Commit Graph

706 Commits

Author SHA1 Message Date
k88936 f756b52d8c Merge remote-tracking branch 'origin/master' into fix/wrong-report
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 2m23s
Project CI / Backend tests (pull_request) Failing after 19s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 1m48s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 2m14s
Project CI / Repository checks (pull_request) Failing after 36s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m49s
Project CI / Frontend tests (pull_request) Successful in 4m7s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m41s
Project CI / Native shell tests (pull_request) Failing after 5m46s
# Conflicts:
#	docs/project-memory/shared-memory/pitfalls.md
2026-10-02 13:56:47 +08:00
kdletters e3b4127440 统一 AGC 失败兜底口径:兜底只用专用错误码与专用文案
Project CI / AI game creator shell Rust crates (push) Successful in 1m52s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m47s
Project CI / Backend tests (push) Failing after 4m0s
Project CI / Frontend tests (push) Successful in 1m59s
Project CI / Native shell tests (push) Successful in 6m19s
Project CI / Repository checks (push) Successful in 2m43s
Project CI / AI game creator shell web tests (push) Successful in 1m47s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 11m5s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 11m19s
新增 homeCreationFailure 统一创建失败出口:宿主机器码 / IPC 失联 / 专用未分类兜底三种文案,宿主原始文本改为 appendWebviewLog 落 application.log 而不上屏
首页创建失败不再无条件覆盖成「创建未完成,请重试」,也不再写死「首条需求投递失败」指认某一步;工作区已建好时保留该事实并提供「已创建的工作区」恢复说法
宿主预检按真实原因分流浏览器验证错误码(browser-missing / launch-timeout / launch-failed / cancelled / browser-cleanup-failed / browser-environment-failed / evidence-failed / input-invalid / page-check-failed),未识别落回专用 web-preflight-unclassified
依赖准备收据保留宿主返回的真实失败码,不再一律写成 web-scaffold-preparation-failed
直连回合失败分类器 else 改为专用 runtime-unclassified,并补 sidecar-turn-timeout / sidecar-launch-failed / app-server-launch-failed / claude-code-failed 四个有证据的具体码
Codex CLI 与 Claude sidecar 的进程启动失败保留真实 OS 错误,不再报成「不支持 app-server 子命令」或「Node runtime 不可用」
更新检查新增结果型入口 checkForAppUpdateResult,「关于」页检查失败显示真实原因而不是「当前已是最新版本」
首页无码预检兜底文案不再写「请检查 Node/npm 或浏览器」这类未证实的候选原因
同步 pitfalls 六条与团队约定:兜底码/兜底文案规则、五项修复的现象根因处理验证、测试夹具编译修复记录
验证:vitest homeCreationFailure/homeWebPreflight/appUpdate/appSurface 共 215 passed;cargo test environment_check:: 19 passed、agent::runtime_error:: 5 passed、direct_failure_diagnostic 4 passed、tests::configuration:: 45 passed;cargo fmt --check、tsc --noEmit、npm run typecheck、check:encoding、git diff --check 通过
2026-10-02 13:07:00 +08:00
lhk229 98cb0d237e 修复固定试玩误判祖先指针穿透样式(#547) (#583)
Project CI / AI game creator shell Rust crates (push) Failing after 1m30s
Project CI / AI game creator shell Rust lane 2/2 (push) Failing after 2m8s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m18s
Project CI / AI game creator shell Rust lane 1/2 (push) Failing after 3m38s
Project CI / Frontend tests (push) Successful in 2m58s
Project CI / Backend tests (push) Failing after 4m26s
Project CI / Repository checks (push) Successful in 3m4s
Project CI / AI game creator shell web tests (push) Successful in 1m47s
Project CI / Native shell tests (push) Successful in 6m21s
关联 #547。

固定试玩将任意祖先的 `pointer-events:none` 累计为按钮禁用,导致覆盖层穿透、按钮恢复 `auto` 的合法布局在实际点击前被拒绝。现在只检查目标控件自身的计算样式;未覆盖的继承 `none` 仍拒绝,原有命中、可见性、disabled、aria-disabled、inert 和真实输入校验保持有效。

复用现有浏览器夹具,补充双视口穿透布局回归及九种不可用控件拒绝场景,并同步场景指纹快照、技术方案和共享排障记录。

验证:
- 修复前真实 Chrome 在 desktop/mobile 均复现 start 被误判 disabled;修复后合法布局完整通过开始、主要操作和重开,sequence 从 0 到 3、最终 phase 为 ready。
- 浏览器模块单元测试:27 passed;14 个真实浏览器测试默认 ignored,其中本次显式执行并通过 4 个相关用例(新增 2 个,已有 2 个)。新增拒绝用例在双视口覆盖继承 none、目标 none、目标 none/子元素 auto、disabled、禁用 fieldset、aria-disabled、inert、隐藏和遮挡。
- rustfmt、编码检查、文档索引检查、git diff --check 通过;完成独立代码审查。

验证边界:未运行全量测试;当前工作区未找到现场游戏导出,尚未复核该游戏开始流程。generic 的 mobile 结果为移动视口下的真实鼠标输入,未进行真实触摸验收。

Reviewed-on: #583
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-10-02 12:56:55 +08:00
k88936 e4b15d3bbf Merge remote-tracking branch 'origin/master' into fix/wrong-report
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m25s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 53s
Project CI / Backend tests (pull_request) Failing after 21s
Project CI / Frontend tests (pull_request) Successful in 2m25s
Project CI / Repository checks (pull_request) Failing after 14s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m45s
Project CI / Native shell tests (pull_request) Successful in 5m48s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 10m34s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 11m18s
# Conflicts:
#	docs/project-memory/shared-memory/decision-log.md
#	docs/project-memory/shared-memory/pitfalls.md
2026-10-02 12:19:13 +08:00
lhk229 f2127a6489 修复 AGC 文件列举被无关临时锁删除打断(#552) (#580)
Project CI / AI game creator shell Rust smoke (push) Successful in 2m6s
Project CI / AI game creator shell Rust crates (push) Successful in 1m10s
Project CI / Backend tests (push) Successful in 4m15s
Project CI / Native shell tests (push) Successful in 6m43s
Project CI / Frontend tests (push) Successful in 2m54s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 11m2s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 10m12s
Project CI / AI game creator shell web tests (push) Successful in 2m23s
Project CI / Repository checks (push) Successful in 3m14s
列举 `assets` 时,原实现先递归扫描整个项目,再过滤范围;`.agent/project.lock` 在枚举与读取元数据之间正常删除会使整次查询失败。

现在在读取条目元数据前裁剪目标范围与受保护路径,只遍历目标子树及必要祖先。枚举后消失的文件/目录仅跳过 `NotFound`,其余权限与 IO 错误仍返回;进入排队目录前复核符号链接与 Windows 重解析点。通用文件树保留原有可见范围,Agent 结果继续过滤、排序后分页。

通过通道协调真实项目写锁释放,确定性覆盖全量扫描的 TOCTOU 及定向 `assets` 扫描;另覆盖目录消失/类型变化、权限错误、私有路径、链接、引擎目录和分页。同步更新 AGC 契约与共享排障记录。

验证:

- 15 条定向 Rust 测试通过:`cargo test --locked --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml --bin genarrative-ai-game-creator-shell -- --test-threads=1 project_file_listing generic_file_tools local_project_file_commands external_listing`
- 生产 Rust 检查通过:`cargo check --locked --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml --bin genarrative-ai-game-creator-shell`
- `npm run check:encoding`、`npm run check:doc-index`、`git diff --check` 通过。
- 本地验证在 Linux 执行,未运行 Windows 专属运行时验证;分页仍是实时观察,不承诺跨请求快照一致性。

Fixes #552

Reviewed-on: #580
2026-10-02 10:55:47 +08:00
k88936 9fe692ba87 文档:AGC认证错误改为顶层类别加类型化reason
- 更新 AGC 命令错误结构化 ADR:顶层只放调用方要分流的类别,可枚举细分收进类型化枚举 reason 字段,不再拆成几十个顶层变体、也不用字符串
- 更新 AGC 认证失败 JS 侧载体 ADR:带载荷分支先 as 取具名类型,reason 是枚举时再 switch(payload.reason),两处 default 都用 expectNever
- 同步错误报告技术方案、README 索引、决策记录与踩坑的拍平变体口径
2026-10-02 02:42:15 +08:00
k88936 47392d13b8 文档:AGC认证错误收敛为拍平变体
- 更新 AGC 命令错误结构化 ADR:变体拍平不嵌套,无字段变体生成 { type },有字段变体生成 { type } & 载荷类型
- 记录本地前置校验拿不到细分事实时不编字段,phoneNumberInvalid 保持无字段
- 更新 AGC 认证失败 JS 侧载体 ADR:无字段分支用固定文案,带载荷分支先 as 再读 serverMessage/status/detail
- 更新错误报告技术方案与 README 索引,同步拍平变体与去 reason 口径
- 同步决策记录与踩坑:ts-rs 只写不删,变体改成无字段时要手动清孤立载荷文件
2026-10-02 02:23:51 +08:00
k88936 2a51f0b98c 文档:认证失败载体类改名 ClientAuthErrorWrapper
- ADR、README、技术方案、决策记录与排障记忆统一新类名
- auth_session.rs 注释同步
2026-10-02 01:40:14 +08:00
k88936 716ea9d410 Merge remote-tracking branch 'origin/master' into fix/test-concurrent-problem
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m41s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m14s
Project CI / Backend tests (pull_request) Successful in 4m28s
Project CI / Native shell tests (pull_request) Successful in 6m4s
Project CI / Frontend tests (pull_request) Successful in 2m13s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m53s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 10m23s
Project CI / Repository checks (pull_request) Successful in 2m24s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m57s
# Conflicts:
#	docs/project-memory/shared-memory/pitfalls.md
2026-10-02 01:35:26 +08:00
k88936 218fba95b0 文档:认证失败载体收敛为只持 error 字段的薄包装
- ADR 认证失败载体:ClientActionError 只保留 error 字段,不读 message、不塞 context、message 留空
- 技术方案与决策记录同步载体形状与 error.error 分流
- 排障记忆:判据改为全局 unhandledrejection 显式上下文
2026-10-02 01:35:10 +08:00
k88936 19c75e8167 文档:认证失败 JS 侧载体改用已有 ClientActionError
- ADR 认证失败载体:删除手写 ClientAuthFailure 类,拒绝装进 ClientActionError,cause 即判别联合
- ADR 命令错误结构化:同步第 3 节对 JS 载体的描述
- 技术方案:认证命令封装形态改为 ClientActionError + cause
- 决策记录:影响范围去掉 clientAuthFailure.ts
- 排障记忆:载体、判据与关联文件路径同步
2026-10-02 01:22:55 +08:00
lhk229 ded9f13f02 Fix Issue 549 (#573)
Project CI / AI game creator shell Rust crates (push) Successful in 2m16s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m39s
Project CI / Backend tests (push) Successful in 5m39s
Project CI / Native shell tests (push) Successful in 6m3s
Project CI / Frontend tests (push) Successful in 1m49s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 9m50s
Project CI / Repository checks (push) Successful in 2m15s
Project CI / AI game creator shell web tests (push) Successful in 1m40s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 6m18s
账户素材超过 500 项时,AGC 曾在筛选和分页前直接拒绝整个素材库,导致查询、预览和指定 ID 导入不可用。本 PR 移除账户素材总量及账户分页 offset=500 的客户端限制,允许大库继续使用现有客户端筛选分页。

Closes #549

## 实现范围

- 移除账户素材库原始条数超过 500 的拒绝,以及 MCP schema、桥接、Runtime 执行层和原生函数 strict schema 的账户分页 offset 上限。
- 保留单页最多 100 项、导入批次数量与下载体积、媒体类型、账号归属、权限及会话校验。项目文件查询的 offset 上限和绑定项目画布资源的数量上限保持原有契约。
- 账户素材 UI 列表、预览及指定 ID 导入同步恢复可用。
- 修复真实账户导入时,在持有身份租约期间重复读取会话互斥锁造成的自锁;写入前校验和覆盖写入过程的身份租约继续保留。
- 同步工具说明、技术方案与排障记录。服务端仍返回全库,传输和解析开销另由 #574 跟进,不作为本 PR 的验收前置条件。

## 验收

以下已完成项表示本地自动化与代码核查通过,不代表线上真实账号验收。

- [x] 覆盖 500/501 项素材库解析;503 张静态图片及 1 项不支持媒体的模拟素材库可正常工作。
- [x] MCP 查询支持 limit=1、folderId、query 和 offset>500;nextOffset、末页、越界空页及默认每页 100 项符合现有契约。
- [x] 直接调用 Runtime 执行层时 offset=501 可查询;MCP schema 与参数校验一致,仍拒绝负数、非整数 offset 和 limit>100。这项不覆盖 Runtime 下发给模型的原生函数 schema。
- [x] Runtime 原生函数 asset.library.list 的 strict schema 允许 offset>500;实际下发的完整函数参数已验证 offset=501/600/10000、null 可用,负数/非整数偏移及超界页长拒绝。补丁已提交并推送:41e2cc0b5。
- [x] 共用读取链路的 UI 素材列表和预览在大库场景可用。
- [x] 指定有效 assetId 完成实际下载、本地文件写入及 manifest/revision 更新;重复导入保持幂等。
- [x] 模拟素材库中的不存在 ID 和不支持媒体被拒绝,且不改变 manifest;返回 Agent 的当前页元数据不泄露媒体地址、对象键或凭据。
- [x] 会话退出、账号切换、凭据刷新、身份租约和取消写入相关定向测试通过。
- [x] 工具说明、技术方案和共享排障文档已同步;项目文件与画布资源原有独立边界已核对保留。
- [ ] 真实平台账号联调:超过 500 项素材时查询、预览和导入,以及实际删除、跨账号、无权限素材的拒绝行为。

## 验证证据

- 账户素材、导入、参数校验、项目文件、取消写入与平台会话定向 Rust 测试:33 项通过。
- runtime_prompt_bundle_build:17 项通过;prompt_source_boundaries:6 项通过。合计 56 项通过。
- Rust 格式检查、npm run check:encoding、npm run check:doc-index、git diff --check 通过。
- 以上 Rust 测试在快进 master 前运行;快进至 44f415d05 后已核对本次代码及工具文本与已测试版本一致,并再次通过编码、文档索引、差异检查和提交时 Rust 格式检查。
- 未运行全量测试,未做真实线上账号或付费操作验证。

初次修复提交:697f421e570606d0519f952a0a5689b5f639f902;原生函数 schema 审查补丁:41e2cc0b57b7f9f5faf06546c1f6108e88380ac3(已推送)。
- 审查补丁验证:24 项定向 Rust 测试通过,覆盖全部 agent_native_tools 测试、大库查询/导入和修正后的旧流式结果测试;格式、编码、文档索引、差异检查、提交及推送检查通过。本轮未重复全量测试,未做真实模型或线上账号调用。

Reviewed-on: #573
2026-10-01 20:55:28 +08:00
k88936 478b9c9891 文档先行:AGC 认证失败的 JS 侧载体与抛出时机
- 新增 ADR:认证命令统一经 invokeClientAuth 把结构化拒绝转成 ClientAuthFailure(payload 判别联合);判定只写在 catch 子句里,系统变体原样抛出经 unhandledrejection 入池,default: expectNever 编译期挡住漏接变体
- 修订【ADR】AGC命令错误结构化与错误报告口径 §3 与后果:撤销"未识别变体上调是故意的",改为编译期穷尽
- 技术方案同步认证命令的封装形态与两个 ADR 链接
- decision-log / pitfalls 记录第二轮口径:删除形状读取与文案回落层、Rust 失败不再降级成字符串
- docs/README.md 登记新 ADR
2026-10-01 20:33:47 +08:00
k88936 6cfc69abf5 Merge remote-tracking branch 'origin/master' into fix/test-concurrent-problem
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 1m44s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 2m57s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m48s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m15s
Project CI / Backend tests (pull_request) Failing after 18s
Project CI / Repository checks (pull_request) Failing after 22s
Project CI / Frontend tests (pull_request) Successful in 2m31s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m24s
Project CI / Native shell tests (pull_request) Successful in 6m53s
# Conflicts:
#	docs/project-memory/shared-memory/pitfalls.md
2026-10-01 19:50:10 +08:00
kdletters 1aa457c36b Merge branch 'master' of https://git.genarrative.world/git/GenarrativeAI/Genarrative
Project CI / AI game creator shell Rust crates (push) Successful in 1m24s
Project CI / AI game creator shell Rust lane 1/2 (push) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
Project CI / Frontend tests (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
Project CI / AI game creator shell Rust lane 2/2 (push) Has been cancelled
Project CI / AI game creator shell Rust smoke (push) Has been cancelled
2026-10-01 19:45:43 +08:00
lhk229 3193182665 修复 AGC 测试编译并保留 CI 编译诊断
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
Project CI / AI game creator shell Rust lane 1/2 (push) Has been cancelled
Project CI / AI game creator shell Rust lane 2/2 (push) Has been cancelled
Project CI / AI game creator shell Rust smoke (push) Has been cancelled
Project CI / AI game creator shell Rust crates (push) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
Project CI / Frontend tests (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
删除 Claude 流式结果测试中已失效的回合参数
分片运行器使用 Cargo 渲染诊断并保留 JSON 产物发现
新增编译失败诊断回归测试并更新排障文档
2026-10-01 11:42:48 +00:00
kdletters d1f789cc10 AGC 支持 Anthropic 独立网关路由与后台协议选项
新增平台 Anthropic 网关路由 /api/llm/anthropic/{*path},复用账号 Router 凭据边界
OpenAI 侧规范路径改为 /api/llm/v1/responses 与 /api/llm/v1/chat/completions,旧路径保留兼容
baseUrl 不再携带路由与版本段,统一由协议自己拼 v1/<op>
cc 执行器改走平台网关,ANTHROPIC_AUTH_TOKEN 复用平台会话,不再直连 Router
后台模型目录 agentMode 增加 anthropic,管理页与客户端契约同步
补齐三条路由埋点与静态段白名单,新增三条回归测试
同步后端架构文档、模型别名文档与排障记忆
2026-10-01 19:41:08 +08:00
kdletters 44f415d057 合并 origin/master(58 个提交):生产 Nginx 模板收敛与记录同步
Project CI / AI game creator shell Rust lane 1/2 (push) Failing after 2m23s
Project CI / AI game creator shell Rust lane 2/2 (push) Failing after 1m15s
Project CI / AI game creator shell Rust crates (push) Successful in 1m14s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m35s
Project CI / Frontend tests (push) Successful in 2m53s
Project CI / Repository checks (push) Successful in 3m36s
Project CI / Backend tests (push) Successful in 4m26s
Project CI / AI game creator shell web tests (push) Successful in 2m23s
Project CI / Native shell tests (push) Successful in 7m27s
- 合并 origin/master 58 个提交,解决 2 处文件冲突:决策记录与踩坑记录均按两侧新增条目并存处理
- claude_code_cli.rs 自动合并通过:本机 Claude sidecar 诊断改动与上游 sidecar 归位并存,无重复函数定义、无冲突残留
- 保留本地未推送提交:AGC Claude 执行认证与错误诊断、Claude sidecar 超时诊断
- 本次推送主体内容不变:生产 Nginx 模板收敛、host-only snippet 与运维/踩坑/决策文档同步
2026-10-01 18:38:56 +08:00
kdletters ac4148d24b 生产 Nginx 收敛到仓库模板并同步生产机 host-only 覆盖
- 主模板 http 段新增 genarrative_gallery_rps 限流 zone,供公开作品架与自定义世界画廊读取接口使用
- 新增 deploy/nginx/snippets/genarrative-host-extras.conf:内部工具页、公开画廊读取 location、主站官网首页入口
- 主模板改为 include host-only snippet,线上 vhost 以仓库模板为唯一来源
- Server-Provision 安装、备份并回滚 genarrative-host-extras.conf,补充 require_path 与临时文件清理
- 生产运维护栏新增 host-only snippet 安装断言
- 运维文档补充主站 SPA 白名单与 host-only 覆盖小节及生效配置核对命令
- 踩坑记录新增线上手工维护漂移条目:/profile 刷新 404 与 client_max_body_size 停在 64m
- 决策记录新增生产 vhost 单一来源、host-only 独立成 snippet、退役路由不做显式 404 的长期口径
2026-10-01 18:37:46 +08:00
k88936 2f51e043b7 文档先行:AGC 认证错误的 TS 形状改为每个变体一个具名载荷类型
- ADR §1 增加"每个变体一个具名载荷结构体 + ts-rs 生成 `{ type } & X`"的决策与代价
- ADR §3 说明 switch 分支里错误已窄化成具名类型
- 技术方案同步命令错误形状描述
- decision-log / pitfalls 记录形状约定:不手写这层类型、不再包派生分类与提示文案函数
2026-10-01 18:08:00 +08:00
JenkenB 97617608ba 修正 Web 预检错误分流
Project CI / AI game creator shell Rust smoke (push) Successful in 1m46s
Project CI / AI game creator shell Rust crates (push) Successful in 1m10s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
Project CI / Backend tests (push) Successful in 4m33s
Project CI / Native shell tests (push) Successful in 6m15s
Project CI / Frontend tests (push) Successful in 2m3s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 10m31s
Project CI / AI game creator shell Rust lane 1/2 (push) Failing after 11m48s
Project CI / AI game creator shell web tests (push) Successful in 2m3s
Project CI / Repository checks (push) Successful in 3m31s
2026-10-01 17:54:53 +08:00
k88936 bdd315f12f AGC 壳 Rust 单测统一 mock provider 请求预算,修掉分片 4 第二次往返超时
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m1s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m37s
Project CI / Backend tests (pull_request) Successful in 3m54s
Project CI / Frontend tests (pull_request) Successful in 1m54s
Project CI / Native shell tests (pull_request) Successful in 5m53s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 9m53s
Project CI / Repository checks (pull_request) Successful in 2m28s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m52s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 11m53s
- tests/mod.rs 新增 MOCK_PROVIDER_REQUEST_TIMEOUT(30 秒),作为「等一条 mock provider 请求到达」的唯一预算
- tests/sessions.rs 的 7 处 recv_timeout 由散落的 2 秒 / 10 秒改为引用该常量,确认「不会有下一个请求」的 200ms 负向断言保持不变
- wait_for_captured_mock_request 的内联 10 秒预算改为引用同一常量
- pitfalls 记录该超时是 CI 分片并发放大所致,而非产品缺陷,并附本次复核证据
2026-10-01 17:16:16 +08:00
k88936 c177dde5c3 AGC 壳通知计数按线程隔离,修掉跨用例后台广播串台
- runtime_driver/entrypoints.rs:测试通知计数从进程级 AtomicU64 改成线程作用域 Cell,只统计本测试线程发出的通知
- runtime_driver/entrypoints.rs:`--test-threads=1` 只串行测试线程,前一个用例放行留下的后台回合仍在宿主 async runtime 工作线程上广播「运行中的项目」通知,不再是断言的取样来源
- thread_manager/mod.rs:同步用例注释,说明计数为何按线程隔离,断言语义(放行 1 / 内容变化 1 / 重复进度 0 / 收口 1)不变
- pitfalls:记录现场、根因、现行口径与验证(修复前 5 次红 3 次,修复后 CI 那一片连跑 18 次全绿)
2026-10-01 17:16:16 +08:00
k88936 8fefd393b2 Merge remote-tracking branch 'origin/master' into fix/wrong-report
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
# Conflicts:
#	docs/project-memory/shared-memory/decision-log.md
2026-10-01 16:51:37 +08:00
k88936 bb9b0b4d6c 文档对齐:AGC 报告池入口改为调用方带上下文交付
- 修订 ADR §2/§3:真故障由调用方包成 ClientActionError 交给错误池,不再把 rejection 留在无人接手的 Promise 上
- 说明 408/5xx/网络判定发生在调用方 catch,shouldCaptureClientError 随本 ADR 删除
- 同步技术方案、decision-log、pitfalls 的重抛口径与影响文件清单
2026-10-01 15:24:42 +08:00
k88936 fe200598c0 文档先行:AGC 命令错误结构化与错误报告口径
- 新增 ADR:命令错误按具体变体结构化(ts-rs 导出)、报告池只收没人处理的错误、前端按 type 分流不匹配文案
- 更新【技术方案】AGC错误报告与诊断上传:采集口径改为"只收没有调用方处理的错误",补命令变体分流与 clientApi 边界
- 更新共享记忆 decision-log:记录本次口径与影响范围
- 更新共享记忆 pitfalls:记录"输错密码被当成客户端缺陷上报"的现象、根因与判据
- 修正 DirectTurnError 模块注释中"命令边界只给字符串"的过期描述,改为结构化拒单载荷
- docs/README.md 登记新 ADR
2026-10-01 14:52:28 +08:00
kdletters 127def0a8a 修复 AGC Claude 执行认证与错误诊断
官方 Claude 模型复用当前平台会话令牌

保留 Claude 失败终态摘要并增加回归测试

补充 AGC 排障记忆
2026-10-01 13:21:57 +08:00
k88936 cdb2223140 Merge branch 'master' into refactor/remove-toolcall.jsonl-legacy
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m44s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m20s
Project CI / Backend tests (pull_request) Successful in 3m40s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 7m3s
Project CI / Frontend tests (pull_request) Successful in 2m2s
Project CI / Native shell tests (pull_request) Successful in 5m47s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 9m5s
Project CI / AI game creator shell web tests (pull_request) Failing after 1m55s
Project CI / Repository checks (pull_request) Successful in 2m26s
2026-10-01 12:58:04 +08:00
k88936 719db293d2 退役 DirectProject 工具调用与回合流账本
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 1m11s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 1m11s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 1m11s
Project CI / Backend tests (pull_request) Failing after 26s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m42s
Project CI / Repository checks (pull_request) Failing after 27s
Project CI / Frontend tests (pull_request) Successful in 2m56s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m42s
Project CI / Native shell tests (pull_request) Successful in 7m0s
- agent/direct_tool_calls.rs、agent/direct_turn_stream.rs:整体删除,agent.rs 去掉模块声明与导出
- direct_runtime/mod.rs:删 DirectToolCallCollector、回合流节流器与全部落盘/发射调用点,observer 只回填 update_active_turn
- codex_app_server/mod.rs:删 DirectCodexTurnObservation::ToolCall,AgentMessageSegment 结构体变体简化为元组变体,direct_tool_call_turn_id / direct_tool_call_now_ms 改名
- claude_code_cli.rs:删 tool_use / tool_result 采集分支与 DirectToolCall 构造
- main.rs、runtime_driver/entrypoints.rs:删 GameCreatorDirectTurnUpdateEvent 与 game-creator-direct-turn-update 事件,emit 收缩为 (status, activity)
- thread_manager/wire.rs:新增 direct_now_ms,替代随 direct_tool_calls 删除的时钟函数
- docs:ADR、工具调用卡片技术方案、DirectProject 聊天真相源收敛里程碑与实施计划、pitfalls 旧路径同步到当前状态,decision-log 新增 2026-09-30 退役条目
- 未修(另开):redact_absolute_path_tokens 的无语境绝对路径扫描仍会误伤 HTML 结束标签与嵌套 JSON 转义
- 验证:cargo test --bin genarrative-ai-game-creator-shell agent::(929 passed / 0 failed / 5 ignored)、npm run check:encoding、npm run check:doc-index、git diff --check
2026-09-30 19:42:13 +08:00
suzmii 8be75e8e15 合并 origin/master(33 个提交):DirectProject 入队化与事件投影
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m30s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 1m54s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m57s
Project CI / Frontend tests (pull_request) Successful in 3m39s
Project CI / Backend tests (pull_request) Successful in 6m13s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 7m59s
Project CI / Repository checks (pull_request) Successful in 3m29s
Project CI / Native shell tests (pull_request) Successful in 8m0s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m58s
- 合并 origin/master(425fbcf63..9ee34809b),唯一冲突是共享决策日志两侧各插条目,取「两侧并存」
- 本轮 master 未触及随包资源声明、准备步骤与三份 tauri 配置,build.rs 只读校验保持不变
- 决策日志与踩坑记录同步两侧条目;docs/README.md 与项目索引按 master 收敛
- 构建期重新生成的 ts-rs 绑定经 prettier 归一后与 master 逐字节一致(合并未丢类型)
- 校验:cargo test --no-run 全 target 通过、AGC 应用 vitest 191 files / 1889 tests passed、check-package-layout、prepare-bundled-resources 18 passed、check-config、check:encoding、prettier、cargo fmt --check 全绿
2026-09-30 17:38:35 +08:00
suzmii b5a143c04f 合并 origin/master:随包资源仍由准备步骤生成,Claude Agent SDK sidecar 按同一架构归位
- 合并 origin/master(140 个提交),解决 4 处冲突:build.rs 取只读校验分支、package.json 同时保留 bundled-resources:test 与 check:generated-bindings、决策日志与踩坑记录两侧条目并存
- master 的构建期 staging(stage_bundled_claude_agent、prune_stale_codex_components)不进构建脚本;sidecar 改由声明与准备步骤产出
- package-layout.json 新增 claudeAgent section(锁定版本、sidecar 入口、上游 SDK 与平台原生运行时目标表、复制跳过规则),layoutVersion 递增到 2
- prepare-bundled-resources.mjs 新增 sidecar 整目录原子替换与缓存 key,复制规则按 section 参数化,Windows 真机 24 个文件、复跑命中缓存零写入
- package_layout.rs 新增 sidecar 只读校验(入口与仓库源码逐字节一致、上游包版本、可执行位、白名单外文件)与声明钉住用例
- build.rs 调用 sidecar 校验并导出 AGC_CLAUDE_AGENT_SDK_VERSION;claude_code_cli.rs 的 sidecar 身份串改用声明版本
- resources/claude-agent 映射从基线 tauri.conf.json 移到 windows/macos 平台配置,check-config.mjs 增加「基线不得声明 resources/**」守卫
- 修正 package_layout 的 Windows 路径期望用例(期望值改与实现同形,原用例在 Windows 必红)
- 同步技术方案 §4.5/§4.9、共享决策日志与踩坑记录
2026-09-30 17:23:04 +08:00
k88936 8a4e3cbcdd Merge remote-tracking branch 'origin/master' into feat/msg-queue-to-rust
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 1m9s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 1m11s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 1m12s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m45s
Project CI / Frontend tests (pull_request) Successful in 4m25s
Project CI / Repository checks (pull_request) Successful in 4m34s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m15s
Project CI / Backend tests (pull_request) Successful in 7m11s
Project CI / Native shell tests (pull_request) Successful in 7m50s
2026-09-30 16:55:37 +08:00
kdletters 110f088d41 修复 Jenkins 发布流水线与 macOS 包门禁
Project CI / AI game creator shell Rust lane 2/2 (push) Failing after 1m12s
Project CI / AI game creator shell Rust smoke (push) Failing after 1m12s
Project CI / AI game creator shell Rust lane 1/2 (push) Failing after 1m12s
Project CI / AI game creator shell Rust crates (push) Successful in 1m37s
Project CI / Frontend tests (push) Successful in 3m37s
Project CI / Repository checks (push) Successful in 4m4s
Project CI / AI game creator shell web tests (push) Successful in 2m11s
Project CI / Backend tests (push) Successful in 6m31s
Project CI / Native shell tests (push) Successful in 7m13s
- 转义 Stdb Publish GString 内的 shell 命令替换,避免 Jenkinsfile 加载时 Groovy 编译失败
- 为 Stdb Publish 暂存清理命令补充生产运维回归门禁
- 抽离 macOS 包内容策略并放行随包 Claude Agent SDK 的受控 node_modules
- 违规资源现在会输出具体相对路径,并补充包内容白名单单测与排障记录
2026-09-30 16:01:21 +08:00
k88936 888c249ffd Merge branch 'master' into feat/msg-queue-to-rust
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 1m16s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 1m16s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 1m16s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m49s
Project CI / Frontend tests (pull_request) Successful in 4m14s
Project CI / Repository checks (pull_request) Successful in 4m34s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m13s
Project CI / Backend tests (pull_request) Successful in 7m10s
Project CI / Native shell tests (pull_request) Successful in 7m58s
2026-09-30 14:37:25 +08:00
k88936 a7caaa6ade Merge remote-tracking branch 'origin/master' into style/game-play
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m26s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m56s
Project CI / Backend tests (pull_request) Successful in 4m27s
Project CI / Frontend tests (pull_request) Successful in 2m21s
Project CI / Native shell tests (pull_request) Successful in 6m56s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 9m16s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 9m53s
Project CI / Repository checks (pull_request) Successful in 2m38s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m1s
# Conflicts:
#	docs/project-memory/shared-memory/pitfalls.md
2026-09-30 13:38:14 +08:00
k88936 d538c6e9c9 Merge remote-tracking branch 'origin/master' into feat/msg-queue-to-rust
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m25s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m14s
Project CI / Backend tests (pull_request) Successful in 4m1s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 7m40s
Project CI / Frontend tests (pull_request) Successful in 2m19s
Project CI / Native shell tests (pull_request) Successful in 6m4s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 9m52s
Project CI / Repository checks (pull_request) Successful in 2m37s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m12s
2026-09-30 13:37:14 +08:00
k88936 131026795a 合并 origin/master:待发消息队列归宿主叠加 master 的 active-turns 广播与保活下沉
- direct_runtime/mod.rs:保留本分支「Thread Manager 是活动回合唯一事实源」(direct_active_turn_id_at),
  丢掉 master 的 DirectTaonierActiveInvocationGuard 第二份进程内表;master 的美术背景路由改动全部保留
- direct_thread_manager.rs:双方都保留——本分支的待发队列 / 容量上限 / 残留回合兜底释放,
  与 master 的 emit_direct_active_turns_changed 广播、unsubscribe、update_active_turn 返回「是否真的变了」
- useDirectProjectChatController.ts:保留本分支入队化逻辑,采纳 master 的 rawMessage 小重构与保活下沉
- direct_turn_dispatch.rs:会话保活改挂放行占用(DirectTurnReservation._session_keepalive),
  随占用释放即停,等价承接 master 放在调用身份守卫里的保活意图
- 保留本分支对 direct-execution-production-fixture.mjs 的删除(--direct-codex-chat CLI 已退役,夹具无入口)
- 连带退役 scripts/run-agc-direct-execution-fixture.mjs 与 npm run check:agc-direct-execution-fixture(只服务该夹具)
- 文档同步:ADR / 09-24 实施计划 / decision-log 记录上述退役,09-16 与 09-18 里程碑、pitfalls 的夹具命令标注为已退役
2026-09-30 13:35:14 +08:00
k88936 0619903e3f 修复游玩页面板不滚动规则被 workbench 祖先规则压掉
- .platform-tab-panel--game-play 覆盖带上 .platform-desktop-shell--workbench 祖先,压过 overflow: auto
- E2E 游玩页断言补整页与面板的横向溢出测量,避免面板 overflow-x: hidden 静默裁切漏检
- 修正 E2E 探针里重复的 panelOverflowY 键名,拆成 panelOverflowY 与 panelOverflowStyle
- 同步里程碑文档与 pitfalls 同日条目(单类名覆盖被祖先规则压掉、守卫实际为空)
2026-09-30 13:24:55 +08:00
k88936 e976a69f9f 详情页返回按来源回到上一页并改用浏览器原生返回
- GameDetailPage 左上角「返回游戏广场」简化为「返回」,不再写死跳广场
- 详情/游玩页返回优先 window.history.back(),由 popstate 还原真实来源页(我的游戏/广场)
- activeAppPageRoutes 给应用历史条目补深度标记并新增 hasAppHistoryBackEntry()
- 深链直开等无可回退条目时用 replaceAppHistoryPath 兜底回广场或详情
- 新增 activeAppPageRoutes 深度语义用例与 PlatformEntryActiveFlowShell「游戏详情返回」两条用例
- 同步里程碑文档 2026-09-30 与 pitfalls 同日条目
2026-09-30 13:05:55 +08:00
k88936 baca440c5d 对齐页签面板左右留白,修掉移动端右侧贴边
- 删除 .platform-tab-panel 里写死的 padding-right: 0.25rem:它是不分层规则,优先级高于 Tailwind @layer utilities 的 padding-inline,把右内边距钉成 0
- 同时删除 @media (max-width: 639px) .platform-tab-panel 与 .platform-desktop-shell--workbench .platform-tab-panel 里各自重复的 padding-right: 0
- 左右留白统一交给使用处的 px-3 / sm:px-6;没有 px 类的舞台(创作主页、我的、游玩页)保持 0/0
- 实测:390 下面板 12/12、列表左右留白 28/28;820 下 24/24、44/44(改前为 12/0、28/16 与 24/0、44/20),横向溢出仍为 0
- pitfalls 与里程碑文档同步该根因(unlayered 覆盖 Tailwind 层级)与测量结论
2026-09-30 12:52:15 +08:00
k88936 3bb1c28a51 修复我的游戏页移动端列表横向溢出并与画廊统一布局口径
- .my-game-list 改 grid-template-columns: minmax(0, 1fr),单列 auto 轨道不再被内容最小宽度撑开
- .my-game-card 加 min-width: 0 与 overflow: hidden,卡片可被压缩并裁掉溢出,与 .game-card 同口径
- .my-game-card__title 加 min-width: 0 与 overflow-wrap: anywhere,长标题不撑宽标题行
- pitfalls 记录该机制(auto 轨道最小尺寸 = 内容最小宽度 + nowrap 简介 + 缺 min-width:0)与 Chromium 夹具判据
- 里程碑文档补上该修复与 390/360 视口的测量结论
2026-09-30 12:44:08 +08:00
k88936 e405a4f36f 修复游玩页启动面板居中溢出导致顶部内容滚不到
- .game-player-launch 纵向对齐由 center 改为 safe center(保留 center 作旧浏览器回退),溢出时退回 start,不再把标题裁到 scrollTop=0 也够不到的位置
- 同步修正 ≤820px 与 max-height:26rem 两处媒体查询里的 align-content
- 把 overflow-y: auto 提到 .game-player-launch 基础规则,启动卡片成为唯一的内部滚动兜底,页面与 .platform-tab-panel 仍保持 overflow:hidden
- pitfalls 记录该故障模式(居中溢出叠加内部滚动会让负方向那半不可达)与真实 Chromium 夹具判据
- 里程碑文档补上 safe center 口径与取证说明
2026-09-30 12:04:26 +08:00
kdletters 39823b05c1 修复Jenkins release渠道测试环境污染
Project CI / AI game creator shell Rust smoke (push) Successful in 1m45s
Project CI / AI game creator shell Rust crates (push) Successful in 3m12s
Project CI / Backend tests (push) Successful in 3m53s
Project CI / Frontend tests (push) Successful in 1m45s
Project CI / Native shell tests (push) Successful in 5m36s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 8m53s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 9m20s
Project CI / Repository checks (push) Successful in 2m32s
Project CI / AI game creator shell web tests (push) Successful in 1m48s
固定发布构建单测使用dev渠道,避免继承Jenkins的release环境变量。

记录Mac构建在Windows目标测试中读取NSIS配置失败的根因与排障口径。
2026-09-30 12:00:13 +08:00
kdletters b7862288d0 移除AGC正式渠道产品名后缀
Project CI / AI game creator shell Rust crates (push) Successful in 1m31s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m1s
Project CI / Backend tests (push) Successful in 4m0s
Project CI / Frontend tests (push) Successful in 2m3s
Project CI / Native shell tests (push) Successful in 6m16s
Project CI / AI game creator shell Rust lane 2/2 (push) Has been cancelled
Project CI / AI game creator shell Rust lane 1/2 (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
- release 渠道复用正式产品名陶泥儿,安装包与更新归档不再包含 Release 文本。

- 保留 release identifier 与 release-win/release-mac 更新分区,更新渠道身份回归测试。

- 同步客户端发布、运维与项目记忆文档。
2026-09-30 11:51:03 +08:00
k88936 dfd94c435f Merge remote-tracking branch 'origin/master' into fix/mobile-style
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m29s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m55s
Project CI / Backend tests (pull_request) Successful in 4m9s
Project CI / Frontend tests (pull_request) Successful in 2m15s
Project CI / Native shell tests (pull_request) Successful in 6m6s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 8m53s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 9m38s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m45s
Project CI / Repository checks (pull_request) Successful in 2m44s
# Conflicts:
#	docs/project-memory/shared-memory/decision-log.md
#	docs/project-memory/shared-memory/pitfalls.md
2026-09-30 10:20:58 +08:00
lhk229 6d8969a6fa 清理过期共享记忆与固定文案检查
移除运维和原生壳对记忆文案的固定措辞检查,保留实际契约与权限验证
清理过期决策和踩坑流水账,保留当前兼容约束与未完成验证边界
明确共享记忆维护规则,并同步修正游戏发行计划的现行入口说明
2026-09-29 15:04:32 +08:00
kdletters 8315d5660a 后台公共组件收口到共享组件库并统一列表实现
Project CI / AI game creator shell Rust crates (push) Successful in 1m27s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m53s
Project CI / Frontend tests (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
Project CI / AI game creator shell Rust lane 2/2 (push) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
Project CI / AI game creator shell Rust lane 1/2 (push) Has been cancelled
- packages/shared/src/components/admin/ 新增 16 个后台共享组件(AdminPage/AdminPanel/AdminButton/AdminAlert/AdminTable/AdminField/AdminInfoList/AdminTagList/AdminPagination/AdminListPanel/AdminDialog 等)与随组件的 admin.css,经 @genarrative/shared/components 导出
- AdminListPanel 统一列表外壳:columns + renderRow、加载两口径(empty/line)、空态三态(state/text/row)、toolbar 与 pagination 槽位、showEmpty 判据、surface=plain(弹窗内列表)
- AdminListPanel 新增列头排序(sortable/sortValue/sortDescription):正序→倒序→不排序循环、同步 th[aria-sort]、稳定排序
- AdminDialog 统一弹窗外壳(遮罩/标题行/关闭动作/role=dialog/aria-modal/Esc/点遮罩关闭/初始聚焦/as=form),12 处各页自写弹窗全部改用它
- AdminFormat 新增 formatAdminDateTime/formatAdminDate,删除 7 份重复的本地时间格式化实现,修掉列表里裸 ISO 时间
- 21 个文件里 26 处列表全部迁到 AdminListPanel(24 处 columns 形态、2 处弹窗内 plain),页内已无手写表头或 AdminTable 当 children 的写法;累计 45 个可排序列
- 页面壳归一:错误报告补 AdminPage wide + AdminPageHeading,详情弹窗移出列表面板;模板管理列表从共享 ui Table 换成 AdminTable
- 样式收口:公共组件规则随组件进入共享 styles,清理 admin.css 重复按钮/面板规则,.admin-tag 与 .admin-table th 改 nowrap,埋点用户列参考按钮紧跟本行并留行距,错误报告修版心
- 新增 scripts/admin-web-fake-api.mjs 本地假 API(含 overview/dashboard/tracking/error-reports/feature-gates/邀请码/兑换码/任务/充值/项目工程/AGC 模型与模板/游戏/账号/用户详情夹具),用于本地核对渲染
- docs 同步:共享基础组件库与展示页(后台组件层/列表排序/收敛范围/本地核对)、decision-log 与 pitfalls 记录迁移口径、排序边界与踩坑
- 验证:npm run admin-web:typecheck、npx vitest run apps/admin-web packages/shared/src/components/admin(26 files / 244 tests)、npm run check:encoding、git diff --check、prettier、eslint 全部通过
2026-09-29 22:39:41 +08:00
suzmii 2cc7df8074 修复 DirectProject 流式正文逐 delta 脱敏吃掉段尾换行导致 Markdown 结构损坏
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m28s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m58s
Project CI / Backend tests (pull_request) Successful in 4m7s
Project CI / Frontend tests (pull_request) Successful in 2m13s
Project CI / Native shell tests (pull_request) Successful in 6m8s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 9m4s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 9m29s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m45s
Project CI / Repository checks (pull_request) Successful in 2m15s
- prompt_context.rs:sanitize_error_context 改为 split_inclusive('\n') 逐段处理并原样保留行终止符,「逐段脱敏」与「整段脱敏」同形(CRLF 仍归一成 LF,私钥块整行吞掉的旧口径不变)
- codex_app_server/mod.rs:新增 direct_thread_delta_sanitization_preserves_line_breaks,钉住逐段脱敏 == 整段脱敏,去掉 split_inclusive 即红
- pitfalls.md:记入本次排障(含 chunk 起点路径误判这一同源未修缺陷)
2026-09-29 21:30:44 +08:00
lhk229 0dacfec429 修复 Game Agent 项目外读取的父目录链接绕过
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Has been cancelled
文件读取和目录列表逐段拒绝符号链接及 Windows 重解析点
新增受保护目录别名与文件链接回归测试,保留普通外部读取
同步技术方案与排障记录,明确真实路径要求
2026-09-29 13:34:59 +01:00
lhk229 59966b55c0 放开 Game Agent 读取工具的绝对路径和项目外路径
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m32s
Project CI / Backend tests (pull_request) Failing after 20s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m56s
Project CI / Frontend tests (pull_request) Successful in 2m26s
Project CI / Repository checks (pull_request) Failing after 15s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m42s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
- agc_read_project_context 与 agc_list_project_files 改走 resolve_game_agent_read_path,绝对路径和离开项目的 .. 可以读
- 落在项目内的路径仍按项目相对路径处理,继续拒绝 .agent、凭据文件名、符号链接和硬链接
- 项目外读取同样拒绝这些受保护名字和链接,目录列表标记为未登记且不可导入
- agc_write_file、agc_apply_patch、素材导入和共享 normalize_relative_path 仍限定在当前项目
- Codex 进程沙箱仍是 read-only,提示词未改
- 决策记录、实施计划和 pitfalls 同步该口径
2026-09-29 12:18:11 +01:00