k88936
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c51cd973fc
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优化模块组织
重构Transform类型路径
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2026-08-18 21:10:26 +08:00 |
|
k88936
|
4532388572
|
重构 UI 编辑器数据结构并扩展序列化支持
- 重构导入的 UI 数据结构,移除过时的 `ui_editor/import` 模块
- 引入和扩展 `serde` 序列化支持,为大部分核心组件添加 `Deserialize` 和 `Serialize`
- 增加新模块 `state`,设计 UI 状态管理,包括 UI Tree 和素材管理
- 拓展现有类型(如 `SpriteAsset`, `Node`, `ImageComponent` 等),添加更多元数据字段
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2026-08-18 21:10:26 +08:00 |
|
k88936
|
c5eaebdfdd
|
新增素材导入功能
支持从本地或云端导入图片素材,包含预览, 限制检查。
|
2026-08-18 21:10:26 +08:00 |
|
k88936
|
f30f1e5829
|
新增 UI Transform 编辑器组件
新增 Unity 风格锚点预设与自定义锚点编辑
始终展示并编辑 Offset Min 与 Offset Max
支持按父级尺寸保持解析矩形不变
|
2026-08-18 21:10:26 +08:00 |
|
k88936
|
b426af27a3
|
支持 UI 编辑器Transform 到 CSS 属性的转换
新增 tf2css 函数及其单元测试
|
2026-08-18 21:10:26 +08:00 |
|
k88936
|
8f6573cff0
|
设计UI布局编辑器数据结构
参考godot和ugui的api拆分布局, 资源, 样式
实现ts type binding
|
2026-08-18 21:10:26 +08:00 |
|
kdletters
|
7052d3e692
|
修复Windows维护页门禁执行
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转换WSL bash所需的脚本、参数和环境路径
在POSIX平台校验实际0644权限并在Windows校验安装源码契约
保留维护页原子替换与符号链接防护测试
|
2026-08-13 14:01:34 +08:00 |
|
kdletters
|
1b4cb3c45e
|
修复Windows下Git钩子回归测试
统一比较Git恢复文件时的换行符
将WSL bash测试使用的临时工具路径转换为可执行路径
确保master推送门禁在Windows与Unix环境下均可重复验证
|
2026-08-13 13:50:27 +08:00 |
|
kdletters
|
15c227cebf
|
修复AGC Windows运行与全量测试稳定性
完善Codex CLI、App Server、ConPTY与进程会话在Windows下的发现、启动、恢复和退出行为
修复Agent Runtime、Provider重试、项目写锁及工具交接账本的并发与跨测试串线问题
补齐配置目录、路径脱敏、原子写入、浏览器探测和本地Provider smoke的跨平台兼容
增强Goal Contract、自动策略、资源生成及运行态恢复的契约和回归测试
更新AI游戏创作智能体App技术文档中的Windows稳定性说明
验证AGC开发态、Release打包、打包后GUI运行及完整agc:check门禁
|
2026-08-13 13:36:21 +08:00 |
|
lhk229
|
21137f676b
|
修复issue160 (#166)
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#160
---------
Co-authored-by: kdletters <kdletters@qq.com>
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/166
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-08-13 13:28:45 +08:00 |
|
kdletters
|
f395a6ed36
|
稳定Agent失败审计时序测试
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等待 Runtime 失败后的审计记录有界落盘
保持 final-reply-failed 审计最终存在的强断言
连续五次验证流式连接中断回归
|
2026-08-12 22:38:59 +08:00 |
|
kdletters
|
da7c4dc71c
|
修正Agent失败关闭回归语义
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将流式连接中断断言为 Runtime 失败
禁止 transport 错误提交 planning fallback 冒充成功
保留安全失败消息与 final-reply-failed 审计验证
|
2026-08-12 22:24:17 +08:00 |
|
kdletters
|
fd423770d8
|
根治Repository checks本地漏检
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修复 Agent 失败展示变更中的 import 排序错误
统一 CI 与 master pre-push 的 Repository checks 入口
让 staged JS 和 TS 自动执行 ESLint 修复与 Prettier
补充部分暂存、忽略文件和待推 SHA 回归测试
同步分支保护与本地门禁流程文档
|
2026-08-12 22:06:35 +08:00 |
|
kdletters
|
794f3d4cf8
|
修复Agent失败原因丢失与成功误判
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解析 Codex app-server 稳定失败分类并生成安全可行动摘要
统一 Runtime 事件、任务、阶段记录和各 Agent 状态面的失败展示
限制自主构建最终回复 fallback,避免鉴权与网络错误被提交为成功
补充失败分类、防泄漏、待核对和 fallback 回归测试
同步技术方案与共享决策记录
|
2026-08-12 21:35:11 +08:00 |
|
kdletters
|
e04a8310a0
|
重做AGC智能体设置界面
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将常用设置、Agent 模型、连接工具和高级参数分层展示
补充保存中、保存成功和失败状态反馈
更新设置页测试与项目决策记录
|
2026-08-12 21:04:30 +08:00 |
|
kdletters
|
82957fe1d4
|
修复子 Agent 澄清回执中转 (#165)
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Closes #163
实现 child 澄清回执到 Supervisor 的 needs-user-input 中转。
- child 返回结构化问题回执,Runtime fail-closed 校验问题和 SHA-256。
- Supervisor 创建自己的 durable user.input_request,重复唤醒复用同一 action。
- 用户回答沿用 same-run 回灌,后续 continuation 绑定原 delegation。
- 补充 Rust 定向测试、技术方案和共享排障记忆。
验证:
- cargo check --tests
- cargo test ... claimed_needs_user_input_delivery_becomes_one_supervisor_wait
- cargo test ... static_delegate_user_input
- git diff --check
注:npm run check:encoding 在当前受限执行环境中因 spawnSync git EPERM 未能运行。
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/165
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
|
2026-08-12 20:07:59 +08:00 |
|
kdletters
|
5e16837f3d
|
恢复游戏创作 External Editor 配置入口
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普通 Launcher、开发工作台和独立 game-chat 统一显示 External Editor 配置。
补齐配置可见性、密码输入和持久化回归测试。
同步配置静态门禁、PRD、技术合同与共享决策。
|
2026-08-12 18:43:55 +08:00 |
|
kdletters
|
effdaefc63
|
修复游戏智能体计划拒绝后的重复规划
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在 runtime.plan_update 被拒绝后按角色收窄下一轮工具目录
恢复 Supervisor 首次项目修改的活性门禁
补充请求目录与活性门禁回归测试
同步更新游戏创作智能体实施规则
|
2026-08-12 17:00:50 +08:00 |
|
k88936
|
8abeb333bb
|
统一画布快速编辑白名单与入口行为 (#140)
Project CI / Repository checks (push) Successful in 56s
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Project CI / Native shell tests (push) Successful in 15m12s
- 使用白名单控制快速编辑功能的显示
- 同步浮动工具栏、右键菜单、打开入口和提交门禁
- 禁用角色动作序列帧(整体)、音频和单个图标(explain: backend reject)的快速编辑
- 把快速编辑api改为只接受resource Id | asset Id,删除 image_src 参数, 以保证校验
其中包含生产数据迁移。迁移用于清理历史普通图片错误持久化的 assetKind="image",覆盖 asset → project-resource → showcase → canvas 四个作用域,并包含 operator 鉴权、分批 dry-run、批次 SHA-256 绑定 apply、active 结构化画
> 布迁移摘要同步及最终零残留复核。
---------
Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/140
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-12 14:46:24 +08:00 |
|
kdletters
|
4c3c0e9cd4
|
修正GameAgent灵感区数据接入
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保留灵感推荐空态展示
移除主站精选接口与素材类型接入
补充无数据状态回归测试与产品边界文档
|
2026-08-12 14:17:47 +08:00 |
|
k88936
|
e3d28c50af
|
修复陶泥儿精选点赞刷新状态 (#156)
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Project CI / Repository checks (push) Successful in 1m12s
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Project CI / Native shell tests (push) Successful in 15m9s
原实现:
用户对某个精选素材点赞与否, 后端没有发送这部分数据
修复:
后端刷新精选素材列表(校验可选的auth信息, 不影响未登录状态的查看) , 根据这部分信息每个素材多查询一下用户是否点赞
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/156
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-12 13:53:30 +08:00 |
|
menghao
|
8e3d9991fa
|
完成资源管理的功能修复 (#154)
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实现资源卡本体化与图片视频音频预览播放
实现四个资源分区独立高度与内外滚动
实现依赖视图确定性聚类与拓扑变化重排
补齐布局、SVG、AppSurface、性能和媒体回归
同步工作台PRD、技术方案与项目共享记忆
---------
Co-authored-by: kdletters <kdletters@qq.com>
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/154
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
|
2026-08-12 13:14:55 +08:00 |
|
kdletters
|
51e35468a5
|
修复自主构建测试项目锁竞态
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将纯继续契约测试改为异步并等待子任务持久化终态。
等待 Agent lane 释放后再执行后续 manifest 写入,避免后台终态投影竞争项目锁。
|
2026-08-12 11:42:49 +08:00 |
|
menghao
|
03a4410272
|
game agent无限画布开发 (#136)
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主要工作是共享同一套“画布内核与通用 UI 源码”,网站和 Tauri 只分别实现宿主适配层。
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/136
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
|
2026-08-12 10:54:16 +08:00 |
|
kdletters
|
e118d66699
|
增加提交前 TypeScript 自动格式化
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接入 Husky 与 lint-staged,仅格式化暂存的 TS/TSX 文件
补充部分暂存和未暂存内容隔离回归测试
更新共享开发工作流中的提交前格式化规则
|
2026-08-12 10:43:29 +08:00 |
|
kdletters
|
1363b9374c
|
引入游戏智能体动态目标验收图 (#161)
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## 变更
- 冻结根 Supervisor 的 Goal Contract
- 引入动态 Acceptance Graph 并传播到专业 Agent
- 使用当前 revision 的真实动作回执作为完成证据
- 安全处理 steer 后旧根任务树替换
## 验证
- `npm run check:native-shells`
- `npm run agc:typecheck`
- `npm run check:encoding`
- `cargo fmt --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml -- --check`
- `git diff --check`
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/161
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
|
2026-08-12 10:34:20 +08:00 |
|
lhk229
|
3c457feb4c
|
完美像素功能回归逻辑分辨率 (#155)
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Project CI / Native shell tests (push) Successful in 13m48s
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/155
Reviewed-by: 段舒康 <kdletters@qq.com>
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-08-11 15:58:31 +08:00 |
|
kdletters
|
aa5c857060
|
修复 Godot 项目提交后的 CI 门禁
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移除根 H5 包中冗余的 Tauri HTTP 依赖并同步锁文件
修正客户端错误边界测试的 import 顺序
固定两项后台 Runtime 恢复测试使用 Provider 模式
补充 AGC 原生 HTTP 依赖归属约束
|
2026-08-11 14:34:42 +08:00 |
|
kdletters
|
755bf80858
|
支持 AI 游戏创作打开现有 Godot 项目
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新增 Godot 项目选择、校验、导入和项目上下文切换入口。
只在所选项目根保留 .agent 元数据,并让总控使用标准运行档。
修复发布版原生 API 访问和 React runtime 重复加载问题。
收紧 Provider 工具 Schema 子集并增加回归门禁。
补充 Rust、前端测试及 PRD、技术方案和共享决策记录。
|
2026-08-11 13:25:29 +08:00 |
|
k88936
|
4c0fdf1806
|
修正画布改造工具恢复链路 (#158)
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在文档中明确改造特殊情况的处理
修复fallback到快速编辑的行为:
旧版图片按 assetKind 与 mediaType 选择工具,未知图片回落默认生成工具并保留旧版告警,而不是all in fallback到快速编辑
清理冗余代码:
移除 QuickEditPanelState 的 redraw 模式、旧提交分支及无调用结果层构造器
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/158
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-11 12:36:30 +08:00 |
|
kdletters
|
7f129ddd6e
|
修复 Native CI 的 Agent 模式测试隔离
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为 Provider handoff 与 mock 请求测试显式固定 Provider 模式
同步 Goal steer 测试到条件中断语义
补充模拟 Provider 测试不得依赖本机 Codex 的排障约束
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2026-08-11 11:14:38 +08:00 |
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kdletters
|
4d79971d6b
|
修复多模式 Provider 请求栈溢出
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装箱持久重试与非持久压缩的完整 Provider 请求 future
补充默认 Tokio worker 栈溢出排障经验
同步 AI 游戏创作 Runtime 的异步装箱约束
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2026-08-11 10:24:58 +08:00 |
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kdletters
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5550e24f83
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接入 Codex 节点 Agent 并完善总控交互
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新增 Codex app-server 与 CLI 节点执行模式并保留 Provider 回退
加固节点凭据隔离、终态未知回收、进程生命周期与持久恢复边界
修复资源画布等价刷新闪烁
为 Supervisor steer 增加 LLM 回复与条件中断
补齐配置界面、测试和技术文档
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2026-08-10 20:58:43 +08:00 |
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kdletters
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a4ead1a5d6
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合并主线并同步四不写约定
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合入最新远端主线且保留退役对象四不写规则
同步团队约定中的公开契约与正式迁移例外
保持原工作树其他已暂存和未暂存修改不变
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2026-08-10 20:16:21 +08:00 |
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kdletters
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5949c2fd58
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规范退役对象四不写原则
明确无现役依赖对象不写历史兼容代码与退役行为测试
禁止墓碑注释和墓碑文档并要求权威文档表达当前状态
保留公开契约、持久化数据和正式迁移的必要兼容边界
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2026-08-10 20:14:30 +08:00 |
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lhk229
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bcff8f1957
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修复 SFX 音效信息页元数据整块丢失 (#153)
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读边界的内联媒体脱敏在每层对象上无差别删除 null 值,把 SFX 自动时长 metadata 里
合法的 requestedDurationSeconds: null 一并删掉;客户端据此判定整份 soundEffect 非法,
音频信息页的「生成输入」退化成空,Task 也被截成 0 这类误导值。手动指定时长的音效不受
影响,图片路径的 generationInputs 没有可为 null 的字段,所以只有部分 SFX 可见。
- sanitize_editor_payload_media_value 改为返回「是否被抹除」,只删除本次抹掉的内联
媒体,调用方原有的显式 null 保留;脱敏强度不变,内联媒体与保留字段仍连键消失
- SFX 自动时长的 requestedDurationSeconds 接受显式 null 与整个键缺失两种同义形态
- 音频信息页 Task 按图层 assetKind 判定,不再随 soundEffect 元数据缺失降级成截断值
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/153
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
v0.1.3
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2026-08-09 13:47:16 +08:00 |
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kdletters
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dfcd67bd05
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修复进程会话终止清理竞态
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在发布终态通知前先移除 live registry 会话\n避免取消清理瞬时误判仍有未收束进程
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2026-08-08 22:33:55 +08:00 |
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kdletters
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8d4d7ecc95
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兼容历史 UI 规范的统一图标入口
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将历史 spec.generate 的 ui 类型映射到 icon\n补充 GenerationInputs V2 恢复回归测试
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2026-08-08 22:25:28 +08:00 |
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kdletters
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0a6d550d73
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修复双 PR 合并后的持续集成问题
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补齐生成引用槽位参数并恢复 source 稳定标识\n恢复画布导出元数据格式化函数导入\n同步图标规范 GenerationInputs V2 测试契约\n修正音效提交并发测试的画布落层断言\n统一 Rust 格式以通过仓库门禁
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2026-08-08 22:21:57 +08:00 |
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kdletters
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2412700e66
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同步 PR 137 最新测试修复
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纳入 PR 137 最新 head badb886790\n保留 simple-import-sort 导入顺序
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2026-08-08 22:11:56 +08:00 |
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kdletters
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fb558baa8d
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同步 PR 137 最新主分支合并
纳入 PR 137 最新 head bb16c41938\n保留 PR 135、PR 137 与 master 的既有冲突解法
# Conflicts:
# server-rs/crates/api-server/src/external_generation_worker.rs
# src/services/image-editor/editorProjectClient.test.ts
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2026-08-08 22:10:23 +08:00 |
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k88936
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badb886790
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修复编辑器客户端测试导入排序
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按 simple-import-sort 规则调整合并后的导入顺序
保留远端合并提交历史并避免强制推送
# Conflicts:
# src/services/image-editor/editorProjectClient.test.ts
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2026-08-08 22:08:03 +08:00 |
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kdletters
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0a11507266
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同步图标规范内联引用校验
合入 PR 137 最新提交的 owner 引用预校验
保留合并后的 SFX V2 稳定字段恢复回归测试
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2026-08-08 22:04:42 +08:00 |
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kdletters
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a27798be77
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合并生成参数恢复与改造入口修复
合入 PR 135 的 GenerationInputs V2 稳定字段与严格恢复链路
统一缺失来源时保留改造入口并在点击后复检拒绝
保留主分支 SFX V2 自动时长、Loop 与权威元数据语义
将队列引用槽位与场景配方修复移植到 PR 137 的模块结构
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2026-08-08 22:03:50 +08:00 |
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k88936
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0723df0e6d
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合并远端主分支更新
同步主分支音效生成与External v1契约更新
保留图标规范与图集生成链路
适配VectorEngine LLM客户端命名并解决前端提交语义冲突
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2026-08-08 22:03:26 +08:00 |
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k88936
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bb16c41938
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合并远端主分支更新
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Project CI / Frontend tests (pull_request) Successful in 3m30s
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同步主分支音效生成与External v1契约更新
保留图标规范与图集生成链路
适配VectorEngine LLM客户端命名并解决前端提交语义冲突
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2026-08-08 21:54:30 +08:00 |
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kdletters
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3c00bcd2e0
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合并图标规范与图集生成优化
合入 PR 137 的图标规范生成、稳定引用与图集提示词链路
保留主分支现行音效提交、Prompt 模块与结果压缩逻辑
解决 External Worker、生成提交和客户端测试冲突
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2026-08-08 21:44:15 +08:00 |
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k88936
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c188accafb
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修复图标规范内联引用校验
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在共享执行入口转换 referenceId 前校验引用 ID 与 owner。
新增调用顺序回归测试并同步决策记录。
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2026-08-08 21:37:36 +08:00 |
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kdletters
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a2fc6054e3
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Merge pull request '音效生成路径优化' (#145) from feat/sound_opt into master
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Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/145
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2026-08-08 21:30:49 +08:00 |
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lhk229
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5736ad62b4
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调整BGM提示词助手Token预算
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AI补全使用2048 completion tokens
AI简化两轮均使用8192 completion tokens
同步设计文档并补充请求预算断言
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2026-08-08 12:53:31 +00:00 |
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