lhk229
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248003a445
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合并主线更新并保留双方排障记录
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m24s
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合并 origin/master 的上传续传、标题栏弹窗及测试更新。
解决排障文档冲突,保留策划回复与标题栏问题记录。
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2026-09-23 11:18:46 +00:00 |
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kdletters
|
f0ef068910
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修正标题栏品牌标签用例对渠道产品名的断言
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- WindowChrome 用例改用 appMetadata 的 APP_NAME(dev 渠道为陶泥儿开发版),不再硬编码旧产品名
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2026-09-23 19:07:37 +08:00 |
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kdletters
|
c2c5e1ced5
|
发行包上限提升到 200 MiB 并支持 AGC 分片续传上传
- 发行包上限 100→200 MiB、展开总量 250→500 MiB,整包路由请求体上限继续从包上限派生;发行静态资源进程内缓存预算提到 256 MiB
- 反代放行量同步放宽到 210 MiB:Nginx 三份模板的 client_max_body_size、Pingora 网关默认值与 env 样例、路由对照矩阵
- platform-oss 新增内部对象追加写 append_internal_object(_with_retry),以 OSS 返回的 next-append-position 作为权威已收字节
- api-server 新增 upload-state / chunk / complete / reset 四条分片路由,抽出共享收口 confirm_validated_package;偏移不符返回 409 与权威偏移,校验失败删除半包并落 upload_failed
- AGC 新增原生上传器 game_package_upload.rs(内容寻址暂存、分片续传、受控重试、进度事件)与 prepare / upload 两条命令,退役整包回传命令
- 渲染进程改为 prepare → 创建游戏 → 创建版本 → 原生分片上传 → 送审,LocalProjectExportPackagePayload 整包类型退役
- 同时修正 live 用例无法指向本地栈的两处基础设施问题:平台基址按传入 URL 选择,桥接层把 jsdom realm 的 Headers / Blob / FormData 降级成 Node 原生值
- 测试:platform-oss 74、api-server game_distribution 23、AGC 原生 4、发布相关前端 20;live 用例补真实栈「中断 → 续传 → 确认」断言(分片偏移序列 [0, 8388608])
- 文档:玩法创作主规范的上传合同、运维与 Pingora 文档、决策记录、发行里程碑口径,以及新增的续传里程碑与实施计划
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2026-09-23 19:06:02 +08:00 |
|
kdletters
|
c38d07044a
|
修复 AGC 弹窗打开时自绘标题栏窗口按钮失效
- ThemedModal 的焦点陷阱只放行落在 [data-window-chrome-bar] 内的点击,标题栏拖拽与最小化/最大化/关闭恢复可用,工作区内容点击仍被拦住
- WindowChrome 标题栏加 data-window-chrome-bar 标记,作为这条约定的唯一契约点
- styles.css 明确「全屏弹层一律从标题栏下方开始」,.app-update-overlay 从 inset:0 改为标题栏下方,.game-publish-progress-overlay 显式声明 top
- 新增 tests/windowChromeOverlayContract.test.ts 覆盖 7 个全屏弹层;themedModal / WindowChrome 用例补「标题栏点击放行 + 工作区点击仍被拦」回归;gamePublishFeedback 用例按新口径断言
- pitfalls 记录该静默失效的机制与现行口径
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2026-09-23 19:05:33 +08:00 |
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lhk229
|
efbfc8085d
|
Merge branch 'master' into fix/design-agent-fe
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m19s
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2026-09-23 19:04:31 +08:00 |
|
lhk229
|
2c778fb027
|
补全聊天作用域重置时的忙碌态清理
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重置聊天状态时同步清空 chatAgentBusy,保留旧请求的回合归属检查。
同步更新策划会话的作用域清理约定。
|
2026-09-23 11:03:03 +00:00 |
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kdletters
|
ebb288a6a4
|
统一客户端渠道产品名称
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dev 渠道显示为陶泥儿开发版并保持既有 identifier 与升级链。
将产品名注入 Tauri、原生窗口、前端标题栏和关于页面,统一快捷方式与注册表展示来源。
补充渠道配置门禁、发布脚本测试和渠道身份文档。
|
2026-09-23 18:53:23 +08:00 |
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k88936
|
661867c307
|
Merge pull request '功能:引用输入区支持粘贴解析 @显示名 / $名称' (#473) from feat/smart-paste into master
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Reviewed-on: #473
Reviewed-by: 孔令弘 <ink29535@proton.me>
|
2026-09-23 18:51:23 +08:00 |
|
k88936
|
c0e233fe6c
|
Merge remote-tracking branch 'origin/master' into feat/smart-paste
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Has been cancelled
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2026-09-23 18:50:15 +08:00 |
|
k88936
|
136e1ebceb
|
Remove redundant fuzzy_lookup methods from test ReferenceProviders for cleanup
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2026-09-23 18:49:07 +08:00 |
|
lhk229
|
688cf7a971
|
修复策划回复重复播放并保留伪流式
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按消息 ID 合并实时正文与正式消息,保留逐步显示进度
分离请求收尾与动画结束,隔离旧回合事件及异步返回
独立展示工具状态,保留 Provider 重试的正文重置语义
补充重复终态、整块回复、多消息及回合隔离回归测试
同步更新策划展示规范与排障记录
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2026-09-23 10:38:01 +00:00 |
|
lhk229
|
c2ec978199
|
修复宿主继续请求重复发送原始用户输入 (#500)
Project CI / AI game creator shell Rust crates (push) Successful in 1m23s
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Project CI / Native shell tests (push) Successful in 5m57s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 8m2s
Project CI / Frontend tests (push) Successful in 2m1s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 9m7s
Project CI / AI game creator shell web tests (push) Successful in 1m20s
Project CI / Repository checks (push) Successful in 1m43s
区分首次用户请求与宿主反馈,继续时发送实际验收或错误信息
固定 GUI 和 CLI 的原始用户条目,保留历史与回合身份关联
补充结构化输入、反馈发送、图片输入和历史去重的定向回归测试
同步更新实施计划与排障记录,保持交付验收条件和预算不变
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/500
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-09-23 18:20:42 +08:00 |
|
k88936
|
58c59b750e
|
Merge remote-tracking branch 'origin/master' into feat/smart-paste
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m14s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 56s
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# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
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2026-09-23 17:52:49 +08:00 |
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kdletters
|
297d7bf1e7
|
优化 AGC 发布资料与截图交互
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发布门禁阻断提示改为独立弹窗且不写入聊天记录
移除发布面板发行包技术摘要
新增免费发布简介与分类建议接口和前端回填
接入封面泥点定价、确认与生成流程
截图改为并行上传,单张失败隔离且不阻断发布
截图操作改为图标,失败项内嵌错误与删除
同步发布合同、实施计划和决策记录
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2026-09-23 17:40:08 +08:00 |
|
suzmii
|
64018f9661
|
Merge pull request '修复 AGC 最近项目「检查失败」被钉死:失败退避重试 + 按轮重查(#490)' (#492) from fix/agc-recent-project-status-retry into master
Project CI / AI game creator shell Rust crates (push) Successful in 1m22s
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Project CI / AI game creator shell Rust lane 1/2 (push) Failing after 5m48s
Project CI / Frontend tests (push) Successful in 2m24s
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Reviewed-on: #492
Reviewed-by: 孔令弘 <ink29535@proton.me>
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2026-09-23 17:30:59 +08:00 |
|
suzmii
|
b48953f87c
|
Merge remote-tracking branch 'origin/fix/agc-recent-project-status-retry' into fix/agc-recent-project-status-retry
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Project CI / Frontend tests (pull_request) Successful in 2m35s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 9m19s
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Project CI / AI game creator shell web tests (pull_request) Successful in 1m23s
Project CI / Repository checks (pull_request) Successful in 1m48s
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2026-09-23 17:13:23 +08:00 |
|
suzmii
|
924d5d3fd0
|
Merge remote-tracking branch 'origin/master' into fix/agc-recent-project-status-retry
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
|
2026-09-23 17:10:38 +08:00 |
|
lhk229
|
5bc5328c06
|
客户端埋点复用已有下载渠道配置 (#496)
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Project CI / Backend tests (push) Successful in 3m42s
Project CI / Frontend tests (push) Successful in 1m44s
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Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 8m24s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 8m30s
Project CI / Repository checks (push) Successful in 2m0s
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删除独立埋点 origin 环境变量及配置字段,按 dev/release 渠道校验官方站点。
本地开发、测试及容器的 dev 渠道允许规范回环地址,兼容可变端口。
同步环境变量示例、技术方案和运维说明,补充渠道隔离与身份校验测试。
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/496
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2026-09-23 17:03:17 +08:00 |
|
suzmii
|
e6ed3cae2c
|
Merge remote-tracking branch 'origin/master' into fix/agc-recent-project-status-retry
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
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2026-09-23 16:54:56 +08:00 |
|
kdletters
|
e072c66ce9
|
修复 AGC 模板库筛选与卡片状态的表现缺陷
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- 模板库筛选区改用共享筛选条与标签 chip:选中为实心品牌填充 + 反白文字,未选为浅底描边
- 未选中悬停不再借用品牌色(品牌色专属已选中),状态阶梯固定为静止 / 悬停 / 按下 / 选中
- 新增 getPlatformCategoryChipClassName 收敛筛选 chip 类名口径,模板库、资源画布、参考图弹窗与平台 Web 端共用
- PlatformSegmentedTabs 增加 accent 选中口径,与筛选 chip 共用 --platform-chip-* 语义色
- 修复卡片文字区按 grid auto 行排版导致的标题 / 简介 / 标签被裁:行高契约拆为分项常量,文字区固定 174
- 修复忙状态下动作行塞入第三个元素导致的按钮文案换行顶出卡片:忙状态写在触发它的按钮上
- 修复经典滚动条占宽导致的卡片区横向滚动条:按竖滚动条预留列宽后再算列宽行高
- 焦点环由 15% 透明度改为实心色并用 outline 绘制,选中项聚焦不再被状态投影盖掉
- 封面加载失败改为隐藏图片留中性底色,不再出现浏览器裂图图标
- 补充状态对比度、行高契约、滚动条预留、封面兜底与忙状态文案的回归测试
- 同步技术方案、踩坑记录与决策记录的口径
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2026-09-23 16:51:15 +08:00 |
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suzmii
|
5bdf25cfd7
|
评审收口:提权类失败不再重试、重命名路径复用重试、退避预算绑定失败集合
- useRecentProjects:区分可重试失败与提权/权限类失败,后者不再就地重试、也不驱动整表重查,避免自己驱动 UAC 反复弹窗
- useRecentProjects:提权类失败的项目在用户主动打开/新建项目或重命名刷新前跳过检查
- useRecentProjects:退避重查预算绑定到失败集合,集合变化或整轮无失败即重置,长期坏目录不再吃满额度
- useRecentProjects:重命名后的单条刷新复用同一套就地重试与有界重查
- app/tauri:删除重复的 TauriInvoke 类型,统一引用 app/types 的既有定义
- tests/recentProjectsHook:失败不跨轮保留改为断言在途「检查中」,新增提权类失败不重试用例
- docs:decision-log、pitfalls、生命周期方案与异步闭环方案同步失败自愈口径与提权边界
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2026-09-23 16:41:10 +08:00 |
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k88936
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e8d987c207
|
Merge pull request 'refactor/收口退役AGC项目对话斜杠命令与终端swarm chat入口' (#488) from fix/clean-history-cmd into master
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Reviewed-on: #488
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2026-09-23 16:34:03 +08:00 |
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suzmii
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cfd41b5a0d
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Merge remote-tracking branch 'origin/master' into fix/agc-recent-project-status-retry
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2026-09-23 16:24:13 +08:00 |
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kdletters
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f426944701
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调整 AGC 更新弹窗并停止自动生成更新日志
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Project CI / Repository checks (push) Successful in 1m50s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 8m31s
Project CI / AI game creator shell web tests (push) Successful in 1m16s
- 更新弹窗改为窗口居中纵向排版
- 停止自动生成渠道清单更新摘要
- 仅保留 AGC_UPDATE_RELEASE_NOTES 手动更新说明
- 清理 Jenkins 摘要锚点与 macOS 额外拉取 master 逻辑
- 同步开发运维、技术方案和回归测试
|
2026-09-23 16:18:04 +08:00 |
|
k88936
|
ede6efbe73
|
Merge remote-tracking branch 'origin/master' into fix/clean-history-cmd
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m23s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m51s
Project CI / Backend tests (pull_request) Successful in 3m38s
Project CI / Frontend tests (pull_request) Successful in 1m55s
Project CI / Native shell tests (pull_request) Successful in 5m38s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 8m16s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 8m28s
Project CI / Repository checks (pull_request) Successful in 1m47s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m17s
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
# docs/technical/【技术方案】AI游戏创作智能体App实施计划-2026-06-24.md
|
2026-09-23 15:32:47 +08:00 |
|
lhk229
|
a1dd382489
|
Merge branch 'master' into fix/agc-recent-project-status-retry
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Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m22s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 4m35s
Project CI / Backend tests (pull_request) Successful in 3m56s
Project CI / Frontend tests (pull_request) Successful in 1m41s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 8m40s
Project CI / Native shell tests (pull_request) Successful in 6m17s
Project CI / Repository checks (pull_request) Successful in 2m28s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m57s
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2026-09-23 15:22:32 +08:00 |
|
kdletters
|
016356e509
|
合并 AGC 发布前原型门禁与进度弹窗
Project CI / AI game creator shell Rust crates (push) Successful in 1m25s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m56s
Project CI / Backend tests (push) Successful in 3m54s
Project CI / Frontend tests (push) Successful in 1m54s
Project CI / Native shell tests (push) Successful in 5m55s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 7m56s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 8m58s
Project CI / Repository checks (push) Successful in 1m53s
Project CI / AI game creator shell web tests (push) Successful in 1m18s
合并 codex/agc-publish-prototype-gate
|
2026-09-23 14:55:45 +08:00 |
|
kdletters
|
8dc0da4608
|
完善 AGC 发布前原型门禁与进度弹窗
发布前校验可运行原型,未完成时禁止触发用户项目构建
缺失发布说明时自动生成 exports/README.md
移除发布流程的聊天确认卡,新增全屏发布进度弹窗
补充前后端回归测试与项目决策文档
|
2026-09-23 14:47:43 +08:00 |
|
suzmii
|
7157a90d31
|
合并 master(含 #494):AGC 提示词断言同步改采 master 版本
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m22s
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Project CI / Frontend tests (pull_request) Successful in 1m55s
Project CI / Native shell tests (pull_request) Successful in 5m58s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 8m13s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 8m47s
Project CI / Repository checks (pull_request) Successful in 2m1s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m26s
- 合并 origin/master(6b4c6b8a6 修复策划 Agent 提示词契约误删 #494)
- Rust 断言同步与本分支 25d331ca0 重复,冲突按 master 版本解决(#494 用「请求含该 run 任务文本」替代 run_id 断言)
- 保留本分支独有改动:最近项目检查失败退避重试、TauriInvoke 命名类型、admin-web 409 聚焦断言等待
- 丢弃本地 cargo 运行重新生成的 chat/generated/*.ts,按 master 版本还原
|
2026-09-23 14:46:39 +08:00 |
|
lhk229
|
6b4c6b8a63
|
修复策划 Agent 提示词契约误删 (#494)
Project CI / AI game creator shell Rust crates (push) Successful in 1m26s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m55s
Project CI / AI game creator shell Rust lane 2/2 (push) Failing after 5m15s
Project CI / Backend tests (push) Successful in 3m53s
Project CI / Frontend tests (push) Successful in 2m4s
Project CI / Repository checks (push) Successful in 2m16s
Project CI / Native shell tests (push) Successful in 6m15s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 8m33s
Project CI / AI game creator shell web tests (push) Successful in 1m34s
恢复策划产物路径及模板、示例资源定位。
恢复决定台账 D-xx 编号与跨文档引用。
恢复验收及 Skill 标识和阶段审批成功条件。
保留战斗系统示例非必读约定。
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/494
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-09-23 14:25:02 +08:00 |
|
k88936
|
ce70171b43
|
修正AGC退役后遗留的 prompt 源文件门禁与本地 Provider 冒烟断言
- prompt_source_boundaries.rs 移除已删除的 src/agent/interaction.rs 条目(否则读源文件直接 NotFound)
- smoke-agent-run-local-provider.mjs 删除已退役的画板回流建议断言,对应被删的 suggested_canvas_tool_call
|
2026-09-23 14:23:02 +08:00 |
|
suzmii
|
25d331ca0a
|
同步 #491 漏改的提示词断言,修 master 上两条 AGC Rust lane 的 CI 红
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m20s
Project CI / Backend tests (pull_request) Failing after 12s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m6s
Project CI / Frontend tests (pull_request) Successful in 2m3s
Project CI / Repository checks (pull_request) Failing after 12s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m23s
Project CI / Native shell tests (pull_request) Successful in 5m45s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 8m8s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 8m52s
- tests/provider:工具计划与修复请求的 run_id 断言反转为「不得携带」(#491 已把 runId 移出提示词)
- tests/response_stream:4 个 finalization/replan 用例同步 run_id 与 session_id 断言(同一 run 改由 runtime/DB 断言承担)
- tests/project_tools:删除确认后的重规划请求同样反转为「不得携带 run_id」
- admin-web:AGC 模板 409 写入错误用例把聚焦断言套进 waitFor,消除 CI 抢跑 flake
|
2026-09-23 13:28:17 +08:00 |
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k88936
|
fc39080f27
|
Merge remote-tracking branch 'origin/master' into fix/clean-history-cmd
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 1m31s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m8s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 1m25s
Project CI / Frontend tests (pull_request) Successful in 2m17s
Project CI / Backend tests (pull_request) Successful in 3m56s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 4m58s
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# Conflicts:
# CONTEXT.md
# apps/ai-game-creator-shell/scripts/check-config.mjs
# apps/ai-game-creator-shell/src/App.tsx
# apps/ai-game-creator-shell/src/view/project-development/chat/controller/useDirectProjectChatController.ts
# docs/README.md
# docs/project-memory/shared-memory/decision-log.md
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2026-09-23 13:27:52 +08:00 |
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k88936
|
cba98be35f
|
Merge remote-tracking branch 'origin/master' into feat/smart-paste
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Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 6m44s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 8m24s
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2026-09-23 13:23:10 +08:00 |
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k88936
|
28a6fd97f8
|
修复:润色回写与粘贴共用同一条落点兜底,认不出的引用落文本而不是消失
ResourceReferenceInput 新增 mentionTokenOrText:provider 的 mentionToken,答不出来(契约被破坏)时退 contentPartText 的通用文本形态;粘贴插入、润色回写的候选扫描、整根替换的落点共用这一条
润色回写的候选不再跳过「答不出 token 的 part」:这类 part 在回包里没被提到时作为末尾孤儿补回来,而不是在翻译阶段直接消失
applyContentToRoot(初始草稿与润色回写共用)解析不出引用时落文本,不再是整条吃掉
新增两处输入区用例:provider 只答得出引用答不出 token 时润色回写仍保住引用;初始草稿里已解析不出的引用落成 @resourceId 文本。两处去掉兜底即变红
同步 AGC 聊天素材引用功能说明、引用粘贴解析实施计划与决策记录(落点兜底一条,含初始草稿行为变化的记录)
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2026-09-23 13:11:17 +08:00 |
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k88936
|
f138f648e7
|
修复:粘贴插入解析不出引用时落下文本形态,不再什么都不插
resourceReferences.ts 抽出 contentPartToken:part → 正文 token 的逐字投影,不补白、不裁剪(补白只在 joinMentionText 拼整段文本时加);directCodexContentToPromptText 与新导出 contentPartText 都走这一份
contentPartText 就是单个非文本 part 的文本形态:资源落 @resourceId、Skill 落 $名称、附件落 @附件名、运行区域落 @标签,文本 part 返回 null
$insertContentAtSelection 的兜底链改成 provider 的 mentionToken 之外再接 contentPartText,解析不出引用也一定有一段正常文本落到光标处,删掉「两条都答不出来就什么都不插」这条违背「粘贴内容逐字保留」的分支
新增单测覆盖四类 part 的文本形态与文本 part 返回 null;新增输入区集成用例(provider 的 toReference 与 mentionToken 都答不出来时粘贴仍按 @resourceId 落下),去掉兜底即变红
同步 AGC 聊天素材引用功能说明的粘贴解析小节,并在实施计划补记本轮评审的收口
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2026-09-23 13:06:43 +08:00 |
|
kdletters
|
97bb0673bf
|
合并 修复 AGC 发布入口在 DirectProject 下的反馈与确认
Project CI / AI game creator shell Rust crates (push) Successful in 1m24s
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Project CI / AI game creator shell Rust lane 1/2 (push) Failing after 6m31s
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Project CI / AI game creator shell web tests (push) Successful in 1m28s
- 发布动作即时回显权限检查与构建打包状态
- DirectProject 对话渲染项目权限确认卡片并回传确认与取消
- 权限拒绝、取消和查询失败统一回显到项目对话
- 新增发布反馈回归用例并记录排障口径
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2026-09-23 13:01:45 +08:00 |
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kdletters
|
ba45ca7048
|
修复 AGC 发布入口在 DirectProject 下的反馈与确认
- 发布动作即时回显权限检查与构建打包状态
- DirectProject 对话渲染项目权限确认卡片并回传确认与取消
- 权限拒绝、取消和查询失败统一回显到项目对话
- 新增发布反馈回归用例并记录排障口径
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2026-09-23 12:59:17 +08:00 |
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suzmii
|
ceb6418877
|
Merge branch 'master' into fix/agc-recent-project-status-retry
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m22s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m51s
Project CI / Backend tests (pull_request) Successful in 3m40s
Project CI / Frontend tests (pull_request) Failing after 45s
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Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 7m57s
Project CI / Repository checks (pull_request) Successful in 2m16s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m42s
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2026-09-23 12:53:17 +08:00 |
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suzmii
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04b738755f
|
修复 AGC 最近项目「检查失败」被钉死:失败退避重试 + 按轮重查
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m20s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 57s
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Project CI / Repository checks (pull_request) Failing after 14s
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Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 8m11s
- useRecentProjects:单次目录检查失败先就地重试一次(300ms),不再立刻落成失败状态
- useRecentProjects:增量投影只保留成功结果,上一轮的失败项回到「检查中」并重新检查
- useRecentProjects:一轮结束仍有失败行时按 15s/45s/120s 退避重跑整张列表,连续无失败即清零
- app/tauri:导出命名类型 TauriInvoke,替换 3 处 ReturnType<typeof resolveTauriInvoke> 写法
- tests/recentProjectsHook:新增「单次失败会重试」「刷新时重查失败项」两个用例
- tests/appSurface/home.suite:失败状态改为异步等待(重试后才会落成)
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2026-09-23 12:38:04 +08:00 |
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k88936
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d019e48f58
|
删除AGC steer 判定链相关前端类型、prompt 键与门禁条目
- 删除前端 AgentRuntimeSteerResult 类型
- 删除 interaction.json 中只服务该判定链的 steer_decision_description / steer_decision_system / steer_decision_user 提示词键
- 移除 check-config.mjs 未调用 Tauri 命令允许清单里的 steer_game_creator_agent_runtime_task
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2026-09-23 12:36:11 +08:00 |
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k88936
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ba9832a287
|
删除AGC无调用方的 steer Tauri 命令与 LLM steer 判定链
- 删除 Tauri 命令 steer_game_creator_agent_runtime_task,并同步 main.rs invoke_handler 注册与 AgentRuntimeSteerResult 的 assistantReply / interruptDecision / decisionReason 字段
- 删除只服务该命令的 agent/interaction.rs 整层(runtime_steer_decision 工具、判定请求构建与响应解析、decide_game_creator_agent_runtime_steer_at)及其 agent.rs 模块挂载
- 删除 runtime.interrupt_for_steer_decision RPC 与 Runner 客户端/派发分支、持久 decision 记录 agent.runtime.steer_decision、AgentRuntimeProviderInterrupt::applied_steer_cursor 及 register 的 cursor 参数
- 删除只测该链条的 provider / runner / runtime_state 用例
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2026-09-23 12:35:44 +08:00 |
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k88936
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857acd4190
|
文档:记录退役收尾删除AGC LLM steer 判定链
- ADR 与里程碑的复查收尾改为「steer 命令删除后整条 LLM 判定链一并退役」,去掉“单独评估”的过渡口径
- Runtime V1.1 的 V1.53 与主实施计划的 2026-08-10 节新增 2026-09-23 复查收尾说明,标明判定链已删除、现役只保留 runtime.steer 唤醒
- decision-log 的 2026-08-10 条目补更新说明,并从已知失败基线用例里移除已删除的 runtime_interrupt_for_true_steer_decision_only_interrupts_older_provider_cursor
- pitfalls 的「Supervisor steer 不能只有内部排队事件」标注判定链实现已删除
- 里程碑验证段补充本轮 cargo check / typecheck / 编码与文档索引 / 幂等检索的实测结果
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2026-09-23 12:35:08 +08:00 |
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kdletters
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f789db7f2f
|
收敛 AGC 外置智能体提示词,去掉客户端与宿主实现细节 (#491)
Project CI / AI game creator shell Rust smoke (push) Successful in 1m33s
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Project CI / AI game creator shell Rust lane 1/2 (push) Failing after 6m23s
Project CI / Backend tests (push) Successful in 4m52s
Project CI / AI game creator shell Rust lane 2/2 (push) Failing after 8m6s
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## 背景
AGC 外置智能体提示词里暴露了过多客户端/宿主实现细节。本次按「提示词只写模型必须遵守的指令与契约」的边界做收敛:删掉"我们系统怎么实现"的叙述,保留模型真正要执行的契约。
## 改动
- `prompts/runtime`:删除宿主机制叙述(交付合同冻结与自动关闭、manifest 幂等投影、回执认领与 continuation 派生、浏览器证据回灌、Runtime 自动推进阶段)
- 删除内部技术栈与部署细节(bubblewrap/Chromium profile 沙箱、执行器锁与 stage ledger、DLL/gdextension 分发、Chromium loopback 预览)
- 删除内部预算与字段(`validation.maxRuns`、共用客户端持久预算、preMutationLoopLimit、源码字符上限、错误反馈重试计数)
- 删除内部标识与名词(Runtime 元数据 `instanceId/sessionId/runId/executionMode/contextBoundary`、`DirectProject`/`workspaceMode`、`autonomous-game-build`、Run Profile、manifest DAG)
- `resources/agc-skills`:8 个 skill 的客户端职责/状态枚举叙述收敛,skill pack 版本与内容哈希同步
- `design-agent`:系统提示、阶段上下文、模板与示例中的渲染器、内部落盘路径、登记编号与平台实现措辞收敛
- 保留不动:工具名与参数、回执字段与枚举、调用顺序、禁止项、失败与鉴权处理、产物要求
- 约定写入 `docs/project-memory/shared-memory/team-conventions.md`:提示词不写宿主实现细节;改占位符须同步 Rust 调用点与断言
## 验证
- `cargo check --offline --tests`:通过
- `cargo test … prompt`:76 passed;`design`:60 passed;`autonomous_game_build`:29 passed;`tool_planning`:10 passed
- `npm run check:encoding`、`npm run check:rustfmt`、`node scripts/check-skill-pack.mjs`、`git diff --check`:均通过
- 本机既有环境失败(非本次引入,已在未改动 HEAD 上用 stash 复现):mock provider 相关的 runtime_actions 用例、isolated-registry 进程会话用例
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/491
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
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2026-09-23 12:31:20 +08:00 |
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k88936
|
10f2f05437
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文档:同步收尾清理里已删除的 Tauri 后台任务命令
- ADR 与里程碑的收尾清理段区分已删除的 start_game_creator_agent_runtime_task 与待处置的 steer 命令
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2026-09-23 12:11:00 +08:00 |
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k88936
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271b7172bd
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删除AGC无调用方的 Tauri 后台任务命令并清理门禁注释
- 删除 commands.rs 的 start_game_creator_agent_runtime_task(前端无调用方,内部实现与 CLI 入口保持不变)
- main.rs invoke_handler 同步移除该命令注册
- check-config.mjs 的 native-only allowlist 同步移除该条目
- check-config.mjs allowlist 注释去掉「终端 swarm CLI 也已退役」的墓碑式表述
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2026-09-23 12:08:09 +08:00 |
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k88936
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5b2318acf3
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删除AGC退役后零引用的真实E2E harness 导出与函数
- runtime-state.mjs 删除只被已删套件使用的 4 个 schema 常量(runProfileBinding / autonomousCompletionContract / autonomousPlaytestReceipt / autonomousGameBuildRunProfile)
- assertions/runtime.mjs 删除 runtimePublicStatusMessageId
- harness/project.mjs 删除 productionDefaultGameIndexHtml
- collaboration-policy.mjs 删除 validateSupervisorSwarmIsolatedSpawnInput 及其专属的静态隔离校验函数族
- persistence.mjs 删除 5 个 supervisorSwarmIsolated*Identity 函数
- 移除随之失去用途的 import(hashJsonValue、isolatedJoinDeliveryTarget、supervisorSwarmIsolatedReviews)
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2026-09-23 12:07:51 +08:00 |
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k88936
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8d710738e2
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清理AGC退役残留:配置向导悬空脚本、用户文案与孤儿 prompt 键
- 配置向导删除指向已删 npm 脚本的 `npm run test:chat` 调用与失去含义的 `--configure-only` 开关
- 删除只服务该分支的 askYesNo 与 npmCommand,保持 TTY 前置检查语义不变
- App 内用户文案 `请先用 /project 设置本地项目。` 改为 `请先打开本地项目。`
- chatPromptPolish 头部注释去掉已退役的 `/` 命令表述
- 删除 interaction.json 中只服务已删交互内核的 7 个 prompt 键(execute_description、resume_description、project_location_description、protocol、system、user、user_with_context)
- harness/process.mjs 的账号 fixture 注释改为描述现役隔离 Runner 机制
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2026-09-23 12:07:37 +08:00 |
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k88936
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645ef30752
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文档:修正AGC斜杠命令与终端swarm chat退役口径并记录收尾清理
- 修正 ADR 与里程碑中「agent.compact / agent.resume / agent.run_status 权限门禁消失」的过宽表述,限定为 swarm_cli/input.rs 里那份终端命令校验,现役门禁仍在
- 修正 `GAME_CREATION_APP_COMMANDS`「开发 Agent UI 仍在用」的说法为 App 只消费命令 id 类型与审计粒度
- 里程碑新增「收尾清理」小节,记录配置向导悬空脚本、用户文案、孤儿 prompt 键、harness 死导出与无调用方 Tauri 命令的清理结论
- 里程碑验证段更新为本次实测数据(typecheck、appSurface 211 tests、cargo check、编码与文档索引、harness self-test)
- AGC 渠道安装身份隔离实施计划移除已删除的 agent-swarm-test-chat.mjs
- pitfalls 去掉 `agc:test:chat` 与 `--configure-only` 的过期表述
- CONTEXT 的「项目命令 id」术语按现役消费方改写
- 主实施计划与 decision-log 中被删 Tauri 后台任务命令名改为现役入口 start_game_creator_agent_background_task_for_session_at
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2026-09-23 12:07:20 +08:00 |
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k88936
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c9bb5a93f0
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文档:说明引用名归一化可能撞名,以及碰撞目前只在解析侧兜住
normalizeMentionName 的注释补上「归一化不保证名字唯一」:`hero v2` 与 `hero-v2` 折成同一个 token,候选菜单侧不做冲突检测、会显示同一个标签,碰撞由 buildContentFromPastedText 的「同名多候选一律按文本保留」兜住
同步 AGC 聊天素材引用功能说明的引用名空白不变量小节,写明这是已知残留
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2026-09-23 11:55:53 +08:00 |
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