kdletters
|
f28ca8bb5a
|
补充工具动作终态断言的失败诊断
- tests/mod.rs 新增 assert_observation_status,断言失败时输出 tool/status/summary/detail
- command_runtime.rs 中 6 处 observation.status 断言改用该 helper,替换只输出 left/right 的裸 assert_eq
- 目的:CI 上命令类用例失败时能直接看到真实 observation,而不是仅剩状态值差异
|
2026-09-21 03:23:48 +08:00 |
|
kdletters
|
288d8567c9
|
修复 Agent Runtime 测试的终态等待竞态
- tests/mod.rs 的 wait_for_agent_runtime_idle 原先只轮询 status 且最多等 5 秒,超时后静默返回半成品状态,高负载 CI 下会读到 running 而被调用方断言判红
- 按既有 fence 口径改为等待「状态离开 running 且 Agent lane 锁可获取」,并在释放后二次读取确认,避免状态与 lane 之间的窗口
- 将终态等待统一为 AGENT_RUNTIME_TERMINAL_WAIT_BUDGET(60 秒),同步替换两个 async 终态 helper 的 10 秒预算
- 超时改为带诊断 panic,输出最后 status/phase/run,不再把中间态当终态返回
- 非终态用途的 wait_for_captured_mock_request 与 mock listener accept 预算保持 10 秒不变
|
2026-09-21 03:23:47 +08:00 |
|
kdletters
|
485ed50b26
|
AGC 七项交付效率优化并升级捆绑 Codex 到 0.155.1 (#439)
Project CI / AI game creator shell Rust smoke (push) Has been cancelled
Project CI / AI game creator shell Rust crates (push) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
Project CI / Frontend tests (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (push) Has been cancelled
## 背景
净月潭案例(2026-09-19 21:53 → 09-20 01:26,3 小时 33 分)的问题不是模型慢,而是环境未就绪、验收靠模型自述、预算只约束单个工具入口、工具调用被 SDK 全局串行闸门卡住。本 PR 落地确认后的七项交付效率合同,并把捆绑 Codex 升到当前 npm latest。
## 结果
- 新建 Web 游戏在正式生成前由宿主自动预检:捆绑 Node/npm、真实 Vite 构建、受限浏览器桌面/移动截图;失败不启动生成或付费素材。
- 首个副作用前冻结交付合同,宿主保存权威证据与预算;证据齐全后先封口、排空并取得执行器完整退出证明,再产出交付报告,模型回复不再当作验收。
- 原生 shell、内置浏览器与托管命令、第三方 MCP 共用同一执行许可和累计执行时间;`validation.maxRuns` 改为执行/返修批次语义,另设 `maxTurnSeconds` 墙钟上限。
- 所有工具可并发:移除 SDK 全局串行的 `apply_patch`/`update_plan` 注册,改由宿主 `agc_apply_patch`(官方 parser + 当前回合写许可 + 受控进程树 + 短项目事务)和 `agc_update_plan` 提供等价能力;真实请求目录里已无串行注册,长 MCP 与补丁/计划实测在同一响应内重叠。
- 付费提交与本地写入绑定原回合原租约:容量与同动作锁等待可取消,封口、取消或预算耗尽后零新增提交;已越过提交边界的请求保留 operation ID 走 GET 对账,不自动重放。
- 新增请求与工具分段计时、有界并行批读和首轮上下文预取,未知耗时不补零。
- 捆绑 Codex 0.147.0 → 0.155.1:固定版本收敛到 `build_support/codex_bundle.rs` 单一声明,vendor 解析源码按 `rust-v0.155.1` 逐字节重取并更新 UPSTREAM 证据,适配 0.155 统一 exec(`exec_command`/`write_stdin`);macOS 侧车最小系统版本仍为 15.0。
## 验证
- 生产 CLI → 捆绑 Codex 0.155.1 → 本地 Responses/MCP 夹具 9/9:补丁、完成收尾、批次、只读/可写 MCP 并发、原生命令并发、原生资源并发、统一 exec 会话、期限终止(真实重叠 775 / 764 / 999 ms)。
- 真实模型目录 2/2;vendor 上游库 111 项;宿主定向与回归 106 项;真实 Windows 进程与取消 21 项;Node 侧门禁 52 项。
- 发行载荷:artifact-only 重建 NSIS,解包验证侧车清单 `codex-cli 0.155.1`、6 个组件哈希、打包后 `bin/codex.exe --version`、Node 运行时 2130 文件与双端 PNG、`--environment-check` ready。
- `check-config`、TypeScript、编码(4991 文件)、文档索引、`git diff --check`、`cargo fmt --check` 全部通过。
## 未覆盖
- 真实陶泥儿登录态 Provider 生成尚未执行(本机 `--llm-status` 返回 `authentication-required`)。
- macOS 侧车只在本机做静态 Mach-O 与清单解析,未在 macOS 上跑 `check-macos-bundle.mjs`。
- 全仓库聚合套件在本机仍因负载敏感的后台 mock-provider 用例而红,与本次改动无关:改动前的旧二进制同样失败,换单线程后相关用例 3/3 通过。
---------
Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/439
|
2026-09-21 02:29:29 +08:00 |
|
suzmii
|
1655a2eab4
|
Merge pull request '画布验收遗留问题与后续需求' (#419) from fix/agc-acceptance-followup into master
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 6m39s
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 8m5s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 5m15s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m40s
Project CI / AI game creator shell Rust crates (push) Successful in 1m3s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 5m2s
Project CI / Backend tests (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
Project CI / Frontend tests (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
|
2026-09-21 02:02:19 +08:00 |
|
kdletters
|
df39d5a16f
|
修复客户端渠道与错误报告展示
Project CI / AI game creator shell Rust shard 1/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (push) Has been cancelled
Project CI / AI game creator shell Rust smoke (push) Has been cancelled
Project CI / AI game creator shell Rust crates (push) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
Project CI / Frontend tests (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
客户端 debug 保留服务器选择,正式包按发布渠道连接服务
修复错误报告时间解析与超时路由脱敏
重做后台错误详情面板并补齐定向测试
同步渠道、诊断与后台展示文档
|
2026-09-21 01:52:35 +08:00 |
|
kdletters
|
914791d63c
|
修复项目列表状态互相污染
保留已确认项目的独立状态
隔离项目检查代次和迟到结果
增加坏项目刷新回归测试并同步项目文档
|
2026-09-21 01:48:19 +08:00 |
|
suzmii
|
cd98e0603e
|
合并 master:音频后台化与 Mac 构建管线进分支,冲突按新口径解
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
- index.tsx 的 audio/video 提交:取 master 侧(#437 已把它改成后台任务队列 + 项目内账本),
卡片浮层那套本地提交记录在这条链路上不再需要——队列本身就是它的可见性与幂等来源
- PRD 更新时间两边的两条事实合成一行;decision-log 保留 master 的音频章节与我们的
派生任务/提交即关章节,并把「appSurface 16 条既有失败」更正为 cwd 假红的口径
- 样式守卫里撤掉「生图面板」这条探针:它走 AGC 自有类名,本就不吃
`image-canvas-editor__*` 那一族(守卫自身加的空集断言把这条假探针暴露了出来)
- 合并后从仓库根验证:appSurface 538 通过 / 17 跳过 / 0 失败;AGC 定向 84 条、typecheck、
check:encoding、git diff --check 全通过
|
2026-09-21 01:33:06 +08:00 |
|
suzmii
|
329dd749eb
|
美化生图浮层:紧凑排布不再出现滚动条,画布卡片外形收敛到基类 token
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
- 字段行改两列(标签在左、控件在右),比例与尺寸并排一行,提示词 6 行降到 3 行
- 润色入口、参考图计数与取消 / 生成两个按钮收进同一行动作:原先它们各占一行把内容顶到
几何上界之外,面板因此出现滚动条;重排后面板高度回落到上界以内(overflow 仅作兜底)
- 新增画布卡片基类 token(.game-project-workbench 上的 --game-canvas-card-*),取值照抄
网页端美术画布的面板;占位卡与生成浮层/弹窗从此共用一套圆角、描边、底色与投影,各卡只表达差异
- 用例补一条结构回归:动作行同时装下润色 / 参考计数 / 两个动作,比例与尺寸同处一格
|
2026-09-21 01:24:03 +08:00 |
|
suzmii
|
2a2e4c1cea
|
按 review 修:动画在途拦截、样式守卫扩到三面板、窄屏差异显式放行、用例不再依赖 cwd
- 在途拦截补齐生成动画:提交记录的「属于哪张资源」从 draftKey 拆成 resourcePath,
`resourceCanvasResourceEditSubmissionBlocksResource` 被快速编辑与生成动画共用;
此前动画这条键对不上、拦不住,重开面板再提交会复用同一 operationId 卡在原生锁上,
或(改了提示词)直接多出一笔付费生成
- 样式缺口守卫扩到三块面板(动画面板 / 快速编辑面板 / 生图面板),判据改为按
「选择器分支 + 声明」逐条比对;两个面板的实测缺口一并照抄补上(快速编辑面板的
`overflow: auto → visible` 与窄屏底栏两条按宿主差异显式登记,不静默漂移)
- 窄屏只搬动画面板那一支:网页端 ≤760px 会把快速编辑浮层也变成整宽底栏,AGC 的
快速编辑是「居中贴资源卡」的绝对定位,跟随它会压住栏目工具栏与任务侧栏
- 用例路径不再依赖 cwd:新增 tests/repoPath.ts(按 import.meta.url 反推仓库根),
19 个用例文件的 `resolve(process.cwd(), …)` 统一改用它;顺手修掉
`HOST_STYLE_SHEETS.filter(existsSync)` 把仓库相对路径交给 cwd 解析的假红
- 清掉两处死代码:不可达的 `quickEditPanel.status === 'generating'` 判据与
未被使用的 prune 导出
|
2026-09-21 01:23:35 +08:00 |
|
suzmii
|
b178431a57
|
Merge branch 'master' into feat/jenkins-mac-build
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 21s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 21s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 21s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 21s
Project CI / Native shell tests (pull_request) Failing after 20s
Project CI / Backend tests (pull_request) Failing after 20s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 20s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 20s
Project CI / Frontend tests (pull_request) Failing after 6s
Project CI / Repository checks (pull_request) Failing after 12s
Project CI / AI game creator shell web tests (pull_request) Failing after 12s
|
2026-09-21 00:54:24 +08:00 |
|
suzmii
|
65b7ae0e2b
|
修正Mac构建入口的个人路径、超时余量与过期文档口径
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 15s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 15s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 15s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 11s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 18s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 19s
Project CI / Native shell tests (pull_request) Failing after 18s
Project CI / Backend tests (pull_request) Failing after 19s
Project CI / Frontend tests (pull_request) Failing after 7s
Project CI / AI game creator shell web tests (pull_request) Failing after 11s
Project CI / Repository checks (pull_request) Failing after 11s
Jenkinsfile的PATH改为按$HOME展开,移除写死的节点用户名
构建超时90分钟提高到150分钟并补失败/中断诊断,避免冷构建被中断在链接阶段
同步更新检查技术方案里dry-run默认值与调度接入的过期描述
新增回归断言:禁止个人Home路径、锁定超时余量与诊断文案
|
2026-09-21 00:48:55 +08:00 |
|
k88936
|
f19a003dec
|
Merge branch 'master' into fix/let-bgm-and-sfx-async
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 17s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 18s
Project CI / Backend tests (pull_request) Failing after 17s
Project CI / Native shell tests (pull_request) Failing after 17s
Project CI / Frontend tests (pull_request) Failing after 8s
Project CI / AI game creator shell web tests (pull_request) Failing after 15s
Project CI / Repository checks (pull_request) Failing after 15s
|
2026-09-21 00:48:26 +08:00 |
|
suzmii
|
8cffbf6112
|
回退合并时被钩子误格式化的无关文件
过程中发现并修复:本地 pre-commit 钩子在提交合并时pipeline里prettier会重排无关文件,导致本PR携带与客户端无关的上下文
本提交把20个纯格式化文件恢复为主线内容,PR只保留macOS构建管线和发布链路相关改动
后续提交不再把这些文件纳入范围
|
2026-09-21 00:47:05 +08:00 |
|
suzmii
|
eed72ba39a
|
Merge branch 'master' into fix/agc-acceptance-followup
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 19s
Project CI / Backend tests (pull_request) Failing after 18s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 18s
Project CI / Native shell tests (pull_request) Failing after 18s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 18s
Project CI / Frontend tests (pull_request) Failing after 7s
Project CI / AI game creator shell web tests (pull_request) Failing after 12s
Project CI / Repository checks (pull_request) Failing after 12s
|
2026-09-21 00:38:08 +08:00 |
|
suzmii
|
aa3e29f04e
|
修掉生图弹窗点输入框就弹素材选择框:label 转发点击到 @ 按钮
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
- 现象:点生成提示词输入框任意位置都会弹出「选择素材」。根因是这一格用 `<label>` 包住,而 `<label>` 会把点击转发给内部第一个可标注控件——正好是引用输入区里的「插入素材引用」按钮
- 处理:该格改为 `<div>` 包裹;可访问名仍由控件自身的 aria-label 提供(引用输入区 `ariaLabel` 与 `PlatformTextField` 的 `aria-label`),不依赖 label 关联
- 用例:`resourceCanvasAssetGenerationReferences` 新增「点提示词输入区不该自己弹出素材选择框,只有 @ 按钮才开」——先用旧代码复现出红灯再修
- 顺带扫过资源工作台其余 `<label>`:都只包纯 input / textarea(音频与视频生成面板用纯 textarea,没有 @ 按钮),无同类隐患
- 待办文档补「2026-09-21 第三批」:卡片浮层提交即关、动画面板样式整档照抄与守卫升级、本条 label 修复
|
2026-09-21 00:37:08 +08:00 |
|
k88936
|
04db93faab
|
给生成面板的「提交被拒 + 草稿归属」加 TODO(只留标记,不改行为)
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 18s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 19s
Project CI / Backend tests (pull_request) Failing after 18s
Project CI / Native shell tests (pull_request) Failing after 18s
Project CI / Frontend tests (pull_request) Failing after 8s
Project CI / Repository checks (pull_request) Failing after 16s
Project CI / AI game creator shell web tests (pull_request) Failing after 16s
- `ResourceCanvasGenerationPanelView.submit()` 加 `TODO(resource-generation-panel-contract)`:说明
`onSubmit` 只返回 `void` 导致宿主同步拒绝时草稿没人接走的缺口,以及「`onSubmit` 回报受理结果、
只有受理成功才置位 `draftReleased` 并关闭」的修法
- `ResourceCanvasAssetGenerationPanelView.submit()` 加同名 TODO:图片类面板与音频面板是同一份
契约,要改一起改
- `index.tsx` 的 `submitResourceCanvasGeneration` 同步拒绝分支加同名 TODO:指向面板侧修法与
「这里改成 `return false`」的宿主侧动作
|
2026-09-21 00:29:55 +08:00 |
|
suzmii
|
5b4f9e961d
|
按美术画布原样补齐动画面板样式:关闭键落位、提示词态与 760px 整档
- 补 `.image-canvas-editor__generation-close` 的第二条同名规则(浮层内绝对定位):上一版只搬了基础外观,关闭键因此掉进网格流、独自占一行并居中
- 补提示词输入区的聚焦态与 aria-invalid 两档,以及 composer 内参数簇的透明底色与 hover / 展开态
- 新增 `@media (max-width: 760px)` 整档照抄(浮层落底部整宽、composer 定宽、动作竖排、参数与提交整宽),替换上一版按 720px 手写的那一小段,选择器与断点都与网页端逐字一致
- 守卫升级为「选择器 + 声明」逐条比对:同名规则只搬第一条不再判过;范围限定在 `image-canvas-editor__` 命名空间(共享 chrome 类与全局 reset 不归宿主 chrome 表照抄)
|
2026-09-21 00:26:31 +08:00 |
|
suzmii
|
973e965f4f
|
卡片浮层改为提交即关:快速编辑 / 生成动画只负责交任务
- 快速编辑与生成动画点提交当帧即关面板(不等 IPC、不留等待态),进度、阶段与结果只由「生成任务」侧栏承载,与图片类生成面板同一口径
- 受理之后的失败不再重开面板:侧栏那条收口为失败 + 提示条,草稿回落成「未完成编辑」等用户重开;只有点击瞬间就失败(名称预检、源素材不在画布、无客户端)留在面板里
- 派生请求身份改为按「入口 + 资源路径」记忆:重开面板再提交时提示词没变就沿用同一 operationId / 幂等键,命中同一 operation 账本;派生成成功后清除
- 删除 canDismissResourceCanvasQuickEdit 与宿主里只为它服务的两块面板状态 ref,clearResourceCanvasFocus 回到「清选中 + 关两块浮层」的直线逻辑
- 三条既有用例按新口径改写为「重开面板再重试,身份不变」;PRD §3.10 与 decision-log 同步
|
2026-09-21 00:19:42 +08:00 |
|
k88936
|
f2a3ba7aca
|
音频提交上下文按任务 id 各自留存,重叠提交不再互相覆盖
- `resourceGenerationAudioSubmissionRef` 从单槽改成按任务 id 索引的 Map(键是 task id,值里
不再重复存 taskId)
- 提交写入改成 `set(task.taskId, …)`,收口读取改成 `get(settlement.taskId)` + `delete`,切项目
改成 `clear()`
- 原先两条音频提交重叠时,后一次提交会覆盖前一条的提交上下文,前一条「后端从未受理」的即时
失败因此找不到自己的恢复上下文,只走通用失败提示、丢掉「面板连原草稿带回来」
- 新增宿主用例「两条音频提交重叠:第一条未被受理时,它的面板仍会被带回来」:给测试宿主加
`holdFirstAssetGenerationStart` 开关,把第一次派发挂在受理前,复现两条提交重叠
|
2026-09-21 00:17:05 +08:00 |
|
k88936
|
7b1bc1d3e8
|
生成任务先登记 live 再落账本,关掉被判成中断残留的窗口
- `start_local_project_asset_generation` 的音频分支改为一律先登记 live、再写排队记录(原先顺序
相反,中间窗口里并发 `list_local_project_asset_generations` 会把这条排队记录当成上次运行的
残留收口成失败)
- 图片类分支同一处顺序问题一并改正:同一条命令的两条通道共用同一条顺序约束
- 新增 `register_live_task_id`:登记并返回「本轮是否真的插入了新 id」,落账失败时只回滚本轮插入
的那条登记,避免删掉同 id 那个正在运行任务的 live 登记
- 新增用例 `a_failed_ledger_write_only_takes_back_the_live_registration_it_inserted` 覆盖该回滚判据
|
2026-09-21 00:14:11 +08:00 |
|
k88936
|
ae0ab0ddf4
|
音频后台生成不再传形同虚设的 sourceMediaType
- `run_local_project_audio_generation_at` 提交 `derive_local_project_resource_at` 时把
`source_media_type` 从 `Some("audio/mpeg")` 改成 `None`(`generation_mode: Create` 下源快照的
媒体类型由 `edit_kind` 推出,这条通道根本不读该入参,留着会让读者以为它有作用)
- 该函数文档补一句说明「Create 模式不读 `input.source_media_type`」,避免后续又被加回去
|
2026-09-21 00:11:31 +08:00 |
|
k88936
|
fca111239c
|
AGC 音频账本 kind 判定改成显式穷举,去掉静默兜底
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 20s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 20s
Project CI / Native shell tests (pull_request) Failing after 17s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 19s
Project CI / Backend tests (pull_request) Failing after 18s
Project CI / Frontend tests (pull_request) Failing after 8s
Project CI / Repository checks (pull_request) Failing after 12s
Project CI / AI game creator shell web tests (pull_request) Failing after 12s
- `begin_local_project_audio_generation_task` 的 `edit_kind → 账本 kind` 映射显式列出
`SoundEffect` 与 `BackgroundMusic` 两个成员,不再用 `_ =>` 兜底
- 其余 `LocalProjectResourceEditKind` 变体在此处直接返回错误,避免新增音频变体(或上游白名单被
放宽)时被静默记成音效
|
2026-09-21 00:05:44 +08:00 |
|
suzmii
|
573f9f447a
|
补齐 AGC「生成动画」面板的宿主样式并加样式缺口守卫
- resourceCanvasChrome.css 逐条照抄 src/index.css 的角色动画面板规则:面板 / 提示词 textarea / 动作预设 / 底部动作行 / 提交按钮,以及关闭键、素材缩略图与 reference-chip 全族
- 窄屏(≤720px)与网页端同口径:面板落到底部整宽、动作竖排、提交按钮整宽
- 新增 tests/resourceCanvasCharacterAnimationPanelStyle.test.tsx:渲染共享动画面板,按 src/main.tsx 的真实 import 关系解析 AGC 实际加载的样式表,断言「网页端给出规则的类 AGC 必须也有一条」并抽查撑开布局的关键声明
- 变异验证:临时移除本次补的样式块,守卫用例列出缺规则的 15 个类并红灯
|
2026-09-20 23:48:53 +08:00 |
|
lhk229
|
81e0c41f1c
|
策划agent可设置模型和推理挡 (#436)
Project CI / AI game creator shell Rust smoke (push) Has been cancelled
Project CI / AI game creator shell Rust crates (push) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
Project CI / Frontend tests (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (push) Has been cancelled
Reviewed-on: #436
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-09-20 23:46:33 +08:00 |
|
k88936
|
99fb6c38c1
|
AGC 音频生成并入图片类那份后台任务账本
- 原生:`start_local_project_asset_generation` 新增可选入参 `idempotencyKey`,并在音频 kind 上分叉;图片类载荷与分支逐字未改
- 原生:新增音频提交期收口 `prepare_local_project_audio_generation`(kind / 提示词上限 / 素材名 / operation 身份 / 幂等键)
- 原生:新增 `run_local_project_audio_generation_at`,在派发时刻读项目 revision 并复用既有音频无源生成实现,不复制生成逻辑
- 原生:新增 `begin_local_project_audio_generation_task` / `run_local_project_audio_generation_task`,音频任务落同一份项目内账本并写 running → completed / failed,跑完没登记素材按失败收口
- 原生:补两条用例——被拒绝的提交零写入账本、音频任务落在同一账本且 kind 正确
- 前端任务模型:新增音频任务与 `idempotencyKey` 字段,恢复出来的历史任务不带它也不承接重试,入口文案扩到音频栏目
- 前端队列:按 kind 分流派发载荷,音频只发任务身份(任务 id 即 operation id)与幂等键
- 前端面板:音频生成面板改为点「生成」同步提交并立即关闭,删除「生成中…」「后台运行并关闭」与输入锁定
- 前端宿主:音频提交改为同步入队并展开「生成任务」侧栏,只有「后端从未受理」才连原草稿与原请求身份重开面板
- 前端清理:删除随本次改动失效的 `resourceCanvasGenerationSourceId` 与宿主里不再使用的 import
- 测试:面板 / 队列 / 宿主生命周期 / 落点 / appSurface 改按后台账本口径断言,并补「未受理即时失败重开」用例(已用移除重开逻辑的变异验证其非空)
- 文档:PRD §3.10 / §7.9、AGC 底部工具栏入口矩阵、V3 端到端验收 S11a 同步为音频后台化口径
- 文档:新增里程碑与实施计划(含验收证据矩阵),并在 decision-log 记下「音频并入后台任务账本」这条长期约定
|
2026-09-20 23:32:09 +08:00 |
|
suzmii
|
5b73082ad0
|
补齐画布验收第二批:派生任务进生成任务侧栏、提交中让出草稿与重复提交防护
- 新增 resourceCanvasResourceEditTaskModel:原生资源编辑阶段到面板状态/文案的映射,本地提交记录与原生待办按 operationId 合并,派生任务的终态与耗时判据
- 「生成任务」侧栏同时收派生/修改类任务:与图片类生成任务同一条列表、同一套分栏与状态徽标,多一行提示词,样式沿用既有卡片类
- 快速编辑、生成动画、视频/音效/背景音乐三条派生提交:按下提交当帧写入本地记录并在侧栏可见,成功后收口为已完成、失败带原因并重读原生待办
- 「管理未完成编辑」不再列出正在提交的那一笔草稿,失败后自动回落,提示词与 @ 引用不丢
- 同一张素材存在在途提交时,重新打开面板再提交会被拦下并给出原因,避免重复派生与重复计费
- 侧栏与工具条入口的在途计数把派生任务一并计入
- 新增 tests/resourceCanvasResourceEditTasks.test.ts(9 条);resourceCanvasQuickEditDraft.test.tsx 补两组宿主用例(提交当帧进侧栏并收口、在途重复提交被拦),两处新判据均做过变异验证
- 同步 PRD 派生任务侧栏口径、decision-log 与画布验收待办文档
|
2026-09-20 23:04:13 +08:00 |
|
suzmii
|
dbbbef8a0d
|
把macOS渠道纳入定时发布并共用总版本号
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 16s
Project CI / Native shell tests (pull_request) Failing after 16s
Project CI / Backend tests (pull_request) Failing after 16s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 16s
Project CI / Frontend tests (pull_request) Failing after 7s
Project CI / Repository checks (pull_request) Failing after 11s
Project CI / AI game creator shell web tests (pull_request) Failing after 11s
调度器在发号后同时触发macOS渠道构建,透传同一个总版本号与固定revision
macOS Job改为默认真实发布,演练需显式勾选
新增SKIP_IF_SUPERSEDED:节点离线期间排队的旧构建在恢复后自行让位
补充生产门禁规则与回归断言
同步调度与运维文档口径
|
2026-09-20 22:47:01 +08:00 |
|
suzmii
|
88090fcc6e
|
Merge remote-tracking branch 'origin/master' into feat/jenkins-mac-build
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 17s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 17s
Project CI / Backend tests (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 20s
Project CI / Native shell tests (pull_request) Failing after 19s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 19s
Project CI / Frontend tests (pull_request) Failing after 6s
Project CI / AI game creator shell web tests (pull_request) Failing after 12s
Project CI / Repository checks (pull_request) Failing after 12s
# Conflicts:
# docs/project-memory/shared-memory/pitfalls.md
|
2026-09-20 21:34:08 +08:00 |
|
suzmii
|
a0d432b63d
|
Merge remote-tracking branch 'origin/master' into fix/agc-acceptance-followup
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 19s
Project CI / Native shell tests (pull_request) Failing after 18s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 19s
Project CI / Backend tests (pull_request) Failing after 19s
Project CI / Frontend tests (pull_request) Failing after 6s
Project CI / Repository checks (pull_request) Failing after 12s
Project CI / AI game creator shell web tests (pull_request) Failing after 12s
|
2026-09-20 21:27:23 +08:00 |
|
suzmii
|
c0154c2aed
|
优化Mac构建管线并行度与入口健壮性
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 15s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 12s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 15s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 18s
Project CI / Frontend tests (pull_request) Failing after 8s
Project CI / Repository checks (pull_request) Failing after 16s
Project CI / Native shell tests (pull_request) Failing after 16s
Project CI / Backend tests (pull_request) Failing after 16s
Project CI / AI game creator shell web tests (pull_request) Failing after 12s
并行度参数默认改为8以吃满节点,并在说明里记录其作为rustc jobserver令牌上限的影响
产品名统一从Tauri配置推导,校验脚本从Info.plist读取可执行名,改产品名不再静默失效
隔离smoke改用ditto --clone复制副本,实测整轮6.8秒
Agent工作区守卫改为按目录约定匹配,节点改名后仍成立
签到同时取master以便解析上次发布commit,失败仅降级更新摘要
补充上述行为的回归断言
|
2026-09-20 21:00:05 +08:00 |
|
kdletters
|
429f991bde
|
回滚误入 master 的游戏分发 WIP(夹带在 OSS v1 签名提交里)
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 19s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 20s
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 20s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 20s
Project CI / Backend tests (push) Failing after 17s
Project CI / AI game creator shell Rust crates (push) Failing after 17s
Project CI / AI game creator shell Rust smoke (push) Failing after 19s
Project CI / Native shell tests (push) Failing after 18s
Project CI / Frontend tests (push) Failing after 8s
Project CI / AI game creator shell web tests (push) Failing after 15s
Project CI / Repository checks (push) Failing after 17s
- 撤销 39aed2e48 夹带的游戏分发前后端、SpacetimeDB 绑定、主站路由、后台审核页、文档与 nginx 改动,master 恢复可编译状态
- 保留该提交自身的 AGC 发号改动:agc-global-version.mjs 与其参数构造单测
- 恢复被误删的 output 产物,避免把无关清理混进该提交
- 补回两篇技术文档在 docs/README.md 的索引(它们属于后续两个补提交文档,不属于游戏分发)
- 游戏分发完整实现保留在 codex/game-distribution 分支继续开发
|
2026-09-20 20:52:24 +08:00 |
|
suzmii
|
bd0f9f481a
|
修复Mac构建产物不幂等导致的DMG重建失败
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 17s
Project CI / Backend tests (pull_request) Failing after 16s
Project CI / Native shell tests (pull_request) Failing after 16s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 17s
Project CI / Frontend tests (pull_request) Failing after 6s
Project CI / AI game creator shell web tests (pull_request) Failing after 12s
Project CI / Repository checks (pull_request) Failing after 12s
构建前删除本次将写出的DMG、更新包与签名,避免同名文件让hdiutil失败
hdiutil create显式覆盖,杜绝残留对象影响本次产物
补充回归断言,防止旧签名让验签门禁误通过
|
2026-09-20 19:58:30 +08:00 |
|
suzmii
|
6fb17de9db
|
Merge remote-tracking branch 'origin/master' into fix/agc-acceptance-followup
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 19s
Project CI / Native shell tests (pull_request) Failing after 19s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 19s
Project CI / Backend tests (pull_request) Failing after 19s
Project CI / Frontend tests (pull_request) Failing after 7s
Project CI / AI game creator shell web tests (pull_request) Failing after 14s
Project CI / Repository checks (pull_request) Failing after 15s
|
2026-09-20 19:25:45 +08:00 |
|
suzmii
|
57017ee046
|
修复Mac入口误用--no-sign导致更新包无签名
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 18s
Project CI / Native shell tests (pull_request) Failing after 18s
Project CI / Backend tests (pull_request) Failing after 18s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 19s
Project CI / Frontend tests (pull_request) Failing after 6s
Project CI / AI game creator shell web tests (pull_request) Failing after 12s
Project CI / Repository checks (pull_request) Failing after 12s
移除build-macos-ci的--no-sign:该标志会连带跳过updater的minisign签名
改为剥离APPLE_*凭据跳过Apple签名,保持更新包签名能力
构建清单按codesign实测记录appleSigned与签名类型
补充回归断言与运维、更新规范口径
|
2026-09-20 19:11:30 +08:00 |
|
suzmii
|
bdf6d0f556
|
Mac构建并行度改为可调参数并记录首次缓存表现
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 18s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 19s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 18s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 19s
Project CI / Backend tests (pull_request) Failing after 18s
Project CI / Native shell tests (pull_request) Failing after 18s
Project CI / Frontend tests (pull_request) Failing after 7s
Project CI / Repository checks (pull_request) Failing after 11s
Project CI / AI game creator shell web tests (pull_request) Failing after 11s
CARGO_BUILD_JOBS从写死4改为Job参数默认6,适配8核共用机器
补充并行度与sccache首次全未命中的运维口径
增加Jenkinsfile并行度参数的回归断言
|
2026-09-20 18:51:36 +08:00 |
|
kdletters
|
39aed2e486
|
OSS 写入显式使用 v1 签名
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 18s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 18s
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 19s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 19s
Project CI / AI game creator shell Rust crates (push) Failing after 18s
Project CI / Native shell tests (push) Failing after 18s
Project CI / Backend tests (push) Failing after 18s
Project CI / AI game creator shell Rust smoke (push) Failing after 19s
Project CI / Frontend tests (push) Failing after 7s
Project CI / AI game creator shell web tests (push) Failing after 11s
Project CI / Repository checks (push) Failing after 11s
ossutil v2 默认 v4 签名,缺 region 会直接失败\n总号写入与回读统一走 buildOssutilArgs,默认 --sign-version v1,可切 v4 并配合 AGC_OSS_REGION\n补充参数构造单测
|
2026-09-20 18:33:02 +08:00 |
|
kdletters
|
9e0cbc7041
|
AGC 客户端版本号收敛为单一发号源
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 18s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 18s
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 18s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 18s
Project CI / Backend tests (push) Failing after 18s
Project CI / Native shell tests (push) Failing after 18s
Project CI / AI game creator shell Rust crates (push) Failing after 18s
Project CI / AI game creator shell Rust smoke (push) Failing after 19s
Project CI / Frontend tests (push) Failing after 7s
Project CI / AI game creator shell web tests (push) Failing after 12s
Project CI / Repository checks (push) Failing after 12s
新增 OSS agc/global-version.json 发号模块与发号入口脚本\n构建侧优先采用发号 Job 下发的总号,未传入时本地兜底发号\n渠道高水位降级为回退断言,请求号低于渠道清单版本即失败关闭\n新增 Genarrative-Agc-Global-Version-Issue 发号 Job 与 job config\n调度管线与手动管线先发号再透传 AGC_RELEASE_VERSION\n补充单元测试、生产运维门禁、主规范与里程碑文档
|
2026-09-20 18:13:45 +08:00 |
|
lhk229
|
4864e92e30
|
修复策划智能体提示词边界与资源引用 (#433)
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 18s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 18s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 18s
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 18s
Project CI / AI game creator shell Rust smoke (push) Failing after 19s
Project CI / Native shell tests (push) Failing after 19s
Project CI / Backend tests (push) Failing after 19s
Project CI / AI game creator shell Rust crates (push) Failing after 19s
Project CI / Frontend tests (push) Failing after 6s
Project CI / AI game creator shell web tests (push) Failing after 12s
Project CI / Repository checks (push) Failing after 12s
恢复顾问态不自主推进、不安排下一步和不提交阶段审批的约束
恢复过程文档轻量记录原则并明确审批与问询的职责边界
补回顶层设计的排除方向及星露谷示例定位
统一星露谷分析示例的五处旧路径引用
同步策划专题文档与团队共享约定
Reviewed-on: #433
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-09-20 18:07:37 +08:00 |
|
kdletters
|
288e1d4f4a
|
同步最新主干并修复 Godot 插件启动竞态
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 13s
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 12s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 12s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 13s
Project CI / AI game creator shell Rust smoke (push) Failing after 12s
Project CI / AI game creator shell Rust crates (push) Failing after 20s
Project CI / Backend tests (push) Failing after 23s
Project CI / Native shell tests (push) Failing after 12s
Project CI / Frontend tests (push) Failing after 5s
Project CI / Repository checks (push) Failing after 11s
Project CI / AI game creator shell web tests (push) Failing after 13s
合入主干 Rust 1.98.1 工具链及对应 CI 文档更新
Godot 插件先接收受控项目快照再注册命令和连接能力
补充启动竞态回归、失败回执诊断及插件启动合同
|
2026-09-20 17:46:53 +08:00 |
|
suzmii
|
bb1df3c6da
|
Merge remote-tracking branch 'origin/master' into feat/jenkins-mac-build
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 11s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 11s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 11s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 12s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 12s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 11s
Project CI / Backend tests (pull_request) Failing after 11s
Project CI / Native shell tests (pull_request) Failing after 14s
Project CI / Frontend tests (pull_request) Failing after 6s
Project CI / Repository checks (pull_request) Failing after 13s
Project CI / AI game creator shell web tests (pull_request) Failing after 12s
# Conflicts:
# docs/technical/【技术方案】AGC客户端更新检查与下载-2026-08-31.md
|
2026-09-20 17:45:38 +08:00 |
|
kdletters
|
5822b64d7c
|
合并 Godot 编辑器插件与常用操作指导到主分支
接入 Godot 原生桥、受控执行、Runner 回执与编辑器操作指南
保留主分支 Cocos 和 Unity 跨工程能力及外置提示词结构
解决插件生命周期、工具目录、前端启动和文档合并冲突
|
2026-09-20 17:38:48 +08:00 |
|
suzmii
|
1e17d2c852
|
补齐画布验收第一批:润色回包提示、未提交草稿恢复与派生名预检
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 7m44s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 7m57s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 5m44s
Project CI / Backend tests (pull_request) Failing after 16s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 5m53s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m21s
Project CI / Repository checks (pull_request) Failing after 12s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m27s
Project CI / Frontend tests (pull_request) Successful in 7m4s
Project CI / AI game creator shell web tests (pull_request) Successful in 6m22s
Project CI / Native shell tests (pull_request) Successful in 10m13s
AI 润色回包与原文相同时给出明确提示,不再落下点了等于没点的「恢复原文」假入口
润色「与原文相同」的判据改为规范化之后要写回宿主的文本,回包被长度上限截回原文同样算没变化
共享聊天输入区显示润色提示,并让提示随用户手改提示词失效
快速编辑未提交草稿改按资源路径归属,收起面板或被旁路重投影后都不再静默丢掉
恢复入口按路径与本会话草稿对号,并区分「本会话未提交」与原生账本条目
账本读取失败时入口仍报出本会话草稿条数,「继续编辑」重开面板回填提示词与 @ 引用
派生资源名预检接入快速编辑与角色动画两条提交路径,早于正规化写盘
名称预检自身抛错时回写面板失败态,不再留下「点了没反应」的提交按钮
浮层关闭判定改在捕获阶段冻结,避免浮层内按钮卸载自己时整块面板被自己人收掉
恢复入口动作按钮收进统一容器,补移动端纵向排布与禁用态样式
空草稿表改工厂函数,跨语言对表用例按模块路径解析 Rust 源码
补回归用例:旁路重投影后的草稿、原样回包提示、提交前名称拦截、草稿表读写与跨卡隔离
同步 decision-log 与画布验收待办的进展说明
|
2026-09-20 17:36:02 +08:00 |
|
kdletters
|
b96473836d
|
补齐 Unity 与 Godot 常用操作指导
新增两种编辑器的内置 Skill 和场景、资源、UI、保存撤销示例
接入 DirectProject 按需读取与 Runtime 同源操作参考
补齐指南原文实机测试、安装投影及工具说明完整性检查
记录 Godot 图形补验结果并保留尚未验收的边界
|
2026-09-20 17:26:34 +08:00 |
|
kdletters
|
37189c9252
|
记录项目主模型使用历史并补录旧项目
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 7m38s
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 7m40s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 7m45s
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 8m27s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m24s
Project CI / AI game creator shell Rust crates (push) Successful in 3m8s
Project CI / Repository checks (push) Successful in 7m53s
Project CI / Frontend tests (push) Successful in 8m48s
Project CI / Native shell tests (push) Successful in 11m14s
Project CI / Backend tests (push) Successful in 12m54s
Project CI / AI game creator shell web tests (push) Successful in 5m53s
在项目 .agent 中保存请求模型与响应确认型号,区分目录标识和真实模型
为旧项目补录带来源标记的模型信息,保留历史并确保重复打开幂等
在 Direct Codex 代理中提取模型元数据,异步落盘且不阻塞响应转发
补充模型追溯边界测试并同步技术方案与团队约定
|
2026-09-20 17:02:44 +08:00 |
|
kdletters
|
54d0fb75ea
|
接入 Godot 编辑器插件与受控执行链路
新增 GDExtension 自动引导、GDScript 执行和实例隔离缓存
接入 AGC 插件开关、Runner、Agent 工具与权限审计
完善执行回执确认、不确定状态阻断及卸载恢复
补齐 Windows 分发资源、定向测试与实机验收文档
|
2026-09-20 16:35:04 +08:00 |
|
kdletters
|
97d8a6c39a
|
清理并统一外置智能体提示词
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 7m34s
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 7m42s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 7m43s
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 8m1s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m58s
Project CI / AI game creator shell Rust crates (push) Successful in 3m9s
Project CI / Backend tests (push) Successful in 12m4s
Project CI / Frontend tests (push) Successful in 11m37s
Project CI / Native shell tests (push) Successful in 15m37s
Project CI / Repository checks (push) Successful in 13m51s
Project CI / AI game creator shell web tests (push) Successful in 6m52s
将智能体系统指令、工具说明和恢复模板集中到外置提示词目录
精简重复否定、历史对照与无关实现说明,保留必要执行约束
扩展提示词构建校验和源码边界检查并接入现有本地与持续集成门禁
同步内置技能、协作规范、技术文档与对应验证断言
|
2026-09-20 15:32:48 +08:00 |
|
lhk229
|
70271b408e
|
删除策划agent v2,与退役功能解耦 (#355)
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m19s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m35s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 7m34s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m39s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m13s
Project CI / AI game creator shell Rust crates (push) Successful in 3m18s
Project CI / Backend tests (push) Successful in 9m16s
Project CI / Repository checks (push) Successful in 8m11s
Project CI / Native shell tests (push) Successful in 11m56s
Project CI / Frontend tests (push) Successful in 11m49s
Project CI / AI game creator shell web tests (push) Successful in 6m37s
Reviewed-on: #355
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-09-20 14:49:57 +08:00 |
|
kdletters
|
623e007fae
|
完善客户端发布渠道并接入模板库灰度
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m36s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m37s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 7m42s
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m51s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m55s
Project CI / AI game creator shell Rust crates (push) Successful in 4m15s
Project CI / Repository checks (push) Successful in 4m45s
Project CI / Frontend tests (push) Successful in 7m47s
Project CI / Native shell tests (push) Successful in 9m33s
Project CI / Backend tests (push) Successful in 10m9s
Project CI / AI game creator shell web tests (push) Successful in 4m38s
区分发布渠道与系统,支持 dev、release 和自定义渠道
允许网站通过服务端配置选择客户端下载检测渠道
接入模板库灰度权限并阻断退出和切号后的异步操作
补齐发布、下载、灰度与会话竞态测试及当前规范
|
2026-09-20 12:12:49 +08:00 |
|
kdletters
|
fc0ce4ee5f
|
补齐跨工程插件启动的界面测试响应
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 7m17s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 7m29s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 7m36s
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m42s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m28s
Project CI / AI game creator shell Rust crates (push) Successful in 2m47s
Project CI / Backend tests (push) Successful in 8m49s
Project CI / Repository checks (push) Successful in 8m40s
Project CI / Frontend tests (push) Successful in 9m41s
Project CI / Native shell tests (push) Successful in 12m29s
Project CI / AI game creator shell web tests (push) Failing after 4m51s
为五个项目打开与对话恢复测试提供插件项目绑定及空插件列表响应
保留原有业务状态断言和产品错误提示,修复完整界面门禁暴露的测试桩缺口
|
2026-09-20 10:58:10 +08:00 |
|
kdletters
|
c1d26f11df
|
移除 Cocos 和 Unity 插件的工程类型限制
统一插件列表、启动、面板和 Agent 工具的可用性判断,保留开关与平台约束
调整前端自动启动并修复 Cocos 项目切换的旧连接与订阅快照竞态
补充插件宿主、工具目录和前端回归测试,同步插件技术规范与共享决策
|
2026-09-20 10:53:16 +08:00 |
|