k88936
|
19e1883f71
|
合并 origin/master:策划附件导入接入策划聊天入口
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m55s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 3m54s
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Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 10m18s
Project CI / Native shell tests (pull_request) Successful in 6m34s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m32s
Project CI / Frontend tests (pull_request) Successful in 3m15s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m29s
Project CI / Repository checks (pull_request) Successful in 1m42s
- 保留 DirectProject 独立聊天容器与 Supervisor 退役结果,不为冲突恢复运行时兼容分支
- 策划工作区文件导入接入 PlanningChatView 输入盒,导入期间暂缓发送、阶段批准、澄清与重试
- 工作台壳按项目记录导入进行态,导入未完成时不切换游戏运行态并提示等待
- 首页策划附件导入结果落到工作台 fileImportNotice 提示条,可单独关闭
- 设计态输入盒样式选择器由 project-supervisor-* 收敛为 project-chat-*
- 策划导入回归用例适配退役后的 harness 与 chatProps 命名
|
2026-09-22 02:24:47 +08:00 |
|
lhk229
|
085181c795
|
修复策划附件导入工作区并解除资源清单耦合
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m55s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m21s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 9m58s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m40s
Project CI / Backend tests (pull_request) Successful in 5m37s
Project CI / Native shell tests (pull_request) Successful in 7m30s
Project CI / Repository checks (pull_request) Successful in 3m46s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m22s
Project CI / Frontend tests (pull_request) Successful in 4m54s
Project CI / AI game creator shell Rust crates (push) Successful in 2m57s
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Project CI / Backend tests (push) Failing after 3m47s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 9m22s
Project CI / Native shell tests (push) Successful in 6m12s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 10m13s
Project CI / Frontend tests (push) Successful in 3m51s
Project CI / Repository checks (push) Successful in 2m44s
Project CI / AI game creator shell web tests (push) Successful in 2m25s
新增策划工作区文件导入命令,支持同名另存并保留文件字节
首页和聊天框附件直接导入策划工作区,脱离游戏资源清单与回合附件
导入期间暂缓发送、阶段操作和游戏制作切换,保留逐文件失败提示
补充导入、刷新与切换回归测试,同步技术方案和共享约定
|
2026-09-21 22:49:21 +08:00 |
|
k88936
|
6981648796
|
合并 origin/master:Supervisor 永久退役,项目对话收敛为 DirectProject 与 Design Agent
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m56s
Project CI / Backend tests (pull_request) Failing after 12s
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Project CI / Native shell tests (pull_request) Failing after 45s
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Project CI / Frontend tests (pull_request) Failing after 1m52s
Project CI / AI game creator shell web tests (pull_request) Failing after 1m42s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 6m57s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 8m1s
- 解决 refactor/split-direct-project 与 origin/master 在 App.tsx、立项策划聊天视图、Direct composer/引用输入区、styles.css、Rust direct user item 与 appSurface 用例上的冲突,按「Supervisor 永久退役」口径保留 DirectProject 独立聊天容器与 Design Agent 两条产品路径
- 采纳 master 的策划 Agent V1/V2 退役:删除 GDD 审批卡、策划输入卡、planningLane、planningSessionV2、planningSessionContract、规划展示适配与 Rust planning_*_v2 命令、模块、契约及对应用例,不保留兼容别名或双跑路径
- 把 master「折叠思考显示单行预览」的目的落到当前结构:新增共享表现 chat/components/AgentReasoning/AgentReasoning.tsx(折叠态单行纯文本预览 + 箭头、展开态安全 Markdown),DirectProject 回合与策划回合共用,删掉两处写死的 pre 折叠实现
- 把 master「策划入口可选模型 / 推理档」的目的接到当前策划输入盒:复用 ConversationModelSelect 与 ComposerReasoningEffortSelect,配置写回仍走客户端配置通道
- App.tsx 删除只服务退役 Supervisor / 策划 V2 的 state、ref、effect、回调与死参数,并删除两条读路径都退役后的 workspaceProjectKind;openWorkspace 的工程类型入参保留为未使用契约
- Rust 侧保留本分支 canonical→wire 投影、无审计 Direct 回合与 direct user item 严格校验,并入 master 的 prepare_new_web_project_at 前置复核
- 更新 ADR 与 shared-memory 决策记录:策划当前只有 Design Agent、两条路径的共享表现清单,以及本次合并的口径、代价与验证证据
- 验证:AGC 与仓库 typecheck、check:encoding、check:doc-index、git diff --check、改动文件 eslint 0 error;AGC vitest 168 个文件中除 5 个 jsdom localStorage 环境失败文件与本分支既有 resourceTagStatsRefresh 失败外全绿,appSurface 198 passed / 13 skipped;Rust 定向用例 direct_codex_user_item、skill_pack、sessions 全过(整套分片在本容器受 /sbin -> usr/bin 触发沙箱预检失败,与本合并无关)
|
2026-09-21 21:09:34 +08:00 |
|
suzmii
|
7148ff9eaf
|
验收修正:任务锚点改挂画布那一格,展开后开关让位
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 7m22s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 7m32s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 7m46s
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Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m10s
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Project CI / Backend tests (pull_request) Has been cancelled
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- 重叠:右上角锚点不再用 position: absolute + 写死的 top(工具条是 stage 第一行、高度随按钮换行变化),改为 stage 网格里与工作面同一个单元格的条目:grid-row 按 placement 分档 + grid-column 1 + justify-self end + align-self start + margin;同格的三处容器也显式钉住第 1 列,避免画布被自动列放置挤进隐式第二列。
- 并排:开关只在完全收起时渲染(收起动画期间也不画),展开态画布右上角只留面板,收起走面板头部 × 或点画布外部。
- 测试:面板用例新增「展开时开关让位」、计数用例拆成收起查开关 / 展开查面板;样式用例改判网格条目坐标与窄屏 justify-self: stretch;dismiss 用例改走面板 × 收起、收起后开关回来能再打开。
- 文档:PRD 3.10 与更新时间、decision-log 新增 2026-09-21 验收修正条目、待办文档补登记该修正。
|
2026-09-21 04:33:26 +08:00 |
|
suzmii
|
9639a080c6
|
资源卡拖到对话栏实现批量 @ 引用
- 新增落点模型 resourceCardReferenceDropModel:对话栏矩形量取(0 x 0 判成没有落点,避免画布内拖动被误判)、命中判据、引用构造与落点提示文案。
- 引用构造与工具条「引用」按钮逐字一致(只认已登记 manifest 素材、source 为 resource-card、kind/分类/标签取自资源投影),一条都构造不出来时用提示条说明原因。
- 拖动中指针落到对话栏上即从排版切到引用:卡片不再跟指针走,改铺虚线落点浮层并提示「松手即可 @ 引用 N 项素材」;拖回画布内松手仍是原来的排版语义。
- 批量范围与拖动位移同一个集合(多选整批、单选只引用按住的那张);新增批量事件 RESOURCE_REFERENCE_INSERT_MANY_EVENT,App 侧一次插入整批并只聚焦一次,空批次不派发。
- 对话栏挂 ref(不 document.querySelector)、落点浮层按对话栏当时的屏幕矩形铺在根节点上,不改对话栏自身的定位与排版。
- 测试:新增落点模型用例 5 条与画布集成用例 4 条(单卡/多选/拖回画布/pointercancel),resourceReferenceInput 新增批量事件与一次插入整批 chip 两条,共 39 条定向全绿。
- 文档:功能说明新增「拖拽引用」一节与完成清单条目、PRD 更新时间、decision-log 新增 2026-09-21 条目。
|
2026-09-21 03:37:43 +08:00 |
|
suzmii
|
329dd749eb
|
美化生图浮层:紧凑排布不再出现滚动条,画布卡片外形收敛到基类 token
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
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- 字段行改两列(标签在左、控件在右),比例与尺寸并排一行,提示词 6 行降到 3 行
- 润色入口、参考图计数与取消 / 生成两个按钮收进同一行动作:原先它们各占一行把内容顶到
几何上界之外,面板因此出现滚动条;重排后面板高度回落到上界以内(overflow 仅作兜底)
- 新增画布卡片基类 token(.game-project-workbench 上的 --game-canvas-card-*),取值照抄
网页端美术画布的面板;占位卡与生成浮层/弹窗从此共用一套圆角、描边、底色与投影,各卡只表达差异
- 用例补一条结构回归:动作行同时装下润色 / 参考计数 / 两个动作,比例与尺寸同处一格
|
2026-09-21 01:24:03 +08:00 |
|
suzmii
|
eed72ba39a
|
Merge branch 'master' into fix/agc-acceptance-followup
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 19s
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2026-09-21 00:38:08 +08:00 |
|
lhk229
|
81e0c41f1c
|
策划agent可设置模型和推理挡 (#436)
Project CI / AI game creator shell Rust smoke (push) Has been cancelled
Project CI / AI game creator shell Rust crates (push) Has been cancelled
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Reviewed-on: #436
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
|
2026-09-20 23:46:33 +08:00 |
|
suzmii
|
a0d432b63d
|
Merge remote-tracking branch 'origin/master' into fix/agc-acceptance-followup
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2026-09-20 21:27:23 +08:00 |
|
kdletters
|
429f991bde
|
回滚误入 master 的游戏分发 WIP(夹带在 OSS v1 签名提交里)
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- 撤销 39aed2e48 夹带的游戏分发前后端、SpacetimeDB 绑定、主站路由、后台审核页、文档与 nginx 改动,master 恢复可编译状态
- 保留该提交自身的 AGC 发号改动:agc-global-version.mjs 与其参数构造单测
- 恢复被误删的 output 产物,避免把无关清理混进该提交
- 补回两篇技术文档在 docs/README.md 的索引(它们属于后续两个补提交文档,不属于游戏分发)
- 游戏分发完整实现保留在 codex/game-distribution 分支继续开发
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2026-09-20 20:52:24 +08:00 |
|
suzmii
|
6fb17de9db
|
Merge remote-tracking branch 'origin/master' into fix/agc-acceptance-followup
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2026-09-20 19:25:45 +08:00 |
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kdletters
|
39aed2e486
|
OSS 写入显式使用 v1 签名
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ossutil v2 默认 v4 签名,缺 region 会直接失败\n总号写入与回读统一走 buildOssutilArgs,默认 --sign-version v1,可切 v4 并配合 AGC_OSS_REGION\n补充参数构造单测
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2026-09-20 18:33:02 +08:00 |
|
suzmii
|
1e17d2c852
|
补齐画布验收第一批:润色回包提示、未提交草稿恢复与派生名预检
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 7m44s
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AI 润色回包与原文相同时给出明确提示,不再落下点了等于没点的「恢复原文」假入口
润色「与原文相同」的判据改为规范化之后要写回宿主的文本,回包被长度上限截回原文同样算没变化
共享聊天输入区显示润色提示,并让提示随用户手改提示词失效
快速编辑未提交草稿改按资源路径归属,收起面板或被旁路重投影后都不再静默丢掉
恢复入口按路径与本会话草稿对号,并区分「本会话未提交」与原生账本条目
账本读取失败时入口仍报出本会话草稿条数,「继续编辑」重开面板回填提示词与 @ 引用
派生资源名预检接入快速编辑与角色动画两条提交路径,早于正规化写盘
名称预检自身抛错时回写面板失败态,不再留下「点了没反应」的提交按钮
浮层关闭判定改在捕获阶段冻结,避免浮层内按钮卸载自己时整块面板被自己人收掉
恢复入口动作按钮收进统一容器,补移动端纵向排布与禁用态样式
空草稿表改工厂函数,跨语言对表用例按模块路径解析 Rust 源码
补回归用例:旁路重投影后的草稿、原样回包提示、提交前名称拦截、草稿表读写与跨卡隔离
同步 decision-log 与画布验收待办的进展说明
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2026-09-20 17:36:02 +08:00 |
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lhk229
|
70271b408e
|
删除策划agent v2,与退役功能解耦 (#355)
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Reviewed-on: #355
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-09-20 14:49:57 +08:00 |
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k88936
|
876529e668
|
删除 Project Supervisor 前端链路并将项目对话收敛到 DirectProject 与立项策划
- 删除 ProjectSupervisorView、SupervisorChatOnlyView、ProjectWorkspaceChatPane、AgentConversationOverlay、DeveloperProjectPanels、DeveloperRuntimePanels 与 features/agent-runtime/panels.tsx
- 删除 Supervisor 独立调试窗口:windows.rs 的 supervisor_chat_window_url / open_project_supervisor_chat_window、main.rs 的 invoke 注册、?supervisor-chat 与 ?agent-chat 前端入口、developer.json capability 和对应 Rust 用例
- 删除工作台壳的开发者 Agent 面板:DeveloperAgentPanel、useDeveloperAgentPanel、useDeveloperAgentState、developerAgentControls
- App.tsx 删除只服务退役面板的 state/ref/effect/handler(agentConversation*、文件/记忆/资产/画板/预览面板处理、commandLog、llmConfigStatus、editorBaseUrl、回放历史与 trace 面板状态、selectedAgent 等)以及由此产生的空分支,并把 requestRuntimeConfigOpen 接回本地 RuntimeConfigDialog
- 立项策划独立成模块:Design Agent 与 Planning V2 的容器和表现移到 view/project-development/planning/(PlanningChatView、PlanningUserInputCard、GddApprovalCard、DesignAgentSurface、PlanningLaneRuntimeStrip、planningLane、planningSessionV2、planningSessionContract)
- 改名到中性概念:ProjectSupervisorComponentProps→ProjectChatComponentProps、WorkspaceLauncherShellProps.ProjectSupervisor→ProjectChat、ProjectDevelopmentView.supervisor→chat、orchestrationMode→agentDockVisible、initialSupervisorMessageClaims→initialTurnClaims、ProjectManifestSnapshotSource 'supervisor'→'chat'、CSS project-supervisor-*/project-planning-*→project-chat-*
- 删除 PROJECT_SUPERVISOR_AGENT_ID 与 PROJECT_SUPERVISOR_PLAN_SOURCE 常量
- 工作台壳自己订阅 game-creator-manifest-invalidated,用 revision→清单→revision 配对读(source: asset-event)并入 currentProjectContext,且不重新检查项目目录;测试夹具改为按监听器集合广播该事件
- 删除只钉住退役界面的 appSurface 用例(旧调试窗口、开发者面板、Agent 对话浮层、运行历史面板)
- 同步文档:ADR、DirectProject 聊天模块抽离实施计划与里程碑、Provider 推理里程碑、策划会话 RuntimeV2、AI 游戏创作实施计划,并在 decision-log 新增 2026-09-19 条
- 删除随退役面板失去调用方的模块与导出:projectSummaryCommands.ts(1054 行旧 Supervisor 斜杠命令处理器)、AGENT_RUN_HISTORY_* 常量、agent-runtime/model.ts 与 project-summary/agentPresentation.ts 里的死导出,以及 agentRunTrace / memoryCommands / projectCommandPolicy 中无调用方的校验与解析函数
- 更新 scripts/check-config.mjs 与 scripts/check-native-shells.mjs 的窗口与命令守卫
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2026-09-19 21:59:44 +08:00 |
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k88936
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38ad2ce256
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抽离项目开发 DirectProject 聊天模块
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将 DirectProject 表现与 controller 移到 view/project-development/chat
删除运行时 Direct feature flag 与 ProjectSupervisorView 的 Direct 行为分支
迁移 ts-rs 生成契约并删除无意义 generated/index.ts
将钱包入口提升到工作台布局并保留现有 Direct 测试覆盖
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2026-09-18 22:06:15 +08:00 |
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suzmii
|
deff6319e2
|
合并主线项目创建目录选择更新
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合入 master ee33af7b7 的项目目录选择与模板建项说明。
保留本批画布和对话修复,自动合并无冲突,类型检查通过。
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2026-09-18 15:48:10 +08:00 |
|
suzmii
|
2257a78d6b
|
收口思考等待反馈与紧凑过程样式及失败状态
思考展开时隐藏重复预览并使用灯泡图标,首个响应前显示临时思考提示。
统一分钟内小数和分钟以上整数秒,保持内外过程的紧凑间距与正文层级。
失败工具与分组显示错误色,非零退出码不再误判为成功。
补齐状态、格式、样式和交互回归,本批其余需求留待后续PR。
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2026-09-18 15:46:30 +08:00 |
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suzmii
|
a0f6b7c67d
|
统一思考与执行过程折叠样式及中文耗时
思考展开复用安全Markdown渲染,折叠显示浅色单行纯文本预览与右侧箭头。
共享过程摘要组件,执行过程按真实操作数显示统计并保留各组独立计时。
工具、整轮、生成任务和策划耗时统一为中文时分秒格式。
补齐格式与Markdown回归、更新已有界面断言并验证窄屏键盘操作。
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2026-09-18 14:34:10 +08:00 |
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kdletters
|
be370cc615
|
AGC 支持用户自选项目创建目录
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 7m12s
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- 新增设置「工作区」分类,承载「项目创建目录」的选择与恢复默认入口
- 自动建项命令新增可选 projectsRoot,未指定时沿用 AppData projects 默认目录
- 新增项目创建目录校验与解析:只接受目录选择器返回且通过私有路径门禁的既有目录
- 目录选择器新增可选 title 参数,用于「选择项目创建目录」文案
- 首页自动建项与模板建项在建项时携带用户选定的项目创建目录
- 客户端本地保存项目创建目录偏好,建项时重新校验,不作为授权凭据
- 补充设置页工作区、首页建项与目录偏好单测
- 修复项目开发视图缺失的 Shapes 图标导入,恢复 agc:typecheck 通过
- 同步实施计划、决策日志与排障记忆文档
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2026-09-18 14:10:05 +08:00 |
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suzmii
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0a85c4f87e
|
合并主线资源菜单和引擎预览功能
合入PR410的常用操作收纳与卡片信息类型入口
保留本分支资源名称、文档图标、占位生成与批量移动能力
整合引擎结构摘要与当前图集测试契约
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2026-09-17 21:06:15 +08:00 |
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suzmii
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e6849d2a45
|
Merge branch 'master' into refactor/agc-resource-menu
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 7m11s
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2026-09-17 20:45:21 +08:00 |
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kdletters
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d5743cd4b8
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资源画布支持引擎资源预览与模型交互预览 (#413)
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## 目的
资源画布支持引擎(Cocos Creator)资源的**只读预览**:能被发现、登记、进入画布,并按类型出预览。
## 主要改动
- 发现层识别 Cocos 资源并区分 `model` / `binary` 两个发现类别;`.meta` 等导入侧车文件仍只可发现
- 登记层按扩展名写入**既有** canonical kind(模型/场景/预制体 → `scene`,动画 → `character-animation`,材质/特效 → `code`,图集与容器 → `document`),不新增 manifest 契约字段
- 引擎工程的 `library/` / `temp/` / `profiles/` / `local/` 不再进入发现结果(仅当目录确实是 Cocos 工程),同名目录在非引擎工程里照常列出
- 资源画布新增三个卡面分支:模型缩略图(整页共用一个 WebGL 上下文)、结构摘要(Cocos 序列化资源)、类型卡(客户端解不了的容器)
- 新增模型放大预览浮层:左键旋转 / 右键或中键平移 / 滚轮缩放 / 复位视角
- 模型预览上限 32 MiB;缩略图按布局尺寸 2 倍超采样,缓存键改用稳定身份
- 引擎图像容器(tga/tif/tiff/hdr)在原生侧转码成 PNG 后复用既有图片预览链路
- 修复资源卡状态边框吃掉内容盒导致的卡面与角标位移
- 同步 Agent 提示词与 AGC 技能文档,并补里程碑与踩坑文档
## 验证
- `cargo check`、`cargo fmt --check`
- Rust 定向:`cargo test … cocos` 9 条、`resource_inspect::tests` 7 条、`agent_asset_import_tests` 9 条、生成目录过滤用例
- 前端:`resource` + `project` 套件 52 文件 / 546 用例;`appSurface` 450 通过 / 20 跳过;app `tsc --noEmit`
- `npm run check:encoding`、`git diff --check`、`npm run check:doc-index`
- 真机:在真实客户端内打开本地 Cocos 夹具工程,逐栏核对模型缩略图 / 结构摘要 / TGA 转码 / 类型卡,并量过卡片在指针移开、悬停、选中三态下几何完全一致
## 未验证
- 模型缩略图与放大预览的真机视觉只覆盖自带夹具工程;多文件 glTF(外部 .bin/贴图)与超大模型仍是类型卡
---------
Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/413
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2026-09-17 20:28:39 +08:00 |
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suzmii
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db5edc948c
|
合并最新主分支并修复画布静态检查问题
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 7m19s
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合入master的更新摘要、策划运行边界及图集契约调整
保留画布生成引用占位、资源卡展示与批量布局功能
修正导入顺序、未使用项和稳定回调依赖
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2026-09-17 20:15:38 +08:00 |
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suzmii
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13b28ebbc7
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生成占位与卡下独立浮层,修复引用选择被焦点陷阱阻断
工具点击先在当前栏目创建临时占位卡,生成浮层挂在占位下沿;图片、音效、背景音乐入口一致
占位按项目与草稿 ID 归属宿主临时状态:可拖动、提交绑定任务 ID、成功结果落到占位最新位置
删除占位只隐藏展示,关闭浮层不冒充取消后台任务;失败保留占位与输入引用供重试
生成面板改为非模态浮层:ThemedModal 焦点陷阱曾阻断 portal 到 body 的引用选择器,点选不生效
引用选择器定位加顶边钳制,搜索收窄与键盘选择可用;不再越出视口
参考候选与陈旧引用校验排除 SVG(原生解码不支持),其余 image 类型不额外收窄
任务创建处对参考资产 ID 去重;补浮层真实组件整合、占位模型与拖动、参考模型回归测试
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2026-09-17 18:22:39 +08:00 |
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suzmii
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7edc452c6a
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重构AGC资源画布菜单与卡片入口(#409)
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主菜单保留前五项,其余操作通过向上展开的更多菜单访问
类型与信息入口下沉资源卡片,并复用共享画布角标
补充菜单键盘、滚轮归属、换选及资源操作链路回归
同步方案A规范与待人工验收记录
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2026-09-17 18:09:27 +08:00 |
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suzmii
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2628b83d4b
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画布资源卡统一显示正式资源名并简化文档卡卡面
- 资源卡新增卡面名称条,所有类型卡统一显示正式资源 label,长名单行省略、完整名进 title
- 文档卡卡面改为居中图标,不再把正文前几行铺在卡面上,正文只在独立详情浮层读取
- 删除卡面正文摘要的取文本 helper 与行数/长度常量,移除对应 CSS 规则不留墓碑
- 名称条按媒体卡让出右下播放钮位置,替换血缘角标上移避免遮住名称
- 新增资源卡名称与文档卡卡面用例,并同步重命名链路与卡面正文的既有断言
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2026-09-17 17:08:42 +08:00 |
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k88936
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efdb364a52
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修复推理档弹层被裁剪问题,增加 CSS 覆盖声明以确保窄布局下弹层完整显示。
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2026-09-17 15:54:07 +08:00 |
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lhk229
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262deaf9b7
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接入做成游戏后的策划文档指令 (#383)
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Project CI / Backend tests (pull_request) Failing after 19s
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Project CI / AI game creator shell web tests (pull_request) Successful in 3m32s
Project CI / Frontend tests (pull_request) Successful in 6m10s
Project CI / Native shell tests (pull_request) Successful in 8m50s
## 变更说明
点击策划阶段的“做成游戏”后,切换到 GameAgent 并自动发送读取 `design_artifacts/` 文档的指令。
## 验证
- npm run typecheck
- git diff --check
- 提交钩子 ESLint / Prettier
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/383
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2026-09-16 16:51:37 +08:00 |
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kdletters
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c36a5170f8
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AGC 新增本地自定义 LLM 配置与展示模型勾选
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- 本地配置新增 llm.customEnabled 与 llm.visibleModels,显式开启后保留自定义连接和勾选列表,官方路由下仍清空凭据
- 配置迁移始终写出 customEnabled、visibleModels、apiKey、baseUrl、model、apiKind、reasoningEffort,便于手写自定义连接
- 新增 discover_game_creator_llm_models 命令,直连自定义端点 GET /models,限制超时与响应大小并脱敏错误
- codex_app_server 自定义模式改用配置里的地址与 Key 走本地凭据代理,不再经过平台 /api/llm,也不回退官方路由
- 模型目录按官方与自定义来源隔离缓存,自定义模式只展示勾选模型,选项失效时回退第一项
- 设置页在自定义模式展示 API 地址、API Key、协议与推理档,并提供模型读取、搜索、勾选与已勾选预览
- 补齐固定项排版与读取按钮样式,同步 AGC 模型选择规范、实施计划与共享概览
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2026-09-16 16:39:15 +08:00 |
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suzmii
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5cd02aa8b0
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统一智能体对话层级并完善素材导出与文档预览
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 2m44s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 2m45s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 2m46s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 2m49s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m53s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 3m18s
Project CI / Frontend tests (pull_request) Failing after 4m6s
Project CI / Native shell tests (pull_request) Successful in 6m12s
Project CI / Repository checks (pull_request) Failing after 3m48s
Project CI / Backend tests (pull_request) Successful in 7m8s
Project CI / AI game creator shell web tests (pull_request) Failing after 3m59s
当前Agent与策划Agent共用正文和过程表现组件,统一思考及工具调用的小字号浅色样式
素材工具栏按实际动作分组,导出紧邻删除并修复空分组重复分隔线
文档与代码使用共享Markdown预览和代码高亮,复用按需读取与缓存
移除未调用的活跃回合查询命令,保留正式快照恢复链路
补充回归用例并同步技术方案和团队约定
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2026-09-16 03:59:27 +08:00 |
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suzmii
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d3c117de01
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合并master最新变更
同步主分支的错误反馈重试与工作台入口调整
保留回合流去重、快照落盘收尾与对话输入文案
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2026-09-16 03:39:21 +08:00 |
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suzmii
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60d6619598
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统一对话区域文字颜色
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 2m2s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 2m15s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 2m10s
Project CI / Backend tests (pull_request) Failing after 10s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 2m2s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m8s
Project CI / Repository checks (pull_request) Failing after 10s
Project CI / AI game creator shell web tests (pull_request) Failing after 51s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m5s
Project CI / Native shell tests (pull_request) Failing after 2m10s
Project CI / Frontend tests (pull_request) Failing after 3m11s
正文、工具内容、执行过程和时间统一使用主题正文色
保留错误与禁用状态语义,移除硬编码字体颜色并同步文档
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2026-09-16 03:03:45 +08:00 |
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suzmii
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7a7a841733
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修复回合重进状态并收起已完成执行过程
活动回合快照与Direct事件统一管理生命周期,避免历史终态回放恢复忙碌态
用户消息显示发送时间,历史信封保存时间并通过独立映射回读
完成后统一折叠中间输出和工具调用,最终回复与失败提示保持可见
同步回归用例与规范文档,保留原生实机验收待办
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2026-09-16 02:57:27 +08:00 |
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Git Hooks Test
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d650bf9b74
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完善项目工作台入口与账户兑换码
修复 DirectProject 提交时的项目快照空值类型错误
将运行中项目列表移入窗口标题栏并支持展开查看
增加项目内打开项目目录按钮
在账户资产条中直接显示兑换码入口并保留兑换弹窗
补充相关测试、类型检查与产品文档
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2026-09-16 02:39:12 +08:00 |
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suzmii
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09791eb9e4
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统一对话回合投影并优化工具命令展示
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
按回合唯一归属渲染正文与工具,修复完成快照冲刷和历史归并
补齐工具输入输出,Windows命令卡片隐藏PowerShell启动器包装
时间显示精确到秒,结束信息右对齐并调整输入框文案与引用按钮间距
同步回归用例与规范文档,保留实机验收待办
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2026-09-16 02:30:28 +08:00 |
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suzmii
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a7dc2a9553
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合并master并对齐Direct回合协议
合并主线Thread Manager订阅和历史分页能力
保留对话工具卡片、流式输出和回合终止恢复
发送队列携带结构化用户内容,附件接入规范用户消息
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2026-09-16 02:10:52 +08:00 |
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suzmii
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9b7f7f110c
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提交对话区样式收尾(含另一路未提交的 Markdown 间距修正)
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Failing after 2m11s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Failing after 2m44s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Failing after 2m39s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Failing after 2m42s
Project CI / Backend tests (pull_request) Failing after 10s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m43s
Project CI / Repository checks (pull_request) Failing after 10s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m59s
Project CI / Frontend tests (pull_request) Failing after 3m36s
Project CI / AI game creator shell web tests (pull_request) Failing after 3m33s
Project CI / Native shell tests (pull_request) Successful in 7m15s
- styles.css:移除 .message 的 white-space: pre-wrap(Markdown 块之间的换行文本节点会被渲染成真实空行,列表项之间出现大段空白)
- styles.css:对话正文行高统一并钉死 1.5(面板里存在更长的选择器链,普通 .message p 会被压过去)
- styles.css:列表 ul/ol 的默认块间距显式清零,避免与 p 的 margin 叠加成"假空行"
- styles.css:流式思考过程折叠块样式(pre-wrap 换行、1.5 行高、无横向滚动条)
- 说明:本文件里同时包含另一路会话未提交的 Markdown 间距改动,一并提交以免丢失
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2026-09-16 00:12:36 +08:00 |
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suzmii
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656dd2be2a
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降低对话消息行高
修复助手回复视觉空隙过大的问题
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2026-09-15 23:48:15 +08:00 |
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kdletters
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01e97d3a02
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补齐 Direct 回合跨页面恢复
新增活动 Direct 回合只读快照与状态更新
接入重进项目的忙碌态恢复和运行中项目面板
补充生命周期规范、决策记录与定向测试
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2026-09-15 23:38:09 +08:00 |
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suzmii
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1b8053de15
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固定运行状态卡片高度
避免回复流式生成期间状态卡片随内容变化而收缩
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2026-09-15 23:15:40 +08:00 |
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suzmii
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05b4f9bc87
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修复智能创作对话展示与工具调用
修复流式回复、运行状态卡片和回合耗时展示
保留创建项目时的初始提示词并调整输入区按钮
展示工具调用输入输出并清理命令输出中的 ANSI 编码
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2026-09-15 23:00:45 +08:00 |
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suzmii
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33a7205750
|
消息列表相邻元素补回 14px 间距:块级列表不生效 gap,导致消息与工具块贴在一起
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
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2026-09-15 20:02:45 +08:00 |
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suzmii
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b665cf6691
|
Merge branch 'feat/doc-card-preview' into feat/chat-codex-ui
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
Project CI / AI game creator shell Rust crates (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Frontend tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
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2026-09-15 19:59:13 +08:00 |
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suzmii
|
608c3e8790
|
资源卡文档分区:Markdown/纯文本显示前几行,代码文件改画代码图标
- index.tsx:卡面据 projectResourceCardPreviewVariant 分流,代码卡分支只渲染 lucide 代码图标 + 扩展名标签,不再显示文件内容
- index.tsx:文档卡改用 projectResourceDocumentPreviewText 取前 3 行,并带上 data-document-preview-variant 便于排障与验收
- index.tsx:引入 FileCode2 图标
- ResourcePreviewMedia.tsx:弹窗宿主里代码文件同样改画代码图标,避免看起来像"读不出来的图片"
- styles.css:文档卡预览保留换行并限制 3 行(white-space: pre-line + -webkit-line-clamp: 3)
- styles.css:新增 .game-resource-card-code-visual / .game-resource-card-code-label,复用现有卡片色板与居中排布口径
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2026-09-15 19:58:25 +08:00 |
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suzmii
|
1427ce31af
|
合并 origin/master:解 4 处冲突并接入 master 的真思考过程
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 4m42s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 4m57s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m6s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m51s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 4m52s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 4m31s
Project CI / Frontend tests (pull_request) Failing after 3m38s
Project CI / Native shell tests (pull_request) Has been cancelled
Project CI / Repository checks (pull_request) Has been cancelled
Project CI / AI game creator shell web tests (pull_request) Has been cancelled
Project CI / Backend tests (pull_request) Has been cancelled
- 合并 origin/master(领先 355+ 提交),冲突 3 文件 4 块,全部按"两侧语义都保住"处理:
- useHomeProjectCreation.ts:保留我们抽出的 uploadLocalFilesAsAttachments(首页与输入盒共用上传链路),同时接入 master 的建项兜底期限(HOME_CREATION_DEADLINE_MS / resolveRecoverableHomeProjectPath)
- ProjectSupervisorView.tsx(属性):接入 master 新增的 designReasoningEntries 属性
- ProjectSupervisorView.tsx(渲染):把我们的工具调用折叠块(按回合锚定、实时兜底到列表末尾)与 master 的每消息思考过程(message.reasoningText 折叠块 + designReasoningEntries 兜底)合并,两者同时生效
- view/project-development/index.tsx:接入 master 新增的图标 import(Settings2 / Shapes)
- 类型检查通过(0 错),未跑测试
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2026-09-15 19:56:35 +08:00 |
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suzmii
|
426fb9b728
|
工具调用折叠块块头拆成两行
Project CI / Repository checks (pull_request) Failing after 10s
Project CI / Backend tests (pull_request) Failing after 11s
Project CI / Frontend tests (pull_request) Failing after 2m21s
Project CI / Native shell tests (pull_request) Failing after 5m26s
- ToolCallGroup:状态/时间与用时包进 agent-tool-call-group-meta
- styles.css:块头改两行网格(图标 + 汇总一行,状态/用时一行,箭头右侧跨两行),汇总超长省略,避免窄面板里被截断且进行中折行
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2026-09-15 19:53:16 +08:00 |
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suzmii
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35b26ea3ef
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对话面板:新增默认折叠的「思考过程」块
- App.tsx:直连回合按回合累积过程/步骤行(相邻重复去重、最多 40 行),每次回合更新时收集,新回合开始时清空
- App.tsx:把累积结果作为 processSteps 传给对话面板
- ProjectSupervisorView:新增可选属性 processSteps;在消息流里渲染默认折叠的「思考过程」块(details 默认收起,data-testid=agent-thinking)
- styles.css:思考过程块与步骤列表的最小样式(左右与消息内容对齐 16px)
- 说明(限制):Codex app-server 0.147/0.149 只推结构性 item、不推 reasoning 文本(codex_app_server.rs 对 reasoning 类型是明确忽略并有单测钉住),所以这里展示的是我们真实能拿到的过程行(正在思考中 / 正在执行命令:x / 正在写入文件:y),不是模型内部推理原文;策划/设计链原有的 designReasoning 折叠块不受影响
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2026-09-15 19:37:16 +08:00 |
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suzmii
|
802114e14b
|
修复对话面板过程卡与工具调用块的展示问题
- ProjectSupervisorView:把「任务执行中 / 正在思考中」过程卡从消息列表内部移到列表外,紧贴输入盒上方(固定在输入框上面,不随消息滚走)
- styles.css:过程卡离开列表后补回左右 16px 内缩,与消息内容、输入盒对齐(并补回底部间距)
- ToolCallGroup:未结束时不再显示「结束于 HH:mm」——只有全部工具落定后才显示块尾那行
- ToolCallGroup:进行中改为「现在 - 最早开始时间」并每秒重算,用时数字会实时跳动(此前只在新事件到达时变)
- ToolCallGroup:只有正在跑的回合才显示「进行中 / 执行中」;已结束回合里残留的 running 快照不再让用户看到永远停在「执行中」
- ProjectSupervisorView:给实时回合的折叠块传 active,历史回合的块不传(默认按已结束渲染)
- ComposerControls:推理档从原生 select 换成与模型选择器同一套观感的浮层(复用 conversation-model-* 触发钮与菜单样式,带选中勾选),不再出现操作系统原生下拉
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2026-09-15 19:35:57 +08:00 |
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suzmii
|
cf7e4775b9
|
合并 feat/chat-composer-controls:输入盒对标 Codex 的 5 项能力
- 合并分支:feat/chat-composer-controls(基线 a60c04b53,4 笔提交)
- 冲突文件 apps/ai-game-creator-shell/tests/appSurface.test.ts:两条分支各自注册了自己的新用例集(工具调用折叠块 / 输入盒能力),属纯追加,两侧都保留
- 内容:文件上传(+ 弹层:上传本地文件 / 引用项目素材,走既有 upload_local_asset + 回合附件)、终止(新增 cancel_direct_codex_turn + 前端停止钮)、队列(纯前端 FIFO,含取消)、语音输入(无 SpeechRecognition 时禁用降级)、推理档下移到输入盒并从设置面板移除(新增 select_game_creator_reasoning_effort)
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2026-09-15 19:06:41 +08:00 |
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