Replace the hardcoded green-screen auto-detection with a general flat-colour detector. When screen_color is null the background colour is now detected from the image border (dominant colour of the border strip) and used directly as the chroma model, with a failure gate that raises when the border is not one clean flat colour (gradient / texture / subject filling the frame). - chroma: add detect_background_color + _background_border_cluster; the null case of estimate_background_model samples the detected cluster directly (no seed search); compute_bg_confidence is now always perceptual (Lab/RGB distance). Removed the green heuristic (initial_green_candidates), the green multiplicative gating, the now-unused _smoothstep, and five green-only ChromaSettings fields. - pipeline: reuse the detected colour for de-spill in the auto case. - settings / default.yaml: add detect_* tuning fields; refresh screen_color docs. - README: document auto-detection + the failure gate, trimap modes, birefnet config. A supplied --screen-color hex still uses the seed-search refinement. Validated: detects green / pastel / text samples correctly, raises on gradient / two-colour, CLI exits 1 on failure, green and pastel mattes unchanged in quality. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
BgFilter
Offline character matting for AI-generated images on a flat-colour background.
The background colour is auto-detected from the image border (green, pastel, any
flat colour); pass --screen-color to set it explicitly.
RGB input
-> chroma bg-confidence (keyed to the auto-detected or given colour)
-> [optional] semantic segmentation mask
-> trimap -> ViTMatte -> alpha cleanup
-> pymatting foreground -> despill -> RGBA PNG -> QA previews
Pipelines
Two pipelines, selected by segmentation.enabled in the config:
- Chroma-only (
enabled: false) — Chroma + ViTMatte, no segmentation model. Lightest / fastest; leans entirely on the colour key for topology. - Single segmenter (
enabled: true, default) — one segmentation model drives the trimap topology (holes, hair), ViTMatte then refines the soft edges. Backend is switchable:anime-seg(default, ONNX, for anime characters) orbirefnet(general salient objects — text, logos, photos; needstrust_remote_code). Use--config configs\birefnet.yamlfor the BiRefNet backend.
Both share pymatting foreground estimation and a colour de-spill. There is no green-contamination rescue / recolour layer — with clean source images it is unnecessary, so it was removed.
The segmentation trimap defaults to directional mode (chroma + seg + a hue-direction
split: it keeps a background-coloured garment such as a white shirt while dropping a
background-hued residual such as blue trapped between hair strands). Switch with
--trimap-mode seg (topology only, no hue split) or directional-hard-bg (aggressive
— hard-removes background-hued pixels; can eat cool/shadowed white cloth).
Background colour
By default (screen_color: null) the background colour is auto-detected from the
image border: the dominant flat colour of the border strip becomes the key colour. If
the border is not one clean flat colour — a gradient, texture, or a subject filling the
frame — detection fails with an error; pass --screen-color explicitly in that case.
To set it yourself, give a hex prior:
... --screen-color "#CFEFFF"
or screen_color: "#CFEFFF" in the config. Either way the chroma key scores pixels by
perceptual (Lab/RGB) distance to the colour, and de-spill removes chroma along that
colour's direction. (A supplied hex is refined against nearby border pixels; an
auto-detected colour is used directly.)
Environment
Use the conda environment lightML.
conda activate lightML
pip install -r requirements.txt
If the shell is not activated, call the environment Python directly:
D:\MiniConda\envs\lightML\python.exe -m bgfilter.cli --help
Single Image
D:\MiniConda\envs\lightML\python.exe -m bgfilter.cli `
--input Samples\TestImage.png `
--output Outputs\TestImage_rgba.png `
--debug-dir Outputs\TestImage_debug `
--config configs\default.yaml `
--device cuda
No --screen-color is needed — the background colour is auto-detected. Add
--screen-color "#CFEFFF" only to override it. The CLI reads configs/default.yaml
when --config is provided; command-line options override config values, so tuning
usually happens in YAML while runtime choices (--device, --screen-color,
--trimap-mode) stay on the command line.
Batch
D:\MiniConda\envs\lightML\python.exe -m bgfilter.cli `
--input-dir Samples `
--output-dir Outputs `
--debug-dir Outputs\debug `
--config configs\default.yaml `
--device cuda
Chroma-alpha debug mode
--matting-method chroma skips ViTMatte and uses chroma confidence directly as the
alpha seed. Useful for fast inspection of chroma confidence, trimap, and despill.
(Distinct from the chroma-only pipeline above, which still runs ViTMatte.)
D:\MiniConda\envs\lightML\python.exe -m bgfilter.cli `
--input-dir Samples `
--output-dir Outputs\chroma `
--debug-dir Outputs\chroma_debug `
--config configs\default.yaml `
--matting-method chroma `
--device cpu
Outputs
For each processed image, the CLI writes an RGBA PNG and optional debug files:
bg_confidence.png
trimap.png
seg_mask.png # segmentation pipeline only
alpha.png
foreground_rgb.png # despilled foreground colour
color_mask.png # per-pixel despill weight
preview_black.png
preview_white.png
preview_gray.png
preview_red.png
preview_blue.png
qa_grid.png
metadata.json
Quality Check
The quality checker measures alpha validity and edge spill on semi-transparent edge pixels.
D:\MiniConda\envs\lightML\python.exe -m bgfilter.quality_cli `
Outputs\TestImage_rgba.png `
--max-edge-green-excess-p95 0.30
Run the bundled sample smoke check:
D:\MiniConda\envs\lightML\python.exe scripts\smoke_samples.py `
--samples-dir Samples `
--output-dir Outputs\smoke_samples `
--config configs\default.yaml `
--device cpu `
--fallback-to-chroma-alpha `
--max-edge-green-excess-p95 0.30
Notes
Samples/andOutputs/are ignored by Git.- ViTMatte and segmentation weights load from Hugging Face on first use. Behind a
firewall set
HF_ENDPOINT=https://hf-mirror.com(and bypass a flaky local proxy).anime-seg(skytnt/anime-seg) is a plain ONNX download;birefnet(ZhengPeng7/BiRefNet) ships custom modelling code so it needstrust_remote_code=Trueplustimm/einops/kornia. - Foreground colour estimation uses pymatting's
estimate_foreground_mlto propagate clean foreground colour into semi-transparent edges before de-spill. Setforeground.method: unmixto fall back to the legacy heuristic. docs/green_screen_matting_workflow.mdis the original phase-1 green-screen spec; this README reflects the current, generalised architecture.