(含手动坐标与被筛选隐藏的卡),「所有资源」页覆盖全部栏目
- 栏外坐标逐值保留:不再把其他栏目的自动坐标丢给重算,避免被顺带规整成规范槽位
- 手动标记纳入历史快照与相等判定,撤销整理恢复原坐标与原手动标记
- 新增批量坐标写入入口:多选拖动与撤销都只排一笔 CAS、只压一条历史
- 多选拖动按同一位移整批跟随,取消 / 捕获丢失 / 失焦回滚,切项目丢弃进行中的位移
- 补测试:栏外自动坐标保留、all 页整理范围、批量撤销与取消边界
2026-09-17 17:47:11 +08:00
suzmii 5c31ae91ca 返修资源卡完整名悬停入口并收短文档卡注释
- 完整资源名改挂在覆盖整卡、真正命中指针的选中按钮 title 上,名称条自身不再挂悬停不到的 title

- 无障碍名保持原有 aria-label 不变,长名仍是 CSS 单行省略

- 断言改为校验选中按钮 title,并钉住名称条不挂 title

- 文档卡分支注释只写当前行为,去掉旧实现说明
2026-09-17 17:37:48 +08:00
suzmii 3ba6168c6a 同步资源卡名称与画布布局交互产品合同
统一卡面名称和文档图标展示要求

明确当前栏目整理与多选移动的撤销边界
2026-09-17 17:15:38 +08:00
suzmii 2628b83d4b 画布资源卡统一显示正式资源名并简化文档卡卡面
- 资源卡新增卡面名称条,所有类型卡统一显示正式资源 label,长名单行省略、完整名进 title

- 文档卡卡面改为居中图标,不再把正文前几行铺在卡面上,正文只在独立详情浮层读取

- 删除卡面正文摘要的取文本 helper 与行数/长度常量,移除对应 CSS 规则不留墓碑

- 名称条按媒体卡让出右下播放钮位置,替换血缘角标上移避免遮住名称

- 新增资源卡名称与文档卡卡面用例,并同步重命名链路与卡面正文的既有断言
2026-09-17 17:08:42 +08:00
lhk229 de9e8e0c7f 修复运行时默认重试次数的测试断言
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将恢复默认配置的重试次数断言同步为10。
补充默认配置变更时的测试核对规则。
2026-09-17 17:03:45 +08:00
suzmii a7b2b0e23b 画布图片生成支持真实参考图引用
新增参考图模型:候选为当前项目已登记图片,用户参考上限普通生成 5 张、带规范前置 4 张、图集为 0
生成浮层复用资源引用输入组件,提示词里的 @ 引用直接产出当前 manifest 资产 ID 作为参考
生成任务与队列新增 referenceAssetIds,派发时以 referenceAssetIds 交给原生侧解析账号绑定
图集入口不呈现参考选择器,超限在提交前给出原因并挡住提交,不做静默截断
补充参考模型、面板接线与队列派发的定向测试
2026-09-17 16:59:49 +08:00
suzmii ef982fdb78 拆分原生引用与前端生成并行实现边界
使用独立工作树处理原生引用,固定引用资产ID接缝
2026-09-17 16:59:48 +08:00
lhk229 c958e1955b Merge branch 'master' into opt/design-llm-call
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2026-09-17 16:26:16 +08:00
lhk229 1b579acf47 提高客户端LLM默认重试次数到10
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内置默认值 DEFAULT_GAME_CREATOR_LLM_MAX_RETRIES 由 2 改为 10
随App分发的配置模板 game-creator.config.json 的 maxRetries 同步为 10
设置对话框草稿兜底值 maxRetries 同步为 10
2026-09-17 08:22:52 +00:00
k88936 ff84fa7b04 Merge pull request '修复推理档弹层被裁剪问题,增加 CSS 覆盖声明以确保窄布局下弹层完整显示。' (#401) from fix/effort-panel-overlay into master
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Reviewed-on: #401
2026-09-17 16:21:52 +08:00
suzmii 91b65f94ca 确保工作树测试读取本地共享组件源码
补齐共享包测试别名以避免复用依赖指向其他工作树

记录工作树依赖复用的解析检查要求
2026-09-17 16:18:17 +08:00
suzmii 70513cf049 按规范评审固定参考上限并放行实现
普通生成最多五张参考,图集拒绝额外参考

复用现有引用快照并核验恢复校验,明确里程碑验收边界
2026-09-17 16:09:14 +08:00
suzmii 87aed0b765 补齐画布任务身份与引用持久化边界
明确参考图片入参、账号绑定与恢复校验

固定栏目整理撤销、多选范围与素材名称来源
2026-09-17 16:06:57 +08:00
suzmii 733a7015af 明确画布验收修复范围与行为合同
统一生成占位与参考、资源卡展示和布局交互的验收要求

补充单里程碑并行实现计划和独立评审门禁
2026-09-17 16:02:37 +08:00
k88936 1b56c0a586 Merge remote-tracking branch 'origin/master' into fix/effort-panel-overlay
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# Conflicts:
#	docs/project-memory/shared-memory/pitfalls.md
2026-09-17 15:56:56 +08:00
k88936 efdb364a52 修复推理档弹层被裁剪问题,增加 CSS 覆盖声明以确保窄布局下弹层完整显示。
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2026-09-17 15:54:07 +08:00
lhk229 ebc5dfe7db 修复策划工具乱序局部修改导致的中断 (#399)
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按原文位置排序并顺序拼接补丁,避免替换偏移失效。
新增乱序、中文与长度变化的局部修改回归测试。
同步策划 Agent 批量局部修改技术说明。

Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/399
2026-09-17 14:58:21 +08:00
kdletters cd9faae9b2 修复 agc_tools 媒体资源提示词上限并按 kind 暴露 (#398)
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## 改动

- 提示词上限收敛为 `resource_edit_prompt_max_chars` 单一权威:`agc_tools` MCP 工具层、客户端受控工具桥与提交校验共用同一数字与拒绝文案,不再出现「schema 写 4000、真实上限按 kind 分」的分叉。
- `agc_create_or_derive_resource` 的 schema 逐 kind 声明 `prompt.maxLength`(background-music / sound-effect / video 与 character-animation),`prompt` 描述写明每个数字;`agc_edit_image` 继续用图片口径 32000。
- 工具桥不再用通用 4000 校验 prompt:图片编辑 4000~32000 的提示词不再被误报成「超出安全边界」。
- 源资源未登记时的错误文案补上可执行两步:先用 `agc_list_registered_assets` 选已有 localAssetId;只在项目里的文件先 `agc_list_project_files` 确认 `assetImportable=true`,再用 `agc_import_account_assets.localPaths` 登记后重试。`agc_remove_background` 复用同一条文案。
- skill 包 `agc-client-projection` 的 SKILL.md 与 projection-contract.md 写明四个上限,并说明超限要在本地收敛而不是原样重发;清单指纹同步到 `2026-08-26.18`(已合并 master 的抠图文案)。
- 前端 `resourceEditModel.ts` 补注释指向 Rust 权威函数,数字未动。
- decision-log、pitfalls 与《AI游戏创作智能体App实施计划》记录本轮口径;未改 External v1 契约 / OpenAPI、SpacetimeDB schema 与客户端 UI 行为。

## 问题

| 编号 | 问题 | 本 PR 状态 |
| --- | --- | --- |
| P1 | 背景音乐提示词真实上限 140,但 schema 只写 4000、skill 未写明,agent 写一句正常长度描述必被硬拒 | 已修复:口径单源 + 逐 kind 暴露 + skill 写明 |
| P2 | 音效 1900 与图片编辑 32000 的上限只在 Rust 内部生效,MCP 与工具桥各自硬编码或误报 | 已修复:三处共用同一函数,图片编辑不再误报安全边界 |
| P3 | 源资源未登记时只报「不属于当前项目已登记资源」,模型会原地重试 | 已修复:文案给出 `agc_list_registered_assets` 与登记工具两步动作 |
| P4 | 这两个工具此前没有端到端用例,同类漂移无法被门禁拦住 | 已补:MCP 工具层 → 真实工具桥 → 假平台的契约用例 + 两条按 kind 上限门禁 |

## 验证

- `agent::direct_tools_mcp::tests` 23 passed / 0 failed:含新增的按 kind 上限门禁、图片快速编辑契约(断言 `POST /api/editor/images/edits` 的路径、Bearer、Idempotency-Key、正文且不得回填 assetKind)、背景音乐契约(断言 `POST /api/editor/audios/background-music/generations` 的 `gptDescriptionPrompt` 与 `makeInstrumental`)、超限零桥请求、未登记源资源提示。
- `agent::direct_tool_bridge::tests` 18 passed / 7 failed;`agent::skill_pack` 4 passed;`npm run agc:skill-pack:check` 与 `skill-pack:test` 通过(version `2026-08-26.18`)。
- AGC `typecheck`(tsc + skill-pack check + check-config)、`resourceEditModel` 6 项前端测试、`npm run check:encoding`、`npm run check:doc-index`、`cargo fmt --check`、`git diff --check` 通过。
- 那 7 条(以及 `project::resource_editor` 45 条)失败与本 PR 无关:全部是 `tempfile::tempdir()` 的 `Windows 安全对象不属于当前用户`,已 stash 改动并用基线复跑确认失败集合一致。
- 未跑整包 AGC Rust 全量分片、`npm run lint` 聚合门禁与 CI;未做任何付费生成。工具 schema 与 skill 文案都在应用内,终端用户需重新构建客户端才能看到修复效果。

---------

Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: #398
2026-09-17 14:56:56 +08:00
suzmii d85622069d Merge pull request '修复 AGC 画布交互、JSON 识别与对话历史分页' (#390) from fix/agc-canvas-json into master
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Reviewed-on: #390
Reviewed-by: 孔令弘 <ink29535@proton.me>
2026-09-17 14:02:12 +08:00
suzmii 036395c6c9 修复历史重读后旧消息追加到末尾的乱序
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区分历史回读与实时消息来源,保留运行时所有权语义
防止旧页消息在历史刷新后追加到最新回复末尾
增加重新读取历史后再次翻页的顺序和去重回归
同步对话历史规范与实施计划
2026-09-17 13:54:00 +08:00
suzmii d1f53fda4d Merge branch 'master' into fix/agc-canvas-json
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2026-09-17 13:05:33 +08:00
lhk229 9169ae0dad Merge pull request '修复前端测试状态泄漏与异步断言竞态' (#397) from codex/ci-frontend-stability-20260917 into master
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Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/397
2026-09-17 12:29:26 +08:00
lhk229 a68a9621a7 修复前端测试状态泄漏与异步断言竞态
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隔离创作主页换签网络请求并使用独立响应

恢复快捷键选择状态、持久化路由和UI编辑页宿主mock

修正虚拟树尺寸与选择时序并纳入换签Hook测试

记录全量与随机顺序测试验证方式
2026-09-17 11:56:17 +08:00
suzmii 9d374a57b1 修正运行不可用提示的过期测试契约
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恢复运行提示与资源选择解耦的业务逻辑
更新界面源码契约测试,保留资源选中交互回归
补充运行提示及无障碍关联的验收口径
2026-09-17 11:51:14 +08:00
lhk229 d9431b51da 隔离创作主页资源预览测试缓存
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每个用例前后清理签名资源地址缓存,避免共享调度状态影响活动图片断言
2026-09-17 10:05:22 +08:00
suzmii 7f9dce5f79 修复画布运行不可用提示契约
恢复资源选中状态下运行提示的正确显示条件

使源码契约测试与实际行为保持一致
2026-09-17 09:48:19 +08:00
lhk229 9beb16f203 稳定CI测试并发与工作流 (#393)
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Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 8m8s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m51s
Project CI / AI game creator shell Rust crates (push) Successful in 2m8s
Project CI / Frontend tests (push) Failing after 4m23s
Project CI / Repository checks (push) Successful in 4m31s
Project CI / Backend tests (push) Successful in 9m14s
Project CI / Native shell tests (push) Successful in 9m5s
Project CI / AI game creator shell web tests (push) Successful in 5m19s
为Project CI增加同分支并发取消,避免旧运行覆盖新结果

将Vitest默认线程数固定为1,降低异步UI测试竞态

Reviewed-on: #393
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-17 09:18:39 +08:00
lhk229 9b6ed8a4cf 整理抠图测试导入并明确对外说明边界
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m13s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m52s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m49s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m50s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 6m48s
Project CI / AI game creator shell Rust crates (push) Successful in 2m41s
Project CI / Frontend tests (push) Successful in 5m30s
Project CI / Repository checks (push) Successful in 4m22s
Project CI / Native shell tests (push) Successful in 9m3s
Project CI / Backend tests (push) Successful in 9m19s
Project CI / AI game creator shell web tests (push) Successful in 5m12s
将主站与客户端抠图测试模块的导入统一放到模块顶部
明确 provider 选择与兜底策略仅保留在内部技术方案中
2026-09-17 00:54:28 +08:00
lhk229 16deb0ad61 补齐抠图参数透传与验收
修复flat自动识别门禁并严格校验模式和颜色

保持旧请求幂等指纹并区分客户端抠图意图

同步工具说明和Skill契约并补充定向测试

记录真实BgFilter验证及本地数据库阻塞的待验收项
2026-09-17 00:54:28 +08:00
lhk229 13f56e644d 补充抠图模式调用说明
说明complex语义分割与flat纯色背景抠图

明确纯色背景优先使用flat并移除内部实现术语
2026-09-17 00:54:28 +08:00
lhk229 e08b031761 调整抠图模式参数说明 2026-09-17 00:54:28 +08:00
lhk229 70ad794b28 扩展AGC抠图客户端参数
支持complex与flat模式及auto背景色

保留旧客户端参数调用兼容性
2026-09-17 00:54:28 +08:00
lhk229 ca761e093c 接通抠图模式到BgFilter队列
透传backgroundMode和screenColor到内部worker

保留auto及省略颜色的下游识别语义
2026-09-17 00:54:28 +08:00
lhk229 a17367112f 增加主站抠图参数归一化
缺省模式兼容为complex并校验颜色格式

将auto颜色原样保留给BgFilter
2026-09-17 00:54:28 +08:00
lhk229 d7a0c3cffd 扩展主站抠图请求契约
增加backgroundMode和screenColor可选字段

同步External v1 OpenAPI抠图模式说明
2026-09-17 00:54:28 +08:00
lhk229 fa64819b6e 冻结BgFilter抠图服务契约
记录flat与complex模式及auto背景色行为

补充服务器认证头和当前运行版本
2026-09-17 00:54:28 +08:00
lhk229 f748d36d21 补充AGC抠图模式透传方案
新增主站与BgFilter模式及背景色契约

补充AGC客户端同步任务与兼容性规则

记录联调验收和发布回滚边界
2026-09-17 00:54:28 +08:00
suzmii ecaf1e8cec Merge branch 'master' into fix/agc-canvas-json
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 4m50s
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Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m45s
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Project CI / Frontend tests (pull_request) Failing after 3m50s
Project CI / Repository checks (pull_request) Failing after 4m18s
Project CI / Native shell tests (pull_request) Successful in 8m2s
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Project CI / Backend tests (pull_request) Successful in 8m50s
2026-09-16 22:58:25 +08:00
lhk229 79b153e3fa 修复Direct活动回合重试类型错误
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 6m53s
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Project CI / Frontend tests (push) Failing after 4m42s
Project CI / Repository checks (push) Successful in 4m44s
Project CI / Backend tests (push) Successful in 9m27s
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Project CI / AI game creator shell web tests (push) Failing after 5m2s
重试等待 Promise 显式声明为 void,修复 shell typecheck 与原生构建失败。

补充卸载后取消读取重试的回归测试。
2026-09-16 21:53:19 +08:00
lhk229 362edcc49d 修复前端测试偶发超时与异步清理
Direct 活动回合读取失败后的重试定时器随组件卸载清理,避免测试环境销毁后访问 window。

后台素材查询大量缩略图测试合并可见性触发,并补充独立超时预算。

创作首页活动图与资源卡预览调度重载用例分别补充独立超时预算。

清单快照测试补齐 Direct 活动回合 IPC mock,避免未预期命令进入重试。
2026-09-16 21:53:19 +08:00
kdletters 1e434e0cb5 文档记录 CI 宿主 CPU 上限:Jenkins 16 核 / Gitea Actions runner 12 核
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 6m57s
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Project CI / AI game creator shell Rust smoke (push) Successful in 1m46s
Project CI / AI game creator shell Rust crates (push) Successful in 1m47s
Project CI / Repository checks (push) Successful in 3m34s
Project CI / Frontend tests (push) Successful in 4m25s
Project CI / Native shell tests (push) Successful in 7m56s
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Project CI / Backend tests (push) Successful in 10m1s
- 在【开发运维】本地开发验证与生产运维新增「CI 宿主 CPU 上限」小节,写明 jenkins.service CPUQuota=1600% 与 gitea-stack runner cpus=12.0 的生效位置、核验命令和回滚方式
- 在 shared-memory/decision-log.md 补记该资源上限决策的背景、边界与验证证据
2026-09-16 21:17:30 +08:00
lhk229 cec971c438 修复局部修改工具的缺陷和偶发锁问题 (#386)
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m49s
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Project CI / AI game creator shell Rust smoke (push) Successful in 1m53s
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Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m1s
Project CI / AI game creator shell Rust crates (push) Successful in 2m14s
Project CI / Frontend tests (push) Failing after 4m6s
Project CI / Repository checks (push) Successful in 4m33s
Project CI / Native shell tests (push) Successful in 6m33s
Project CI / Backend tests (push) Successful in 8m26s
Project CI / AI game creator shell web tests (push) Successful in 3m43s
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/386
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-16 19:53:23 +08:00
suzmii fca3df964c Merge branch 'master' into fix/agc-canvas-json
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 5m15s
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Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m48s
Project CI / Frontend tests (pull_request) Failing after 3m36s
Project CI / Repository checks (pull_request) Failing after 3m56s
Project CI / Native shell tests (pull_request) Successful in 6m40s
Project CI / AI game creator shell web tests (pull_request) Failing after 3m18s
Project CI / Backend tests (pull_request) Successful in 8m18s
2026-09-16 19:29:05 +08:00
lhk229 70157673b6 Merge branch 'master' into fix/ci
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
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Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 5m27s
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Project CI / AI game creator shell Rust smoke (push) Successful in 1m41s
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Project CI / Frontend tests (push) Successful in 4m49s
Project CI / Repository checks (push) Successful in 3m43s
Project CI / Native shell tests (push) Successful in 6m41s
Project CI / Backend tests (push) Successful in 7m17s
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2026-09-16 19:07:53 +08:00
suzmii ac8a51ca79 同步master最新基线并准备画布修复PR
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
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合入平台会话与主线测试修复
保持画布交互、JSON识别和对话历史分页修复范围不变
2026-09-16 18:59:32 +08:00
kdletters 492e9e63af 合入 AGC 终止链路 abort 闪退修复
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m20s
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codex_app_server 新增 spawn_codex_app_server_task,统一经 tauri::async_runtime::spawn 派发
终止链路、CodexThreadLease::drop、CodexTurnGuard::drop 三处不再在同步命令线程上 tokio::spawn
新增回归用例 codex_app_server_task_dispatch_needs_no_tokio_runtime_context
补记 tokio::spawn 导致 abort 闪退、cargo test 重写 generated 绑定两条踩坑
2026-09-16 18:58:19 +08:00
lhk229 57fae7037a 修复 Agent 异步测试等待
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 5m13s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 5m24s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 5m52s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 6m12s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m38s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m42s
Project CI / Frontend tests (pull_request) Successful in 4m28s
Project CI / Repository checks (pull_request) Successful in 3m39s
Project CI / Native shell tests (pull_request) Successful in 6m59s
Project CI / Backend tests (pull_request) Successful in 7m37s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m55s
移除不稳定的项目页文案前置

保留刷新 Agent 与拆解任务按钮就绪检查
2026-09-16 10:52:25 +00:00
suzmii 1b010fb1f8 修复DirectProject对话历史分页卡页
聊天历史按有效消息分页并返回原生游标,保留默认原始切片接口
工具和推理记录不占聊天页名额,逐行过滤避免传回大段工具输出
隔离重新加载和项目切换的迟到响应,补齐单飞、重试与消息去重
补充原生和真实App回归测试,增加人工只读日志重放入口
更新B05状态、规范与PR验收记录,不提交用户原始日志
2026-09-16 18:46:47 +08:00
kdletters 2bcfa10647 修复 AGC 客户端点「终止」整体闪退:同步命令线程改走 Tauri 全局异步 runtime
- codex_app_server 新增 spawn_codex_app_server_task,统一经 tauri::async_runtime::spawn 派发中断与收尾任务
- 终止链路 maybe_interrupt、CodexThreadLease::drop、CodexTurnGuard::drop 三处改走该入口,避免同步 Tauri 命令线程上 tokio::spawn panic 后跨 IPC 回调边界 abort
- 新增回归用例 codex_app_server_task_dispatch_needs_no_tokio_runtime_context,把派发入口钉在没有 tokio 上下文的线程上
- 同步 agc-skills manifest 指纹,修复 master 指纹回退导致的 skill-pack:check 失败(本地打包前置门禁)
- 记录两条踩坑:同步命令线程 tokio::spawn 导致客户端 abort 闪退、cargo test 重写 generated/*.ts 后前端 typecheck 必红
2026-09-16 18:40:14 +08:00
kdletters e777236817 补齐 decision-log 两处标题前缺失的空行
恢复引言引用块、2026-09-16 图标图集条目之前的空行分隔,与文件既有排版一致
仅新增两行空行,不改动任何决策条目内容
2026-09-16 18:35:52 +08:00
lhk229 d11c74212d Merge pull request '修复 AGC skill 包与 Agent 测试' (#387) from fix/ci into master
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m15s
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Project CI / AI game creator shell Rust smoke (push) Successful in 1m45s
Project CI / AI game creator shell Rust crates (push) Successful in 2m28s
Project CI / Frontend tests (push) Failing after 3m36s
Project CI / Repository checks (push) Failing after 3m40s
Project CI / Native shell tests (push) Successful in 6m48s
Project CI / Backend tests (push) Successful in 7m47s
Project CI / AI game creator shell web tests (push) Failing after 3m44s
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/387
2026-09-16 18:33:52 +08:00
lhk229 82b2f853e7 修复 AGC skill 包与 Agent 测试
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同步工作流和试玩 skill 指纹

等待项目页面与拆解任务按钮就绪
2026-09-16 10:31:57 +00:00
kdletters 31f83a751a 三维请求自选技术栈,不再固定 Phaser
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 4m35s
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Project CI / AI game creator shell Rust crates (push) Successful in 2m26s
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- DirectProject 系统提示新增三维请求合同:三维请求不受 Phaser 4.2.1 约束,由 Codex 自选三维技术栈
- 工程合同的 Phaser 固定约束按二维/三维分层,点名引擎的不匹配澄清规则保持不变
- 新增三维意图识别、三维回合合同与首页三维提示;伪 3D、等轴与代码话题不触发
- 补定向用例与里程碑/实施计划文档,并在 decision-log 记录该决策
2026-09-16 18:04:44 +08:00
lhk229 a1cafde7e9 修复 AI 创作壳测试稳定性
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Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 4m35s
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Project CI / AI game creator shell Rust crates (push) Successful in 2m42s
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Project CI / Backend tests (push) Successful in 7m7s
调整 Agent 项目打开测试的异步就绪等待

延长权限策略连续命令测试超时预算

同步 taonier-art-assets skill-pack 内容指纹

补充对应实施计划中的测试约定
2026-09-16 09:57:21 +00:00
suzmii 825ea76b7b 同步master最新变更
合入当前主线的多窗口与配置更新
保留AGC画布交互和JSON识别修复
保留双方新增的项目排障记录并解决文档冲突
2026-09-16 17:45:06 +08:00
kdletters 0594a90bdd 合入平台会话身份与凭据分离
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 4m15s
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Project CI / AI game creator shell Rust crates (push) Successful in 3m1s
Project CI / Frontend tests (push) Failing after 4m24s
Project CI / Repository checks (push) Successful in 4m1s
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平台会话快照拆分身份代次与写入 revision,凭据续期轮换不再中断在途生成
AGC Runner 请求参数新增 platform_auth_revision,并按 revision 做单调写入判定
解决与多窗口共享 Runner 的冲突,保留 claim adopt/publish 与界面参与锁语义
同步刷新轮换竞争、appSurface 鉴权用例与客户端 API 测试
补录平台会话身份与凭据分离的实施计划、共享记忆与决策记录
2026-09-16 17:42:00 +08:00
suzmii 910862fd06 修复AGC画布交互并识别UI设计JSON
稳定工作台与窗口标题栏状态同步,消除重复更新循环
支持画布右键平移并保留左键框选及资源拖动,完善中断清理
解耦运行不可用提示与资源选中状态
复用原生UI状态校验区分UI设计JSON和普通JSON,接入现有编辑器与代码预览
补充前端和原生回归测试、规范及待验收记录,明确对话历史分页尚未修复
2026-09-16 17:39:23 +08:00
kdletters aee862532c 删除已完成的多窗口里程碑临时文档
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 4m38s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 4m57s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m36s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m52s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m42s
Project CI / AI game creator shell Rust crates (push) Successful in 2m39s
Project CI / Repository checks (push) Successful in 3m58s
Project CI / Frontend tests (push) Successful in 5m53s
Project CI / Native shell tests (push) Successful in 6m28s
Project CI / Backend tests (push) Successful in 7m49s
Project CI / AI game creator shell web tests (push) Successful in 2m8s
- 按规范驱动开发工作流,里程碑与实施计划属临时产物,合并后删除
- 持久结论已回写 AGC 技术方案 2026-09-16 节、共享记忆决策记录与踩坑记录
2026-09-16 17:15:22 +08:00
kdletters 42be8ea060 发布 AGC 标准版 0.1.47
- 版本号同步到 0.1.47:package.json / package-lock.json / tauri.conf.json / Cargo.toml / Cargo.lock
- 构建脚本读取 OSS 清单(已有 0.1.46)后自动递增,本版打包产物为 陶泥儿_0.1.47_x64-setup.exe
- 本轮同时包含同 AppData 多窗口共享 Agent Runner 的修复
2026-09-16 17:15:15 +08:00
kdletters b48293fb1f 收敛平台会话 epoch 重装语义,避免原生计数与渲染层漂移
- GUI owner 重装与清除改为按 authority 快照重定基准,保持原生计数与渲染层认知一致
- 注释写明 epoch 交接的授权前提,以及写入单调性由渲染层 reserve 与 durable session revision 保证
- 同主体换凭据的重装保持身份代次,在途 operation 的冻结会话继续有效
- 补充 epoch 重装与换主体失效的回归用例,替换原先错误假设原生计数器单调的用例
2026-09-16 17:08:47 +08:00
kdletters e08171fd2e 补记平台会话身份与凭据分离的规范与记忆
- 主规范新增平台会话身份与凭据分离条款,并修正长回合保活的口径
- 共享记忆补充并发生图登录态冲突的排障口径与验证方式
- 决策记录补充身份代次、凭据轮换、刷新失败语义的长期决策
- 新增本次里程碑与实施计划,记录证据与未验证项
2026-09-16 17:08:47 +08:00
kdletters 479120d368 修复刷新轮换竞争被放大成登出
- refresh 接口的轮换失败不再下发清空 refresh cookie 的响应,避免删掉并发请求刚写入的有效 cookie
- 缺少 refresh cookie 的失败保持无副作用,cookie 失效只由吊销、过期或身份变更决定
- 网站前端在刷新返回 401 时先用当前 cookie 收敛重试一次,重试仍被拒绝才判权威失效
- 网站前端只在当前鉴权代次未变化时重试刷新,避免旧账号结论污染新代次
- 更新 api-server 与前端断言,覆盖轮换竞争与收敛重试两条路径
2026-09-16 17:08:47 +08:00
kdletters 4182979a19 平台会话身份与凭据分离,续期不再中断在途生成
- 原生会话快照拆成身份代次与写入 revision,安装与清除按 revision 排序、按身份归属判定
- 冻结平台会话校验改为只比身份,同账号 access token 轮换不再让在途生成、编辑、上传、确认和下载失败
- 同一身份代次禁止更换登录主体或服务 origin,换号、退出和 origin 变化继续失败关闭
- Runner attach 新增 platform_auth_revision,平台会话安装与校验按 revision 排序、按身份归属判定
- GUI owner 替换与清除改为计数器只增不减,同一主体重装保持身份代次,避免旧 epoch 迟到写入复活
- renderer 拆分平台原生身份代次与写入 revision,同账号续期只更新凭据,不推进身份代次
- 刷新失败结果新增权威失效判定,只有服务端明确 401 与 403 才清除本地会话,网络错误和 5xx 保留会话
- 收敛刷新判据,重复的刷新工具函数合并为一个对外判定,去掉一次性包装
- 补齐平台会话身份判据、续期与迟到写入的 Rust 与前端回归用例
2026-09-16 17:08:46 +08:00
kdletters 737a2266b9 支持同 AppData 多窗口共享 Agent Runner
- owner 独占锁改为可多窗口同时持有的界面参与锁 agent-runner.gui-participant.lock
- Runner 启动检查、attach 门禁与 watchdog 改用参与锁存活判定,最后一个窗口退出才关停 Runner
- 窗口启动只采纳现有 owner claim,登录/refresh/退出/换号才发布新 epoch claim
- 同 claim 重复 attach 改为幂等空操作,不再清空 Runner 平台登录态
- manifest 失效与 Runtime update relay 接收端改为按 token 去重的注册表并广播,失败只淘汰该接收端
- GUI 退出先释放参与锁,仍有其它窗口时保留 Runner 并记录 retained_for_other_windows
- Runner 启动失败时按最新 endpoint 复用一次,避免两窗口同时冷启动被实例锁竞争误报
- 更新 runner 定向测试、GUI 生命周期集成测试与自检用例
- 同步 AGC 技术方案、决策记录、踩坑记录与多窗口里程碑/实施计划
2026-09-16 16:56:21 +08:00
lhk229 262deaf9b7 接入做成游戏后的策划文档指令 (#383)
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 4m46s
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Project CI / AI game creator shell Rust smoke (push) Successful in 2m16s
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Project CI / AI game creator shell Rust crates (push) Successful in 4m1s
Project CI / Frontend tests (push) Successful in 4m32s
Project CI / Backend tests (push) Successful in 7m54s
Project CI / Repository checks (push) Successful in 4m19s
Project CI / AI game creator shell web tests (push) Failing after 4m9s
Project CI / Native shell tests (push) Successful in 9m12s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 5m35s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 5m39s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 6m3s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 6m9s
Project CI / Backend tests (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m40s
Project CI / Repository checks (pull_request) Failing after 9s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m16s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m32s
Project CI / Frontend tests (pull_request) Successful in 6m10s
Project CI / Native shell tests (pull_request) Successful in 8m50s
## 变更说明

点击策划阶段的“做成游戏”后,切换到 GameAgent 并自动发送读取 `design_artifacts/` 文档的指令。

## 验证

- npm run typecheck
- git diff --check
- 提交钩子 ESLint / Prettier

Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/383
2026-09-16 16:51:37 +08:00
kdletters c36a5170f8 AGC 新增本地自定义 LLM 配置与展示模型勾选
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Project CI / AI game creator shell Rust crates (push) Successful in 2m51s
Project CI / Frontend tests (push) Successful in 4m44s
Project CI / Native shell tests (push) Successful in 6m31s
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- 本地配置新增 llm.customEnabled 与 llm.visibleModels,显式开启后保留自定义连接和勾选列表,官方路由下仍清空凭据
- 配置迁移始终写出 customEnabled、visibleModels、apiKey、baseUrl、model、apiKind、reasoningEffort,便于手写自定义连接
- 新增 discover_game_creator_llm_models 命令,直连自定义端点 GET /models,限制超时与响应大小并脱敏错误
- codex_app_server 自定义模式改用配置里的地址与 Key 走本地凭据代理,不再经过平台 /api/llm,也不回退官方路由
- 模型目录按官方与自定义来源隔离缓存,自定义模式只展示勾选模型,选项失效时回退第一项
- 设置页在自定义模式展示 API 地址、API Key、协议与推理档,并提供模型读取、搜索、勾选与已勾选预览
- 补齐固定项排版与读取按钮样式,同步 AGC 模型选择规范、实施计划与共享概览
2026-09-16 16:39:15 +08:00
kdletters 9663bbf911 修复 AGC 客户端登录失败原因提示
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Project CI / AI game creator shell Rust crates (push) Successful in 2m29s
Project CI / Frontend tests (push) Successful in 4m42s
Project CI / Repository checks (push) Successful in 4m2s
Project CI / Native shell tests (push) Successful in 7m45s
Project CI / Backend tests (push) Successful in 8m39s
Project CI / AI game creator shell web tests (push) Successful in 3m0s
- clientAuth 错误响应解析兼容未带 envelope 的旧形态错误体,密码错误时显示接口返回原因而不是固定“登录失败”
- 非 JSON 与结构无法识别的响应继续使用本地化兜底,不回显内部英文和原始 JSON
- appSurface 认证用例补充 envelope 与旧形态两条回归测试
2026-09-16 16:05:59 +08:00
kdletters b3e9d0a906 发布 AGC 标准版 0.1.45
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m11s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m39s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m54s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 4m35s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m26s
Project CI / AI game creator shell Rust crates (push) Successful in 3m17s
Project CI / Frontend tests (push) Successful in 4m41s
Project CI / Repository checks (push) Successful in 3m53s
Project CI / Native shell tests (push) Successful in 6m43s
Project CI / Backend tests (push) Successful in 7m26s
Project CI / AI game creator shell web tests (push) Successful in 3m23s
- apps/ai-game-creator-shell/package.json 版本提升到 0.1.45
- apps/ai-game-creator-shell/src-tauri/tauri.conf.json 版本提升到 0.1.45
- apps/ai-game-creator-shell/src-tauri/Cargo.toml 版本提升到 0.1.45
- apps/ai-game-creator-shell/src-tauri/Cargo.lock 同步 genarrative-ai-game-creator-shell 版本
- package-lock.json 同步 apps/ai-game-creator-shell 工作区版本
2026-09-16 11:52:03 +08:00
kdletters a60328623d 调整开发调度管线备份策略
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m30s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m12s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m36s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 5m2s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m52s
Project CI / AI game creator shell Rust crates (push) Successful in 2m7s
Project CI / Frontend tests (push) Successful in 4m45s
Project CI / Repository checks (push) Successful in 4m42s
Project CI / Backend tests (push) Successful in 6m58s
Project CI / Native shell tests (push) Successful in 8m22s
Project CI / AI game creator shell web tests (push) Successful in 4m5s
恢复 Full Job 备份参数原样透传
开发调度统一传入 skip,默认不上传 OSS
保持 Full 与 AGC 使用同一固定 revision 参数
2026-09-16 11:43:22 +08:00
kdletters 9e63b76991 修正开发环境备份默认映射
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m7s
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Project CI / AI game creator shell Rust smoke (push) Successful in 2m18s
Project CI / AI game creator shell Rust crates (push) Successful in 2m48s
Project CI / Repository checks (push) Failing after 1m54s
Project CI / Frontend tests (push) Successful in 5m15s
Project CI / Backend tests (push) Failing after 7m46s
Project CI / AI game creator shell web tests (push) Failing after 4m21s
Project CI / Native shell tests (push) Successful in 8m53s
保留备份参数原有枚举顺序以通过运维门禁
开发目标未显式选择时将 async 映射为 skip
开发环境默认不上传 OSS,release 仍保留显式策略
2026-09-16 11:40:22 +08:00
kdletters a98ebcf68f 调整开发环境默认备份策略
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m30s
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Project CI / AI game creator shell Rust smoke (push) Successful in 2m4s
Project CI / AI game creator shell Rust crates (push) Successful in 2m33s
Project CI / Repository checks (push) Failing after 1m16s
Project CI / Frontend tests (push) Successful in 4m59s
Project CI / AI game creator shell web tests (push) Successful in 3m28s
Project CI / Native shell tests (push) Successful in 7m12s
Project CI / Backend tests (push) Successful in 8m33s
开发环境默认跳过 OSS 备份上传
需要冷备时显式选择 async
保持 release 发布的备份策略可配置
2026-09-16 11:37:56 +08:00
suzmii c0db298449 修复 AGC 开发态监听 Rust 构建目录导致的加载缓慢
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 5m12s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 5m29s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 4m46s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m43s
Project CI / Backend tests (pull_request) Failing after 11s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 4m38s
Project CI / Repository checks (pull_request) Failing after 10s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m31s
Project CI / AI game creator shell web tests (pull_request) Failing after 4m35s
Project CI / Frontend tests (pull_request) Successful in 6m38s
Project CI / Native shell tests (pull_request) Successful in 8m25s
在 Vite 中排除 src-tauri/target,保留业务源码与共享组件热更新。
增加实际 Vite watcher 回归,验证构建目录排除及源码变更通知。
同步开发运维文档和共享排障记录,关联 Issue #324。
2026-09-16 11:27:07 +08:00
kdletters 576ff07a5e 新增定时版本调度管线并收回两条下游管线的定时与去重
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 5m9s
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 5m11s
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Project CI / AI game creator shell Rust smoke (push) Successful in 2m1s
Project CI / AI game creator shell Rust crates (push) Successful in 2m36s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m20s
Project CI / Frontend tests (push) Successful in 4m23s
Project CI / Repository checks (push) Successful in 4m13s
Project CI / Native shell tests (push) Successful in 6m44s
Project CI / Backend tests (push) Successful in 8m22s
Project CI / AI game creator shell web tests (push) Successful in 3m28s
- 新增 Genarrative-Scheduled-Revision-Trigger:每小时用 git ls-remote 解析分支版本,与上一次触发过的 revision 不同才继续
- 触发时把同一个固定 COMMIT_HASH 同时传给 Full Build 与 AGC Windows Build,保证两条管线构建同一个版本
- Full Build 与 AGC Windows Build 去掉自带定时触发器与管线内版本去重
- 新增 scheduled-revision-trigger Job 配置 XML,使用本机 Git 入口与既有 SSH 凭据,定时器留在 Jenkinsfile
- 生产运维门禁改为校验调度管线约束,并拦住两条下游管线重新加 cron 或自行去重
- 同步开发运维文档、共享开发工作流与踩坑记录
2026-09-16 10:55:16 +08:00
kdletters 5aa616134c 修复 Hook 链继承仓库定位变量导致真实仓库被夹具污染
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m30s
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Project CI / AI game creator shell Rust smoke (push) Successful in 1m48s
Project CI / AI game creator shell Rust crates (push) Successful in 2m46s
Project CI / Frontend tests (push) Failing after 4m6s
Project CI / Repository checks (push) Successful in 3m57s
Project CI / Native shell tests (push) Successful in 7m40s
Project CI / Backend tests (push) Successful in 8m27s
Project CI / AI game creator shell web tests (push) Successful in 12m53s
- .husky/pre-commit 与 .husky/pre-push 入口清除 GIT_DIR/GIT_WORK_TREE/GIT_INDEX_FILE 等仓库定位变量

- scripts/check-repository-ci.sh 增加同样的清理,保证本地门禁与 CI 走同一套隔离

- scripts/git-hooks.test.mjs 夹具 Git 调用前自检仓库归属并禁用 Hook,命令落到外部仓库时直接失败

- 守卫用例的子进程必须真的继承 GIT_DIR,避免隔离断言空转

- 更新开发运维文档与 shared-memory/pitfalls.md,记录链接工作树注入形态与配置修复步骤
2026-09-16 10:35:07 +08:00
kdletters 187b66c3b1 Jenkins 定时构建增加版本未变化去重
- Full Build 改为每小时触发,并按已解析 commit 与全部构建参数判断是否重复
- AGC Windows Build 增加每小时触发与同一套去重逻辑,跳过时不再安装依赖、构建和上传
- 跳过记录为 NOT_BUILT,越过跳过记录后最近一次实际构建成功才允许跳过,失败或中断可重试
- 生产运维门禁补充两个 Job 的去重约束与各阶段跳过检查
- 同步开发运维文档与共享开发工作流说明
2026-09-16 10:32:03 +08:00
405 changed files with 38698 additions and 4864 deletions
@@ -32,7 +32,7 @@ Prefer `scripts/genarrative_external_api.py` for runnable REST calls. It uses on
- Use stable references such as `objectKey`, project resource ID, or asset ID where each operation permits them. Image edit/redraw is stricter: `sourceReferenceId` accepts only a registered project resource ID or asset ID; upload confirmation alone is not enough. Use `/assets/read-url` only for temporary preview/download access.
- Preserve both warning channels after completion. A general `warning` can coexist with `sliceWarning`; do not discard either.
- Do not invent missing derivatives. A source-preserved warning means the main source remains usable but requested post-processing failed. A slice warning means the complete transparent sheet is usable but individual slices are absent.
- Icon spritesheet generation accepts `sliceMode="connected-components"` (default alpha-connectivity detection) or `sliceMode="grid"`. Grid mode requires `gridX` and `gridY` (1-32); use `sliceCount` only to constrain connected-component output.
- Icon spritesheet generation requires an explicit `sliceMode` and has no default. Use `sliceMode="grid"` with the `gridX` and `gridY` the requirement actually names (1-32 each) only for equal grid cells or fixed slots; use `sliceMode="connected-components"` for free-form sheets or an open number of subjects, and constrain the count with `sliceCount` instead of inventing grid dimensions. `connected-components` must not carry `gridX`/`gridY`; an omitted, contradictory, or misapplied declaration returns 400 before billing.
- For successful `style="pixelArt"`, treat completed-result and nested resource/asset dimensions as the final logical-grid PNG dimensions. They may differ from `size`, `imageSize`, the provider image, and `canvasCompletion.placeholder`; do not rescale or reject the artifact to match those inputs.
- Keep generated artifacts in the canvas and asset library together. Character animation accepts `assetFolderId` and `assetLabel`; its completed result directly returns the final `assetKind="character-animation"` resource and asset with formal sequence fields. Do not create a duplicate first-frame record.
@@ -94,7 +94,7 @@ For image edit/redraw, confirming an upload is not sufficient: create a project
The icon-spritesheet primary `referenceId` is intentionally stricter than ordinary image references: it accepts only a current-owner project resource ID or asset ID whose authoritative `assetKind` is `icon-spec`. It does not accept an `objectKey`, URL, Data URL, or Blob URL.
`sliceMode` controls atlas splitting. Use `"connected-components"` (default) to detect independent opaque regions by alpha connectivity, or `"grid"` with positive `gridX` and `gridY` values (maximum 32 each). `sliceCount` optionally constrains the connected-component result.
`sliceMode` is required and has no default, so every request must state it. Use `"connected-components"` to detect independent opaque regions by alpha connectivity, or `"grid"` with positive `gridX` and `gridY` values (maximum 32 each) only when the requirement names equal grid cells or fixed slots; the dimensions must come from that requirement. `connected-components` must not carry `gridX`/`gridY`, and `sliceCount` constrains the connected-component result instead of expressing a grid. Omitting `sliceMode`, or contradicting the declared mode with grid dimensions, returns 400 before pricing, enqueueing, or any provider call.
## Common Values
@@ -79,9 +79,9 @@ Keep the existing autonomous-build task graph. Do not add a parallel task system
1. `art-director` generates `assets/art-spec.png` with image generation, `kind: "spec"`, then registers it as `assetKind: "icon-spec"`. This image is the authoritative visual spec; `generationInputs.artSpec` is supporting structured context.
2. `design-foundation` generates `assets/ui-prototype.png` with `kind: "ui-design"`, using the registered art-spec resource ID in `referenceImageSrcs`.
3. `art-asset-plan` generates transparent `assets/art-spritesheet.png` through icon spritesheet generation, using the same registered art-spec resource ID as `referenceId` plus concrete `iconDescriptions`. For a fixed four-category game contract it may send `sliceMode: "grid"`; for free-form assets use `sliceMode: "connected-components"` (the default).
3. `art-asset-plan` generates transparent `assets/art-spritesheet.png` through icon spritesheet generation, using the same registered art-spec resource ID as `referenceId` plus concrete `iconDescriptions`. `sliceMode` is required and has no default: send `sliceMode: "grid"` with `gridX`/`gridY` only when the requirement itself fixes the slots or names the column/row count, and otherwise send `sliceMode: "connected-components"` (with `sliceCount` when a subject count must be constrained); never invent a grid to express "kinds of assets", and never send `gridX`/`gridY` with `connected-components`.
For a playable Canvas game, do not stop at generation. Make `code-prototype` depend on `art-asset-plan` and consume the persisted `iconImageSrcs` slices for core players, blocks or targets, scene obstacles, and feedback. When using the fixed four-category contract, require response `sliceMode: "grid"` and exactly four slices before registering the local runtime sheet; both fewer and extra components fail closed. Treat `art-spec.png` as reference-only. A full-sheet `<img>`, CSS background, path-only mention, guessed equal-grid crop, or code-drawn replacement for core entities is not runtime asset use. If slicing produces `sliceWarning`, keep the complete transparent sheet as a valid editor artifact, but fail the playable game asset gate until real slice files or verified atlas coordinates exist; never invent coordinates or replace the icon-spritesheet route with ordinary image generation.
For a playable Canvas game, do not stop at generation. Make `code-prototype` depend on `art-asset-plan` and consume the persisted `iconImageSrcs` slices for core players, blocks or targets, scene obstacles, and feedback. When the requirement fixes grid slots, require the response `sliceMode` to match the declared `grid` request and exactly `gridX × gridY` slices before registering the local runtime sheet; a connected-components request is instead judged by its own `sliceCount` or by the requirement, and both fewer and extra components fail closed. Treat `art-spec.png` as reference-only. A full-sheet `<img>`, CSS background, path-only mention, guessed equal-grid crop, or code-drawn replacement for core entities is not runtime asset use. If slicing produces `sliceWarning`, keep the complete transparent sheet as a valid editor artifact, but fail the playable game asset gate until real slice files or verified atlas coordinates exist; never invent coordinates or replace the icon-spritesheet route with ordinary image generation.
Never use `assets/ui-prototype.png` as the spritesheet visual-spec reference. UI extraction is outside this canonical DAG.
@@ -617,6 +617,7 @@ class GenarrativeExternalClient:
self,
reference_id: str,
icon_descriptions: list[str],
slice_mode: str,
**fields: Any,
) -> Any:
reference_id = normalize_optional_text(reference_id)
@@ -625,6 +626,20 @@ class GenarrativeExternalClient:
descriptions = [item.strip() for item in icon_descriptions if item.strip()]
if not descriptions:
raise GenarrativeApiError("icon_descriptions must contain at least one non-empty item")
slice_mode = normalize_optional_text(slice_mode)
if slice_mode not in ("connected-components", "grid"):
raise GenarrativeApiError(
"slice_mode must be declared explicitly as 'connected-components' or 'grid'; the API has no default"
)
grid_x = fields.get("gridX")
grid_y = fields.get("gridY")
if slice_mode == "grid":
if grid_x is None or grid_y is None:
raise GenarrativeApiError("slice_mode='grid' requires both gridX and gridY")
elif grid_x is not None or grid_y is not None:
raise GenarrativeApiError(
"slice_mode='connected-components' must not carry gridX/gridY"
)
label = fields.get("assetLabel", "图标图集")
self._apply_canvas_session_fields(fields, label, 1024, 1024)
fields.setdefault("screenColor", "auto")
@@ -635,6 +650,7 @@ class GenarrativeExternalClient:
**fields,
"referenceId": reference_id,
"iconDescriptions": descriptions,
"sliceMode": slice_mode,
},
idempotency_key=idempotency_key,
)
@@ -879,9 +895,9 @@ def _self_test() -> None:
client.generate_icon_spritesheet(
"editor-resource-spec",
["蛇头向上", "蛇身直线", "转角", "尾部", "四类食物"],
"connected-components",
canvasSession=session,
assetLabel="贪吃蛇透明图集",
sliceMode="connected-components",
referenceId="must-not-override-explicit-reference",
iconDescriptions=["不得覆盖显式图标描述"],
)
+9
View File
@@ -158,6 +158,15 @@ ALIYUN_OSS_POST_EXPIRE_SECONDS="600"
ALIYUN_OSS_POST_MAX_SIZE_BYTES="20971520"
ALIYUN_OSS_SUCCESS_ACTION_STATUS="200"
# AGC 项目定时快照上传目标。对象只落在服务端私有前缀
# `agc/project-snapshots/v1/{user}/{project}/` 下,客户端直传票据不覆盖该前缀。
# bucket 与凭据可以与资源 bucket 分离;凭据未设置时回退使用 ALIYUN_OSS_ACCESS_KEY_*
# 但 bucket / endpoint 默认指向 AGC 发行 bucket,需要该凭据具备目标 bucket 的 PutObject 权限。
GENARRATIVE_AGC_PROJECT_SNAPSHOT_OSS_BUCKET="agc-dev"
GENARRATIVE_AGC_PROJECT_SNAPSHOT_OSS_ENDPOINT="oss-rg-china-mainland.aliyuncs.com"
GENARRATIVE_AGC_PROJECT_SNAPSHOT_OSS_ACCESS_KEY_ID=""
GENARRATIVE_AGC_PROJECT_SNAPSHOT_OSS_ACCESS_KEY_SECRET=""
# BgFilter 受限资源 worker。父 api-server / external-generation-worker 与唯一的
# `GENARRATIVE_PROCESS_ROLE=bgfilter-worker` 进程必须使用同一个内部 Token。
# `npm run dev` 与 `npm run dev:api-server` 都会自动带起并验活唯一 worker,不要再开第二个终端重复启动。
+4
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@@ -7,6 +7,10 @@ on:
pull_request:
workflow_dispatch:
concurrency:
group: project-ci-${{ github.event.pull_request.number || github.ref }}
cancel-in-progress: true
permissions:
contents: read
+3
View File
@@ -1 +1,4 @@
# Git 在链接工作树里执行 Hook 时会注入 GIT_DIR 等仓库定位变量,优先级高于 cwd;
# 子进程(npm、lint-staged、测试夹具)会继承它们并写到真实仓库,故在入口统一清除。
unset GIT_DIR GIT_WORK_TREE GIT_INDEX_FILE GIT_COMMON_DIR GIT_PREFIX GIT_CONFIG_PARAMETERS GIT_CEILING_DIRECTORIES
npm run format:staged
+3
View File
@@ -1 +1,4 @@
# Git 在链接工作树里执行 Hook 时会注入 GIT_DIR 等仓库定位变量,优先级高于 cwd;
# 钩子链(npm → check:repository-ci → 测试夹具)会继承它们并写到真实仓库,故在入口统一清除。
unset GIT_DIR GIT_WORK_TREE GIT_INDEX_FILE GIT_COMMON_DIR GIT_PREFIX GIT_CONFIG_PARAMETERS GIT_CEILING_DIRECTORIES
npm run check:pre-push-master -- "$@"
@@ -38,6 +38,7 @@ vi.mock('../api/adminApiClient', () => ({
interface MockIntersectionObserverController {
enter: (target: Element) => void;
enterAll: (targets: Element[]) => void;
isObserved: (target: Element) => boolean;
}
@@ -106,6 +107,25 @@ function installIntersectionObserverMock(): MockIntersectionObserverController {
);
});
},
enterAll(targets) {
act(() => {
for (const target of targets) {
const record = observed.get(target);
if (!record) {
throw new Error('目标缩略图尚未进入 IntersectionObserver');
}
record.callback(
[
{
isIntersecting: true,
target,
} as IntersectionObserverEntry,
],
record.observer,
);
}
});
},
isObserved(target) {
return observed.has(target);
},
@@ -753,10 +773,10 @@ test('后台素材查询为大量同时可见的缩略图持续错峰换签', as
const thumbnails = entries.map((entry) =>
thumbnailElementForLabel(entry.label),
);
thumbnails.forEach((thumbnail) => {
for (const thumbnail of thumbnails) {
expect(observer.isObserved(thumbnail)).toBe(true);
observer.enter(thumbnail);
});
}
observer.enterAll(thumbnails);
await act(async () => {
await Promise.resolve();
});
@@ -776,7 +796,7 @@ test('后台素材查询为大量同时可见的缩略图持续错峰换签', as
await vi.advanceTimersByTimeAsync(200);
});
expect(getAdminAssetReadUrl).toHaveBeenCalledTimes(105);
});
}, 10_000);
test('后台素材查询读取更多后为新进入可视区域的素材换签', async () => {
const observer = installIntersectionObserverMock();
@@ -2,6 +2,8 @@
"schemaVersion": "game-creator-config.v2",
"agentMode": "codex_app_server",
"llm": {
"customEnabled": false,
"visibleModels": [],
"apiKey": "",
"baseUrl": "https://dev.genarrative.world/gpt/v1",
"model": "gpt-6-astra",
@@ -13,7 +15,7 @@
"autoCompactTokenLimit": 64000,
"toolOutputTokenLimit": 12000,
"requestTimeoutMs": 180000,
"maxRetries": 2,
"maxRetries": 10,
"retryBackoffMs": 500
},
"agentLlm": {}
+6 -1
View File
@@ -1,7 +1,7 @@
{
"name": "@genarrative/ai-game-creator-shell",
"private": true,
"version": "0.1.29",
"version": "0.1.47",
"type": "module",
"scripts": {
"dev": "node scripts/start-tauri-dev.mjs",
@@ -47,6 +47,7 @@
"@tauri-apps/plugin-dialog": "^2.7.2",
"@tauri-apps/plugin-http": "^2.5.9",
"@tauri-apps/plugin-opener": "~2",
"@tauri-apps/plugin-updater": "2.11.0",
"@vitejs/plugin-react": "^5.0.4",
"focus-trap-react": "^12.0.3",
"lexical": "^0.47.0",
@@ -57,8 +58,10 @@
"react-colorful": "^5.8.0",
"react-dom": "^19.0.0",
"react-markdown": "^10.1.0",
"react-window": "^1.8.11",
"rehype-highlight": "^7.0.2",
"remark-gfm": "^4.0.1",
"three": "^0.184.0",
"vite": "^6.2.0",
"zustand": "^5.0.14"
},
@@ -70,6 +73,8 @@
"@testing-library/user-event": "^14.6.1",
"@types/react": "^19.2.14",
"@types/react-dom": "^19.2.3",
"@types/three": "^0.184.1",
"@types/react-window": "^1.8.8",
"tailwindcss": "^4.1.14",
"typescript": "~5.8.2",
"vitest": "^0.34.6"
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -121,6 +121,10 @@ const allowedUncalledTauriCommands = [
'open_game_creator_launcher_window',
'open_game_creator_workspace_window',
'read_direct_project_conversation',
// 项目定时快照上传只在 Rust 侧触发(周期定时器 / 工作区窗口关闭)与排障调用;
// 按产品口径不做客户端可见界面,因此同 `open_game_creator_*_window` 一样按 native-only 登记。
'read_local_project_snapshot_state',
'sync_local_project_snapshot',
'reset_design_agent_session',
'stop_local_game_preview_if_matches',
'start_game_creator_external_mcp',
@@ -724,6 +724,7 @@ function canvasAssetCall(agentId) {
assetKind: 'art-spritesheet',
assetLabel: '游戏首版核心美术素材',
replaceExisting: false,
sliceMode: 'connected-components',
});
}
@@ -2691,7 +2692,7 @@ function createDeterministicCanvasFixture(apiKey) {
'deterministic spritesheet fixture',
model: 'deterministic-canvas-v1',
provider: 'deterministic-loopback',
sliceLayout: 'grid-2x2',
sliceMode: 'connected-components',
spritesheetResource: {
resourceId,
projectId,
@@ -0,0 +1,20 @@
/**
* `agc` 开发启动下发给 Vite 的客户端特性开关默认值。
*
* 开发态默认关闭客户端更新检查:`npm run agc` / `agc:serve` 启动的客户端不请求 OSS
* 更新清单,也不显示更新入口。需要联调更新流程时显式传
* `VITE_AGC_ENABLE_APP_UPDATE_CHECK=1`;此处不覆盖已经显式配置的取值。
*/
const agcAppUpdateCheckEnvKey = 'VITE_AGC_ENABLE_APP_UPDATE_CHECK';
function withAgcDevFeatureFlags(env = process.env) {
if (String(env[agcAppUpdateCheckEnvKey] ?? '').trim()) {
return env;
}
return {
...env,
[agcAppUpdateCheckEnvKey]: '0',
};
}
export { agcAppUpdateCheckEnvKey, withAgcDevFeatureFlags };
@@ -0,0 +1,27 @@
/**
* 发布上传的 OSS 命令行整理:把 ossutil 参数与凭据整理成可执行或可打印的形式,
* 便于在 dry-run 下核对将要执行的上传,同时保证任何输出都不回显凭据明文。
*/
const redactedCredential = '<redacted>';
export function readReleaseDryRun(env = process.env) {
const value = env.AGC_RELEASE_DRY_RUN?.trim().toLowerCase();
return value === '1' || value === 'true';
}
function quoteArgument(value) {
return /[\s"']/u.test(value) ? JSON.stringify(value) : value;
}
export function formatOssutilCommand({ binary, args, endpoint, credentials }) {
const parts = [binary, ...args, '--endpoint', endpoint];
if (credentials) {
parts.push(
'--access-key-id',
redactedCredential,
'--access-key-secret',
redactedCredential,
);
}
return parts.map(quoteArgument).join(' ');
}
@@ -0,0 +1,44 @@
import assert from 'node:assert/strict';
import { readFileSync } from 'node:fs';
import { test } from 'node:test';
import { formatOssutilCommand, readReleaseDryRun } from './release-oss.mjs';
test('dry run only accepts explicit truthy values', () => {
assert.equal(readReleaseDryRun({}), false);
assert.equal(readReleaseDryRun({ AGC_RELEASE_DRY_RUN: '1' }), true);
assert.equal(readReleaseDryRun({ AGC_RELEASE_DRY_RUN: ' true ' }), true);
assert.equal(readReleaseDryRun({ AGC_RELEASE_DRY_RUN: '0' }), false);
assert.equal(readReleaseDryRun({ AGC_RELEASE_DRY_RUN: '' }), false);
});
test('printed upload command keeps arguments and hides credentials', () => {
const command = formatOssutilCommand({
binary: 'ossutil',
args: [
'cp',
'--force',
'陶泥儿 0.1.48.exe',
'oss://agc-dev/agc/dev-win/x.exe',
],
endpoint: 'oss-rg-china-mainland.aliyuncs.com',
credentials: true,
});
assert.match(command, /^ossutil cp --force /u);
assert.match(command, /"陶泥儿 0\.1\.48\.exe"/u);
assert.match(command, /oss:\/\/agc-dev\/agc\/dev-win\/x\.exe/u);
assert.match(
command,
/--access-key-id <redacted> --access-key-secret <redacted>/u,
);
});
test('uploader gates every ossutil call behind the dry run switch', () => {
const source = readFileSync(
new URL('./release-upload.mjs', import.meta.url),
'utf8',
);
assert.match(source, /const dryRun = readReleaseDryRun\(\);/u);
assert.match(source, /if \(dryRun\) \{/u);
assert.match(source, /dry-run:未写入任何 OSS 对象/u);
});
@@ -1,6 +1,8 @@
import { spawnSync } from 'node:child_process';
import path from 'node:path';
import { formatOssutilCommand, readReleaseDryRun } from './release-oss.mjs';
const bucket = process.env.AGC_OSS_BUCKET?.trim() || 'agc-dev';
const endpoint =
process.env.AGC_OSS_ENDPOINT?.trim() || 'oss-rg-china-mainland.aliyuncs.com';
@@ -8,6 +10,7 @@ if (!/^[a-z0-9][a-z0-9.-]{1,62}$/u.test(bucket) || /[\r\n\0]/u.test(endpoint)) {
throw new Error('OSS bucket 或 endpoint 配置无效');
}
process.env.AGC_UPDATE_OSS_BASE_URL ||= `https://${bucket}.${endpoint}/agc`;
const dryRun = readReleaseDryRun();
const { generateUpdateManifest, prepareReleaseVersion, runTauriBuild } =
await import('./build-release.mjs');
@@ -19,6 +22,18 @@ function runOssutil(args) {
if (Boolean(accessKeyId) !== Boolean(accessKeySecret)) {
throw new Error('OSS AccessKey ID 和 Secret 必须同时提供');
}
if (dryRun) {
// 演练:只打印将要执行的上传,凭据以占位符呈现,不写入 OSS。
console.log(
`[dry-run] ${formatOssutilCommand({
binary,
args,
endpoint,
credentials: Boolean(accessKeyId),
})}`,
);
return;
}
const credentialArgs = accessKeyId
? ['--access-key-id', accessKeyId, '--access-key-secret', accessKeySecret]
: [];
@@ -38,11 +53,40 @@ function runOssutil(args) {
await prepareReleaseVersion();
runTauriBuild([]);
const { artifact, manifestPath, manifest } = generateUpdateManifest();
const artifactKey = `agc/${manifest.version}/${path.basename(artifact)}`;
const { artifact, channel, legacyManifestPath, manifest, manifestPath } =
await generateUpdateManifest();
const artifactKey = `agc/${channel}/${manifest.version}/${path.basename(artifact)}`;
// Jenkins/ossutil 默认会在目标对象已存在时交互询问并按默认值跳过;
// 发布清单是固定的 latest 指针,必须显式覆盖,否则流水线会误报成功但远端仍保留旧版本。
runOssutil(['cp', '--force', artifact, `oss://${bucket}/${artifactKey}`]);
runOssutil(['cp', '--force', manifestPath, `oss://${bucket}/agc/latest.json`]);
runOssutil([
'cp',
'--force',
`${artifact}.sig`,
`oss://${bucket}/${artifactKey}.sig`,
]);
runOssutil([
'cp',
'--force',
manifestPath,
`oss://${bucket}/agc/${channel}/latest.json`,
]);
console.log(`[ai-game-creator-shell] 已上传 oss://${bucket}/${artifactKey}`);
console.log(`[ai-game-creator-shell] 已上传 oss://${bucket}/agc/latest.json`);
console.log(
`[ai-game-creator-shell] 已上传 oss://${bucket}/agc/${channel}/latest.json`,
);
if (legacyManifestPath) {
// 迁移桥:让仍走旧 sha256 清单的已发布客户端升级到新协议,一个版本周期后删除。
runOssutil([
'cp',
'--force',
legacyManifestPath,
`oss://${bucket}/agc/latest.json`,
]);
console.log(
`[ai-game-creator-shell] 已上传迁移指针 oss://${bucket}/agc/latest.json`,
);
}
if (dryRun) {
console.log('[ai-game-creator-shell] dry-run:未写入任何 OSS 对象');
}
@@ -3,6 +3,7 @@ import http from 'node:http';
import net from 'node:net';
import { fileURLToPath } from 'node:url';
import { withAgcDevFeatureFlags } from './dev-feature-flags.mjs';
import { resolveAgcDevEndpoint, withAgcDevEndpointEnv } from './dev-port.mjs';
const appRoot = fileURLToPath(new URL('..', import.meta.url));
@@ -104,7 +105,7 @@ const child = spawn(
],
{
cwd: appRoot,
env: withAgcDevEndpointEnv(endpoint),
env: withAgcDevFeatureFlags(withAgcDevEndpointEnv(endpoint)),
stdio: 'inherit',
// Node 18.20+/20+/24 on Windows rejects spawning .cmd (npm.cmd) without a shell (EINVAL).
shell: true,
@@ -11,6 +11,7 @@ import {
stopWindowsProcessTree,
stopWindowsWorktreeProcesses,
} from '../../../scripts/dev-windows-process.mjs';
import { withAgcDevFeatureFlags } from './dev-feature-flags.mjs';
import {
agcVitePortEnvKey,
readAgcDevEndpoint,
@@ -978,7 +979,10 @@ async function startVite(apiTarget, endpoint = readAgcDevEndpoint()) {
'--port',
String(endpoint.port),
],
{ cwd: appRoot, env: withAgcDevEndpointEnv(endpoint) },
{
cwd: appRoot,
env: withAgcDevFeatureFlags(withAgcDevEndpointEnv(endpoint)),
},
);
}
@@ -0,0 +1,113 @@
import assert from 'node:assert/strict';
import { mkdir, mkdtemp, rm, writeFile } from 'node:fs/promises';
import { tmpdir } from 'node:os';
import { dirname, join } from 'node:path';
import { test } from 'node:test';
import { setTimeout as delay } from 'node:timers/promises';
import { fileURLToPath } from 'node:url';
import { createServer, loadConfigFromFile, normalizePath } from 'vite';
test(
'AGC 排除 Rust 构建目录且保留源码与共享组件监听',
{ timeout: 30_000 },
async () => {
const loaded = await loadConfigFromFile(
{ command: 'serve', mode: 'development' },
fileURLToPath(new URL('../vite.config.ts', import.meta.url)),
);
assert.ok(loaded);
assert.notEqual(loaded.config.server?.watch, null);
assert.notEqual(loaded.config.server?.hmr, false);
assert.ok(
[loaded.config.server?.watch?.ignored]
.flat()
.includes('**/src-tauri/target/**'),
);
const fixture = await mkdtemp(join(tmpdir(), 'agc-vite-watch-'));
const root = join(fixture, 'apps', 'ai-game-creator-shell');
const source = join(root, 'src', 'main.js');
const css = join(root, 'src', 'styles.css');
const shared = join(fixture, 'packages', 'shared', 'src', 'component.js');
const target = join(root, 'src-tauri', 'target');
const artifact = join(target, 'debug', 'incremental', 'cache.bin');
let server;
try {
for (const file of [source, css, shared, artifact]) {
await mkdir(dirname(file), { recursive: true });
await writeFile(
file,
file === css ? 'body { color: red; }' : 'export default 1;',
);
}
// 使用真实 Vite watcher 和实际配置,仅将扫描根替换为小型夹具;
// 不加载业务插件、后端或原生窗口,也不扫描开发机上的大型 target。
server = await createServer({
configFile: false,
envFile: false,
root,
logLevel: 'silent',
server: {
watch: loaded.config.server?.watch,
middlewareMode: true,
hmr: false,
fs: { allow: [fixture] },
},
optimizeDeps: { noDiscovery: true, include: [] },
});
const waitForWatchedFile = async (file) => {
const normalized = normalizePath(file);
for (let attempt = 0; attempt < 100; attempt += 1) {
if (
Object.entries(server.watcher.getWatched()).some(
([directory, names]) =>
names.some(
(name) => normalizePath(join(directory, name)) === normalized,
),
)
)
return;
await delay(50);
}
assert.fail(`源码必须仍被监听:${normalized}`);
};
await waitForWatchedFile(source);
// 真实模块转换应将 root 外的共享源码加入监听。
await server.transformRequest(`/@fs/${normalizePath(shared)}`);
for (const file of [source, css, shared]) {
const normalized = normalizePath(file);
await waitForWatchedFile(file);
const changed = new Promise((resolve, reject) => {
const timer = setTimeout(() => {
server.watcher.off('change', onChange);
reject(new Error(`未收到源码变更:${normalized}`));
}, 5_000);
function onChange(path) {
if (normalizePath(path) !== normalized) return;
clearTimeout(timer);
server.watcher.off('change', onChange);
resolve();
}
server.watcher.on('change', onChange);
});
await writeFile(
file,
file === css ? 'body { color: blue; }' : 'export default 2;',
);
await changed;
}
const targetPath = normalizePath(target);
const targetDirectories = Object.keys(server.watcher.getWatched())
.map(normalizePath)
.filter(
(path) => path === targetPath || path.startsWith(`${targetPath}/`),
);
assert.deepEqual(targetDirectories, [], 'Rust target 不应创建目录监听器');
} finally {
await server?.close();
await rm(fixture, { recursive: true, force: true });
}
},
);
+240 -12
View File
@@ -814,6 +814,16 @@ dependencies = [
"url",
]
[[package]]
name = "core-foundation"
version = "0.9.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "91e195e091a93c46f7102ec7818a2aa394e1e1771c3ab4825963fa03e45afb8f"
dependencies = [
"core-foundation-sys",
"libc",
]
[[package]]
name = "core-foundation"
version = "0.10.1"
@@ -837,7 +847,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "064badf302c3194842cf2c5d61f56cc88e54a759313879cdf03abdd27d0c3b97"
dependencies = [
"bitflags 2.13.0",
"core-foundation",
"core-foundation 0.10.1",
"core-graphics-types",
"foreign-types 0.5.0",
"libc",
@@ -850,7 +860,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3d44a101f213f6c4cdc1853d4b78aef6db6bdfa3468798cc1d9912f4735013eb"
dependencies = [
"bitflags 2.13.0",
"core-foundation",
"core-foundation 0.10.1",
"libc",
]
@@ -1405,6 +1415,16 @@ dependencies = [
"winapi",
]
[[package]]
name = "filetime"
version = "0.2.29"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5c287a33c7f0a620c38e641e7f60827713987b3c0f26e8ddc9462cc69cf75759"
dependencies = [
"cfg-if",
"libc",
]
[[package]]
name = "find-msvc-tools"
version = "0.1.9"
@@ -1725,7 +1745,7 @@ dependencies = [
[[package]]
name = "genarrative-ai-game-creator-shell"
version = "0.1.29"
version = "0.1.47"
dependencies = [
"agent-runtime-core",
"axum",
@@ -1747,7 +1767,6 @@ dependencies = [
"oxc_parser",
"oxc_semantic",
"oxc_span",
"percent-encoding",
"platform-agent",
"platform-llm",
"portable-pty",
@@ -1766,6 +1785,7 @@ dependencies = [
"tauri-plugin-dialog",
"tauri-plugin-http",
"tauri-plugin-opener",
"tauri-plugin-updater",
"tempfile",
"tokio",
"toml 0.8.2",
@@ -1776,7 +1796,7 @@ dependencies = [
"url",
"uuid",
"windows-sys 0.61.2",
"zip",
"zip 2.4.2",
]
[[package]]
@@ -2220,9 +2240,11 @@ dependencies = [
"percent-encoding",
"pin-project-lite",
"socket2",
"system-configuration",
"tokio",
"tower-service",
"tracing",
"windows-registry",
]
[[package]]
@@ -2506,6 +2528,36 @@ dependencies = [
"windows-sys 0.45.0",
]
[[package]]
name = "jni"
version = "0.22.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5efd9a482cf3a427f00d6b35f14332adc7902ce91efb778580e180ff90fa3498"
dependencies = [
"cfg-if",
"combine",
"jni-macros",
"jni-sys 0.4.1",
"log",
"simd_cesu8",
"thiserror 2.0.18",
"walkdir",
"windows-link 0.2.1",
]
[[package]]
name = "jni-macros"
version = "0.22.4"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a00109accc170f0bdb141fed3e393c565b6f5e072365c3bd58f5b062591560a3"
dependencies = [
"proc-macro2",
"quote",
"rustc_version",
"simd_cesu8",
"syn 2.0.118",
]
[[package]]
name = "jni-sys"
version = "0.3.1"
@@ -2819,6 +2871,12 @@ dependencies = [
"unicase",
]
[[package]]
name = "minisign-verify"
version = "0.2.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "22f9645cb765ea72b8111f36c522475d2daa0d22c957a9826437e97534bc4e9e"
[[package]]
name = "miniz_oxide"
version = "0.8.9"
@@ -3234,6 +3292,18 @@ dependencies = [
"objc2-core-foundation",
]
[[package]]
name = "objc2-osa-kit"
version = "0.3.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f112d1746737b0da274ef79a23aac283376f335f4095a083a267a082f21db0c0"
dependencies = [
"bitflags 2.13.0",
"objc2",
"objc2-app-kit",
"objc2-foundation",
]
[[package]]
name = "objc2-quartz-core"
version = "0.3.2"
@@ -3378,6 +3448,20 @@ dependencies = [
"windows-sys 0.61.2",
]
[[package]]
name = "osakit"
version = "0.3.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "732c71caeaa72c065bb69d7ea08717bd3f4863a4f451402fc9513e29dbd5261b"
dependencies = [
"objc2",
"objc2-foundation",
"objc2-osa-kit",
"serde",
"serde_json",
"thiserror 2.0.18",
]
[[package]]
name = "outref"
version = "0.5.2"
@@ -4360,15 +4444,20 @@ dependencies = [
"http-body",
"http-body-util",
"hyper",
"hyper-rustls",
"hyper-util",
"js-sys",
"log",
"percent-encoding",
"pin-project-lite",
"rustls",
"rustls-pki-types",
"rustls-platform-verifier",
"serde",
"serde_json",
"sync_wrapper",
"tokio",
"tokio-rustls",
"tokio-util",
"tower",
"tower-http",
@@ -4482,6 +4571,33 @@ dependencies = [
"zeroize",
]
[[package]]
name = "rustls-platform-verifier"
version = "0.7.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "26d1e2536ce4f35f4846aa13bff16bd0ff40157cdb14cc056c7b14ba41233ba0"
dependencies = [
"core-foundation 0.10.1",
"core-foundation-sys",
"jni 0.22.4",
"log",
"once_cell",
"rustls",
"rustls-native-certs",
"rustls-platform-verifier-android",
"rustls-webpki",
"security-framework",
"security-framework-sys",
"webpki-root-certs",
"windows-sys 0.61.2",
]
[[package]]
name = "rustls-platform-verifier-android"
version = "0.1.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f87165f0995f63a9fbeea62b64d10b4d9d8e78ec6d7d51fb2125fda7bb36788f"
[[package]]
name = "rustls-webpki"
version = "0.103.13"
@@ -4609,7 +4725,7 @@ source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b7f4bc775c73d9a02cde8bf7b2ec4c9d12743edf609006c7facc23998404cd1d"
dependencies = [
"bitflags 2.13.0",
"core-foundation",
"core-foundation 0.10.1",
"core-foundation-sys",
"libc",
"security-framework-sys",
@@ -4952,6 +5068,22 @@ version = "0.3.9"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "703d5c7ef118737c72f1af64ad2f6f8c5e1921f818cdcb97b8fe6fc69bf66214"
[[package]]
name = "simd_cesu8"
version = "1.2.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "11031e251abf8611c80f460e19dbdeb54a66db918e49c65a7065b46ac7aec520"
dependencies = [
"rustc_version",
"simdutf8",
]
[[package]]
name = "simdutf8"
version = "0.1.5"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "e3a9fe34e3e7a50316060351f37187a3f546bce95496156754b601a5fa71b76e"
[[package]]
name = "similar"
version = "2.7.0"
@@ -5175,6 +5307,27 @@ dependencies = [
"syn 2.0.118",
]
[[package]]
name = "system-configuration"
version = "0.7.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "a13f3d0daba03132c0aa9767f98351b3488edc2c100cda2d2ec2b04f3d8d3c8b"
dependencies = [
"bitflags 2.13.0",
"core-foundation 0.9.4",
"system-configuration-sys",
]
[[package]]
name = "system-configuration-sys"
version = "0.6.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "8e1d1b10ced5ca923a1fcb8d03e96b8d3268065d724548c0211415ff6ac6bac4"
dependencies = [
"core-foundation-sys",
"libc",
]
[[package]]
name = "system-deps"
version = "6.2.2"
@@ -5196,7 +5349,7 @@ checksum = "d1c93047acf68669466a34690ac58cca7010bd1b201e1ec86f1fd0a75d3dd4a9"
dependencies = [
"bitflags 2.13.0",
"block2",
"core-foundation",
"core-foundation 0.10.1",
"core-graphics",
"crossbeam-channel",
"dbus",
@@ -5206,7 +5359,7 @@ dependencies = [
"gdkwayland-sys",
"gdkx11-sys",
"gtk",
"jni",
"jni 0.21.1",
"libc",
"log",
"ndk",
@@ -5239,6 +5392,17 @@ dependencies = [
"syn 2.0.118",
]
[[package]]
name = "tar"
version = "0.4.46"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "3f6221d9a6003c78398e3b239969f352578258df48c8eb051caadae0015bc840"
dependencies = [
"filetime",
"libc",
"xattr",
]
[[package]]
name = "target-lexicon"
version = "0.12.16"
@@ -5262,7 +5426,7 @@ dependencies = [
"gtk",
"heck 0.5.0",
"http",
"jni",
"jni 0.21.1",
"libc",
"log",
"mime",
@@ -5477,6 +5641,39 @@ dependencies = [
"zbus",
]
[[package]]
name = "tauri-plugin-updater"
version = "2.11.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b28d8cabdeb0564f03ae261963de4bc3d98321cd3d213e76a81b7d344e5df606"
dependencies = [
"base64 0.22.1",
"dirs",
"flate2",
"futures-util",
"http",
"infer",
"log",
"minisign-verify",
"osakit",
"percent-encoding",
"reqwest 0.13.4",
"rustls",
"semver",
"serde",
"serde_json",
"tar",
"tauri",
"tauri-plugin",
"tempfile",
"thiserror 2.0.18",
"time",
"tokio",
"url",
"windows-sys 0.60.2",
"zip 4.6.1",
]
[[package]]
name = "tauri-runtime"
version = "2.11.3"
@@ -5487,7 +5684,7 @@ dependencies = [
"dpi",
"gtk",
"http",
"jni",
"jni 0.21.1",
"objc2",
"objc2-ui-kit",
"objc2-web-kit",
@@ -5510,7 +5707,7 @@ checksum = "fe41e015bf8fc4d6477ff4926a0ef769dc64ff34c7b0038b6f7cacae892acb5c"
dependencies = [
"gtk",
"http",
"jni",
"jni 0.21.1",
"log",
"objc2",
"objc2-app-kit",
@@ -6586,6 +6783,15 @@ dependencies = [
"system-deps",
]
[[package]]
name = "webpki-root-certs"
version = "1.0.9"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "b96554aa2acc8ccdb7e1c9a58a7a68dd5d13bccc69cd124cb09406db612a1c9b"
dependencies = [
"rustls-pki-types",
]
[[package]]
name = "webpki-roots"
version = "1.0.9"
@@ -7192,7 +7398,7 @@ dependencies = [
"gtk",
"http",
"javascriptcore-rs",
"jni",
"jni 0.21.1",
"libc",
"ndk",
"objc2",
@@ -7256,6 +7462,16 @@ version = "0.13.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ea6fc2961e4ef194dcbfe56bb845534d0dc8098940c7e5c012a258bfec6701bd"
[[package]]
name = "xattr"
version = "1.6.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "32e45ad4206f6d2479085147f02bc2ef834ac85886624a23575ae137c8aa8156"
dependencies = [
"libc",
"rustix",
]
[[package]]
name = "yoke"
version = "0.8.3"
@@ -7437,6 +7653,18 @@ dependencies = [
"zopfli",
]
[[package]]
name = "zip"
version = "4.6.1"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "caa8cd6af31c3b31c6631b8f483848b91589021b28fffe50adada48d4f4d2ed1"
dependencies = [
"arbitrary",
"crc32fast",
"indexmap 2.14.0",
"memchr",
]
[[package]]
name = "zmij"
version = "1.0.21"
@@ -1,11 +1,14 @@
[package]
name = "genarrative-ai-game-creator-shell"
version = "0.1.29"
version = "0.1.47"
edition = "2021"
publish = false
[features]
default = []
# 模板库假数据注入(仅本地页面压测/演示用):只有显式开启该 feature 才会编译并在读取清单后
# 把条目循环补齐成假数据;计数由 AGC_TEMPLATE_LIBRARY_SYNTHETIC_COUNT 控制(默认 1000)。
template-library-fixtures = []
cocos-editor = ["cocos-editor-bridge/process-discovery"]
cocos-editor-execute = ["cocos-editor", "cocos-editor-bridge/windows-bootstrap"]
cocos-editor-injection = ["cocos-editor-execute", "cocos-editor-bridge/windows-injection"]
@@ -30,7 +33,11 @@ chromiumoxide = "0.9.1"
futures = "0.3"
getrandom = "0.3"
http = "1"
image = { version = "0.25", default-features = false, features = ["jpeg", "png", "webp"] }
# `tga` / `tiff` / `hdr` 只服务资源画布的只读预览:引擎图像容器(Cocos 的
# .tga/.tif/.hdr 等)在浏览器里没有解码器,必须先在原生侧转码成 PNG 再送给前端。
# 刻意不开 `exr`:它要求 `exr ^1.74.0`,当前依赖源只能到 1.73,打不开就先让
# `.exr` 走「类型卡」而不是留一半解不出来的预览分支。
image = { version = "0.25", default-features = false, features = ["jpeg", "png", "webp", "tga", "tiff", "hdr"] }
jsonschema = { version = "0.49.3", default-features = false }
oxc_allocator = "0.143.0"
oxc_ast = "0.143.0"
@@ -47,7 +54,6 @@ similar = "2.7"
platform-llm = { path = "../../../server-rs/crates/platform-llm" }
platform-agent = { path = "../../../server-rs/crates/platform-agent" }
portable-pty = "0.9"
percent-encoding = "2"
reqwest = { version = "0.12", default-features = false, features = ["json", "multipart", "native-tls", "stream"] }
regex = "1"
shared-contracts = { path = "../../../server-rs/crates/shared-contracts", default-features = false }
@@ -55,6 +61,7 @@ tauri = { version = "2.11.2", features = [] }
tauri-plugin-dialog = "2.7.1"
tauri-plugin-http = { version = "2.5.9", default-features = false, features = ["charset", "cookies", "http2", "rustls-tls"] }
tauri-plugin-opener = "2"
tauri-plugin-updater = "2.11.0"
tempfile = "3"
toml = "0.8"
ttf-parser = "0.25.1"
@@ -14,13 +14,13 @@
"allow": [
{ "url": "https://dev.genarrative.world/api/*" },
{ "url": "https://www.genarrative.world/api/*" },
{ "url": "https://agc-dev.oss-rg-china-mainland.aliyuncs.com/*" },
{ "url": "https://*/api/*" },
{ "url": "http://localhost:*/*" },
{ "url": "http://127.0.0.1:*/*" }
]
},
"opener:default",
"updater:default",
"dialog:allow-open",
"dialog:allow-save"
]

Some files were not shown because too many files have changed in this diff Show More