254f3fcc5d3356473e898031f62fa9569be68322
4264 Commits
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254f3fcc5d |
收紧 DirectProject 回合完成判定
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Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m14s
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Project CI / Backend tests (pull_request) Successful in 9m6s
Project CI / Frontend tests (pull_request) Failing after 8m35s
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Project CI / Native shell tests (pull_request) Successful in 12m22s
仅由 turn.completed 结束订阅恢复的运行态 调整终止回归测试以覆盖真实生命周期事件 |
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5a0a3362fb |
统一 DirectProject 流式增量脱敏
对 reasoning 与 agentMessage 增量复用历史正文脱敏和截断规则 补充密钥与绝对路径不泄露的 Rust 回归测试 |
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de7211e8f2 |
修复 DirectProject 回合恢复与消息排队
统一恢复回合的忙碌态与终止按钮显示 按 turn.completed 推进 DirectProject 消息队列并补充回归测试 |
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bb772c7422 |
Merge branch 'master' into fix/chat-status-lost
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2e15a70b14 |
Provider 瞬态重试次数严格按设置执行
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m26s
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Project CI / AI game creator shell Rust smoke (push) Successful in 2m19s
Project CI / AI game creator shell Rust crates (push) Successful in 2m13s
Project CI / Backend tests (push) Successful in 10m11s
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Project CI / AI game creator shell web tests (push) Successful in 9m18s
Project CI / Native shell tests (push) Successful in 22m24s
删除自主构建档位 12~16 的重试区间与 standard 档位 3 次上限,maxRetries 严格决定物理重试次数 上游 400 不再单独收窄到 2 次,与其它瞬态错误共用设置里的同一份预算 运行档位改为只决定上游 400 是否算瞬态,重试次数不再被档位改写 重写档位重试用例为设置值直取,同步 upstream-400 用例 decision-log 记录本次口径变更与本机既有失败边界 |
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195b7dd5dd |
修复抠图401 404问题 (#394)
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m34s
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Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m50s
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Project CI / AI game creator shell Rust smoke (push) Successful in 2m31s
Project CI / AI game creator shell Rust crates (push) Successful in 3m19s
Project CI / Native shell tests (push) Successful in 16m33s
Project CI / Backend tests (push) Successful in 17m56s
Project CI / Repository checks (push) Successful in 15m2s
Project CI / Frontend tests (push) Successful in 23m48s
Project CI / AI game creator shell web tests (push) Successful in 23m11s
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/394 Co-authored-by: Linghong <ink29535@proton.me> Co-committed-by: Linghong <ink29535@proton.me> |
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6f161a6b36 |
Merge pull request '修复 AGC 开发态监听 Rust 构建目录导致的加载缓慢' (#382) from fix/agc-vite-target-watch into master
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Project CI / AI game creator shell Rust shard 1/4 (push) Has been cancelled
Reviewed-on: #382 |
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133bb2f350 |
修正 AGC 原生 HTTP 契约守卫与更新摘要证据
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- 契约守卫不再要求 http 插件放行 OSS 域名:更新清单与安装包下载已改由 tauri-plugin-updater 在原生侧完成 - 主规范回填 0.1.62 自动更新摘要与客户端提示展示的用户实测证据 |
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0deaabfee6 |
回填更新摘要端到端展示证据
- 主规范记录 0.1.62 渠道清单自动摘要与客户端提示展示的用户实测结论 |
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c16e32cc89 |
Merge pull request '重构AGC资源画布菜单与卡片入口' (#410) from refactor/agc-resource-menu into master
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Reviewed-on: #410 |
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e6849d2a45 |
Merge branch 'master' into refactor/agc-resource-menu
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 7m11s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 7m17s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 7m24s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 7m32s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m20s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m51s
Project CI / Native shell tests (pull_request) Failing after 9m7s
Project CI / Backend tests (pull_request) Successful in 11m14s
Project CI / Repository checks (pull_request) Successful in 7m42s
Project CI / AI game creator shell web tests (pull_request) Failing after 2m37s
Project CI / Frontend tests (pull_request) Successful in 11m53s
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f5b4293e80 |
预览控制面支持展示公网预览地址
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m12s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m21s
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Project CI / AI game creator shell Rust smoke (push) Successful in 2m15s
Project CI / AI game creator shell Rust crates (push) Successful in 2m19s
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- preview-deployer-server 新增可选配置 GENARRATIVE_PREVIEW_DEPLOYER_WEB_DOMAIN,并按「实例 ID + 预览域名」派生公开字段 webPublicUrl,卸载时与 webUrl/webPort 一起清空、加载状态文件时重新派生覆盖 - preview-deployer-web 在存在公网地址时把「打开公网预览」作为主入口,内网地址降级为次级链接,未配置时行为不变 - deploy/env/preview-deployer.env.example 补充 WEB_DOMAIN 键与留空语义说明 - 补充 cargo 与 vitest 用例覆盖公网地址派生、域名配置校验与页面展示 |
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fce546403f |
文档记录 Jenkins、预览控制面与预览实例的公网入口口径
- 在【开发运维】本地开发验证与生产运维补充 jenkins.genarrative.world 与 build.genarrative.world 的公网入口、反向隧道端口、白名单依赖与排障顺序 - 在 shared-memory/decision-log.md 记录 Jenkins 公网入口、预览部署控制面公网入口、预览控制面公网预览地址口径三组决策及各自验证证据 |
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d5743cd4b8 |
资源画布支持引擎资源预览与模型交互预览 (#413)
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## 目的 资源画布支持引擎(Cocos Creator)资源的**只读预览**:能被发现、登记、进入画布,并按类型出预览。 ## 主要改动 - 发现层识别 Cocos 资源并区分 `model` / `binary` 两个发现类别;`.meta` 等导入侧车文件仍只可发现 - 登记层按扩展名写入**既有** canonical kind(模型/场景/预制体 → `scene`,动画 → `character-animation`,材质/特效 → `code`,图集与容器 → `document`),不新增 manifest 契约字段 - 引擎工程的 `library/` / `temp/` / `profiles/` / `local/` 不再进入发现结果(仅当目录确实是 Cocos 工程),同名目录在非引擎工程里照常列出 - 资源画布新增三个卡面分支:模型缩略图(整页共用一个 WebGL 上下文)、结构摘要(Cocos 序列化资源)、类型卡(客户端解不了的容器) - 新增模型放大预览浮层:左键旋转 / 右键或中键平移 / 滚轮缩放 / 复位视角 - 模型预览上限 32 MiB;缩略图按布局尺寸 2 倍超采样,缓存键改用稳定身份 - 引擎图像容器(tga/tif/tiff/hdr)在原生侧转码成 PNG 后复用既有图片预览链路 - 修复资源卡状态边框吃掉内容盒导致的卡面与角标位移 - 同步 Agent 提示词与 AGC 技能文档,并补里程碑与踩坑文档 ## 验证 - `cargo check`、`cargo fmt --check` - Rust 定向:`cargo test … cocos` 9 条、`resource_inspect::tests` 7 条、`agent_asset_import_tests` 9 条、生成目录过滤用例 - 前端:`resource` + `project` 套件 52 文件 / 546 用例;`appSurface` 450 通过 / 20 跳过;app `tsc --noEmit` - `npm run check:encoding`、`git diff --check`、`npm run check:doc-index` - 真机:在真实客户端内打开本地 Cocos 夹具工程,逐栏核对模型缩略图 / 结构摘要 / TGA 转码 / 类型卡,并量过卡片在指针移开、悬停、选中三态下几何完全一致 ## 未验证 - 模型缩略图与放大预览的真机视觉只覆盖自带夹具工程;多文件 glTF(外部 .bin/贴图)与超大模型仍是类型卡 --------- Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com> Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/413 |
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c329c438d9 |
修复资源画布PR的CI回归(#410)
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修复活动回合空快照引用及停用后晚到请求覆盖问题 对齐共享卡片角标与窗口发布次数回归断言 同步原生HTTP权限检查与图集显式切片测试契约 整理菜单组件导入顺序并记录本地验证范围 |
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ed6eced16b |
Merge branch 'master' into fix/agc-vite-target-watch
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724d94c95c |
更新摘要降级为不阻断发布
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- 摘要锚点读取失败时降级为无锚点并告警,不再让整个发布失败 - 无锚点时列出最近 8 条客户端相关提交,并注明可能与上一版重复 - 新增锚点读取失败降级与最近提交兜底的定向用例 - 技术方案补充摘要不阻断发布的约束 |
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e146859ea2 |
更新摘要锚点支持 CI 兜底
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- 摘要锚点优先取渠道清单 commit,缺失时回退 CI 传入的上一次成功构建 COMMIT_HASH - Jenkins 构建阶段解析上一次成功构建的 COMMIT_HASH 并注入 AGC_UPDATE_PREVIOUS_COMMIT,读取失败保持为空 - 新增锚点优先级与非法值忽略的定向用例 - 技术方案补充锚点兜底说明 |
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5ccc46ac1a |
调度管线按路径过滤 Full Build 并回填升级证据
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- 调度管线同时判定 AGC 与 Full Build 两条下游的发布范围,并分别决定是否触发 - Full Build 采用与线上站点/后端无关的路径黑名单,改动落在黑名单外照常部署,避免漏发 - 两条同时跳过时只推进 revision 状态、不触发任何发布,构建描述写明实际触发的下游 - 新增 Full Build 跳过模式守卫用例,并补齐开发运维与技术方案说明 - 主规范回填真实更新闭环证据:0.1.47 客户端完成提示、下载、安装与重启 |
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92d1269ccc |
Merge branch 'master' into fix/agc-vite-target-watch
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959beebf63 |
Merge branch 'master' into refactor/agc-resource-menu
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ba089980b1 |
AGC 发布自动生成更新摘要
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- 发布脚本读取渠道清单的 commit 字段,把上一次发布到本次之间客户端相关路径的提交标题写进清单 notes - 更新摘要同步写入旧协议清单 releaseNotes,并落盘 release-notes.txt 供 Jenkins 归档 - AGC_UPDATE_RELEASE_NOTES 非空时以手动文案为准,缺少上一次 commit 时不写摘要 - 提交取数固定在仓库根执行,避免 pathspec 相对应用目录解析导致漏取 - 新增摘要格式、真实临时仓库取数与调度管线路径表一致性用例 - 同步开发运维文档与技术方案的构建发布条款 |
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5adc3032e8 |
Merge branch 'master' into fix/agc-vite-target-watch
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6017d46088 |
AGC 定时发布增加变更路径过滤
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- 调度管线新增 AGC 发布范围判定:比较上一轮 revision 与本次 revision 的变更路径 - 只有客户端、共享包、server-rs/crates、AGC 插件、桌面壳图标或根依赖清单变化时才触发 AGC Windows Build - 纯文档与流水线提交只触发 Full Build,不再推高客户端版本号 - 判定失败或浅取窗口取不到该 revision 时按需要发布处理,FORCE_TRIGGER 仍强制两条都触发 - 同步开发运维文档、技术方案与调度 job 配置描述 |
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260edb3521 |
合并 master 到 AGC 开发监听修复分支
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同步 master 最新代码与文档。 合并排障记录冲突,保留双方新增内容。 |
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55af6014ba |
修复渠道版本链回退并记录高水位规则
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- 发布脚本版本来源改为渠道清单与旧协议迁移指针取较大值,避免渠道启用初期把版本链改小 - 旧迁移指针只服务 dev-win,其它渠道不参与比较,旧指针 404 后自动只剩渠道清单 - 补充三条定向用例:旧指针高水位、两者取高、非 Windows 渠道不读旧指针 - 主规范记录版本高水位规则与 2026-09-17 首次渠道发布 0.1.57 退回 0.1.48、后以 0.1.60 纠偏的事实 |
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cb7db4923b |
Merge remote-tracking branch 'origin/master' into fix/chat-status-lost
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# Conflicts: # docs/project-memory/shared-memory/decision-log.md # docs/project-memory/shared-memory/pitfalls.md |
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e7bd6a339b |
补首屏历史锚点的实现证据,里程碑验收那条转成已验收
证据要求新增「首屏锚点(已跑)」一条:Rust 22 条、闸门单测 10 条、appSurface 全量 475/457/17 与唯一既有失败的对照结论 里程碑验收「首屏边界只认订阅回执」那条打勾,并写明两处变异验证现象 决策记录把「验证方式(待跑)」改成已跑的实跑结果与变异验证结论 |
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de4dfe8538 |
首屏历史改按订阅回执锚定,回执到达前不读首屏
锚点闸门抽到 directHistoryAnchorGate:开闸、同项目复用、消费后不再等待三件事只有一份实现 App 订阅 effect 复用首屏开好的闸门,success 时 settle 成回执的 lastCompletedItemId,订阅不可用/失败/切项目/清理时 settle 成 null 首屏切片只在新端边界 throughItemId 有值时带上它,非 replace 模式才等闸门,/history 手动重读仍按文件尾 测试 harness 的切片桩支持 throughItemId,setDirectThreadHistory 同时同步回执用的 lastCompletedItemId 新增 directHistoryAnchorGate 单测覆盖复用/消费回退规则,App 集成用例断言首屏锚在回执那条、回执先于首屏读取 |
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110e9260a7 |
历史切片补新端锚点:首屏窗口取到订阅回执那条为止
direct_project_history 的分页锚点收敛成 DirectProjectHistoryAnchor:Newest(取文件尾)/ Before(不含锚点,翻页用)/ Through(含锚点,首屏边界用) read_direct_project_history_slice 命令新增 throughItemId,与 beforeItemId 互斥,两个都传直接报错 新增三条用例:Through 含锚点且挡掉更新的条目、锚点是最老一条时仍把它算进窗口、锚点不存在时失败关闭 既有用例改走显式锚点(Newest / Before),行为不变 变异验证:把 anchor_seen 初始化成 true(等于忽略锚点)后四条锚点用例变红 |
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fae02694fb |
补首屏历史锚点的契约:切片新端边界只认订阅回执的 lastCompletedItemId
ADR 首屏锚点那条写清锚点语义:新端(较新一侧)边界含锚点条目,命令参数 throughItemId,更新条目只从运行态事件来,翻页仍用 firstItemId 的 beforeItemId 不含锚点
里程碑范围与已确认决策同步该口径,验收标准新增一条待验收行(首屏 throughItemId + 回执前不发请求)
实施计划第 6 步补上首屏读取等订阅回执、锚点缺失才退化取文件尾
决策记录新增 2026-09-17 条目,记下 manager 恒 None / commands 磁盘回填 / 前端自
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180a249a68 |
删掉聊天回读路径里已无人调用的回读函数与前端死类型
删除 Rust 侧 read_direct_tool_calls_at 与 read_direct_turn_stream_at:前端已改走项目对话历史,这两个回读函数不再有调用方 direct_tool_calls / direct_turn_stream 的模块注释与上限常量口径改成写侧,回读命令退役后不再提「回读」 direct_tool_calls 单测改为直接读盘断言落盘内容,删掉只服务已删回读的跳过损坏行 / 合并重复行 / 回读上限三条用例 写前读取的 UTF-8 容错用例改名为 tool_call_pre_read_skips_invalid_utf8_line 并补缺文件返回空表断言 app/types.ts 删除 GameCreatorDirectTurnUpdateEvent 与 TurnStream* 五个只服务旧事件链路的类型 工具卡片方案 §3 由「回读命令」改写为「落盘契约(写侧)」,文首修订说明同步 |
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1a7abfd059 |
AGC 项目定时快照上传(目标 OSS agc-dev) (#400)
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## 交付内容
- 客户端新增 `project_snapshot` 模块:项目扫描与排除口径、增量索引、差异对比、上传编排、状态查询。
- 触发:工作区窗口存活期间的周期定时器 + 工作区窗口关闭(`CloseRequested`);应用退出只在有界预算内等待在途同步收尾,不重复发起。
- 服务端新增两条登录态路由 `POST /api/agc/project-snapshots/files` 与 `/manifest`,由 api-server 用服务端凭据写入私有前缀 `agc/project-snapshots/v1/{user}/{project}/`;客户端不持有 OSS 凭据、不直连 OSS。
- `platform-oss` 新增内部对象精确写入与探测、项目快照对象键构造;修复 `head_internal_object` 读 HEAD 响应长度恒为 0(会导致服务端"已存在即跳过"永不生效)。
- `shared-contracts` 新增 `agc_project_snapshots` DTO 与项目 ID、相对路径、摘要校验。
- 真实 OSS 存储层冒烟示例 + 客户端真实链路冒烟用例(`#[ignore]`,env 驱动)。
- 登记 `check-config.mjs` 的 native-only 命令白名单,恢复 `npm run agc` 可启动。
## 验证证据
- 存储层:`cargo run -p platform-oss --example agc_project_snapshot_live_smoke` 对真实 `agc-dev` 完成写入 → 读回(contentLength 32)→ 清单写入 → 探针清理。
- HTTP 层:登录态下 7 项校验(401 无 token、400 路径穿越/长度不一致/非法摘要/空正文/重复路径清单)全部符合预期且不写对象。
- 客户端链路(真实项目 gameagent-033b6cf3…):第一次 `synced uploaded=6 uploadedBytes=36694 remoteSkipped=6`,紧接着第二次 `no-op uploaded=0`。
- GUI 触发:`trigger=periodic ... uploaded=6`;把周期设为 600 秒排除干扰、改一个文件后关窗得到 `trigger=project-close ... revision=2 uploaded=1`,索引摘要由 `28d837cd84f8ab62` 推进到 `bff34e2e336d901f`(同步在进程退出前完成)。
- 门禁:AGC `project_snapshot` 14 passed(+1 ignored live)、api-server `project_snapshots` 3 passed、platform-oss 39 passed、shared-contracts 87 passed、`cargo fmt --check`(两处)、`check:encoding`、`check:doc-index`、`git diff --check`、`check-config.mjs` 全部通过。
## 已知未决(不阻塞本里程碑)
- 远端对象只增不减:没有删除路径,也没有 bucket 生命周期规则;要收口需要先定保留语义(清单引用 GC 还是 OSS 生命周期)。
- 部署环境需确认 `GENARRATIVE_AGC_PROJECT_SNAPSHOT_OSS_*` 或回退的 `ALIYUN_OSS_*` 具备目标 bucket 私有前缀的 `PutObject` 权限;未配置时接口返回 503、客户端失败关闭(不推进索引)。
- 缺少按用户/项目的配额与限流(error_reports 有每小时提交上限的先例,本功能没有)。
- 没有界面入口与状态可见性:`read_local_project_snapshot_state` 已注册但未接 UI,失败只写本机日志。
## 不做
- 不做云端下载/恢复、跨设备合并、版本回滚。
- 不改 `/api/external/v1` 与 External OpenAPI,不新增 SpacetimeDB 表。
---------
Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/400
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1c5ff8f852 |
回填 AGC 更新渠道首次发布证据
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- 记录 Genarrative-Agc-Windows-Build #68 成功发布 dev-win 渠道 0.1.48 与迁移桥 - 记录签名对象与渠道清单逐字一致、安装包尺寸与 SHA-256 与迁移桥登记一致 - 待执行项仅保留客户端真实升级闭环与签名失败拒绝安装 |
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ce04d8cef4 |
AGC 发布流水线增加 OSS 演练开关
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- Jenkins 增加布尔参数 AGC_RELEASE_DRY_RUN,勾选后只构建并打印上传命令,不写入 OSS - 参数转换为脚本读取的 AGC_RELEASE_DRY_RUN 环境变量,完成提示区分演练与真发 |
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504e26da43 |
修复策划agent panic死掉问题 (#405)
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Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/405 |
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fc14190f58 |
图集切片模式改为必须显式声明并补齐决策要求 (#408)
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## 背景 切图新增基于连通域的切分后,LLM 仍倾向显式传 `sliceMode=grid`:参数只存在于部分 LLM 可见面、带默认值、没有任何决策规则,生成结果也不回显生效模式。 ## 变更 - 平台:`/api/editor/icon-spritesheets/generations` 与 `/api/external/v1/editor/icon-spritesheets/generations` 把 `sliceMode` 改为必填并移除默认值;缺失、空白或未知取值在引用解析、定价与任何 provider / OSS 副作用之前返回 `400`,错误统一带 `field` 与决策要求。 - 契约:`grid` 必须同时提供 `gridX`/`gridY`,`connected-components` 不接受网格尺寸;`sliceCount` 只约束连通域切分,请求与响应的公开上限统一为 `256`;OpenAPI 去掉默认值并补必填与失败语义。 - AGC:MCP 工具说明去掉默认值并补决策要求,桥接层新增可测试的切分声明校验;原生工具 `canvas.asset_generate` 暴露 `sliceMode/gridX/gridY/sliceCount` 并要求图集显式声明;生成结果回显 `sliceMode/gridX/gridY` 与 `slicePaths`;严格图集在本地提交前校验平台回显与请求声明一致。 - 标准美术包:显式声明 `connected-components` 加 `sliceCount=4`,并在四张 canonical 切片用途映射前校验数量,禁止截断或错位。 - 前端与画板:画板 Agent 工具装配与画板提交计划显式声明连通域切分;前端类型要求显式 `sliceMode` 并在本地校验声明自洽。 - 文档与 Skill:主规范、OpenAPI、AGC Skill、外部编辑器 Skill、里程碑与实施计划、共享决策记录同步更新。 - 测试环境:测试构建对提权 Windows 主机上系统临时目录的所有者偏差做一次性所有者初始化重试,临时目录之外的越权所有者继续失败关闭。 ## 兼容性影响 省略 `sliceMode` 的旧调用方(含已发布但未更新的 AGC 客户端与第三方外部 API 调用方)会在图集生成上收到 `400`;这是本次"不允许默认值"的预期结果,仓库内自有调用方已全部改为显式声明。 ## 验证 - 平台:`slice_mode_must_be_declared_*` 与 OpenAPI 契约测试通过;全量 `cargo test -p api-server` 1043 通过 / 11 失败(`wallet_refund_outbox` 临时文件 `拒绝访问`,已在改动前基线复现,属本机环境)。 - AGC:`slice` 30、`spritesheet` 21、`direct_tools_mcp` 23、`agent_native_tools` 16、`canvas_generation_tests` 83、提示词上限与桥接门禁各 1 条、`cargo check --tests` 全部通过。 - 前端:182 条定向测试与 `typecheck` 通过。 - 门禁:`cargo fmt --check`(两个 workspace)、`check:encoding`、`check:doc-index`、`git diff --check` 通过。 - 未验证:真实 Provider 与浏览器试玩、确定性 e2e 车道;整机全量 AGC 单进程运行在本机受提权 shell 的所有者与时序问题影响,不作为门禁信号。 --------- Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com> Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/408 |
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7edc452c6a |
重构AGC资源画布菜单与卡片入口(#409)
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主菜单保留前五项,其余操作通过向上展开的更多菜单访问 类型与信息入口下沉资源卡片,并复用共享画布角标 补充菜单键盘、滚轮归属、换选及资源操作链路回归 同步方案A规范与待人工验收记录 |
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5e4ff54a9d |
删除模板工程内置的嵌套 package-lock
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- 模板 fixture 内的 package-lock.json 触发 workspace 守卫的「禁止嵌套 lockfile」规则,导致 master 门禁失败 - 其余五个模板都只提交 project 内容与 package.json,删除该文件与它们保持一致 - 模板 zip 由发布脚本现场打包并重新计算大小与哈希,仓库内没有引用该 lock 的脚本或测试 |
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1f5b7b250a |
修正首页推荐位用例断言到模板库
- 首页「灵感推荐」已被模板库推荐位替换,用例改为断言模板库推荐卡片、已下载徽标与共 N 个模板计数 - 用例改为断言点击推荐位进入模板库页面,且不触发下载或由模板创建项目 - 保留不请求已退役展示流接口的断言 |
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a5fd25f10a |
客户端更新切换到官方更新插件并按渠道分发
- 客户端接入 tauri-plugin-updater:原生侧注册插件,删除自研更新下载命令、下载进度事件与安装器启动逻辑 - 客户端更新服务与更新提示改走官方插件接口,删除自研清单解析、版本比较与下载实现 - 更新能力只授予客户端主窗口,移除只为自研清单放行的 OSS 白名单与 CSP 连接项 - 新增构建期更新检查开关:开发态默认关闭,agc 启动不请求更新清单、不显示更新入口 - 发布脚本按渠道生成官方更新插件清单与签名,universal macOS 产物同时挂两个平台键,缺签名失败关闭 - 发布脚本按渠道上传安装包、签名与渠道清单,并为 dev-win 生成旧协议 sha256 迁移清单 - 构建期按渠道注入更新端点配置,渠道与目标平台不匹配时发布失败关闭 - Jenkins 流水线新增渠道参数与签名凭据注入,归档补充签名与迁移清单 - 新增发布上传 dry-run 开关,只打印 ossutil 命令且不回显凭据 - 更新技术方案与开发运维文档,登记 macOS 渠道落地待办 |
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5db407c3dc |
新增 AGC 模板库与由模板创建项目链路 (#396)
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## 交付范围 - OSS `agc-dev` bucket 的 `templates/` 前缀作为 AGC 游戏模板库(**去掉 `agc/` 这一层**;`agc/` 继续只放客户端安装包与更新清单)。 - 模板正文改为 zip(zip 根 == AGC 项目根,如 `game/index.html`);清单补齐 `tags`、封面字段与包大小/摘要,`templateVersion` 用于判断是否需要重下。 - 客户端:Rust 模板库模块、模板库全屏页、首页模板推荐位、左侧导航入口。 ## 客户端行为 - `fetch_game_template_library`:读取并校验清单(≤4 MiB),缓存到 `<app_data>/templates/index.json`;网络失败回退本机缓存并标注 `source=cache`。 - `download_game_template`:按清单下载 zip(≤512 MiB),校验字节数与 SHA-256 后解压到 `<app_data>/templates/installed/<id>/<version>/`,最后写 `installed.json` 作为安装完成标记。 - `create_automatic_local_game_project_from_template`:先把模板文件铺进新项目目录,再走既有 `init_local_game_project_at` 补 `.agent` 清单与标准目录;失败删除半成品目录。 - 解压只接受普通文件与目录(拒绝绝对路径、`..`、盘符、符号链接),安装目录名由标识符白名单拼出;远端只信「受信任 OSS 主机 + 对象键」,清单里的地址字段不参与请求。 - UI:搜索(空白分隔多关键词「与」)、标签/运行时筛选、仅看已下载、封面卡片与已下载徽标;「使用模板」在版本落后时先重下再建项。 ## 文档与脚本 - 主规范 `docs/technical/【技术方案】AGC模板库与模板建项-2026-09-17.md`;里程碑与实施计划见 `docs/project-memory/plans/`;`decision-log.md` 记录库路径、清单 schema、安装缓存目录与 CSP 约定。 - 发布脚本 `scripts/agc-template-library-publish.mjs`(`--dry-run` 校验 → 上传 → 回读校验)。 - 首页「灵感推荐」替换为模板库推荐位,删除本机灵感图目录与 `InspirationGallery.tsx`;`tauri.conf.json` 的 `img-src` 放行受信任 OSS 主机用于加载封面。 ## 验证 - `cargo test --bin genarrative-ai-game-creator-shell template_library`:9 passed;`--ignored` 真连检查 `fetches_the_live_template_library_index` 通过。 - `npx vitest run src/features/template-library`:9 passed。 - `npm run typecheck`、`cargo fmt --check`、`npm run check:encoding`、`node scripts/check-doc-index.mjs`、`git diff --check` 均通过。 - OSS 侧匿名复核:`templates/index.json`、各 `cover.png` 与 `template.zip` 均返回 200。 ## 未做 / 待确认 - 本轮未做客户端点击级人工验收(下一步单独验证并把结果补进此 PR)。 - 模板封面目前是占位标题卡,正式封面由后续模板包提供。 --------- Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com> Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/396 |
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61e1021a4d |
Merge branch 'master' into fix/chat-status-lost
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de9e8e0c7f |
修复运行时默认重试次数的测试断言
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将恢复默认配置的重试次数断言同步为10。 补充默认配置变更时的测试核对规则。 |
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b7622f4a24 |
Merge remote-tracking branch 'origin/master' into fix/chat-status-lost
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# Conflicts: # docs/project-memory/shared-memory/pitfalls.md |
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cb840c6e8c |
Merge branch 'master' into fix/chat-status-lost
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# Conflicts: # docs/project-memory/shared-memory/decision-log.md # docs/project-memory/shared-memory/pitfalls.md |
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0a9cdf6395 |
补 DirectProject 历史分页连拉的实现证据
里程碑前端连拉那条转成已验收,证据指向新单测与跨页同回合集成用例 证据要求补上本轮实跑结果与变异验证现象,避免再出现打勾但只覆盖一半 决策记录把验证口径写成具体条数与变异验证结论 |
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e382d23892 |
补跨页同回合的历史分页回归用例
用 51 条历史复现用户报的现象:20 条工具条目整屏落进同一个折叠的执行过程 断言一次点击连拉两页拿到新用户气泡,并按 process-31 / process-11 两次锚点推进 断言连拉插入旧内容后视口仍停在原处,不被拉回列表底部 |
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37ae7508b8 |
App 聊天历史分页改走连拉循环
首屏与「显示更早」共用 readDirectHistoryPages,不再各自单发一页 首屏基线取空并在守卫后一次性并入聊天 reducer,失败仍按原有语义抛出 「显示更早」按当前视图条目判断新回合,取到多页一次性并入并推进锚点 连拉中途失败保留已取到的页,报错统一走同一个出口 |
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1ae6c6cd06 |
新增 DirectProject 历史分页连拉模块与单测
directHistoryPaging 按「合并后聊天投影回合数增加」判断可见反馈,出现新回合或 hasMore=false 即停 连拉上限 DIRECT_HISTORY_MAX_PAGES_PER_ACTION 放进 app/constants,每个操作最多 5 次请求 锚点未推进(items 为空 / firstItemId 为 null 或原地打转)时立即停手并收口 hasMore 某页读取失败不丢已取到的页,返回 error 交给调用方报错 directThreadChat 抽出 projectDirectHistoryItems,让分页判据与视图共用同一份投影 |