回滚误入 master 的游戏分发 WIP(夹带在 OSS v1 签名提交里)
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- 撤销 39aed2e48 夹带的游戏分发前后端、SpacetimeDB 绑定、主站路由、后台审核页、文档与 nginx 改动,master 恢复可编译状态
- 保留该提交自身的 AGC 发号改动:agc-global-version.mjs 与其参数构造单测
- 恢复被误删的 output 产物,避免把无关清理混进该提交
- 补回两篇技术文档在 docs/README.md 的索引(它们属于后续两个补提交文档,不属于游戏分发)
- 游戏分发完整实现保留在 codex/game-distribution 分支继续开发
This commit is contained in:
2026-09-20 20:50:23 +08:00
parent a2acfa9a6f
commit 429f991bde
236 changed files with 2016 additions and 2666 deletions
@@ -5,11 +5,9 @@ import {
executeAdminRechargeRefund,
getAdminFeatureGateConfig,
getAdminUserDetail,
listAdminGameDistributionReviews,
listAdminRechargeOrders,
reconcileAdminUserConsumption,
resolveAdminRechargeRefundManualReview,
reviewAdminGameDistributionVersion,
updateAdminAccount,
uploadAdminEditorShowcaseCampaignImage,
upsertAdminFeatureGateConfig,
@@ -366,87 +364,3 @@ test('退款人工复核使用独立 resolve 管理员路由', async () => {
}),
);
});
test('游戏审核列表与审核动作使用约定的 URL、方法和幂等键', async () => {
const fetchMock = vi.fn().mockImplementation(() =>
Promise.resolve(
new Response(JSON.stringify({ entries: [], nextCursor: null }), {
status: 200,
}),
),
);
vi.stubGlobal('fetch', fetchMock);
await listAdminGameDistributionReviews('admin-token');
await reviewAdminGameDistributionVersion(
'admin-token',
'gamever/1',
'game-review-key-1',
{
decision: 'approve',
expectedPublicationRevision: 3,
entryUrl: 'https://games.example.test/releases/game_1/index.html',
},
);
expect(fetchMock.mock.calls[0]?.[0]).toBe(
'/admin/api/game-distribution/reviews?limit=48',
);
expect(fetchMock.mock.calls[1]?.[0]).toBe(
'/admin/api/game-distribution/versions/gamever%2F1/review',
);
expect(fetchMock.mock.calls[1]?.[1]).toEqual(
expect.objectContaining({
method: 'POST',
headers: expect.objectContaining({
Authorization: 'Bearer admin-token',
'Idempotency-Key': 'game-review-key-1',
}),
body: JSON.stringify({
decision: 'approve',
expectedPublicationRevision: 3,
entryUrl: 'https://games.example.test/releases/game_1/index.html',
}),
}),
);
});
test('游戏审核拒绝请求携带理由,空幂等键在本地失败关闭', async () => {
const fetchMock = vi.fn().mockImplementation(() =>
Promise.resolve(
new Response(JSON.stringify({ version: {}, replayed: false }), {
status: 200,
}),
),
);
vi.stubGlobal('fetch', fetchMock);
await reviewAdminGameDistributionVersion(
'admin-token',
'version-1',
'game-review-key-2',
{
decision: 'reject',
expectedPublicationRevision: 0,
reviewReason: '运行时报错',
},
);
expect(fetchMock.mock.calls[0]?.[1]).toEqual(
expect.objectContaining({
body: JSON.stringify({
decision: 'reject',
expectedPublicationRevision: 0,
reviewReason: '运行时报错',
}),
}),
);
expect(() =>
reviewAdminGameDistributionVersion('admin-token', 'version-1', ' ', {
decision: 'reject',
expectedPublicationRevision: 0,
reviewReason: 'x',
}),
).toThrow('审核幂等键必须是 1 到 128 个字符');
expect(fetchMock).toHaveBeenCalledTimes(1);
});
-42
View File
@@ -29,9 +29,6 @@ import type {
AdminExternalApiKeyListQuery,
AdminExternalApiKeyListResponse,
AdminFeatureGateConfigResponse,
AdminGameDistributionReviewListResponse,
AdminGameDistributionReviewRequest,
AdminGameDistributionReviewResponse,
AdminLoginResponse,
AdminMeResponse,
AdminOverviewResponse,
@@ -1179,42 +1176,3 @@ export function saveAgcModelCatalog(
{ token, method: 'PUT', body },
);
}
export function listAdminGameDistributionReviews(token: string, limit = 48) {
const normalizedLimit = Number.isFinite(limit)
? Math.min(Math.max(Math.trunc(limit), 1), 48)
: 48;
return request<AdminGameDistributionReviewListResponse>(
`/admin/api/game-distribution/reviews?limit=${normalizedLimit}`,
{ token },
);
}
/**
* 审核游戏发行版本。幂等键由调用方生成并在同一次提交内复用,避免重复点击产生
* 两条审核结论。
*/
export function reviewAdminGameDistributionVersion(
token: string,
versionId: string,
idempotencyKey: string,
payload: AdminGameDistributionReviewRequest,
) {
const normalizedVersionId = versionId.trim();
const normalizedKey = idempotencyKey.trim();
if (!normalizedVersionId) {
throw new Error('缺少发行版本 ID');
}
if (!normalizedKey || normalizedKey.length > 128) {
throw new Error('审核幂等键必须是 1 到 128 个字符');
}
return request<AdminGameDistributionReviewResponse>(
`/admin/api/game-distribution/versions/${encodeURIComponent(normalizedVersionId)}/review`,
{
method: 'POST',
token,
headers: { 'Idempotency-Key': normalizedKey },
body: payload,
},
);
}
-30
View File
@@ -1031,33 +1031,3 @@ export interface AdminAgcModelCatalog {
defaultModelId: string;
models: AdminAgcModel[];
}
export interface AdminGameDistributionReviewEntry {
versionId: string;
gameId: string;
versionNumber: number;
packageSha256: string;
packageBytes: number;
status: string;
publicationRevision: number;
reviewReason: string | null;
createdAt: string;
updatedAt: string;
}
export interface AdminGameDistributionReviewListResponse {
entries: AdminGameDistributionReviewEntry[];
nextCursor: string | null;
}
export interface AdminGameDistributionReviewRequest {
decision: 'approve' | 'reject';
expectedPublicationRevision: number;
reviewReason?: string;
entryUrl?: string;
}
export interface AdminGameDistributionReviewResponse {
version: AdminGameDistributionReviewEntry;
replayed: boolean;
}
-7
View File
@@ -26,7 +26,6 @@ import { AdminEditorAssetQueryPage } from '../pages/AdminEditorAssetQueryPage';
import { AdminEditorGenerationPricingPage } from '../pages/AdminEditorGenerationPricingPage';
import { AdminEditorShowcaseReviewPage } from '../pages/AdminEditorShowcaseReviewPage';
import { AdminErrorReportsPage } from '../pages/AdminErrorReportsPage';
import { AdminGameDistributionReviewPage } from '../pages/AdminGameDistributionReviewPage';
import { AdminGrayReleaseConfigPage } from '../pages/AdminGrayReleaseConfigPage';
import { AdminInviteCodePage } from '../pages/AdminInviteCodePage';
import { AdminLoginPage } from '../pages/AdminLoginPage';
@@ -301,12 +300,6 @@ export function AdminApp() {
onUnauthorized={handleUnauthorized}
/>
) : null}
{activeRouteId === 'game-distribution' ? (
<AdminGameDistributionReviewPage
token={token}
onUnauthorized={handleUnauthorized}
/>
) : null}
{activeRouteId === 'editor-assets' ? (
<AdminEditorAssetQueryPage
token={token}
-2
View File
@@ -5,7 +5,6 @@ import {
Coins,
Database,
FolderArchive,
Gamepad2,
GitBranch,
Images,
LayoutDashboard,
@@ -50,7 +49,6 @@ const routeIcons = {
'recharge-orders': ReceiptText,
'editor-generation-pricing': Coins,
'editor-showcase': Star,
'game-distribution': Gamepad2,
'editor-assets': Images,
'project-snapshots': FolderArchive,
accounts: Users,
@@ -147,24 +147,3 @@ test('项目工程入口对 owner 与已授权 member 开放且可分配权限',
}),
).not.toContainEqual(route);
});
test('后台游戏审核路由可通过导航和 hash 访问', () => {
expect(adminRoutes).toContainEqual({
id: 'game-distribution',
label: '游戏审核',
hash: '#game-distribution',
});
expect(resolveAdminRoute('#game-distribution')).toBe('game-distribution');
expect(routeHash('game-distribution')).toBe('#game-distribution');
});
test('member 可单独获得游戏审核 Tab 权限', () => {
const routes = getAccessibleAdminRoutes({
accountRole: 'member',
tabPermissions: ['game-distribution'],
});
expect(routes.map((route) => route.id)).toEqual(['game-distribution']);
expect(resolveAccessibleAdminRoute('#game-distribution', routes)).toBe(
'game-distribution',
);
});
-2
View File
@@ -15,7 +15,6 @@ export type AdminRouteId =
| 'recharge-orders'
| 'editor-generation-pricing'
| 'editor-showcase'
| 'game-distribution'
| 'editor-assets'
| 'project-snapshots'
| 'agc-models'
@@ -55,7 +54,6 @@ export const adminRoutes: AdminRouteDefinition[] = [
},
{ id: 'agc-models', label: 'AGC 模型', hash: '#agc-models', ownerOnly: true },
{ id: 'editor-showcase', label: '精选审核', hash: '#editor-showcase' },
{ id: 'game-distribution', label: '游戏审核', hash: '#game-distribution' },
{ id: 'editor-assets', label: '素材查询', hash: '#editor-assets' },
{ id: 'project-snapshots', label: '项目工程', hash: '#project-snapshots' },
{ id: 'accounts', label: '账号管理', hash: '#accounts', ownerOnly: true },
@@ -5933,16 +5933,6 @@ pub(crate) fn export_local_project_package(
export_local_project_package_at(root)
}
#[tauri::command]
pub(crate) fn read_local_project_export_package(
project_path: String,
package_relative_path: String,
) -> Result<LocalProjectExportPackagePayload, String> {
let root = Path::new(project_path.trim());
enforce_project_permission_policy(root, "project.export_package")?;
read_local_project_export_package_at(root, package_relative_path.trim())
}
#[tauri::command]
pub(crate) fn list_local_project_export_packages(
project_path: String,
@@ -2692,7 +2692,6 @@ fn main() {
build_local_project_index,
create_local_project_checkpoint,
export_local_project_package,
read_local_project_export_package,
list_local_project_export_packages,
diff_local_project_checkpoint,
restore_local_project_checkpoint,
@@ -1,27 +1,5 @@
use super::*;
use sha2::{Digest, Sha256};
use std::collections::BTreeSet;
use std::io::{Cursor, Read};
#[derive(Clone, Debug, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub(crate) struct LocalProjectExportPackageFileDigest {
pub(crate) path: String,
pub(crate) size_bytes: u64,
pub(crate) sha256: String,
}
#[derive(Clone, Debug, Eq, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
pub(crate) struct LocalProjectExportPackagePayload {
pub(crate) package_relative_path: String,
pub(crate) package_bytes: Vec<u8>,
pub(crate) package_sha256: String,
pub(crate) package_size_bytes: u64,
pub(crate) files: Vec<LocalProjectExportPackageFileDigest>,
}
pub(crate) fn export_local_project_package_at(
root: &Path,
) -> Result<LocalProjectExportPackageResult, String> {
@@ -132,114 +110,6 @@ pub(crate) fn export_local_project_package_at(
})
}
/// Read a previously exported package for the explicit AGC publish flow.
///
/// The caller receives the package bytes and a deterministic file manifest, but
/// never receives a filesystem path that it could accidentally send to the API.
pub(crate) fn read_local_project_export_package_at(
root: &Path,
package_relative_path: &str,
) -> Result<LocalProjectExportPackagePayload, String> {
validate_project_root(root)?;
let normalized = normalize_export_package_entry_path(package_relative_path)?;
if !normalized.starts_with("exports/playtest-package-")
|| !normalized.ends_with(".zip")
|| normalized.contains('/') && normalized.split('/').count() != 2
{
return Err("发行包路径必须是 exports/playtest-package-*.zip".to_string());
}
let package_path = resolve_local_project_path(root, &normalized)?;
prepare_game_creator_private_path_for_read(&package_path, false, "发行包")?;
let metadata = checked_export_package_metadata(&package_path, &normalized)?;
if !metadata.is_file() {
return Err("发行包必须是普通文件".to_string());
}
if metadata.len() == 0 || metadata.len() > MAX_PROJECT_EXPORT_PACKAGE_BYTES {
return Err("发行包大小超出本地发布上限".to_string());
}
let package_bytes =
fs::read(&package_path).map_err(|error| format!("读取发行包失败:{error}"))?;
if package_bytes.len() as u64 != metadata.len() {
return Err("发行包在读取期间发生变化,请重新导出".to_string());
}
let mut archive = zip::ZipArchive::new(Cursor::new(&package_bytes))
.map_err(|error| format!("读取发行包 ZIP 失败:{error}"))?;
let mut entries = Vec::with_capacity(archive.len());
let mut seen = BTreeSet::new();
for index in 0..archive.len() {
let mut entry = archive
.by_index(index)
.map_err(|error| format!("读取发行包条目失败:{error}"))?;
if entry.is_dir() {
continue;
}
let source_path = normalize_export_package_entry_path(entry.name())?;
// 本地试玩包以 game/index.html 为入口,而平台发行合同要求根
// index.html。把 game/ 前缀剥离到内存 ZIP,避免上传本地路径或修改
// 工作区里的原始导出文件;根目录的 README/assets 等公共条目原样保留。
let path = source_path
.strip_prefix("game/")
.unwrap_or(source_path.as_str())
.to_string();
let path = normalize_export_package_entry_path(&path)?;
if !seen.insert(path.clone()) {
return Err(format!("发行包包含重复条目:{path}"));
}
let expected_size = entry.size();
let mut content = Vec::with_capacity(expected_size.min(16 * 1024 * 1024) as usize);
entry
.read_to_end(&mut content)
.map_err(|error| format!("读取发行包文件失败:{path}: {error}"))?;
if content.len() as u64 != expected_size {
return Err(format!("发行包条目长度不一致:{path}"));
}
entries.push((path, content));
}
entries.sort_by(|left, right| left.0.cmp(&right.0));
if entries.is_empty() {
return Err("发行包没有可上传文件".to_string());
}
let mut normalized_writer = zip::ZipWriter::new(Cursor::new(Vec::new()));
let options = zip::write::SimpleFileOptions::default()
.compression_method(zip::CompressionMethod::Deflated);
for (path, content) in &entries {
normalized_writer
.start_file(path, options)
.map_err(|error| format!("写入发行包条目失败:{path}: {error}"))?;
normalized_writer
.write_all(content)
.map_err(|error| format!("写入发行包文件失败:{path}: {error}"))?;
}
let normalized_cursor = normalized_writer
.finish()
.map_err(|error| format!("完成发行包失败:{error}"))?;
let package_bytes = normalized_cursor.into_inner();
if package_bytes.is_empty() || package_bytes.len() as u64 > MAX_PROJECT_EXPORT_PACKAGE_BYTES {
return Err("归一化发行包大小超出本地发布上限".to_string());
}
let package_sha256 = format!("{:x}", Sha256::digest(&package_bytes));
let files = entries
.into_iter()
.map(|(path, content)| LocalProjectExportPackageFileDigest {
size_bytes: content.len() as u64,
sha256: format!("{:x}", Sha256::digest(&content)),
path,
})
.collect::<Vec<_>>();
if !files.iter().any(|file| file.path == "index.html") {
return Err("归一化发行包缺少根 index.html".to_string());
}
Ok(LocalProjectExportPackagePayload {
package_relative_path: normalized,
package_size_bytes: package_bytes.len() as u64,
package_bytes,
package_sha256,
files,
})
}
pub(crate) fn next_project_export_package_relative_path(root: &Path) -> Result<String, String> {
let seed = unix_millis();
for suffix in 0..1000 {
@@ -3906,57 +3906,6 @@ fn local_project_export_package_uses_runtime_whitelist_and_records() {
fs::remove_dir_all(root).ok();
}
#[test]
fn local_project_export_package_publish_payload_contains_bytes_and_file_digests() {
let root = unique_project_path();
init_existing_html_project_at(&root, "project-publish", "在线试玩项目").expect("project init");
write_local_project_file_at(&root, "game/index.html", &fake_llm_game_draft().game_html)
.expect("write playable html");
write_local_project_file_at(&root, "exports/README.md", "publish notes").expect("write readme");
let exported = export_local_project_package_at(&root).expect("export package");
let payload = read_local_project_export_package_at(&root, &exported.package_relative_path)
.expect("read publish payload");
assert_eq!(
payload.package_relative_path,
exported.package_relative_path
);
assert_eq!(
payload.package_size_bytes,
payload.package_bytes.len() as u64
);
assert_eq!(payload.files.len(), 2);
assert!(payload
.files
.iter()
.any(|file| file.path == "index.html"));
assert!(payload
.files
.iter()
.any(|file| file.path == "exports/README.md"));
let mut archive = zip::ZipArchive::new(std::io::Cursor::new(&payload.package_bytes))
.expect("read normalized package");
let names = (0..archive.len())
.map(|index| {
archive
.by_index(index)
.expect("normalized entry")
.name()
.to_string()
})
.collect::<Vec<_>>();
assert!(names.iter().any(|name| name == "index.html"));
assert!(!names.iter().any(|name| name.starts_with("game/")));
assert_eq!(payload.package_sha256.len(), 64);
assert!(payload
.package_sha256
.chars()
.all(|value| value.is_ascii_hexdigit()));
fs::remove_dir_all(root).ok();
}
#[test]
fn local_project_export_package_list_only_returns_recent_playtest_zips() {
let root = unique_project_path();
-32
View File
@@ -40,7 +40,6 @@ import {
} from './app/constants';
import { useEscapeToClose } from './app/dialogs';
import { resolveTauriInvoke } from './app/tauri';
import { GameDistributionPublishPanel } from './components/game-distribution/GameDistributionPublishPanel';
import type {
AgentBackgroundSubmitMode,
AgentProgressEvent,
@@ -1071,9 +1070,6 @@ export function App({
const [filePath, setFilePath] = useState('game/index.html');
const [fileDraft, setFileDraft] = useState('');
const [fileStatus, setFileStatus] = useState('未读取');
const [publishPackageResult, setPublishPackageResult] =
useState<LocalProjectExportPackageResult | null>(null);
const [publishPanelOpen, setPublishPanelOpen] = useState(false);
const [agentRunTrace, setAgentRunTrace] =
useState<GameCreationAgentRunTrace | null>(null);
const [agentRunHistory, setAgentRunHistory] = useState<AgentRunHistoryItem[]>(
@@ -7487,8 +7483,6 @@ export function App({
{ projectPath: nextProjectPath },
);
setFileStatus(`已导出本地试玩包:${result.packageRelativePath}`);
setPublishPackageResult(result);
setPublishPanelOpen(true);
setCommandLog((current) => [...current, 'project.export_package']);
void refreshManifest(nextProjectPath);
if (announceToChat) {
@@ -11791,15 +11785,6 @@ export function App({
workspaceStatus={workspaceStatus}
expectedRunId={projectSupervisorExpectedRunId}
versions={chatProjectVersions}
overlay={
<GameDistributionPublishPanel
open={publishPanelOpen}
projectPath={supervisorProjectPath}
manifest={manifest}
packageResult={publishPackageResult}
onClose={() => setPublishPanelOpen(false)}
/>
}
/>
);
}
@@ -11985,15 +11970,6 @@ export function App({
onProfessionalToolAction={handleProjectProfessionalAgentToolAction}
onProfessionalRetry={handleProjectProfessionalAgentRetry}
onUserInput={handleProjectSupervisorUserInput}
overlay={
<GameDistributionPublishPanel
open={publishPanelOpen}
projectPath={localProject?.projectPath ?? projectPath}
manifest={manifest}
packageResult={publishPackageResult}
onClose={() => setPublishPanelOpen(false)}
/>
}
/>
);
}
@@ -12101,14 +12077,6 @@ export function App({
workspaceStatus={workspaceStatus}
/>
<GameDistributionPublishPanel
open={publishPanelOpen}
projectPath={localProject?.projectPath ?? projectPath}
manifest={manifest}
packageResult={publishPackageResult}
onClose={() => setPublishPanelOpen(false)}
/>
{runtimeConfigOpen ? (
<RuntimeConfigDialog
projectPath={localProject?.projectPath}
@@ -794,20 +794,6 @@ export interface LocalProjectExportPackageResult {
totalBytes: number;
}
export interface LocalProjectExportPackageFileDigest {
path: string;
sizeBytes: number;
sha256: string;
}
export interface LocalProjectExportPackagePayload {
packageRelativePath: string;
packageBytes: number[];
packageSha256: string;
packageSizeBytes: number;
files: LocalProjectExportPackageFileDigest[];
}
export interface LocalProjectExportPackageSummary {
packagePath: string;
packageRelativePath: string;
@@ -150,7 +150,6 @@ function AgentReasoning({
type RuntimePanelProps = ComponentProps<typeof ProjectSupervisorRuntimePanel>;
type ProjectSupervisorViewProps = RuntimePanelProps & {
overlay?: ReactNode;
activeVersionId?: string | null;
/** 输入盒待发送附件:随下次提交进入回合(direct-codex 才渲染)。 */
attachments?: DirectCodexTurnAttachment[];
@@ -216,7 +215,6 @@ type ProjectSupervisorViewProps = RuntimePanelProps & {
};
export function ProjectSupervisorView({
overlay,
activeVersionId = null,
attachments = [],
attachmentNotice = '',
@@ -894,7 +892,6 @@ export function ProjectSupervisorView({
closeOnEscape={false}
/>
) : null}
{overlay}
</section>
);
}
@@ -2,7 +2,6 @@ import { Send, Settings } from 'lucide-react';
import type {
ComponentProps,
FormEventHandler,
ReactNode,
Ref,
RefObject,
UIEvent,
@@ -43,7 +42,6 @@ type RuntimeControlProps = ComponentProps<
const CHAT_SCROLL_BOTTOM_THRESHOLD = 24;
type SupervisorChatOnlyViewProps = {
overlay?: ReactNode;
activeVersionId?: string | null;
chatAgentBusy: boolean;
chatInput: string;
@@ -82,7 +80,6 @@ type SupervisorChatOnlyViewProps = {
};
export function SupervisorChatOnlyView({
overlay,
activeVersionId = null,
chatAgentBusy,
chatInput,
@@ -354,7 +351,6 @@ export function SupervisorChatOnlyView({
onClose={onCloseRuntimeConfig}
/>
) : null}
{overlay}
</>
);
}
-187
View File
@@ -3768,193 +3768,6 @@ textarea {
color: #fff;
}
.game-distribution-publish-panel {
width: min(520px, 100%);
max-height: min(760px, calc(100vh - 48px));
overflow-y: auto;
padding: 24px;
border: 1px solid rgb(104 77 57 / 16%);
border-radius: 20px;
box-shadow: 0 24px 80px rgb(74 48 33 / 20%);
}
.game-distribution-publish-panel__header {
display: flex;
align-items: flex-start;
justify-content: space-between;
gap: 18px;
}
.game-distribution-publish-panel__header h2 {
margin: 5px 0 0;
color: var(--platform-text-strong);
font-size: 24px;
letter-spacing: -0.03em;
}
.game-distribution-publish-panel__header > button {
width: 32px;
height: 32px;
border: 1px solid rgb(104 77 57 / 16%);
border-radius: 50%;
background: transparent;
color: var(--platform-text-muted);
font-size: 22px;
line-height: 1;
}
.game-distribution-publish-panel__eyebrow {
color: #a8663d;
font-size: 11px;
font-weight: 800;
letter-spacing: 0.12em;
text-transform: uppercase;
}
.game-distribution-publish-panel__intro {
margin: 18px 0;
color: var(--platform-text-muted);
font-size: 13px;
line-height: 1.6;
}
.game-distribution-publish-panel__package {
display: grid;
gap: 5px;
margin-bottom: 18px;
padding: 12px 14px;
border: 1px solid rgb(168 102 61 / 16%);
border-radius: 12px;
background: rgb(168 102 61 / 6%);
color: var(--platform-text-muted);
font-size: 12px;
}
.game-distribution-publish-panel__package span:first-child {
overflow: hidden;
color: var(--platform-text-strong);
font-weight: 700;
text-overflow: ellipsis;
white-space: nowrap;
}
.game-distribution-publish-panel__fields {
display: grid;
gap: 14px;
}
.game-distribution-publish-panel__fields label {
display: grid;
gap: 6px;
color: var(--platform-text-strong);
font-size: 12px;
font-weight: 700;
}
.game-distribution-publish-panel__fields input,
.game-distribution-publish-panel__fields textarea,
.game-distribution-publish-panel__fields select {
box-sizing: border-box;
width: 100%;
min-width: 0;
padding: 10px 12px;
border: 1px solid rgb(104 77 57 / 18%);
border-radius: 10px;
background: rgb(255 255 255 / 76%);
color: var(--platform-text-strong);
font: inherit;
line-height: 1.45;
}
.game-distribution-publish-panel__fields textarea {
resize: vertical;
}
.game-distribution-publish-panel__fields input:focus-visible,
.game-distribution-publish-panel__fields textarea:focus-visible,
.game-distribution-publish-panel__fields select:focus-visible {
border-color: #a8663d;
outline: 2px solid rgb(168 102 61 / 20%);
outline-offset: 1px;
}
.game-distribution-publish-panel__error {
margin: 14px 0 0;
color: #b42318;
font-size: 12px;
line-height: 1.5;
}
.game-distribution-publish-panel__success {
margin-top: 18px;
padding: 16px;
border-radius: 14px;
background: rgb(51 125 87 / 9%);
color: var(--platform-text-strong);
}
.game-distribution-publish-panel__success p {
margin: 8px 0 0;
color: var(--platform-text-muted);
font-size: 13px;
line-height: 1.55;
}
.game-distribution-publish-panel__mono {
font-variant-numeric: tabular-nums;
}
.game-distribution-publish-panel__actions {
display: flex;
justify-content: flex-end;
gap: 10px;
margin-top: 22px;
}
.game-distribution-publish-panel__actions button {
min-height: 38px;
padding: 0 16px;
border: 1px solid rgb(104 77 57 / 20%);
border-radius: 10px;
background: transparent;
color: var(--platform-text-strong);
cursor: pointer;
font: inherit;
font-weight: 700;
}
.game-distribution-publish-panel__actions button:last-child {
border-color: #a8663d;
background: #a8663d;
color: #fff;
}
.game-distribution-publish-panel__actions button:disabled,
.game-distribution-publish-panel__header > button:disabled {
cursor: not-allowed;
opacity: 0.5;
}
@media (max-width: 560px) {
.game-distribution-publish-panel {
padding: 18px;
border-radius: 16px;
}
.game-distribution-publish-panel__header h2 {
font-size: 21px;
}
.game-distribution-publish-panel__actions {
display: grid;
grid-template-columns: 1fr 1fr;
}
.game-distribution-publish-panel__actions button {
width: 100%;
}
}
.app-shell {
min-height: 100vh;
background: #f5f7fb;