k88936
|
44952704b6
|
refactor(会员下单): 收窄桌面端下单入参为 productId 与 kind
- useAccountWallet.ts:buyRechargeProduct 只接受 productId 与 kind,会员下单不再伪造价格等无用字段
Co-authored-by: Junie <junie@jetbrains.com>
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2026-10-03 14:59:32 +08:00 |
|
k88936
|
58e07ba282
|
fix(后台会员): 每期泥点改为提交前校验
- AdminMembershipPlanPage.tsx:非 normal 档位要求每期泥点大于 0,不再等后端返回笼统目录错误
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 14:59:24 +08:00 |
|
k88936
|
7dd26b9cda
|
refactor(后台会员): 收窄会员状态的字面量联合
- adminApiTypes.ts:AdminProfileMembershipPayload.status 由 string 收窄为 'normal' | 'active'
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 14:59:22 +08:00 |
|
k88936
|
5361d89639
|
fix(会员报价): 桌面端报价请求增加序号守卫
- useAccountWallet.ts:requestMembershipQuote 记录请求令牌,只有最新请求可以写入报价、错误与 loading
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 14:58:28 +08:00 |
|
k88936
|
bfd96a7c25
|
fix(后台会员): 数值输入改用 Number 与 isSafeInteger 解析
- AdminMembershipPlanPage.tsx:parseInteger 改为 Number + Number.isSafeInteger,避免 "1e2" / "1.9" 被 parseInt 静默截断后保存错误价格
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 14:58:16 +08:00 |
|
k88936
|
cd0cbacf18
|
refactor(后台会员): 收窄订单变更类型的字面量联合
- adminApiTypes.ts:AdminMembershipOrderChangePayload.changeKind 去掉多余的 string 分支,非法取值改由编译期暴露
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 14:58:12 +08:00 |
|
k88936
|
14ddf09f30
|
Merge remote-tracking branch 'origin/master' into feat/pricing-plan
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|
2026-10-03 13:36:04 +08:00 |
|
k88936
|
16f92f2110
|
refactor(会员): 会员档位目录移除无用的 sort_order,统一按 rank 排序
- module-runtime catalog.rs:RuntimeProfileMembershipPlanRecord 与种子目录去掉 sort_order,目录单测改为按 rank 断言
- module-runtime domain.rs/commands.rs:后台改价入参与构建函数去掉 sort_order
- spacetime-module profile.rs:profile_membership_plan 表结构去掉排序列,membership_plan_records 改按 rank 升序读取
- shared-contracts runtime.rs:ProfileMembershipPlanResponse 与 AdminUpsertProfileMembershipPlanRequest 移除 sortOrder
- spacetime-client:客户端签名、mapper 与 module_bindings 同步移除 sortOrder
- api-server runtime_profile.rs:响应构建与测试夹具去掉 sortOrder
- admin-web:AdminMembershipPlanPage 移除「排序」输入,档位列表改为按 rank 排序,契约类型同步
- packages/shared:ProfileMembershipPlanRecord 去掉 sortOrder,充值弹层改为直接沿用后端的 rank 顺序
- docs:泥点三池与会员计费后端设计同步目录字段与后台能力说明
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 13:14:04 +08:00 |
|
k88936
|
6b4b248879
|
AGC 桌面壳接入会员升级报价与会员下单
- 新增 Tauri 命令 read_profile_membership_upgrade_quote 并注册到桌面端
- accountHost 新增会员升级报价调用
- useAccountWallet 与 AccountWallet 接通报价、会员下单与共享弹层新 props
- 补充 accountHost 报价调用测试
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 12:12:18 +08:00 |
|
k88936
|
76fd96fa06
|
后台管理端呈现会员快照、用户会员状态与三池命名
- 新增 config/membershipDisplay.ts 收敛档位与账期展示并供三处复用
- 用户详情对话框新增会员区块,钱包月度池改名「月度泥点」
- 充值订单列表与退款弹窗渲染会员变更快照
- 通用表浏览器补 profile_membership_plan 标签
- 补齐管理端类型、用例与本地假数据
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 11:48:36 +08:00 |
|
kdletters
|
25beb3ad59
|
修复 cc 回复只在重进项目时才可见:补下发 item.completed 事件
Project CI / AI game creator shell Rust crates (push) Successful in 1m16s
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- claude_code_cli.rs 在 cc 解析成功、回复落盘之后,用同一个条目 id 下发 ThreadEvent::item_completed(ThreadItem::Message{role:"assistant"}),聊天区按事件流投影即可实时显示本轮回复
- 之前只落盘 project.jsonl、不下发条目事件,用户看到的是"用户气泡 + 本轮结束于 … · 耗时",回复要重进项目才从历史读出来
- pitfalls.md 补记第四条根因与 CDP + DOM 断言验收证据
|
2026-10-03 11:42:52 +08:00 |
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k88936
|
c7e51266c8
|
Merge pull request 'fix/资源编辑错误通道补 typed 错误并把平台失败原文带出' (#589) from fix/res-edit-error-handling into master
Project CI / AI game creator shell Rust crates (push) Successful in 1m56s
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Reviewed-on: #589
|
2026-10-03 11:32:40 +08:00 |
|
kdletters
|
3f0895fa41
|
修复 cc 回合"模型已回复却报宿主任务提前结束",并放行宿主 MCP 工具
Project CI / AI game creator shell Rust crates (push) Successful in 1m45s
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- thread_manager/dispatch.rs 在放行成功出口补写 DirectTurnTerminal::completed():cc 执行器没有 codex app-server 那条深层终态出口,否则占用对象兜底会把已拿到回复的回合收成 HostDropped
- direct_turn_failure.rs 新增 completed() 终态(status=completed、无失败载荷)与对应单测
- claude_code_cli.rs 在 cc 解析成功后把回复按 response_item/assistant 落进 .agent/conversations/project.jsonl(id=direct-codex:<clientTurnId>:assistant),落盘失败按回合失败收口
- agent-sidecar 按 mcp__<server> 前缀放行请求声明的 MCP 服务器,避免 dontAsk 模式下宿主工具被直接拒绝
- dispatch.rs 的 host_dropped / panic 诊断字段改用 tt=,不再被日志脱敏整行吃掉(原 turnToken= 命中凭据标记)
- pitfalls.md 记录三条根因、现行口径、诊断口径与 CDP 注入验收证据
|
2026-10-03 11:28:07 +08:00 |
|
k88936
|
bb446553fd
|
Merge remote-tracking branch 'origin/master' into fix/res-edit-error-handling
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m43s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 4m4s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 4m9s
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# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
|
2026-10-03 11:21:20 +08:00 |
|
k88936
|
ac5a03bf71
|
同步钱包 store 单测的键列表
walletStore.test.ts 去掉已删除的 applyLegacyWalletBalanceSnapshot 断言
使「mudPointBalance 为权威余额」用例与当前 store 实现保持一致
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 11:15:23 +08:00 |
|
k88936
|
5fabe6f2f7
|
充值商品列表只展示泥点商品
refreshProducts 过滤 response.entries,仅保留 kind === 'points'
避免历史会员商品行被渲染成 0 + 0 泥点,且保存时必然被后端拒绝
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 11:15:20 +08:00 |
|
k88936
|
848f0b54c8
|
修正后台会员档位表单的价格下限与缺档兜底
月价 / 年价输入框改为 min={isPurchasable ? 1 : 0},normal 档(0 价)不再被浏览器原生校验拦住
下拉选到目录中不存在的档位时清空表单并置空 rankLabel,避免提交上一档的陈旧值
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 11:15:13 +08:00 |
|
k88936
|
d49c527351
|
后台退出与登录时重置会员档位保存结果
AdminApp.tsx 的 clearSession 与 handleLogin 中补上 setMembershipPlanResult(null)
与其余三个结果状态保持一致,避免换管理员登录后展示上一会话的「最近保存」面板
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 11:15:12 +08:00 |
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k88936
|
fb80c7d5e4
|
发行包上传用 From 收敛结构化错误,替换重复的 map_err
- 为 GamePackageUploadError 实现 From<GamePackageUploadError> for String
- upload_staged_game_package 中三处 .map_err(|e| e.to_user_msg()) 改为 ?,Fatal 分支改为 error.into()
|
2026-10-03 10:54:29 +08:00 |
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k88936
|
b4bbd08414
|
发行包上传错误 detail 去掉与步骤标签重复的前缀
- 读取响应/分片响应/完成响应失败改为直接给原始 error,步骤由 GamePackageUploadStep 标签提供
- JSON 解析与缺字段的 detail 去掉「上传状态响应」「分片响应」「完成响应」等重复主语
|
2026-10-03 10:52:32 +08:00 |
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k88936
|
b3ed1c0f80
|
发行包上传抽 server_error_detail,统一 message/code/兜底顺序
- game_package_upload.rs 新增 pub(crate) server_error_detail,统一先取非空 message 再退非空 code 的顺序
- runtime.rs 五处 HTTP 错误分支改用该 helper,删除各自复制的过滤逻辑
- game_distribution_publish.rs 的 response_data 与 map_http_error 共用同一 helper
- FORBIDDEN 分支改用 helper,补上此前缺失的空 message trim 过滤
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2026-10-03 10:51:29 +08:00 |
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k88936
|
1874a6e9ec
|
注释:为会话滚动锚点的全表量测补 TODO 性能分析
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- conversationScrollAnchor.ts 的 readTopVisibleTurnAnchor 循环上方新增 // TODO(perf): 注释,仅注释、无行为变化
- 记录量测口径:最坏 O(锚点之前的块数) 次 getBoundingClientRect,同帧首次调用后布局已干净、后续不再各自触发 reflow,属 low,不是振荡源
- 记录 rAF 节流与「只在补偿前才读」都省不掉这次遍历,故不采纳
- 记录二分 / 续扫被收起 <details> 的 0 矩形打断单调性,需先定「隐藏块怎么参与」
- 首选后续方向:缓存上次命中的块身份并从附近续扫,不破坏单调性假设
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-02 22:34:07 +08:00 |
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k88936
|
0ae94caf16
|
修复:更早历史的世代号在渲染期推进,切换项目的守卫不等 effect
- 换项目时 historyLoadTokenRef 与 projectPathRef 同一处推进,复位 effect 不再推进
- 旧读取在「切换提交完成、复位 effect 未跑」的窗口落地时立刻失效,不再合并条目或写游标
- ADR 第 1 条与决策记录说明推进时机与其安全性依据(该窗口内不会新起带旧游标的读取)
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-02 22:27:33 +08:00 |
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k88936
|
2b01476891
|
修复:动画期间内容变高时把回到底部动画重新对准新底部
- 程序化平滑滚动期间布局补偿不再直接跳过:内容变高时以新的 scrollHeight 重发平滑滚动
- 避免动画停在旧目标后 programmaticScrollRef 等不到贴底事件、跟随与补偿整段挂起
- hook 用例断言动画目标从 [1200] 变为 [1200,1500] 且仍能交还控制权
- ADR 第 3 条补一条口径,决策记录补齐本条与错误行结构两条
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-02 22:25:47 +08:00 |
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k88936
|
8f91227d17
|
修复:历史加载错误行的重试按钮移出断言式 live region
- 内联错误行由 <p role=alert> 改为普通容器,role=alert 只包住错误文案本身
- 重试按钮留在 live region 之外,避免被卷进 assertive + atomic 的整体播报
- 组件用例断言 alert 不包含重试按钮,重试仍是可点击的唯一手动出路
- ADR 同步错误行的无障碍结构
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-02 22:24:21 +08:00 |
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k88936
|
c0ad48798f
|
Merge remote-tracking branch 'origin/master' into fix/res-edit-error-handling
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m1s
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2026-10-02 22:21:24 +08:00 |
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k88936
|
cdccfa6cd5
|
发行包上传失败带出「哪一步」子枚举
新增 GamePackageUploadStep(ReadUploadState / UploadChunk / CompleteUpload)与 GamePackageUploadError { step, detail }
read_upload_state / upload_chunk / complete_upload 改返回 typed 错误,detail 只放服务端 message / code / HTTP {status}
步骤名由 step 枚举渲染,不再靠各调用点硬拼「读取上传状态失败」这类前缀
upload_staged_game_package 在三个远端调用点 .map_err(to_user_msg);本地错误与对外签名保持 String,两处调用方零改动
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2026-10-02 22:19:27 +08:00 |
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k88936
|
1a99a2f26b
|
发行包上传 HTTP 兜底先过滤 message 再退 code
read_upload_state / upload_chunk(retryable、fatal) / complete_upload 四处 .or(code).filter 顺序反了
空 message 会把服务端 code 一起吞掉,统一改成 filter(message).or_else(|| code.filter(...))
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2026-10-02 22:09:02 +08:00 |
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k88936
|
a0428da5d1
|
HTTP 错误兜底先过滤 message 再退 code,避免空 message 吞掉 code
game_distribution_publish response_data 的 message.or(code).filter 顺序反了,空 message 会连 code 一起丢掉
map_http_error 同类顺序问题一并修正(review 未列,属同一类 bug)
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2026-10-02 22:08:53 +08:00 |
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k88936
|
675dfe0c8f
|
account_api 抽出 error_field 消除 message/code 的重复解析
error_message / error_code 只差字段名,合并到 error_field(body, field)
调用点保留 error_message / error_code 两个薄封装
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2026-10-02 22:08:44 +08:00 |
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k88936
|
ff88ad9210
|
Merge remote-tracking branch 'origin/master' into feat/smoother-dialog-history
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2026-10-02 20:19:53 +08:00 |
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k88936
|
429557ea6a
|
修复:会话滚动锚点改用稳定块身份定位
锚点从「回合 key + 块序号」改为「回合 key + 块身份」,findTurnBlock 按 data-block-key 定位:回合收口时过程块被折进 details,块序号会整体后移,原实现会解析到隔壁块并按错误基准写 scrollTop。
收集选择器收敛为 [data-turn-key][data-block-key],只把可定位的块计入候选。
锚点块没有布局盒(被折进收起的 details)时读锚点跳过它、restoreTurnAnchor 判失败并放弃这次补偿,调用方拿当前位置重新起锚。
用例补齐:块序号后移后按块身份仍还原到同一块、收起的 details 里的块不参与读取也不参与还原、只收集带块身份的块。
Co-authored-by: Junie <junie@jetbrains.com>
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2026-10-02 20:18:08 +08:00 |
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k88936
|
883bcb182d
|
HTTP 错误兜底优先服务端 code,叶子不再拼操作名前缀
game_package_upload 三处不再丢弃服务端 code,改成 message → code → HTTP {status}
去掉「读取上传状态失败(HTTP 503)」这类叶子里的操作名前缀,操作名交给调用方话术
game_distribution_publish response_data 用上被丢掉的 error.code
game_distribution_publish 封面任务终态兜底统一成「服务器未返回错误信息」
account_api envelope 分支补 error.code 兜底
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2026-10-02 20:17:00 +08:00 |
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k88936
|
14afd21d7e
|
资源编辑错误文案只认平台 error 原文,phaseDetail 只进诊断
RemoteResourceEditFailure / ResourceEditError 的 to_user_msg 只回平台 error 原文,平台没给时回「服务器未返回错误信息」
typed 错误新增 phaseDetail 字段,只随诊断 sidecar 序列化,不参与用户文案
远端轮询 failed 分支同时读取 error 与 phaseDetail
删除断言 to_user_msg 字面量的单测,只保留 typed 字段原样序列化进诊断的结构断言
canvas_generation 远端 failed 分支不再拿 phaseDetail 当用户文案
同步 decision-log 与 pitfalls
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2026-10-02 20:16:47 +08:00 |
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k88936
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42de1b4c39
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展示:可锚定块带上稳定块身份 data-block-key
DirectProjectTurn 给正文块写 data-block-key={block.key},「执行过程」包装块与终态文案各给一个回合内唯一的字面量块身份。
ToolCallGroup 与 AgentReasoning 新增可选 blockKey 并透传到 data-block-key,turnKey 的注释改成「按回合 key + 块身份定位」。
组件用例断言每个可锚定块都有块身份且同回合内唯一,并用 running→finished 前后对照钉住「块序号会整体后移、块身份不变」。
Co-authored-by: Junie <junie@jetbrains.com>
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2026-10-02 20:15:07 +08:00 |
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k88936
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1caf8ae8b0
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优化:会话滚动锚点复用块集合缓存
collectTurnBlocks 结果按列表缓存(WeakMap),读锚点与还原锚点在同一帧内不再各查一遍整份列表
useConversationScroll 的 MutationObserver 在子元素增删时调 invalidateTurnBlocks,失效信号与重订阅共用同一处
新增两例纯函数用例:连续收集只查一次 DOM、子元素变化并失效后重新收集
Co-authored-by: Junie <junie@jetbrains.com>
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2026-10-02 19:58:19 +08:00 |
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k88936
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e3c3091ec4
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修复:更早历史读取按世代号失效旧请求
loadEarlierHistory 的成功 / 失败 / finally 守卫从「项目路径相等」改成「世代号相等」,A→B→A 之后在飞的旧读取不会再清掉新一代的加载态
新增 historyLoadTokenRef,切项目与每次读取各推进一格,旧世代落地时整段丢弃:不合并条目、不写游标、不关并发闸门
新增一例控制器用例驱动 A→B→A 与同路径新读取在飞,修正前在「旧读取落地」处确实红
Co-authored-by: Junie <junie@jetbrains.com>
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2026-10-02 19:57:04 +08:00 |
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kdletters
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db0332ea09
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把 AGC 的 cc 执行器与本机 Claude Code 配置彻底隔离
Project CI / AI game creator shell Rust crates (push) Successful in 1m43s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 4m14s
Project CI / Backend tests (push) Successful in 4m38s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 5m23s
Project CI / Frontend tests (push) Successful in 2m8s
Project CI / Native shell tests (push) Successful in 6m11s
Project CI / Repository checks (push) Successful in 3m15s
Project CI / AI game creator shell web tests (push) Successful in 2m34s
- sidecar 子进程把 HOME、USERPROFILE、CLAUDE_CONFIG_DIR 全部指向项目内隔离目录,不再读用户自己的 ~/.claude.json(个人 MCP、插件市场、凭据),也不再往真实 profile 写 projects / sessions
- requestTimeoutMs 在 cc 执行器里改为静默预算:sidecar 每有一条事件就重置,连续静默超预算才按 sidecar-turn-timeout 收口
- 新增 CLAUDE_CODE_TURN_MAX_DURATION(45 分钟)兜底事件流假活,正常情况更早到的是 DirectProject 的 maxTurnSeconds
- claude_route 诊断行改成 source / host / auth,避开日志脱敏标记(原 credential=bearer 会被整行替换)
- 新增 sidecar 环境隔离单测:USERPROFILE / CLAUDE_CONFIG_DIR 指向隔离目录,且不下发本机 ANTHROPIC_*
- pitfalls.md 记录配置隔离、静默超时语义与脱敏标记的坑
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2026-10-02 19:54:13 +08:00 |
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kdletters
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c5673c5757
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修复 AGC 的 cc 路由被本机 ANTHROPIC_* 环境顶掉
- claude_code_cli.rs 用 claude_code_route 统一决定 cc 的 baseUrl 与凭据:平台会话 > 自定义端点 > 配置 key,本机 ANTHROPIC_BASE_URL / ANTHROPIC_AUTH_TOKEN / ANTHROPIC_API_KEY 完全不再参与
- 未登录且没配 key 时由 game_creator_claude_code_cli_route_error 明确报「cc 模式需要先登录陶泥儿账号」,不再静默回落到用户个人中转
- 不再把 ANTHROPIC_API_KEY、ANTHROPIC_AUTH_TOKEN 放进 sidecar 的 copy_env 白名单,凭据只由解析出的路由下发
- 新增 agent.direct_codex.claude_route 诊断行(source / host / credential),只写主机名,不带路径与凭据
- 新增 claude_code_cli 路由单测:平台优先、自定义端点用 x-api-key、未登录不回落本机环境、baseUrl /v1 归一化、主机名诊断
- pitfalls.md 记录本次「官方模型全被发到用户个人中转」的根因、现行口径与排查手段
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2026-10-02 19:30:59 +08:00 |
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k88936
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d62afe3275
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图片生成远端失败不再兜底一句重复的「生成任务失败」
- canvas_generation 轮询到 status=failed 时,平台既没给 error 也没给 phaseDetail 的兜底由「生成任务失败」改为「服务器未返回错误信息」,不再和句首「平台图片生成任务失败:」重复
- decision-log 追加同类兜底决策,说明这条与资源编辑同属「缺省时要说清是服务器没给信息,而不是再喊一次失败」
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2026-10-02 19:30:03 +08:00 |
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k88936
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a932c9635e
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资源编辑 typed 错误只给事实,前缀交给使用方
- ResourceEditError::to_user_msg 不再拼「资源编辑生成失败」:远端终态只回平台 error 原文,平台没给时统一说「服务器未返回错误信息」
- 桌面命令面 derive/resume_local_project_resource 自己补「资源编辑生成失败:」前缀,桌面 UI 文案不变,前缀落在它真正的使用者这一层
- 单测:typed 错误断言原文逐字透传与缺省兜底;抠图远端失败测试同口径更新
- decision-log 追加「前缀归属」决策(工具面各用各的前缀、桌面面用资源编辑生成失败、叶子错误不写死总结),pitfalls 同步口径
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2026-10-02 19:29:49 +08:00 |
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k88936
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44dd809e9a
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工具错误不再写死「资源编辑生成失败」前缀
- RemoteResourceEditFailure::to_user_msg 只回平台 error 原文,平台没给时统一说「服务器未返回错误信息」,不再拼一句没有信息量的总结
- 前缀交给使用它的工具自己加:生成/派生侧「生成或派生资源失败:」、抠图侧「抠图失败:」,两侧文案回到各自工具的既有口径
- 载体仍是两个工具共用的 RemoteResourceEditFailure,平台原文照旧整段进诊断的 typed error
- 补单测:载体层断言原文逐字透传与缺省兜底,工具层断言各自前缀下的文案
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2026-10-02 19:29:33 +08:00 |
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k88936
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97e8f1b652
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Merge remote-tracking branch 'origin/master' into feat/smoother-dialog-history
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m50s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 4m30s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 4m51s
Project CI / Backend tests (pull_request) Successful in 4m53s
Project CI / Frontend tests (pull_request) Successful in 2m33s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m27s
Project CI / Native shell tests (pull_request) Successful in 5m47s
Project CI / Repository checks (pull_request) Successful in 3m4s
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2026-10-02 19:20:53 +08:00 |
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k88936
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cdccb7a06a
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去掉抠图资源编辑调用上冗余的凭据 wrapper
- remove_background_payload 的恢复与派生两处不再套 with_direct_editor_api_credentials_as:整个 payload 已在 bridge_remove_background 的 with_direct_editor_api_credentials 作用域内,内层凭据解析只会命中 override
- 因此 ResourceEditError::Other 作为 credentials_error 的分支不可达,删掉以免误导(凭据失败仍按原路径落到 CredentialsUnavailable)
- 保留 Box::pin(资源编辑 future 体积问题不变),注释改为同时说明装箱原因与凭据作用域来源
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2026-10-02 19:14:57 +08:00 |
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k88936
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ccc9b776d1
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修复:切项目时复位 DirectProject 对话滚动所有权
useConversationScroll 新增 conversationKey 身份信号,身份变化时复位跟随最新 / 贴底 / 有新回复 / 前插锚点 / 折叠头 / 程序化滚动标记
复位时把终态指纹同步成新会话内容并重新贴底,避免同一次提交里的内容变化被算成「有新回复」
DirectProjectConversation 透传身份键,DirectProjectChatView 传项目路径,不重建列表 DOM
新增 3 条换会话用例与 1 条组件用例,组件用例抽成 conversationElement 以便 rerender
Co-authored-by: Junie <junie@jetbrains.com>
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2026-10-02 19:13:07 +08:00 |
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k88936
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de082ad81a
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feat(后台): 新增会员档位页并收敛充值商品页
- 充值商品页改为纯泥点商品:去掉会员档位与 membership_* 字段,固定 kind=points,首充赠送默认 0
- 新增会员档位页:按档位枚举改月价 / 年价 / 每期泥点 / 模型权限 / 并发上限 / 可购买 / 排序,rank 只读
- adminApiTypes 用档位枚举替换旧 tier 类型并补会员档位请求响应类型,客户端补 listProfileMembershipPlans / upsertProfileMembershipPlan
- 注册 #membership-plans 路由与侧边栏图标
Co-authored-by: Junie <junie@jetbrains.com>
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2026-10-02 19:03:40 +08:00 |
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k88936
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144068187c
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重构(平台入口): 平台侧与 AGC 壳改用三池余额,退役 legacy 总额写入通道
- 平台入口与钱包 store 不再从充值中心响应读 walletBalance,合计改为按三池派生
- AGC 账户钱包同步:只透传 mudPointBalance,删掉 RechargeContent 的 walletBalance 排除项
- 删除已无生产调用方的 applyLegacyWalletBalanceSnapshot 与对应测试;明细读取失败不再伪造「只有总额」的中间态
- 图片编辑器与平台入口测试 fixture 改为三池形状,钱包面板断言改用「永久泥点 / 月度泥点」
Co-authored-by: Junie <junie@jetbrains.com>
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2026-10-02 19:03:30 +08:00 |
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k88936
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986136171e
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修复控制器回归测试的 invoke 替身类型
- vi.fn 返回固定签名,装不进 window.__TAURI__.core.invoke 的泛型签名,显式转成 TauriInvoke
- tsc 不再报 TS2322;用例行为与断言不变
Co-authored-by: Junie <junie@jetbrains.com>
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2026-10-02 18:57:43 +08:00 |
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k88936
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9cff7bf049
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修复更早历史读取失败消息为空时挂起态与错误行一起消失
- 失败消息统一收口成非空兜底文案,空 message 不再让 historyError 变 falsy
- 新增控制器回归用例:宿主抛 new Error() 时挂起态仍成立
Co-authored-by: Junie <junie@jetbrains.com>
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2026-10-02 18:53:51 +08:00 |
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k88936
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77401adfe8
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修复更早历史加载被旧项目读取提前关闭加载态
- loadEarlierHistory 的 finally 补上项目归属守卫,旧项目在飞的读取落地时不再清掉新项目的加载态与并发闸门
- 新增控制器回归用例:切项目后旧读取落地,新项目的加载态保持到它自己收口
Co-authored-by: Junie <junie@jetbrains.com>
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2026-10-02 18:52:33 +08:00 |
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