Commit Graph

8 Commits

Author SHA1 Message Date
lhk229 d24c6ed608 Add FastAPI HTTP service for background removal
Wrap the BGfilter matting pipeline in a long-running FastAPI service
(POST /remove-background, GET /healthz) exposing only screen_color and
seg_model, matching the birefnet-service request contract.

- bgfilter/pipeline.py: add in-memory run_rgb entry returning a
  MattingResult; allow injecting a shared runner/segmenter. CLI file
  path (run_image) behaviour is unchanged.
- bgfilter/service.py: PipelineManager caches one shared ViTMatte runner
  and per-backend segmenters, so screen_color/seg_model never reload a
  model.
- app.py: thin FastAPI layer -- param validation, image decode/encode,
  error codes (400/413/500), timing headers, global asyncio lock.
- requirements.txt: fastapi, uvicorn[standard], python-multipart.
- README + design doc: HTTP service usage and HF-mirror/proxy/Xet
  download notes.

Verified end-to-end (base ViTMatte + BiRefNet + anime-seg): 11/11
acceptance checks pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 12:08:25 +00:00
lhk229 a6d84845c6 Default to BiRefNet + CPU; add --seg-backend to pick the segmenter
- Segmentation backend now defaults to birefnet (ZhengPeng7/BiRefNet); anime-seg is
  selected at runtime with --seg-backend anime-seg, which also swaps in the matching
  weights (unknown backends raise). Config files stay for detailed tuning, not
  backend selection.
- Default device is now cpu everywhere (dataclass defaults, default.yaml,
  birefnet.yaml); pass --device cuda for GPU. Avoids a hard CUDA-required failure on
  machines without a CUDA-enabled PyTorch build.
- Docs: README + workflow status note updated (backend via --seg-backend, CPU
  default, examples no longer force --device cuda).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 16:32:13 +08:00
lhk229 22ef1d6336 Sync docs to current architecture
README rewritten for the current design: two pipelines (chroma-only vs single
segmenter, default anime-seg), the screen_color prior (--screen-color / config,
green default), correct debug-file list, and HF/hf-mirror notes for the seg models.
No rescue/recolour layer is documented (it was removed).

green_screen_matting_workflow.md keeps the phase-1 green-screen spec but gains a
status note pointing to the README for the evolved architecture, and its debug-file
list is corrected (foreground_rgb / color_mask / seg_mask, not the old
foreground_background / foreground_correction / despill_mask).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 15:46:21 +08:00
lhk229 9b7a192599 Use pymatting ML foreground estimation to remove edge spill
After the full-foreground despill (5ddf0cd) the residual green was confined to
semi-transparent hair (alpha < 0.5): 85% of the worst pixels had alpha < 0.3,
where a pixel-wise unmix (divide by small alpha) is too noisy to trust.

Replace the hand-rolled unmix/local-blur estimator with pymatting's
estimate_foreground_ml (Germer et al. multi-level closed form), which propagates
reliable foreground colour from high-alpha neighbours into the fringe and
estimates the background, so green spill is unmixed rather than clamped. The
despill pass stays as a light cleanup on top.

- foreground.method selects "ml" (default) or "unmix" (legacy heuristic kept as
  a fallback when pymatting is unavailable, matching the chroma fallback idiom).
- ForegroundEstimate now exposes rgb (F), background (B) and a correction map;
  debug outputs become foreground_rgb / foreground_background / foreground_correction.

Controlled comparison (same ViTMatte alpha, only foreground method changed),
edge_green_excess:
  TestImage  p95 0.176->0.031, mean 0.061->0.005
  TestImage2 p95 0.165->0.004, mean 0.052->0.002

Adds pymatting (pulls in numba) to requirements.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 17:33:35 +08:00
Codex d6bb658244 Add foreground color estimation pass 2026-06-30 16:25:56 +08:00
Codex 923dbe9f09 Add sample smoke check and refine foreground despill 2026-06-30 14:42:08 +08:00
Codex 8fc53925e0 Implement green screen matting pipeline 2026-06-30 14:14:15 +08:00
Codex bb61d2d3b6 Add green screen matting workflow 2026-06-30 13:39:24 +08:00