Commit Graph

517 Commits

Author SHA1 Message Date
kdletters f4ebc45612 模板库线上对齐仓库源:递增版本重发并把说明文档纳入发布
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- 7 个内容已变的模板 templateVersion 升到 0.1.1,blank-2d-canvas 与 blank-web 保持 0.1.0
- 发布脚本把仓库 README.md 覆盖写到 templates/README.md(上限 64 KiB,写在清单之前并回读校验),线上说明文档不再是手工副本
- 修复守卫拒绝时直接 process.exit(1) 触发 libuv 断言崩溃、看不到拒绝原因的问题
- 新增发布用例:说明文档随发布覆盖写且写在清单之前、源目录没有 README 时不写线上文档
- 模板库新增仓库侧 README.md 源文件(发布后与线上逐字节一致)
- 技术方案补说明文档契约与 2026-09-21 重发布记录;决策记录与踩坑记录各补一条
- 验证:node --test 27 项、真实发布 28 个对象回读通过、线上清单与 README 核对一致、AGC 壳 3 项线上用例重跑通过、check:doc-index、check:encoding、eslint、git diff --check
2026-09-21 14:51:39 +08:00
kdletters 01ed9fadc6 修复手工 release 发布未透传 AGC 渠道
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补充手工发布目标到 AGC 更新渠道的踩坑记录

补充 release 客户端包分区与补发流程说明
2026-09-21 14:04:02 +08:00
kdletters 1cb91f9444 修复画布绑定查询与生成失败归因
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- 画布绑定前置的项目列表查询改为 view=summary,站内与外部路由统一支持摘要视图(缺省 full 兼容,未知取值 400)
- 项目摘要投影收敛到 editor_project,外部 API 与 MCP 复用同一份实现,摘要不做内联媒体修复也不回传画布与全量资源
- 外部编辑器请求失败文案补 kind 语义与底层因链,区分请求超时、正文截断与非法 JSON,不拼接 URL
- 远端资源编辑终态文案带出稳定失败码并指向移出恢复队列这一唯一出口,上游原文仍不写入账本
- 补齐站内摘要视图与画布测试夹具的请求断言用例
- 更新共享决策记录与踩坑记录(图集切片上限条目归上游 #442,本提交不重复)
2026-09-21 13:33:23 +08:00
suzmii 4ad131d74d Merge pull request 'AGC 画布:锚点让位标题栏、生成浮层贴边、拖动误触点击、读秒 100ms 与图集参考口径' (#448) from fix/agc-canvas-bugfix into master
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Reviewed-on: #448
2026-09-21 13:04:11 +08:00
suzmii e53992fdc2 macOS 发布改为只出 arm64 单架构
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- build-macos-ci 固定 aarch64-apple-darwin:单架构构建、只跑 arm64 隔离 smoke、首装包命名 <产品名>_<版本>_aarch64.dmg,构建清单记录 smokes 与实际清单平台键
- stage-node-runtime 的 universal-apple-darwin 恢复失败关闭并说明原因:随包 Node 只有单架构官方发行版,按宿主架构放行会让 Intel 上这份侧车不可执行,且通用包自检按 process.arch 校验抓不到
- 守卫用例改为断言入口固定 arm64 目标与 _aarch64.dmg 后缀、universal 目标必须抛错
- Jenkinsfile 与三份技术/运维文档同步单架构口径:清单只登记 darwin-aarch64,Intel 非目标,恢复 universal 的前置条件写在文档里
- 共享记忆补 2026-09-21 决策记录,pitfalls 记下「只带宿主架构的通用包」陷阱,避免再次用过渡实现糊过去
2026-09-21 12:30:56 +08:00
kdletters 55cb047654 支持 macOS 通用包构建时的 Node 运行时暂存
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- stage-node-runtime 的 targetRuntime 支持 universal-apple-darwin:在 macOS 宿主上按宿主架构暂存官方 Node(通用包自检按 process.arch 校验),非 darwin 宿主仍失败关闭
- 同步 stage-node-runtime 测试期望:darwin 宿主可用、linux 宿主仍拒绝,Universal Node 合并(lipo)留作未完成项
- 共享记忆记录该限制:当前通用包侧车仍是宿主架构,Intel Mac 需等待真正的通用 Node
2026-09-21 12:15:28 +08:00
suzmii beebcca4de 修复 AGC 画布四项验收问题:锚点让位标题栏、浮层不再撞画布边缘、拖动不再触发点击、图标规范参考口径对齐
- 生成任务锚点新增「资源总览」档:资源总览页仍贴画布顶边内缩 0.85rem,资源栏目画布页让开顶部钉住的整宽栏目标题栏(42px + 0.5rem),两档切换走 margin-top 过渡(减动效下关掉)。
- 生成浮层的顶边与可用高度改为按占位卡的真实屏幕位置算(卡下沿到安全底边),不再假设卡片贴在安全带上沿——占位落到下半屏时浮层底边不再越过画布下沿被切掉。
- 生成浮层新增水平收口:按「浮层左右各留 12px」把锚点收进画布可视范围,卡片靠边时浮层不再有一半落到画布之外;宽度口径与面板 CSS 同源(min(560px, 100% - 24px))。
- 新增画布卡片手势的共享判据 resourceCanvasGestureExceededDragThreshold(阈值仍取 RESOURCE_CANVAS_DRAG_THRESHOLD):资源卡与生成占位卡共用同一份「拖动还是点击」判断。
- 生成占位卡修掉拖动收尾误触点击:越过阈值才算拖动、登记一次性点击抑制(consumeDragClick)由宿主消费,「拖动中」样式也从越过阈值那一刻起才亮。
- 生成占位卡的删除按钮起手手势不再被当成「点卡片」:按起手点判定,松手落回卡片时不触发开合生成浮层。
- 图标规范面板的参考选择注释按现行判据改写(只有图集 icon-spritesheet 不接受用户参考),入口矩阵文档同步补「参考图(@ 引用)」口径并修掉「本地 IPC 没有参考图入参」的旧说法。
- 补齐回归用例:手势模型判据、占位卡拖动/点击与阈值、宿主级「拖完不弹浮层且普通点击仍开合」、浮层顶边与水平收口、锚点分档与跨文件标题栏高度守卫、逐条生成入口的 @ 与判据一致、图标规范面板的 @ 与提交带引用。
- 共享记忆 pitfalls.md 记录两条排障口径:卡类手势必须只有一份阈值与点击抑制判据;画布浮层几何只能按真实屏幕位置算、分页锚点必须让开钉死的标题栏。
2026-09-21 11:58:13 +08:00
kdletters 2f248ea0c3 新增 minimal 备份口径并切换 release 定时备份
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- database-backup-to-oss.mjs 新增 --minimal/--retain-snapshots:按上游 retention 语义只备份最近 N 份 snapshot、覆盖最老保留 snapshot 的 commitlog 边界段及其后全部段,外加身份/配置/控制库/模块字节,且不停止任何服务
- 备份检查脚本补充 minimal 计划用例(保留次新+最新 snapshot、丢弃更早 snapshot 与 clog 段、状态路径齐全、保留数校验)
- 发布前备份默认走 minimal 热备(GENARRATIVE_STDB_PUBLISH_BACKUP_MINIMAL=0 可回到冷备),不再需要 44.7GiB 冷备空间
- Server-Provision 新增 DATABASE_BACKUP_PROFILE=files-minimal 与 systemd drop-in,release 推荐使用并继续禁止 files-history
- 运维文档与共享记忆记录上游 retention 依据、实测 40G→3.6G 与不停服热备口径
2026-09-21 11:33:39 +08:00
kdletters 117d482f93 发布前备份空间预检前置并支持自动降级
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- database-backup-to-oss.mjs 新增 --check-space-only:archive 按 data×1.1、files 按 max(data×0.05, 2GiB) 计算门槛,空间不足以退出码 3 返回
- production-stdb-publish.sh 在进入维护与停服务之前先做空间预检,archive 不足时自动降级 files(files 不支持 defer,async 收敛为 sync),可用环境变量关闭
- 尚未开始 publish 的失败自动恢复本次停掉的 API/controller/worker 并退出维护,只有真正开始发布之后的失败才保持维护态
- 备份检查脚本与生产运维门禁补上新口径与执行顺序断言,运维文档与共享记忆记录事故与规则
2026-09-21 10:57:29 +08:00
suzmii 56dcb06fb8 Merge remote-tracking branch 'origin/master' into fix/spritesheet-slice-limit-256
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# Conflicts:
#	docs/project-memory/shared-memory/pitfalls.md
2026-09-21 10:12:01 +08:00
kdletters f947807fba 修复手动发布的发号 Job Copy Artifact 授权
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- 发号 Job 的 copyArtifactPermission 补齐手动发布消费者,用户触发的构建不再报 Unable to find project for artifact copy
- 同步总版本号技术方案与共享记忆排障记录,写明 SYSTEM 定时构建短路、用户触发按认证用户判权的差异与回写 Job property 的步骤
2026-09-21 08:54:17 +08:00
suzmii 1997dfeb80 图集切片上限对齐平台契约:客户端结果门 64 → 256
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- 现场(gameagent-6e53c9e8)「AI 生成图标素材」失败:平台已生成并切完图,客户端在绑定结果这一步把整条结果判失败(assetId 为空、付费产物被丢)。
- 根因:同一条链路存在两个上限——平台切分 / Agent 工具 schema sliceCount / 持久化产物批次都是 256,客户端两处结果绑定门仍是 64(external_generation_state.rs、canvas_generation.rs)。
- 修复:两处门统一到 PLATFORM_ART_SPRITESHEET_MAX_SLICES = 256,判据与拒绝文案各只留一份(数字由常量插值),注释点名三处同值权威。
- 用例:新增上限值/边界/文案用例与「64/65/256 片必须能落盘、257 片必须拒」的回归用例;两条都做过变异验证(常量改回 64 即红)。
- 文档:decision-log 与 pitfalls 各补一条(客户端门不得比平台产品上限更严;上限引同一常量)。
2026-09-21 08:31:39 +08:00
kdletters 0ac86f941c 优化 Gitea CI Rust 分片并发
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将四个 AGC Rust shard 合并为两条 lane,减少重复预热与排队

同步 workflow 契约测试、分片说明和运维文档
2026-09-21 07:56:06 +08:00
kdletters ab9820990c 补充 Windows 构建节点 Python 安装口径
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- 排障记录写明新节点静默安装 Python 3 的确切命令,并说明 CMake 用 Build Tools 自带版本
2026-09-21 06:58:45 +08:00
kdletters 6dadd76c1b 修复 Windows AGC 构建节点的 Godot 原生扩展工具链
- AGC_WINDOWS_PATH 增加 Build Tools 自带 CMake 与 Python 3.12 目录,阶段 PATH 不再漏掉 Godot 原生扩展所需工具
- Toolchain preflight 校验 CMake 3.25 及以上、Python 3 和 Visual Studio 17 2022 生成器,缺失时在构建前失败关闭
- 同步 Godot 编辑器插件接入文档与共享记忆排障记录
2026-09-21 06:41:03 +08:00
suzmii 62bffebf8e Merge remote-tracking branch 'origin/master' into feat/jenkins-mac-build
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# Conflicts:
#	docs/project-memory/shared-memory/pitfalls.md
2026-09-20 22:54:29 +08:00
kdletters fdc48aa573 将 Godot 原生引导迁移到官方 C++ 绑定
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使用固定版本 godot-cpp 替换手写 C ABI 引导并保留执行协议
采用 MSVC 与 CMake 构建,校验依赖归档和源码缓存
修复动态卸载时的实例绑定与单例包装生命周期
补充构建缓存测试、实机验收结果及分发文档
2026-09-20 22:00:44 +08:00
suzmii 88090fcc6e Merge remote-tracking branch 'origin/master' into feat/jenkins-mac-build
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Project CI / Repository checks (pull_request) Failing after 12s
# Conflicts:
#	docs/project-memory/shared-memory/pitfalls.md
2026-09-20 21:34:08 +08:00
kdletters 429f991bde 回滚误入 master 的游戏分发 WIP(夹带在 OSS v1 签名提交里)
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 19s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 20s
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 20s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 20s
Project CI / Backend tests (push) Failing after 17s
Project CI / AI game creator shell Rust crates (push) Failing after 17s
Project CI / AI game creator shell Rust smoke (push) Failing after 19s
Project CI / Native shell tests (push) Failing after 18s
Project CI / Frontend tests (push) Failing after 8s
Project CI / AI game creator shell web tests (push) Failing after 15s
Project CI / Repository checks (push) Failing after 17s
- 撤销 39aed2e48 夹带的游戏分发前后端、SpacetimeDB 绑定、主站路由、后台审核页、文档与 nginx 改动,master 恢复可编译状态
- 保留该提交自身的 AGC 发号改动:agc-global-version.mjs 与其参数构造单测
- 恢复被误删的 output 产物,避免把无关清理混进该提交
- 补回两篇技术文档在 docs/README.md 的索引(它们属于后续两个补提交文档,不属于游戏分发)
- 游戏分发完整实现保留在 codex/game-distribution 分支继续开发
2026-09-20 20:52:24 +08:00
suzmii c4b391cb84 记录Mac构建管线首次端到端验收结果
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 18s
Project CI / Native shell tests (pull_request) Failing after 17s
Project CI / Backend tests (pull_request) Failing after 17s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 18s
Project CI / Frontend tests (pull_request) Failing after 7s
Project CI / AI game creator shell web tests (pull_request) Failing after 11s
Project CI / Repository checks (pull_request) Failing after 12s
回填build3成功的产物、验签、dry-run与耗时证据
补充--no-sign连带跳过更新包签名、残留产物不幂等两处踩坑
记录主crate重复编译这一剩余耗时优化点
2026-09-20 20:44:12 +08:00
lhk229 a2acfa9a6f 修复 Godot 原生插件的 MSVC 编译兼容性
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 17s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 16s
Project CI / Native shell tests (pull_request) Failing after 15s
Project CI / Backend tests (pull_request) Failing after 16s
Project CI / Frontend tests (pull_request) Failing after 6s
Project CI / AI game creator shell web tests (pull_request) Failing after 12s
Project CI / Repository checks (pull_request) Failing after 12s
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 19s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 19s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 19s
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 19s
Project CI / AI game creator shell Rust crates (push) Failing after 20s
Project CI / AI game creator shell Rust smoke (push) Failing after 20s
Project CI / Backend tests (push) Failing after 20s
Project CI / Native shell tests (push) Failing after 19s
Project CI / Frontend tests (push) Failing after 6s
Project CI / AI game creator shell web tests (push) Failing after 12s
Project CI / Repository checks (push) Failing after 12s
将 ABI 存储改为 C11 显式 16 字节对齐并保留 128 字节容量
补充 Windows 编译环境要求与 MSVC 对齐问题排障说明
2026-09-20 19:39:12 +08:00
kdletters 39aed2e486 OSS 写入显式使用 v1 签名
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 18s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 18s
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 19s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 19s
Project CI / AI game creator shell Rust crates (push) Failing after 18s
Project CI / Native shell tests (push) Failing after 18s
Project CI / Backend tests (push) Failing after 18s
Project CI / AI game creator shell Rust smoke (push) Failing after 19s
Project CI / Frontend tests (push) Failing after 7s
Project CI / AI game creator shell web tests (push) Failing after 11s
Project CI / Repository checks (push) Failing after 11s
ossutil v2 默认 v4 签名,缺 region 会直接失败\n总号写入与回读统一走 buildOssutilArgs,默认 --sign-version v1,可切 v4 并配合 AGC_OSS_REGION\n补充参数构造单测
2026-09-20 18:33:02 +08:00
suzmii bb1df3c6da Merge remote-tracking branch 'origin/master' into feat/jenkins-mac-build
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 11s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 11s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 11s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 12s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 12s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 11s
Project CI / Backend tests (pull_request) Failing after 11s
Project CI / Native shell tests (pull_request) Failing after 14s
Project CI / Frontend tests (pull_request) Failing after 6s
Project CI / Repository checks (pull_request) Failing after 13s
Project CI / AI game creator shell web tests (pull_request) Failing after 12s
# Conflicts:
#	docs/technical/【技术方案】AGC客户端更新检查与下载-2026-08-31.md
2026-09-20 17:45:38 +08:00
suzmii a35cdcc68c 同步 CI 镜像 tag 与文档口径,并补上工具链一致性护栏
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 11s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 14s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 12s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 11s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 10s
Project CI / Backend tests (pull_request) Failing after 10s
Project CI / Native shell tests (pull_request) Failing after 10s
Project CI / Frontend tests (pull_request) Failing after 5s
Project CI / Repository checks (pull_request) Failing after 11s
Project CI / AI game creator shell web tests (pull_request) Failing after 11s
- 将 CI job 镜像默认 tag 从 genarrative/gitea-project-ci:20260807.1 升为 20260920.1
- 将 Dockerfile 两处 org.opencontainers.image.version 统一为 2026.09.20.1(原先一处 2026.07.23.1、一处 2026.08.07.1,后写的覆盖先写的)
- 同步 deploy/container/README.md 与开发运维文档中的镜像归档示例名
- 订正 pitfalls.md 中 CI 镜像的 Rust 版本,并记录 number_of_links 在 1.98.1 上实测仍未稳定
- 在 decision-log.md 追加本次 Rust 工具链升级到 1.98.1 的决策条目
- 在 scripts/project-ci-workflow.test.ts 新增一致性用例:镜像版本段、digest 与 tag 必须与 rust-toolchain.toml 及两份运维文档一致
2026-09-20 17:06:49 +08:00
lhk229 70271b408e 删除策划agent v2,与退役功能解耦 (#355)
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m19s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m35s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 7m34s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m39s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m13s
Project CI / AI game creator shell Rust crates (push) Successful in 3m18s
Project CI / Backend tests (push) Successful in 9m16s
Project CI / Repository checks (push) Successful in 8m11s
Project CI / Native shell tests (push) Successful in 11m56s
Project CI / Frontend tests (push) Successful in 11m49s
Project CI / AI game creator shell web tests (push) Successful in 6m37s
Reviewed-on: #355
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-20 14:49:57 +08:00
kdletters 15774a1c02 修复项目自动上传并增加后台完整工程下载
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m24s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 7m25s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m28s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m31s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m57s
Project CI / AI game creator shell Rust crates (push) Successful in 2m41s
Project CI / Repository checks (push) Successful in 4m10s
Project CI / Native shell tests (push) Successful in 11m20s
Project CI / Frontend tests (push) Successful in 10m30s
Project CI / AI game creator shell web tests (push) Successful in 5m41s
Project CI / Backend tests (push) Successful in 14m9s
接入真实项目打开、切换和关闭生命周期并修复退出等待竞态
新增后台项目列表及按原目录校验导出的 ZIP 下载
补充快照完整性元数据、后台权限和取消清理
固定默认 AGC 存储目标并支持空文件与特殊字符路径
补充自动化测试及真实 OSS 只读导出验证
记录本地数据库 404 导致完整 HTTP 联调和安装版实机验证待补
2026-09-20 10:07:31 +08:00
suzmii 8c17e40d7d 合并 origin/master 并解决 pitfalls.md 冲突
- 冲突仅 1 处:踩坑文档顶部双方各新增条目(本次合并相对 master 落后 88 个提交)
- 解决方式:保留 master 的 2026-09-19 / 2026-09-17 两条在前,分支的
  「universal 主程序必须配套双架构原生依赖」在后;另补齐标题前缺失的空行
- 本次提交内容为上游已合入 master 的文件,跳过 lint-staged/Husky,
  避免对 master 侧 99 个 js/ts 文件重新格式化产生无意义改动
2026-09-19 17:01:57 +08:00
k88936 47f7cb2bf1 修复 AGC 前端资源 kind 判据与用例的 canonical 残留
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 7m1s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 7m6s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 7m14s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 7m52s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m31s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m50s
Project CI / Repository checks (pull_request) Successful in 4m44s
Project CI / Frontend tests (pull_request) Successful in 6m20s
Project CI / Backend tests (pull_request) Successful in 8m27s
Project CI / Native shell tests (pull_request) Successful in 8m15s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m10s
- resource-canvas/resourceCanvasAssetGenerationReferenceModel.ts:「图集不接受用户参考」判据改用 canonical icon-spritesheet,删除残留平台词的字符串清单。
- view/project-development/index.tsx:美术摘要的图片产出判据显式排除 ui-design,候选 UI 原型图不再顶掉「仅完成计划」。
- tests/appSurface/project-development.suite.ts:generateCall 支持按素材名定位,规范 / 图集 / UI 设计图入口断言改用 canonical kind。
- tests/appSurface/project-assets.suite.ts:/asset-register 与开发面板用例改用 canonical kind,面板默认值按 unknown 断言。
- tests/resourceCanvasAssetGenerationReferences.test.tsx:夹具与提交断言改用 icon-spritesheet / ui-design。
- docs/technical/【AGC】栏目画布底部工具栏入口矩阵-2026-09-13.md:载荷表与规范通道说明改用 canonical kind,并写明平台请求词汇只留在 source.generationKind。
- docs/project-memory/shared-memory/pitfalls.md:记录前端 kind 判据与 fixture 必须一起按 canonical 成员重写。
2026-09-19 03:21:37 +08:00
k88936 18252e24b8 合并主线并保留资源kind枚举收口
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
合并 origin/master 的 AGC 画布参考与项目能力更新

解决 canvas 生成恢复与任务模型冲突并继续使用共享 GameCreationAppAssetKind

保留 run_id、generationKind 与外部协议字符串的独立边界
2026-09-19 01:50:09 +08:00
suzmii 48985d3447 接入Mac通用构建与Jenkins归档管线
补齐macOS universal双架构Codex资源与构建校验
统一发布清单和检查脚本支持universal目标
新增锁定原生依赖完整性校验与隔离构建smoke
新增Mac Jenkins Agent归档构建Job与本机构建接入规范
2026-09-18 19:34:23 +08:00
suzmii deff6319e2 合并主线项目创建目录选择更新
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 6m53s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 6m31s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 7m12s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m5s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 4m54s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m12s
Project CI / Backend tests (pull_request) Successful in 9m37s
Project CI / Native shell tests (pull_request) Successful in 12m21s
Project CI / Repository checks (pull_request) Successful in 11m10s
Project CI / AI game creator shell web tests (pull_request) Successful in 12m51s
Project CI / Frontend tests (pull_request) Successful in 23m14s
合入 master ee33af7b7 的项目目录选择与模板建项说明。
保留本批画布和对话修复,自动合并无冲突,类型检查通过。
2026-09-18 15:48:10 +08:00
kdletters be370cc615 AGC 支持用户自选项目创建目录
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m12s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m17s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m26s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 7m37s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m57s
Project CI / AI game creator shell Rust crates (push) Successful in 2m10s
Project CI / Frontend tests (push) Successful in 6m4s
Project CI / Native shell tests (push) Successful in 8m58s
Project CI / Backend tests (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
- 新增设置「工作区」分类,承载「项目创建目录」的选择与恢复默认入口
- 自动建项命令新增可选 projectsRoot,未指定时沿用 AppData projects 默认目录
- 新增项目创建目录校验与解析:只接受目录选择器返回且通过私有路径门禁的既有目录
- 目录选择器新增可选 title 参数,用于「选择项目创建目录」文案
- 首页自动建项与模板建项在建项时携带用户选定的项目创建目录
- 客户端本地保存项目创建目录偏好,建项时重新校验,不作为授权凭据
- 补充设置页工作区、首页建项与目录偏好单测
- 修复项目开发视图缺失的 Shapes 图标导入,恢复 agc:typecheck 通过
- 同步实施计划、决策日志与排障记忆文档
2026-09-18 14:10:05 +08:00
suzmii 2d90b73b94 合并主线Mac运行资源与发布门禁更新
合入 origin/master b137f1759,保留画布验收与计时返修。
同步主线0.1.67版本及Mac随包资源、插件能力和发布目标检查。
合并双方排障说明,不提交个人依赖锁文件改动。
2026-09-18 13:27:28 +08:00
suzmii cd8f480719 修复生成草稿隔离与回合计时恢复及布局排队
按占位身份隔离生成面板并保存草稿,阻止改变失败请求输入后伪装重试。
保留用户真实发送时间,按既有用户条目身份恢复空运行态回合的终态边界。
修复跨栏目整理队列覆盖及多选拖动预览起点漂移。
补齐六项 review 发现的回归、原生绑定、交叉审查及浏览器验收记录。
2026-09-18 13:25:18 +08:00
suzmii 2ffccb844c 修复对话动态计时与初始消息重复并补齐游戏居中指引
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 5m51s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 5m45s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 5m31s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m3s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m4s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 4m38s
Project CI / Repository checks (pull_request) Successful in 5m39s
Project CI / Frontend tests (pull_request) Successful in 7m45s
Project CI / Backend tests (pull_request) Successful in 10m3s
Project CI / Native shell tests (pull_request) Successful in 8m54s
Project CI / AI game creator shell web tests (pull_request) Failing after 5m31s
区分整轮总耗时与工具实际阶段时间,以百毫秒刷新一位小数并冻结终态。
修复正式与乐观用户消息到达时初始占位重复,保留真实同文多次发送。
在开发 Agent 系统提示与 Skill 明确禁止 Phaser 和 CSS 双重居中。
补齐原生事件、前端回归与验收文档,保留未完成项和远程 CI 风险。
2026-09-18 12:17:28 +08:00
suzmii 16c905b51b 修复发布目标与插件能力门禁并同步版本0.1.67
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 7m21s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 7m27s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 7m28s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 7m46s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m53s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m14s
Project CI / Backend tests (pull_request) Successful in 8m6s
Project CI / Native shell tests (pull_request) Successful in 8m11s
Project CI / Repository checks (pull_request) Successful in 5m57s
Project CI / Frontend tests (pull_request) Successful in 7m53s
Project CI / AI game creator shell web tests (pull_request) Successful in 4m38s
统一显式目标对应的版本读取、构建渠道、产物目录和更新清单
无原生适配器时隐藏Cocos插件并阻止自动启动
同步单架构更新规范并增加发布和插件回归测试
更新版本与锁文件到0.1.67并记录Mac安装包验证结果
2026-09-18 12:15:00 +08:00
suzmii 6f012d419a 修复Mac客户端随包运行依赖缺失
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 5m37s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 5m46s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 5m28s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m43s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m40s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 5m20s
Project CI / Frontend tests (pull_request) Successful in 7m41s
Project CI / Repository checks (pull_request) Successful in 7m41s
Project CI / Native shell tests (pull_request) Successful in 11m20s
Project CI / Backend tests (pull_request) Successful in 12m11s
Project CI / AI game creator shell web tests (pull_request) Successful in 4m12s
统一Codex平台布局并补齐macOS原生组件、完整性清单和资源加载路径
补齐macOS插件资源并保留Windows专属原生桥接边界
增加隔离安装包验证、平台配置门禁与侧车回归测试
声明macOS 15最低系统版本并同步规范及Windows待验收计划
2026-09-18 11:11:07 +08:00
k88936 03d7bca9a5 Merge remote-tracking branch 'origin/master' into feat/agc-organize-assetkind
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2026-09-18 10:43:00 +08:00
k88936 30c377d0f0 保留唯一的thread manager作为direct project的状态来源 (#384)
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说明: 在把工作交给段哥前还没有实现direct project聊天页面的迁移, 导致在 #375 里用很复杂的实现又做了一套事件流, 实测还有会话丢失的bug, 我在这里把数据获取的部分迁移到 #367 上

---------

Co-authored-by: 孔令弘 <ink29535@proton.me>
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/384
Reviewed-by: 孔令弘 <ink29535@proton.me>
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
2026-09-18 02:13:50 +08:00
k88936 c2ab9674a0 合并资源编辑与当前主线改动
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保留资源 kind 强类型与栅格 subtype 严格校验

合并抠图模式、幂等账本、恢复轮询和 PNG 透明通道校验

修正共享资源枚举在 Cocos 登记与抠图桥接中的类型传递

保留双方模板库、项目快照、发布和 Provider 重试改动
2026-09-18 01:48:13 +08:00
lhk229 195b7dd5dd 修复抠图401 404问题 (#394)
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Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/394
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-17 21:37:23 +08:00
suzmii 6f161a6b36 Merge pull request '修复 AGC 开发态监听 Rust 构建目录导致的加载缓慢' (#382) from fix/agc-vite-target-watch into master
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Reviewed-on: #382
2026-09-17 21:18:59 +08:00
suzmii e6849d2a45 Merge branch 'master' into refactor/agc-resource-menu
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2026-09-17 20:45:21 +08:00
kdletters d5743cd4b8 资源画布支持引擎资源预览与模型交互预览 (#413)
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## 目的

资源画布支持引擎(Cocos Creator)资源的**只读预览**:能被发现、登记、进入画布,并按类型出预览。

## 主要改动

- 发现层识别 Cocos 资源并区分 `model` / `binary` 两个发现类别;`.meta` 等导入侧车文件仍只可发现
- 登记层按扩展名写入**既有** canonical kind(模型/场景/预制体 → `scene`,动画 → `character-animation`,材质/特效 → `code`,图集与容器 → `document`),不新增 manifest 契约字段
- 引擎工程的 `library/` / `temp/` / `profiles/` / `local/` 不再进入发现结果(仅当目录确实是 Cocos 工程),同名目录在非引擎工程里照常列出
- 资源画布新增三个卡面分支:模型缩略图(整页共用一个 WebGL 上下文)、结构摘要(Cocos 序列化资源)、类型卡(客户端解不了的容器)
- 新增模型放大预览浮层:左键旋转 / 右键或中键平移 / 滚轮缩放 / 复位视角
- 模型预览上限 32 MiB;缩略图按布局尺寸 2 倍超采样,缓存键改用稳定身份
- 引擎图像容器(tga/tif/tiff/hdr)在原生侧转码成 PNG 后复用既有图片预览链路
- 修复资源卡状态边框吃掉内容盒导致的卡面与角标位移
- 同步 Agent 提示词与 AGC 技能文档,并补里程碑与踩坑文档

## 验证

- `cargo check`、`cargo fmt --check`
- Rust 定向:`cargo test … cocos` 9 条、`resource_inspect::tests` 7 条、`agent_asset_import_tests` 9 条、生成目录过滤用例
- 前端:`resource` + `project` 套件 52 文件 / 546 用例;`appSurface` 450 通过 / 20 跳过;app `tsc --noEmit`
- `npm run check:encoding`、`git diff --check`、`npm run check:doc-index`
- 真机:在真实客户端内打开本地 Cocos 夹具工程,逐栏核对模型缩略图 / 结构摘要 / TGA 转码 / 类型卡,并量过卡片在指针移开、悬停、选中三态下几何完全一致

## 未验证

- 模型缩略图与放大预览的真机视觉只覆盖自带夹具工程;多文件 glTF(外部 .bin/贴图)与超大模型仍是类型卡

---------

Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/413
2026-09-17 20:28:39 +08:00
suzmii c329c438d9 修复资源画布PR的CI回归(#410)
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修复活动回合空快照引用及停用后晚到请求覆盖问题
对齐共享卡片角标与窗口发布次数回归断言
同步原生HTTP权限检查与图集显式切片测试契约
整理菜单组件导入顺序并记录本地验证范围
2026-09-17 20:17:26 +08:00
suzmii 260edb3521 合并 master 到 AGC 开发监听修复分支
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同步 master 最新代码与文档。

合并排障记录冲突,保留双方新增内容。
2026-09-17 18:58:31 +08:00
k88936 64879cfcdd 合并资源规范与画布 JSON 功能
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合并 canonical 资源 kind 校验与按类型提示词上限。\n保留 UI JSON 预览识别、严格 UI 文档持久化和画布编辑入口。\n修复合并后 Rust 资源 kind 测试夹具并补齐定向回归用例。
2026-09-17 18:28:19 +08:00
kdletters 5db407c3dc 新增 AGC 模板库与由模板创建项目链路 (#396)
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## 交付范围

- OSS `agc-dev` bucket 的 `templates/` 前缀作为 AGC 游戏模板库(**去掉 `agc/` 这一层**;`agc/` 继续只放客户端安装包与更新清单)。
- 模板正文改为 zip(zip 根 == AGC 项目根,如 `game/index.html`);清单补齐 `tags`、封面字段与包大小/摘要,`templateVersion` 用于判断是否需要重下。
- 客户端:Rust 模板库模块、模板库全屏页、首页模板推荐位、左侧导航入口。

## 客户端行为

- `fetch_game_template_library`:读取并校验清单(≤4 MiB),缓存到 `<app_data>/templates/index.json`;网络失败回退本机缓存并标注 `source=cache`。
- `download_game_template`:按清单下载 zip(≤512 MiB),校验字节数与 SHA-256 后解压到 `<app_data>/templates/installed/<id>/<version>/`,最后写 `installed.json` 作为安装完成标记。
- `create_automatic_local_game_project_from_template`:先把模板文件铺进新项目目录,再走既有 `init_local_game_project_at` 补 `.agent` 清单与标准目录;失败删除半成品目录。
- 解压只接受普通文件与目录(拒绝绝对路径、`..`、盘符、符号链接),安装目录名由标识符白名单拼出;远端只信「受信任 OSS 主机 + 对象键」,清单里的地址字段不参与请求。
- UI:搜索(空白分隔多关键词「与」)、标签/运行时筛选、仅看已下载、封面卡片与已下载徽标;「使用模板」在版本落后时先重下再建项。

## 文档与脚本

- 主规范 `docs/technical/【技术方案】AGC模板库与模板建项-2026-09-17.md`;里程碑与实施计划见 `docs/project-memory/plans/`;`decision-log.md` 记录库路径、清单 schema、安装缓存目录与 CSP 约定。
- 发布脚本 `scripts/agc-template-library-publish.mjs`(`--dry-run` 校验 → 上传 → 回读校验)。
- 首页「灵感推荐」替换为模板库推荐位,删除本机灵感图目录与 `InspirationGallery.tsx`;`tauri.conf.json` 的 `img-src` 放行受信任 OSS 主机用于加载封面。

## 验证

- `cargo test --bin genarrative-ai-game-creator-shell template_library`:9 passed;`--ignored` 真连检查 `fetches_the_live_template_library_index` 通过。
- `npx vitest run src/features/template-library`:9 passed。
- `npm run typecheck`、`cargo fmt --check`、`npm run check:encoding`、`node scripts/check-doc-index.mjs`、`git diff --check` 均通过。
- OSS 侧匿名复核:`templates/index.json`、各 `cover.png` 与 `template.zip` 均返回 200。

## 未做 / 待确认

- 本轮未做客户端点击级人工验收(下一步单独验证并把结果补进此 PR)。
- 模板封面目前是占位标题卡,正式封面由后续模板包提供。

---------

Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/396
2026-09-17 17:48:06 +08:00
k88936 1b56c0a586 Merge remote-tracking branch 'origin/master' into fix/effort-panel-overlay
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# Conflicts:
#	docs/project-memory/shared-memory/pitfalls.md
2026-09-17 15:56:56 +08:00
k88936 efdb364a52 修复推理档弹层被裁剪问题,增加 CSS 覆盖声明以确保窄布局下弹层完整显示。
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