lhk229
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0d7a73b0b2
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Merge remote-tracking branch 'web/master' into feat/pixel_art2
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
# docs/project-memory/shared-memory/pitfalls.md
# docs/【后端架构】server-rs与SpacetimeDB数据契约-2026-05-15.md
# server-rs/crates/api-server/src/editor_project.rs
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2026-07-31 09:11:12 +00:00 |
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lhk229
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72acd0ec05
|
停止向用户泄露抠图模型 (#120)
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Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/120
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-07-31 16:40:43 +08:00 |
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kdletters
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9eae1a28c5
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Merge remote-tracking branch 'origin/codex/ai-game-creator-app' into HEAD
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2026-07-31 15:33:05 +08:00 |
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menghao
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26cfd85d25
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修复AGC的macOS临时路径兼容 (#125)
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规范化配置回归测试的临时根路径
补充跨平台路径比较技术说明与踩坑记录
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/125
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
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2026-07-31 15:28:05 +08:00 |
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lhk229
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f63be26e6a
|
同步完美像素端点的并发与预算文档
补齐端点级并发闸、等待队列与 503/504 的契约描述
修正 30 秒预算的覆盖范围为自请求入口起算
记录超时预检与有界队列计数的两条踩坑
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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2026-07-31 07:06:41 +00:00 |
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kdletters
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842d99697a
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合并游戏聊天0.1.1到master
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合入独立game-chat release构建、内置Runner与退出收束。
合入自动预览刷新、结构化进度展示及强化试玩验收。
保留master资源画布、共享预览和原生壳严格门禁。
修复Windows Runner单实例锁与GUI owner锁固定路径兼容。
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2026-07-31 14:27:36 +08:00 |
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kdletters
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cf1a023125
|
收紧图集切片内存并批量持久化
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按需编码并限制图集上传并发、超时与累计裁剪像素
批量确认切片对象、项目资源、账号素材和完成批次
稳定派生切片记录标识并收紧重放与来源资源校验
复用已鉴权项目资源避免手动拆分全账号扫描
补充图集资源边界文档与回归测试
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2026-07-31 13:40:28 +08:00 |
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k88936
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81911ffbee
|
Merge remote-tracking branch 'origin/master' into fix/artagent-rerefine-prompt
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2026-07-31 12:12:47 +08:00 |
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k88936
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3ca96c4cca
|
记录画布Agent待确认提示词边界
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专题文档明确匹配pending卡片时使用正向条件化引导
决策记录固化避免全局禁止重发话术的模型实测结论
踩坑记录补充过度泛化的原因、处理与验证方式
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2026-07-31 12:09:38 +08:00 |
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kdletters
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0386a5df7c
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修复数据库备份异步上传收尾
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使用独立systemd服务承接Jenkins退出后的OSS上传
串行补偿延期归档并仅在完整验真后清理
补充备份回归门禁与生产运维约定
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2026-07-31 12:08:45 +08:00 |
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menghao
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216407d93e
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实现资源画布布局持久化 (#116)
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冻结资源画布布局数据与 CAS 合同
实现双模式本地 sidecar 安全读写
接入二维拖动、默认排版和跨重启恢复
补齐并发冲突、安全边界和界面测试
同步技术文档与共享决策
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/116
Reviewed-by: 段舒康 <kdletters@qq.com>
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
|
2026-07-31 12:00:48 +08:00 |
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k88936
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2b785423ed
|
同步画布代理对话约束文档
更新后端契约与前端接入文档中的消息输入规则。
记录图片引用、提示词上下文和异常响应处理决策。
补充相关排障经验并移除过期说明。
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2026-07-31 11:30:48 +08:00 |
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AIGameCreator App
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a36290b2e5
|
合并AI游戏创作智能体与通用Runtime基座
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合并 codex/ai-game-creator-app 的独立客户端、多智能体 Runtime、Runner 与可扩展 LLM Provider 能力
保留 master 最新画布、钱包、后端和原生壳约束并完成四处语义化冲突合并
补齐根 Vitest 对独立 Tauri guest 模块的隔离测试别名并保持 HostBridge 依赖边界
统一正式工作台与 game-chat 的安全本地预览组件及 native-shell 静态门禁
修复合并态 Rust 格式、前端 lint 与共享文档验证口径
|
2026-07-30 18:01:19 +08:00 |
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AIGameCreator App
|
d4075c3423
|
抽取通用多智能体运行时与可扩展Provider
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新增纯 Rust agent-runtime-core,提供运行时契约、能力注册、Agent 目录、Profile、完成策略与零重放恢复
抽取中立 LLM Provider 协议与可扩展 Registry,并适配 OpenAI Responses、OpenAI Chat 和 Anthropic
将 AGC interaction、Provider 控制、Runner 生命周期、steering 与 tool-plan handoff 接入统一运行时边界
补充非游戏消费者、Provider 网络闭环、Runtime 恢复及 GUI Runner owner 测试
同步 Cargo/npm 门禁、Runtime 技术方案和项目共享记忆
|
2026-07-30 16:15:51 +08:00 |
|
kdletters
|
b512430e53
|
收紧图集切片资源边界
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前置限制原始连通域、局部候选和输出切片数量
统一图集切片的有界阻塞线程执行
统一角色图标和UI的原图安全降级
补齐异常输入回归测试与工程文档
|
2026-07-30 13:44:17 +08:00 |
|
k88936
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6ee33dc561
|
fix: 首页「最近项目」缩略图与退出前视角不一致,出现偏移或裁切 (#111)
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- 封面使用真实画布尺寸及最终 viewport.x/y/scale。
- 320×240 封面改为居中 cover 裁切,不再从左上角取景。
- 正确绘制画布背景色。
in canva:


in home:


因为原本的布局持久化可能有一些bug,改动不相关,所以我回退到最开始的一版:
- 不额外监听画布尺寸变化,给最小尺寸兜底,(大了比小了好)
- 封面不要求强一致性,生成/上传时机仍然按照原来随布局持久化
优化了封面生成:
- 改用webp格式
- 尽量利用图片缓存
最终生成封面从700ms加速到150ms以内, 加上必须的上传和确认150ms 和 布局持久化的时间相差不多,不是特别离谱的手速都能保证两者一致
---------
Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/111
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-07-29 16:09:30 +08:00 |
|
kdletters
|
edc99e55e4
|
修复跨设备画布旧快照覆盖
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按用户隔离画布缓存并等待权威 revision 后开放保存
固化保存重试版本并安全处理认证重载与冲突恢复
合并迟到资源图层且隔离跨账号异步请求
强制 Web 与 External 画布写入使用 expectedRevision CAS
补充竞态回归测试并同步 OpenAPI、Skill 与技术文档
|
2026-07-29 13:51:49 +08:00 |
|
AIGameCreator App
|
349be22800
|
合并开发态游戏聊天创作页
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合并 codex/agc-game-chat 的开发态游戏聊天入口
保留当前分支 Runtime 恢复与视觉产物门禁
整合前端回归测试与 AI 游戏创作技术方案
|
2026-07-29 12:11:28 +08:00 |
|
AIGameCreator App
|
dae59992b1
|
新增开发态游戏聊天创作页
新增仅开发态游戏聊天入口与本地安全预览布局
将Supervisor进度、返工、测试、迭代和图片证据写入聊天
完善自动预览授权持久化、锁竞争重试与Runtime收尾恢复
规范视觉产物走规范图、UI设计和透明图集专用接口
补齐共享契约、回归测试、技术方案和项目记忆
|
2026-07-29 11:54:06 +08:00 |
|
kdletters
|
d7f0c45164
|
抽取画布 Agent 公共执行框架
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新增业务中立的 function-calling harness 与公共提示词协议
统一画布 Agent 工具路由约束和待确认控制语义
保留失败前输出并事务化收口 memory、deadline 与取消状态
迁移画布 Agent 和 API 编排并同步架构文档与项目记忆
|
2026-07-28 21:34:34 +08:00 |
|
kdletters
|
b1db88c114
|
修复AGC总控恢复与工具计划交接
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修复Windows下tool-plan账本按句柄原子安装失败。
补齐项目总控空态、持久Runtime水合与核对后重试交互。
修正Responses多角色内容映射与steer审计幂等身份。
修复首批协作repair累积、缺失Agent约束和isolated单槽替换。
收紧API Key安全持久化检测并覆盖装饰赋值与自然语言边界。
修复Provider retry恢复扫描与无画布密钥时的视觉产物降级。
补充定向回归测试和项目技术文档。
|
2026-07-28 19:59:43 +08:00 |
|
kdletters
|
271d5d7bd3
|
持久化用户历史消费泥点投影
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后台用户详情展示历史花费并保留手动对账
消费落账原子更新投影并提供存量初始化
为手动对账增加独立管理员操作权限
更新SpacetimeDB绑定、文档和测试
|
2026-07-28 16:20:43 +08:00 |
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k88936
|
66a8b7f597
|
画布agent 完善上下文 (#101)
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* 补全完整的工具参数
* 调整提示词应对一些bad case
* 把attachment的名称/描述纳入上下文
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/101
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-07-28 15:44:05 +08:00 |
|
AIGameCreator App
|
6bcd176bdf
|
合并 master 最新更新
Project CI / Frontend tests (push) Failing after 24s
Project CI / Repository checks (push) Failing after 43s
Project CI / Backend tests (push) Successful in 3m5s
Project CI / Native shell tests (push) Failing after 6m49s
合入 master 的 BgFilter、CI、运维与现役平台改造。
保留 AI 游戏创作 Runtime、独立锁文件与原生壳验证链路。
修复共享充值账单组件、LLM 网关与退役 Agent 兼容边界。
同步冲突文档、锁文件和开发脚本。
|
2026-07-27 18:28:26 +08:00 |
|
kdletters
|
0ef5c2bb79
|
修复AGC在Windows上的启动失败
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Project CI / Backend tests (push) Successful in 4m54s
Project CI / Native shell tests (push) Failing after 7m35s
通过子进程私有环境变量传递DACL目标路径,避免PowerShell命令参数解析失败。
同步补充AI游戏创作实施方案和项目踩坑记录。
|
2026-07-27 17:45:16 +08:00 |
|
AIGameCreator App
|
b18b367382
|
修复运行续作与工具路径交接
Project CI / Repository checks (push) Failing after 52s
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无活动 Runtime 时将自然语言继续转换为新执行并保留显式恢复语义
成功响应落账前按工具契约规范化项目内绝对路径
拒绝重复键隐藏路径、动态 MCP 和项目外路径的交接放宽
补齐续作分流、路径重放和失败关闭回归测试
同步更新 Runtime 技术方案与共享踩坑记录
|
2026-07-27 17:01:11 +08:00 |
|
AIGameCreator App
|
4522f9dca1
|
修复工具计划响应交接误判
Project CI / Repository checks (push) Failing after 1m31s
Project CI / Frontend tests (push) Successful in 3m12s
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Project CI / Native shell tests (push) Failing after 8m33s
区分计划叙述、源码内容与结构化敏感输入,避免安全字面量误触 reconciliation
为成功响应交接失败持久化受控分类、错误摘要与字符数
补充工具计划回归测试及 Runtime 技术和排障文档
|
2026-07-27 14:24:07 +08:00 |
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kdletters
|
d38e8c913e
|
压缩并清理逐文件备份元数据
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将 files state 升级为去重 gzip v2 并兼容旧格式迁移
压缩保留最新 full catalog,清理历史 catalog 与冗余结果
补充损坏拒绝、恢复兼容和清理顺序回归测试
更新生产运维与项目记忆文档
|
2026-07-27 11:56:23 +08:00 |
|
AIGameCreator App
|
427a8c151a
|
完善自主构建正式产物与终端测试
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新增终端 AppData 配置向导并强化跨平台密钥与进程树安全
升级自主构建为十六任务产物 DAG 并接入两类真实画布素材
完善完成基线、并发补验、验证证据与受限画布返工合同
强化确定性与真实 Swarm E2E 的 exactly-once 和正式产物校验
修复确定性 Provider 终态修复后的复验交付状态
同步更新客户端实现计划、决策记录和踩坑说明
|
2026-07-27 04:04:06 +08:00 |
|
AIGameCreator App
|
006846e667
|
修复Swarm连续任务恢复与终态归属
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以启动 mutation 返回的 acceptedRunId 建立不可变 turn baseline
拆分队列忙碌与 Runtime 可追加状态并恢复 cancelled canonical 后的 pending 任务
按 finalization message ID 和完整 task journal 隔离连续 B/C 对话、失败扫描与报告计数
以 agentId 和 runId 聚合专业 Agent 终态并保持 journal 失败优先
补齐重复投递、恢复幂等、连续轮次和历史 repair 回归及项目文档
|
2026-07-25 14:07:54 +08:00 |
|
lhk229
|
a2ee879fc8
|
添加gfilter专用worker (#103)
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Co-authored-by: kdletters <kdletters@qq.com>
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/103
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-07-23 18:06:29 +08:00 |
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kdletters
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00da0dd1c8
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刷新Gitea CI依赖缓存镜像
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预热当前server-rs的SpacetimeDB 2.7.0依赖
为Cargo锁定依赖下载增加整命令级有界重试
更新Runner镜像事实和运维文档
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2026-07-23 16:06:56 +08:00 |
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kdletters
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24b10f0660
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修复LLM原文日志并行测试污染
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将原文日志目录收敛为LlmConfig实例配置
迁移platform-llm与api-server测试到独立日志目录
补充Rust异步测试环境变量隔离规范
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2026-07-23 15:38:45 +08:00 |
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k88936
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44748b7846
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fix:前后端校验手机号区域码 (#104)
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来自今早群友反映
before:

and failed
after:



* https://developers.weixin.qq.com/miniprogram/dev/server/API/user-info/phone-number/api_getphonenumber.html#Res-phone-info-Object-Payload 参考微信这个文档修改了微信返回的struct 手机号 区域码字段不应是Optional
* 登录注册改密码改绑定等 api 把单一 phone字段改成 country_code(可选,缺省为86) + pure_phone_number 分别进行了前后端校验
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/104
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
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2026-07-23 14:52:57 +08:00 |
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kdletters
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b72e2163d7
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恢复后台灰度发布控制面
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恢复灰度发布导航、权限、前端契约与页面编译链
解除灰度页面对旧创作入口配置的依赖
补充路由、API、页面回归测试及当前架构文档
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2026-07-23 14:23:18 +08:00 |
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AIGameCreator App
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ddbca15e30
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修复Agent Swarm聊天测试Runner冲突
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为人工聊天测试复制隔离 AppData,避免复用正式 Runner
新增空闲 Runner 安全收束与临时目录清理
补齐初始化占位页校验、回归测试和开发文档
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2026-07-23 13:52:06 +08:00 |
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AIGameCreator App
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52d47d5470
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合并远端AI游戏创作分支更新
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保留 Agent Runtime、Runner、项目与测试的模块化拆分
吸收跨平台启动与本地开发栈稳定性修复
补齐 Gitea CI 门禁与异步测试稳定性改进
统一前端 Runtime 水合、策略读取与状态重置语义
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2026-07-23 12:40:28 +08:00 |
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menghao
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ff84b5a308
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修复AI游戏创作壳跨平台启动 (#107)
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修复 macOS 下 Unix 文件身份比较和临时目录测试兼容
隔离 AI 游戏创作本地数据库与发布身份并阻止旧 schema 降级启动
完善 Tauri 开发栈错误传播和 POSIX 子进程树清理
跳过 macOS 不支持的进程指标回调以消除周期告警
补充开发调度测试、技术方案和团队排障记忆
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/107
Co-authored-by: menghao <mh18530625731@163.com>
Co-committed-by: menghao <mh18530625731@163.com>
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2026-07-23 10:50:02 +08:00 |
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AIGameCreator App
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167b11d52e
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完善自主 Swarm 无干预可玩交付
固定首批程序实现与质量只读职责,并在计划执行前阻断质量 Agent 项目写入
要求非只读专业 Agent 完成本人修改和对应 revision 验证后再交付
补齐 Provider 瞬态重试、最终回复和 Swarm CLI 终态收敛
升级 Provider action batch v3 并兼容 v2/v1 持久恢复
扩展确定性与真实外部 Provider 塔防验收、前端状态和项目文档
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2026-07-23 01:06:54 +08:00 |
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AIGameCreator App
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7b145b3067
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修复自主构建等待确认导致的循环中断
将自主模式剩余确认策略统一失败关闭并保持标准模式语义
迁移旧自主确认批次并在同一 Session 和 run 重新规划
补齐零执行审计、恢复回归和真实可玩验收记录
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2026-07-22 20:57:37 +08:00 |
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kdletters
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080dca8c4e
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实现精选顺序分列瀑布流
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按容器宽度循环分配精选卡片到三列、两列或单列
使用 ResizeObserver 动态重排并保留 Grid 安全回退
补充布局临界值、分页追加和样式回归测试
同步创作主页文档与项目共享决策
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2026-07-22 20:30:53 +08:00 |
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AIGameCreator App
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64ca2f99b2
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修复多 Agent 并行写入导致的自主构建中断
将执行前 project revision 漂移改为 blocked observation 并在同一 run 自动重新规划
为 file.write 和 file.patch 增加项目锁内 pending 与 revision 二次校验
补充 stale action 回归、真实外部模型与确定性可玩塔防验收记录
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2026-07-22 19:49:12 +08:00 |
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kdletters
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5d6a426013
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统一后台精选审核素材预览
抽取后台素材媒体共享组件并统一懒换签与限流重试
为精选审核补充列表和详情中的素材预览交互
透传精选素材缩略图字段并覆盖历史 OSS 地址回归
同步后台预览数据契约与排障文档
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2026-07-22 18:49:09 +08:00 |
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AIGameCreator App
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9371cc537a
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并行拆分客户端生成与验收大型模块
拆分 tool-plan 持久交接的模型、校验、发现和跨平台存储模块。
拆分旧生成链的提示、画布、产物、生命周期和追踪模块。
拆分 Swarm CLI 的输入、观察、终态判定、报告与测试模块。
拆分浏览器发现、CDP、网络策略、试玩、证据与测试模块。
补充兼容可见性、集成验证和第三轮拆分文档。
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2026-07-22 18:28:19 +08:00 |
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kdletters
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2c134d87da
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修复精选活动卡图片读取权限
补齐后台活动卡图片上传确认与私有资产登记链路
为启用活动卡当前对象键派生受限匿名读取授权
覆盖禁用换图越目录及历史未登记对象回归场景
同步后端架构创作主页与项目排障文档
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2026-07-22 18:25:52 +08:00 |
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kdletters
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9023d6df1e
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稳定画布素材删除异步测试
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逐次等待带 objectKey 的素材完成换签并渲染画布图片
记录画布签名图片测试的异步等待约定
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2026-07-22 18:06:10 +08:00 |
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AIGameCreator App
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e142ef5eac
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修复自主构建收束回复与公共失败审计
为已通过完成门禁的自主构建总控补充确定性最终回复兜底。
保留 Provider 失败生命周期并沿用回复流与 finalization 幂等提交。
将公共失败事件和 Agent DB 审计改为哈希、长度与稳定分类。
补充私有诊断隔离回归、真实外部 E2E 证据与项目文档。
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2026-07-22 17:48:00 +08:00 |
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kdletters
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27f66bf0b1
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稳定AI原生壳终态审计测试
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让最终回复失败测试等待 Runtime 终态与 Agent lane 完整释放
让并行后台任务测试在读取对话和审计前等待两个 Agent lane 释放
补充异步终态测试的具体回归用例说明
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2026-07-22 16:42:20 +08:00 |
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AIGameCreator App
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759951ab12
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继续拆分客户端工作区与 Agent 运行时模块
拆出项目工作区视图、命令策略、摘要命令与开发面板模块。
拆出 Runtime action、driver 与 protocol 的职责模块并保留稳定 facade。
保留测试模块、兼容重导出与原有可见性边界。
补充结构拆分决策、踩坑记录与实施计划验收结果。
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2026-07-22 16:03:34 +08:00 |
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kdletters
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f4f7d8ac20
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预热Gitea CI项目依赖缓存
Project CI / Repository checks (pull_request) Successful in 42s
Project CI / Frontend tests (pull_request) Successful in 1m6s
Project CI / Native shell tests (pull_request) Successful in 3m37s
Project CI / Backend tests (pull_request) Successful in 3m27s
将npm与Rust依赖下载缓存预热到固定CI镜像
改为直接从Gitea checkout并增加网络重试
收窄镜像构建上下文并补齐离线与运行时校验
同步Runner切换边界和运维文档
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2026-07-22 15:44:40 +08:00 |
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