Implement green screen matting pipeline

This commit is contained in:
Codex
2026-06-30 14:14:15 +08:00
parent 4d2a2015fe
commit 8fc53925e0
17 changed files with 896 additions and 0 deletions
+61
View File
@@ -0,0 +1,61 @@
from __future__ import annotations
from dataclasses import dataclass
@dataclass(frozen=True)
class ChromaSettings:
green_margin: float = 0.08
min_green_value: float = 0.22
min_saturation: float = 0.20
hue_low: float = 35.0
hue_high: float = 95.0
border_ratio: float = 0.04
min_samples: int = 2048
hue_sigma_min: float = 7.0
lab_sigma_min: float = 10.0
rgb_sigma_min: float = 0.08
@dataclass(frozen=True)
class TrimapSettings:
sure_bg_threshold: float = 0.92
sure_fg_threshold: float = 0.12
unknown_radius_ratio: float = 0.012
fg_safe_radius_ratio: float = 0.006
min_unknown_radius: int = 4
min_fg_safe_radius: int = 2
@dataclass(frozen=True)
class AlphaPostSettings:
min_component_area_ratio: float = 0.00001
fill_hole_area_ratio: float = 0.00002
alpha_floor: float = 0.002
alpha_ceil: float = 0.998
@dataclass(frozen=True)
class DespillSettings:
enabled: bool = True
edge_low: float = 0.02
edge_high: float = 0.98
strength: float = 0.75
green_excess_margin: float = 0.03
@dataclass(frozen=True)
class ModelSettings:
model_name: str = "hustvl/vitmatte-small-composition-1k"
device: str = "cuda"
matting_method: str = "vitmatte"
fallback_to_chroma_alpha: bool = False
@dataclass(frozen=True)
class PipelineSettings:
chroma: ChromaSettings = ChromaSettings()
trimap: TrimapSettings = TrimapSettings()
alpha_post: AlphaPostSettings = AlphaPostSettings()
despill: DespillSettings = DespillSettings()
model: ModelSettings = ModelSettings()