Files
Genarrative/server-rs/crates/spacetime-module/src/lib.rs
T
JenkenB 3931442249 Enforce Genarrative play-type SOP and update docs
Rewrite Genarrative play-type integration guidance across .codex and .hermes to define a platform-level SOP: default to form/image workbench, unify single-image asset slots (CreativeImageInputPanel), standardize series-material sheet->cut->transparent->OSS pipeline, and forbid copying legacy chat/agent workflows as the default. Add decision-log entry freezing the SOP and a pitfalls note warning against direct reuse of old play tools. Update CONTEXT.md and docs/README.md, add a new PRD file, and apply related small server-side changes (module-auth, spacetime-client mappers and runtime) to align back-end code with the new contracts and flows.
2026-05-20 12:12:00 +08:00

56 lines
1.4 KiB
Rust

// 中文注释:SpacetimeDB 绑定生成依赖根模块继续公开 re-export 各领域类型;
// 少数领域 helper 同名只影响 value namespace 导出,不影响 table / reducer 类型。
#![allow(ambiguous_glob_reexports)]
pub use module_ai::*;
pub use module_assets::*;
pub use module_big_fish::*;
pub use module_combat::*;
pub use module_custom_world::*;
pub use module_inventory::*;
pub use module_jump_hop::*;
pub use module_npc::*;
pub use module_progression::*;
pub use module_quest::*;
pub use module_runtime::*;
pub use module_runtime_item::*;
pub use module_story::*;
pub(crate) use serde_json::{Map as JsonMap, Value as JsonValue, json};
pub(crate) use shared_kernel::format_timestamp_micros;
pub use spacetimedb::{
Identity, ProcedureContext, ReducerContext, SpacetimeType, Table, Timestamp,
};
mod ai;
mod asset_metadata;
mod auth;
mod bark_battle;
mod big_fish;
mod custom_world;
mod domain_types;
mod entry;
mod gameplay;
mod jump_hop;
mod match3d;
mod migration;
mod puzzle;
mod runtime;
mod square_hole;
mod visual_novel;
pub use ai::*;
pub use asset_metadata::*;
pub use auth::*;
pub use bark_battle::*;
pub use big_fish::*;
pub use custom_world::*;
pub use domain_types::*;
pub use entry::*;
pub use gameplay::*;
pub use jump_hop::*;
pub use match3d::*;
pub use migration::*;
pub use runtime::*;
pub use square_hole::*;
pub use visual_novel::*;