修复资源编辑分支持续集成门禁
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同步全类型资源投影与工具栏测试断言
补齐 HTML 文本资源预览回归
消除委派回执测试的异步唤醒竞态
更新资源编辑验证约定
This commit is contained in:
2026-08-10 18:51:49 +08:00
parent 44d362c587
commit bbff36c642
7 changed files with 21 additions and 14 deletions
@@ -690,13 +690,6 @@ fn game_chat_art_receipt_wakes_the_same_code_prototype_run() {
let root = temporary.path().join("project");
let (mut main, mut child, delegation_id) =
game_chat_main_art_child_fixture(&root, "art-asset-plan", &["core-spritesheet"]);
main.status = "running".to_string();
main.phase = "waiting-for-delegate-receipts".to_string();
main.current_action = "等待临时美术 Agent 回执".to_string();
main.waiting_on = "art-asset-plan 完成并回执".to_string();
append_game_creator_agent_runtime_task(&root, &main).expect("persist waiting main task");
write_game_creator_agent_runtime_state(&root, &main).expect("persist waiting main runtime");
child.status = "completed".to_string();
child.phase = "completed".to_string();
child.current_action = "已写入临时美术资产".to_string();
@@ -763,6 +756,12 @@ fn game_chat_art_receipt_wakes_the_same_code_prototype_run() {
assert_eq!(duplicate.status, "failed", "{duplicate:?}");
assert!(duplicate.summary.contains("最多委派一次"));
main.status = "running".to_string();
main.phase = "waiting-for-delegate-receipts".to_string();
main.current_action = "等待临时美术 Agent 回执".to_string();
main.waiting_on = "art-asset-plan 完成并回执".to_string();
append_game_creator_agent_runtime_task(&root, &main).expect("persist waiting main task");
write_game_creator_agent_runtime_state(&root, &main).expect("persist waiting main runtime");
let waiting = read_latest_game_creator_agent_runtime_task_by_run_id(
&root,
"code-prototype",
@@ -125,7 +125,7 @@ pub(crate) fn load_local_project_text_preview(
let normalized = normalize_relative_path(relative_path.trim())?;
reject_sensitive_project_file_read(&normalized)?;
let media_type = project_text_media_type(&normalized)
.ok_or_else(|| "文档预览只支持 Markdown、文本、JSON、YAML 和 TOML".to_string())?;
.ok_or_else(|| "文档预览只支持现役文本与代码扩展名".to_string())?;
let bytes = read_stable_project_resource(
root,
&normalized,
@@ -430,13 +430,19 @@ mod tests {
fs::write(root.path().join("docs/design.md"), "# 设计\n\n正文").expect("markdown");
fs::write(root.path().join("docs/legacy.txt"), [0xff, 0xfe]).expect("legacy text");
fs::write(root.path().join("docs/page.html"), "<h1>unsafe</h1>").expect("html");
fs::write(root.path().join("docs/archive.bin"), "not a text resource")
.expect("unsupported extension");
let preview =
load_local_project_text_preview(root.path(), "docs/design.md").expect("load markdown");
assert_eq!(preview.media_type, "text/markdown");
assert!(preview.content.contains("正文"));
assert!(load_local_project_text_preview(root.path(), "docs/legacy.txt").is_err());
assert!(load_local_project_text_preview(root.path(), "docs/page.html").is_err());
let html_preview =
load_local_project_text_preview(root.path(), "docs/page.html").expect("load HTML");
assert_eq!(html_preview.media_type, "text/html");
assert_eq!(html_preview.content, "<h1>unsafe</h1>");
assert!(load_local_project_text_preview(root.path(), "docs/archive.bin").is_err());
}
#[test]
@@ -309,9 +309,6 @@ export function registerClientHomeTests() {
),
).toHaveLength(2);
});
const manifestReadsBeforeEvent = invoke.mock.calls.filter(
([command]) => command === 'get_local_game_manifest',
).length;
const inspectionsBeforeEvent = invoke.mock.calls.filter(
([command]) => command === 'inspect_local_project_directory',
).length;
@@ -114,6 +114,10 @@ describe('项目资源投影', () => {
id: 'agent-result:design-foundation:final-run',
category: 'document',
},
{
id: 'task:audio-asset-plan:audio/unregistered-bgm.wav',
category: 'audio',
},
{ id: 'version:version-1', category: 'version' },
]),
);
@@ -121,7 +125,6 @@ describe('项目资源投影', () => {
resources.some(({ id }) =>
[
'task:design-foundation:build/game.bundle',
'task:audio-asset-plan:audio/unregistered-bgm.wav',
'asset:unknown-binary',
'attachment:imports/archive.zip',
].includes(id),