补全聊天作用域重置时的忙碌态清理
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重置聊天状态时同步清空 chatAgentBusy,保留旧请求的回合归属检查。 同步更新策划会话的作用域清理约定。
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@@ -1292,6 +1292,7 @@ export function App({
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* 策划会话与设计 Agent 视图都属于上一个项目;项目身份一变就不能留到下一个项目里。
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*/
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function resetChatState() {
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setChatAgentBusy(false);
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setChatFilesImporting(false);
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setChatFileImportNotice('');
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setProjectChatError('');
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@@ -256,7 +256,7 @@ Rust 分片日志在失败时输出有界 stdout 尾部中的失败段,保留
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- 已在消息底部时,实时正文与思考增高后继续跟随;用户主动上滚阅读历史后不自动抢回底部,发送新消息后恢复跟随。阶段/待处理卡片改变消息可用高度时,仍遵守同一跟随意图。滚动仅为临时 UI 状态,不写入正式会话。
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- 历史消息只有收到真实发送时间才能显示时间。现有策划持久消息不含逐消息时间,读取或刷新时保持未知,不以当前时刻补造。当前会话刚提交的乐观消息可以显示已知发送时间;正式快照覆盖后不补造或猜配旧消息时间。
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- 策划正文保留伪流式,实时文本与正式消息按后端 `messageId` 共用一个显示位置;事件归属由项目与 `clientTurnId` 约束。同一消息的重复状态事件及命令返回只更新正文目标,不重置播放进度,不能从最后一条历史消息猜测本轮回复。没有流事件的整块新回复也逐步显示;已加载历史不重播。
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- 请求完成立即应用正式视图、释放业务忙碌状态,未完成的正文动画继续播放;动画完成只改变显示状态。一个回合内多条正文分别保留身份;工具状态独立显示,不能覆盖正文。真实 Provider 重试的空文本事件仅清空尚未持久化的对应消息;已经持久化的消息不受迟到文本重置。新回合开始时收起上轮动画并显示完整历史,切换项目清理临时显示;上轮迟到事件和命令返回不得污染新回合。
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- 请求完成立即应用正式视图、释放业务忙碌状态,未完成的正文动画继续播放;动画完成只改变显示状态。一个回合内多条正文分别保留身份;工具状态独立显示,不能覆盖正文。真实 Provider 重试的空文本事件仅清空尚未持久化的对应消息;已经持久化的消息不受迟到文本重置。新回合开始时收起上轮动画并显示完整历史,切换项目清理临时显示;重置聊天作用域时同时清空活动回合与忙碌态,不依赖旧请求返回或新会话恢复来解锁输入。上轮迟到事件和命令返回不得污染新回合。
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- 终态以正式视图为准,丢弃没有进入正式消息的失败尝试文本,错误继续由既有错误区显示。正文呈现回归使用模拟原生事件与真实 React 组件,覆盖动画已追平/未追平时的重复终态、命令先返回、整块输出、工具间多条正文、重试清空、历史恢复和迟到回合。此项不改 Provider 重试、后端协议或持久数据,无迁移要求。
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正文呈现验收由 `appSurface/design-agent.suite.ts` 与 `designReplyAnimation.test.tsx` 覆盖:整块返回仍播放、同 ID 气泡原位接管、重复终态与命令返回幂等、多正文与重试空串、工具提示不覆盖正文、上轮请求不能结束新回合。重复终态复现用例在修复前实现上失败;`appSurface.test.ts`、动画 hook 和会话恢复测试合计 217 项通过、9 项原有跳过。App typecheck(含配置检查)、定向 ESLint、编码和文档索引检查通过。本次使用模拟原生事件及 React/jsdom,不含真实 Provider 或安装包 GUI 演练。
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