Git Hooks Test
|
bca198a17e
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让 AGC 错误反馈给 LLM 后继续修复
DirectProject 对可修复的工具、构建、验证和试玩错误最多反馈三次
补充 AGC 工作流与试玩 Skill 的错误反馈合同
保留鉴权、身份、传输和操作状态不确定等安全终止边界
|
2026-09-16 02:39:13 +08:00 |
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Git Hooks Test
|
d650bf9b74
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完善项目工作台入口与账户兑换码
修复 DirectProject 提交时的项目快照空值类型错误
将运行中项目列表移入窗口标题栏并支持展开查看
增加项目内打开项目目录按钮
在账户资产条中直接显示兑换码入口并保留兑换弹窗
补充相关测试、类型检查与产品文档
|
2026-09-16 02:39:12 +08:00 |
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Git Hooks Test
|
e90f1473c6
|
修复DirectProject历史图片注入超限
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 5m19s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 5m24s
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m36s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 5m49s
Project CI / AI game creator shell Rust crates (push) Successful in 1m41s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m51s
Project CI / Repository checks (push) Successful in 4m2s
Project CI / Frontend tests (push) Successful in 5m9s
Project CI / Native shell tests (push) Successful in 6m49s
Project CI / Backend tests (push) Successful in 8m11s
Project CI / AI game creator shell web tests (push) Successful in 3m16s
压缩MCP大图回传并限制恢复图片预算
保留canonical历史并更新恢复文档
|
2026-09-16 02:30:10 +08:00 |
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kdletters
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1a8c30c865
|
修复后台轮询干扰会话隔离测试
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m23s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 5m19s
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m52s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 5m43s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m40s
Project CI / AI game creator shell Rust crates (push) Successful in 1m38s
Project CI / Frontend tests (push) Failing after 3m22s
Project CI / Repository checks (push) Successful in 5m1s
Project CI / Native shell tests (push) Successful in 6m34s
Project CI / Backend tests (push) Successful in 7m23s
Project CI / AI game creator shell web tests (push) Successful in 3m2s
只核对刷新之后最后一次目标会话读取的完整参数
避免无关活动回合轮询改变全局最后调用而造成偶发失败
补充 IPC 异步测试边界约定
|
2026-09-16 02:01:59 +08:00 |
|
kdletters
|
e72a2da733
|
修复构建测试隔离并对齐 Direct 消息契约
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m25s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 5m24s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 5m45s
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m48s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m36s
Project CI / AI game creator shell Rust crates (push) Successful in 2m1s
Project CI / Frontend tests (push) Failing after 3m5s
Project CI / Repository checks (push) Failing after 3m22s
Project CI / Native shell tests (push) Successful in 6m27s
Project CI / AI game creator shell web tests (push) Successful in 2m35s
Project CI / Backend tests (push) Successful in 7m6s
隔离 Git hook 测试子进程环境并验证外层仓库不变
恢复被测试污染的完整 ESLint 与 Prettier 配置并清除测试产物
撤销无依据的聊天参数和资源初始化时序变更
严格验证 canonical userItem 和现行历史切片契约
同步开发运维文档与共享排障约定
|
2026-09-16 01:40:58 +08:00 |
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Git Hooks Test
|
0ce5eb35b0
|
提升图集切片上限并保留原始告警
图标图集自动、手动和网格切片上限统一提高到 256。
同步 SpacetimeDB 批次与生成结果 item 上限,覆盖 256/257 边界。
严格图集提交校验透传 sliceWarning 原始原因,避免通用文案覆盖根因。
补充 Rust 定向测试、文档和共享决策记录。
|
2026-09-16 01:06:34 +08:00 |
|
kdletters
|
eeb0206164
|
修复 Stdb 发布临时目录权限
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m14s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m31s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 4m38s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m26s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m41s
Project CI / AI game creator shell Rust crates (push) Successful in 2m33s
Project CI / Frontend tests (push) Failing after 3m51s
Project CI / Repository checks (push) Failing after 3m27s
Project CI / Backend tests (push) Successful in 7m37s
Project CI / Native shell tests (push) Successful in 7m7s
Project CI / AI game creator shell web tests (push) Failing after 3m15s
将以服务用户执行的 WASM 发布临时目录移到 /var/tmp
|
2026-09-16 00:03:22 +08:00 |
|
kdletters
|
01e97d3a02
|
补齐 Direct 回合跨页面恢复
新增活动 Direct 回合只读快照与状态更新
接入重进项目的忙碌态恢复和运行中项目面板
补充生命周期规范、决策记录与定向测试
|
2026-09-15 23:38:09 +08:00 |
|
kdletters
|
9a9d1d6b72
|
补齐 DirectProject 更早历史入口
补充 DirectProject 初始历史 hasMore 时的按钮与滚动入口
修正 rebase 后 Tauri 命令与 Rust 测试辅助函数可见性
同步更新 DirectProject 历史恢复规范与里程碑验收记录
|
2026-09-15 23:38:09 +08:00 |
|
k88936
|
bd0c499773
|
更新DirectProject事件协议文档
区分JSONL完整item与Thread Manager运行态事件\n明确公开事件必须经过安全投影
|
2026-09-15 23:38:03 +08:00 |
|
k88936
|
62466de01a
|
补充DirectProject事件订阅规范
补充Thread Manager全局事件队列、subscriber cursor与consume契约
补充持久化顺序、队头回收、过期重订阅和历史锚点规则
新增Thread Manager里程碑规范与小步实施计划
|
2026-09-15 23:38:00 +08:00 |
|
k88936
|
4ed342d882
|
更新用户 Response item 里程碑进度
标记 canonical、wire 与失败关闭验收项
同步实施计划为进行中状态
|
2026-09-15 23:37:59 +08:00 |
|
k88936
|
6d190e2f8c
|
补齐 Response item 严格合同测试
拒绝资源引用额外身份字段与未知 content part
补充历史 item wire 投影边界测试
同步 DirectProject 历史文档为无 fallback 合同
|
2026-09-15 23:37:58 +08:00 |
|
k88936
|
24bbdfda7d
|
新增 DirectProject 用户 Response item 契约
新增 Rust canonical user item 与 Codex wire 转换模块
增加 ts-rs 绑定目录及生成文件检查边界
更新聊天素材引用规范与里程碑实施计划
|
2026-09-15 23:37:56 +08:00 |
|
kdletters
|
34503990f2
|
修复 AGC 维护期登录错误提示
Project CI / AI game creator shell Rust shard 2/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (push) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (push) Has been cancelled
Project CI / AI game creator shell Rust smoke (push) Has been cancelled
Project CI / AI game creator shell Rust crates (push) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
Project CI / Frontend tests (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (push) Has been cancelled
按 HTTP 状态展示认证服务不可用、超时和维护提示
增加 503 非 JSON 维护页认证界面回归测试
同步 AGC 启动认证错误提示技术方案
|
2026-09-15 23:31:00 +08:00 |
|
kdletters
|
6d7b3e74a6
|
自动清理失效数据库备份锁
失效进程锁自动清理后重试获取
仍存活进程持锁时继续阻断并发备份
补充锁生命周期文档与回归测试
|
2026-09-15 23:24:36 +08:00 |
|
kdletters
|
c7ba007463
|
修复 AGC 长回合鉴权与素材验收循环
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 4m39s
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 4m50s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 4m18s
Project CI / Native shell tests (push) Has been cancelled
Project CI / Frontend tests (push) Has been cancelled
Project CI / Repository checks (push) Has been cancelled
Project CI / AI game creator shell web tests (push) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (push) Has been cancelled
Project CI / AI game creator shell Rust crates (push) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / AI game creator shell Rust smoke (push) Has been cancelled
修复 DirectProject 长回合平台会话保活与 401 分类
允许已登记普通平台图片通过运行时素材完成门禁
兼容预览 UUID 图片路径并补充技术方案说明
|
2026-09-15 22:16:12 +08:00 |
|
kdletters
|
361daf374d
|
修复 AGC 统一错误诊断与素材验收 (#376)
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 4m49s
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 5m9s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 4m34s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m1s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 4m20s
Project CI / AI game creator shell Rust crates (push) Successful in 2m27s
Project CI / Native shell tests (push) Failing after 2m36s
Project CI / AI game creator shell web tests (push) Failing after 47s
Project CI / Frontend tests (push) Successful in 4m23s
Project CI / Repository checks (push) Failing after 3m14s
Project CI / Backend tests (push) Successful in 7m17s
## 变更内容
- 新增统一 Agent Runtime 错误事件和项目内诊断 sidecar,统一 DirectProject、Agent Runtime、app-server 与 AGC 工具桥的失败记录。
- 失败回执写回 DirectProject 对话历史,下一轮可读取上一轮失败证据;前端支持读取脱敏诊断详情。
- 区分 app-server 终态、空闲/硬超时、工具参数错误和试玩次数越界。
- 素材完成门扫描实际 npm 源码模块,并识别 manifest 中合法的自定义登记素材路径。
- 更新 AGC 技术规范、项目决策记录、里程碑和实施计划。
## 验证
- cargo check --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml --tests
- 统一错误测试 6/6 通过
- DirectProject 失败诊断测试 4/4 通过
- npm 场景模块素材引用回归测试通过
- npm run --prefix apps/ai-game-creator-shell typecheck
- npm run check:encoding
- npm run check:doc-index
- git diff --check、Rust 格式检查
真实 Provider / 安装包 smoke 尚未在本 PR 中运行。
---------
Co-authored-by: Git Hooks Test <git-hooks-test@example.invalid>
Reviewed-on: #376
|
2026-09-15 20:21:53 +08:00 |
|
kdletters
|
dd24690b02
|
新增图集连通域与可配置网格切分
Project CI / AI game creator shell Rust shard 1/4 (push) Failing after 4m37s
Project CI / AI game creator shell Rust shard 2/4 (push) Failing after 4m36s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m31s
Project CI / Backend tests (push) Failing after 10s
Project CI / AI game creator shell Rust shard 4/4 (push) Failing after 4m2s
Project CI / AI game creator shell Rust shard 3/4 (push) Failing after 4m45s
Project CI / Repository checks (push) Failing after 11s
Project CI / AI game creator shell web tests (push) Failing after 1m18s
Project CI / AI game creator shell Rust crates (push) Successful in 2m36s
Project CI / Native shell tests (push) Failing after 2m34s
Project CI / Frontend tests (push) Successful in 4m52s
增加 connected-components 与 grid 切分模式
支持 gridX/gridY 并同步 API、MCP、Skill、AGC 客户端
移除固定 2x2 图集切分契约与文档
|
2026-09-15 20:06:36 +08:00 |
|
kdletters
|
29e84a77d1
|
切换 Tiantoken 并删除旧 Vidu 音效
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m31s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 5m31s
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m47s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 5m48s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m43s
Project CI / AI game creator shell Rust crates (push) Successful in 2m3s
Project CI / Repository checks (push) Successful in 3m43s
Project CI / Frontend tests (push) Successful in 4m53s
Project CI / Native shell tests (push) Successful in 6m35s
Project CI / Backend tests (push) Successful in 7m25s
Project CI / AI game creator shell web tests (push) Successful in 2m35s
新增 TIANTOKEN_BASE_URL / TIANTOKEN_API_KEY 配置并切换文本与图片链路
保留 Suno VectorEngine 路径,删除旧 Vidu submit/poll/builder 实现
同步脚本、文档、测试与运行时 provider 路由
|
2026-09-15 19:43:35 +08:00 |
|
kdletters
|
687bad0adf
|
修复登录失败原因提示 (#374)
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m1s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 4m27s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 4m44s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m34s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 3m56s
Project CI / AI game creator shell Rust crates (push) Successful in 2m4s
Project CI / Frontend tests (push) Successful in 4m29s
Project CI / Repository checks (push) Successful in 3m42s
Project CI / Backend tests (push) Successful in 7m0s
Project CI / AI game creator shell web tests (push) Successful in 2m44s
Project CI / Native shell tests (push) Successful in 7m25s
登录失败时,部分网关或兼容接口返回字符串形式的 error,前端解析失败后只显示通用“登录失败”,用户无法判断具体原因。
本次修改:
- 统一错误解析器支持字符串 error,并保留标准嵌套错误的优先级。
- 增加登录接口返回“手机号或密码错误”的回归测试。
- 同步认证排障记录。
验证:
- API 客户端测试 32 项通过
- 认证服务与登录弹窗测试 55 项通过
- npm run typecheck 通过
- npm run lint:eslint 通过
- npm run check:encoding 通过
Reviewed-on: #374
Co-authored-by: kdletters <kdletters@qq.com>
Co-committed-by: kdletters <kdletters@qq.com>
|
2026-09-15 19:27:14 +08:00 |
|
kdletters
|
a319a24cba
|
回退Direct回合生命周期规范提交3dfb8056d
回退 3dfb8056d:删除新增的《Direct回合跨页面生命周期与运行中项目可见性》里程碑与实施计划两份文档
回退 3dfb8056d:移除 AGC 主规范中的 Direct 回合跨页面生命周期章节及其快照失败重试条款
|
2026-09-15 15:58:42 +08:00 |
|
kdletters
|
3dfb8056d0
|
新增Direct回合跨页面生命周期规范并固定快照失败重试3次
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 5m13s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m19s
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m33s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 5m45s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m33s
Project CI / AI game creator shell Rust crates (push) Successful in 2m57s
Project CI / Frontend tests (push) Successful in 4m7s
Project CI / Repository checks (push) Successful in 3m15s
Project CI / Native shell tests (push) Successful in 6m49s
Project CI / Backend tests (push) Successful in 7m55s
Project CI / AI game creator shell web tests (push) Successful in 2m52s
新增《Direct回合跨页面生命周期与运行中项目可见性》里程碑与实施计划,约定离开项目页面不终止回合、重新进入需恢复忙碌态与进度并以快照 sequence 续接
主规范补充 Direct 回合跨页面行为合同、左上角运行中项目面板契约与验收标准
读取活动回合快照失败改为最多重试 3 次,3 次全部失败才向用户告知失败原因,且不得改写成业务、权限或审批结论
|
2026-09-15 15:54:16 +08:00 |
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kdletters
|
d9151219ab
|
调整陶泥儿安装包资源与显示名称
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 4m49s
Project CI / AI game creator shell Rust smoke (push) Successful in 1m45s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 5m15s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 5m34s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m5s
Project CI / AI game creator shell Rust crates (push) Successful in 3m34s
Project CI / Frontend tests (push) Successful in 4m45s
Project CI / Repository checks (push) Successful in 3m20s
Project CI / Backend tests (push) Successful in 7m11s
Project CI / Native shell tests (push) Successful in 7m48s
Project CI / AI game creator shell web tests (push) Successful in 3m25s
安装包内置 Codex 顶层目录改为 coding-agent
Windows 注册表和快捷方式显示名改为陶泥儿
同步运行时路径、配置校验与项目文档
|
2026-09-15 15:10:45 +08:00 |
|
kdletters
|
dc8e03988f
|
修复AGC模型列表刷新无反馈与响应体无限等待
Project CI / AI game creator shell Rust shard 1/4 (push) Successful in 5m26s
Project CI / AI game creator shell Rust shard 2/4 (push) Successful in 4m20s
Project CI / AI game creator shell Rust shard 3/4 (push) Successful in 4m22s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m8s
Project CI / AI game creator shell Rust crates (push) Successful in 3m6s
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 4m4s
Project CI / Repository checks (push) Successful in 3m27s
Project CI / Frontend tests (push) Successful in 4m39s
Project CI / Native shell tests (push) Successful in 7m27s
Project CI / AI game creator shell web tests (push) Successful in 3m9s
Project CI / Backend tests (push) Successful in 8m47s
ConversationModelSelect:手动刷新立即显示「刷新中…」,真实刷新成功后显示「模型列表已刷新」,revision 未变化也有反馈
ConversationModelSelect:刷新失败按 HTTP 状态与超时给出可辨认提示,沿用有效缓存时不报告刷新成功,已选模型与挂载/聚焦语义不变
clientApi:成功与错误响应体统一走 readClientHttpResponseText 的 15 秒上限,响应体卡住时结束等待并释放模型目录在途请求
测试:补齐模型目录响应体超时后保留缓存并可重试、迟到响应不覆盖新目录、手动刷新进行中/同版本成功/失败反馈用例
文档:同步 AGC 模型目录刷新反馈与响应体超时合同,并在共享记忆记录该排障口径
|
2026-09-15 14:41:57 +08:00 |
|
lhk229
|
8ae7ed0128
|
Merge branch 'master' into opt/design-debug
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 5m32s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 5m39s
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 5m47s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 5m56s
Project CI / Repository checks (pull_request) Successful in 4m19s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m33s
Project CI / Backend tests (pull_request) Successful in 8m44s
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2026-09-15 12:29:58 +08:00 |
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lhk229
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9389c7fff8
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修正 AGC 策划补全说明
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更新首页启动模式注释以覆盖游戏策划补全分支
同步实施计划与当前测试覆盖边界
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2026-09-15 12:26:57 +08:00 |
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lhk229
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77d3917d9c
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统一策划 Agent Debug 运行时开关
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策划 Debug 日志与快速推进入口共用 GENARRATIVE_AGC_DESIGN_DEBUG。
通过 Tauri 查询构建与运行时状态,移除前端 VITE Debug 开关依赖。
更新开发启动器、策划工作区测试和技术方案文档。
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2026-09-15 04:22:45 +00:00 |
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lhk229
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fbf8d34f45
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新增 AGC 首页策划补全入口
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首页做游戏入口增加策划补全勾选项
勾选后复用 planning Agent Runtime 启动模式
补充首页启动模式回归测试与实施计划
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2026-09-15 12:14:03 +08:00 |
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kdletters
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33369f1180
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修复生图资产实时刷新
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兼容 Windows 普通、verbatim 与 UNC 项目路径的失效事件匹配
让普通生图成功后立即发送 manifest 刷新通知
补充资源卡片与桥接通知回归测试
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2026-09-15 10:37:47 +08:00 |
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lhk229
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9aa6f5efea
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解决platform-llm和策划agent reasoning问题,并修复若干bug (#350)
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Reviewed-on: #350
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2026-09-15 00:50:36 +08:00 |
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suzmii
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40e2a1b9b1
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AGC 资源工作台工具条:把布局状态提示移出动作行,按钮间距不再随提示文案变长而变化
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- 根因(按真机截图逐像素量出来的):动作行 `game-workbench-view-actions` 里除了按钮还挂着 `game-resource-reorder-status` 这个 `role="status"` 提示,它是 flex 子项、`white-space: nowrap`,文案从空 →「保存中」→「布局已保存」→ 失败原因会越变越长,于是把右侧按钮按文本宽度顶开:同一份截图里「资源面板→生成素材」「生成素材→整理画布」的空隙是 64/66px,而「整理画布→生成任务」是 80px,差值正是这条提示当时的宽度(10px × 8 字符 ≈ 16px)
- 修法:把它从动作行里搬出来,改成工具条内的绝对定位(`bottom: 4px; left: 12px`,`max-width` + 省略号兜底),不再参与行内排版;四枚动作按钮的内容宽度实测都是 132~134px,间距因此只剩一套
- 保留上一笔的分段控件 `margin-left: 17px`:它解决的是另一半——分段控件内部 0 间距导致它与前一按钮只隔 10px,而其余按钮之间是 24px
- 用例:新增「布局状态提示不参与动作行排版,不会按文案宽度顶开按钮」,钉住 `position: absolute` 与锚点;既有「布局已保存」文本断言(按文本查,不依赖它在哪个容器)不受影响
- 文档:AGC 入口矩阵补「工具条动作行的间距只有一套」口径,写清提示为什么不进这一行
验证:tsc --noEmit 通过;appSurface 全量 441 条通过;侧栏开合与入口 5 条、画布手动布局 9 条通过;变异验证:把提示改回 `position: static`,新用例变红
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2026-09-14 23:33:32 +08:00 |
|
suzmii
|
d0b15dbc54
|
AGC 生成任务侧栏:收起也补上退场动画,退场期间内容不跳
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- 进场本来就有动画(`…-enter`),收起却是瞬间卸载,观感上"闪一下没了"。现在收起先播退场再卸载:`open` 变 false 后进入 `leaving`,根节点挂 `is-leaving` 播 `…-leave`(与进场同向反向,160ms,`pointer-events: none`),播完才卸载
- 时长在组件与 CSS 两处各写一次,组件导出 `RESOURCE_CANVAS_ASSET_GENERATION_TASKS_LEAVE_MILLIS` 并由用例钉住两处一致
- 减动效偏好下 CSS 已关掉动画,组件那边同步按 0ms 处理,收起立即卸载,不白等 160ms
- 退场期间沿用收起前那一份列表(`lastRenderedRef`):宿主会在同一帧里收起侧栏并把在途任务收口,直接吃新 props 会让退场动画里的内容跳一下;滚动区的空态分支也改读这份冻结快照,不能读实时 `ordered`(这是本批调试时用假时钟用例抓到的真问题)
- 用例:面板用例新增「收起时先播完收起动画再卸载,动画期间列表内容不跳」;样式用例新增「is-leaving 挂上收起动画、pointer-events: none、减动效同样关掉」;既有生成任务相关性用例改为等退场动画走完再断言(新增 `waitForTasksSidebarLeaveAnimationToFinish`)
- 文档:AGC 入口矩阵与 decision-log 同步退场动画口径
验证:tsc --noEmit 通过;appSurface 全量 441 条通过;侧栏面板 9 条、样式 10 条、开合与入口 3 条通过;变异验证:把早返回改回「立即卸载」与把 CSS 的 `is-leaving` 选择器写错,对应断言分别变红
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2026-09-14 23:01:35 +08:00 |
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suzmii
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96971403ee
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AGC 资源画布:定位到素材后把视口居中到该卡
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- 根因:`handleResourceSelect` 只改选中、不移动画布,而这张画布是 transform 平移的、资源卡不在任何滚动容器里;既有的 `card.scrollIntoView()` 碰不到滚动祖先,卡在视口外时用户看到的就是「定位过去了但依然见不到素材」
- 新增 `centerResourceCanvasOnResource`:读该卡在当前布局位置表里的 x/y 与卡片尺寸,按 `canvasSize / 2 − 卡中心 × scale` 求视口平移量;缩放保持不变(定位不改用户缩放预期,与 `ensureResourceBookContentVisible` 同口径)
- 聚焦链在「选中新资源」那一步之后调用它;`scrollIntoView` 保留(栏目页仍有带滚动条的祖先)
- 用例:新增「centers the canvas viewport on the located asset so it is actually visible」,用渲染进 DOM 的真实画布尺寸断言 `viewportX + 卡中心 × scale = 画布中心`
- 文档:decision-log 补「失去焦点即收起」与「定位必须让素材真的可见」两条决策;AGC 入口矩阵同步自动收起、入口顺序与定位居中口径
验证:tsc --noEmit 通过;appSurface 全量 441 条通过;变异验证:把定位链里的居中调用摘掉,新用例变红(450 vs 400,正好是画布宽 800 的一半与旧视口之差)
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2026-09-14 22:36:32 +08:00 |
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suzmii
|
9e709ce727
|
AGC 资源工作台交互收口:补充改动前三处截图对照图
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- 新增 docs/technical/assets/agc-resource-workbench-ui-before-20260914/:任务侧栏两个关闭入口、左侧贴边折叠把手、顶部播放按钮居中悬浮三张改动前截图
- 新增该目录 README,逐图说明改动前的问题与同步过的文档口径,供 PR 与后续回归对照
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2026-09-14 22:02:54 +08:00 |
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suzmii
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96ae3db1df
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AGC 资源工作台三处交互收口:侧栏关闭入口合并、删除折叠把手、播放左对齐
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- 「生成任务」侧栏头部右上角由返回箭头(ChevronLeft / aria-label=收起生成任务)改为关闭 X,并与底部那枚重复的 X 统一为同一个 aria-label=关闭生成任务
- 删除「生成任务」侧栏底部 footer(关闭按钮 + border-top 分割线):关闭入口只留头部一枚
- 删除「生成任务」侧栏折叠态的左侧贴边竖排把手(handle 及其标签 / 在途角标 / 进场动画 / 悬停位移):折叠后组件不再渲染任何常驻入口
- 清理上述删除留下的悬空样式:focus-visible 分组选择器、480px 窄屏媒体查询与 prefers-reduced-motion 块里的把手分支
- 工具条「生成任务」入口移出 `mode === 'resources'` 分支:两个页签下都常驻。侧栏本体本来就是无条件渲染的浮层,运行态可见;入口只留资源页签时,切到运行关掉侧栏就再也打不开(此前靠左侧贴边把手兼作运行态入口)
- 工具条把「播放」移到「资源管理 / 运行」右侧并左对齐:新增 .game-workbench-view-tabs 作为左侧控件组,播放按钮由 absolute + left:50% + translateX(-50%) 的居中悬浮改为 static;相应删除 max-width:1000px 里的居中兜底规则
- 播放按钮并进按钮基础外观与 focus-visible 规则列表:新位置不再命中 .game-workbench-tabs / .game-workbench-view-actions 的选择器,漏掉会掉成零圆角、零内边距、无边框、默认字号的裸按钮(颜色规则仍生效,肉眼容易漏)
- 播放按钮保持两个页签下都常驻(回到改动前的可见性):运行视图空态与预览失败态要靠它重跑
- 同步更新断言:侧栏关闭入口唯一且 footer 不存在、折叠态不渲染任何按钮或把手、样式表不残留被删类名、播放按钮声明为左对齐静态定位且仍在基础外观/焦点环规则内
- 生成任务用例补回机器证据:折叠后工具条按钮的 data-resource-generation-task-count 归零、重开后头部「在途生成任务 0」徽标跟上收口结果、运行页签下侧栏仍能重开(先用 aria-selected 钉住真的切了页签);用例夹具新增 runnable 开关把首个原型标成完成
- 同步文档现状:PRD 顶部播放按钮与任务侧栏进度面两条、AGC 栏目画布底部工具栏入口矩阵的侧栏形态、decision-log 的进度面形态决策
验证:tsc -p apps/ai-game-creator-shell/tsconfig.json --noEmit 通过;vitest appSurface 全量 440 条通过、生成任务侧栏 8 条与侧栏样式 9 条通过;check-encoding 通过;prettier --list-different 未新增命中(project-development/index.tsx 属基线既有非格式化文件);变异验证:还原播放按钮基础外观规则、还原折叠把手与 footer、还原折叠态早返回、把「生成任务」入口退回 mode 分支,对应断言均变红
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2026-09-14 22:00:06 +08:00 |
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kdletters
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2bdee990a2
|
AGC 开发态补齐后台 Web 启动与端口汇总,端口归属探测从 WMI 换成 netstat
- dev-port.mjs 新增 resolveAgcAdminWebEndpoint:后台 Web 端口按 Linux 用户端口段 start + 3、非 Linux 优先 3102 解析,ADMIN_WEB_PORT 可显式指定,并把已解析的 AGC Vite 端口列为保留端口
- start-dev-stack.mjs 随 AGC 一起拉起 apps/admin-web(AGC_DEV_ADMIN_WEB=0 关闭):与 AGC Vite 一样由启动器直接持有并纳入信号与退出收束,不走会整体重写 .app/dev-stack.json 的 dev:admin-web
- start-dev-stack.mjs 新增启动汇总行,一次给出前端、后端、后台、数据库与 bgfilter-worker 的实际地址,端口漂移后以该行为准
- start-dev-stack.mjs 端口归属探测改用 netstat -ano 取端口到 PID、.NET Process 读可执行文件路径,仅在核对 SpacetimeDB --data-dir 归属时按 PID 取命令行并做 5 分钟 TTL 缓存:本机实测单轮探测由约 43 秒降到 0.37 秒,agc:serve 的 starting backend stack 到 backend ready 由约 80 秒降到 16.7 秒
- 后台 Web 端口解析或启动失败只告警,不阻断也不连带停止 AGC 客户端与配套后端
- tests/dev-port.test.ts、tests/start-dev-stack.test.ts 补充用例覆盖后台 Web 端口解析与严格占用、失败软化、启动汇总、netstat 探测脚本与命令行缓存失效
- docs/【开发运维】与 docs/technical 同步 AGC 开发态启动口径,pitfalls.md 记录 WMI 慢速探测的实测数据、netstat 改法与 PID 取最后一列的易错点
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2026-09-14 21:02:08 +08:00 |
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suzmii
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aeac6c7b74
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合并 origin/master(279a5e8e0,#356 UI 编辑器返回后资源画布平移)到验收批次
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- 合并最新 master,使 PR #358 的头包含当前 master 顶端(CI 门禁要求)
- 冲突按「两侧语义都保住」解:
- docs/project-memory/shared-memory/pitfalls.md:保留我方新增的「严格 IPC 桩缺登记新命令」
与上游新增的「UI 编辑器返回后资源画布滚轮平移失效」两条,只删除冲突标记行
- index.tsx / tests/appSurface/harness.ts / project-development.suite.ts:保留本批生成任务与
资源画布改动,同时并入上游的资源画布平移回归用例与共享 ResizeObserver 桩
- 工作树里另有 5 个版本号改动(package.json / Cargo.toml / Cargo.lock / tauri.conf.json /
package-lock.json,0.1.29 → 0.1.34)属发布动作,**本次刻意未提交**,原样留在工作树
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2026-09-14 20:27:05 +08:00 |
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suzmii
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b077cb5277
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更正 decision-log:「整理画布」最终位置固定在「生成素材」之后、「管理未完成编辑」之前(不在行尾)
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
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2026-09-14 19:30:02 +08:00 |
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suzmii
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6c98c19c12
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更正 decision-log:「整理画布」是资源工具条动作区里的独立动作按钮,不在「资源排列方式」分组内
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2026-09-14 19:11:33 +08:00 |
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suzmii
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a6de1b5570
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Merge remote-tracking branch 'origin/master' into fix/agc-canvas-acceptance-batch
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2026-09-14 19:07:46 +08:00 |
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k88936
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a0b5a84d61
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Merge branch 'master' into fix/cant-pan-after-ui-editor
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2026-09-14 19:00:47 +08:00 |
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k88936
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411f49a65d
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Merge pull request 'UI编辑器自动分图层切图标' (#304) from feat/ui-editor-auto-seperation into master
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Reviewed-on: #304
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2026-09-14 18:59:00 +08:00 |
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suzmii
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a45172e055
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同步文档:生成进度面收敛为常驻可折叠侧栏、提交即关面板、定位终局化、类型选项纵向列表
- PRD §3.10:进度面由「非模态浮层」改为「常驻画布的可折叠任务侧栏」(折叠把手带在途计数、两个分栏、已完成封顶 20、左侧覆盖式、提交后自动展开);定位动作终局化(跨栏目先切栏目 / 不在投影给结论 / 3 秒有界兜底)
- PRD §3.10 面板形态:改为「点「生成」即同步关闭面板、面板内不出现阶段文案;只有点击瞬间失败才带草稿重开;受理后失败只在侧栏收口」
- 栏目画布入口矩阵 §4/§4a:同步上述两条,并把 4a 标题由「「生成任务」面板」改为「「生成任务」侧栏」
- decision-log:新增 2026-09-14 条目(进度面收敛为常驻可折叠侧栏 + 提交即关面板 + 定位终局化,含位置取舍与覆盖式理由、五条变异证据);并在「素材类型」条目补记选项形态修订(纵向单选列表、radio 语义、方向键只移焦点、行列与滚动口径、建议后续抽 PlatformRadioList)
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2026-09-14 18:50:48 +08:00 |
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kdletters
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e8403e547b
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补齐游戏从策划到成品的完整生产流程
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新增 AGC 完整游戏生产 workflow Skill,定义策划、资源、实现、构建、试玩和交付阶段。
将真实美术生成、处理、登记和接入从可选提示改为新游戏交付链路要求。
同步 Skill Pack 清单、系统提示、测试契约和实施计划文档。
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2026-09-14 18:43:12 +08:00 |
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kdletters
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90d216e241
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Merge remote-tracking branch 'origin/master'
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2026-09-14 18:35:22 +08:00 |
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kdletters
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c799d00a93
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记录分支保护现状:不把 Project CI 配成合并必需检查
复核后确认本仓库不把 Project CI 的 context 配成 master 分支保护的合并必需检查,合并前由人工
确认最近一次结果。据此把文档里"必须设为合并必需检查 / 需补 6 个新 context"的强制口径改成
与现状一致,避免下次有人照着一个不执行的待办去逐个勾选 context:
- 开发运维文档:说明当前不配 required context(代价是门禁红了不会自动阻止合并),把 11 个
context 清单降级为"将来若要启用时的清单",并保留"不能残留已不再上报的旧 job 名,否则 PR
会永远停在等待该检查"这一条;master 交付口径里"当前 head 的七个 required context 全绿"
改为"最近一次 Project CI 全绿"。
- shared-memory/decision-log:AGC 壳分片那条的"影响范围"不再把它列为待补 context 的待办。
- shared-memory/pitfalls:置顶条目新增"分支保护口径",并把旧条目里"要补齐两个新 AGC
context"改成"确认没有残留旧 job 名"。
- .craft 的 gitea-ci-triage 技能同步为"改 job 集合或 job 名不需要同步分支保护"。
验证:prettier、check:encoding、check:doc-index 通过。
Co-authored-by: DotCraft <273930855+dotcraft-ai@users.noreply.github.com>
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2026-09-14 18:35:00 +08:00 |
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lhk229
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2b5ce24a97
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Merge branch 'master' into feat/ui-editor-auto-seperation
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2026-09-14 18:31:38 +08:00 |
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k88936
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c485ce94a1
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修复 UI 编辑器返回后资源画布平移
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资源管理卸载重挂时重新绑定画布 wheel 监听
补充 UI 编辑器返回后的资源画布平移回归用例
记录资源画布事件监听重挂排障经验
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2026-09-14 18:30:33 +08:00 |
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suzmii
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b898590c7d
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合并 feat/agc-resource-type-entry:类型选项改纵向单选列表
- 合并 WS4 追加修复(928a0ea13:类型选项由横排 PlatformSegmentedTabs 改为 role=radiogroup 纵向单选列表,
复用共享 PlatformNavigableListItem,列表有界独立滚动,rogiving tabindex + 方向键移焦点、Enter 落盘)
- 同时并入 origin/master a70ef2d6e(PR #354 Windows sccache / CI 分片改「一片一 job」)
- decision-log.md / pitfalls.md 冲突按「上游改写优先、我方新增保留」解:
保留我方新增的「放开手工图片生成本地并发」「素材类型独立入口」「退役同步命令」三条与
「严格 IPC 桩缺登记新命令」一条;AGC 壳 Rust 套件条目采用上游改写后的新标题(「一片一 job」),
删掉被它取代的旧标题(旧正文早已被上游替换),不留自相矛盾的两条
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2026-09-14 18:18:30 +08:00 |
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