Compare commits
7 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 0388fa0912 | |||
| 79b153e3fa | |||
| 362edcc49d | |||
| 1e434e0cb5 | |||
| cec971c438 | |||
| 70157673b6 | |||
| 57fae7037a |
@@ -7,6 +7,10 @@ on:
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pull_request:
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workflow_dispatch:
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concurrency:
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group: project-ci-${{ github.event.pull_request.number || github.ref }}
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cancel-in-progress: true
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permissions:
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contents: read
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@@ -38,6 +38,7 @@ vi.mock('../api/adminApiClient', () => ({
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interface MockIntersectionObserverController {
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enter: (target: Element) => void;
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enterAll: (targets: Element[]) => void;
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isObserved: (target: Element) => boolean;
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}
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@@ -106,6 +107,25 @@ function installIntersectionObserverMock(): MockIntersectionObserverController {
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);
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});
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},
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enterAll(targets) {
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act(() => {
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for (const target of targets) {
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const record = observed.get(target);
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if (!record) {
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throw new Error('目标缩略图尚未进入 IntersectionObserver');
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}
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record.callback(
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[
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{
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isIntersecting: true,
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target,
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} as IntersectionObserverEntry,
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],
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record.observer,
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);
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}
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});
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},
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isObserved(target) {
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return observed.has(target);
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},
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@@ -753,10 +773,10 @@ test('后台素材查询为大量同时可见的缩略图持续错峰换签', as
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const thumbnails = entries.map((entry) =>
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thumbnailElementForLabel(entry.label),
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);
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thumbnails.forEach((thumbnail) => {
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for (const thumbnail of thumbnails) {
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expect(observer.isObserved(thumbnail)).toBe(true);
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observer.enter(thumbnail);
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});
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}
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observer.enterAll(thumbnails);
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await act(async () => {
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await Promise.resolve();
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});
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@@ -776,7 +796,7 @@ test('后台素材查询为大量同时可见的缩略图持续错峰换签', as
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await vi.advanceTimersByTimeAsync(200);
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});
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expect(getAdminAssetReadUrl).toHaveBeenCalledTimes(105);
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});
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}, 10_000);
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test('后台素材查询读取更多后为新进入可视区域的素材换签', async () => {
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const observer = installIntersectionObserverMock();
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@@ -2,7 +2,7 @@
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{"type":"function","function":{"name":"get_workflow_status","description":"读取当前策划工作流状态,只返回阶段列表、当前阶段、已批准阶段和待审批阶段;不推进阶段、不提交审批、不修改文件。","parameters":{"type":"object","properties":{},"additionalProperties":false}}},
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{"type":"function","function":{"name":"list_resources","description":"列出固定资源的逻辑目录、资源 ID、标题和简介。资源是只读的随包文档;不要猜测物理路径。","parameters":{"type":"object","properties":{},"additionalProperties":false}}},
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{"type":"function","function":{"name":"read_resource","description":"读取一份固定资源文档全文。每次读取一个 resource_id;资源只读。读到未实现占位文档时由你自行判断和处理。","parameters":{"type":"object","properties":{"resource_id":{"type":"string"}},"required":["resource_id"],"additionalProperties":false}}},
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{"type":"function","function":{"name":"patch_file","description":"局部修改 UTF-8 文件。使用 old_text/new_text,或使用 edits 一次进行多个独立替换;每个 old_text 必须非空且在原文件中唯一,匹配失败、重复或范围重叠时不修改文件。path 使用相对路径。","parameters":{"type":"object","properties":{"path":{"type":"string"},"old_text":{"type":"string"},"new_text":{"type":"string"},"edits":{"type":"array","items":{"type":"object","properties":{"old_text":{"type":"string"},"new_text":{"type":"string"}},"required":["old_text","new_text"],"additionalProperties":false}}},"required":["path"],"additionalProperties":false}}},
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{"type":"function","function":{"name":"patch_file","description":"局部修改 UTF-8 文件。使用 old_text/new_text,或使用 edits 一次进行多个独立替换;每个 old_text 必须非空且在原文件中唯一。所有 edit 会一次性校验;任何失败都不修改文件,错误会列出各失败项及可唯一匹配的其余项。path 使用相对路径。","parameters":{"type":"object","properties":{"path":{"type":"string"},"old_text":{"type":"string"},"new_text":{"type":"string"},"edits":{"type":"array","items":{"type":"object","properties":{"old_text":{"type":"string"},"new_text":{"type":"string"}},"required":["old_text","new_text"],"additionalProperties":false}}},"required":["path"],"additionalProperties":false}}},
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{"type":"function","function":{"name":"delete_path","description":"谨慎使用;永久删除工作区内的文件或目录;目录会连同全部内容递归删除,不备份。先确认目标及删除范围。path 使用相对路径,不能删除工作区根目录,也不能经过链接。","parameters":{"type":"object","properties":{"path":{"type":"string"}},"required":["path"],"additionalProperties":false}}},
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{"type":"function","function":{"name":"list_dir","description":"列出工作目录内的文件和目录。path 使用相对路径。","parameters":{"type":"object","properties":{"path":{"type":"string"}},"required":["path"],"additionalProperties":false}}},
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{"type":"function","function":{"name":"read_file","description":"读取工作目录内的 UTF-8 文本文件。path 使用相对路径。","parameters":{"type":"object","properties":{"path":{"type":"string"}},"required":["path"],"additionalProperties":false}}},
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@@ -527,10 +527,6 @@ fn process_design_batch(
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let result = if uncertain {
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Err("进程在工具执行期间中断,执行结果未保存。未重复执行;请读取实际工作区确认结果后再决定下一步。".to_string())
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} else {
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let _write = acquire_game_creator_agent_runtime_project_write_lock_with_wait(
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root,
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"design.tool",
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)?;
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execute_design_tool(root, resources, session, &call)
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};
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let error = result
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@@ -1026,6 +1022,15 @@ pub(crate) async fn continue_design_agent_at(
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finish_design_command(root, resources, session, active, run, emit).await
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}
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async fn recover_uncertain_design_batch(
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root: &Path,
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resources: &DesignResources,
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session: DesignSession,
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active: File,
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) -> Result<DesignView, String> {
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finish_design_command(root, resources, session, active, true, |_| {}).await
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}
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pub(crate) async fn decide_design_phase_at(
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root: &Path,
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resources: &DesignResources,
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@@ -1058,7 +1063,8 @@ fn ensure_design_runtime_active(root: &Path) -> Result<(), String> {
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}
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#[tauri::command]
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pub(crate) fn hydrate_design_agent_session(
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pub(crate) async fn hydrate_design_agent_session(
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app: tauri::AppHandle,
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project_path: String,
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) -> Result<Option<DesignView>, String> {
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let root = Path::new(project_path.trim());
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@@ -1084,8 +1090,33 @@ pub(crate) fn hydrate_design_agent_session(
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if session.project_id != project_id {
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return Err("策划会话与当前项目不匹配".into());
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}
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let active = try_open_game_creator_agent_runtime_task_lock_file(root, DESIGN_ACTIVE_LOCK)?;
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Ok(Some(design_view(&session, active.is_none())))
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let Some(active) =
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try_open_game_creator_agent_runtime_task_lock_file(root, DESIGN_ACTIVE_LOCK)?
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else {
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return Ok(Some(design_view(&session, true)));
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};
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if design_session_has_uncertain_batch(&session) {
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let resources = DesignResources::new(resolve_design_resources_root(&app)?)?;
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let view = recover_uncertain_design_batch(root, &resources, session, active).await?;
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return Ok(Some(view));
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}
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drop(active);
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Ok(Some(design_view(&session, false)))
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}
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fn design_session_has_uncertain_batch(session: &DesignSession) -> bool {
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let Some(batch) = session.pending_batch.as_ref() else {
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return false;
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};
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if !batch.executing || batch.cursor >= batch.calls.len() {
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return false;
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}
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let call_id = batch.calls[batch.cursor].id.as_str();
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session.turn.as_ref().is_some_and(|turn| turn.pending)
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&& !session.history.iter().any(|item| {
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item.get("type").and_then(Value::as_str) == Some("function_call_output")
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&& item.get("call_id").and_then(Value::as_str) == Some(call_id)
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})
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}
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fn design_session_error_is_recoverable(error: &str) -> bool {
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@@ -1958,4 +1989,94 @@ mod tests {
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.any(|message| message.text.contains("重试后继续")));
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assert!(next.session.last_error.is_none());
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}
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#[tokio::test(flavor = "current_thread")]
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async fn uncertain_batch_hydrate_continues_the_original_turn_without_replaying_file_tools() {
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let (_temp, root, resources) = init_design_project();
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execute_design_file_tool(
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&root,
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"write_file",
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&json!({"path":"project/00_concept/design.md","content":"概念"}),
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)
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.expect("write concept");
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let mut session = new_design_session("design-fake", "quality");
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let call = platform_llm::LlmToolCall {
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id: "interrupted-call".into(),
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name: "patch_file".into(),
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arguments: json!({
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"path":"project/00_concept/design.md",
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"old_text":"概念",
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"new_text":"概念设计"
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})
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.to_string(),
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};
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session.history.push(json!({
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"type":"function_call",
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"call_id":call.id,
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"name":call.name,
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"arguments":call.arguments,
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}));
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session.messages = vec![DesignMessage {
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id: "turn:user".into(),
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role: "user".into(),
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text: "继续".into(),
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}];
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session.turn = Some(DesignTurn {
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id: "turn-recovery".into(),
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pending: true,
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request_index: 0,
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attempt: 0,
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});
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session.pending_batch = Some(DesignToolBatch {
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calls: vec![call],
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cursor: 0,
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executing: true,
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});
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assert!(design_session_has_uncertain_batch(&session));
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write_design_session(&root, &session).expect("write interrupted session");
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let _fake = fake_provider::install(
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vec![Ok(fake_response(
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"recovered-after-uncertain-tool",
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"已读取文件并确认。",
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Vec::new(),
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))],
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0,
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);
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let view = recover_uncertain_design_batch(&root, &resources, session, {
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try_open_game_creator_agent_runtime_task_lock_file(
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&root,
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".agent/design-agent/active.lock",
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)
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.expect("open active lock")
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.expect("active lock is free")
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})
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.await
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.expect("recover uncertain batch");
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assert!(!view.running);
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assert!(view.session.last_error.is_none());
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let restored = read_design_session(&root)
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.expect("read restored")
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.expect("session");
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assert!(restored.pending_batch.is_none());
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assert!(!restored.turn.expect("turn").pending);
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assert!(restored.history.iter().any(|item| {
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item.get("type").and_then(Value::as_str) == Some("function_call_output")
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&& item.get("call_id").and_then(Value::as_str) == Some("interrupted-call")
|
||||
&& item
|
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.get("output")
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.and_then(Value::as_str)
|
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.is_some_and(|output| output.contains("执行结果未保存"))
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}));
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assert!(restored.history.iter().any(|item| {
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item.get("role").and_then(Value::as_str) == Some("assistant")
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&& item.get("content").is_some()
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}));
|
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assert!(
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fs::read_to_string(root.join("design_artifacts/project/00_concept/design.md"))
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.expect("read target")
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== "概念"
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||||
);
|
||||
}
|
||||
}
|
||||
|
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@@ -321,15 +321,31 @@ pub(crate) fn execute_design_file_tool(
|
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})
|
||||
.collect::<Vec<_>>();
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let mut matches = Vec::new();
|
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let mut edit_errors = Vec::new();
|
||||
let mut valid_edits = 0;
|
||||
for (index, (old, new)) in normalized.iter().enumerate() {
|
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if old == new {
|
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edit_errors.push(format!(
|
||||
"edits[{index}] new_text 与 old_text 相同,不会产生修改"
|
||||
));
|
||||
continue;
|
||||
}
|
||||
let count = content.matches(old).count();
|
||||
if count == 0 {
|
||||
return Err(format!("edits[{index}] 原文未找到:{display}"));
|
||||
edit_errors.push(format!(
|
||||
"edits[{index}] 原文未找到:{}{}",
|
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display,
|
||||
design_patch_location_hint(&content, old)
|
||||
));
|
||||
continue;
|
||||
}
|
||||
if count != 1 {
|
||||
return Err(format!(
|
||||
"edits[{index}] 原文匹配 {count} 处,必须唯一:{display}"
|
||||
let start = content.find(old).expect("count checked");
|
||||
let line = design_patch_line_number(&content, start);
|
||||
edit_errors.push(format!(
|
||||
"edits[{index}] 原文匹配 {count} 处,必须唯一;首次位于第 {line} 行"
|
||||
));
|
||||
continue;
|
||||
}
|
||||
let start = content.find(old).expect("count checked");
|
||||
let end = start + old.len();
|
||||
@@ -337,13 +353,33 @@ pub(crate) fn execute_design_file_tool(
|
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.iter()
|
||||
.find(|(_, other_start, other_end)| start < *other_end && *other_start < end)
|
||||
{
|
||||
return Err(format!(
|
||||
"edits[{index}] 与 edits[{other_index}] 修改范围重叠:{display}"
|
||||
edit_errors.push(format!(
|
||||
"edits[{index}] 与 edits[{other_index}] 修改范围重叠;请合并为一个 edit 或缩短 old_text"
|
||||
));
|
||||
continue;
|
||||
}
|
||||
matches.push((index, start, end));
|
||||
valid_edits += 1;
|
||||
let _ = new;
|
||||
}
|
||||
if !edit_errors.is_empty() {
|
||||
let shown = edit_errors.len().min(4);
|
||||
let mut details = edit_errors[..shown].to_vec();
|
||||
if shown < edit_errors.len() {
|
||||
details.push(format!(
|
||||
"另有 {} 个 edit 校验失败(详情省略)",
|
||||
edit_errors.len() - shown
|
||||
));
|
||||
}
|
||||
if valid_edits > 0 {
|
||||
details.push(format!(
|
||||
"其余 {valid_edits} 个 edit 当前可唯一匹配;本次未写入文件"
|
||||
));
|
||||
} else {
|
||||
details.push("本次未写入文件".to_string());
|
||||
}
|
||||
return Err(details.join("\n"));
|
||||
}
|
||||
let mut updated = content.clone();
|
||||
for (index, start, end) in matches.into_iter().rev() {
|
||||
let (_, new) = &normalized[index];
|
||||
@@ -396,6 +432,60 @@ pub(crate) fn execute_design_file_tool(
|
||||
}
|
||||
}
|
||||
|
||||
fn design_patch_line_number(content: &str, start: usize) -> usize {
|
||||
1 + content[..start]
|
||||
.bytes()
|
||||
.filter(|byte| *byte == b'\n')
|
||||
.count()
|
||||
}
|
||||
|
||||
fn design_patch_visible_line(line: &str) -> String {
|
||||
line.replace('\t', "\\t").chars().take(180).collect()
|
||||
}
|
||||
|
||||
fn design_patch_location_hint(content: &str, old: &str) -> String {
|
||||
let Some(anchor) = old.lines().map(str::trim).find(|line| !line.is_empty()) else {
|
||||
return String::new();
|
||||
};
|
||||
|
||||
let mut candidates = content
|
||||
.lines()
|
||||
.enumerate()
|
||||
.filter(|(_, line)| line.trim() == anchor)
|
||||
.map(|(index, line)| (index + 1, line))
|
||||
.collect::<Vec<_>>();
|
||||
if candidates.is_empty() {
|
||||
let token = anchor.split_whitespace().find(|token| token.len() >= 3);
|
||||
if let Some(token) = token {
|
||||
candidates = content
|
||||
.lines()
|
||||
.enumerate()
|
||||
.filter(|(_, line)| line.trim().contains(token))
|
||||
.map(|(index, line)| (index + 1, line))
|
||||
.collect();
|
||||
}
|
||||
}
|
||||
if candidates.is_empty() {
|
||||
return format!(
|
||||
";未找到与 old_text 首个非空行相似的行(当前文件约 {} 行)",
|
||||
content.lines().count()
|
||||
);
|
||||
}
|
||||
|
||||
let details = candidates
|
||||
.iter()
|
||||
.take(2)
|
||||
.map(|(line, text)| format!("第 {line} 行:{}", design_patch_visible_line(text)))
|
||||
.collect::<Vec<_>>()
|
||||
.join(";");
|
||||
let suffix = if candidates.len() > 2 {
|
||||
format!("等 {} 处", candidates.len())
|
||||
} else {
|
||||
String::new()
|
||||
};
|
||||
format!(";old_text 首个非空行可能对应 {details}{suffix}(tab 显示为 \\t)")
|
||||
}
|
||||
|
||||
pub(crate) fn list_design_workspace_files(
|
||||
root: &Path,
|
||||
) -> Result<Vec<DesignWorkspaceEntry>, String> {
|
||||
@@ -693,6 +783,22 @@ mod tests {
|
||||
)
|
||||
.expect_err("escape");
|
||||
assert!(escaped.contains("路径"));
|
||||
let mismatch = execute_design_file_tool(
|
||||
root,
|
||||
"patch_file",
|
||||
&json!({
|
||||
"path":"notes/design.md",
|
||||
"edits":[
|
||||
{"old_text":" 游戏设计","new_text":"游戏概念"},
|
||||
{"old_text":"设计","new_text":"方案"}
|
||||
]
|
||||
}),
|
||||
)
|
||||
.expect_err("report all patch failures");
|
||||
assert!(mismatch.contains("edits[0] 原文未找到"));
|
||||
assert!(mismatch.contains("第 1 行:游戏设计"));
|
||||
assert!(mismatch.contains("其余 1 个 edit 当前可唯一匹配"));
|
||||
assert!(mismatch.contains("本次未写入文件"));
|
||||
let patched = execute_design_file_tool(
|
||||
root,
|
||||
"patch_file",
|
||||
|
||||
@@ -38,11 +38,16 @@ export function useDirectActiveTurns({
|
||||
const [snapshotReadFailed, setSnapshotReadFailed] = useState(false);
|
||||
const mountedRef = useRef(true);
|
||||
const inFlightRef = useRef<Promise<void> | null>(null);
|
||||
const retryTimerRef = useRef<number | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
mountedRef.current = true;
|
||||
return () => {
|
||||
mountedRef.current = false;
|
||||
if (retryTimerRef.current !== null) {
|
||||
window.clearTimeout(retryTimerRef.current);
|
||||
retryTimerRef.current = null;
|
||||
}
|
||||
};
|
||||
}, []);
|
||||
|
||||
@@ -73,12 +78,12 @@ export function useDirectActiveTurns({
|
||||
return;
|
||||
} catch {
|
||||
if (attempt < DIRECT_ACTIVE_TURNS_READ_ATTEMPTS) {
|
||||
await new Promise((resolve) =>
|
||||
window.setTimeout(
|
||||
resolve,
|
||||
DIRECT_ACTIVE_TURNS_READ_RETRY_DELAY_MS * attempt,
|
||||
),
|
||||
);
|
||||
await new Promise<void>((resolve) => {
|
||||
retryTimerRef.current = window.setTimeout(() => {
|
||||
retryTimerRef.current = null;
|
||||
resolve();
|
||||
}, DIRECT_ACTIVE_TURNS_READ_RETRY_DELAY_MS * attempt);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3350,7 +3350,7 @@ export function registerProjectWorkbenchFoundationTests() {
|
||||
expect(URL.createObjectURL).toHaveBeenCalledTimes(
|
||||
objectUrlCountBeforeLateResult,
|
||||
);
|
||||
});
|
||||
}, 20_000);
|
||||
|
||||
it('renders immutable manifest versions, their parent graph, and bound asset highlights', async () => {
|
||||
const manifest = createGameCreationAppManifest(
|
||||
@@ -10301,7 +10301,6 @@ export function registerProjectAgentStatusTests() {
|
||||
window.__TAURI__ = { core: { invoke } };
|
||||
renderAppAt('/?dev&projectPath=%2Ftmp%2Fauthorized-game');
|
||||
// 项目打开包含异步初始化;以按钮启用为就绪条件,再开始弹窗迟到读取场景。
|
||||
await screen.findByText('想做什么游戏?');
|
||||
await waitFor(
|
||||
() => {
|
||||
expect(
|
||||
|
||||
@@ -1,12 +1,49 @@
|
||||
// @vitest-environment jsdom
|
||||
|
||||
import { cleanup, fireEvent, render, screen } from '@testing-library/react';
|
||||
import {
|
||||
act,
|
||||
cleanup,
|
||||
fireEvent,
|
||||
render,
|
||||
renderHook,
|
||||
screen,
|
||||
} from '@testing-library/react';
|
||||
import { afterEach, expect, it, vi } from 'vitest';
|
||||
|
||||
import { useDirectActiveTurns } from '../src/features/agent-runtime/directActiveTurns';
|
||||
import { ActiveProjectRunsPanel } from '../src/features/app-shell/ActiveProjectRunsPanel';
|
||||
|
||||
afterEach(() => cleanup());
|
||||
|
||||
it('读取失败后的重试定时器会在卸载后清理', async () => {
|
||||
vi.useFakeTimers();
|
||||
const invoke = vi.fn(async () => {
|
||||
throw new Error('temporarily unavailable');
|
||||
});
|
||||
const clearTimeoutSpy = vi.spyOn(window, 'clearTimeout');
|
||||
|
||||
try {
|
||||
const { unmount } = renderHook(() =>
|
||||
useDirectActiveTurns({ invoke, enabled: true }),
|
||||
);
|
||||
await act(async () => {
|
||||
await vi.advanceTimersByTimeAsync(0);
|
||||
});
|
||||
expect(invoke).toHaveBeenCalledTimes(1);
|
||||
|
||||
unmount();
|
||||
expect(clearTimeoutSpy).toHaveBeenCalled();
|
||||
|
||||
await act(async () => {
|
||||
await vi.advanceTimersByTimeAsync(1_000);
|
||||
});
|
||||
expect(invoke).toHaveBeenCalledTimes(1);
|
||||
} finally {
|
||||
vi.useRealTimers();
|
||||
clearTimeoutSpy.mockRestore();
|
||||
}
|
||||
});
|
||||
|
||||
it('按开始时间展示正在运行的项目并支持进入项目', () => {
|
||||
const onOpenProject = vi.fn();
|
||||
render(
|
||||
|
||||
@@ -106,6 +106,8 @@ function installInvokeMock() {
|
||||
return { revision: HELD_REVISION };
|
||||
case 'get_design_agent_runtime_mode':
|
||||
return null;
|
||||
case 'list_game_creator_direct_active_turns':
|
||||
return [];
|
||||
case 'read_project_permission_policy':
|
||||
return {
|
||||
projectPath: PROJECT_PATH,
|
||||
|
||||
@@ -2,6 +2,12 @@
|
||||
|
||||
> 用途:记录已经确认、会影响后续开发的长期技术/产品/协作决策。短期讨论不要写在这里。
|
||||
> 当前口径:历史条目的旧路径、旧版本和已退役对象只用于追溯,不构成现行实现依据;如与当前代码或 `docs/README.md` 冲突,以当前代码和最新专题文档为准。
|
||||
## 2026-09-16 策划 Agent 工具执行退出项目级写锁并自动接续中断批次
|
||||
|
||||
- 背景:策划 Agent 每个 `read_file` / `write_file` / `patch_file` 工具都在执行前竞争全局项目写锁,但同一会话已由 `.agent/design-agent/active.lock` 串行化,工具目标又限定在 `design_artifacts`;项目锁既不覆盖「工具 + 会话 checkpoint」事务,还把进程中断时的 `executing=true` 不确定窗口扩大到等锁与工具执行全程。真机项目出现 `pendingBatch.executing=true`、`function_call` 无配对 output、UI 只显示工作中且无错误的状态。
|
||||
- 决策:单次策划工具不再竞争项目级写锁,只保留策划命令锁与既有原子写入;GameAgent / DirectProject 的公共项目锁实现与调用不变。重开项目 hydrate 时,若命令锁可获取且当前批次处于 `executing=true`、当前 call 无 output,则自动续跑原回合:为该 call 补写「执行结果未保存」的工具错误、跳过剩余调用并交回 Provider 自愈;不得重放文件副作用,也不要求用户手动重试。
|
||||
- 验证:新增定向用例证明中断批次自动补齐工具 output、收到后续 assistant 回复、清空 pendingBatch 并结束原 turn,同时目标文件保持未修改(未重放 `patch_file`);策划 Runtime 定向 14 条、策划工具 3 条通过,`cargo fmt --check`、`npm run check:encoding`、`git diff --check` 通过。
|
||||
- 关联文档:[策划 Agent 生产迁移与工作区浏览](../../technical/【技术方案】策划Agent生产迁移与工作区浏览-2026-09-10.md)。
|
||||
|
||||
## 2026-09-16 AGC 同 AppData 多窗口共享 Agent Runner
|
||||
|
||||
@@ -8798,3 +8804,11 @@ CI 上 `background_agent_runtime_recovers_stale_running_before_pending_task` 在
|
||||
|
||||
- 决策:采用后台继续运行语义。Direct 回合由进程内项目身份锁持有,页面离开不取消;重进项目通过活动回合只读快照与 Thread Manager bootstrap/consume 恢复忙碌态和进度。左上角面板复用同一快照列出正在运行的 Direct 项目并支持进入。
|
||||
- 边界:快照不写项目文件、不进入公共 API、不跨应用重启恢复;读取失败保留上一份结果并单独提示,不改写成权限或审批失败。身份锁排他性、付费身份和项目写锁不变。
|
||||
|
||||
## 2026-09-16 CI 宿主 CPU 上限:Jenkins 16 核 / Gitea Actions runner 12 核
|
||||
|
||||
- 背景:`genarrative-station`(32 逻辑核)上 Jenkins Built-In Node 与 Gitea Actions runner 共用同一宿主。Jenkins `jenkins.service` 原先没有任何 CPU 限制(`cpu.max=max`),构建期 Web / Api / Stdb 三分支并行(Vitest 8 线程 + 两次默认 32 job 的 cargo)把整机顶到 80%~95%;`gitea-runner` 容器 `--cpus=24`(75%)在 push 触发的 CI 波峰里实测峰值 24.8~25.3 核,是同一时间窗里更大的单一消耗方。
|
||||
- 决策:两路 CI 都设硬上限。Jenkins 侧 `systemctl set-property jenkins.service CPUQuota=1600%`(16 核 / 50%,覆盖 Built-In Node 上所有子构建,立即生效、无需重启,drop-in 落 `/etc/systemd/system.control/jenkins.service.d/50-CPUQuota.conf`)。runner 侧把 `/opt/gitea-stack/compose.yml` 的 `cpus` 由 `"24.0"` 改为 `"12.0"`(12 核 / 37.5%),并用 `docker update --cpus=12 gitea-runner` 让运行中的容器立即生效,不重建容器、不中断在跑 job。
|
||||
- 边界:Deploy 阶段在远端 dev / release agent 执行,不受该上限约束。调整只动这两处:`systemctl set-property / revert jenkins.service`、`docker update --cpus=<n> gitea-runner` 加同步 compose(备份 `/opt/gitea-stack/compose.yml.bak-<时间戳>`)。
|
||||
- 验证:限速后 `Genarrative-Full-Build-And-Deploy` #289 / #290 SUCCESS;采样期 Jenkins 峰值 10.2~10.5 核、限流不足 2s(可忽略),runner 峰值 12.07 核且持续出现 throttling,整机回落到 2.6%~19.8%。
|
||||
- 关联文档:[开发运维](../../【开发运维】本地开发验证与生产运维-2026-05-15.md)。
|
||||
|
||||
@@ -132,6 +132,8 @@ Runtime 不维护文档版本号,不解析文档版本,不提供版本回退
|
||||
|
||||
一轮有多个工具调用时沿用正常工具执行循环。澄清或审批进入等待后,不继续请求 Provider,也不执行同批剩余文件操作;未执行调用明确记录为因等待用户而未执行,不伪造成功结果。恢复历史必须保持工具调用与结果配对,避免出现缺少 tool output 的协议错误。这属于协议与暂停处理,不引入同轮调用次数门禁。
|
||||
|
||||
单次策划工具不再竞争项目级写锁;策划命令锁与会话原子写入已保证同一会话内工具按批次顺序执行。若进程在工具执行标记与结果落盘之间中断,重开项目时的只读 hydrate 必须在拿到策划命令锁后自动续跑原回合,为不确定调用补写“执行结果未保存”的工具错误、跳过剩余调用,并把错误交回 Provider 自愈;不得重放文件副作用,也不要求用户手动恢复。
|
||||
|
||||
迁移工具集合:
|
||||
|
||||
```text
|
||||
@@ -150,7 +152,7 @@ get_workflow_status
|
||||
|
||||
工具使用相对工作区路径。工具执行结果继续通过 Runtime 统一记录和展示,但不向 Agent 暴露宿主绝对路径。
|
||||
|
||||
`patch_file` 保留原型按唯一原文匹配修改的语义、换行归一化和缺文件错误。正常工作区写入与删除不逐次请求用户审批;阶段审批不能被复用为文件操作许可。
|
||||
`patch_file` 保留原型按唯一原文匹配、范围不重叠、全部通过才原子写入的语义、换行归一化和缺文件错误。批量 edits 会一次性完成全部校验,并把未找到、多处匹配、重叠等失败项汇总返回;未找到时同时给出候选行号和可见化缩进提示,帮助 Provider 基于当前文件修正锚点。正常工作区写入与删除不逐次请求用户审批;阶段审批不能被复用为文件操作许可。
|
||||
|
||||
`list_resources` 一次返回完整逻辑分类、资源 ID、标题和简介;`read_resource` 按一个资源 ID 读取一个文件。资源描述不增加 `required=true/false` 分类,也不增加引导同轮多次调用的说明。
|
||||
|
||||
|
||||
@@ -670,6 +670,12 @@ Pingora current release 自审脚本 `scripts/ops/pingora-current-release-audit.
|
||||
|
||||
`Genarrative-Web-Build` 打包 `web.tar.gz` 前、`Genarrative-Web-Deploy` 解包后都会把 Web 静态目录规范为目录 `755`、文件 `644`。如果前端页面能打开但 public 图片、字体或音频返回 `403 Forbidden`,优先检查当前 `/srv/genarrative/web` 指向的 release 中对应文件权限是否被异常归档为 `600`,临时恢复可对该 release 的 `web` 目录执行目录 `755`、文件 `644` 的权限修正。
|
||||
|
||||
### CI 宿主 CPU 上限(Jenkins 16 核 / Gitea Actions runner 12 核)
|
||||
|
||||
`genarrative-station` 上 Jenkins Built-In Node 与 Gitea Actions runner 容器共用同一台 32 逻辑核宿主机,两路 CI 都必须有硬上限,避免构建期把机器顶满、让交互用户卡顿。Jenkins 固定 16 核(50%):在宿主执行 `systemctl set-property jenkins.service CPUQuota=1600%`,立即生效且不需要重启 Jenkins,drop-in 落在 `/etc/systemd/system.control/jenkins.service.d/50-CPUQuota.conf`;该配额覆盖 Built-In Node 上所有子构建(Web / Api / Stdb 的 `npm ci`、Vitest、`tsc`、`cargo` 都跑在这台机器上),Deploy 阶段在远端 `genarrative-dev-deploy` / `genarrative-release-deploy` agent 执行,不受该上限约束。Gitea Actions runner 固定 12 核(37.5%):`/opt/gitea-stack/compose.yml` 的 `runner.cpus` 为 `"12.0"`,调整运行中的容器用 `docker update --cpus=12 gitea-runner`(不重建容器、不中断在跑 job);需要让容器配置与 compose 完全一致时,先确认 Gitea 没有 `in_progress` run,再 `cd /opt/gitea-stack && docker compose up -d runner`。
|
||||
|
||||
核验与回滚:`cat /sys/fs/cgroup/system.slice/jenkins.service/cpu.max` 期望 `1600000 100000`,`docker inspect gitea-runner --format '{{.HostConfig.NanoCpus}}'` 期望 `12000000000`,`cat /sys/fs/cgroup/system.slice/docker-<runner 容器 ID>.scope/cpu.max` 期望 `1200000 100000`。两处 cgroup 的 `cpu.stat` 里 `nr_throttled` / `throttled_usec` 持续增长说明工作负载已经顶到上限,属预期而不是故障。放宽或回滚用 `sudo systemctl set-property jenkins.service CPUQuota=<n>%`、`sudo systemctl revert jenkins.service`、`docker update --cpus=<n> gitea-runner`,并同步 `/opt/gitea-stack/compose.yml`(改前先备份该文件)。
|
||||
|
||||
## 维护模式只拦截公网流量
|
||||
|
||||
Nginx 与 Pingora 在维护 marker 存在时对内网来源绕过整站维护闸,主站页面与静态资源、普通 API、后台页面与 `/admin/api/**`、SpacetimeDB 路由均按非维护状态继续处理;公网应用主站、普通 API、后台和 SpacetimeDB 路由继续返回维护响应。内网范围为 IPv4 loopback / RFC1918 / link-local 和 IPv6 loopback / ULA / link-local。Nginx 只按 TCP `$remote_addr` 判定;Pingora 只按 TCP peer 判定,peer 为 loopback 的同机 Nginx 时才读取 Nginx 强制覆盖的 `X-Real-IP`,绝不能把客户端可伪造的 `X-Forwarded-For` 用作维护放行依据。应用本身的登录、管理员鉴权和其它业务鉴权不变。
|
||||
|
||||
@@ -1351,7 +1351,7 @@ describe('CreationLandingView', () => {
|
||||
`/api/assets/read-url?objectKey=${encodeURIComponent(campaignObjectKey)}`,
|
||||
expect.objectContaining({ method: 'GET' }),
|
||||
);
|
||||
});
|
||||
}, 10_000);
|
||||
|
||||
it('loads more featured resources when the list reaches the end', async () => {
|
||||
const observers = installIntersectionObserverMock();
|
||||
|
||||
+1
-1
@@ -68,7 +68,7 @@ export default defineConfig({
|
||||
environment: 'node',
|
||||
globals: true,
|
||||
minThreads: 1,
|
||||
maxThreads: 8,
|
||||
maxThreads: 1,
|
||||
server: {
|
||||
deps: {
|
||||
inline: [
|
||||
|
||||
Reference in New Issue
Block a user