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Author SHA1 Message Date
lhk229 1a0704e4da 再次合并最新master到埋点开发分支
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m0s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m35s
Project CI / Native shell tests (pull_request) Failing after 2m28s
Project CI / Frontend tests (pull_request) Failing after 2m40s
Project CI / Backend tests (pull_request) Successful in 5m23s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 9m27s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 8m11s
Project CI / AI game creator shell web tests (pull_request) Failing after 58s
Project CI / Repository checks (pull_request) Failing after 2m34s
同步主分支最新改动并保留客户端埋点实现
2026-09-21 17:08:31 +00:00
lhk229 4e41bd3e56 修复预览发布测试状态文件恢复竞态
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m54s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 3m49s
Project CI / Backend tests (pull_request) Successful in 5m7s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 9m49s
Project CI / Native shell tests (pull_request) Successful in 6m47s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m45s
Project CI / Frontend tests (pull_request) Successful in 5m10s
Project CI / Repository checks (pull_request) Successful in 3m57s
Project CI / AI game creator shell web tests (pull_request) Failing after 3m26s
Project CI / AI game creator shell Rust crates (push) Successful in 1m16s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m11s
Project CI / Backend tests (push) Successful in 4m55s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 9m50s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 8m2s
Project CI / Native shell tests (push) Successful in 7m2s
Project CI / Repository checks (push) Successful in 3m51s
Project CI / AI game creator shell web tests (push) Successful in 3m23s
Project CI / Frontend tests (push) Successful in 5m48s
deploy_and_uninstall 测试在断言状态文件恢复前,改为轮询等待持久化状态到达 Stopped

新增 wait_for_persisted_status 辅助函数,经 load_deployments 真实加载路径校验状态文件
2026-09-22 00:53:47 +08:00
lhk229 9d060de185 合并最新master并兼容策划附件导入与埋点
合并主分支085181c79的策划附件导入改动
同时保留首页策划工作区文件导入与项目埋点关联
更新首页对话测试以校验已有埋点尝试标识
2026-09-21 16:42:41 +00:00
lhk229 8d83b14ae5 实现客户端埋点上传清理与后台查询
新增客户端每十五分钟上传及入库确认后批次清理
新增私有事件表、原子幂等入库及鉴权查询接口
新增后台客户端埋点明细、筛选、分页与权限
补充定向测试、真实数据库联调脚本及工程验收文档
2026-09-21 16:38:09 +00:00
lhk229 085181c795 修复策划附件导入工作区并解除资源清单耦合
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m55s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m21s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 9m58s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m40s
Project CI / Backend tests (pull_request) Successful in 5m37s
Project CI / Native shell tests (pull_request) Successful in 7m30s
Project CI / Repository checks (pull_request) Successful in 3m46s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m22s
Project CI / Frontend tests (pull_request) Successful in 4m54s
Project CI / AI game creator shell Rust crates (push) Successful in 2m57s
Project CI / AI game creator shell Rust smoke (push) Successful in 3m51s
Project CI / Backend tests (push) Failing after 3m47s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 9m22s
Project CI / Native shell tests (push) Successful in 6m12s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 10m13s
Project CI / Frontend tests (push) Successful in 3m51s
Project CI / Repository checks (push) Successful in 2m44s
Project CI / AI game creator shell web tests (push) Successful in 2m25s
新增策划工作区文件导入命令,支持同名另存并保留文件字节
首页和聊天框附件直接导入策划工作区,脱离游戏资源清单与回合附件
导入期间暂缓发送、阶段操作和游戏制作切换,保留逐文件失败提示
补充导入、刷新与切换回归测试,同步技术方案和共享约定
2026-09-21 22:49:21 +08:00
lhk229 f983663caf 合并最新master到埋点开发分支
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m57s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 3m49s
Project CI / Native shell tests (pull_request) Failing after 2m1s
Project CI / Backend tests (pull_request) Successful in 5m0s
Project CI / Frontend tests (pull_request) Failing after 2m45s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 9m41s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 9m44s
Project CI / AI game creator shell web tests (pull_request) Failing after 1m10s
Project CI / Repository checks (pull_request) Failing after 2m31s
同步主分支至2d61a4c05并保留客户端本地埋点实现
合并决策记录顶部新增内容,保留双方条目
验证客户端Rust编译、TypeScript、编码与文档索引通过
2026-09-21 12:25:38 +00:00
lhk229 9f225b7a41 实现客户端本地埋点与创作链路采集
新增统一事件合同、非阻塞明文队列、批次封存及保留清理
接入会话前台时长、项目创建打开、创作提交和双智能体运行结果
按策划阶段推进及已接入成果路径记录变化、预览就绪与保存
补齐身份隔离、异常会话和同一宿主创作链路验证
同步团队方案与验收证据,本期不上传、不加密、不扩展资源操作采集
2026-09-21 12:18:47 +00:00
lhk229 2d61a4c057 Merge pull request 'Codex/fix direct image generation ci' (#452) from codex/fix-direct-image-generation-ci into master
Project CI / AI game creator shell Rust lane 2/2 (push) Has been cancelled
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Project CI / AI game creator shell Rust lane 1/2 (push) Has been cancelled
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/452
2026-09-21 19:46:05 +08:00
lhk229 e2bdb1105b 合并最新 master 到图片生成 CI 修复分支
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m7s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 3m52s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 8m36s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 9m10s
Project CI / Repository checks (pull_request) Successful in 5m5s
Project CI / Frontend tests (pull_request) Successful in 5m40s
Project CI / Backend tests (pull_request) Successful in 8m16s
Project CI / Native shell tests (pull_request) Successful in 9m49s
Project CI / AI game creator shell web tests (pull_request) Successful in 4m45s
合入最新 master 的客户端图标素材描述修复
保留图片生成通知测试的宿主执行会话初始化与失败断言
2026-09-21 11:20:53 +00:00
lhk229 71f5f36764 修复图片生成通知测试缺失宿主执行会话
复用真实宿主执行会话与交付合同夹具,补齐 Direct 工具桥测试前置状态
保留图片资源提交后的刷新通知断言,并核对空提示词拒绝原因
同步更新图片生成集成测试初始化说明
2026-09-21 11:15:39 +00:00
lhk229 f71361c292 修复客户端图标素材生成丢失用户描述 (#450)
Project CI / Backend tests (push) Has been cancelled
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删除图标生成的固定提示词包装、默认美术说明和两次截断
按服务端单条描述语义校验非空及200个Unicode字符,超限拒绝并保留原文
保留内部换行,直接以单条iconDescriptions提交用户描述
更新前端、原生入口和实际HTTP请求回归测试
同步工具说明、生成契约及项目排障文档

Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/450
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-21 19:12:35 +08:00
lhk229 6e9e7edcf8 修复回显测试身份数据与 Linux 条件编译
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m2s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 3m46s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 6m12s
Project CI / Repository checks (pull_request) Has been cancelled
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Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
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Project CI / AI game creator shell Rust lane 1/2 (pull_request) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
Project CI / Frontend tests (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
Project CI / AI game creator shell Rust lane 1/2 (push) Has been cancelled
Project CI / AI game creator shell Rust lane 2/2 (push) Has been cancelled
Project CI / AI game creator shell Rust smoke (push) Has been cancelled
Project CI / AI game creator shell Rust crates (push) Has been cancelled
按实际用户输入生成 SHA-256 请求摘要,保留回显去重与历史记录断言
保留 Windows 安装身份辅助函数的平台限制,补齐两处 AppData 调用分支的条件编译
同步 Direct 回合测试与安装路径策略文档
2026-09-21 10:59:28 +00:00
lhk229 480fe995ed Merge remote-tracking branch 'origin/master' into codex/fix-agc-command-runtime-ci 2026-09-21 10:43:06 +00:00
lhk229 afd5b8d91f 修复 Linux 命令执行将孤儿僵尸误判为未回收进程
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m59s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 3m46s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 8m39s
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命令主进程退出后区分存活成员与僵尸成员,保留进程组身份校验和失败关闭语义
处理 procfs 扫描期间进程退出及非 UTF-8 进程名,空进程组直接返回
新增隔离 subreaper 回归测试并补全命令 observation 断言诊断
同步 Runtime 技术方案与共享排障记录
2026-09-21 10:30:41 +00:00
kdletters c60d116af0 合并 codex/agc-godot-templates-20260921 到 master:新增 Godot 模板与按模板建项分流
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- 新增 Godot 模板源 godot-empty-2d / godot-empty-3d / godot-hello-world / godot-platformer-2d

- 按模板建项新增 Godot 分流:改写 project.godot 的 config/name 后走既有 Godot 导入并写入相对根

- Godot 工作区发现放宽:一层多命中按目录名排序取首个,project.godot 允许链接,内置插件行去掉手动启动

- 解决 decision-log.md 冲突:保留渠道安装身份与项目快照按渠道分区两条记录,并合入 Godot 两条记录
2026-09-21 18:17:33 +08:00
kdletters 3eb99f5124 合并 codex/agc-channel-install-identity 到 master:AGC 渠道安装身份隔离
- AGC 渠道安装身份隔离:不同渠道包体可在同一台设备并存
2026-09-21 18:17:12 +08:00
kdletters c52e0814d6 AGC渠道安装身份隔离:不同渠道包体可在同一台设备并存
- 新增 channel-identity.mjs 单点定义渠道安装身份,默认渠道保持基线 productName 与 identifier
- build-release.mjs 渠道 --config 同批注入 productName、identifier 与 updater 端点
- build-macos-ci.mjs 按发布渠道解析产品名,派生 .app、updater 归档与 DMG 名称
- main.rs 与 windows.rs 窗口标题取构建期产品名,同机并存的渠道客户端可区分
- config.rs 提权 ACL 的 managed 范围按目录名识别基线目录与渠道派生目录
- check-config.mjs 断言基线等于默认渠道身份且非默认渠道身份必须隔离
- build-release.test.mjs 与 prepare-macos-codex.test.mjs 补齐渠道身份与渠道首装包用例
- 更新 AGC 更新主规范、开发运维文档、共享记忆与渠道安装身份隔离的里程碑与实施计划
2026-09-21 17:06:03 +08:00
kdletters 4951b71d71 项目快照按渠道分区,后台项目工程支持渠道筛选与游标分页
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项目快照对象键升级为 agc/project-snapshots/v2/{channel}/{user}/{project}/,渠道取部署配置 GENARRATIVE_AGC_PROJECT_SNAPSHOT_CHANNEL(缺省沿用客户端下载渠道),非法渠道在写入处失败关闭
后台新增渠道列表接口,项目工程列表与下载接受 channel,游标绑定渠道并拒绝跨渠道复用
后台项目工程用户列改为素材查询口径:昵称 + 陶泥号 + 用户详情入口,由 api-server 解析作者信息
后台项目工程改为游标分页:每页 20/50/100、上一页/下一页与当前页提示,翻页失败保留当前页
部署环境示例补充快照渠道配置,并同步运维、技术方案、里程碑与决策记录文档
2026-09-21 16:57:16 +08:00
lhk229 8520b50c81 修复游戏智能体输入含空白片段时被误判为空 (#449)
Project CI / AI game creator shell Rust smoke (push) Successful in 2m20s
Project CI / AI game creator shell Rust crates (push) Successful in 1m17s
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Project CI / Backend tests (push) Successful in 7m33s
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改为按整条消息判断有效内容,保留空白文本片段及两类引用的原有校验
补充多行文本、纯引用、全空白输入及非法引用的定向回归测试
同步素材引用文档、共享排障记录和过时测试注释

Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/449
2026-09-21 16:36:59 +08:00
lhk229 5087b600a2 合并最新master到埋点开发分支
同步origin/master最新变更。

合并决策记录中的双方新增条目。
2026-09-21 08:03:52 +00:00
lhk229 8fd85d0426 合并最新master到埋点开发分支
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同步macOS单架构发布及渠道测试修复
保留埋点方案与macOS发布两项共享决策记录
2026-09-21 04:55:52 +00:00
lhk229 b840973d82 Merge remote-tracking branch 'origin/master' into feat/agc_track
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合并最新master
2026-09-21 04:18:38 +00:00
lhk229 ca82e6b745 合并最新 master 到埋点方案分支
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同步主分支最新客户端和运维变更。
解决共享决策记录顶部冲突,保留双方新增记录。
2026-09-21 04:16:32 +00:00
lhk229 3e657e6a6a 文档:纳入客户端本地埋点方案与需求来源
新增客户端本地埋点与后续主站入库契约,明确本期不加密、不上传。
保存原始需求为仓库内历史来源,消除对个人文档目录的引用依赖。
更新文档入口、生命周期索引和团队共享决策。
2026-09-21 04:14:57 +00:00
143 changed files with 15870 additions and 612 deletions
+31 -8
View File
@@ -7,6 +7,7 @@ import {
getAdminFeatureGateConfig,
getAdminUserDetail,
importAdminAgcTemplates,
listAdminAgcTrackingEvents,
listAdminRechargeOrders,
reconcileAdminUserConsumption,
resolveAdminRechargeRefundManualReview,
@@ -21,6 +22,30 @@ afterEach(() => {
vi.unstubAllGlobals();
});
test('客户端埋点查询传递筛选和游标并复用后台认证', async () => {
const payload = { entries: [], nextCursor: null };
const fetchMock = vi.fn().mockResolvedValue(
new Response(JSON.stringify({ ok: true, data: payload }), {
status: 200,
}),
);
vi.stubGlobal('fetch', fetchMock);
expect(
await listAdminAgcTrackingEvents('token', {
userId: 'user+1',
projectId: 'project-1',
cursor: 'page/2',
limit: 50,
}),
).toEqual(payload);
expect(fetchMock).toHaveBeenCalledWith(
'/admin/api/agc/tracking-events?userId=user%2B1&projectId=project-1&cursor=page%2F2&limit=50',
expect.objectContaining({
headers: expect.objectContaining({ Authorization: 'Bearer token' }),
}),
);
});
test('模板管理读取和更新复用认证封装,提交 revision 和封面但不提交 ZIP 或版本', async () => {
const library = { revision: 'revision-new', writable: true, templates: [] };
const fetchMock = vi.fn().mockImplementation(
@@ -81,14 +106,12 @@ test('模板批量导入走 multipart,不预设 JSON Content-Type', async () =
},
],
};
const fetchMock = vi
.fn()
.mockImplementation(
async () =>
new Response(JSON.stringify({ ok: true, data: imported }), {
status: 200,
}),
);
const fetchMock = vi.fn().mockImplementation(
async () =>
new Response(JSON.stringify({ ok: true, data: imported }), {
status: 200,
}),
);
vi.stubGlobal('fetch', fetchMock);
const form = new FormData();
+44 -1
View File
@@ -1,6 +1,8 @@
import type {
AdminAccountListResponse,
AdminAgcTemplateLibraryResponse,
AdminAgcTrackingEventListResponse,
AdminAgcTrackingEventQuery,
AdminConfirmEditorShowcaseCampaignImageUploadRequest,
AdminCreateAccountRequest,
AdminCreateAccountResponse,
@@ -34,6 +36,7 @@ import type {
AdminLoginResponse,
AdminMeResponse,
AdminOverviewResponse,
AdminProjectSnapshotChannelsResponse,
AdminProjectSnapshotListQuery,
AdminProjectSnapshotListResponse,
AdminRechargeOrderListQuery,
@@ -214,6 +217,7 @@ export function listAdminProjectSnapshots(
) {
const params = new URLSearchParams();
if (query.cursor) params.set('cursor', query.cursor);
if (query.channel) params.set('channel', query.channel);
params.set('limit', String(query.limit ?? 20));
return request<AdminProjectSnapshotListResponse>(
`/admin/api/project-snapshots?${params.toString()}`,
@@ -221,13 +225,27 @@ export function listAdminProjectSnapshots(
);
}
export function getAdminProjectSnapshotChannels(
token: string,
signal?: AbortSignal,
) {
return request<AdminProjectSnapshotChannelsResponse>(
'/admin/api/project-snapshots/channels',
{ token, signal },
);
}
export async function downloadAdminProjectSnapshot(
token: string,
channel: string,
userId: string,
projectId: string,
signal?: AbortSignal,
) {
const path = `/admin/api/project-snapshots/${encodeURIComponent(userId)}/${encodeURIComponent(projectId)}/download`;
const params = new URLSearchParams();
if (channel) params.set('channel', channel);
const query = params.toString();
const path = `/admin/api/project-snapshots/${encodeURIComponent(userId)}/${encodeURIComponent(projectId)}/download${query ? `?${query}` : ''}`;
const response = await fetch(buildRequestUrl(path), {
headers: {
Authorization: `Bearer ${token.trim()}`,
@@ -390,6 +408,31 @@ export function listAdminTrackingEventKeys(token: string) {
);
}
export function listAdminAgcTrackingEvents(
token: string,
query: AdminAgcTrackingEventQuery = {},
) {
return request<AdminAgcTrackingEventListResponse>(
`/admin/api/agc/tracking-events${buildQueryString((params) => {
for (const key of [
'userId',
'projectId',
'creativeTaskId',
'agentRunId',
'eventName',
'clientVersion',
'startTime',
'endTime',
'cursor',
] as const) {
appendQueryParam(params, key, query[key]);
}
appendNumericQueryParam(params, 'limit', query.limit);
})}`,
{ token },
);
}
export function listAdminErrorReports(
token: string,
query: {
+47
View File
@@ -105,11 +105,15 @@ export interface AdminProjectSnapshotEntry {
fileCount: number;
totalBytes: number;
status: 'ready' | 'partial' | 'unverified';
channel: string;
authorDisplayName?: string | null;
authorPublicUserCode?: string | null;
}
export interface AdminProjectSnapshotListQuery {
cursor?: string | null;
limit?: number;
channel?: string | null;
}
export interface AdminProjectSnapshotListResponse {
@@ -117,6 +121,11 @@ export interface AdminProjectSnapshotListResponse {
nextCursor: string | null;
}
export interface AdminProjectSnapshotChannelsResponse {
defaultChannel: string;
channels: string[];
}
export interface AdminErrorReportEntry {
batchId: string;
eventCount: number;
@@ -811,6 +820,44 @@ export interface AdminTrackingEventListResponse {
entries: AdminTrackingEventEntryPayload[];
}
export interface AdminAgcTrackingEventQuery {
userId?: string;
projectId?: string;
creativeTaskId?: string;
agentRunId?: string;
eventName?: string;
clientVersion?: string;
startTime?: string;
endTime?: string;
cursor?: string;
limit?: number;
}
export interface AdminAgcTrackingEventEntry {
eventId: string;
schemaVersion: number;
eventName: string;
eventTime: string;
userId: string;
editorSessionId: string;
projectId: string | null;
creativeTaskId: string | null;
agentRunId: string | null;
agentTurnId: string | null;
status: string | null;
errorCode: string | null;
source: string;
clientVersion: string;
properties: Record<string, unknown>;
batchId: string;
receivedAt: string;
}
export interface AdminAgcTrackingEventListResponse {
entries: AdminAgcTrackingEventEntry[];
nextCursor: string | null;
}
export interface AdminTrackingEventKeyPayload {
eventKey: string;
eventTitle: string;
@@ -2,6 +2,7 @@ import { afterEach, expect, test, vi } from 'vitest';
import {
downloadAdminProjectSnapshot,
getAdminProjectSnapshotChannels,
listAdminProjectSnapshots,
} from './adminApiClient';
@@ -21,12 +22,12 @@ test('项目列表携带分页与后台授权,解析标准响应', async () =>
expect(
await listAdminProjectSnapshots(
'admin-token',
{ cursor: 'user/a+项目', limit: 20 },
{ cursor: 'user/a+项目', limit: 20, channel: 'release' },
controller.signal,
),
).toEqual(payload);
expect(fetchMock).toHaveBeenCalledWith(
'/admin/api/project-snapshots?cursor=user%2Fa%2B%E9%A1%B9%E7%9B%AE&limit=20',
'/admin/api/project-snapshots?cursor=user%2Fa%2B%E9%A1%B9%E7%9B%AE&channel=release&limit=20',
expect.objectContaining({
headers: expect.objectContaining({ Authorization: 'Bearer admin-token' }),
signal: controller.signal,
@@ -34,6 +35,23 @@ test('项目列表携带分页与后台授权,解析标准响应', async () =>
);
});
test('渠道列表按后台授权读取,解析本部署渠道', async () => {
const payload = { defaultChannel: 'release', channels: ['dev', 'release'] };
const fetchMock = vi
.fn()
.mockResolvedValue(
new Response(JSON.stringify({ ok: true, data: payload })),
);
vi.stubGlobal('fetch', fetchMock);
expect(await getAdminProjectSnapshotChannels('admin-token')).toEqual(payload);
expect(fetchMock).toHaveBeenCalledWith(
'/admin/api/project-snapshots/channels',
expect.objectContaining({
headers: expect.objectContaining({ Authorization: 'Bearer admin-token' }),
}),
);
});
test('ZIP 下载以授权请求读取并优先保留中文附件名', async () => {
const fetchMock = vi.fn().mockResolvedValue(
new Response('PK\u0003\u0004', {
@@ -48,6 +66,7 @@ test('ZIP 下载以授权请求读取并优先保留中文附件名', async () =
const controller = new AbortController();
const archive = await downloadAdminProjectSnapshot(
'admin-token',
'release',
'user/a',
'project/b',
controller.signal,
@@ -55,7 +74,7 @@ test('ZIP 下载以授权请求读取并优先保留中文附件名', async () =
expect(archive.filename).toBe('三消-r2.zip');
expect(archive.blob.type).toBe('application/zip');
expect(fetchMock).toHaveBeenCalledWith(
'/admin/api/project-snapshots/user%2Fa/project%2Fb/download',
'/admin/api/project-snapshots/user%2Fa/project%2Fb/download?channel=release',
expect.objectContaining({
headers: expect.objectContaining({
Authorization: 'Bearer admin-token',
@@ -81,7 +100,8 @@ test.each([
vi.fn().mockResolvedValue(new Response('PK', { headers })),
);
expect(
(await downloadAdminProjectSnapshot('token', 'user', 'project')).filename,
(await downloadAdminProjectSnapshot('token', 'release', 'user', 'project'))
.filename,
).toBe(expected.replace('工程', 'project'));
});
@@ -104,7 +124,7 @@ test.each([401, 403, 409, 500])(
),
);
await expect(
downloadAdminProjectSnapshot('token', 'user', 'project'),
downloadAdminProjectSnapshot('token', 'release', 'user', 'project'),
).rejects.toMatchObject({
status,
code: 'SNAPSHOT_FAILURE',
@@ -123,6 +143,6 @@ test('200 JSON 或 HTML 不能被保存为成功 ZIP', async () => {
),
);
await expect(
downloadAdminProjectSnapshot('token', 'user', 'project'),
downloadAdminProjectSnapshot('token', 'release', 'user', 'project'),
).rejects.toMatchObject({ code: 'INVALID_PROJECT_ARCHIVE_RESPONSE' });
});
+7
View File
@@ -20,6 +20,7 @@ import {
import { AdminAccountsPage } from '../pages/AdminAccountsPage';
import { AdminAgcModelsPage } from '../pages/AdminAgcModelsPage';
import { AdminAgcTemplatesPage } from '../pages/AdminAgcTemplatesPage';
import { AdminAgcTrackingPage } from '../pages/AdminAgcTrackingPage';
import { AdminDashboardPage } from '../pages/AdminDashboardPage';
import { AdminDatabaseTablesPage } from '../pages/AdminDatabaseTablesPage';
import { AdminDebugHttpPage } from '../pages/AdminDebugHttpPage';
@@ -232,6 +233,12 @@ export function AdminApp() {
onUnauthorized={handleUnauthorized}
/>
) : null}
{activeRouteId === 'agc-tracking' ? (
<AdminAgcTrackingPage
token={token}
onUnauthorized={handleUnauthorized}
/>
) : null}
{activeRouteId === 'error-reports' ? (
<AdminErrorReportsPage
token={token}
+1
View File
@@ -39,6 +39,7 @@ const routeIcons = {
tables: Database,
debug: Bug,
tracking: Table2,
'agc-tracking': Table2,
'error-reports': Bug,
'gray-release': GitBranch,
redeem: TicketPercent,
@@ -8,6 +8,22 @@ import {
routeHash,
} from './adminRoutes';
test('客户端埋点路由遵守成员页签权限', () => {
expect(resolveAdminRoute('#agc-tracking')).toBe('agc-tracking');
expect(
getAccessibleAdminRoutes({
accountRole: 'member',
tabPermissions: ['agc-tracking'],
}).map((route) => route.id),
).toEqual(['agc-tracking']);
expect(
getAccessibleAdminRoutes({
accountRole: 'member',
tabPermissions: ['tracking'],
}).some((route) => route.id === 'agc-tracking'),
).toBe(false);
});
test('后台默认进入 Dashboard', () => {
expect(adminRoutes[0]).toEqual({
id: 'dashboard',
+2
View File
@@ -5,6 +5,7 @@ export type AdminRouteId =
| 'tables'
| 'debug'
| 'tracking'
| 'agc-tracking'
| 'error-reports'
| 'gray-release'
| 'redeem'
@@ -40,6 +41,7 @@ export const adminRoutes: AdminRouteDefinition[] = [
{ id: 'tables', label: '表查询', hash: '#tables' },
{ id: 'debug', label: 'API 调试', hash: '#debug' },
{ id: 'tracking', label: '埋点数据', hash: '#tracking' },
{ id: 'agc-tracking', label: '客户端埋点', hash: '#agc-tracking' },
{ id: 'error-reports', label: '错误报告', hash: '#error-reports' },
{ id: 'gray-release', label: '灰度发布', hash: '#gray-release' },
{ id: 'redeem', label: '兑换码', hash: '#redeem' },
@@ -0,0 +1,129 @@
// @vitest-environment jsdom
import {
cleanup,
fireEvent,
render,
screen,
waitFor,
within,
} from '@testing-library/react';
import { afterEach, beforeEach, expect, test, vi } from 'vitest';
import {
AdminApiError,
listAdminAgcTrackingEvents,
} from '../api/adminApiClient';
import type { AdminAgcTrackingEventEntry } from '../api/adminApiTypes';
import { AdminAgcTrackingPage } from './AdminAgcTrackingPage';
vi.mock('../api/adminApiClient', async (original) => ({
...(await original<typeof import('../api/adminApiClient')>()),
listAdminAgcTrackingEvents: vi.fn(),
}));
vi.mock('../components/AdminUserReferenceButton', () => ({
AdminUserReferenceButton: () => null,
}));
const entry: AdminAgcTrackingEventEntry = {
eventId: 'event-1',
schemaVersion: 1,
eventName: 'project_save',
eventTime: '2026-09-21T12:00:00.123Z',
userId: 'user-1',
editorSessionId: 'session-1',
projectId: 'project-1',
creativeTaskId: 'project-1',
agentRunId: null,
agentTurnId: null,
status: 'success',
errorCode: null,
source: 'gui',
clientVersion: '1.0',
properties: { reason: 'manual' },
batchId: 'batch-1',
receivedAt: '2026-09-21T12:15:00.000Z',
};
beforeEach(() => {
vi.mocked(listAdminAgcTrackingEvents).mockReset();
});
afterEach(cleanup);
test('翻页沿用游标,筛选和刷新从第一页重新查询,详情保留 null 和事件属性', async () => {
vi.mocked(listAdminAgcTrackingEvents)
.mockResolvedValueOnce({ entries: [entry], nextCursor: 'cursor-page-2' })
.mockResolvedValueOnce({
entries: [{ ...entry, eventId: 'event-2' }],
nextCursor: null,
})
.mockResolvedValue({ entries: [entry], nextCursor: 'cursor-new' });
render(<AdminAgcTrackingPage token="admin-token" onUnauthorized={vi.fn()} />);
await screen.findByText('保存项目', { selector: 'td' });
expect(listAdminAgcTrackingEvents).toHaveBeenLastCalledWith('admin-token', {
cursor: undefined,
limit: 50,
});
fireEvent.click(screen.getByText('查看详情'));
const dialog = screen.getByRole('dialog');
expect(within(dialog).getAllByText('—').length).toBe(3);
expect(within(dialog).getByText(/"reason": "manual"/)).toBeTruthy();
expect(within(dialog).getByText(entry.eventTime)).toBeTruthy();
fireEvent.click(within(dialog).getByLabelText('关闭详情'));
fireEvent.click(screen.getByText('下一页'));
await waitFor(() =>
expect(listAdminAgcTrackingEvents).toHaveBeenLastCalledWith('admin-token', {
cursor: 'cursor-page-2',
limit: 50,
}),
);
await waitFor(() =>
expect(screen.getByText('查询').closest('button')?.disabled).toBe(false),
);
fireEvent.click(screen.getByText('上一页'));
await screen.findByText('第 1 页');
expect(listAdminAgcTrackingEvents).toHaveBeenCalledTimes(2);
fireEvent.change(screen.getByLabelText('项目 ID'), {
target: { value: 'project-2' },
});
fireEvent.click(screen.getByText('查询'));
await waitFor(() =>
expect(listAdminAgcTrackingEvents).toHaveBeenLastCalledWith(
'admin-token',
expect.objectContaining({
projectId: 'project-2',
cursor: undefined,
limit: 50,
}),
),
);
expect(screen.getByText('第 1 页')).toBeTruthy();
await waitFor(() =>
expect(screen.getByText('刷新').closest('button')?.disabled).toBe(false),
);
fireEvent.click(screen.getByText('刷新'));
await waitFor(() =>
expect(listAdminAgcTrackingEvents).toHaveBeenCalledTimes(4),
);
});
test('空结果、权限失败与登录失效沿用后台反馈', async () => {
const unauthorized = vi.fn();
vi.mocked(listAdminAgcTrackingEvents)
.mockResolvedValueOnce({ entries: [], nextCursor: null })
.mockRejectedValueOnce(
new AdminApiError({ status: 403, message: '无权访问客户端埋点' }),
)
.mockRejectedValueOnce(
new AdminApiError({ status: 401, message: '登录失效' }),
);
render(<AdminAgcTrackingPage token="token" onUnauthorized={unauthorized} />);
await screen.findByText('暂无客户端埋点数据');
fireEvent.click(screen.getByText('刷新'));
expect((await screen.findByRole('alert')).textContent).toContain(
'无权访问客户端埋点',
);
fireEvent.click(screen.getByText('刷新'));
await waitFor(() =>
expect(unauthorized).toHaveBeenCalledWith('登录状态已失效'),
);
});
@@ -0,0 +1,379 @@
import { Modal } from '@genarrative/shared/components';
import { FormEvent, useEffect, useRef, useState } from 'react';
import { listAdminAgcTrackingEvents } from '../api/adminApiClient';
import type {
AdminAgcTrackingEventEntry,
AdminAgcTrackingEventListResponse,
AdminAgcTrackingEventQuery,
} from '../api/adminApiTypes';
import { AdminUserReferenceButton } from '../components/AdminUserReferenceButton';
import { handlePageError } from './pageUtils';
const eventLabels: Record<string, string> = {
editor_session_start: '编辑器会话开始',
editor_session_end: '编辑器会话结束',
editor_focus_start: '编辑器获得焦点',
editor_focus_end: '编辑器失去焦点',
project_create_success: '项目创建成功',
project_open: '打开项目',
creative_task_submit: '首次提交创作目标',
agent_run_completed: 'Agent 运行完成',
agent_run_failed: 'Agent 运行失败',
project_revision_created: '项目产生修改',
preview_ready: '预览就绪',
project_save: '保存项目',
};
const fieldLabels: Record<keyof AdminAgcTrackingEventEntry, string> = {
eventId: '事件 ID',
schemaVersion: '事件版本',
eventName: '事件类型',
eventTime: '发生时间',
userId: '用户 ID',
editorSessionId: '编辑器会话 ID',
projectId: '项目 ID',
creativeTaskId: '创作目标 ID',
agentRunId: 'Agent run ID',
agentTurnId: 'Agent turn ID',
status: '结果',
errorCode: '错误码',
source: '来源',
clientVersion: '客户端版本',
properties: '事件属性',
batchId: '批次 ID',
receivedAt: '入库时间',
};
function formatTime(value: string) {
const date = new Date(value);
return Number.isNaN(date.getTime()) ? value : date.toLocaleString('zh-CN');
}
export function AdminAgcTrackingPage({
token,
onUnauthorized,
}: {
token: string;
onUnauthorized: (message?: string) => void;
}) {
const [filters, setFilters] = useState({
userId: '',
projectId: '',
eventName: '',
startTime: '',
endTime: '',
});
const [query, setQuery] = useState<AdminAgcTrackingEventQuery>({});
const [cursors, setCursors] = useState<Array<string | undefined>>([
undefined,
]);
const [page, setPage] = useState(0);
const [refresh, setRefresh] = useState(0);
const [entries, setEntries] = useState<AdminAgcTrackingEventEntry[]>([]);
const [nextCursor, setNextCursor] = useState<string | null>(null);
const [loading, setLoading] = useState(true);
const [error, setError] = useState('');
const [detail, setDetail] = useState<AdminAgcTrackingEventEntry | null>(null);
const cursor = cursors[page];
// 首页没有入站游标,返回首页时保留原快照,刷新才获取新数据。
const firstPage = useRef<{
token: string;
query: AdminAgcTrackingEventQuery;
response: AdminAgcTrackingEventListResponse;
} | null>(null);
useEffect(() => {
const saved = firstPage.current;
if (!cursor && saved?.token === token && saved.query === query) {
setEntries(saved.response.entries);
setNextCursor(saved.response.nextCursor);
setError('');
setLoading(false);
return;
}
let active = true;
setLoading(true);
setError('');
setEntries([]);
setNextCursor(null);
void listAdminAgcTrackingEvents(token, { ...query, cursor, limit: 50 })
.then((response) => {
if (!active) return;
if (!cursor) firstPage.current = { token, query, response };
setEntries(response.entries);
setNextCursor(response.nextCursor);
})
.catch((failure: unknown) => {
if (active) handlePageError(failure, onUnauthorized, setError);
})
.finally(() => {
if (active) setLoading(false);
});
return () => {
active = false;
};
}, [token, query, cursor, refresh, onUnauthorized]);
function resetPages() {
firstPage.current = null;
setCursors([undefined]);
setPage(0);
setDetail(null);
}
function search(event: FormEvent<HTMLFormElement>) {
event.preventDefault();
if (
filters.startTime &&
filters.endTime &&
new Date(filters.startTime) >= new Date(filters.endTime)
) {
setError('结束时间必须晚于开始时间');
return;
}
resetPages();
setQuery({
userId: filters.userId.trim(),
projectId: filters.projectId.trim(),
eventName: filters.eventName,
startTime: filters.startTime
? new Date(filters.startTime).toISOString()
: undefined,
endTime: filters.endTime
? new Date(filters.endTime).toISOString()
: undefined,
});
}
function related(
key: 'creativeTaskId' | 'agentRunId' | 'clientVersion',
value: string,
) {
resetPages();
setFilters({
userId: '',
projectId: '',
eventName: '',
startTime: '',
endTime: '',
});
setQuery({ [key]: value });
}
return (
<section className="admin-page admin-page-wide">
<div className="admin-page-heading">
<div>
<h2></h2>
<p></p>
</div>
<button
type="button"
className="admin-secondary-button"
disabled={loading}
onClick={() => {
resetPages();
setRefresh((value) => value + 1);
}}
>
</button>
</div>
<form className="admin-panel admin-form" onSubmit={search}>
<div className="admin-filter-grid">
{(['userId', 'projectId'] as const).map((key) => (
<label key={key} className="admin-field">
<span>{fieldLabels[key]}</span>
<input
value={filters[key]}
onChange={(event) =>
setFilters({ ...filters, [key]: event.target.value })
}
/>
</label>
))}
<label className="admin-field">
<span></span>
<select
value={filters.eventName}
onChange={(event) =>
setFilters({ ...filters, eventName: event.target.value })
}
>
<option value=""></option>
{Object.entries(eventLabels).map(([value, label]) => (
<option key={value} value={value}>
{label}
</option>
))}
</select>
</label>
{(['startTime', 'endTime'] as const).map((key) => (
<label key={key} className="admin-field">
<span>
{key === 'startTime'
? '发生时间起点(含)'
: '发生时间终点(不含)'}
</span>
<input
type="datetime-local"
value={filters[key]}
onChange={(event) =>
setFilters({ ...filters, [key]: event.target.value })
}
/>
</label>
))}
</div>
<div className="admin-action-row">
<button
type="submit"
className="admin-primary-button"
disabled={loading}
>
</button>
</div>
{(['creativeTaskId', 'agentRunId', 'clientVersion'] as const)
.filter((key) => query[key])
.map((key) => (
<p key={key}>
{fieldLabels[key]}{query[key]}
</p>
))}
</form>
{error ? (
<p role="alert" className="admin-error-message">
{error}
</p>
) : null}
<div className="admin-panel">
<div className="admin-table-wrap">
<table className="admin-table">
<thead>
<tr>
{[
'入库时间',
'发生时间',
'用户',
'事件名称',
'项目',
'来源',
'结果',
'客户端版本',
'详情',
].map((label) => (
<th key={label}>{label}</th>
))}
</tr>
</thead>
<tbody>
{entries.map((entry) => (
<tr key={entry.eventId}>
<td>{formatTime(entry.receivedAt)}</td>
<td>{formatTime(entry.eventTime)}</td>
<td>
{entry.userId}
<AdminUserReferenceButton
token={token}
userId={entry.userId}
onUnauthorized={onUnauthorized}
/>
</td>
<td>{eventLabels[entry.eventName] ?? entry.eventName}</td>
<td>{entry.projectId ?? '—'}</td>
<td>{entry.source}</td>
<td>{entry.status ?? '—'}</td>
<td>{entry.clientVersion}</td>
<td>
<button
type="button"
className="admin-ghost-button"
onClick={() => setDetail(entry)}
>
</button>
</td>
</tr>
))}
</tbody>
</table>
</div>
{loading ? (
<p role="status"></p>
) : !error && entries.length === 0 ? (
<p></p>
) : null}
<div className="admin-action-row">
<button
type="button"
className="admin-secondary-button"
disabled={loading || page === 0}
onClick={() => setPage((value) => value - 1)}
>
</button>
<span> {page + 1} </span>
<button
type="button"
className="admin-secondary-button"
disabled={loading || !nextCursor}
onClick={() => {
if (!nextCursor) return;
setCursors([...cursors.slice(0, page + 1), nextCursor]);
setPage(page + 1);
}}
>
</button>
</div>
</div>
{detail ? (
<Modal
open
title="客户端埋点详情"
closeLabel="关闭详情"
onClose={() => setDetail(null)}
className="genarrative-ui"
>
<dl>
{(
Object.keys(fieldLabels) as Array<
keyof AdminAgcTrackingEventEntry
>
)
.filter((key) => key !== 'properties')
.map((key) => (
<div key={key}>
<dt>{fieldLabels[key]}</dt>
<dd style={{ overflowWrap: 'anywhere' }}>
{detail[key] == null ? '—' : String(detail[key])}
</dd>
</div>
))}
</dl>
<div className="admin-action-row">
{(['creativeTaskId', 'agentRunId', 'clientVersion'] as const).map(
(key) =>
detail[key] ? (
<button
type="button"
key={key}
className="admin-secondary-button"
onClick={() => related(key, detail[key]!)}
>
{fieldLabels[key]}
</button>
) : null,
)}
</div>
<h3></h3>
<pre style={{ whiteSpace: 'pre-wrap', overflowWrap: 'anywhere' }}>
{JSON.stringify(detail.properties, null, 2)}
</pre>
</Modal>
) : null}
</section>
);
}
@@ -13,6 +13,7 @@ import { afterEach, beforeEach, expect, test, vi } from 'vitest';
import {
AdminApiError,
downloadAdminProjectSnapshot,
getAdminProjectSnapshotChannels,
listAdminProjectSnapshots,
} from '../api/adminApiClient';
import type { AdminProjectSnapshotEntry } from '../api/adminApiTypes';
@@ -23,6 +24,7 @@ vi.mock('../api/adminApiClient', async () => ({
'../api/adminApiClient',
)),
downloadAdminProjectSnapshot: vi.fn(),
getAdminProjectSnapshotChannels: vi.fn(),
listAdminProjectSnapshots: vi.fn(),
}));
@@ -35,12 +37,18 @@ const entry: AdminProjectSnapshotEntry = {
fileCount: 12,
totalBytes: 2048,
status: 'ready',
channel: 'dev',
authorDisplayName: '陶泥作者',
authorPublicUserCode: 'SY-00000007',
};
beforeEach(() => {
vi.mocked(listAdminProjectSnapshots)
.mockReset()
.mockResolvedValue({ items: [entry], nextCursor: null });
vi.mocked(getAdminProjectSnapshotChannels)
.mockReset()
.mockResolvedValue({ defaultChannel: 'dev', channels: ['dev'] });
vi.mocked(downloadAdminProjectSnapshot).mockReset();
});
afterEach(() => {
@@ -88,36 +96,166 @@ test('按项目展示完整性并限制未完成工程下载', async () => {
).toBe(false);
});
test('加载更多合并项目,刷新失败保留列表和错误,重试从首页开始', async () => {
test('按游标翻页回到上一页时复用已取得的游标', async () => {
vi.mocked(listAdminProjectSnapshots)
.mockResolvedValueOnce({ items: [entry], nextCursor: 'page-2' })
.mockResolvedValueOnce({
items: [{ ...entry, projectId: 'project-2', projectName: '第二工程' }],
nextCursor: 'page-3',
})
.mockResolvedValueOnce({ items: [entry], nextCursor: 'page-2' });
render(<AdminProjectSnapshotsPage token="token" onUnauthorized={vi.fn()} />);
await screen.findByText('三消工程');
const pagination = await screen.findByRole('navigation', {
name: '项目工程分页',
});
expect(pagination.textContent).toContain('第 1 页');
expect(listAdminProjectSnapshots).toHaveBeenNthCalledWith(
1,
'token',
{ cursor: null, limit: 20, channel: 'dev' },
expect.any(AbortSignal),
);
expect(
screen.getByRole('button', { name: '上一页' }).hasAttribute('disabled'),
).toBe(true);
fireEvent.click(screen.getByRole('button', { name: '下一页' }));
await screen.findByText('第二工程');
expect(listAdminProjectSnapshots).toHaveBeenNthCalledWith(
2,
'token',
{ cursor: 'page-2', limit: 20, channel: 'dev' },
expect.any(AbortSignal),
);
expect(screen.queryByText('三消工程')).toBeNull();
expect(pagination.textContent).toContain('第 2 页');
expect(
screen.getByRole('button', { name: '下一页' }).hasAttribute('disabled'),
).toBe(false);
fireEvent.click(screen.getByRole('button', { name: '上一页' }));
await screen.findByText('三消工程');
expect(listAdminProjectSnapshots).toHaveBeenNthCalledWith(
3,
'token',
{ cursor: null, limit: 20, channel: 'dev' },
expect.any(AbortSignal),
);
expect(pagination.textContent).toContain('第 1 页');
});
test('切换每页条数从第一页按新条数重新加载', async () => {
vi.mocked(listAdminProjectSnapshots)
.mockResolvedValueOnce({ items: [entry], nextCursor: 'page-2' })
.mockResolvedValueOnce({
items: [{ ...entry, projectId: 'project-2', projectName: '第二工程' }],
nextCursor: 'page-3',
})
.mockResolvedValueOnce({ items: [entry], nextCursor: null });
render(<AdminProjectSnapshotsPage token="token" onUnauthorized={vi.fn()} />);
await screen.findByText('三消工程');
fireEvent.click(screen.getByRole('button', { name: '下一页' }));
await screen.findByText('第二工程');
const pagination = screen.getByRole('navigation', { name: '项目工程分页' });
expect(pagination.textContent).toContain('第 2 页');
fireEvent.change(screen.getByLabelText('每页条数'), {
target: { value: '50' },
});
await screen.findByText('三消工程');
expect(listAdminProjectSnapshots).toHaveBeenNthCalledWith(
3,
'token',
{ cursor: null, limit: 50, channel: 'dev' },
expect.any(AbortSignal),
);
// 重新加载时页脚会重建,必须重新取节点再断言。
expect(
screen.getByRole('navigation', { name: '项目工程分页' }).textContent,
).toContain('第 1 页');
});
test('刷新重载当前页,翻页失败保留当前页并提示错误', async () => {
vi.mocked(listAdminProjectSnapshots)
.mockResolvedValueOnce({ items: [entry], nextCursor: 'page-2' })
.mockResolvedValueOnce({
items: [{ ...entry, projectId: 'project-2', projectName: '第二工程' }],
nextCursor: null,
})
.mockRejectedValueOnce(new Error('远端清单读取失败'))
.mockResolvedValueOnce({ items: [], nextCursor: null });
.mockRejectedValueOnce(new Error('翻页读取失败'));
render(<AdminProjectSnapshotsPage token="token" onUnauthorized={vi.fn()} />);
fireEvent.click(await screen.findByRole('button', { name: '加载更多' }));
await screen.findByText('三消工程');
fireEvent.click(screen.getByRole('button', { name: '下一页' }));
await screen.findByText('第二工程');
expect(listAdminProjectSnapshots).toHaveBeenNthCalledWith(
2,
'token',
{ cursor: 'page-2', limit: 20 },
expect.any(AbortSignal),
);
expect(screen.getByText('三消工程')).toBeTruthy();
fireEvent.click(screen.getByRole('button', { name: '刷新' }));
await screen.findByRole('alert');
expect(screen.getByText('第二工程')).toBeTruthy();
expect(screen.queryByText('暂无已上传项目')).toBeNull();
fireEvent.click(screen.getByRole('button', { name: '刷新' }));
await screen.findByText('暂无已上传项目');
expect(listAdminProjectSnapshots).toHaveBeenLastCalledWith(
expect(listAdminProjectSnapshots).toHaveBeenNthCalledWith(
3,
'token',
{ cursor: null, limit: 20 },
{ cursor: 'page-2', limit: 20, channel: 'dev' },
expect.any(AbortSignal),
);
const pagination = screen.getByRole('navigation', { name: '项目工程分页' });
expect(pagination.textContent).toContain('第 2 页');
expect(screen.getByText('第二工程')).toBeTruthy();
expect(screen.queryByText('暂无已上传项目')).toBeNull();
vi.mocked(listAdminProjectSnapshots).mockResolvedValueOnce({
items: [],
nextCursor: null,
});
fireEvent.click(screen.getByRole('button', { name: '刷新' }));
await screen.findByText('暂无已上传项目');
expect(screen.queryByRole('alert')).toBeNull();
});
test('用户列与素材查询同口径展示昵称、陶泥号和用户详情入口', async () => {
render(<AdminProjectSnapshotsPage token="token" onUnauthorized={vi.fn()} />);
const row = (await screen.findByText('三消工程')).closest('tr')!;
expect(within(row).getByText('陶泥作者')).toBeTruthy();
expect(within(row).getByText('SY-00000007')).toBeTruthy();
expect(
within(row).getByRole('button', { name: '查看用户信息' }),
).toBeTruthy();
expect(within(row).queryByText('user-1')).toBeNull();
});
test('默认查询本部署渠道,切换渠道后从第一页按该渠道重新查询', async () => {
vi.mocked(getAdminProjectSnapshotChannels).mockResolvedValue({
defaultChannel: 'release',
channels: ['dev', 'release'],
});
vi.mocked(listAdminProjectSnapshots)
.mockResolvedValueOnce({ items: [entry], nextCursor: 'page-2' })
.mockResolvedValueOnce({ items: [entry], nextCursor: null })
.mockResolvedValueOnce({
items: [{ ...entry, channel: 'dev', projectName: 'dev 工程' }],
nextCursor: null,
});
render(<AdminProjectSnapshotsPage token="token" onUnauthorized={vi.fn()} />);
await screen.findByText('三消工程');
expect(listAdminProjectSnapshots).toHaveBeenNthCalledWith(
1,
'token',
{ cursor: null, limit: 20, channel: 'release' },
expect.any(AbortSignal),
);
const channelSelect = screen.getByLabelText('项目工程渠道');
expect((channelSelect as HTMLSelectElement).value).toBe('release');
fireEvent.click(screen.getByRole('button', { name: '下一页' }));
await screen.findByText('第 2 页,本页 1 个项目');
fireEvent.change(channelSelect, { target: { value: 'dev' } });
await screen.findByText('dev 工程');
expect(listAdminProjectSnapshots).toHaveBeenNthCalledWith(
3,
'token',
{ cursor: null, limit: 20, channel: 'dev' },
expect.any(AbortSignal),
);
expect(screen.getByText('第 1 页,本页 1 个项目')).toBeTruthy();
});
test('下载使用返回的中文文件名,随后释放对象 URL', async () => {
@@ -154,6 +292,7 @@ test('下载使用返回的中文文件名,随后释放对象 URL', async () =
expect(createObjectURL).toHaveBeenCalledWith(blob);
expect(downloadAdminProjectSnapshot).toHaveBeenCalledWith(
'token',
'dev',
'user-1',
'project-1',
expect.any(AbortSignal),
@@ -164,7 +303,7 @@ test('下载使用返回的中文文件名,随后释放对象 URL', async () =
test('取消下载中止请求且不显示错误,卸载中止列表请求', async () => {
vi.mocked(downloadAdminProjectSnapshot).mockImplementation(
(_token, _user, _project, signal) =>
(_token, _channel, _user, _project, signal) =>
new Promise((_resolve, reject) => {
signal?.addEventListener('abort', () =>
reject(new DOMException('Aborted', 'AbortError')),
@@ -177,7 +316,7 @@ test('取消下载中止请求且不显示错误,卸载中止列表请求', as
fireEvent.click(await screen.findByRole('button', { name: '下载完整工程' }));
fireEvent.click(await screen.findByRole('button', { name: '取消下载' }));
expect(
vi.mocked(downloadAdminProjectSnapshot).mock.calls[0]?.[3]?.aborted,
vi.mocked(downloadAdminProjectSnapshot).mock.calls[0]?.[4]?.aborted,
).toBe(true);
await waitFor(() => expect(screen.queryByRole('alert')).toBeNull());
vi.mocked(listAdminProjectSnapshots).mockReturnValue(new Promise(() => {}));
@@ -248,6 +387,10 @@ test('更换登录令牌丢弃旧列表和晚返回请求', async () => {
onUnauthorized={onUnauthorized}
/>,
);
// 渠道确定之后才会发出列表请求,这里等到旧令牌的请求真的在途再换令牌。
await waitFor(() =>
expect(listAdminProjectSnapshots).toHaveBeenCalledTimes(1),
);
const oldSignal = vi.mocked(listAdminProjectSnapshots).mock.calls[0]?.[2];
view.rerender(
<AdminProjectSnapshotsPage
@@ -278,7 +421,7 @@ test('卸载后完成的下载不会创建浏览器文件', async () => {
<AdminProjectSnapshotsPage token="token" onUnauthorized={vi.fn()} />,
);
fireEvent.click(await screen.findByRole('button', { name: '下载完整工程' }));
const signal = vi.mocked(downloadAdminProjectSnapshot).mock.calls[0]?.[3];
const signal = vi.mocked(downloadAdminProjectSnapshot).mock.calls[0]?.[4];
view.unmount();
expect(signal?.aborted).toBe(true);
await act(async () => {
@@ -1,11 +1,19 @@
import { Download, RefreshCcw, X } from 'lucide-react';
import {
ChevronLeft,
ChevronRight,
Download,
RefreshCcw,
X,
} from 'lucide-react';
import { useCallback, useEffect, useRef, useState } from 'react';
import {
downloadAdminProjectSnapshot,
getAdminProjectSnapshotChannels,
listAdminProjectSnapshots,
} from '../api/adminApiClient';
import type { AdminProjectSnapshotEntry } from '../api/adminApiTypes';
import { AdminUserReferenceButton } from '../components/AdminUserReferenceButton';
import { handlePageError } from './pageUtils';
interface AdminProjectSnapshotsPageProps {
@@ -31,21 +39,32 @@ const snapshotStatuses = {
},
};
const DEFAULT_PAGE_SIZE = 20;
const PAGE_SIZE_OPTIONS = [20, 50, 100];
export function AdminProjectSnapshotsPage({
token,
onUnauthorized,
}: AdminProjectSnapshotsPageProps) {
const [items, setItems] = useState<AdminProjectSnapshotEntry[]>([]);
const [nextCursor, setNextCursor] = useState<string | null>(null);
const [pageIndex, setPageIndex] = useState(1);
const [pageSize, setPageSize] = useState(DEFAULT_PAGE_SIZE);
// null 表示渠道还没确定:先读完可选渠道再发列表请求,避免用错渠道白跑一次。
const [channel, setChannel] = useState<string | null>(null);
const [channelOptions, setChannelOptions] = useState<string[]>([]);
const [isLoading, setIsLoading] = useState(false);
const [hasLoaded, setHasLoaded] = useState(false);
const [errorMessage, setErrorMessage] = useState('');
const [downloadingKey, setDownloadingKey] = useState<string | null>(null);
const listController = useRef<AbortController | null>(null);
const downloadController = useRef<AbortController | null>(null);
// 远端按游标分页且不给总数:第 N 页的起始游标只能由前 N-1 页依次返回,
// 因此按页记录已取得的游标,翻页只在这些游标之间移动。
const pageCursors = useRef<(string | null)[]>([null]);
const loadPage = useCallback(
async (cursor: string | null = null) => {
async (cursor: string | null, limit: number, page: number) => {
listController.current?.abort();
const controller = new AbortController();
listController.current = controller;
@@ -54,23 +73,16 @@ export function AdminProjectSnapshotsPage({
try {
const response = await listAdminProjectSnapshots(
token,
{ cursor, limit: 20 },
{ cursor, limit, channel },
controller.signal,
);
if (controller.signal.aborted) return;
setItems((current) => {
if (!cursor) return response.items;
const entries = new Map(
current.map((entry) => [snapshotKey(entry), entry]),
);
response.items.forEach((entry) =>
entries.set(snapshotKey(entry), entry),
);
return [...entries.values()];
});
setItems(response.items);
setNextCursor(response.nextCursor);
setPageIndex(page);
setHasLoaded(true);
} catch (error: unknown) {
// 翻页或刷新失败时保留当前页,不把已看到的列表换成空表。
if (!controller.signal.aborted)
handlePageError(error, onUnauthorized, setErrorMessage);
} finally {
@@ -80,22 +92,70 @@ export function AdminProjectSnapshotsPage({
}
}
},
[token, onUnauthorized],
[token, onUnauthorized, channel],
);
useEffect(() => {
// 换令牌或首次进入时取一次可选渠道;已选渠道保持不变,只在还没选时落到本部署渠道。
const controller = new AbortController();
void (async () => {
try {
const response = await getAdminProjectSnapshotChannels(
token,
controller.signal,
);
if (controller.signal.aborted) return;
setChannelOptions(response.channels);
setChannel((current) => current ?? response.defaultChannel);
} catch (error: unknown) {
if (controller.signal.aborted) return;
// 渠道列表失败不阻塞查询:不带渠道按本部署渠道查询,并提示失败原因。
handlePageError(error, onUnauthorized, setErrorMessage);
setChannel((current) => current ?? '');
}
})();
return () => controller.abort();
}, [token, onUnauthorized]);
useEffect(() => {
if (channel === null) return undefined;
pageCursors.current = [null];
setItems([]);
setNextCursor(null);
setPageIndex(1);
setHasLoaded(false);
setDownloadingKey(null);
void loadPage();
void loadPage(null, pageSize, 1);
return () => {
listController.current?.abort();
listController.current = null;
downloadController.current?.abort();
downloadController.current = null;
};
}, [loadPage]);
}, [loadPage, pageSize, channel]);
function goToNextPage() {
if (!nextCursor) return;
pageCursors.current[pageIndex] = nextCursor;
void loadPage(nextCursor, pageSize, pageIndex + 1);
}
function goToPreviousPage() {
if (pageIndex <= 1) return;
void loadPage(
pageCursors.current[pageIndex - 2] ?? null,
pageSize,
pageIndex - 1,
);
}
function refreshCurrentPage() {
void loadPage(
pageCursors.current[pageIndex - 1] ?? null,
pageSize,
pageIndex,
);
}
async function downloadProject(entry: AdminProjectSnapshotEntry) {
if (downloadController.current || entry.status === 'partial') return;
@@ -106,6 +166,7 @@ export function AdminProjectSnapshotsPage({
try {
const archive = await downloadAdminProjectSnapshot(
token,
channel ?? '',
entry.userId,
entry.projectId,
controller.signal,
@@ -140,19 +201,42 @@ export function AdminProjectSnapshotsPage({
setDownloadingKey(null);
}
// 渠道列表读取失败时至少保留当前渠道,避免选择框空掉后看不出在查哪个渠道。
const visibleChannelOptions = channelOptions.length
? channelOptions
: channel
? [channel]
: [];
return (
<section className="admin-page admin-page-wide">
<div className="admin-page-heading">
<h2></h2>
<button
className="admin-secondary-button"
disabled={isLoading}
type="button"
onClick={() => void loadPage()}
>
<RefreshCcw size={17} aria-hidden="true" />
<span>{isLoading ? '加载中' : '刷新'}</span>
</button>
<div className="admin-action-row">
<label className="admin-field admin-field-compact">
<span></span>
<select
aria-label="项目工程渠道"
value={channel ?? ''}
onChange={(event) => setChannel(event.target.value)}
>
{visibleChannelOptions.map((option) => (
<option key={option} value={option}>
{option}
</option>
))}
</select>
</label>
<button
className="admin-secondary-button"
disabled={isLoading}
type="button"
onClick={refreshCurrentPage}
>
<RefreshCcw size={17} aria-hidden="true" />
<span>{isLoading ? '加载中' : '刷新'}</span>
</button>
</div>
</div>
{errorMessage ? (
<div className="admin-alert" role="alert">
@@ -169,7 +253,7 @@ export function AdminProjectSnapshotsPage({
<thead>
<tr>
<th></th>
<th> ID</th>
<th></th>
<th></th>
<th></th>
<th></th>
@@ -187,7 +271,22 @@ export function AdminProjectSnapshotsPage({
<strong>{entry.projectName || entry.projectId}</strong>
<small>{entry.projectId}</small>
</td>
<td data-label="用户 ID">{entry.userId}</td>
<td data-label="用户">
<div className="admin-inline-identity">
<div>
{projectOwnerDisplayName(entry)}
<small>
{entry.authorPublicUserCode?.trim() || '-'}
</small>
</div>
<AdminUserReferenceButton
token={token}
userId={entry.userId}
publicUserCode={entry.authorPublicUserCode}
onUnauthorized={onUnauthorized}
/>
</div>
</td>
<td data-label="同步时间">
<span>
{new Date(entry.syncedAtMs).toLocaleString('zh-CN', {
@@ -239,23 +338,66 @@ export function AdminProjectSnapshotsPage({
{hasLoaded && items.length === 0 && !errorMessage ? (
<p className="admin-muted-text"></p>
) : null}
{nextCursor ? (
<div className="admin-action-row">
<button
className="admin-secondary-button"
disabled={isLoading}
type="button"
onClick={() => void loadPage(nextCursor)}
>
{isLoading ? '加载中' : '加载更多'}
</button>
</div>
{hasLoaded ? (
<nav
className="admin-action-row admin-project-snapshot-pagination"
aria-label="项目工程分页"
>
<span className="admin-project-snapshot-pagination-info">
{pageIndex}
{items.length ? `,本页 ${items.length} 个项目` : ''}
</span>
<div className="admin-action-row">
<label className="admin-field admin-field-compact">
<span></span>
<select
aria-label="每页条数"
value={pageSize}
onChange={(event) => setPageSize(Number(event.target.value))}
>
{PAGE_SIZE_OPTIONS.map((option) => (
<option key={option} value={option}>
{option}
</option>
))}
</select>
</label>
<button
aria-label="上一页"
className="admin-secondary-button"
disabled={isLoading || pageIndex <= 1}
title="上一页"
type="button"
onClick={goToPreviousPage}
>
<ChevronLeft size={17} aria-hidden="true" />
<span></span>
</button>
<button
aria-label="下一页"
className="admin-secondary-button"
disabled={isLoading || !nextCursor}
title="下一页"
type="button"
onClick={goToNextPage}
>
<span></span>
<ChevronRight size={17} aria-hidden="true" />
</button>
</div>
</nav>
) : null}
</section>
</section>
);
}
function projectOwnerDisplayName(entry: AdminProjectSnapshotEntry) {
return (
entry.authorDisplayName?.trim() || entry.authorPublicUserCode?.trim() || '-'
);
}
function snapshotKey(entry: AdminProjectSnapshotEntry) {
return `${entry.userId}/${entry.projectId}`;
}
+18 -3
View File
@@ -1594,15 +1594,15 @@ button:disabled {
}
.admin-project-snapshot-table th:first-child {
width: 20%;
width: 18%;
}
.admin-project-snapshot-table th:nth-child(2) {
width: 14%;
width: 18%;
}
.admin-project-snapshot-table th:nth-child(3) {
width: 18%;
width: 16%;
}
.admin-project-snapshot-table th:nth-child(4) {
@@ -1689,6 +1689,21 @@ button:disabled {
}
}
.admin-project-snapshot-pagination {
justify-content: space-between;
gap: 12px;
}
.admin-project-snapshot-pagination-info {
color: #755a49;
font-size: 13px;
font-weight: 700;
}
.admin-project-snapshot-pagination .admin-field {
min-width: 92px;
}
.admin-recharge-table {
min-width: 1080px;
table-layout: fixed;
@@ -20,7 +20,10 @@ import { createInterface } from 'node:readline/promises';
import { fileURLToPath, pathToFileURL } from 'node:url';
import { inflateSync } from 'node:zlib';
export const appIdentifier = 'world.genarrative.ai-game-creator';
import { AGC_APP_IDENTIFIER } from './channel-identity.mjs';
// 联调工具驱动的始终是默认渠道客户端:安装身份取渠道基线,不跟随发布渠道。
export const appIdentifier = AGC_APP_IDENTIFIER;
export const configFileName = 'game-creator.config.json';
export const localConfigFileName = 'game-creator.config.local.json';
export const runnerEndpointFileName = 'agent-runner.endpoint.json';
@@ -14,6 +14,7 @@ import {
resolveReleasePartition,
runTauriBuild,
} from './build-release.mjs';
import { resolveChannelInstallIdentity } from './channel-identity.mjs';
import { readReleaseDryRun, uploadReleaseArtifacts } from './release-oss.mjs';
import {
readUpdaterPubkey,
@@ -39,27 +40,19 @@ const appRoot = fileURLToPath(new URL('..', import.meta.url));
const repoRoot = path.resolve(appRoot, '../..');
/**
* 产品名只从 Tauri 配置读取:它同时决定 `*.app` 目录名、updater 归档名与 DMG 卷名。
* 写死会在改名后让入口静默找错对象(清理、打包、归档三处一起失效)。
* 产品名只从渠道安装身份派生(渠道身份由构建期 `--config` 注入 Tauri 配置):
* 它同时决定 `*.app` 目录名、updater 归档名与 DMG 卷名。写死会在改名或换渠道后
* 让入口静默找错对象(清理、打包、归档三处一起失效)。
*/
function readProductName() {
const read = (file) =>
JSON.parse(fs.readFileSync(path.join(appRoot, 'src-tauri', file), 'utf8'));
const base = read('tauri.conf.json');
const macosPath = path.join(appRoot, 'src-tauri', 'tauri.macos.conf.json');
const productName = fs.existsSync(macosPath)
? (read('tauri.macos.conf.json').productName ?? base.productName)
: base.productName;
function resolveProductName(channel) {
const { productName } = resolveChannelInstallIdentity(channel);
assert.ok(
typeof productName === 'string' && productName.trim().length > 0,
'Tauri 配置缺少 productName',
'渠道安装身份缺少 productName',
);
return productName;
}
const productName = readProductName();
const appBundleName = `${productName}.app`;
const updaterArtifactName = `${productName}.app.tar.gz`;
assert.equal(process.platform, 'darwin', '只能在 macOS Agent 执行');
assert.equal(
process.env.JENKINS_URL?.length > 0,
@@ -102,6 +95,9 @@ process.env.CARGO_TARGET_DIR = path.join(appRoot, 'src-tauri/target');
const macTarget = 'aarch64-apple-darwin';
const context = resolveReleaseContext([`--target=${macTarget}`]);
const partition = resolveReleasePartition(context.channel, context.target);
const productName = resolveProductName(context.channel);
const appBundleName = `${productName}.app`;
const updaterArtifactName = `${productName}.app.tar.gz`;
const version = await prepareReleaseVersion(context);
// 首装包名必须让清单侧的单架构分支唯一匹配:`<产品名>_<版本>_<架构>.dmg`
// 架构段用 Tauri 的 aarch64 口径(不是 updater 平台键的 arm64 / x86_64)。
@@ -13,6 +13,10 @@ import {
defaultEditorFeatures,
withDefaultCargoFeatures,
} from './cargo-features.mjs';
import {
resolveChannelInstallIdentity,
resolveReleaseChannel,
} from './channel-identity.mjs';
import { prepareNsisToolsetForRelease } from './nsis-toolset.mjs';
import { stageNodeRuntime } from './stage-node-runtime.mjs';
@@ -89,14 +93,7 @@ const cargoLockPath = path.join(appRoot, 'src-tauri', 'Cargo.lock');
const defaultOssBaseUrl =
'https://agc-dev.oss-rg-china-mainland.aliyuncs.com/agc';
const reservedChannelNames = new Set([
'win',
'mac',
'windows',
'macos',
'darwin',
'linux',
]);
export { resolveReleaseChannel } from './channel-identity.mjs';
/**
* 影响 Windows 客户端产物的路径。调度管线的发布范围判定与这里的提交摘要必须
@@ -165,21 +162,6 @@ export function resolveReleasePlatform(target = defaultTarget()) {
throw new Error(`不支持的发布目标:${target}`);
}
export function resolveReleaseChannel(env = process.env) {
const channel = env.AGC_UPDATE_CHANNEL?.trim() ?? 'dev';
if (
!/^[a-z][a-z0-9-]{0,31}$/u.test(channel) ||
channel.endsWith('-') ||
reservedChannelNames.has(channel) ||
/-(win|mac)$/u.test(channel)
) {
throw new Error(
'发布渠道无效:请使用 dev、release 或最多 32 位的小写字母、数字和连字符名称,系统名称不属于渠道',
);
}
return channel;
}
/** 系统分区延续已发布客户端端点,渠道本身不包含系统。 */
export function resolveReleasePartition(
channel = resolveReleaseChannel(),
@@ -428,12 +410,19 @@ export function buildTauriBuildArguments(
];
}
/** 渠道端点必须由构建期注入:官方更新插件的端点配置不支持运行期改渠道。 */
/**
* 渠道端点与安装身份必须由构建期注入:官方更新插件的端点配置不支持运行期改渠道,
* 而 `productName` / `identifier` 决定安装目录、卸载项与客户端数据目录,
* 不同渠道必须在同一台设备上并存而不是互相顶掉。
*/
export function createChannelConfig(
channel = resolveReleaseChannel(),
target = defaultTarget(),
) {
const { productName, identifier } = resolveChannelInstallIdentity(channel);
return {
productName,
identifier,
plugins: {
updater: {
endpoints: [updateManifestUrl(channel, target)],
@@ -37,6 +37,11 @@ import {
selectReleaseArtifact,
updateManifestUrl,
} from './build-release.mjs';
import {
AGC_APP_IDENTIFIER,
AGC_PRODUCT_NAME,
resolveChannelInstallIdentity,
} from './channel-identity.mjs';
const windowsTarget = 'x86_64-pc-windows-msvc';
const universalTarget = 'universal-apple-darwin';
@@ -184,6 +189,8 @@ test('channel manifest URL and build-time endpoint follow the channel', () => {
'https://agc-dev.oss-rg-china-mainland.aliyuncs.com/agc/dev-win/latest.json',
);
assert.deepEqual(createChannelConfig('dev', 'aarch64-apple-darwin'), {
productName: AGC_PRODUCT_NAME,
identifier: AGC_APP_IDENTIFIER,
plugins: {
updater: {
endpoints: [
@@ -204,6 +211,68 @@ test('channel manifest URL and build-time endpoint follow the channel', () => {
});
});
test('channel install identity isolates co-installed builds and keeps the default channel stable', () => {
// 默认渠道必须保持已发布客户端身份:改身份等于换一个 App,升级链会断。
assert.deepEqual(resolveChannelInstallIdentity('dev'), {
productName: AGC_PRODUCT_NAME,
identifier: AGC_APP_IDENTIFIER,
});
assert.deepEqual(resolveChannelInstallIdentity('release'), {
productName: '陶泥儿 Release',
identifier: `${AGC_APP_IDENTIFIER}.release`,
});
assert.deepEqual(resolveChannelInstallIdentity('beta-2'), {
productName: '陶泥儿 Beta-2',
identifier: `${AGC_APP_IDENTIFIER}.beta-2`,
});
// 同一台设备上不同渠道的安装目录、卸载项与数据目录必须互不相同。
for (const channel of ['release', 'beta-2', 'a'.repeat(32)]) {
const identity = resolveChannelInstallIdentity(channel);
assert.notEqual(identity.productName, AGC_PRODUCT_NAME);
assert.notEqual(identity.identifier, AGC_APP_IDENTIFIER);
assert.ok(identity.identifier.startsWith(`${AGC_APP_IDENTIFIER}.`));
}
for (const channel of ['dev-win', 'Release', 'win', 'beta-']) {
assert.throws(
() => resolveChannelInstallIdentity(channel),
/发布渠道无效/u,
);
}
});
test('channel install identity is baked into the same build-time config as the endpoint', () => {
withEnv({ AGC_UPDATE_OSS_BASE_URL: undefined }, () => {
const config = createChannelConfig('release', windowsTarget);
assert.equal(config.productName, '陶泥儿 Release');
assert.equal(config.identifier, `${AGC_APP_IDENTIFIER}.release`);
assert.match(
config.plugins.updater.endpoints[0],
/\/release-win\/latest\.json$/u,
);
});
});
test('channel products keep first-install selection working under the channel product name', () => {
const root = mkdtempSync(path.join(os.tmpdir(), 'agc-channel-dmg-'));
try {
const { productName } = resolveChannelInstallIdentity('release');
const dmg = path.join(root, `${productName}_${packageVersion}_aarch64.dmg`);
writeFileSync(dmg, 'channel first installation disk image');
writeFileSync(path.join(root, 'windows.exe'), 'wrong platform');
assert.equal(
selectFirstInstallArtifact([dmg, path.join(root, 'windows.exe')], {
target: 'aarch64-apple-darwin',
version: packageVersion,
}),
dmg,
);
} finally {
rmSync(root, { recursive: true, force: true });
}
});
test('packaged renderer receives the same channel as the updater manifest', () => {
const context = resolveReleaseContext([], {
AGC_BUILD_TARGET: windowsTarget,
@@ -0,0 +1,73 @@
/**
* AGC 渠道 → 安装身份。
*
* 渠道同时决定两件事:
* - 更新端点:OSS 分区 `<channel>-win` / `<channel>-mac` 的清单地址;
* - 安装身份:`productName` 与 `identifier`。
*
* 安装身份决定 Windows 安装目录与卸载项、macOS `.app` 名字与 bundle id、
* Windows WebView2 数据目录以及 `%APPDATA%\<identifier>` 客户端数据目录。
* 因此不同渠道的包体在同一台设备上并存时互不顶掉,也不会共享登录态、
* 本地项目与运行锁。
*
* 默认渠道 `dev` 保持已发布客户端身份不变:升级链路与既有安装不能断。
*/
export const AGC_DEFAULT_CHANNEL = 'dev';
export const AGC_PRODUCT_NAME = '陶泥儿';
export const AGC_APP_IDENTIFIER = 'world.genarrative.ai-game-creator';
const reservedChannelNames = new Set([
'win',
'mac',
'windows',
'macos',
'darwin',
'linux',
]);
/** 校验渠道名:小写字母开头,允许数字与连字符,系统名不属于渠道。 */
export function validateReleaseChannel(channel) {
if (
typeof channel !== 'string' ||
!/^[a-z][a-z0-9-]{0,31}$/u.test(channel) ||
channel.endsWith('-') ||
reservedChannelNames.has(channel) ||
/-(win|mac)$/u.test(channel)
) {
throw new Error(
'发布渠道无效:请使用 dev、release 或最多 32 位的小写字母、数字和连字符名称,系统名称不属于渠道',
);
}
return channel;
}
export function resolveReleaseChannel(env = process.env) {
return validateReleaseChannel(env.AGC_UPDATE_CHANNEL?.trim() ?? 'dev');
}
/** 安装身份里的展示后缀:`release` → `Release``beta-2` → `Beta-2`。 */
export function channelDisplaySuffix(channel) {
return validateReleaseChannel(channel)
.split('-')
.map((segment) => segment.charAt(0).toUpperCase() + segment.slice(1))
.join('-');
}
/**
* 渠道对应的安装身份。默认渠道返回基线身份,其它渠道派生渠道后缀,
* 保证同一台设备上不同渠道互不覆盖。
*/
export function resolveChannelInstallIdentity(channel = AGC_DEFAULT_CHANNEL) {
validateReleaseChannel(channel);
if (channel === AGC_DEFAULT_CHANNEL) {
return Object.freeze({
productName: AGC_PRODUCT_NAME,
identifier: AGC_APP_IDENTIFIER,
});
}
return Object.freeze({
productName: `${AGC_PRODUCT_NAME} ${channelDisplaySuffix(channel)}`,
identifier: `${AGC_APP_IDENTIFIER}.${channel}`,
});
}
@@ -27,6 +27,11 @@ import {
appIdentifier,
defaultRealSwarmTestTask,
} from './agent-swarm-test-chat.mjs';
import {
AGC_APP_IDENTIFIER,
AGC_PRODUCT_NAME,
resolveChannelInstallIdentity,
} from './channel-identity.mjs';
import {
askHidden,
assertSafeGameCreatorConfigDestination,
@@ -1308,7 +1313,8 @@ if (
}
for (const requiredSource of [
"export const appIdentifier = 'world.genarrative.ai-game-creator'",
"import { AGC_APP_IDENTIFIER } from './channel-identity.mjs'",
'export const appIdentifier = AGC_APP_IDENTIFIER',
"'--swarm-chat'",
"'--autonomous-game-build'",
"'--preview-serve'",
@@ -1319,14 +1325,38 @@ for (const requiredSource of [
}
}
if (tauriConfig.productName !== '陶泥儿') {
// 基线配置必须等于默认渠道的安装身份:默认渠道不能改身份,否则已发布客户端
// 的升级链路与既有安装目录都会断开。
const defaultChannelIdentity = resolveChannelInstallIdentity('dev');
if (tauriConfig.productName !== AGC_PRODUCT_NAME) {
throw new Error('AI game creator shell productName drifted');
}
if (tauriConfig.identifier !== 'world.genarrative.ai-game-creator') {
if (tauriConfig.identifier !== AGC_APP_IDENTIFIER) {
throw new Error('AI game creator shell identifier drifted');
}
if (
tauriConfig.productName !== defaultChannelIdentity.productName ||
tauriConfig.identifier !== defaultChannelIdentity.identifier
) {
throw new Error(
'AI game creator shell baseline config must match the default channel identity',
);
}
// 非默认渠道必须派生出独立安装身份,否则同机安装会互相顶掉。
for (const channel of ['release', 'beta-2']) {
const identity = resolveChannelInstallIdentity(channel);
if (
identity.productName === defaultChannelIdentity.productName ||
identity.identifier === defaultChannelIdentity.identifier ||
!identity.identifier.startsWith(`${AGC_APP_IDENTIFIER}.`)
) {
throw new Error(`channel install identity not isolated: ${channel}`);
}
}
const expectedBundledDesignAgentResources = {
'design-agent': 'design-agent',
...Object.fromEntries(
@@ -174,8 +174,16 @@ test('macOS release entry and smoke script derive product names from config and
new URL('./build-macos-ci.mjs', import.meta.url),
'utf8',
);
// 产品名决定 *.app、updater 归档与 DMG 卷名:写死会在改名后静默找错对象。
assert.ok(entry.includes('readProductName'), '入口必须从 Tauri 配置读产品名');
// 产品名决定 *.app、updater 归档与 DMG 卷名:它必须从渠道安装身份派生,
// 写死会在换渠道或改名后静默找错对象。
assert.ok(
entry.includes('resolveChannelInstallIdentity'),
'入口必须从渠道安装身份派生产品名',
);
assert.ok(
entry.includes('resolveProductName(context.channel)'),
'产品名必须按当前发布渠道解析',
);
assert.ok(!entry.includes('陶泥儿'), 'macOS 发布入口不得写死产品名');
assert.ok(
entry.includes("const macTarget = 'aarch64-apple-darwin'"),
@@ -13,7 +13,7 @@
"taonier_prepare_game_art.parameters.brief": "面向当前游戏的简洁视觉需求",
"taonier_prepare_game_art.parameters.mode": "缺省安全复用有效美术包;Codex 仅在当前对话需要换一套或重新生成时使用 regenerate",
"agc_generate_image.description": "生成一张新图片:普通插画、角色立绘、统一视觉规范图、游戏 UI 设计图或透明游戏素材图集。仅在用户明确要求生成新图时调用。",
"agc_generate_image.parameters.prompt": "完整图片描述;普通图片、角色、规范图、UI 设计图或透明图集均可",
"agc_generate_image.parameters.prompt": "完整图片描述;普通图片、角色、规范图、UI 设计图或透明图集均可。kind=icon-spritesheet 时,去除首尾空白后的描述须为 1 到 200 个 Unicode 字符,保留内部换行并作为单条 iconDescriptions 原样提交;超限拒绝,不截断、不拆条,客户端不追加生图指令",
"agc_generate_image.parameters.kind": "image=普通新图(保留生成原图),character=角色图(纯色底生成后自动抠图,产出透明背景立绘,prompt 只描述角色主体),icon-spec=统一视觉规范图,ui-design=完整 UI 设计图,icon-spritesheet=透明游戏素材图集(纯色底生成后自动抠图并切片,项目须已有 icon-spec 规范图),publication-material=发布宣传图",
"agc_generate_image.parameters.assetName": "本地素材的人类可读显示名称",
"agc_generate_image.parameters.outputPath": "可选项目相对输出路径,必须位于 assets/ 且不能覆盖已有文件",
@@ -23,8 +23,6 @@
"icon_spec_generation": "为这个 Web 小游戏生成一张 1:1 的统一视觉规范图,作为后续 UI 设计图和透明游戏图集的共同权威参考。规范板必须分区展示:玩家主体及其成长形态、核心目标或收集物、场景地块与障碍、HUD/操作图标、得分/受击/胜负反馈、主辅强调色与材质规则。所有元素使用一致的正交视角、轮廓、光照和原创视觉语言,留出清楚间距;不要生成完整游戏截图、海报、黑底图集或纯文字说明。玩法机制只用于理解功能,不授权复刻现有作品。\n\n项目视觉需求:{}",
"ui_design_generation": "根据下方当前项目 UI 需求生成一张完整的游戏 UI/UX 原型图,玩法与界面结构以这些需求为准。画面是完整 16:9 桌面端单屏界面,并同时明确移动端重排意图;清楚呈现当前玩法所需的分数/资源/生命/局内状态 HUD、主要可玩区域、玩家与目标/收集物/危险物、开始和主要操作、失败状态与重新开始、键盘和触控提示。使用正视角、清晰分区和可读占位文字,使前端开发可直接据此拆分 HTML/CSS。采用项目已经确定的原创命名、角色轮廓、配色、场景材质和界面视觉语言。\n\n当前项目 UI 需求:{}",
"scene_generation": "为 Web 小游戏生成一张可直接作为运行画面底图的原创 16:9 场景背景。严格从下方用户需求提炼自己的游戏主题、地点、季节、材质和氛围;画面要为真实可玩区域留出足够清楚的中部空间,并有前景、中景、远景层次。不得画玩家角色、道具、棋子、障碍、HUD、操作按钮、文字、Logo、完整游戏截图、海报或素材图集;这些元素会从独立透明核心图集中绘制。不得自行假设为塔防或加入玩法合同中不存在的实体;必须原创,不得复刻现有游戏场景、贴图、标志性布局或受保护视觉语言。\n\n用户需求:{}",
"default_art_brief": "需要一张可直接用于 Web 小游戏首版原型的核心美术素材。",
"spritesheet_generation": "为 Web 小游戏首版原型生成一张可切分的原创透明核心美术素材图集,适合放入本地 assets 并被游戏直接引用。严格从用户需求和美术 brief 提取当前项目自己的标题、玩法实体、目标物、收集物、障碍、状态与反馈,素材类别与数量以当前项目需求为准。所有元素沿用当前规范图的轮廓、配色、材质和光照,分区排布并留出清楚切分间距。角色轮廓、图标排布与配色采用项目原创设计。\n用户需求:{}\n美术资产 brief{}",
"ui_inspection_focus": "请只依据真实可见像素判断这是否是可供前端直接实现的完整游戏 UI 原型,不能依据文件名、生成提示词或图片内自述放行。纯场景图、概念图、地图、海报或只展示角色而没有可玩界面的插画必须判定失败;按当前项目的玩法识别界面结构与关键要素。逐项检查:informationHud=清楚显示当前玩法需要的分数、资源、生命、关卡或局内状态;gameplaySurface=主要可玩区域及空间规则清楚;objectiveEntities=玩家主体、目标/收集/危险物、谜题或文本选项、轨道等当前玩法等价关键要素可辨;primaryControls=当前玩法需要的开始、移动、暂停或操作控件清楚;failureRestartFlow=存在可识别的结束态表现意图或明确重开入口;responsiveLayout=能从可见布局、触控目标和可重排分组判断移动适配意图,实际双视口另由浏览器验证;implementationClarity=分区、层级和文字清楚到可指导 HTML/CSSoriginalTheme=原创主题且未复刻现有游戏角色、Logo、贴图或受保护视觉语言。请只返回一个 JSON object,字段必须严格为:{\"checks\":{\"informationHud\":true,\"gameplaySurface\":true,\"objectiveEntities\":true,\"primaryControls\":true,\"failureRestartFlow\":true,\"responsiveLayout\":true,\"implementationClarity\":true,\"originalTheme\":true},\"issues\":[\"未通过项及原因;全部通过时必须为空数组\"],\"summary\":\"500 字以内中文结论\"}。只有八项 checks 全为 true 且 issues 为空才通过。",
"default_inspection_focus": "请检查布局、遮挡、裁切、视觉层级、素材一致性,以及桌面与移动视口是否可用。",
"custom_inspection_focus": "检查重点:{question}",
@@ -36,7 +36,7 @@
"preview.start.description": "启动当前项目的 loopback HTTP 预览。",
"preview.validate.description": "用真实浏览器验证桌面和移动预览并保存证据。",
"image.inspect.description": "让视觉模型检查一至两张项目内图片。",
"canvas.asset_generate.description": "通过已配置的 External Editor API 按项目需求生成图片或图集并登记到画布、素材库和项目 assets;可使用已登记资源作为参考。assetKind=icon-spritesheet 时 sliceMode 必填且没有默认值:需求要求等分网格、固定槽位或指定行列数时用 grid 并提供来自需求本身的 gridX/gridY;自由排布、数量不定或只要求一张图集时用 connected-components,可用 sliceCount 约束素材张数;其它 assetKind 不得携带 sliceMode/gridX/gridY。",
"canvas.asset_generate.description": "通过已配置的 External Editor API 按项目需求生成图片或图集并登记到画布、素材库和项目 assets;可使用已登记资源作为参考。assetKind=icon-spritesheet 的 prompt 去除首尾空白后须为 1 到 200 个 Unicode 字符,保留内部换行并作为单条 iconDescriptions 原样提交,超限拒绝,不截断、不拆条,客户端不追加生图指令。assetKind=icon-spritesheet 时 sliceMode 必填且没有默认值:需求要求等分网格、固定槽位或指定行列数时用 grid 并提供来自需求本身的 gridX/gridY;自由排布、数量不定或只要求一张图集时用 connected-components,可用 sliceCount 约束素材张数;其它 assetKind 不得携带 sliceMode/gridX/gridY。",
"ui.workflow.run.description": "先用 discover 从受控 game/ui-pages.json 或页面声明标记自动发现全部功能页面,再把已登记 ui-design 与每个页面的设计图桥接成独立 UI JSON State;可同时载入已登记图片、图标和项目字体,执行 Provider 结构识别、多树合并与分批组件绑定、回读阶段,并且只有所有页面已绑定且已应用到 game/ 后才允许 finalize。项目根目录由 Runtime 注入,模型不得传入宿主路径。",
"cocos.editor.execute.description": "在当前项目对应的已打开 Cocos Creator 编辑器中执行一段有界代码;Runtime 自动绑定唯一匹配的 Creator 主进程,代码与结果都通过注入 payload 的本机 bridge 返回。",
"unity.editor.execute.description": "在当前 Unity 项目已打开的 Windows x64 Mono Editor 中执行 C#。仅提交 code,宿主绑定项目身份;结果待核对时禁止自动重发。",
@@ -13,7 +13,7 @@ mod codex_app_server;
mod codex_cli;
mod codex_provider_proxy;
mod design_runtime;
mod design_tools;
pub(crate) mod design_tools;
mod direct_codex_attachments;
mod direct_codex_audit;
mod direct_codex_user_item;
@@ -7684,7 +7684,7 @@ done
&temp.path().join("host"),
&project,
"turn-0001",
"fixture-request",
&format!("{:x}", Sha256::digest("请创建菜单".as_bytes())),
false,
&super::super::direct_validation::DirectValidationConfig::default(),
)

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