k88936
|
1e90254d0a
|
perf(泥点): 复用模块级 Intl.DateTimeFormat 格式化刷新时刻
- formatMudPointResetAt 原先每次调用都新建 Intl.DateTimeFormat,而它跑在多个渲染路径里
- locale / 时区 / 字段恒定,提升为模块级常量 MUD_POINT_RESET_FORMATTER 复用,输出不变
|
2026-10-04 15:57:22 +08:00 |
|
k88936
|
b431eb6074
|
refactor(钱包 store): 抽出余额就绪态统一构造,消除重复 set
- applyWalletBalanceSnapshot 与刷新循环各自重复「resolve 视图 + 写 4 个 ready 字段」
- 抽出 readyWalletBalanceState 统一派生 totalPoints / status / error,两条路径不再有漂移风险
- 行为不变(注:本文件既有的 rejects a snapshot from another owner 用例在改动前后均失败,与本次无关)
|
2026-10-04 15:55:38 +08:00 |
|
k88936
|
9e13b83171
|
refactor(充值弹窗): 摊平套餐卡片里的嵌套三元价格行
- 原年付实付文案在模板字符串里再嵌一层 savingCents 三元,属于嵌套三元
- 把年付价格行提升为 annualPriceLine 常量,JSX 只保留 annual 单层分支,文案不变
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2026-10-04 15:52:29 +08:00 |
|
k88936
|
349af04034
|
refactor(充值弹窗): 摊平结算弹窗里的嵌套三元 listPriceCents
- 原写法 plan / annual 两层三元叠加,扩展条件时容易漏分支
- 改为按 annual 分支 + 可选链与 ?? 兜底,保持 plan 为空时取 0 的语义不变
|
2026-10-04 15:49:31 +08:00 |
|
k88936
|
f3f89efddd
|
feat(shared): 转发 AGC 模型目录 ts-rs 绑定
- 新增 packages/shared/src/llm/modelCatalog.ts,re-export Rust 生成的目录 DTO 与枚举
- 根 index.ts 增加 export type * from './llm/modelCatalog',AGC 从 @genarrative/shared 根导入
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2026-10-04 13:29:32 +08:00 |
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k88936
|
e89420053a
|
feat(会员): 模型列表返回可用与不可用分桶
- shared-contracts 新增 llm_catalog.rs:LlmModelsResponse/LlmModelSummary/LlmUnavailableModel/LlmModelUnavailableReason(plan_required/disabled/unknown),未停用优先于档位的 disabled 语义留给域层
- AgcAgentMode/AgcModelProtocol 从 module-runtime 迁入 shared-contracts(前后端 + ts-rs 单一真源),module-runtime re-export 保持路径可用
- 整个目录 DTO 与枚举走 ts-rs,生成到 packages/shared/src/contracts/generated,revision 标 number
- module-runtime 新增 AgcModelCatalog::unavailable_models_for(access):保持目录顺序,停用优先于档位不足,补单测
- api-server public_model_catalog 产出 models + unavailableModels 两桶,重写 model_catalog_tests
|
2026-10-04 13:29:29 +08:00 |
|
k88936
|
582a329468
|
修正(会员弹层):支付方式静态文案去掉 radiogroup/radio 语义
- 微信支付是纯展示的单一选项,不可交互的 radio 会误导读屏
- 改为普通文本容器,视觉样式不变
|
2026-10-04 10:33:04 +08:00 |
|
k88936
|
951b44b582
|
修正(会员弹层):升级报价未到时不再把标准价显示为本次补付
- 新增 amountPending:升级报价缺失时金额区显示占位符,CTA 只显示「补差升级」
- 补一条回归测试覆盖报价加载中的确认页
|
2026-10-04 10:32:50 +08:00 |
|
k88936
|
93837a736d
|
重构(会员弹层):抽取 resolveRovingIndex 复用方向键索引
- 页签列表与泥点档位网格共用同一个 roving index 解析函数
- 用 switch 取代深层嵌套三元,Home/End/左右键语义保持不变
|
2026-10-04 10:31:52 +08:00 |
|
k88936
|
987e82605b
|
重构(会员弹层):档位卡按钮文案去掉嵌套三元
- 用 if/else 预计算 actionButtonLabel,明确 禁用/提交中/默认 的优先级
|
2026-10-04 10:31:20 +08:00 |
|
k88936
|
dfa92607b4
|
Merge remote-tracking branch 'origin/master' into feat/pricing-plan
Project CI / Backend tests (pull_request) Failing after 1m51s
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Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 4m59s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 5m50s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m38s
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# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
# server-rs/crates/module-runtime/src/lib.rs
|
2026-10-03 20:32:40 +08:00 |
|
k88936
|
9af6625514
|
docs(充点弹窗): 说明默认预选第 3 档的原因
- 为点卡默认选中索引 2 的取值补上中文注释,说明其只影响默认选中项、不改变计费。
|
2026-10-03 17:31:00 +08:00 |
|
k88936
|
cec4b7ec5e
|
fix(充点弹窗): 方向键切换页签与档位后移动焦点
- PlatformRechargeTabNav 与 PlatformPointProductGrid 在方向键 / Home / End 改变选中项后,用 ref 把焦点移到新按钮,保持 roving tabindex 焦点与选中一致。
|
2026-10-03 17:30:05 +08:00 |
|
k88936
|
803d5ccb0a
|
refactor(充点弹窗): 升级报价状态改由具名函数返回
- 抽出 resolveMembershipQuoteErrorState,用提前返回替代嵌套三元,消除升级报价错误 / 加载 / 空三态的深层条件表达式。
|
2026-10-03 17:28:55 +08:00 |
|
k88936
|
2514759949
|
fix(充点弹窗): 升级报价按目标档位与账期双重匹配
- PlatformProfileRechargeModal 的 quoteForTarget 同时校验 targetPlan 与 cycleKind,账期不一致的陈旧报价按“暂无报价”处理,避免展示错误金额并解锁下单。
|
2026-10-03 17:28:17 +08:00 |
|
kdletters
|
4b529a8952
|
新增支付服务接入与订单收银台
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m59s
Project CI / Backend tests (pull_request) Failing after 4m8s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 5m9s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 6m20s
Project CI / Frontend tests (pull_request) Successful in 3m17s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m48s
Project CI / Repository checks (pull_request) Failing after 4m15s
Project CI / Native shell tests (pull_request) Successful in 6m52s
新增支付应用、API Key 与外部产品订单接口
接入微信 Native 下单、二维码收银台与支付结果回调
新增后台支付订单与回调投递页面
补齐 SpacetimeDB 支付表、生成绑定、OpenAPI 与使用说明
|
2026-10-03 17:18:13 +08:00 |
|
k88936
|
1a106eadef
|
每日免费发放额为 0 时前端隐藏该池
- 后端:module-runtime 的 daily_free_points_per_day 校验由「必须大于 0」放宽为只校验上界,错误变体改名 DailyFreePointsPerDayOverflow
- 前端共享层:mudPoints 新增 shouldShowProfileDailyFreePool,判定 remaining > 0 || reset > 0,判定收口一处
- 钱包入口:PlatformMudPointWalletEntry 在每日免费发放额为 0 且无存量时隐藏该行
- 充值弹层:PlatformProfileRechargeModal 池概览按可见池渲染(三列变两列),扣点顺序提示与泥点确认页文案随可见性切换
- Admin Web:账号配置页每日免费泥点允许填 0(校验、min 与文案同步)
- 测试:删除「每日免费必然存在」断言,新增隐藏 / 有存量仍显示 / 发放额为正三类用例,并修正钱包入口测试在 HEAD 上失效的选择器
- 文档:更新会员与泥点前端改造设计文档 §14 与 shared-memory 决策记录
|
2026-10-03 16:48:12 +08:00 |
|
k88936
|
4c6af9f190
|
会员目录响应下发推荐档位与不设并发上限标志
ProfileMembershipPlanResponse 新增 recommended 与 unlimitedConcurrency 两个派生布尔
module-runtime 新增 PROFILE_MEMBERSHIP_RECOMMENDED_PLAN 常量并导出,作为推荐档位唯一真相源
api-server 目录响应按该常量与 is_unlimited_concurrency 派生标志
前端 ProfileMembershipPlanRecord 契约补上两个字段
membershipCopy 删除硬编码的 'plus' 与 128,并发文案改读 unlimitedConcurrency
充值弹窗推荐标签改读 plan.recommended
更新充值弹窗测试夹具
|
2026-10-03 16:18:14 +08:00 |
|
k88936
|
c165a032c9
|
fix(充点弹窗): 删除硬编码的充值汇率文案
删除「常规充值 ¥1 = 10 永久泥点」的写死文案,档位价格与点数完全由后台商品目录决定,避免目录改价后文案与实际不一致。
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 15:29:32 +08:00 |
|
k88936
|
5f31c8c9df
|
fix(会员充值): 套餐卡不再重复触发下单回调
- PlatformProfileRechargeModal/index.tsx:去掉套餐卡外层 div 的 onClick,点击 CTA 时不再因事件冒泡触发两次 openMembershipCheckout
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 14:58:18 +08:00 |
|
k88936
|
cf6391962e
|
refactor(会员充值): 并发文案复用统一的不设上限判定
- membershipCopy.ts:resolveMembershipConcurrencyLabel / resolveMembershipConcurrencyShortLabel 改为调用 isUnlimitedConcurrency,去掉重复的 128 判定
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 14:58:14 +08:00 |
|
k88936
|
16f92f2110
|
refactor(会员): 会员档位目录移除无用的 sort_order,统一按 rank 排序
- module-runtime catalog.rs:RuntimeProfileMembershipPlanRecord 与种子目录去掉 sort_order,目录单测改为按 rank 断言
- module-runtime domain.rs/commands.rs:后台改价入参与构建函数去掉 sort_order
- spacetime-module profile.rs:profile_membership_plan 表结构去掉排序列,membership_plan_records 改按 rank 升序读取
- shared-contracts runtime.rs:ProfileMembershipPlanResponse 与 AdminUpsertProfileMembershipPlanRequest 移除 sortOrder
- spacetime-client:客户端签名、mapper 与 module_bindings 同步移除 sortOrder
- api-server runtime_profile.rs:响应构建与测试夹具去掉 sortOrder
- admin-web:AdminMembershipPlanPage 移除「排序」输入,档位列表改为按 rank 排序,契约类型同步
- packages/shared:ProfileMembershipPlanRecord 去掉 sortOrder,充值弹层改为直接沿用后端的 rank 顺序
- docs:泥点三池与会员计费后端设计同步目录字段与后台能力说明
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 13:14:04 +08:00 |
|
k88936
|
9ba3aec026
|
新增会员与泥点共享弹层并改版钱包入口
- PlatformProfileRechargeModal 重写为「会员订阅 / 泥点充值」双 Tab,含三池概览、套餐卡、周期切换、会员状态、套餐对比表与确认订单页
- 新增 membershipCopy 收敛数量估算、推荐标签、模型权限与并发展示文案,价格与权益仍读后端目录
- 新增 membershipProduct 提供由档位与周期拼出的会员 productId,避免与组件混导出
- PlatformMudPointWalletEntry 入口改为「可用总额 + 行内月度/永久 + 会员与泥点」,使用详情与兑换码保留为次级入口
- 同步改写共享弹层测试,覆盖双 Tab、升级报价与确认页
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 12:12:05 +08:00 |
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k88936
|
40e4e6e384
|
补齐泥点余额视图与时间格式化的兜底
resolveProfileMudPointBalanceView 为 dailyFreeResetPoints 补 ?? 0,避免界面显示 NaN
formatBeijingDateTime 改用 hourCycle: 'h23',保证午夜稳定输出 00:00 而非 24:00
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-03 11:15:21 +08:00 |
|
k88936
|
5bb98fd8fc
|
chore(契约): 生成产物不进 prettier,恢复逐字节一致
- .prettierignore 排除 packages/shared/src/contracts/generated/:prettier 重排会让 check:generated-bindings 的「重新生成逐字节比对」永远失败
- 按 ts-rs 实际输出重新生成 ProfileMudPointBalanceResponse.ts(含字段文档注释)
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-02 19:05:57 +08:00 |
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k88936
|
144068187c
|
重构(平台入口): 平台侧与 AGC 壳改用三池余额,退役 legacy 总额写入通道
- 平台入口与钱包 store 不再从充值中心响应读 walletBalance,合计改为按三池派生
- AGC 账户钱包同步:只透传 mudPointBalance,删掉 RechargeContent 的 walletBalance 排除项
- 删除已无生产调用方的 applyLegacyWalletBalanceSnapshot 与对应测试;明细读取失败不再伪造「只有总额」的中间态
- 图片编辑器与平台入口测试 fixture 改为三池形状,钱包面板断言改用「永久泥点 / 月度泥点」
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-02 19:03:30 +08:00 |
|
k88936
|
3b9d645042
|
重构(钱包): 共享组件与钱包 store 改用三池余额
- createProfileWalletStore 的余额状态改为三池视图,去掉「响应只有 walletBalance 时兜底」的旧分支,缺少 mudPointBalance 一律算读取失败
- 泥点明细面板并列展示永久泥点 / 月度泥点 / 每日免费泥点,月度行带北京时间刷新时刻;「不限时泥点」标签改为「永久泥点」
- 充值弹层当前余额改用三池合计,不再读 walletBalance
- 三池与首充赠送相关的 store、明细面板、充值弹层测试同步更新
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-02 19:00:23 +08:00 |
|
k88936
|
abc92d230b
|
chore(契约): 三池余额 DTO 交给 ts-rs 生成,同步 SpacetimeDB 绑定
- 给 ProfileMudPointBalanceResponse 加 ts-bindings 特性下的 ts_rs::TS 导出,u64 标 ts(type = "number") 避免前端分叉成 bigint
- 新增 packages/shared/src/contracts/generated/ProfileMudPointBalanceResponse.ts,runtime.ts 改为 re-export 不再手写第二份字段
- 新增 packages/shared/src/utils/mudPoints.ts:派生展示用合计与北京时间月度刷新文案
- 同步 spacetime-client 生成绑定:升级报价改名为 snapshot,与 module 侧改动对齐
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-02 19:00:08 +08:00 |
|
k88936
|
26e1ea9e27
|
feat(泥点): 账本来源追加会员升级补点
- module-runtime:RuntimeProfileWalletLedgerSourceType 末尾追加 MembershipUpgradeGrant,保持枚举只追加
- shared-contracts:新增 PROFILE_WALLET_LEDGER_SOURCE_TYPE_MEMBERSHIP_UPGRADE_GRANT 常量
- api-server:后台枚举索引映射与来源格式化支持新来源,并补单测断言
- spacetime-client:手写 mapper 与生成绑定同步新增变体
- packages/shared 与主站前端:钱包流水来源标签新增「会员升级补点」
Co-authored-by: Junie <junie@jetbrains.com>
|
2026-10-02 14:33:16 +08:00 |
|
kdletters
|
41b882e1fe
|
我的页签恢复邀请好友入口,AGC 客户端账号菜单接入邀请码与玩家社区
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m50s
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Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 12m41s
- 主站「我的」页签常用功能宫格补回「邀请好友」,邀请码与邀请链接拆成两个复制动作
- 邀请弹层下沉到 packages/shared/src/components/PlatformProfileReferralModal,主站与客户端共用一份实现
- 邀请奖励说明不再写死次数与金额,每日上限由 todayInviterRewardCount 与 todayInviterRewardRemaining 推导
- 奖励说明从面板正文移入右上角帮助按钮,鼠标悬浮展开、触屏与键盘点击开合
- 帮助按钮复用平台 .platform-icon-button 配色,说明气泡复用 PlatformStatusMessage 的 warning token
- AGC 客户端账号菜单新增「邀请码」与「玩家社区」两项,弹层标题与菜单入口文案保持一致
- 新增 Tauri 命令 read_profile_referral_invite_center,用登录 origin 补全 inviteLinkPath 后交给渲染层
- 客户端邀请中心按登录账号隔离,切号重置并作废在飞响应,不本地另存邀请码
- 新命令登记进 apps/ai-game-creator-shell/scripts/check-config.mjs 的 native-only 白名单门禁
- 微信群与 QQ 群二维码从 media/social-media-group 迁入共享组件 assets
- 移除已下线文件的 Tailwind @source 与客户端专用弹层样式,原地删除旧邀请弹层实现
- 同步决策记录与产品基线文档中邀请奖励、跨端复用与文案口径
|
2026-10-01 19:46:18 +08:00 |
|
lhk229
|
b60aea4e71
|
实现网站游戏评分与评价 (#561)
Project CI / AI game creator shell Rust crates (push) Successful in 1m43s
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公开游戏详情页新增评分与评价:登录用户可提交并修改自己对每款游戏的唯一一条 1–10 分评价,评论可空且最多 4000 个 Unicode 码点;游客可分页浏览评价并查看平均分与评分人数。
- 新增私有评价表及共享 DTO/API,事务内校验游戏公开可见性、保证唯一性,并计算分页与全量评分统计;下架或封禁后关闭读写,重新公开及更新版本保留评价。
- 详情页支持编辑预填、取消、提交期间冻结输入、失败保留草稿,以及保存、翻页和账号/游戏切换时的旧响应隔离;复用现有认证与公共组件。
- 同步主规范、里程碑、实施计划、生成绑定、表目录和验收脚本。不扩展 AGC、外部 API、评论审核或评分缓存。
验证:
- 本轮审查复跑前端定向测试 40 项、评价领域测试 2 项,均通过。
- 网站 typecheck、Rust/TypeScript DTO 对齐、SpacetimeDB schema、文档索引、编码与 diff 检查通过。
- 实施文档另记录本地隔离数据库/API 49 项及桌面/移动视口浏览器 smoke 通过;本轮审查未重跑这些运行时验收,也未运行完整测试套件。
发布说明:新增 SpacetimeDB 表,部署时需同步 module 与 API。尚未部署 dev/production,待用户验收。
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/561
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-10-01 19:19:58 +08:00 |
|
kdletters
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8315d5660a
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后台公共组件收口到共享组件库并统一列表实现
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- packages/shared/src/components/admin/ 新增 16 个后台共享组件(AdminPage/AdminPanel/AdminButton/AdminAlert/AdminTable/AdminField/AdminInfoList/AdminTagList/AdminPagination/AdminListPanel/AdminDialog 等)与随组件的 admin.css,经 @genarrative/shared/components 导出
- AdminListPanel 统一列表外壳:columns + renderRow、加载两口径(empty/line)、空态三态(state/text/row)、toolbar 与 pagination 槽位、showEmpty 判据、surface=plain(弹窗内列表)
- AdminListPanel 新增列头排序(sortable/sortValue/sortDescription):正序→倒序→不排序循环、同步 th[aria-sort]、稳定排序
- AdminDialog 统一弹窗外壳(遮罩/标题行/关闭动作/role=dialog/aria-modal/Esc/点遮罩关闭/初始聚焦/as=form),12 处各页自写弹窗全部改用它
- AdminFormat 新增 formatAdminDateTime/formatAdminDate,删除 7 份重复的本地时间格式化实现,修掉列表里裸 ISO 时间
- 21 个文件里 26 处列表全部迁到 AdminListPanel(24 处 columns 形态、2 处弹窗内 plain),页内已无手写表头或 AdminTable 当 children 的写法;累计 45 个可排序列
- 页面壳归一:错误报告补 AdminPage wide + AdminPageHeading,详情弹窗移出列表面板;模板管理列表从共享 ui Table 换成 AdminTable
- 样式收口:公共组件规则随组件进入共享 styles,清理 admin.css 重复按钮/面板规则,.admin-tag 与 .admin-table th 改 nowrap,埋点用户列参考按钮紧跟本行并留行距,错误报告修版心
- 新增 scripts/admin-web-fake-api.mjs 本地假 API(含 overview/dashboard/tracking/error-reports/feature-gates/邀请码/兑换码/任务/充值/项目工程/AGC 模型与模板/游戏/账号/用户详情夹具),用于本地核对渲染
- docs 同步:共享基础组件库与展示页(后台组件层/列表排序/收敛范围/本地核对)、decision-log 与 pitfalls 记录迁移口径、排序边界与踩坑
- 验证:npm run admin-web:typecheck、npx vitest run apps/admin-web packages/shared/src/components/admin(26 files / 244 tests)、npm run check:encoding、git diff --check、prettier、eslint 全部通过
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2026-09-29 22:39:41 +08:00 |
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kdletters
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46d8768529
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对齐游戏分发响应 DTO 的 Rust 与 TypeScript 字段
- 给 GameDistributionGameSummary 补 coverObjectKey / screenshots / publicationRevision,给 GameDistributionPrivateVersion 补 publicationRevision,与 game_payload / private_version_payload 实际发出的键一致
- packages/shared 的 GameDistributionGame.currentVersion 改为可选,并写明作者侧响应自带同一份 game_payload 但不发这一项
- 删掉 DTO 一致性门禁里豁免这 4 个字段的 TS_ONLY_FIELDS 白名单,现在任一方向多出字段都会失败
- 同步游戏分发里程碑第 6 条的取证与剩余缺口
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2026-09-28 17:58:00 +08:00 |
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kdletters
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87e52860a7
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游戏发行入口改为平台同源路径
Project CI / AI game creator shell Rust crates (push) Successful in 1m26s
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- 审核通过时由 api-server 按 gameId 派生 /games/{gameId}/ 相对路径写入公开投影,删除 AppConfig 的发行入口模板字段与读取逻辑
- 删除 deploy/env 两份示例中的 GENARRATIVE_GAME_DISTRIBUTION_RELEASE_ENTRY_TEMPLATE
- 三份 nginx 模板内联同源发行入口 location,把 /games/<gameId>/ 与子资源转发到发行网关并在边缘清空 Cookie
- SPA allowlist 补齐 components、design-system、games、games/detail、games/mine、games/play、games/publish
- 前端 normalizeGameEntryUrl 支持相对路径与同源发行路径,按当前 origin 解析并补尾斜杠,继续兼容历史绝对 URL
- 删除退役的独立来源模板 deploy/nginx/genarrative-release-origin.conf、门禁脚本 scripts/check-release-origin-config.mjs 与其 npm 脚本
- 游戏分发 e2e 脚本改为在公开投影上断言 entryUrl 等于 /games/{gameId}/
- 同步平台主规范、运维主规范、nginx README 与共享决策记录
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2026-09-24 00:21:27 +08:00 |
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kdletters
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297d7bf1e7
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优化 AGC 发布资料与截图交互
Project CI / AI game creator shell Rust crates (push) Successful in 1m24s
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发布门禁阻断提示改为独立弹窗且不写入聊天记录
移除发布面板发行包技术摘要
新增免费发布简介与分类建议接口和前端回填
接入封面泥点定价、确认与生成流程
截图改为并行上传,单张失败隔离且不阻断发布
截图操作改为图标,失败项内嵌错误与删除
同步发布合同、实施计划和决策记录
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2026-09-23 17:40:08 +08:00 |
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kdletters
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e072c66ce9
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修复 AGC 模板库筛选与卡片状态的表现缺陷
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- 模板库筛选区改用共享筛选条与标签 chip:选中为实心品牌填充 + 反白文字,未选为浅底描边
- 未选中悬停不再借用品牌色(品牌色专属已选中),状态阶梯固定为静止 / 悬停 / 按下 / 选中
- 新增 getPlatformCategoryChipClassName 收敛筛选 chip 类名口径,模板库、资源画布、参考图弹窗与平台 Web 端共用
- PlatformSegmentedTabs 增加 accent 选中口径,与筛选 chip 共用 --platform-chip-* 语义色
- 修复卡片文字区按 grid auto 行排版导致的标题 / 简介 / 标签被裁:行高契约拆为分项常量,文字区固定 174
- 修复忙状态下动作行塞入第三个元素导致的按钮文案换行顶出卡片:忙状态写在触发它的按钮上
- 修复经典滚动条占宽导致的卡片区横向滚动条:按竖滚动条预留列宽后再算列宽行高
- 焦点环由 15% 透明度改为实心色并用 outline 绘制,选中项聚焦不再被状态投影盖掉
- 封面加载失败改为隐藏图片留中性底色,不再出现浏览器裂图图标
- 补充状态对比度、行高契约、滚动条预留、封面兜底与忙状态文案的回归测试
- 同步技术方案、踩坑记录与决策记录的口径
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2026-09-23 16:51:15 +08:00 |
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kdletters
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f1b282f3cd
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合并 master 并接入 DirectProject 新聊天架构
- 合并 origin/master(304 个提交:DirectProject 聊天容器重构、Project Supervisor 退役、策划附件导入、CI 隔离编译缓存等)。
- 接受 master 对 ProjectSupervisorView / SupervisorChatOnlyView 的退役与预览快捷测试收敛;发布入口改由 DirectProject 聊天头承载。
- DirectProjectChatHeader 新增「发布到游戏广场」入口(无回调不渲染、回合忙态禁用),DirectProjectChatView 透传 onRequestGamePublish。
- App.tsx 继续由工作台壳持有试玩包导出与 GameDistributionPublishPanel,沿用 project.export_package 权限确认队列;check-config 把该命令从 native-only 清单移回 App invoke。
- 后台游戏审核 API / 类型 / 路由测试与 master 新增的 AGC 模板管理按双方保留合并,并修掉拼接造成的接口与用例闭合缺陷。
- 修正 master 自带的 viteProxyConfig 断言:/api/creation-entry 属退役路由,测试改为断言不进入代理。
- 记录合并踩坑:语法结构内部的冲突不能简单按「双方保留」拼接,必须按某一侧骨架重建并跑 tsc 与单文件测试。
- 验证:全量 vitest 393 文件 / 4374 用例通过,root / AGC / admin-web 三端 typecheck,cargo check 与游戏分发 Rust 测试,encoding、doc-index、rustfmt、SpacetimeDB schema guard。
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2026-09-22 16:45:29 +08:00 |
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suzmii
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de502e9bc3
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替换面板改为非模态浮层,支持在画布上点选替换目标
- 共享选择组件新增 opt-in nonModal:不铺遮罩、不做焦点陷阱、限高 + 内部滚动,Esc 在 document 阶段截断后取消,关掉即卸载;网页端美术画布不传,弹窗行为逐字不变。
- 新增 initialSelectionRevision:面板开着时宿主换了目标才重同步当前选择,面板里的搜索词与分类筛选不被重置。
- AGC 侧把候选面板锚到画布右上角(任务开关下方),壳样式放共享样式表、宿主只负责锚定;面板开着时画布照常可点,点中合法候选落成面板当前选择,写入仍只由「确认」发起。
- 退役旧的「点选替换」按钮、画布提示条与 resourceReplacementPickMode:同一个功能不留两条 UI 路径;合法性判据仍复用 resolveResourceReplacementPick,写入仍是同一个 confirm 函数。
- 确认时用画布点选结果兜底,避免点完当帧按确认误报「请选择一个替换素材」。
- 测试:替换用例 4 条点选路径改写为非模态 + 面板点选(含四类非法目标在面板内报因、Esc 只收面板),新增「画布点选不清掉面板搜索/分类」;共享组件用例新增 nonModal 形态与浮层壳声明级契约。
- 文档:PRD 5.3 / 7.8 第 8 条改写、验收用例 S15a 改写、decision-log 新增 2026-09-21 条目、待办文档登记三项并勾掉对应需求。
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2026-09-21 03:48:40 +08:00 |
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kdletters
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4a2b270714
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补齐游戏分发封面与截图的冻结、上传与展示
- 服务端:游戏表追加可空 cover_object_key / screenshots_json,版本表追加可空 metadata_json,创建版本时校验必需封面、最多 6 张截图与图片素材归属,并从素材记录派生对象键生成冻结资料。
- 服务端:审核通过时把冻结资料整体生效到游戏行;只有已公开且存在有效活动版本的游戏,其封面/截图素材才在 /api/assets/read-url 获得匿名读授权。
- 服务端:作者与管理员回读版本时追加 frozenMetadata,带回封面与截图素材 ID 供续发复用,公开投影仍只暴露对象键。
- 网页:/games/publish 新增「封面与截图」区,复用平台图片直传与 confirm 通道,缺封面或截图超量在发请求前拦截,更新版本时按冻结资料回填且不要求重新上传。
- 网页:游戏广场卡片与详情页 hero 换签展示真实封面,详情页新增可点击的截图缩略图条,无素材或换签失败时静默回退原有渐变占位。
- AGC:发布面板支持封面必选与截图最多 6 张,新增素材直传服务并在创建游戏前拦截缺封面,同一文件重复提交复用素材 ID。
- AGC:http 能力作用域新增阿里云 OSS 直传地址,客户端同时校验直传目标必须是平台素材存储。
- 契约与文档:同步 shared-contracts、packages/shared 契约,更新 SpacetimeDB 迁移注释、后端架构、玩法链路与实施计划文档,并补齐网页端与 AGC 定向测试。
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2026-09-20 22:19:50 +08:00 |
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kdletters
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7ff6e46774
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修复分支上的格式与导入排序门禁问题
- 用 rustfmt 修正 AGC Tauri 导出包测试的断言排版
- 按 simple-import-sort 修正 AGC App.tsx 导入顺序与 packages/shared 导出顺序
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2026-09-20 21:17:27 +08:00 |
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kdletters
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429f991bde
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回滚误入 master 的游戏分发 WIP(夹带在 OSS v1 签名提交里)
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 19s
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- 撤销 39aed2e48 夹带的游戏分发前后端、SpacetimeDB 绑定、主站路由、后台审核页、文档与 nginx 改动,master 恢复可编译状态
- 保留该提交自身的 AGC 发号改动:agc-global-version.mjs 与其参数构造单测
- 恢复被误删的 output 产物,避免把无关清理混进该提交
- 补回两篇技术文档在 docs/README.md 的索引(它们属于后续两个补提交文档,不属于游戏分发)
- 游戏分发完整实现保留在 codex/game-distribution 分支继续开发
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2026-09-20 20:52:24 +08:00 |
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kdletters
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328ac31844
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恢复游戏分发完整实现(特性分支)
- 主站:游戏广场、详情、在线游玩、网页发布与作者中心,以及共享契约与客户端服务
- 后端:module-game-distribution 领域层、SpacetimeDB 表/迁移/绑定、spacetime-client facade、api-server 路由与发行网关
- 后台:游戏审核页(待审列表、通过/拒绝、安全下架)
- AGC:发布面板、本地导出包读取命令与发布服务,含默认跳过的真实链路测试
- 运维:发行来源 nginx 模板与门禁、game-distribution:publish 灰度发布开关、OSS PutObject 受控重试
- 文档:主规范、里程碑与实施计划、决策日志与踩坑记录
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2026-09-20 20:49:42 +08:00 |
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kdletters
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39aed2e486
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OSS 写入显式使用 v1 签名
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 18s
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ossutil v2 默认 v4 签名,缺 region 会直接失败\n总号写入与回读统一走 buildOssutilArgs,默认 --sign-version v1,可切 v4 并配合 AGC_OSS_REGION\n补充参数构造单测
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2026-09-20 18:33:02 +08:00 |
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kdletters
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54d0fb75ea
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接入 Godot 编辑器插件与受控执行链路
新增 GDExtension 自动引导、GDScript 执行和实例隔离缓存
接入 AGC 插件开关、Runner、Agent 工具与权限审计
完善执行回执确认、不确定状态阻断及卸载恢复
补齐 Windows 分发资源、定向测试与实机验收文档
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2026-09-20 16:35:04 +08:00 |
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kdletters
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e3682fd06f
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固定客户端dev服务并支持官网多平台下载
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移除服务器选择并按来源隔离登录凭据
新增官网客户端下载入口和匿名平台聚合接口
根据发布清单自动展示Windows与macOS首装包
补齐Mac首装元数据和上传顺序校验
同步定向测试与下载发布规范
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2026-09-19 16:19:28 +08:00 |
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k88936
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18252e24b8
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合并主线并保留资源kind枚举收口
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
合并 origin/master 的 AGC 画布参考与项目能力更新
解决 canvas 生成恢复与任务模型冲突并继续使用共享 GameCreationAppAssetKind
保留 run_id、generationKind 与外部协议字符串的独立边界
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2026-09-19 01:50:09 +08:00 |
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k88936
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48caa23997
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收紧AGC资源kind枚举边界
canvas生成与运行时统一使用共享GameCreationAppAssetKind
删除平台kind兼容映射与退役kind拒绝测试
更新资源kind审计里程碑与绑定文档
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2026-09-19 01:28:27 +08:00 |
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suzmii
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2257a78d6b
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收口思考等待反馈与紧凑过程样式及失败状态
思考展开时隐藏重复预览并使用灯泡图标,首个响应前显示临时思考提示。
统一分钟内小数和分钟以上整数秒,保持内外过程的紧凑间距与正文层级。
失败工具与分组显示错误色,非零退出码不再误判为成功。
补齐状态、格式、样式和交互回归,本批其余需求留待后续PR。
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2026-09-18 15:46:30 +08:00 |
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k88936
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e5fd454bb3
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收紧 AGC 资源 kind 类型边界并统一族判据
- 将 manifest 与本地导入回执的资源 kind 改为 ts-rs 生成绑定
- 集中音频与视觉资源族判据并复用 Rust 枚举方法
- 放宽 Unknown 未解析语义并清理上传类型墓碑注释
- 标记共享生成绑定并同步项目决策与实施计划
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2026-09-18 15:21:19 +08:00 |
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suzmii
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a0f6b7c67d
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统一思考与执行过程折叠样式及中文耗时
思考展开复用安全Markdown渲染,折叠显示浅色单行纯文本预览与右侧箭头。
共享过程摘要组件,执行过程按真实操作数显示统计并保留各组独立计时。
工具、整轮、生成任务和策划耗时统一为中文时分秒格式。
补齐格式与Markdown回归、更新已有界面断言并验证窄屏键盘操作。
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2026-09-18 14:34:10 +08:00 |
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