k88936
|
9a8d77dd9a
|
小红书导出面板左半:表单、复制下载、冲突二选一与三颗显式按钮
- 新增 tabs/xiaohongshu/ArtifactsPane.tsx:替换原来的留白占位,落平台表单、交付产物与「适配 / 导出 / 刷新」三颗按钮;没有脚本时导出不可点并说明要去适配。
- 新增 FormCard.tsx:三个字段都能复制,icon 行多一颗下载;红字是宿主校验结果的投影,前端不自己判规则。
- 新增 ConflictCard.tsx:只列真的不一样的字段,逐个二选一(默认「我的」),按选择合并后带回上层,绝不静默覆盖。
- 新增 FailureCard.tsx:宿主失败的原文加现场(输出尾部等),按变体给「让 code agent 修」或「重试」。
- 新增 PaneButton.tsx 与 CopyButton.tsx:按钮语气与复制反馈各收一处。
- Page.tsx / useXiaohongshuTab.ts / usePanel.ts 接线:导出状态挂在面板根,只有真的点进过小红书 tab 才打开注册表读写(进别的目标不在用户项目里补 .export/)。
|
2026-10-05 16:02:18 +08:00 |
|
k88936
|
d694c183d9
|
小红书导出面板的行为层:命令入口、指令正文、失败说法与状态 hook
- 新增 state/xhsMinitoolApi.ts:三个命令的 JS 入口(命令名与 camelCase 参数名唯一收口),结构化失败装成 XhsMinitoolFailure,真 Error 原样抛出。
- 新增 state/xhsMinitoolInstruction.ts:首次适配与按失败修复两段指令正文 + 契约常量(脚本名、产物路径、注册表形状、要显式拷贝的示例脚本与落点),每条都能在 Rust 侧找到对应硬校验。
- 新增 state/xhsMinitoolFailure.ts:七个失败变体各一句人话与下一步动作,穷尽性由 expectNever 在编译期钉住。
- 新增 state/xhsMinitoolFields.ts:三个字段的标签、占位与字数上限;字段身份直接用 ts-rs 的 XHSMiniToolExportField,与表单键一一对应。
- 新增 state/xhsMinitoolDownload.ts:icon / zip 经原生保存对话框落盘,复用素材保存命令的既有门禁。
- 新增 state/useXhsMinitoolExport.ts:读现场、防抖自动保存(带 baseHash)、字段级冲突、每次重新导出,以及只有用户显式点「适配 / 让 agent 修」才入队的指令发送。
- .eslintrc.cjs 把 export/generated 加入 ignorePatterns,与其余 ts-rs 生成目录同口径,禁止 eslint --fix 二次改写。
|
2026-10-05 16:01:49 +08:00 |
|
k88936
|
3a1999e115
|
小红书导出命令面:读、存(带冲突)、跑脚本并确认产物
- 新增 src-tauri/src/export/draft/xhs_minitool/build.rs:以既有 command.exec 边界运行项目声明的 build:xhs-minitool(复用 run_project_verification_with_commit_at,脚本白名单、expectedCommand 反漂移、沙箱与 300 秒超时都在那里),跑完确认 .export/xhs-minitool.zip 是非空普通文件,失败输出只回尾部 4000 字符。
- 新增 commands.rs:read_xhs_minitool_export / save_xhs_minitool_export_form / run_xhs_minitool_export_build 三个 per-target 命令;hasScript 每次现算,project_path 先过 validate_project_root,不拿项目写锁、不推进 revision。
- src-tauri/src/desktop.rs 把三个命令注册进 generate_handler!。
- xhs_minitool/mod.rs 收敛为模块声明,不再对外重导出内部类型。
- 实施计划把 XHSMiniToolExportRunResult 的字段名从 stderrTail 修正为 outputTail:输出是 stdout 与 stderr 合并清洗后的尾部。
- Rust 定向测试新增脚本缺失前置失败与输出截断两例。
|
2026-10-05 15:41:43 +08:00 |
|
k88936
|
b6bef5b10b
|
把 export/generated 纳入 prettier 忽略,恢复 ts-rs 原始输出
- .prettierignore 增加 apps/ai-game-creator-shell/src/view/project-development/export/generated/,与其余四个 ts-rs 生成目录同口径:一律以原始输出提交,禁止 prettier 二次改写,否则生成绑定校验会误报内容变化。
- 重新生成 export/generated 下 12 份绑定,覆盖上一提交中被 prettier 改写过的内容。
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2026-10-05 15:30:30 +08:00 |
|
k88936
|
2a70926a3e
|
小红书小工具的表单 DTO、typed 失败、路径常量与首错校验
- 新增 src-tauri/src/export/draft/xhs_minitool/dto.rs:XHSMiniToolExportForm / Field / State / RunResult 的线上形状;表单 deny_unknown_fields,TS 由 ts-rs 生成。
- 新增 error.rs:命令边界 typed 失败七变体(registryMalformed、formInvalid、buildScriptMissing、saveConflict、commandFailed、artifactMissing、exportUnavailable),带载荷变体持具名结构体,保证前端拿到可判别联合类型。
- 新增 layout.rs:.export/ 下 xhs-minitool.json 与 xhs-minitool.zip 的契约常量、npm 脚本名 build:xhs-minitool 与路径推导。
- 新增 validation.rs:名称与简介按 Unicode 字符数不超过 14 且非空,icon 必须是项目内普通文件、非符号链接、png/jpg/jpeg 且不超过 5 MiB,首个错误即返回。
- 改写 xhs_minitool/mod.rs 为模块声明与重导出,删除上一轮 xhx-* 草案常量与 xhx-minitool 拼写。
- 生成 src/view/project-development/export/generated/ 下 12 份 ts-rs 绑定。
- scripts/check-generated-bindings.mjs 把 export/generated 纳入 AGC 目标的覆盖目录。
|
2026-10-05 15:27:35 +08:00 |
|
k88936
|
91741f9de0
|
导出注册表文件级读写收口到 export 模块
- 新增 apps/ai-game-creator-shell/src-tauri/src/export/registry.rs:注册表 JSON 的自动创建、严格解析、临时文件原子替换与原始字节 SHA-256 指纹,不认任何 target。
- 改写 apps/ai-game-creator-shell/src-tauri/src/export/mod.rs:写清导出模块边界,重导出注册表原语,说明 .export 工作目录的 flat 约定与不进快照的后果。
- src-tauri/src/main.rs 注册 pub mod export;。
- 删除上一轮「共享命令目录」残留的空壳 src-tauri/src/export/command/,命令落点改为 per-target commands.rs。
- registry.rs 覆盖自动创建且重读指纹稳定、非法 JSON fail closed 不覆写、未知字段拒绝、保存返回新指纹四条单测。
|
2026-10-05 15:19:11 +08:00 |
|
k88936
|
bef4151b10
|
导出面板图标盒恒为正方形
Project CI / Backend tests (pull_request) Failing after 15s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 5m3s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m26s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 3m47s
Project CI / Repository checks (pull_request) Failing after 26s
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Project CI / AI game creator shell web tests (pull_request) Failing after 3m31s
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卡片图标盒改回 aspect-square、tab 图标盒改回 size-5,只用 object-contain 等比缩放。
TapTap 横向 logo 在方盒里按宽度居中留白,不再用矩形盒。
|
2026-10-05 13:15:20 +08:00 |
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k88936
|
477e60c3f8
|
导出面板改用小红书与 TapTap 真实图标
新增 packages/shared/src/icons/rednote.png 与 taptap.png 两个真实图标。
TargetIcon 按 Target 一处收口图源:陶泥儿用 IP 图,小红书用 RedNote,TapTap 用 TapTap logo。
TapTap 是横向 logo,卡片与 tab 的图标盒改为矩形配 object-contain,宽图按宽度贴满、方图按高度贴满。
|
2026-10-05 13:12:09 +08:00 |
|
k88936
|
df4ef37a1c
|
新增「导出到」全屏面板并复用 DirectProject 对话盒
新增 project-development/export 全屏导出面板:目标大卡、等宽下划线 tab、小红书工作台分栏与第二 subscriber 会话。
面板状态提升到 usePanel 根,tab 页可卸载;输入草稿提升到面板层,切 tab 不丢字。
抽出 DirectProjectChatBox,主聊天与导出会话复用同一套对话盒,不再另写版式。
DirectProjectChatHeader 增加「导出」入口,App.tsx 条件挂载全屏面板。
DirectProjectComposer 增加 referencesEnabled 与 draft/onDraftChange,导出输入区关闭素材引用。
新增 tests/artifactsPanel.test.tsx 覆盖卡片、tab、关闭与对话盒复用。
|
2026-10-05 11:49:32 +08:00 |
|
k88936
|
e3966bac72
|
注册平台抽象与小红书小工具两项 AGC 审核 Skill,并让隐藏文件永不进包
- 新增 platform-abstract 与 vite-export-xhs-minitool 两项审核 Skill
- agc-skill-pack.v1 清单版本升至 2026-08-26.40,两个新条目 sha256 现场重算
- skill-pack 工具新增隐藏文件规则:. 前缀文件/目录不写清单、不参与指纹、不安装、不可读取
- JS 与 Rust 白名单同步扩到 10 项,AGC_SKILL_PACK_FILES 增加 13 条 include_bytes!
- codex_app_server 三条 skills/list 测试夹具补齐两个新 Skill 名
- 补充隐藏路径拒绝与收集器忽略隐藏文件的 JS/Rust 测试
- 修掉 pack.mjs / validate.mjs 的 eslint 问题与三处空白,使其通过 pre-commit 与 git diff --check
- 同步更新技术方案与决策记录
|
2026-10-04 19:23:12 +08:00 |
|
kdletters
|
81cfbae207
|
后台侧栏按业务分组支持折叠
Project CI / AI game creator shell Rust crates (push) Successful in 2m45s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 4m17s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 5m27s
Project CI / Frontend tests (push) Successful in 3m4s
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Project CI / Repository checks (push) Successful in 6m44s
新增后台侧栏业务分组与当前页自动展开行为
补充折叠交互、路由分组和权限过滤测试
同步后台导航分组行为文档
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2026-10-04 13:25:58 +08:00 |
|
kdletters
|
13a15fed5c
|
修复 AGC 渠道更新互相终止与快捷方式迁移
Project CI / AI game creator shell Rust crates (push) Successful in 3m5s
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Project CI / Backend tests (push) Successful in 6m42s
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Project CI / Repository checks (push) Successful in 6m25s
为 release 与自定义渠道注入独立主程序名,隔离 Windows 更新进程。
新增 release 旧安装目录与快捷方式迁移钩子,保护 dev 历史目录清理。
同步渠道规范、共享决策与排障记录,补充发布脚本回归测试。
|
2026-10-04 11:45:20 +08:00 |
|
suzmii
|
4fc13bcfe3
|
合并 fix/ci-master-red(PR #609)到 fix/agc-canvas-reference-insert:取得 master 级 CI 修复
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m54s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 4m22s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 5m21s
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Project CI / Frontend tests (pull_request) Successful in 3m29s
Project CI / Native shell tests (pull_request) Successful in 7m10s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m37s
Project CI / Repository checks (pull_request) Successful in 6m16s
把 #609 的 8/8 全绿修复并进本分支,满足「PR head 必须包含最新 base 提交」的门禁,同时带上共享红修复:check:nginx-spa-routes 的 /pay/<checkoutToken> 前缀路由与 Pingora 路由矩阵、external_mcp::semantic 真值 32、api-server/platform-llm 的 tracing interest 竞态、AGC 壳 Rust shard-4 两条偶发断言
本次 merge 无冲突自动完成:pitfalls.md 两边条目都保留(本分支的 issue #602 条目 + #609 的 2026-10-04 tracing/shard-4/SPA 深链三条)
未改动 #609 引入的任何文件
|
2026-10-04 03:40:21 +08:00 |
|
suzmii
|
9e2cea5b72
|
修复 AGC 壳 Rust shard-4 的两条偶发断言,并补齐 pitfalls 记录
- agent::thread_manager::tests::active_turn_changes_publish_one_notification_per_real_change
偶发 left 8/right 7:测试计数器 DIRECT_ACTIVE_TURNS_EVENT_TEST_COUNT 曾在 2026-10-01 按线程
作用域隔离,2026-10-02 退役 runtime_driver 把它搬进 agent/direct_events.rs 时降级回进程级
static AtomicU64,于是断言会取到宿主 tauri::async_runtime 后台回合在别的线程上的广播
(--test-threads=1 只串行测试线程)。改回 thread_local! Cell,并注明跨线程口径的覆盖取舍
- process_session::tests::process_session_graceful_terminate_keeps_wrapper_alive_for_target_cleanup
偶发 left "exited"/right "terminated":测试命令里 leader 打印 READY 后立刻 exit 0,同组后代
仍存活,trampoline 从 leader 被回收起开始 800ms 宽限;客户端只要晚于宽限才发出 terminate
就只能读到既成事实。改为 leader 用 wait 等后台子进程,让 terminate 必然落在会话仍 running 时
(trap / sleep 0.4 / marker / 断言均未改),并注明该用例的确定性来自 400ms < 800ms 的时间余量
- docs/project-memory/shared-memory/pitfalls.md:更新 graceful terminate 那条已过时的验证口径,
补三条 2026-10-04 条目(tracing interest 竞态、AGC 两条偶发的串台根因、SPA 深链前缀路由)
- 本地实跑:修复前把计数器临时改回 AtomicU64 时同一并行口径 17/20 红;修复后并行 20 次全绿、
agent::thread_manager:: 连跑 5 次 72 passed;第 2 条用例是 #[cfg(target_os = "linux")],
Windows 本机跑不到,已用真实 Linux 内核(WSL Alpine)验证命令形状(leader 活到 TERM、
同组后代完成 400ms 延迟清理 marker=done 0.41s、清理后组内零残留),CI 侧仍需跑
node apps/ai-game-creator-shell/scripts/run-rust-shell-test-shards.mjs --shards=4 --shard-index=4 复核
|
2026-10-04 03:25:54 +08:00 |
|
suzmii
|
3f18e3dc77
|
按独立评审的三条 P2 收口:空批次不误报、重复注册留线索、文档与实测对齐
Project CI / AI game creator shell Rust crates (pull_request) Failing after 1m35s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 4m20s
Project CI / Backend tests (pull_request) Failing after 4m39s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 5m18s
Project CI / Frontend tests (pull_request) Successful in 3m19s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m43s
Project CI / Native shell tests (pull_request) Successful in 7m28s
Project CI / Repository checks (pull_request) Failing after 4m32s
App.tsx 的监听处对空批次直接返回:空批次没有要插的东西,不能报成「没有可用的聊天输入区」(原因指向错了方向)
activeChatComposer.registerActiveChatComposer 增加重复注册检测:dev 下 console.warn 指出后注册者顶替了前者,不改运行时语义(仍然后注册者接管、身份校验照旧兜住乱序卸载)
tests/activeChatComposer.test.ts 补两条:空批次不打扰已挂载输入区;重复注册出现告警且乱序注销清不掉更新的句柄
tests/resourceCanvasChatReferenceDrop.test.tsx 补一条:直接构造空批次引用事件时不产生「没有可用的聊天输入区」告警
decision-log 的「影响范围」补记 tests/activeChatComposer.test.ts,「验证」换成合并 master 后的实跑数字;功能说明的用例表补两行
反向证伪:去掉空批次短路、去掉重复注册告警后,上面两条新用例各红一处
|
2026-10-04 00:38:06 +08:00 |
|
suzmii
|
455b265a75
|
合并 master 到 fix/agc-canvas-reference-insert:按新测试替身与类型门禁解冲突
master 侧(PR #601)新增 tests/tauriRuntimeFake.ts(全仓唯一 window.__TAURI__ 安装点)与 tsconfig.tests.json,测试统一改用 installTauriRuntime / resetTauriRuntime,并新增 check:tests:types 门禁
冲突三处测试文件(resourceCanvasChatReferenceDrop.test.tsx、appSurface/project-development.suite.ts、appSurface/design-agent.suite.ts)按语义两边保留:采用 master 的替身安装点与类型收窄(ResourceReference 过滤),保留本分支的真实 DirectProject 聊天面挂载与端到端草稿断言
App 的 props 类型未导出,新增的两处 chat 节点改用 AppComponent 组件类型别名(与 design-agent.suite.ts 同一写法),通过新的 check:tests:types
docs 侧 pitfalls.md / decision-log.md 自动合并:本分支的 issue #602 条目与 master 的「根因 7/8」条目都保留
未在本分支修 master 既有红(check:nginx-spa-routes 缺 /pay 与 /profile/payment、external_mcp::semantic 32 vs 30、http_tracing 偶发、AGC Rust shard 4/4),由上游 fix/ci-master-red 处理
|
2026-10-04 00:28:19 +08:00 |
|
suzmii
|
f4ada50612
|
自审加固:注册表按 ref 转发注册、插入成功语义与失败留痕对齐
Project CI / Backend tests (pull_request) Failing after 17s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 4m50s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 5m19s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m43s
Project CI / Repository checks (pull_request) Failing after 32s
Project CI / Frontend tests (pull_request) Successful in 2m35s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m23s
Project CI / Native shell tests (pull_request) Successful in 6m26s
ActiveChatComposerHandle.insertReferences 改为返回 boolean:由句柄回答这一批有没有真的递到输入区,注册表不再用「有句柄」冒充「插进去了」
insertChatReferences 增加第三种 false(句柄报落空),且只有插入成功才 focus,失败不抢焦点
DirectProjectChatView 改为注册「按 ref 转发」的句柄,注册时不再读 composerHandleRef.current,去掉对父子 effect 顺序的隐式依赖(内层输入区重挂载也不会留下死句柄)
DirectProjectComposer 与 PlanningChatView 的转发句柄同步返回 boolean
App.tsx 的 dev 失败线索文案改为「没有可用的聊天输入区(未挂载或已卸载)」,覆盖句柄落空这一种
新增 tests/activeChatComposer.test.ts:钉住注册表合同(空批次 / 无输入区 / 句柄报落空不聚焦 / 注销身份校验);反向证伪:去掉身份校验后该用例变红
同步 docs/【功能说明】AGC聊天素材引用-2026-09-08.md 与 shared-memory 决策记录
|
2026-10-04 00:12:24 +08:00 |
|
k88936
|
25c5ecdf6e
|
测试:全仓测试统一 Tauri 运行时替身安装点
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m58s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 6m34s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 5m29s
Project CI / Backend tests (pull_request) Failing after 4m38s
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- 78 处内联 window.__TAURI__ 赋值改为 installTauriRuntime,覆盖 appSurface 之外的 37 个测试文件
- 31 处 delete window.__TAURI__ / window.__TAURI__ = undefined 复位改为 resetTauriRuntime
- 删除 recentProjectsHook、projectCreationDirectory、projectResourceLiveIntegration、useProjectResourceCardPreviews、resourceVersionReplacementModel、unityProjectOpen 里的本地 asTauriInvoke / asTauriListen 适配器与相关类型别名
- designProjectRestore 的 setup 参数由 ReturnType<typeof vi.fn> 收窄为具体 invoke 签名
- 迁移后仅 tests/tauriRuntimeFake.ts 直接读写 window.__TAURI__
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2026-10-03 20:19:45 +08:00 |
|
suzmii
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a22e8ee447
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修复 AGC 画布素材卡「引用」无消费者:新增活跃聊天输入区注册表
Project CI / Backend tests (pull_request) Failing after 18s
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Project CI / Repository checks (pull_request) Failing after 30s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 5m10s
Project CI / Frontend tests (pull_request) Successful in 2m43s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m16s
Project CI / Native shell tests (pull_request) Successful in 5m58s
新增 features/project-workspace/activeChatComposer.ts:模块级保存当前挂载的输入区句柄,registerActiveChatComposer 注销时校验身份,insertChatReferences 空批次或无句柄返回 false
DirectProjectComposer 用 useImperativeHandle 暴露 DirectProjectComposerHandle(按 ref 转发,句柄稳定),新增可选 ref 入参
DirectProjectChatView 挂载期间注册、卸载注销,并把 composerHandleRef 传给 DirectProjectComposer
PlanningChatView 同样注册(句柄按 composerRef 转发),两条链路互斥渲染,同一时刻只有一个句柄
App.tsx 收敛为一处监听:单条「引用」与批量拖拽两个事件都走 insertChatReferences,返回 false 时 dev 下 console.warn
chatComposerRef 只保留给策划输入盒自己的 getDraft / clear,不再承担跨面板插入
project-development.suite.ts:工具条「引用」用例改为渲染真实 DirectProject 聊天面,断言草稿里出现引用芯片(键盘 + 鼠标两条通路、光标留在插入之后)
resourceCanvasChatReferenceDrop.test.tsx:换成真实 DirectProject 聊天面,批量拖拽断言整批一次落进草稿且顺序 = 拖动集合顺序;新增未登记素材不出「引用」按钮、拖拽只给原因的用例
design-agent.suite.ts:新增策划链路引用插入不回归用例
同步 docs/【功能说明】AGC聊天素材引用-2026-09-08.md、shared-memory 的 pitfalls 与 decision-log
|
2026-10-03 19:43:18 +08:00 |
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k88936
|
a77d58b901
|
测试:抽出全仓共享的 Tauri 运行时替身模块
- 新增 tests/tauriRuntimeFake.ts,作为唯一的 window.__TAURI__ 安装点与类型转换点,并提供 createTauriEventBridge 与 resetTauriRuntime
- appSurface/harness.ts 改为从该模块导入并转出 installTauriRuntime / createTauriEventBridge,既有 ./harness 导入路径不变
- pickProjectFromLauncher 不再直接写 window.__TAURI__,改走 installTauriRuntime 保留原有 core/event
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2026-10-03 19:41:21 +08:00 |
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k88936
|
55cca04971
|
Merge remote-tracking branch 'origin/master' into fix/typecheck-test
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Project CI / Native shell tests (pull_request) Successful in 7m16s
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2026-10-03 19:36:28 +08:00 |
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k88936
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179983b823
|
测试:appSurface 的 Tauri 替身统一走单一安装点
- harness 新增 createTauriEventBridge,只负责事件登记与派发,不碰 window、不做类型转换
- home.suite 44 处内联 window.__TAURI__ 赋值改为 installTauriRuntime,并删除 asTauriInvoke / asTauriListen 两个适配器
- auth.suite 删除 installTauriBridge 的 as never,改为 createTauriEventBridge + installTauriRuntime 组合
|
2026-10-03 19:34:08 +08:00 |
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kdletters
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1c4073b500
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修正插件开关测试的工具桥模式
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插件宿主开关测试使用外部桥,避免无回合执行许可掩盖插件禁用结果
|
2026-10-03 19:29:58 +08:00 |
|
kdletters
|
d4be3dd97a
|
补齐 Claude 上游错误展示与 MCP 并发隔离
Project CI / AI game creator shell Rust crates (push) Successful in 3m15s
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前端保留 401/403/408/429/5xx 状态并补回归测试
按项目隔离 Claude MCP 注册表并防止旧回合误停新桥
更新 DirectProject 排障记录
|
2026-10-03 19:21:18 +08:00 |
|
k88936
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6efab10743
|
测试:把 Tauri 替身安装点收口到 appSurface harness
- 合并 chat-composer / project-conversation / project-development / runtime-settings / design-agent 五处重复的 installTauriRuntime 定义为 harness 中一处
- 安装参数由 unknown 收成可调用下界并声明 event 可缺省,非函数的误装会在编译期被挡下
- design-agent 改为薄适配 installChatRuntime,调用点与运行时行为不变
|
2026-10-03 19:14:08 +08:00 |
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k88936
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a83525c964
|
测试:收窄 home.suite 的 asTauriListen 返回类型
- asTauriListen 形参返回类型由 Promise<unknown> 改为 Promise<() => void>,与 TauriListen 的 unlisten 契约一致
|
2026-10-03 19:09:40 +08:00 |
|
k88936
|
19c6b1dfc3
|
测试:修正 auth.suite 注释错别字
- 「渲染函数子节点改编进 props」改为「改传进 props」
|
2026-10-03 19:09:38 +08:00 |
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kdletters
|
e5fa123483
|
修复 Claude Direct MCP 回合授权死循环
Project CI / AI game creator shell Rust crates (push) Successful in 2m47s
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内部 Claude MCP 使用 Direct 工具桥并绑定当前回合授权
保留外部 MCP 隔离模式并补充回归测试与排障记录
|
2026-10-03 19:06:38 +08:00 |
|
lhk229
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2233f1b7c4
|
修复试玩回包遗漏双端玩法失败证据(#548) (#598)
Project CI / AI game creator shell Rust crates (push) Successful in 2m58s
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Project CI / Repository checks (push) Failing after 4m7s
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试玩报告已记录玩法阻断,但工具回包只展示视觉结果,Agent 无法从“画面正常、整体失败”定位原因;返回的私有报告路径也不能通过通用文件工具读取。
本次增加逐视口 gameplayResults,返回有界诊断、断言和初末状态,并从同一份投影生成摘要。明确区分视觉检查与玩法检查、未通过与未执行;保留现有通过判定、验证预算和私有目录保护。同步更新证据合同、提示词与 skill pack。
验证:
- Rust 定向测试、提示词构建与源码边界检查通过。
- 最终 MCP 成功/失败回包均检查逐视口状态、原因、断言及截图。
- 显式运行 4 个真实浏览器用例:双端成功、禁用控件、真实点击后 phase 未进入 playing、仅移动端失败;对照持久报告核对回包与摘要。
- rustfmt、编码、文档索引、skill pack、git diff --check 通过。
- 未运行全量测试或真实模型端到端验证。
Closes #548
Reviewed-on: #598
|
2026-10-03 18:54:12 +08:00 |
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k88936
|
88abe52c3d
|
Merge branch 'master' into fix/typecheck-test
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m4s
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2026-10-03 18:41:28 +08:00 |
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kdletters
|
8aee5db84e
|
统一 Claude Code 与 Codex 错误分类
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 5m46s
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保留 Claude Code 的上游 HTTP 状态、超时、空响应和无效 JSON 语义
补充状态摘要、重试建议、定向回归测试与排障记录
|
2026-10-03 18:08:14 +08:00 |
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suzmii
|
0b03d563c2
|
Merge pull request '修复 AGC 栏目画布上传素材落「待归类」(#359)' (#596) from fix/agc-asset-upload-category into master
Project CI / AI game creator shell Rust lane 1/2 (push) Has been cancelled
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Project CI / AI game creator shell web tests (push) Has been cancelled
Reviewed-on: #596
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2026-10-03 17:58:02 +08:00 |
|
suzmii
|
86e74867ae
|
review 反馈:补齐 targetCategory 的文档与注释口径(#359)
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m27s
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- 实施计划合同补上「GUI 上传与图片类生成同一 targetCategory 口径,不传时仍按内容证据派生 kind」
- 栏目画布底部工具栏入口矩阵 §1 一句话补上「带当前栏目 targetCategory」
- 工具栏模型里上传入口的类型注释写明入口栏目与「待归类」的因果
- 修正占位落点 effect 里陈旧的示例:普通图片只在 Agent / Direct 不传 targetCategory 时才落「待归类」
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2026-10-03 17:42:50 +08:00 |
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k88936
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fe20e73fb7
|
构建:为 AGC 测试接入类型门禁
- 新增 apps/ai-game-creator-shell/tsconfig.tests.json,覆盖 src、tests 与 vite.config.ts
- 新增 check:tests:types 脚本执行 tsc -p tsconfig.tests.json --noEmit
- 将 check:tests:types 并入 AGC 的 typecheck
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2026-10-03 17:41:53 +08:00 |
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k88936
|
594063a1e0
|
测试:修正 AGC 测试文件的类型错误
- 按 vitest 0.34 的参数元组口径改写 mock 泛型
- 修正 noUncheckedIndexedAccess 下的下标访问
- 补齐与当前类型脱节的测试桩字段
- 按 scripts/*.mjs 的运行时契约补局部类型声明
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2026-10-03 17:41:30 +08:00 |
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suzmii
|
7e96b369c1
|
Merge pull request '修复 Web 预检浏览器失败恢复' (#591) from fix/web-preflight-browser-recovery into master
Project CI / AI game creator shell Rust crates (push) Successful in 2m40s
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Reviewed-on: #591
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2026-10-03 17:33:22 +08:00 |
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kdletters
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4b529a8952
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新增支付服务接入与订单收银台
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新增支付应用、API Key 与外部产品订单接口
接入微信 Native 下单、二维码收银台与支付结果回调
新增后台支付订单与回调投递页面
补齐 SpacetimeDB 支付表、生成绑定、OpenAPI 与使用说明
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2026-10-03 17:18:13 +08:00 |
|
suzmii
|
372b7d3a00
|
修复 AGC 栏目画布上传素材落「待归类」(Issue 359)
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m17s
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- AGC Rust `upload_local_asset` 新增可选 `targetCategory`,登记改走 `register_local_asset_entry_with_category`(非法值失败关闭,不回退 kind 派生);`upload_local_asset_at` 委托新的 `upload_local_asset_at_with_category`,既有调用点与单测不动
- 前端 `uploadProjectAssetFilesAndReadSnapshot` 透传 `targetCategory`;栏目画布底部工具栏上传带上工具栏自己的栏目,与生成入口的 `targetCategory` 同一口径
- 新增 Rust 单测 `upload_registers_into_the_explicit_entry_category`(显式栏目 → character / 不传 → unclassified / 非法 version 失败关闭且不新增登记)与 appSurface 用例(在「角色与对象」上传图片,载荷必须带 `targetCategory: 'character'`)
- 同步 PRD §3.10、`docs/technical/【AGC】栏目画布底部工具栏入口矩阵-2026-09-13.md` §4 载荷表、V3 验收用例 S11a、decision-log 与 pitfalls
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2026-10-03 16:59:22 +08:00 |
|
suzmii
|
c7d70ba893
|
Merge remote-tracking branch 'origin/master' into fix/web-preflight-browser-recovery
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m3s
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2026-10-03 16:35:17 +08:00 |
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suzmii
|
b6a3e8d506
|
修复浏览器进程归属与清理诊断
固定 Windows 浏览器 root 与子进程启动身份,Job 绑定失败时回收完整进程树并拒绝 PID 复用。
保留 Web 预检 shutdown 的结构化清理诊断,补充身份不匹配回归测试。
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2026-10-03 16:31:40 +08:00 |
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k88936
|
0e313405d6
|
修复:生成绑定校验不再用 prettier 改写生成文件
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m54s
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Project CI / Frontend tests (pull_request) Successful in 2m50s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m41s
Project CI / Native shell tests (pull_request) Successful in 6m39s
Project CI / Repository checks (pull_request) Successful in 6m12s
- scripts/check-generated-bindings.mjs:删掉生成后的 prettier 归一化,直接逐字节比较 ts-rs 原始输出
- .prettierignore 与 .eslintrc.cjs:四个 ts-rs 生成目录统一排除,禁止格式化工具二次改写
- .prettierrc.json:删除 contracts/generated 的 printWidth / singleQuote 覆盖
- .gitattributes:生成目录标 linguist-generated 并豁免 trailing-space,保证 git diff --check 通过
- 重新生成 AGC chat/generated 与 services/generated 的 51 个绑定,改为提交 ts-rs 原始输出(纯格式,语义不变)
- docs/project-memory:记录生成绑定不再经 prettier 的口径,修正旧流程说明
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2026-10-03 15:40:21 +08:00 |
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k88936
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141e59c971
|
Merge remote-tracking branch 'origin/master' into refactor/turn-error-to-explicit-struct
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2026-10-03 14:50:04 +08:00 |
|
lhk229
|
ae2d1a3a21
|
修复 AGC 生成准备依赖全量素材库的问题 (#592)
Project CI / AI game creator shell Rust crates (push) Successful in 1m47s
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Project CI / AI game creator shell web tests (push) Successful in 2m54s
修复已有项目和素材目录绑定时,AGC 生成准备仍读取完整账户素材库、导致无关素材读取失败阻断生成的问题。
- 新增站内与 External v1 的单目录 GET,按主键读取并校验账号归属;复用目录 DTO,不读取素材列表或创建默认目录。
- 已有 binding 和 partial 恢复改为确认目标目录;首次建绑直接沿用稳定幂等创建,不再读取全库。
- 目录缺失、越权、超时、响应身份不符或会话切换时停止,保留恢复证据,不自动重建、不换键重发生成;已有生成账本继续沿用冻结快照恢复。
- 既有素材库与目录创建、修改、删除 API 合同保持不变,持久化表结构不变。同步 OpenAPI、生成绑定及技术文档。
验证:
- AGC Rust:目录绑定 7 项、生成 94 项、资源编辑 60 项、抠图 5 项通过(目录绑定用例包含在生成组中)。
- api-server:External Editor 30 项、受保护路由矩阵 3 项通过。
- 真实隔离 SpacetimeDB:目录读取成功、空目录、缺失、越权、删除后缺失、只读不变,以及既有幂等/并发/孤儿检查通过。
- smoke 脚本测试 4 项通过;module 编译、生成绑定、87 张表 schema guard、DDD、编码、文档索引、定向 Rust 格式与 diff 检查通过。
- 已比较 OpenAPI:除新增单目录 GET 外,原有定义逐项保持一致。
验证限制:未完成独立 API `/healthz` 联调,本地隔离数据库与授权配置未就绪;启动尝试已停止并清理。未运行全量测试或真实付费生成。
发布顺序:先发布后端模块与 API,再发布新客户端;不提供全库回退。#574 的素材分页、筛选及按素材 ID 读取不在本 PR 范围内。
Closes #550
Reviewed-on: #592
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-10-03 14:48:54 +08:00 |
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k88936
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47da90ab84
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重构:终态判定不再为控制流留兜底分支
- turn_completion.rs 的 turn_terminal 两处 ShouldContinue 分支由 debug_assert + 回落账本终态 / host_dropped 改为 unreachable:控制流在返修循环与终态投影处已被过滤
- 同步收紧 turn_terminal 的文档说明,明确控制流不该也不能进入终态判定
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2026-10-03 14:47:28 +08:00 |
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k88936
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84cbe9b1a6
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修复:封口复核的控制流不再被吞成 HostDropped
- direct_runtime 返修循环接住 chat 侧返回的 TurnError::RepairRequired(app-server 封口复核),写回 prompt 继续一轮,流式与非流式两条分支都补上
- 删除 thread_manager/dispatch.rs 的 finish_turn_failure:它的 ShouldContinue 静默分支正是控制流漏到收口后、被 Drop 兜成 HostDropped 的入口
- 两处回合失败收口改为就地对 classify 结果显式分流:ShouldStop 写失败终态,ShouldContinue 视为上游缺陷直接 unreachable
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2026-10-03 14:32:31 +08:00 |
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k88936
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6550e9a4bb
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测试:补回入队被拒消息不落盘、不重放的断言
- home.suite.ts 的入队被拒用例恢复 persistedMessages 桩,并让历史切片返回它
- 增加断言:被拒消息不落历史条目、不被乐观渲染成用户气泡、不写本地历史
- 增加 cleanup + 重挂载断言:重进项目不重放被拒消息与拒绝文案,且不自动重试
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2026-10-03 14:16:18 +08:00 |
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kdletters
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b62e32946b
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修复 cc 反馈回复的 DirectProject 条目冲突
Project CI / AI game creator shell Rust crates (push) Successful in 1m41s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 4m23s
Project CI / Backend tests (push) Successful in 4m50s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 5m9s
Project CI / Frontend tests (push) Successful in 2m25s
Project CI / AI game creator shell web tests (push) Successful in 2m29s
Project CI / Native shell tests (push) Successful in 5m59s
Project CI / Repository checks (push) Successful in 3m0s
同一 client turn 的反馈回复冲突时生成独立 assistant item ID
保持相同回复幂等并补充回归测试与排障记录
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2026-10-03 13:45:02 +08:00 |
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k88936
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d07f894bf6
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修复:Bearer 引号值脱敏正则只匹配到第一个空格,密钥尾部漏出
- directThreadSanitize.ts:BEARER_VALUE 的引号分支由 \\.?["'] 改为 \\?["'],与同文件 SENSITIVE_ASSIGNMENT 的写法一致
- 原写法要求引号前必须有一个字面反斜杠,导致 Bearer "abc def" 走不到引号分支,退化到裸 token 分支后只遮到第一个空格,示例会输出 Bearer [redacted-secret] def"
- 修正后引号内的整段值都被遮掉;JSON 转义的 \"abc def\" 仍然匹配
- 同步在 directThreadSanitize.test.ts 增加带引号 Bearer 的用例(修复前该用例失败)
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2026-10-03 13:42:40 +08:00 |
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k88936
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0a16d5d574
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修复:入队命令的真 Error 不再被包装,失败文案不再变成 {}
- directTurnEnqueueFailure.ts:invokeTurnEnqueue 的 catch 先判断 error instanceof Error,是则原样抛出
- JSON.stringify(new Error(...)) 得到 {}(message/stack 不可枚举),包进 EnqueueFailureWrapper 后控制器读 error.message 只能拿到 {},真实失败文案丢失
- 结构化拒绝是普通对象,不受影响;真 Error 交回调用方既有的 instanceof 分界,与类注释口径一致
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2026-10-03 13:41:30 +08:00 |
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k88936
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2fe651c845
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修复:入队失败提示对缺失字段容错,不再抛 Cannot read properties
- directTurnEnqueueFailure.ts:permissionRejected.policyDetail / inputRejected.detail 改用可选链再 trim
- 跨 IPC 载荷没有运行时校验,字段理论上可能是 null/undefined;原实现会在 runTurn 的 catch 里抛错,用户看到的是裸 TypeError、草稿还被清掉
- 缺失字段现在与空串同档:返回 null,按"没有提示"处理,保留草稿并走上报通道
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2026-10-03 13:41:00 +08:00 |
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