Files
Genarrative/apps/ai-game-creator-shell/tests/resourceEditModel.test.ts
T
suzmii 2f8753f597 AGC 资源画布切换为 6 类资产分类加项目版本栏目(阶段二:投影轴与栏目表落地)
- 契约层把 ProjectResourceCanvasPosition.section 加宽为 PersistedProjectResourceCanvasSection 并删除旧 ProjectResourceCanvasSection 联合
- 七个分区类型消费点改用 ProjectResourceCanvasCategory:投影、布局模型、布局 Hook、分区高度、依赖图层与画布历史
- RESOURCE_CANVAS_SECTION_ORDER 改为 PROJECT_RESOURCE_CANVAS_SECTIONS,删除 RESOURCE_CANVAS_VISIBLE_SECTION_ORDER
- reconcileResourceCanvasLayout 接入读时归一化:旧栏目值按资源当前分区改写 section,坐标与手动标记原样保留
- 归并后的布局与原布局逐项不同,由既有协调路径判定 changed 并写回一次新分区,不引入迁移脚本
- 投影层五个资源入表点统一走 projectResourceCanvasCategory:项目版本独立成栏、Agent 回执归文档、其余按资产分类
- 新增 projectResourceDisplayKind 收敛 manifest 资产 subtype 即 kind 的显示类型口径,projectResourceTypeLabel 不再依赖旧栏目
- 卡片预览、编辑分流、媒体工具条、预览文案与画布历史快照改用显示类型与新分区,历史快照入栈时收窄到现行分区
- index.tsx 删除可见栏目导入与 visibleCategoryOrder,栏目标签由资源筛选唯一中文口径派生并补齐 7 栏
- index.tsx 补齐 7 栏默认视口与 7 个栏目图标(新增 LayoutGrid、Users、PackageOpen,移除已无用的 Code2)
- index.tsx 删除 canvasResources 的 code 过滤:只登记游戏代码的项目现在落在待归类栏目并正常显示卡片
- 新增只登记游戏代码项目的 UI 回归用例,覆盖栏目大纲、默认落地栏目与代码卡片渲染
- 测试夹具按新分区轴迁移,新增旧栏目 sidecar 读时归并用例与栏目顺序用例
- 共享测试 harness 的资源卡查询正则允许栏目标签自带空格(UI 交互)
- 同步 PRD 与共享记忆决策记录的栏目口径描述
2026-09-10 20:41:19 +08:00

235 lines
6.4 KiB
TypeScript

import { describe, expect, it } from 'vitest';
import {
canonicalProjectedResourceMediaType,
resolveProjectCharacterAnimationCapability,
resolveProjectResourceEditCapability,
resourceEditPromptMaxLength,
} from '../src/view/project-development/resourceEditModel';
import type { ProjectResource } from '../src/view/project-development/resourceProjectionModel';
function resource(
input: Partial<ProjectResource> &
Pick<ProjectResource, 'id' | 'category' | 'path'>,
): ProjectResource {
return {
subtype: 'task-artifact',
label: input.path,
mediaType: '',
sourceLabel: '测试来源',
taskTitle: null,
manifestAssetId: null,
producerTaskId: 'task-1',
externalResourceId: null,
referenceResourceIds: [],
dependencies: [],
dependencyDepth: 0,
...input,
};
}
describe('全类型资源编辑能力模型', () => {
it('把现役资源稳定分流到图片派生、媒体派生、文本派生和版本分支', () => {
const cases: Array<{
resource: ProjectResource;
route: 'derive';
editKind?: string;
}> = [
{
resource: resource({
id: 'asset:png',
category: 'unclassified',
path: 'assets/hero.png',
mediaType: 'image/png',
manifestAssetId: 'png',
}),
route: 'derive',
editKind: 'image-reference',
},
{
resource: resource({
id: 'task:art:hero.webp',
category: 'unclassified',
path: 'hero.webp',
mediaType: '美术产物',
}),
route: 'derive',
editKind: 'image-reference',
},
{
resource: resource({
id: 'asset:gif',
category: 'unclassified',
path: 'assets/hero.gif',
mediaType: 'image/gif',
manifestAssetId: 'gif',
}),
route: 'derive',
editKind: 'image-reference',
},
{
resource: resource({
id: 'asset:svg',
category: 'unclassified',
path: 'assets/icon.svg',
mediaType: 'image/svg+xml',
manifestAssetId: 'svg',
}),
route: 'derive',
editKind: 'svg',
},
{
resource: resource({
id: 'task:art:intro.mp4',
category: 'unclassified',
path: 'assets/intro.mp4',
mediaType: '美术产物',
}),
route: 'derive',
editKind: 'video',
},
{
resource: resource({
id: 'asset:bgm',
category: 'audio',
path: 'audio/theme.ogg',
subtype: 'background-music',
mediaType: 'audio/ogg',
manifestAssetId: 'bgm',
}),
route: 'derive',
editKind: 'background-music',
},
{
resource: resource({
id: 'asset:sfx',
category: 'audio',
path: 'audio/hit.wav',
subtype: 'sound-effect',
mediaType: 'audio/wav',
manifestAssetId: 'sfx',
}),
route: 'derive',
editKind: 'sound-effect',
},
{
resource: resource({
id: 'task:code:main.ts',
category: 'document',
path: 'src/main.ts',
mediaType: '项目文档',
}),
route: 'derive',
editKind: 'text',
},
{
resource: resource({
id: 'agent-result:design:message-1',
category: 'document',
path: '专业 Agent 文本回执',
subtype: 'agent-result',
producerTaskId: null,
content: '回执',
}),
route: 'derive',
editKind: 'agent-result',
},
{
resource: resource({
id: 'version:v1',
category: 'version',
path: '项目版本 · v1',
subtype: 'project-version',
producerTaskId: null,
version: {
versionId: 'v1',
parentVersionId: null,
projectRevision: 1,
resourceBindings: [],
createdReason: 'initial',
createdAt: 1,
label: '版本 1',
childVersionIds: [],
},
}),
route: 'derive',
editKind: 'version',
},
];
for (const expected of cases) {
const capability = resolveProjectResourceEditCapability(
expected.resource,
);
expect(capability.route, expected.resource.id).toBe(expected.route);
expect(capability.editKind, expected.resource.id).toBe(expected.editKind);
}
});
it('用路径补齐任务产物缺失的标准媒体类型', () => {
expect(
canonicalProjectedResourceMediaType(
resource({
id: 'task:art:clip.mov',
category: 'unclassified',
path: 'assets/clip.mov',
mediaType: '美术产物',
}),
),
).toBe('video/quicktime');
expect(
canonicalProjectedResourceMediaType(
resource({
id: 'task:audio:effect.wav',
category: 'audio',
path: 'audio/effect.wav',
mediaType: '美术产物',
}),
),
).toBe('audio/wav');
expect(
canonicalProjectedResourceMediaType(
resource({
id: 'task:code:main.ts',
category: 'document',
path: 'src/main.ts',
mediaType: '项目文档',
}),
),
).toBe('text/typescript');
});
it('按现役媒体接口限制编辑提示词长度', () => {
expect(resourceEditPromptMaxLength('background-music')).toBe(140);
expect(resourceEditPromptMaxLength('sound-effect')).toBe(1_900);
expect(resourceEditPromptMaxLength('video')).toBe(4_000);
expect(resourceEditPromptMaxLength('character-animation')).toBe(4_000);
expect(resourceEditPromptMaxLength('text')).toBe(32_000);
});
it('图片资源可进入角色动画派生入口', () => {
const capability = resolveProjectCharacterAnimationCapability(
resource({
id: 'asset:hero',
category: 'unclassified',
path: 'assets/hero.png',
mediaType: 'image/png',
manifestAssetId: 'hero',
}),
);
expect(capability?.editKind).toBe('character-animation');
expect(capability?.generationMode).toBe('derive');
expect(
resolveProjectCharacterAnimationCapability(
resource({
id: 'asset:bgm',
category: 'audio',
path: 'audio/theme.mp3',
mediaType: 'audio/mpeg',
manifestAssetId: 'bgm',
}),
),
).toBeNull();
});
});