kdletters
|
62e30e2c46
|
Merge branch 'master' into feat/scene_v1
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2026-08-08 10:25:12 +08:00 |
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k88936
|
fc0dcb0782
|
修复泥点消耗刷新不及时 (#138)
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refactor:
- 主站复用game agent的zustand store
fix:
- 修复旧请求覆盖问题
- 修复账号切换问题
- 主站原本已经每 4 秒轮询 external generation 任务状态, 在这里补充触发余额刷新的时机
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/138
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-08 10:25:02 +08:00 |
|
kdletters
|
44de26d204
|
重构 game-chat 为单主 Agent 按需美术编排
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由 Supervisor 持久化用户意图并只启动 code-prototype 主 Agent
按真实素材缺口动态委派受限美术 child 并绑定回执
补齐旧 Run 迁移、fixed-graph 与 isolated 后代失效及嵌套硬截止恢复
收紧美术 child 为 assets 路径写入并阻断 memory、manifest 等旁路
更新运行时 Prompt、回归测试与协作文档
|
2026-08-08 04:10:16 +08:00 |
|
kdletters
|
82a486e72b
|
修复编辑器付费生成目标预检 (#151)
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修复 Issue #147。
- 新增只读生成目标预检 procedure,并要求编辑器生成 Runtime 服务身份
- 图片、改图、图集、UI 提取、视频、角色动作、SFX、BGM 在入队、扣费、Provider 与 OSS 写之前失败关闭
- 预检返回 canonical projectId / assetFolderId,enqueue、worker/direct 与最新原子 persist 全链复用
- 覆盖 project、旧 folder-*、默认目录、自定义目录、空值与角色生图缺省目录语义
- 更新后端架构文档、项目排障记忆和源码顺序回归
验证:
- API preflight 定向测试 4/4
- canonical target 定向测试 1/1
- SpacetimeDB module preflight 定向测试 2/2
- cargo check -p api-server -p spacetime-client -p spacetime-module --all-targets
- npm run check:spacetime-schema
- npm run check:encoding
- npm run check:rustfmt
- git diff --check
剩余边界:预检不持有跨 Provider 调用的锁;若目录在预检后并发变化,最终原子提交仍会重新校验并安全失败。
Closes #147
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/151
|
2026-08-07 23:56:45 +08:00 |
|
kdletters
|
4974844090
|
修复应用状态调试输出密钥泄漏 (#150)
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修复 Issue #148。
- AppConfig、AppState、AppStateInner 改为封闭的手写 Debug 安全摘要
- SpacetimeClientConfig 隐藏 token、URL 与数据库自由字符串,SpacetimeClient 复用安全摘要
- 唯一哨兵覆盖五条独立 Debug 路径,并精确锁定 AppConfig 允许输出字段
- 补充运行时日志规约与项目排障记忆
验证:
- cargo test -p api-server debug_summaries_redact_all_runtime_credentials
- cargo check -p spacetime-client -p api-server --all-targets
- cargo fmt --all --check
- npm run check:encoding
- git diff --check
剩余边界:报告第二档中的历史 provider 配置类型独立 Debug 脱敏另行处理,本 PR 聚焦第一档主泄漏链。
Closes #148
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/150
|
2026-08-07 23:56:01 +08:00 |
|
suzmii
|
d793b0e4c7
|
Fix: 去除账号信息弹窗四角不透明遮罩 (#144)
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`before:`

`after:`

---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Co-authored-by: suzmii <suzmii@foxmail.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/144
Reviewed-by: 段舒康 <kdletters@qq.com>
Co-authored-by: 董羽秦 <suzmii@qq.com>
Co-committed-by: 董羽秦 <suzmii@qq.com>
|
2026-08-07 20:46:08 +08:00 |
|
suzmii
|
f3c92d16c3
|
合并主线更新内容
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- 合并外部 MCP 项目选择修复:紧凑项目列表、封面稳定引用、请求体参数提示与回归测试
- 同步 External v1 契约、Skill 与项目记忆
- 解决 external_editor_api.rs 测试模块合并冲突,保留两侧新增测试代码
|
2026-08-07 19:55:18 +08:00 |
|
kdletters
|
1bc8ccd077
|
合并外部 MCP 项目选择修复
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合并紧凑项目列表与封面稳定引用
合并 MCP 请求体参数提示与回归测试
同步 External v1 契约、Skill 与项目记忆
|
2026-08-07 19:41:27 +08:00 |
|
suzmii
|
1a741f2358
|
Merge branch 'master' into feat/scene_v1
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|
2026-08-07 19:36:45 +08:00 |
|
kdletters
|
9c2f02db25
|
增强 Gitea CI 网络稳定性
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Project CI / Frontend tests (push) Successful in 3m13s
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为所有 npm ci 增加整命令级有界重试。
补齐 AI 游戏创作 npm 与 Cargo 依赖缓存闭合验证。
更新可信 CI 镜像、缓存漂移告警和 Runner 运维文档。
记录 Actions Gateway CONNECT 断连崩溃的处理与验证边界。
|
2026-08-07 19:22:46 +08:00 |
|
kdletters
|
e099a519ba
|
修复外部 MCP 项目选择与参数提示
项目列表新增紧凑摘要和最新封面稳定引用
MCP 固定摘要视图并前置校验必填请求体
同步 External v1 OpenAPI、Skill 与项目记忆
补充十九项目超限和四个 415 工具回归测试
|
2026-08-07 19:21:34 +08:00 |
|
kdletters
|
d002f07e73
|
Merge branch 'master' into feat/scene_v1
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|
2026-08-07 18:09:45 +08:00 |
|
kdletters
|
6c53eda71c
|
修复编辑器生成结果原子提交
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新增九类编辑器生成 durable receipt 与稳定提交指纹
统一资源、素材、binding、画布和队列终态的 SpacetimeDB 原子事务
补齐未知结果有界重放、CAS 刷新、lease fencing 与原子失败退款
收紧 owner、project、object、跨记录语义和 replay 一致性校验
保持 Agent 与 External compact 结果契约及 512 KiB 上限
延迟 inline 计费完成边界并区分 procedure dispatch 前后取消
同步 schema、迁移、生成绑定、架构文档和故障回归测试
|
2026-08-07 18:03:30 +08:00 |
|
suzmii
|
1bb627e404
|
Merge branch 'master' of ssh://192.168.35.82:2222/GenarrativeAI/Genarrative into feat/scene_v1
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|
2026-08-07 16:42:03 +08:00 |
|
kdletters
|
9dab1f53b9
|
修复Chat生成预算字段兼容
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新增Chat生成预算字段能力并兼容新旧网关
VectorEngine编辑器客户端改用max_completion_tokens
补充BGM请求体回归与协议文档约束
|
2026-08-06 20:39:19 +08:00 |
|
suzmii
|
0bbe910d69
|
修复外部图片接口绕过场景合同
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统一主站与外部图片生成的场景边界校验
新增场景伪装请求零入队回归测试
同步外部OpenAPI、Skill与场景技术文档
|
2026-08-06 20:17:52 +08:00 |
|
suzmii
|
0620f64348
|
合并主线并解决场景生成冲突
保留结构化游戏场景生成链路
合并背景音乐提示词与共享音频编辑能力
保留角色动作数据约定与相关文档索引
|
2026-08-06 19:35:42 +08:00 |
|
lhk229
|
281c84b7bf
|
BGM生成路径优化 (#142)
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Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/142
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-08-06 17:54:40 +08:00 |
|
k88936
|
a03f13d0a5
|
Fix/动作 前端展示下载+后端数据结构+精选 的问题 (#117)
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原问题
```
历史角色动作是一个兼容例外:
后端允许它没有 editor_project_resource 资源行,只要布局自身保存了完整图片序列帧。
```
- 把生成动作的原视频asstetkind改为 video, 只把图片序列作为action
- db asset新增字段image_sequence_frames_json image_seq_duration_ms等, (原来动作的这些数据存在generation-input中,并不合适)
修改了externaljob,把这部分数据正确填写到数据库中。
- 为避免到处fallback,做了数据库迁移, 脚本: `scripts/spacetime-normalize-editor-character-actions.mjs` 手动进行过画布+素材库中动作序列帧+原始视频 迁移的测试
- 移除preview_video_path字段, reason:
>preview video
→ separate resource/asset with assetKind="video"
final transparent action
→ assetKind="character-animation"
→ source_resource_id points to the preview-video resource
→ image_sequence_frames_json contains the actual playable result
>
> So preview_video_path on the final action duplicates the source video resource’s image_src.
- 移除每个frame的index字段 原因: 这个只用于后端内部处理时有一个并发请求, 每个赋一个index方便收集, 后续没有再用到,且与数组本身重复
- 清除副产品preview video的generation_input_json, 因为会影响改造功能, 迁移后预览视频不提供改造(参数), 只有序列帧动作有改造
仍存在的共性问题: #134
- 导出:
下载改为完整序列帧, 封面不再作为fallback, 部分帧读取失败时行为:仍生成 ZIP,并记录失败帧, 不变
画布放置:
before:

after:

精选模块: 主页展示, 审核部分UI:


这两处序列帧们的加载设计为惰式的, 只有hover和单独preview才会全部加载
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/117
Reviewed-by: 段舒康 <kdletters@qq.com>
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-06 16:57:38 +08:00 |
|
suzmii
|
8034c8249a
|
合并主分支
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|
2026-08-06 16:01:39 +08:00 |
|
kdletters
|
b63923eb04
|
修复智能体根任务可观测性
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根任务先持久化启动确认并在审计异常时保持可执行队列连续性
严格校验根子任务与会话绑定并收束消息身份冲突
幂等恢复公开终态消息并消除回执和隔离汇合重复输出
统一同一运行关联消息的排序与前端状态展示
隔离运行时公开状态与智能体提示词及压缩上下文
补充运行时回归测试、前端测试和工程文档
|
2026-08-06 15:14:23 +08:00 |
|
suzmii
|
f4d6e2172c
|
合并 master 最新改动
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|
2026-08-06 14:42:37 +08:00 |
|
suzmii
|
a0b139ba34
|
修复游戏场景队列回读时序
重读未收口的场景权威快照
补充场景队列完成回归测试
同步场景链路与排障约定
|
2026-08-06 14:42:13 +08:00 |
|
suzmii
|
447c23840c
|
修复游戏场景后端契约旁路
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阻止通用图片接口绕过场景专用合同
规范场景任务标题与用户可见摘要
修复空白场景素材名称回退行为
补充场景接口和任务投影回归测试
同步场景技术方案与排障约定
|
2026-08-06 13:44:16 +08:00 |
|
kdletters
|
2c57edd59d
|
修复画布素材导出分片读取
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补齐 OSS 响应体失败与局部 206 的同源字节兜底
保留角色动作逐帧 objectKey 与 assetObjectId
补充导出、Abort、契约回归与文档
|
2026-08-06 12:56:30 +08:00 |
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kdletters
|
ef6281e135
|
修复游戏创作条件任务图路由
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固定规则降级为 Supervisor advisory 上下文并持久化工作流决策
加入 code-director 资产审计、精确缺口路由与幂等恢复
避免完整资产、仅缺清单和无效旧资产场景重复或错误生成美术
补齐 Prompt Bundle、共享契约、回归测试和协作文档
|
2026-08-06 11:53:00 +08:00 |
|
suzmii
|
d07cdce7bc
|
修复游戏场景生成复审问题
补齐触屏画风预览点击开关
转发场景生成告警并保留权威项目写回
限制场景参考图并禁用自动重试
补充场景生成回归测试与技术说明
|
2026-08-06 11:44:07 +08:00 |
|
suzmii
|
6753e7fb79
|
合并 master 最新生成契约
保留游戏场景生成链路
接入生成幂等与参考图上限
保留权威画布持久化与完美像素能力
解决图片画布生成相关冲突
|
2026-08-06 11:43:57 +08:00 |
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kdletters
|
7b075df398
|
合并远端主线并保留游戏创作修复
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合入 origin/master 的六个最新提交
保留双方 AI 游戏创作 Runtime、资源图与工作台改动
按时间顺序合并三份项目文档记录
通过完整 Rust、App Surface、类型与编码门禁
|
2026-08-05 23:56:34 +08:00 |
|
kdletters
|
bc1fe7d8fd
|
修复游戏创作编排恢复与进度可观测性
提取并固化 Supervisor 工作流与任务图约束
修复 game-chat 计划收敛、当前 Run 写入归属和素材完成门
补强 parent wake 持久恢复、幂等投影与 deferred 竞态
改进 Agent 进度消息时间戳、等待态和滚动可见性
补齐 Rust、App Surface 回归及项目文档
|
2026-08-05 23:47:46 +08:00 |
|
kdletters
|
6f181b36a1
|
修复编辑器生成幂等与参考图契约
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生成队列按稳定请求标识去重并保持外部幂等哈希兼容
统一拒绝参考图超限并同步前端、后端、Provider 与 OpenAPI 契约
按真实归属重建生成引用并阻止直接持久化伪造来源
锁定参考图在途上传上下文并保留批量部分成功结果
关闭内部生成 POST 自动重试并补齐回归测试与项目文档
修正最新主线开发者密钥弹窗的导入排序门禁
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2026-08-05 23:31:16 +08:00 |
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kdletters
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e5ebdf0a8e
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修复开发者密钥时间显示
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Project CI / Frontend tests (push) Successful in 3m8s
Project CI / Backend tests (push) Successful in 3m55s
Project CI / Native shell tests (push) Successful in 14m3s
复用个人中心时间解析逻辑格式化秒级小数时间戳
统一展示密钥创建时间和最近使用时间
补充弹窗回归测试与接入文档约束
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2026-08-05 21:48:30 +08:00 |
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lhk229
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8f19964e3f
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加入手动完美像素入口;像素艺术勾选时自动补提示词约束 (#124)
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Project CI / Native shell tests (push) Successful in 13m8s
Project CI / Frontend tests (push) Successful in 2m43s
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/124
Reviewed-by: 段舒康 <kdletters@qq.com>
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-08-05 21:28:40 +08:00 |
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suzmii
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04c8da648c
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Merge branch 'master' of ssh://192.168.35.82:2222/GenarrativeAI/Genarrative into feat/scene_v1
Project CI / Repository checks (pull_request) Successful in 58s
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Project CI / Native shell tests (pull_request) Successful in 13m3s
Project CI / Frontend tests (pull_request) Successful in 2m41s
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2026-08-05 20:00:51 +08:00 |
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menghao
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62e0fe94ef
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资源卡依赖关系及类型分类预览 (#129)
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Project CI / Frontend tests (push) Successful in 3m5s
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Project CI / Native shell tests (push) Successful in 13m7s
完成资源卡按类型和按依赖分类展现的功能
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/129
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
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2026-08-05 19:15:46 +08:00 |
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suzmii
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01b31e67ec
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合并 master 最新修复
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Project CI / Backend tests (pull_request) Successful in 3m40s
Project CI / Native shell tests (pull_request) Successful in 13m21s
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同步Runner GUI owner跨重启登记修复
同步开发环境托管MCP访问能力
保留图片画布游戏场景生成与后续修复历史
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2026-08-05 17:07:32 +08:00 |
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suzmii
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b54991db3c
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将场景 Prompt 迁入现役 prompt 模块
场景 Prompt 常量与 builder 移入 prompt::editor_scene
经 api-server::prompt 模块出口统一组织
更新消费方与技术方案文档位置
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2026-08-05 16:52:38 +08:00 |
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suzmii
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089e0fc7b4
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去除重复标题并加固场景 Prompt 组装
删除四套预设画风正文中的重复视觉风格标题
受控比例与画幅方向先替换,用户文本最后一次性拼入
用户输入中的模板占位符保持原文不再二次展开
补充标题唯一性与占位符注入回归测试
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2026-08-05 16:52:38 +08:00 |
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suzmii
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956288e552
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补齐场景契约、文档与路由级测试
补全场景技术方案请求字段边界并加入文档总览
共享包出口导出场景运行时常量与类型
新增场景生成路由鉴权、必填校验与内联媒体拒绝测试
后端重建 generationInputs 字段避免透传客户端伪造内容
补齐 scene 画布素材类型标签并新增回归测试
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2026-08-05 16:52:37 +08:00 |
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kdletters
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0cc257ce6d
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允许开发环境访问托管MCP
Project CI / Repository checks (push) Successful in 1m13s
Project CI / Frontend tests (push) Successful in 3m35s
Project CI / Backend tests (push) Successful in 4m30s
Project CI / Native shell tests (push) Successful in 12m50s
将dev公开域名加入MCP Host与Origin白名单
新增正负例锁定DNS rebinding防护
同步外部API文档和项目排障经验
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2026-08-05 15:23:26 +08:00 |
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kdletters
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427fbca100
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修复 Runner GUI owner 跨重启登记
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Project CI / Frontend tests (push) Successful in 3m15s
Project CI / Backend tests (push) Successful in 3m49s
Project CI / Native shell tests (push) Successful in 12m42s
保存 GUI owner attach 参数并按 AppData 与 bootId 重放
在 Runner endpoint 返回前失败关闭未完成的 owner 登记
补充幂等、重试、配置隔离测试和生命周期文档
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2026-08-05 15:14:40 +08:00 |
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suzmii
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e11622c73d
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合并 master 最新变更
同步远端 master 至游戏场景功能分支
保留场景自定义画风控件并接入 master 的自适应文本输入组件
解决图片画布基础生成表单的唯一合并冲突
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2026-08-05 11:02:58 +08:00 |
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suzmii
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221b4aa300
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实现图片画布游戏场景生成链路
新增首页与画布工具栏的游戏场景入口和专用生成表单
新增结构化场景请求契约与后端场景提示词组装
复用图片生成任务的计费、队列、资源入库和画布回写
接入多参考图、画幅选项、预设画风及自定义画风
补充场景链路技术方案和前后端定向测试
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2026-08-05 10:59:10 +08:00 |
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kdletters
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838feaeae9
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修复游戏聊天续写来源匹配
Project CI / Repository checks (push) Successful in 1m56s
Project CI / Frontend tests (push) Successful in 3m45s
Project CI / Backend tests (push) Successful in 4m41s
Project CI / Native shell tests (push) Failing after 9m45s
Steer 目标增加 Runtime source 精确匹配
游戏聊天仅续写同来源 Run 并保留跨入口任务隔离
补充模型与 AppSurface 回归夹具和项目记忆
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2026-08-04 22:02:32 +08:00 |
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kdletters
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cd96db3fb6
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恢复游戏创作生成任务并完善运行进度
Project CI / Frontend tests (push) Failing after 23s
Project CI / Repository checks (push) Successful in 1m14s
Project CI / Backend tests (push) Successful in 3m51s
Project CI / Native shell tests (push) Failing after 9m52s
持久化并原样恢复 External v1 生成请求、operation 和同一 pending action
允许画布生成对账回执校验后收敛到最终终态
兼容受控换签素材在透明代理 fake-IP 环境下安全下载
保持对账步骤与 context bundle 一致以支持同一任务续跑
压缩运行状态卡片、增加详情弹层和消息时间戳
补齐恢复链、Agent DB、界面回归及项目文档
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2026-08-04 21:42:12 +08:00 |
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kdletters
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04251f42a7
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禁止协作Prompt跨语义复用
Project CI / Repository checks (push) Failing after 44s
Project CI / Frontend tests (push) Successful in 3m18s
Project CI / Backend tests (push) Successful in 4m11s
Project CI / Native shell tests (push) Failing after 11m33s
为runtime supervisor chat variant overlay与Provider fragment建立单一section所有权
仅允许Supervisor planning与chat显式复用同一identity section
阻断动态variant与静态composition的重复注入
补齐跨域alias负例并同步架构文档
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2026-08-04 18:58:51 +08:00 |
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kdletters
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22edb1dfb1
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收紧Supervisor Prompt所有权
从planning visual与chat组合推导完整Supervisor专属section集合
拒绝专属section流入公共runtime平台变体专业overlay或Provider fragment
将公共Runtime header改为身份中立并消除Supervisor双重system身份
保留普通专业Agent规划与最终回复身份约束
补齐跨层逃逸负例并同步架构文档
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2026-08-04 18:58:51 +08:00 |
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kdletters
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68d202f4a4
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隔离Supervisor专属Prompt段
限制identity section仅用于Supervisor planning与chat
限制final-reply section仅用于Supervisor chat
拒绝公共runtime变体overlay与Provider fragment复用专属段
补齐五类失败关闭回归并同步架构文档
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2026-08-04 18:58:51 +08:00 |
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kdletters
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9c978f00cb
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补全协作Prompt增量构建监听
递归登记Prompt Bundle各级目录为构建依赖
确保嵌套目录新增孤立Markdown触发失败关闭
补充深层目录依赖回归并同步架构文档
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2026-08-04 18:58:51 +08:00 |
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kdletters
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07a18d516b
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强类型化协作Prompt选择器
将role overlay source改为构建期强类型语义selector
消除Supervisor身份合同的第二个配置入口
强制Supervisor规划与最终回复复用同一身份section
移除user context中的Supervisor重复身份注入
收窄background context builder接口并补齐失败关闭回归
同步协作graph配置化边界文档
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2026-08-04 18:58:51 +08:00 |
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