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Author SHA1 Message Date
k88936 cfbc6c36a5 共享 CanvasWorld 统一超采样
Project CI / Frontend tests (pull_request) Failing after 2m16s
Project CI / Repository checks (pull_request) Successful in 2m45s
Project CI / Native shell tests (pull_request) Failing after 4m47s
Project CI / Backend tests (pull_request) Successful in 5m58s
默认以 2 倍内容分辨率渲染并保持 viewport.scale 的最终视觉比例

为 world 内 SVG 几何元素启用非缩放描边

补充超采样 transform 与 inverse-scale 契约测试
2026-09-05 11:14:56 +08:00
k88936 4e7b4c3e2c 补充共享画布超采样决策文档
记录 CanvasWorld 默认 2 倍超采样与 viewport.scale 视觉比例契约

记录资源页继续使用 12000 正方形 world 且不新增矩形尺寸 API

记录 SVG 非缩放描边与资源页迁移验收边界
2026-09-05 11:14:55 +08:00
k88936 6c1a77b346 资源页复用共享 CanvasWorld
移除项目开发页自有 world 变换与动态矩形尺寸

通过共享 CanvasWorld 提供资源卡控件反向缩放变量
2026-09-05 11:14:55 +08:00
962 changed files with 76997 additions and 157532 deletions
-1
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@@ -5,7 +5,6 @@
## 目录约定
- `.codex/skills/` 是项目专属 skill 根目录。每个 skill 以目录中的 `SKILL.md` 为入口,配套的参考资料和脚本放在同一目录下。
- `spec-driven-development` 负责跨模块、公开契约、SpacetimeDB、AGC/Runtime 和复杂 UI 任务的规范先行与逐里程碑验收;具体规则以 `docs/` 下的 SDD 工作流和模板为准。
- `.codex/plugins/` 保存随仓库分发的项目插件资源及其参考资料。当前的 `game-studio` 插件提供浏览器游戏设计、原型、2D/3D 技术栈、素材管线和 playtest 工作流;是否启用遵循当前 Codex 的插件加载机制,不依赖旧工具的环境变量或个人配置脚本。
- `.codex/hooks/``.codex/environments/` 等目录保存项目工具链所需的 hooks 和环境模板;它们不替代项目代码中的运行时配置。
- 长期有效的产品、架构、接口、排障和协作知识统一放在 `docs/``docs/project-memory/`,不复制到本目录。
@@ -32,7 +32,6 @@ Prefer `scripts/genarrative_external_api.py` for runnable REST calls. It uses on
- Use stable references such as `objectKey`, project resource ID, or asset ID where each operation permits them. Image edit/redraw is stricter: `sourceReferenceId` accepts only a registered project resource ID or asset ID; upload confirmation alone is not enough. Use `/assets/read-url` only for temporary preview/download access.
- Preserve both warning channels after completion. A general `warning` can coexist with `sliceWarning`; do not discard either.
- Do not invent missing derivatives. A source-preserved warning means the main source remains usable but requested post-processing failed. A slice warning means the complete transparent sheet is usable but individual slices are absent.
- Icon spritesheet generation accepts `sliceMode="connected-components"` (default alpha-connectivity detection) or `sliceMode="grid"`. Grid mode requires `gridX` and `gridY` (1-32); use `sliceCount` only to constrain connected-component output.
- For successful `style="pixelArt"`, treat completed-result and nested resource/asset dimensions as the final logical-grid PNG dimensions. They may differ from `size`, `imageSize`, the provider image, and `canvasCompletion.placeholder`; do not rescale or reject the artifact to match those inputs.
- Keep generated artifacts in the canvas and asset library together. Character animation accepts `assetFolderId` and `assetLabel`; its completed result directly returns the final `assetKind="character-animation"` resource and asset with formal sequence fields. Do not create a duplicate first-frame record.
@@ -52,7 +52,7 @@ Every generation row requires a stable `Idempotency-Key` header and returns HTTP
| Image generation | `/api/external/v1/editor/images/generations` | `prompt` | `kind`, `style`, `model`, `aspectRatio`, `imageSize`, `size`, `referenceImageSrcs`, `projectId`, `assetFolderId`, `assetLabel`, `canvasCompletion`, `generationInputs` |
| Image edit/redraw | `/api/external/v1/editor/images/edits` | `prompt`, `sourceReferenceId` | `referenceImageSrcs`, `model`, `size`, `projectId`, `assetFolderId`, `assetLabel`, `targetLayerId`, `canvasCompletion` |
| Background removal | `/api/external/v1/editor/images/background-removals` | `sourceImageSrc` | `projectId`, `sourceResourceId`, `targetLayerId`, static-image `assetKind`, `assetFolderId`, `assetLabel`, `canvasCompletion`, `generationInputs` |
| Icon spritesheet | `/api/external/v1/editor/icon-spritesheets/generations` | `referenceId`, `iconDescriptions` | `sliceMode`, `gridX`, `gridY`, `sliceCount`, `style`, `referenceImageSrcs`, `screenColor`, `model`, `aspectRatio`, `imageSize`, `projectId`, `assetFolderId`, `assetLabel`, `canvasCompletion` |
| Icon spritesheet | `/api/external/v1/editor/icon-spritesheets/generations` | `referenceId`, `iconDescriptions` | `sliceLayout`, `style`, `referenceImageSrcs`, `screenColor`, `model`, `aspectRatio`, `imageSize`, `projectId`, `assetFolderId`, `assetLabel`, `canvasCompletion` |
| UI asset extraction | `/api/external/v1/editor/ui-designs/assets/extractions` | `sourceImageSrc`, `aspectRatio`, `imageSize` | `screenColor`, `model`, `referenceImageSrcs`, `projectId`, `assetFolderId`, `spritesheetLabel`, `canvasCompletion` |
| Character animation | `/api/external/v1/editor/character-animations/generations` | `sourceLayerId`, `sourceImageSrc`, `sourceWidth`, `sourceHeight`, `promptText`, `resolution`, `ratio`, `frameCount`, `durationSeconds`, `model` | `projectId`, `sourceResourceId`, `assetFolderId`, `assetLabel`, `canvasCompletion` |
| Video generation | `/api/external/v1/editor/videos/generations` | `prompt`, `model`, `aspectRatio`, `durationSeconds`, `resolution`, `mode`, `sound` | `referenceImageSrcs`, `referenceVideoSrcs`, `referenceAudioSrcs`, `webSearchEnabled`, `projectId`, `assetFolderId`, `assetLabel`, `canvasCompletion` |
@@ -94,7 +94,7 @@ For image edit/redraw, confirming an upload is not sufficient: create a project
The icon-spritesheet primary `referenceId` is intentionally stricter than ordinary image references: it accepts only a current-owner project resource ID or asset ID whose authoritative `assetKind` is `icon-spec`. It does not accept an `objectKey`, URL, Data URL, or Blob URL.
`sliceMode` controls atlas splitting. Use `"connected-components"` (default) to detect independent opaque regions by alpha connectivity, or `"grid"` with positive `gridX` and `gridY` values (maximum 32 each). `sliceCount` optionally constrains the connected-component result.
`sliceLayout: "grid-2x2"` is an opt-in contract for four fixed game-runtime assets. The provider prompt and server persistence both preserve the ordered slots left-top, right-top, left-bottom, right-bottom. Omit it to retain the default connected-component slicing behaviour for ordinary free-form icon sheets.
## Common Values
@@ -79,9 +79,9 @@ Keep the existing autonomous-build task graph. Do not add a parallel task system
1. `art-director` generates `assets/art-spec.png` with image generation, `kind: "spec"`, then registers it as `assetKind: "icon-spec"`. This image is the authoritative visual spec; `generationInputs.artSpec` is supporting structured context.
2. `design-foundation` generates `assets/ui-prototype.png` with `kind: "ui-design"`, using the registered art-spec resource ID in `referenceImageSrcs`.
3. `art-asset-plan` generates transparent `assets/art-spritesheet.png` through icon spritesheet generation, using the same registered art-spec resource ID as `referenceId` plus concrete `iconDescriptions`. For a fixed four-category game contract it may send `sliceMode: "grid"`; for free-form assets use `sliceMode: "connected-components"` (the default).
3. `art-asset-plan` generates transparent `assets/art-spritesheet.png` through icon spritesheet generation, using the same registered art-spec resource ID as `referenceId` plus concrete `iconDescriptions`. For the four-category game contract it must also send `sliceLayout: "grid-2x2"`; this is an explicit fixed-slot contract, not a client-side guessed crop.
For a playable Canvas game, do not stop at generation. Make `code-prototype` depend on `art-asset-plan` and consume the persisted `iconImageSrcs` slices for core players, blocks or targets, scene obstacles, and feedback. When using the fixed four-category contract, require response `sliceMode: "grid"` and exactly four slices before registering the local runtime sheet; both fewer and extra components fail closed. Treat `art-spec.png` as reference-only. A full-sheet `<img>`, CSS background, path-only mention, guessed equal-grid crop, or code-drawn replacement for core entities is not runtime asset use. If slicing produces `sliceWarning`, keep the complete transparent sheet as a valid editor artifact, but fail the playable game asset gate until real slice files or verified atlas coordinates exist; never invent coordinates or replace the icon-spritesheet route with ordinary image generation.
For a playable Canvas game, do not stop at generation. Make `code-prototype` depend on `art-asset-plan` and consume the persisted `iconImageSrcs` slices for core players, blocks or targets, scene obstacles, and feedback. For the four-category game-chat contract, require response `sliceLayout: "grid-2x2"` and exactly four slices before registering the local runtime sheet; both fewer and extra components fail closed. Treat `art-spec.png` as reference-only. A full-sheet `<img>`, CSS background, path-only mention, guessed equal-grid crop, or code-drawn replacement for core entities is not runtime asset use. If slicing produces `sliceWarning`, keep the complete transparent sheet as a valid editor artifact, but fail the playable game asset gate until real slice files or verified atlas coordinates exist; never invent coordinates or replace the icon-spritesheet route with ordinary image generation.
Never use `assets/ui-prototype.png` as the spritesheet visual-spec reference. UI extraction is outside this canonical DAG.
@@ -881,14 +881,12 @@ def _self_test() -> None:
["蛇头向上", "蛇身直线", "转角", "尾部", "四类食物"],
canvasSession=session,
assetLabel="贪吃蛇透明图集",
sliceMode="connected-components",
referenceId="must-not-override-explicit-reference",
iconDescriptions=["不得覆盖显式图标描述"],
)
assert calls[0]["path"] == "/api/external/v1/editor/icon-spritesheets/generations"
assert calls[0]["body"]["referenceId"] == "editor-resource-spec"
assert calls[0]["body"]["screenColor"] == "auto"
assert calls[0]["body"]["sliceMode"] == "connected-components"
assert calls[0]["body"]["iconDescriptions"][0] == "蛇头向上"
assert calls[1]["path"] == "/api/external/v1/generations/task-operation-demo"
print("self-test ok")
@@ -1,43 +0,0 @@
---
name: spec-driven-development
description: 在 Genarrative 中处理跨模块功能、公开 API/DTO、SpacetimeDB schema、AGC/Runtime 或复杂 UI 状态链路时,按主规范、里程碑规范、单里程碑实现计划和验收证据推进;小型局部修复不触发。
license: MIT
metadata:
codex:
tags: [SDD, 规范驱动开发, 主规范, 里程碑, 验收]
---
# SDD 规范驱动开发
本 skill 把 Genarrative 的复杂任务路由到规范先行、单里程碑交付的工作流。权威规则和模板分别见:
- `docs/【协作规范】规范驱动开发工作流-2026-09-12.md`
- `docs/project-memory/shared-memory/【模板】规范驱动开发主规范与里程碑模板-2026-09-12.md`
## 触发条件
使用本 skill 的任务包括:
- 跨前端、`api-server``platform-*``spacetime-client``spacetime-module``module-*` 的功能。
- `/api/external/v1`、共享 DTO、OpenAPI、SpacetimeDB schema、迁移或跨版本重放合同变化。
- AGC / DirectProject、Agent Runtime、工具白名单、审批、持久化恢复或资源工作流变化。
- 复杂 UI 状态链路、入口/页面生命周期变化,或需要多个独立验收面的功能。
文案、单文件局部修复、无行为变化重构和一次性诊断继续使用轻量流程;执行中一旦触及公开行为或跨模块合同,切换到本 skill。
## 执行要求
1. 检查工作树,读取当前专题、源码、测试、契约和历史决策;写清交付结果、验收判据和不做项。
2. 找到或更新唯一主规范。主规范描述行为合同、边界、非目标、兼容/迁移和证据,不绑定实现细节。
3.`docs/project-memory/plans/` 创建一个或多个 `【里程碑】中文标题-YYYY-MM-DD.md`,填写 `Version``Status``Date``Parent Spec`、范围、依赖和验收标准;评审通过前不写业务代码。
4. 每次只选择一个已评审里程碑,创建对应的 `【实施计划】中文标题-YYYY-MM-DD.md`,明确修改边界、顺序、验证命令、风险和回滚点。
5. 发现行为需要变化时,严格按 `主规范 → 尚未实现的里程碑规范 → 当前实现计划 → 代码与测试` 更新。
6. 完成一个里程碑后,提供主规范/里程碑逐条对照、自动化验证、必要运行时 smoke、边界验证和未验证项;未验收不得推进下一个里程碑。
7. 全部验收通过后,将持久结论合并回主规范,删除已完成的临时计划,并检查文档、契约、测试和提交边界一致。
## 约束
- 里程碑和实现计划是开发期协调文件,完成或取消后删除;阶段编号和临时名称不得进入产品代码、用户文档、测试名称或提交标题。
- 活动计划可以提交以便团队同步,但不得把一次性实现步骤写进长期规范。
- 继续遵守现有 API、SpacetimeDB、AGC、编码和中文文档约束;本 skill 不替代专题门禁。
- 文档任务至少运行 `npm run check:doc-index``npm run check:encoding``git diff --check`;代码任务再运行范围匹配的测试、类型检查、schema/OpenAPI 或运行时 smoke。
+5 -15
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@@ -1,18 +1,13 @@
# Server-side OpenAI-compatible LLM endpoint base URL.
LLM_BASE_URL="https://api.tiantoken.com/v1"
LLM_BASE_URL="https://api.vectorengine.cn/v1"
# Server-side API key used by the local Vite proxy.
# Recommended: set `LLM_API_KEY` locally, or use `TIANTOKEN_API_KEY`
# Recommended: set `LLM_API_KEY` locally, or use `VECTOR_ENGINE_API_KEY`
# through the Rust api-server proxy.
# Legacy compatibility: `VITE_LLM_API_KEY` is still supported by the proxy,
# but it should not be relied on by browser code.
LLM_API_KEY=""
# Router account provisioning secret (server-side only). Prefer the protected
# file form in production; never expose either value to clients or commit it.
GENARRATIVE_LLM_ROUTER_PROVISIONING_SECRET=""
GENARRATIVE_LLM_ROUTER_PROVISIONING_SECRET_FILE=""
# Optional frontend override for the local proxy path.
VITE_LLM_PROXY_BASE_URL="/api/llm"
@@ -122,7 +117,7 @@ WECHAT_MINIPROGRAM_MESSAGE_ENCODING_AES_KEY=""
# Model name for chat completions.
VITE_LLM_MODEL="gpt-5.4-mini"
GENARRATIVE_LLM_PROVIDER="openai-compatible"
GENARRATIVE_LLM_BASE_URL="https://api.tiantoken.com/v1"
GENARRATIVE_LLM_BASE_URL="https://api.vectorengine.cn/v1"
GENARRATIVE_LLM_API_KEY=""
GENARRATIVE_LLM_MODEL="gpt-5.4-mini"
@@ -130,15 +125,10 @@ GENARRATIVE_LLM_MODEL="gpt-5.4-mini"
DASHSCOPE_BASE_URL="https://dashscope.aliyuncs.com/api/v1"
DASHSCOPE_API_KEY="YOUR_DASHSCOPE_API_KEY"
# Tiantoken LLM and GPT-image-2 / Gemini image generation config.
TIANTOKEN_BASE_URL="https://api.tiantoken.com"
TIANTOKEN_API_KEY=""
TIANTOKEN_IMAGE_REQUEST_TIMEOUT_MS="1000000"
# VectorEngine is retained for Suno audio generation only.
# VectorEngine LLM and GPT-image-2 / Gemini image generation config.
VECTOR_ENGINE_BASE_URL="https://api.vectorengine.cn"
VECTOR_ENGINE_API_KEY=""
VECTOR_ENGINE_AUDIO_REQUEST_TIMEOUT_MS="180000"
VECTOR_ENGINE_IMAGE_REQUEST_TIMEOUT_MS="1000000"
# ElevenLabs editor sound-effect generation is server-side only.
ELEVENLABS_BASE_URL="https://api.elevenlabs.io"
-1
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@@ -164,7 +164,6 @@ module.exports = {
'server-rs/target-*',
'apps/desktop-shell/src-tauri/target',
'apps/ai-game-creator-shell/src/features/ui-editor/types/**',
'apps/ai-game-creator-shell/src/features/project-workspace/generated/**',
'target',
'src/main.tsx',
'src/App.tsx',
+54 -336
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@@ -27,28 +27,9 @@ env:
RUSTC_WRAPPER: ''
CARGO_BUILD_RUSTC_WRAPPER: ''
# job 声明顺序就是 runner 领取顺序,因此把最长尾的客户端 Rust 门禁排在前面,
# 让它在最少的等待下占用并发槽位;其余 job 按时长递减排列。
#
# 客户端(微信壳 / Expo 移动壳 / Tauri 桌面壳 / AI 游戏创作壳)门禁原先全部串在
# `Native shell tests` 一个 job 里,实测 18 分 37 秒。现在按门禁组拆成一个分组一个 job:
# `Native shell tests`(契约 + H5 / 微信 / 移动 / 桌面壳门禁 + 发布构建 smoke)、
# `AI game creator shell web tests`typecheck + 壳内测试)、`AI game creator shell
# Rust shard 1/4` 到 `4/4`AGC 壳 bin 单测按名单分 4 片)、`AI game creator shell
# Rust smoke`agent-run smoke)与 `AI game creator shell Rust crates`AGC 壳依赖的
# 共享 / 平台 crate 测试)。各自的命令与拆分前逐一对应,本地
# `npm run check:native-shells` 仍是同一条串行序列。
#
# AGC 壳的 bin 单测(2466 条)按名单分 4 片、一片一个 job:片内保持 `--test-threads=1`
# (当年线程并行会互相干扰的是进程内后台锁与异步终态),片与片之间靠 job 级并发摊开。
# 不要改回「一个 job 里多进程并行这几片」:同一容器内它们会争抢共享 HOME、target 与固定
# 临时路径,实测比整套串行还慢。每个分片 job 都会自校验「片并集等于全集且互斥」。
jobs:
# AGC 壳自身的 Rust bin 单测分片,4 片各自独立 job 并发执行、片内仍保持
# `--test-threads=1`。这里不装 npm 依赖:壳 Rust 门禁只用 cargo 与 node 内建模块,
# 也只需要 AGC 壳自己那份锁定依赖。
ai-game-creator-shell-rust-shard-1:
name: AI game creator shell Rust shard 1/4
repository-checks:
name: Repository checks
runs-on: genarrative-ci
steps:
- name: Checkout full history from Gitea
@@ -60,228 +41,76 @@ jobs:
- name: Validate preinstalled CI job image and sandbox
run: GENARRATIVE_GITEA_CI_CHECK_RUNTIME=1 bash scripts/check-gitea-ci-job-image.sh
- name: Prepare AI game creator shell Rust dependencies
- name: Resolve comparison base
shell: bash
run: |
set -euo pipefail
# AGC 壳有独立 Cargo.lock,其 path 依赖已含 platform-llm、platform-agent、
# agent-runtime-core 与 shared-contracts,因此只锁这一份 manifest 就能覆盖壳测试
# 与 smoke 的全部第三方依赖;server-rs 那次预热归 crate 级 job,不在这里重复。
for attempt in $(seq 1 5); do
if cargo fetch --locked \
--target x86_64-unknown-linux-gnu \
--manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml; then
break
fi
if [[ "${attempt}" -eq 5 ]]; then
echo 'AI game creator shell Cargo dependency fetch failed after 5 attempts.' >&2
base_ref="$(node -e '
const fs = require("node:fs");
const event = JSON.parse(fs.readFileSync(process.env.GITHUB_EVENT_PATH, "utf8"));
process.stdout.write(event.pull_request?.base?.sha ?? event.before ?? "");
')"
if [[ -n "${base_ref}" && ! "${base_ref}" =~ ^0+$ ]]; then
git cat-file -e "${base_ref}^{commit}" 2>/dev/null || {
echo "comparison base commit is unavailable: ${base_ref}" >&2
exit 1
fi
sleep $((attempt * 2))
done
}
else
base_ref="$(git merge-base HEAD origin/master 2>/dev/null || git rev-parse HEAD)"
fi
resolved_base_ref="$(git rev-parse --verify "${base_ref}^{commit}" 2>/dev/null || true)"
head_ref="$(git rev-parse HEAD)"
if [[ "${resolved_base_ref}" == "${head_ref}" ]]; then
resolved_base_ref="$(git rev-parse --verify HEAD^ 2>/dev/null || true)"
fi
if [[ -z "${resolved_base_ref}" ]]; then
echo 'comparison base must resolve to a commit distinct from HEAD.' >&2
exit 1
fi
base_ref="${resolved_base_ref}"
if [[ "${GITHUB_EVENT_NAME:-}" == 'pull_request' ]] \
&& ! git merge-base --is-ancestor "${base_ref}" HEAD; then
echo 'pull request head does not contain the latest base commit; update the branch and rerun CI.' >&2
exit 1
fi
echo "SPACETIME_SCHEMA_BASE_REF=${base_ref}" >> "${GITHUB_ENV}"
- name: Run AI game creator shell Rust shard 1/4
run: npm run check:native-shells:agc-rust-shard-1
- name: Install npm dependencies
run: bash scripts/ci-npm-ci-with-retry.sh
ai-game-creator-shell-rust-shard-2:
name: AI game creator shell Rust shard 2/4
- name: Run repository checks
run: npm run check:repository-ci
frontend-tests:
name: Frontend tests
runs-on: genarrative-ci
steps:
- name: Checkout full history from Gitea
- name: Checkout source from Gitea
env:
GENARRATIVE_GITEA_FETCH_DEPTH: '0'
GENARRATIVE_GITEA_FETCH_DEPTH: '1'
GENARRATIVE_GITEA_TOKEN: ${{ github.token }}
run: genarrative-gitea-checkout
- name: Validate preinstalled CI job image and sandbox
run: GENARRATIVE_GITEA_CI_CHECK_RUNTIME=1 bash scripts/check-gitea-ci-job-image.sh
- name: Prepare AI game creator shell Rust dependencies
shell: bash
run: |
set -euo pipefail
for attempt in $(seq 1 5); do
if cargo fetch --locked \
--target x86_64-unknown-linux-gnu \
--manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml; then
break
fi
if [[ "${attempt}" -eq 5 ]]; then
echo 'AI game creator shell Cargo dependency fetch failed after 5 attempts.' >&2
exit 1
fi
sleep $((attempt * 2))
done
- name: Install npm dependencies
run: bash scripts/ci-npm-ci-with-retry.sh
- name: Run AI game creator shell Rust shard 2/4
run: npm run check:native-shells:agc-rust-shard-2
- name: Run frontend and script tests
run: npm run test
ai-game-creator-shell-rust-shard-3:
name: AI game creator shell Rust shard 3/4
runs-on: genarrative-ci
steps:
- name: Checkout full history from Gitea
env:
GENARRATIVE_GITEA_FETCH_DEPTH: '0'
GENARRATIVE_GITEA_TOKEN: ${{ github.token }}
run: genarrative-gitea-checkout
- name: Run BgFilter worker smoke harness tests
run: npm run bgfilter-worker:smoke-test
- name: Validate preinstalled CI job image and sandbox
run: GENARRATIVE_GITEA_CI_CHECK_RUNTIME=1 bash scripts/check-gitea-ci-job-image.sh
- name: Validate production health patrol behavior
run: npm run check:production-health-patrol
- name: Prepare AI game creator shell Rust dependencies
shell: bash
run: |
set -euo pipefail
for attempt in $(seq 1 5); do
if cargo fetch --locked \
--target x86_64-unknown-linux-gnu \
--manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml; then
break
fi
if [[ "${attempt}" -eq 5 ]]; then
echo 'AI game creator shell Cargo dependency fetch failed after 5 attempts.' >&2
exit 1
fi
sleep $((attempt * 2))
done
- name: Validate production API release behavior
run: npm run check:production-api-release
- name: Run AI game creator shell Rust shard 3/4
run: npm run check:native-shells:agc-rust-shard-3
ai-game-creator-shell-rust-shard-4:
name: AI game creator shell Rust shard 4/4
runs-on: genarrative-ci
steps:
- name: Checkout full history from Gitea
env:
GENARRATIVE_GITEA_FETCH_DEPTH: '0'
GENARRATIVE_GITEA_TOKEN: ${{ github.token }}
run: genarrative-gitea-checkout
- name: Validate preinstalled CI job image and sandbox
run: GENARRATIVE_GITEA_CI_CHECK_RUNTIME=1 bash scripts/check-gitea-ci-job-image.sh
- name: Prepare AI game creator shell Rust dependencies
shell: bash
run: |
set -euo pipefail
for attempt in $(seq 1 5); do
if cargo fetch --locked \
--target x86_64-unknown-linux-gnu \
--manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml; then
break
fi
if [[ "${attempt}" -eq 5 ]]; then
echo 'AI game creator shell Cargo dependency fetch failed after 5 attempts.' >&2
exit 1
fi
sleep $((attempt * 2))
done
- name: Run AI game creator shell Rust shard 4/4
run: npm run check:native-shells:agc-rust-shard-4
# agent-run smoke 会 spawn `cargo run`(走壳自己的 manifest),同样不装 npm 依赖,
# 单独一个 job,免得把已经压到 4 分钟级的片 job 拖长。
ai-game-creator-shell-rust-smoke:
name: AI game creator shell Rust smoke
runs-on: genarrative-ci
steps:
- name: Checkout full history from Gitea
env:
GENARRATIVE_GITEA_FETCH_DEPTH: '0'
GENARRATIVE_GITEA_TOKEN: ${{ github.token }}
run: genarrative-gitea-checkout
- name: Validate preinstalled CI job image and sandbox
run: GENARRATIVE_GITEA_CI_CHECK_RUNTIME=1 bash scripts/check-gitea-ci-job-image.sh
- name: Prepare AI game creator shell Rust dependencies
shell: bash
run: |
set -euo pipefail
for attempt in $(seq 1 5); do
if cargo fetch --locked \
--target x86_64-unknown-linux-gnu \
--manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml; then
break
fi
if [[ "${attempt}" -eq 5 ]]; then
echo 'AI game creator shell Cargo dependency fetch failed after 5 attempts.' >&2
exit 1
fi
sleep $((attempt * 2))
done
- name: Run AI game creator shell agent-run smoke
run: npm run check:native-shells:agc-rust-smoke
# AGC 壳依赖的共享 / 平台 crate 测试用的是 server-rs workspace 与两个无锁独立 crate
# 的 manifest,属另一套依赖图,因此单独一个 job 预热、单独跑。
ai-game-creator-shell-rust-crates:
name: AI game creator shell Rust crates
runs-on: genarrative-ci
steps:
- name: Checkout full history from Gitea
env:
GENARRATIVE_GITEA_FETCH_DEPTH: '0'
GENARRATIVE_GITEA_TOKEN: ${{ github.token }}
run: genarrative-gitea-checkout
- name: Validate preinstalled CI job image and sandbox
run: GENARRATIVE_GITEA_CI_CHECK_RUNTIME=1 bash scripts/check-gitea-ci-job-image.sh
- name: Prepare server-rs Rust dependencies
shell: bash
run: |
set -euo pipefail
for attempt in $(seq 1 5); do
if cargo fetch --locked \
--target x86_64-unknown-linux-gnu \
--manifest-path server-rs/Cargo.toml; then
break
fi
if [[ "${attempt}" -eq 5 ]]; then
echo 'server-rs Cargo dependency fetch failed after 5 attempts.' >&2
exit 1
fi
sleep $((attempt * 2))
done
- name: Prepare standalone Rust crate dependencies
shell: bash
run: |
set -euo pipefail
# agent-runtime-core / agent-runtime-orchestration 被 server-rs/Cargo.toml 的
# exclude 排除,不参与上面的 workspace 锁文件,因此上面那次锁定 fetch 覆盖不到它们;
# 而 `npm run ai-game-creator-shell:check:rust:crates` 会用
# `cargo test --manifest-path` 单独跑这两个 crate。不在这里预热的话,这两条测试
# 会在测试阶段自己 `Updating crates.io index`crates.io 一抖动整条 job 就红
# (见 #327 / PR #316 run 1950)。
# 两个 crate 都没有提交 Cargo.lock,所以这里只能做不带锁标志的 fetch:
# 加锁标志会因为缺少锁文件直接失败。生成的 Cargo.lock 落在两个 crate 目录内,
# 已被各自的 .gitignore 忽略,只留在容器里;随后的测试阶段因此能用锁定版本
# 解析,不再触碰 registry index。
for manifest_path in \
server-rs/crates/agent-runtime-core/Cargo.toml \
server-rs/crates/agent-runtime-orchestration/Cargo.toml; do
for attempt in $(seq 1 5); do
if cargo fetch \
--target x86_64-unknown-linux-gnu \
--manifest-path "${manifest_path}"; then
break
fi
if [[ "${attempt}" -eq 5 ]]; then
echo "standalone crate dependency fetch failed after 5 attempts: ${manifest_path}" >&2
exit 1
fi
sleep $((attempt * 2))
done
done
- name: Run AI game creator shell shared crate gates
run: npm run check:native-shells:agc-rust-crates
- name: Validate production API deploy behavior
run: npm run check:production-api-deploy
backend-tests:
name: Backend tests
@@ -365,8 +194,6 @@ jobs:
- name: Check SpacetimeDB module
run: cargo check --locked -p spacetime-module --manifest-path server-rs/Cargo.toml
# 客户端的壳级与契约门禁:静态契约断言、H5 / 微信 / 移动 / 桌面壳运行时门禁,
# 以及依赖发布产物的构建 smoke。
native-shell-tests:
name: Native shell tests
runs-on: genarrative-ci
@@ -388,6 +215,7 @@ jobs:
run: |
set -euo pipefail
for manifest_path in \
server-rs/Cargo.toml \
apps/desktop-shell/src-tauri/Cargo.toml \
apps/ai-game-creator-shell/src-tauri/Cargo.toml; do
for attempt in $(seq 1 5); do
@@ -404,118 +232,8 @@ jobs:
done
done
- name: Run native shell contract gates
run: npm run check:native-shells:contract
- name: Run native shell gates
run: npm run check:native-shells:shells
- name: Run native shell release build smoke
run: npm run check:native-shells:release
run: npm run check:native-shells
- name: Ensure native lockfiles are unchanged
run: git diff --exit-code -- apps/desktop-shell/src-tauri/Cargo.lock apps/ai-game-creator-shell/src-tauri/Cargo.lock
frontend-tests:
name: Frontend tests
runs-on: genarrative-ci
steps:
- name: Checkout source from Gitea
env:
GENARRATIVE_GITEA_FETCH_DEPTH: '1'
GENARRATIVE_GITEA_TOKEN: ${{ github.token }}
run: genarrative-gitea-checkout
- name: Validate preinstalled CI job image and sandbox
run: GENARRATIVE_GITEA_CI_CHECK_RUNTIME=1 bash scripts/check-gitea-ci-job-image.sh
- name: Install npm dependencies
run: bash scripts/ci-npm-ci-with-retry.sh
- name: Run frontend and script tests
run: npm run test
- name: Run BgFilter worker smoke harness tests
run: npm run bgfilter-worker:smoke-test
- name: Validate production health patrol behavior
run: npm run check:production-health-patrol
- name: Validate production API release behavior
run: npm run check:production-api-release
- name: Validate production API deploy behavior
run: npm run check:production-api-deploy
repository-checks:
name: Repository checks
runs-on: genarrative-ci
steps:
- name: Checkout full history from Gitea
env:
GENARRATIVE_GITEA_FETCH_DEPTH: '0'
GENARRATIVE_GITEA_TOKEN: ${{ github.token }}
run: genarrative-gitea-checkout
- name: Validate preinstalled CI job image and sandbox
run: GENARRATIVE_GITEA_CI_CHECK_RUNTIME=1 bash scripts/check-gitea-ci-job-image.sh
- name: Resolve comparison base
shell: bash
run: |
set -euo pipefail
base_ref="$(node -e '
const fs = require("node:fs");
const event = JSON.parse(fs.readFileSync(process.env.GITHUB_EVENT_PATH, "utf8"));
process.stdout.write(event.pull_request?.base?.sha ?? event.before ?? "");
')"
if [[ -n "${base_ref}" && ! "${base_ref}" =~ ^0+$ ]]; then
git cat-file -e "${base_ref}^{commit}" 2>/dev/null || {
echo "comparison base commit is unavailable: ${base_ref}" >&2
exit 1
}
else
base_ref="$(git merge-base HEAD origin/master 2>/dev/null || git rev-parse HEAD)"
fi
resolved_base_ref="$(git rev-parse --verify "${base_ref}^{commit}" 2>/dev/null || true)"
head_ref="$(git rev-parse HEAD)"
if [[ "${resolved_base_ref}" == "${head_ref}" ]]; then
resolved_base_ref="$(git rev-parse --verify HEAD^ 2>/dev/null || true)"
fi
if [[ -z "${resolved_base_ref}" ]]; then
echo 'comparison base must resolve to a commit distinct from HEAD.' >&2
exit 1
fi
base_ref="${resolved_base_ref}"
if [[ "${GITHUB_EVENT_NAME:-}" == 'pull_request' ]] \
&& ! git merge-base --is-ancestor "${base_ref}" HEAD; then
echo 'pull request head does not contain the latest base commit; update the branch and rerun CI.' >&2
exit 1
fi
echo "SPACETIME_SCHEMA_BASE_REF=${base_ref}" >> "${GITHUB_ENV}"
- name: Install npm dependencies
run: bash scripts/ci-npm-ci-with-retry.sh
- name: Run repository checks
run: npm run check:repository-ci
# 客户端的 AI 游戏创作壳前端门禁:typecheck 与壳内测试,不触碰 Cargo。
ai-game-creator-shell-web-tests:
name: AI game creator shell web tests
runs-on: genarrative-ci
steps:
- name: Checkout full history from Gitea
env:
GENARRATIVE_GITEA_FETCH_DEPTH: '0'
GENARRATIVE_GITEA_TOKEN: ${{ github.token }}
run: genarrative-gitea-checkout
- name: Validate preinstalled CI job image and sandbox
run: GENARRATIVE_GITEA_CI_CHECK_RUNTIME=1 bash scripts/check-gitea-ci-job-image.sh
- name: Install npm dependencies
run: bash scripts/ci-npm-ci-with-retry.sh
- name: Run AI game creator shell web gates
run: npm run check:native-shells:agc-web
-2
View File
@@ -40,8 +40,6 @@ temp*build*/
/apps/ai-game-creator-shell/src-tauri/resources/codex/win-x64/codex-path/
/apps/ai-game-creator-shell/src-tauri/resources/codex/win-x64/codex-resources/
/apps/ai-game-creator-shell/src-tauri/resources/codex/win-x64/codex-package.json
/apps/ai-game-creator-shell/src-tauri/resources/plugins/
/plugins/agc-cocos-editor/native/payload/
/apps/ai-game-creator-shell/logs/
/apps/ai-game-creator-shell/.llm-drafts/
/apps/ai-game-creator-shell/game-creator.config.local.json
-1
View File
@@ -16,7 +16,6 @@
3. [`docs/project-memory/README.md`](docs/project-memory/README.md)、[`project-overview.md`](docs/project-memory/shared-memory/project-overview.md)、[`team-conventions.md`](docs/project-memory/shared-memory/team-conventions.md)、[`development-workflow.md`](docs/project-memory/shared-memory/development-workflow.md)。
4. 与任务相关的 [`decision-log.md`](docs/project-memory/shared-memory/decision-log.md)、[`pitfalls.md`](docs/project-memory/shared-memory/pitfalls.md)、[`docs/README.md`](docs/README.md) 和当前专题文档。
- 落地工程修改前,先确认是否已有足够具体的 PRD、技术方案或当前融合文档;文档仍存在编码级歧义时,先补文档再编码。
- 跨模块功能、公开 API/DTO、SpacetimeDB schema、AGC/Runtime 或复杂 UI 状态链路必须按 [`docs/【协作规范】规范驱动开发工作流-2026-09-12.md`](docs/【协作规范】规范驱动开发工作流-2026-09-12.md) 先完成主规范、里程碑规范和单里程碑实现计划;评审与验收门禁未通过前不得进入下一里程碑。局部修复、文案和无行为变化重构继续走轻量流程。
- 本仓库的本地 RAG 位于 [`scripts/rag/`](scripts/rag/);RAG 只作为候选上下文,不替代打开源文件核对。默认不安装 RAG 运行时依赖,需要启用时必须先询问用户,并只安装到 gitignored 的 `.rag/runtime/`
## 绝对约束
-50
View File
@@ -26,8 +26,6 @@ import type {
AdminErrorReportDetail,
AdminErrorReportEntry,
AdminErrorReportListResponse,
AdminExternalApiKeyListQuery,
AdminExternalApiKeyListResponse,
AdminFeatureGateConfigResponse,
AdminLoginResponse,
AdminMeResponse,
@@ -251,16 +249,6 @@ export function getAdminDatabaseTableRows(
);
}
export function getAdminExternalApiKeys(
token: string,
query: AdminExternalApiKeyListQuery = {},
) {
return request<AdminExternalApiKeyListResponse>(
`/admin/api/external-api-keys${buildExternalApiKeyQuery(query)}`,
{ token },
);
}
export function debugAdminHttp(token: string, payload: AdminDebugHttpRequest) {
return request<AdminDebugHttpResponse>('/admin/api/debug/http', {
method: 'POST',
@@ -940,28 +928,6 @@ function buildDatabaseTableRowsQuery(query: AdminDatabaseTableRowsQuery) {
return queryString ? `?${queryString}` : '';
}
function buildExternalApiKeyQuery(query: AdminExternalApiKeyListQuery) {
const params = new URLSearchParams();
appendQueryParam(params, 'ownerUserId', query.ownerUserId);
appendQueryParam(params, 'publicUserCode', query.publicUserCode);
appendQueryParam(params, 'keyId', query.keyId);
appendQueryParam(params, 'name', query.name);
appendQueryParam(params, 'keyPrefix', query.keyPrefix);
appendQueryParam(params, 'createdAfter', query.createdAfter);
appendQueryParam(params, 'createdBefore', query.createdBefore);
appendQueryParam(params, 'status', query.status);
if (typeof query.limit === 'number' && Number.isFinite(query.limit)) {
params.set('limit', String(Math.floor(query.limit)));
}
if (typeof query.offset === 'number' && Number.isFinite(query.offset)) {
params.set('offset', String(Math.floor(query.offset)));
}
appendQueryParam(params, 'sortColumn', query.sortColumn);
appendQueryParam(params, 'sortDirection', query.sortDirection);
const queryString = params.toString();
return queryString ? `?${queryString}` : '';
}
function buildEditorAssetListQuery(query: AdminEditorAssetListQuery) {
const params = new URLSearchParams();
appendQueryParam(params, 'cursor', query.cursor);
@@ -1072,19 +1038,3 @@ function buildAdminApiError(
function isRecord(value: unknown): value is Record<string, unknown> {
return typeof value === 'object' && value !== null && !Array.isArray(value);
}
export function getAgcModelCatalog(token: string) {
return request<import('./adminApiTypes').AdminAgcModelCatalog>(
'/admin/api/agc-models',
{ token },
);
}
export function saveAgcModelCatalog(
token: string,
body: import('./adminApiTypes').AdminAgcModelCatalog,
) {
return request<import('./adminApiTypes').AdminAgcModelCatalog>(
'/admin/api/agc-models',
{ token, method: 'PUT', body },
);
}
-57
View File
@@ -275,51 +275,6 @@ export interface AdminDatabaseTableStatPayload {
errorMessage: string | null;
}
export interface AdminExternalApiKeyListQuery {
ownerUserId?: string;
publicUserCode?: string;
keyId?: string;
name?: string;
keyPrefix?: string;
createdAfter?: string;
createdBefore?: string;
status?: 'active' | 'revoked';
limit?: number;
offset?: number;
sortColumn?:
| 'keyId'
| 'ownerUserId'
| 'name'
| 'keyPrefix'
| 'createdAt'
| 'lastUsedAt'
| 'updatedAt';
sortDirection?: 'asc' | 'desc';
}
export interface AdminExternalApiKeyPayload {
keyId: string;
ownerUserId: string;
name: string;
keyPrefix: string;
scopes: string[];
createdAt: string;
lastUsedAt: string | null;
revokedAt: string | null;
updatedAt: string;
status: 'active' | 'revoked';
}
export interface AdminExternalApiKeyListResponse {
keys: AdminExternalApiKeyPayload[];
total: number;
limit: number;
offset: number;
scannedCount: number;
scanLimit: number;
scanLimitReached: boolean;
}
export interface AdminDebugHeaderInput {
name: string;
value: string;
@@ -998,15 +953,3 @@ export interface AdminRechargeRefundActionResponse {
export interface AdminWalletRestrictionResponse {
wallet: AdminProfileWalletPayload;
}
export interface AdminAgcModel {
id: string;
alias: string;
modelId: string;
enabled: boolean;
}
export interface AdminAgcModelCatalog {
revision: number;
defaultModelId: string;
models: AdminAgcModel[];
}
-4
View File
@@ -18,7 +18,6 @@ import {
setStoredAdminToken,
} from '../auth/adminAuthStore';
import { AdminAccountsPage } from '../pages/AdminAccountsPage';
import { AdminAgcModelsPage } from '../pages/AdminAgcModelsPage';
import { AdminDashboardPage } from '../pages/AdminDashboardPage';
import { AdminDatabaseTablesPage } from '../pages/AdminDatabaseTablesPage';
import { AdminDebugHttpPage } from '../pages/AdminDebugHttpPage';
@@ -290,9 +289,6 @@ export function AdminApp() {
onUnauthorized={handleUnauthorized}
/>
) : null}
{activeRouteId === 'agc-models' ? (
<AdminAgcModelsPage token={token} onUnauthorized={handleUnauthorized} />
) : null}
{activeRouteId === 'editor-showcase' ? (
<AdminEditorShowcaseReviewPage
token={token}
-1
View File
@@ -50,7 +50,6 @@ const routeIcons = {
'editor-showcase': Star,
'editor-assets': Images,
accounts: Users,
'agc-models': ListChecks,
} satisfies Record<AdminRouteId, typeof LayoutDashboard>;
export function AdminShell({
+1 -6
View File
@@ -16,13 +16,9 @@ export type AdminRouteId =
| 'editor-generation-pricing'
| 'editor-showcase'
| 'editor-assets'
| 'agc-models'
| 'accounts';
export type AdminTabPermission = Exclude<
AdminRouteId,
'accounts' | 'agc-models'
>;
export type AdminTabPermission = Exclude<AdminRouteId, 'accounts'>;
/** 后台导航项定义,hash 是浏览器地址栏和移动底栏共用入口。 */
export interface AdminRouteDefinition {
@@ -51,7 +47,6 @@ export const adminRoutes: AdminRouteDefinition[] = [
label: '模型定价',
hash: '#editor-generation-pricing',
},
{ id: 'agc-models', label: 'AGC 模型', hash: '#agc-models', ownerOnly: true },
{ id: 'editor-showcase', label: '精选审核', hash: '#editor-showcase' },
{ id: 'editor-assets', label: '素材查询', hash: '#editor-assets' },
{ id: 'accounts', label: '账号管理', hash: '#accounts', ownerOnly: true },
@@ -1,56 +0,0 @@
// @vitest-environment jsdom
import {
cleanup,
fireEvent,
render,
screen,
waitFor,
} from '@testing-library/react';
import { afterEach, expect, test, vi } from 'vitest';
import { getAgcModelCatalog, saveAgcModelCatalog } from '../api/adminApiClient';
import { AdminAgcModelsPage } from './AdminAgcModelsPage';
vi.mock('../api/adminApiClient', () => ({
getAgcModelCatalog: vi.fn(),
saveAgcModelCatalog: vi.fn(),
isAdminApiError: vi.fn(() => false),
formatAdminApiError: vi.fn(() => '保存失败'),
}));
vi.mock('../components/useAdminWriteConfirm', () => ({
useAdminWriteConfirm: () => ({
confirmWrite: async () => true,
confirmDialog: null,
}),
}));
afterEach(cleanup);
test('edits alias and upstream model without changing the stable identifier or revision', async () => {
const catalog = {
revision: 3,
defaultModelId: 'quality',
models: [
{ id: 'quality', alias: '高质量', modelId: 'gpt-6-astra', enabled: true },
],
};
vi.mocked(getAgcModelCatalog).mockResolvedValue(catalog);
vi.mocked(saveAgcModelCatalog).mockImplementation(async (_, input) => ({
...input,
revision: 4,
}));
render(<AdminAgcModelsPage token="test" onUnauthorized={vi.fn()} />);
await screen.findByDisplayValue('gpt-6-astra');
fireEvent.change(screen.getByLabelText('模型 1 别名'), {
target: { value: '精细创作' },
});
fireEvent.click(screen.getByRole('button', { name: '保存' }));
await waitFor(() =>
expect(saveAgcModelCatalog).toHaveBeenCalledWith('test', {
...catalog,
models: [{ ...catalog.models[0], alias: '精细创作' }],
}),
);
await waitFor(() => {
expect(screen.getAllByText('已保存').length).toBeGreaterThanOrEqual(2);
});
});
@@ -1,255 +0,0 @@
import { CircleHelp, Plus, RefreshCcw, Save, Trash2 } from 'lucide-react';
import { useEffect, useState } from 'react';
import { getAgcModelCatalog, saveAgcModelCatalog } from '../api/adminApiClient';
import type { AdminAgcModel, AdminAgcModelCatalog } from '../api/adminApiTypes';
import { useAdminWriteConfirm } from '../components/useAdminWriteConfirm';
import { handlePageError } from './pageUtils';
export function AdminAgcModelsPage({
token,
onUnauthorized,
}: {
token: string;
onUnauthorized: (message?: string) => void;
}) {
const [catalog, setCatalog] = useState<AdminAgcModelCatalog | null>(null);
const [busy, setBusy] = useState(false);
const [error, setError] = useState('');
const [saved, setSaved] = useState(false);
const { confirmWrite, confirmDialog } = useAdminWriteConfirm();
async function refresh() {
if (!token) return;
setBusy(true);
setError('');
setSaved(false);
try {
setCatalog(await getAgcModelCatalog(token));
} catch (error) {
handlePageError(error, onUnauthorized, setError);
} finally {
setBusy(false);
}
}
useEffect(() => {
void refresh();
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [token]);
function update(id: string, patch: Partial<AdminAgcModel>) {
setSaved(false);
setCatalog(
(current) =>
current && {
...current,
models: current.models.map((model) =>
model.id === id ? { ...model, ...patch } : model,
),
},
);
}
async function save() {
if (!catalog || busy) return;
if (
!(await confirmWrite({
action: '保存 AGC 模型目录',
target: `${catalog.models.length} 个模型`,
}))
)
return;
setBusy(true);
setError('');
setSaved(false);
try {
setCatalog(await saveAgcModelCatalog(token, catalog));
setSaved(true);
} catch (error) {
handlePageError(error, onUnauthorized, setError);
} finally {
setBusy(false);
}
}
return (
<section className="admin-page admin-page-wide admin-agc-models">
<div className="admin-page-heading">
<div>
<h2>AGC </h2>
<p></p>
</div>
<span className="admin-agc-models-revision">
v{catalog?.revision ?? '-'}
</span>
</div>
<div className="admin-agc-models-summary">
<div>
<span></span>
<strong>
{catalog?.models.filter((model) => model.enabled).length ?? 0}
</strong>
</div>
<div>
<span></span>
<strong>
{catalog
? (catalog.models.find(
(model) => model.id === catalog.defaultModelId,
)?.alias ?? '未设置')
: '未设置'}
</strong>
</div>
<div>
<span></span>
<strong>{busy ? '处理中' : saved ? '已保存' : '待修改'}</strong>
</div>
</div>
<section className="admin-panel admin-agc-models-panel">
<div className="admin-panel-heading">
<div>
<h3></h3>
<span></span>
</div>
<CircleHelp size={17} aria-label="模型目录帮助" />
</div>
<div className="admin-agc-models-toolbar">
<button
type="button"
title="重新读取"
aria-label="重新读取模型"
disabled={busy}
onClick={() => void refresh()}
>
<RefreshCcw size={16} />
</button>
<button
type="button"
title="添加模型"
aria-label="添加模型"
disabled={busy || !catalog || catalog.models.length >= 32}
onClick={() => {
setSaved(false);
setCatalog(
(current) =>
current && {
...current,
models: [
...current.models,
{
id: crypto.randomUUID(),
alias: '',
modelId: '',
enabled: true,
},
],
},
);
}}
>
<Plus size={16} />
</button>
<button
type="button"
disabled={busy || !catalog}
onClick={() => void save()}
>
<Save size={16} />
</button>
</div>
{error ? <p role="alert">{error}</p> : null}
{saved ? <p role="status"></p> : null}
{busy ? <p role="status"></p> : null}
<div className="admin-table-wrap admin-agc-models-table">
<table className="admin-table admin-agc-models-table-grid">
<thead>
<tr>
<th></th>
<th></th>
<th></th>
<th></th>
<th></th>
</tr>
</thead>
<tbody>
{catalog?.models.map((model, index) => (
<tr key={model.id}>
<td>
<input
aria-label={`模型 ${index + 1} 别名`}
maxLength={40}
required
value={model.alias}
disabled={busy}
onChange={(e) =>
update(model.id, { alias: e.target.value })
}
/>
</td>
<td>
<input
aria-label={`模型 ${index + 1} 实际模型名`}
maxLength={200}
required
value={model.modelId}
disabled={busy}
onChange={(e) =>
update(model.id, { modelId: e.target.value })
}
/>
</td>
<td>
<input
aria-label={`模型 ${index + 1} 启用`}
type="checkbox"
checked={model.enabled}
disabled={busy || model.id === catalog.defaultModelId}
onChange={(e) =>
update(model.id, { enabled: e.target.checked })
}
/>
</td>
<td>
<input
aria-label={`模型 ${index + 1} 默认`}
name="agc-default-model"
type="radio"
checked={model.id === catalog.defaultModelId}
disabled={busy || !model.enabled}
onChange={() => {
setSaved(false);
setCatalog({ ...catalog, defaultModelId: model.id });
}}
/>
</td>
<td>
<button
type="button"
title="删除模型"
aria-label={`删除模型 ${index + 1}`}
disabled={busy || model.id === catalog.defaultModelId}
onClick={() => {
setSaved(false);
setCatalog({
...catalog,
models: catalog.models.filter(
(candidate) => candidate.id !== model.id,
),
});
}}
>
<Trash2 size={16} />
</button>
</td>
</tr>
))}
</tbody>
</table>
</div>
</section>
{confirmDialog}
</section>
);
}
@@ -7,7 +7,6 @@ import { beforeEach, expect, test, vi } from 'vitest';
import {
getAdminDatabaseTableRows,
getAdminDatabaseTables,
getAdminExternalApiKeys,
} from '../api/adminApiClient';
import type { AdminDatabaseTableRowsResponse } from '../api/adminApiTypes';
import {
@@ -21,7 +20,6 @@ vi.mock('../api/adminApiClient', () => ({
),
getAdminDatabaseTableRows: vi.fn(),
getAdminDatabaseTables: vi.fn(),
getAdminExternalApiKeys: vi.fn(),
isAdminApiError: vi.fn(() => false),
}));
@@ -76,7 +74,6 @@ const referralRows = [
beforeEach(() => {
vi.clearAllMocks();
window.location.hash = '#tables?table=profile_referral_relation';
vi.mocked(getAdminExternalApiKeys).mockReset();
vi.mocked(getAdminDatabaseTables).mockResolvedValue({
fetchErrors: [],
tables: ['profile_referral_relation'],
@@ -95,55 +92,6 @@ beforeEach(() => {
});
});
test('external_api_key 使用专用安全查询且详情不展示原始 JSON', async () => {
const user = userEvent.setup();
window.location.hash = '#tables?table=external_api_key';
vi.mocked(getAdminDatabaseTables).mockResolvedValue({
fetchErrors: [],
tables: ['external_api_key'],
});
vi.mocked(getAdminExternalApiKeys).mockResolvedValue({
keys: [
{
keyId: 'external-api-key-1',
ownerUserId: 'user-1',
name: 'agc_auto_generate',
keyPrefix: 'tnr_sk_fixture',
scopes: ['llm:responses'],
createdAt: '2026-08-29T00:00:00Z',
lastUsedAt: null,
revokedAt: null,
updatedAt: '2026-08-29T00:00:00Z',
status: 'active',
},
],
total: 1,
limit: 100,
offset: 0,
scannedCount: 1,
scanLimit: 5000,
scanLimitReached: false,
});
render(
<AdminDatabaseTablesPage token="admin-token" onUnauthorized={vi.fn()} />,
);
await user.type(screen.getByPlaceholderText('精确 ownerUserId'), 'user-1');
await user.click(screen.getByRole('button', { name: '安全查询' }));
await waitFor(() => {
expect(getAdminExternalApiKeys).toHaveBeenLastCalledWith(
'admin-token',
expect.objectContaining({ ownerUserId: 'user-1' }),
);
});
expect(await screen.findByText('tnr_sk_fixture')).toBeTruthy();
await user.click(screen.getByRole('button', { name: '详情' }));
expect(screen.getByRole('dialog')).toBeTruthy();
expect(screen.queryByText('复制 JSON')).toBeNull();
expect(screen.queryByText('key_hash')).toBeNull();
});
test('后台表查询页通过页面级固定栏翻页并提示扫描结果可能不完整', async () => {
const user = userEvent.setup();
vi.mocked(getAdminDatabaseTableRows).mockResolvedValue({
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+2 -137
View File
@@ -3093,140 +3093,5 @@ button:disabled {
background: var(--admin-surface, #fff);
}
.admin-detail-modal__panel header,
.admin-detail-modal__actions {
display: flex;
align-items: center;
justify-content: space-between;
gap: 12px;
}
.admin-detail-modal__panel pre {
max-height: 360px;
overflow: auto;
white-space: pre-wrap;
background: #f8fafc;
padding: 12px;
border-radius: 8px;
}
.admin-agc-models {
min-width: 0;
}
.admin-agc-models-revision {
padding: 6px 10px;
border: 1px solid #e7d9cc;
border-radius: 999px;
background: #fffaf6;
color: #9a8170;
font-size: 12px;
font-variant-numeric: tabular-nums;
}
.admin-agc-models-summary {
display: grid;
grid-template-columns: repeat(3, minmax(0, 1fr));
gap: 12px;
}
.admin-agc-models-summary > div {
display: grid;
gap: 6px;
padding: 16px 18px;
border: 1px solid #eadfd6;
border-radius: 10px;
background: #fffdfa;
}
.admin-agc-models-summary span,
.admin-agc-models-panel > .admin-panel-heading span {
color: #9a8170;
font-size: 12px;
}
.admin-agc-models-summary strong {
overflow: hidden;
color: #3d2a20;
font-size: 20px;
text-overflow: ellipsis;
white-space: nowrap;
}
.admin-agc-models-panel {
border: 1px solid #eadfd6;
border-radius: 10px;
background: #fffdfa;
box-shadow: 0 10px 30px rgb(78 48 28 / 6%);
}
.admin-agc-models-panel > .admin-panel-heading > div {
display: grid;
gap: 4px;
}
.admin-agc-models-panel > .admin-panel-heading > svg {
color: #b9947a;
}
.admin-agc-models-toolbar {
display: flex;
justify-content: flex-end;
gap: 8px;
padding: 4px 0 8px;
}
.admin-agc-models-toolbar button,
.admin-agc-models-table-grid button {
display: inline-flex;
align-items: center;
justify-content: center;
gap: 6px;
min-height: 34px;
padding: 0 11px;
border: 1px solid #e2d3c7;
border-radius: 8px;
background: #fffaf6;
color: #684d3d;
font-size: 12px;
font-weight: 700;
cursor: pointer;
}
.admin-agc-models-toolbar button:hover,
.admin-agc-models-toolbar button:focus-visible,
.admin-agc-models-table-grid button:hover,
.admin-agc-models-table-grid button:focus-visible {
border-color: #c99d80;
background: #fff;
outline: none;
}
.admin-agc-models-toolbar button:last-child {
border-color: #a96442;
background: #a96442;
color: #fff;
}
.admin-agc-models-table-grid {
min-width: 720px;
}
.admin-agc-models-table-grid th {
padding-top: 12px;
padding-bottom: 12px;
background: #fcf7f2;
}
.admin-agc-models-table-grid td {
padding-top: 14px;
padding-bottom: 14px;
}
.admin-agc-models-table-grid td input:not([type]) {
width: 100%;
min-width: 180px;
box-sizing: border-box;
padding: 9px 10px;
border: 1px solid #e1d3c8;
border-radius: 7px;
background: #fff;
color: #3d2a20;
}
.admin-agc-models-table-grid td input:not([type]):focus-visible {
border-color: #b97854;
outline: none;
box-shadow: 0 0 0 3px rgb(185 120 84 / 14%);
}
.admin-agc-models-table-grid td:has(input[type='checkbox']),
.admin-agc-models-table-grid td:has(input[type='radio']) {
width: 72px;
text-align: center;
vertical-align: middle;
}
@media (max-width: 680px) {
.admin-agc-models-summary {
grid-template-columns: 1fr;
}
}
.admin-detail-modal__actions { display: flex; align-items: center; justify-content: space-between; gap: 12px; }
.admin-detail-modal__panel pre { max-height: 360px; overflow: auto; white-space: pre-wrap; background: #f8fafc; padding: 12px; border-radius: 8px; }
-4
View File
@@ -1,4 +0,0 @@
# resources/plugins 由 build.rs 从 plugins/ 复制生成,属于构建产物。
# 它在 dev 监听范围内,重新生成会让 Tauri dev 误判为源码改动而触发
# “构建 -> 监听 -> 再构建”的自触发循环。
resources/plugins/
@@ -1,14 +1,13 @@
{
"schemaVersion": "game-creator-config.v2",
"agentMode": "codex_app_server",
"llm": {
"apiKey": "",
"baseUrl": "https://dev.genarrative.world/gpt/v1",
"model": "gpt-6-astra",
"model": "gpt-5.6-sol",
"apiKind": "openai_responses",
"reasoningEffort": "max",
"stream": true,
"webSearchEnabled": true,
"webSearchEnabled": false,
"contextWindowTokens": 128000,
"autoCompactTokenLimit": 64000,
"toolOutputTokenLimit": 12000,
@@ -16,5 +15,8 @@
"maxRetries": 2,
"retryBackoffMs": 500
},
"agentLlm": {}
"agentLlm": {},
"planning": {
"capabilityEnabled": true
}
}
+3 -3
View File
@@ -1,7 +1,7 @@
{
"name": "@genarrative/ai-game-creator-shell",
"private": true,
"version": "0.1.29",
"version": "0.1.12",
"type": "module",
"scripts": {
"dev": "node scripts/start-tauri-dev.mjs",
@@ -19,6 +19,8 @@
"config": "node scripts/game-creator-config-wizard.mjs",
"test:chat": "node scripts/agent-swarm-test-chat.mjs --task \"制作一个可直接试玩的原创植物塔防小游戏:玩家选择并放置原创守卫阻挡敌人,完成波次后可以进入下一关并重新开始。主题、单位名称与视觉语言必须原创,不使用任何现有游戏角色、单位名、Logo 或受保护视觉语言。请自主完成正式产物、静态检查和双视口试玩验证。\" --no-open",
"test:chat:manual": "node scripts/agent-swarm-test-chat.mjs",
"test:plan": "node scripts/agent-swarm-test-chat.mjs --plan --task \"我想做一款原创横版像素解谜小游戏,主角是一个能操控自己影子的小机器人,影子可以变成平台和开关。请完成立项策划并给出 Fast GDD。主题、角色名与视觉语言必须原创,不使用任何现有游戏角色、名称、Logo 或受保护视觉语言。\"",
"test:plan:manual": "node scripts/agent-swarm-test-chat.mjs --plan",
"agent-run": "node scripts/run-cli-with-config.mjs --agent-run",
"agent-run:smoke": "node scripts/smoke-agent-run-local-provider.mjs",
"agent-runtime:real-e2e": "node scripts/agent-runtime-real-e2e.mjs",
@@ -51,13 +53,11 @@
"focus-trap-react": "^12.0.3",
"lexical": "^0.47.0",
"lucide-react": "^0.546.0",
"phaser": "^4.2.1",
"react": "^19.0.0",
"react-arborist": "^3.16.0",
"react-colorful": "^5.8.0",
"react-dom": "^19.0.0",
"react-markdown": "^10.1.0",
"rehype-highlight": "^7.0.2",
"remark-gfm": "^4.0.1",
"vite": "^6.2.0",
"zustand": "^5.0.14"
@@ -1948,7 +1948,6 @@ async function runE2e(options) {
...process.env,
NO_COLOR: '1',
[platformSessionFixtureEnv]: fixturePath,
GENARRATIVE_AGC_DEBUG_PROVIDER_E2E: '1',
}),
);
childReport = parseChildReport(childResult);

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