kdletters
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3c00bcd2e0
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合并图标规范与图集生成优化
合入 PR 137 的图标规范生成、稳定引用与图集提示词链路
保留主分支现行音效提交、Prompt 模块与结果压缩逻辑
解决 External Worker、生成提交和客户端测试冲突
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2026-08-08 21:44:15 +08:00 |
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kdletters
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a2fc6054e3
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Merge pull request '音效生成路径优化' (#145) from feat/sound_opt into master
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Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/145
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2026-08-08 21:30:49 +08:00 |
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lhk229
|
5736ad62b4
|
调整BGM提示词助手Token预算
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AI补全使用2048 completion tokens
AI简化两轮均使用8192 completion tokens
同步设计文档并补充请求预算断言
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2026-08-08 12:53:31 +00:00 |
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lhk229
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2d82ac55e4
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补齐音频响应脱敏回归测试
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更新 Agent 音频结果紧凑化断言
同步画板音乐成功响应契约文档
|
2026-08-08 12:41:05 +00:00 |
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lhk229
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dea6576f89
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修复音频生成响应泄露 Provider
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Project CI / Backend tests (pull_request) Failing after 3m1s
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收紧音频公开 DTO 与前端响应类型
统一清理 inline 和 Agent 队列结果中的 Provider
覆盖嵌套快照脱敏与历史 Agent 回填兼容
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2026-08-08 12:26:41 +00:00 |
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k88936
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02b4b6955d
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补齐图标规范生成持久化白名单
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SpacetimeDB生成结果白名单加入独立图标规范任务
新增icon-spec durable result shape回归测试
同步后端数据契约与长期决策记录
|
2026-08-08 19:38:12 +08:00 |
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k88936
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a43c84fd75
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修正AGC图集规范引用字段
AI游戏创作图集请求改用External v1必填referenceId
持久生成账本兼容回读旧本地sidecar并补充请求断言
同步Agent提示合同与项目文档
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2026-08-08 19:08:29 +08:00 |
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lhk229
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0edefc67ec
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修复 Agent 音频失败脱敏
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复用外部生成任务的用户可见错误投影
按 Agent 工具名称映射音效任务并在回填前脱敏
补充音效和背景音乐失败回归测试
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2026-08-08 10:26:38 +00:00 |
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k88936
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c1342910c5
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补齐场景生成的持久计费边界
场景 inline 路由建立稳定 operation 身份并延迟退款决策至持久化完成
更新图标图集与场景路由的生产调用计数
静态计数排除测试模块并校验场景调用顺序
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2026-08-08 18:16:31 +08:00 |
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k88936
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ae78e3bd5b
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拒绝未完整结束的图标规范元数据
图标规范元数据解析统一检查 OpenAI Chat finish_reason
length 与 content_filter 结果进入既有重试循环
新增完整 JSON 仍被不完整原因拒绝的回归测试
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2026-08-08 18:13:06 +08:00 |
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k88936
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84ec79a8bb
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统一队列生成的冻结价格与资产成本
worker 优先读取任务 billing context 中的入队价格
扣费与 generationCostMudPoints 共用同一有效价格
新增冻结价格显式数据流回归测试
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2026-08-08 18:10:17 +08:00 |
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k88936
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92832e56c2
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恢复可选目录生成器的默认素材目录
角色图片生成在入队与同步执行预检前恢复 project 默认目录
UI 设计素材提取在入队与 worker 执行预检前恢复 project 默认目录
新增默认目录策略及四条调用路径回归测试
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2026-08-08 18:06:04 +08:00 |
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lhk229
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6a6d1f85d6
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合并 master 的 AGC 启动脚本导入顺序修复
Project CI / Repository checks (pull_request) Successful in 55s
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2026-08-08 09:53:17 +00:00 |
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lhk229
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d58e5cbebd
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修复 inline 泄露 provider问题
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2026-08-08 09:52:18 +00:00 |
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k88936
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dc3e92433f
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合并主分支并同步AGC启动脚本修复
调整开发端口与启动栈模块的导入顺序
保持启动脚本符合ESLint导入顺序规则
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2026-08-08 17:37:35 +08:00 |
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kdletters
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6cb13b3884
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修复AGC启动脚本导入顺序
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按ESLint规则调整开发端口与启动栈模块的导入顺序
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2026-08-08 17:30:51 +08:00 |
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lhk229
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a9575f0f04
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合并 master 的 AGC 实时清单测试竞态修复
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2026-08-08 09:25:56 +00:00 |
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k88936
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ae174ecb06
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合并主分支并同步AGC开发端口修复
统一AGC开发端口分配与旧注册记录迁移逻辑
修复AGC实时清单测试竞态
补齐相关测试、开发文档与共享记忆
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2026-08-08 17:23:08 +08:00 |
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lhk229
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4024ea53ed
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移除 External v1 完成结果联合的 discriminator
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BGM 回 audioKind=background-music 无映射,图片、视频与历史结果没有
audioKind,fallback 分支又不可能把 audioKind 声明为必填,任何映射都覆盖
不全合法结果。oneOf 加 not 本已精确互斥,删掉 discriminator 不改变校验
语义,只恢复依赖它的客户端生成
契约测试反向锁定 discriminator 缺席,并锁定 fallback 只排除 SFX 一种
audioKind
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
|
2026-08-08 09:20:42 +00:00 |
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kdletters
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5393ef8720
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修复AGC实时清单测试竞态
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等待最近项目目录检查完成后再触发清单失效事件
收紧事件后只重读清单且不重新检查目录的断言
同步实时清单测试时序约束文档
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2026-08-08 17:16:00 +08:00 |
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k88936
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9820203597
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避免图标图集入队重复下载规范图
抽取图标规范 metadata-only 解析器。
队列提交只校验 owner、类型、对象元数据与游戏类型。
worker 执行阶段复用元数据校验后单次读取 OSS 正文。
补充无正文读取回归测试与契约说明。
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2026-08-08 17:14:15 +08:00 |
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k88936
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78675326c7
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补齐图标规范入队目标预检
在参考资源解析和定价前校验项目与素材目录。
将预检返回的规范化目标写入队列任务。
拆分本地字段与远端引用校验并补充顺序回归测试。
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2026-08-08 17:11:00 +08:00 |
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k88936
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b91350f3f2
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避免重复完成图标规范队列任务
共享原子持久化成功后 worker 直接返回成功。
移除仅用于二次 completion 的响应包装 helper。
补充 lease 完成职责回归测试与契约说明。
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2026-08-08 17:05:10 +08:00 |
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k88936
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5379e038f6
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恢复图标图集目标预检
入队前预检并回写规范化项目与素材目录。
worker 执行前再次预检最终写入目标。
补充默认目录及副作用顺序的回归测试和契约说明。
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2026-08-08 17:02:13 +08:00 |
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k88936
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57c825089b
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修复图标规范内联生成计费上下文
为 inline 图标规范生成初始化稳定 operation。
使用 durable billing 边界包裹共享执行器。
补充调用顺序回归测试与图标生成契约说明。
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2026-08-08 16:58:41 +08:00 |
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lhk229
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0073fbd188
|
修正音效提交守卫的注释
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改正 soundEffectDialog 的描述:它只是类型收窄,不做 canonical 化。
说明 canGenerate 守卫与 disabled 同源,是防止未来移除 disabled 后漏发付费请求的冗余防线。
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2026-08-08 08:56:12 +00:00 |
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lhk229
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299cfdcd5e
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Merge remote-tracking branch 'origin/feat/sound_opt' into feat/sound_opt
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2026-08-08 08:51:52 +00:00 |
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lhk229
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52fbdb29f7
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Merge remote-tracking branch 'web/master' into feat/sound_opt
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2026-08-08 08:42:07 +00:00 |
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kdletters
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83f07fc58d
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统一 AGC 开发端口分配
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将 AGC Vite 纳入 Linux 用户端口段第六槽位
同步 Tauri devUrl、Vite 监听和配套后端端口预留
兼容迁移旧五端口注册记录并阻止重复分配
补齐动态配置顺序、跨平台和进程生命周期回归测试
更新开发运维文档、端口 skill 与项目共享记忆
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2026-08-08 16:18:45 +08:00 |
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kdletters
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1bbb6b7e1b
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合并主分支并同步生产构建产物权限
为Stdb、API、Web与数据库导出任务精确授权产物消费者
增加Copy Artifact Production模式权限静态门禁
补充跨任务产物复制排障与生效流程文档
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2026-08-08 16:11:34 +08:00 |
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kdletters
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e536882479
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Merge branch 'master' into feat/sound_opt
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2026-08-08 16:11:17 +08:00 |
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kdletters
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6b1dfc77d9
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修复Jenkins跨任务产物复制权限
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为Stdb、API、Web与数据库导出任务精确授权产物消费者
增加Copy Artifact Production模式权限静态门禁
补充跨任务产物复制排障与生效流程文档
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2026-08-08 16:09:54 +08:00 |
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k88936
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6d1937e6ff
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合并主分支
Project CI / Repository checks (pull_request) Successful in 59s
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解决合并冲突
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2026-08-08 16:04:11 +08:00 |
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k88936
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3451c17142
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修正图标规范主参考权威校验
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规划与确认时从 SpacetimeDB 重建工具上下文
仅允许 icon-spec 作为精灵图主规范并完善提示
补充普通图片拒绝与图标规范通过测试
同步后端数据契约文档
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2026-08-08 16:02:47 +08:00 |
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kdletters
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6db06b6c97
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合并远端master更新
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融合移动端提示恢复与远端钱包刷新改动
# Conflicts:
# src/components/platform-entry/PlatformEntryActiveFlowShell.test.tsx
# src/components/platform-entry/PlatformEntryActiveFlowShell.tsx
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2026-08-08 15:56:47 +08:00 |
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lhk229
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bae124a054
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合并 master 的滑动条样式改造
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音效面板跟随 master 从 form 提交改为按钮 onClick,保留 canonical soundEffectDialog 与 canGenerate 守卫。
音效锁定态断言改读 aria-readonly,适配 AutoGrowTextArea 改用 Lexical contentEditable。
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2026-08-08 07:53:47 +00:00 |
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kdletters
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1fb72ba26c
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恢复移动端原有提示与门禁
恢复移动端首次进入欢迎遮罩与单次关闭状态
恢复删除前的桌面端创作主页提示与旧 IP 资源
保留移动端仅“我的”页签及项目画布硬门禁
补充现役依赖、静态资源与回归测试门禁
同步平台入口权威文档
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2026-08-08 15:50:55 +08:00 |
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lhk229
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1664bc6bc8
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修复画布 Agent 音频回填丢失 provider
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原子提交与 worker 直接完成两条路径共用同一份结果紧凑化实现,删除重复副本。
紧凑化对 Agent 消费者保留音频必填 provider,历史上该豁免只加在 worker 副本里,原子化改造新写的副本没带上。
新增 Agent 音频紧凑结果仍可被 EditorAudioGenerateResponse 反序列化的契约测试,覆盖音效与背景音乐。
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2026-08-08 07:40:27 +00:00 |
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k88936
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d1562ab65f
|
合并主分支并适配图标精灵图编辑
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合入统一 Lexical 文本编辑器与滚动条样式调整
保留图标规范字段优化、字符限制与提交门禁
补齐图标生成及画布集成测试的 Lexical 交互适配
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2026-08-08 15:23:29 +08:00 |
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k88936
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676bd524ee
|
滑动条样式调整 (#149)
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示例来自微信:

before:
- firefox:

- edge:

after:
- firefox:


- edge:

- 使用 Lexical + OverlayScrollbars 实现统一可控的滑动条样式, 取代原来的textarea
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/149
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
|
2026-08-08 15:10:16 +08:00 |
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lhk229
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8f4cce288c
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更新调试输出泄漏遗留问题状态
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主泄漏链已由 master 修复并随合并落地,文档改记 AppConfig、AppState 与 SpacetimeClientConfig 的允许清单 Debug 与五路哨兵覆盖。
补记本分支为哨兵测试加入 ElevenLabs base URL 与 API key。
第二档仍未脱敏的九个历史 provider 配置类型逐条列出位置与明文字段,并记录已生效的止血规约。
|
2026-08-08 05:54:45 +00:00 |
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lhk229
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8a42b23ea4
|
修复 External SFX 轮询契约
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新增具名 SFX compact 结果联合与稳定引用约束
补强轮询 OpenAPI 以及音效 metadata 结果测试
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2026-08-08 05:39:51 +00:00 |
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lhk229
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38e195060b
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合并 master 的付费生成预检与调试输出脱敏
Project CI / Repository checks (pull_request) Successful in 1m14s
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合入 master 的编辑器付费生成目标预检与应用状态调试输出密钥泄漏两项修复。
SFX 直连与入队沿用 master 预检,源码顺序回归改为锁定本分支的 ElevenLabs worker 编排入口。
画布 Agent 音效参数恢复通用 null 缺省兼容,但保留 duration null 表示自动时长的 SFX V2 语义。
音效时长越界断言按 SFX V2 的 0.5-30 秒边界上移,重算契约测试期望。
哨兵测试补入 ElevenLabs base URL 与 API key,锁定其默认缺席于 AppConfig 调试输出。
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2026-08-08 05:33:40 +00:00 |
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k88936
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777f567cb4
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合并主分支
解决合并冲突
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2026-08-08 12:03:09 +08:00 |
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k88936
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3016b6a3af
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合并主分支并保留画布图标与场景生成能力
解决编辑项目后端、SpacetimeDB 客户端与前端生成流程冲突
保留图标规范及图集链路并接入场景生成与统一目标预检
同步合并运行时、钱包、契约、文档与测试改动
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2026-08-08 11:43:45 +08:00 |
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k88936
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498b905bd8
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优化素材库多选操作 (#114)
Project CI / Repository checks (push) Successful in 1m21s
Project CI / Frontend tests (push) Successful in 3m9s
Project CI / Backend tests (push) Successful in 4m2s
Project CI / Native shell tests (push) Successful in 15m48s
<video src="attachments/2377fc8b-50e4-4919-ba41-5027b957709f" title="2026-07-27 16-15-53.mp4" controls></video>
- 实现shift ctrl的范围选扩选
- 实现多选下载(为一个zip)
- 原本有搜索和文件夹折叠展开功能, 我的处理是: 只作为方便查找的用途. 最终操作会有"目前一些(比如待删除)元素被隐藏了,请再确认"的提示.
result:
```shell
root@k88936-t14p: ~/Downloads# unzip 未命名画布-选中素材-20260806-195631.zip
Archive: 未命名画布-选中素材-20260806-195631.zip
creating: 未命名画布-选中素材/
creating: 未命名画布-选中素材/images/
creating: 未命名画布-选中素材/media/
extracting: 未命名画布-选中素材/media/001-角色动作(原始视频).mp4
creating: 未命名画布-选中素材/sequences/
creating: 未命名画布-选中素材/sequences/002-角色动作/
creating: 未命名画布-选中素材/sequences/002-角色动作/frames/
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-01.png
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-02.png
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-03.png
...
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-31.png
extracting: 未命名画布-选中素材/sequences/002-角色动作/frames/frame-32.png
extracting: 未命名画布-选中素材/sequences/002-角色动作/metadata.json
extracting: 未命名画布-选中素材/sequences/002-角色动作/skeleton.json
extracting: 未命名画布-选中素材/sequences/002-角色动作/README.md
extracting: 未命名画布-选中素材/sequences/002-角色动作/manifest.txt
extracting: 未命名画布-选中素材/metadata.json
extracting: 未命名画布-选中素材/manifest.txt
```
~~动作的导出存在很大的问题, 在另一个pr #117 解决~~
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/114
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
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2026-08-08 11:11:25 +08:00 |
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kdletters
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b8e73766fe
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修复创作主页动画测试竞态 (#152)
Project CI / Frontend tests (push) Successful in 2m52s
Project CI / Backend tests (push) Successful in 3m47s
Project CI / Repository checks (push) Successful in 1m22s
Project CI / Native shell tests (push) Successful in 14m18s
## 修复内容
- 隔离角色动作预览测试中的真实帧定时器,避免异步交互期间帧序号偶发漂移。
- 保留 50ms 动画调度与失败帧、重试交互断言。
- 补充 React 中间状态断言的可控定时器约束。
## 验证
- `npm run test -- src/components/creation-home/CreationLandingView.test.tsx --reporter=dot`
- `npm run typecheck`
- `npm run check:encoding`
- `git diff --check`
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/152
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2026-08-08 10:26:54 +08:00 |
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suzmii
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72f268e088
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Feat/游戏场景需求v1.0 (#139)
Project CI / Repository checks (push) Has been cancelled
Project CI / Frontend tests (push) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
实现[游戏场景需求v1.0](https://kcnz41bksl1c.feishu.cn/wiki/JSF3wdhduinpqhkrVGKcZFp4nng?psg_id=8477599259997387860&refer_index=1&refer_type=citation)。
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Co-authored-by: suzmii <suzmii@foxmail.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/139
Co-authored-by: 董羽秦 <suzmii@qq.com>
Co-committed-by: 董羽秦 <suzmii@qq.com>
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2026-08-08 10:25:42 +08:00 |
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k88936
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fc0dcb0782
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修复泥点消耗刷新不及时 (#138)
Project CI / Repository checks (push) Successful in 50s
Project CI / Frontend tests (push) Has been cancelled
Project CI / Backend tests (push) Has been cancelled
Project CI / Native shell tests (push) Has been cancelled
refactor:
- 主站复用game agent的zustand store
fix:
- 修复旧请求覆盖问题
- 修复账号切换问题
- 主站原本已经每 4 秒轮询 external generation 任务状态, 在这里补充触发余额刷新的时机
---------
Co-authored-by: 段舒康 <kdletters@qq.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/138
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
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2026-08-08 10:25:02 +08:00 |
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kdletters
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44de26d204
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重构 game-chat 为单主 Agent 按需美术编排
Project CI / Repository checks (push) Successful in 1m19s
Project CI / Frontend tests (push) Successful in 2m48s
Project CI / Backend tests (push) Successful in 3m44s
Project CI / Native shell tests (push) Successful in 13m12s
由 Supervisor 持久化用户意图并只启动 code-prototype 主 Agent
按真实素材缺口动态委派受限美术 child 并绑定回执
补齐旧 Run 迁移、fixed-graph 与 isolated 后代失效及嵌套硬截止恢复
收紧美术 child 为 assets 路径写入并阻断 memory、manifest 等旁路
更新运行时 Prompt、回归测试与协作文档
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2026-08-08 04:10:16 +08:00 |
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