k88936
|
39ac337569
|
诊断:Skill 目录读取失败不再静默
- skillReferenceProvider 的 loadSkillCatalog 失败分支补 console.warn('[skill-reference] …'),带上是哪一次重试、错在哪,排障时不再只能看到「敲 $ 没反应」
- referenceSourceProviders 用例断言这条日志(并用 vi.restoreAllMocks 收尾),把「失败可重试」与「失败留痕」两件事一起钉住
|
2026-09-22 16:56:31 +08:00 |
|
k88936
|
28bacfc125
|
画布生成面板的引用 provider 按素材内容签名记忆
- ResourceCanvasAssetGenerationPanelView 的 referenceProviders 改依赖 assetsSignature(referenceAssets):referenceAssets 由 .filter() 派生、每次渲染都是新数组,原来的 [referenceAssets] 依赖永远命中不了缓存
- 注释写明「provider 身份一变,输入区就重新注册 Lexical 更新监听」,避免以后又改回数组依赖
|
2026-09-22 16:55:39 +08:00 |
|
k88936
|
a6a938d5cc
|
文档:新增引用输入区重构与宿主注入的实施计划
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- 记录一句话交付、五条验收判据、六个提交切分与验证方式
- 追加执行状态:六项已落地内容、顺带清理、验证结果(全绿门禁与定向用例)与未完成项(CSS 类名重命名、真机手感、粘贴解析)
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2026-09-22 16:07:06 +08:00 |
|
k88936
|
e6b6a0aeca
|
文档:记录引用候选由宿主注入的决策、术语与功能说明
- 新增 ADR《引用候选由宿主注入》:注入式 provider、面板外移、附件并入正文的理由、备选与影响
- decision-log 增加 2026-09-22 条目:注入 / 分离 / 附件 / 显示口径四项决策、未纳入项、验证方式,并记录顺带清理 activeVersionId
- 功能说明《AGC聊天素材引用》同步:Provider 注入、ResourceReferencePicker 自持数据、$ Skill 只出现在注入该 provider 的宿主、附件进入正文与上限口径、显示名注入
- CONTEXT.md 补引用来源 / provider / 选择器 / 附件芯片等术语与关系
- docs/README.md 登记新 ADR
|
2026-09-22 16:06:40 +08:00 |
|
k88936
|
1fbce7ffc5
|
清理工作台壳到聊天壳已经传不过去的 activeVersionId
- ProjectChatComponentProps 删除 activeVersionId:它只在策划输入盒的 @ 面板里生效,而策划输入盒的 @ 触发钮早就不渲染,参数从壳传进聊天后无人消费
- WorkspaceLauncher 不再把这个参数透传给 ProjectChat;工作台壳自己那份 activeVersionId 保留,仍供 ProjectDevelopmentView 的游戏运行版本使用
- App 的 AppProps 与解构同步删除该参数
- styles.css 里那条「ResourceReferenceInput 收到 showTriggerButton={!directCodex}」的注释改成当前口径:@ 触发钮在控制排的 .project-chat-reference-trigger,输入区不注入 ResourceReferencePickerAction
|
2026-09-22 16:05:08 +08:00 |
|
k88936
|
7e009a4c94
|
引用输入区改为宿主注入引用来源,素材选择器与输入区分离
- 新增 features/project-workspace/reference-source(types + 资源/Skill/附件/运行画面区域四个 provider 工厂),输入区按 providers 顺序取第一个非空回答,不再判断引用种类
- ResourceReferenceInput 删除 assets / versions / activeVersionId / skills / showTriggerButton / openPicker,改为 providers / inputActions / submitSuppressed / containerRef 四个通用接缝
- 新增 ResourceReferencePicker 与 ResourceReferencePickerAction:面板自己拿数据(素材、版本、缩略图预览 invoke)并自管筛选态,由宿主渲染,确认后只经 insertReferences 交回输入区
- 四个宿主改为按需注入 provider 并各自渲染选择器:DirectProject 注入资源+Skill+附件+运行区域,策划输入盒 / 画布生成面板 / 资源卡快速编辑只注入资源+两个静默 provider,非 DirectProject 宿主不再出现 $ Skill 候选
- 附件并入 ChatReference,编辑器收敛为单一 ResourceReferenceNode(删除 AttachmentReferenceNode),附件 chip 的 DOM 契约(data-attachment-reference / data-attachment-status / title / 移除按钮 aria-label)逐字保留
- 附件改为导入成功即以芯片进入正文、失败与异常一律不插入;控制器删除待发附件状态与 removeAttachment,ComposerPendingAttachments 与其提交时拼接一并删除,单次上限按草稿中的附件芯片数计算,导入进行中禁止发送
- directCodexContentToPromptText 的引用 token 前后各留一个空白(不重复),显示名反查改由调用方注入 resourceLabelResolver(assets),并补 TODO:后续改为按组件渲染引用
- 队列 chip 文案、快速编辑出站提示词、润色回填的引用恢复统一走 joinMentionText 的同一份 token 口径
- 新增 tests/referenceSourceProviders.test.ts 规则矩阵单测(触发符、候选过滤与截断、toReference、refresh、mentionToken、Skill 目录懒加载与失败重试),既有输入区/聊天用例迁移为注入 provider
- styles.css 删除随面板外移与待发附件列表一起失效的规则
|
2026-09-22 16:01:54 +08:00 |
|
k88936
|
1b951619c9
|
Merge pull request '统一错误事件同步留痕到 AppData 应用日志' (#453) from feat/log-the-dianosis into master
Project CI / AI game creator shell Rust crates (push) Successful in 2m57s
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Reviewed-on: #453
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2026-09-22 10:54:42 +08:00 |
|
k88936
|
a3586bc995
|
Merge remote-tracking branch 'refs/remotes/origin/master' into feat/log-the-dianosis
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Project CI / Native shell tests (pull_request) Successful in 6m34s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m57s
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# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
# docs/project-memory/shared-memory/pitfalls.md
|
2026-09-22 10:26:13 +08:00 |
|
k88936
|
74e6ac90a7
|
把摘要移出应用日志身份行,避免整行脱敏吃掉事件定位
- 身份行只留程序生成或调用方常量字段(eventId / source / stage / code / retryable / clientTurnId / elapsedMs / detailRef),去掉了 summary
- summary 移到详情行(hint / summary / detail / metadata),自由文本全部只出现在详情行
- 原因:sanitize_diagnostic_message 命中凭据标记时替换整行,且裸词标记(如 credential rotation failed)脱敏消不掉,summary 留在身份行会连 eventId、detailRef 一起被替换
- 用例补一条裸标记词场景:详情行被整体替换时身份行仍能按 eventId 与 code 定位
- 同步【技术方案】AGC错误报告与诊断上传、【技术方案】AI游戏创作智能体App实施计划、决策记录与踩坑记录的两行字段口径
- 验证:cargo test -- runtime_error direct_tool_bridge(41 passed)、cargo fmt --check、git diff --check
|
2026-09-22 10:22:28 +08:00 |
|
k88936
|
6973a2cb45
|
Merge pull request '重构/拆分directproject聊天组件' (#420) from refactor/split-direct-project into master
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Project CI / Repository checks (push) Successful in 1m48s
Reviewed-on: #420
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2026-09-22 02:53:26 +08:00 |
|
k88936
|
19e1883f71
|
合并 origin/master:策划附件导入接入策划聊天入口
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m55s
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Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 10m18s
Project CI / Native shell tests (pull_request) Successful in 6m34s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m32s
Project CI / Frontend tests (pull_request) Successful in 3m15s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m29s
Project CI / Repository checks (pull_request) Successful in 1m42s
- 保留 DirectProject 独立聊天容器与 Supervisor 退役结果,不为冲突恢复运行时兼容分支
- 策划工作区文件导入接入 PlanningChatView 输入盒,导入期间暂缓发送、阶段批准、澄清与重试
- 工作台壳按项目记录导入进行态,导入未完成时不切换游戏运行态并提示等待
- 首页策划附件导入结果落到工作台 fileImportNotice 提示条,可单独关闭
- 设计态输入盒样式选择器由 project-supervisor-* 收敛为 project-chat-*
- 策划导入回归用例适配退役后的 harness 与 chatProps 命名
|
2026-09-22 02:24:47 +08:00 |
|
lhk229
|
4e41bd3e56
|
修复预览发布测试状态文件恢复竞态
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m54s
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Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m45s
Project CI / Frontend tests (pull_request) Successful in 5m10s
Project CI / Repository checks (pull_request) Successful in 3m57s
Project CI / AI game creator shell web tests (pull_request) Failing after 3m26s
Project CI / AI game creator shell Rust crates (push) Successful in 1m16s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m11s
Project CI / Backend tests (push) Successful in 4m55s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 9m50s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 8m2s
Project CI / Native shell tests (push) Successful in 7m2s
Project CI / Repository checks (push) Successful in 3m51s
Project CI / AI game creator shell web tests (push) Successful in 3m23s
Project CI / Frontend tests (push) Successful in 5m48s
deploy_and_uninstall 测试在断言状态文件恢复前,改为轮询等待持久化状态到达 Stopped
新增 wait_for_persisted_status 辅助函数,经 load_deployments 真实加载路径校验状态文件
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2026-09-22 00:53:47 +08:00 |
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k88936
|
5315b233c8
|
预览激活回接「运行」入口,聊天 @ 清单打开选择器时按需重读
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m58s
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Project CI / Backend tests (pull_request) Successful in 5m7s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 10m7s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m15s
Project CI / Native shell tests (pull_request) Successful in 6m37s
Project CI / Frontend tests (pull_request) Successful in 3m8s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m45s
Project CI / Repository checks (pull_request) Successful in 1m56s
- App.tsx 新增 activateRunningPreview,运行入口先问 Rust 要活体预览(activate_local_game_preview),命中就只切客户端运行视图
- App.tsx 的 executeRunLocal 命中活体预览时经 DirectProject 聊天的 announce 播报「已切换到客户端运行视图」,不再重复调用 start_local_game_preview;stopped / 非本项目 / 权限位要求确认一律回落到重新启动
- check-config.mjs 从 native-only 白名单移除 activate_local_game_preview 并同步注释(该门禁要求 App invoke 与白名单互斥)
- DirectProjectComposer 新增 onReferencePickerOpen,工具条按钮与附件菜单两处选择器入口打开前先刷新清单
- DirectProjectChatView 用 useDirectProjectManifest 的 refresh 重读聊天自己那份 @ 清单,不新增壳到聊天的清单推送通道
- 新增 tests/previewActivation.test.tsx,钉住切视图不重启 / stopped 回落重启 / 权限确认回落重启三条路径
- decision-log 记录本轮两处回归的背景、决策、取舍与验证方式
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2026-09-21 23:09:43 +08:00 |
|
k88936
|
a11cdf13d7
|
画布生成面板重开草稿与重试身份收敛到 canonical content
生成面板 state、重开草稿、重试身份与提交载荷统一为一份 content[]
重试身份改用 directCodexContentKey 内容指纹比对并删除 referenceIdsMatch
directCodexContentToLegacyContentDto 只在任务落账的出站边界派生
账本回到草稿的反向翻译收敛为 legacyContentDtoToContent 单一实现
token 扫描从 ResourceReferenceInput 提到 resourceReferences 并两处共用
无法解析的资源引用合成 unknown 占位而不再静默丢弃
出站提示词规范化收敛为 resourceCanvasAssetGenerationPromptText 供两处共用
directCodexContentToPromptText 去掉 trim,空白只在整条 content 上判定
同步决策记录与 canonical content 里程碑落地结果
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2026-09-21 22:56:32 +08:00 |
|
lhk229
|
085181c795
|
修复策划附件导入工作区并解除资源清单耦合
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m55s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m21s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 9m58s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 10m40s
Project CI / Backend tests (pull_request) Successful in 5m37s
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Project CI / Repository checks (pull_request) Successful in 3m46s
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Project CI / Frontend tests (pull_request) Successful in 4m54s
Project CI / AI game creator shell Rust crates (push) Successful in 2m57s
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Project CI / Backend tests (push) Failing after 3m47s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 9m22s
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新增策划工作区文件导入命令,支持同名另存并保留文件字节
首页和聊天框附件直接导入策划工作区,脱离游戏资源清单与回合附件
导入期间暂缓发送、阶段操作和游戏制作切换,保留逐文件失败提示
补充导入、刷新与切换回归测试,同步技术方案和共享约定
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2026-09-21 22:49:21 +08:00 |
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k88936
|
cc980267fe
|
用例改为按生产口径传入已脱敏 detail
- 原用例直接传带 token=secret 的原文,与函数「detail 已是 sidecar 脱敏文本」的前置条件不符,测的不是真实数据流
- 改为先按 8 KiB 口径 redact 出 safe_detail 再传入,metadata 仍按生产原样传未脱敏 JSON,保留脱敏覆盖
- 验证:cargo test runtime_error(7 passed)
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2026-09-21 22:45:06 +08:00 |
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k88936
|
4bdf9e2cd4
|
写明应用日志投影为什么对已脱敏 detail 再过一遍
- 原注释写「只再按应用日志预算截一次」,实现却是完整脱敏流水线,合同与实现不一致
- 采纳方式是把合同写实:detail/metadata/summary 都在这里脱敏;已脱敏的 detail 也走同一遍,理由是截断会切开脱敏标记,且这是 pub(crate) 边界不假设调用方先脱敏
- 未采纳「去掉再脱敏改为只截断」:该建议会把安全性绑定在调用方自觉上,收益只是一次可忽略的 canonicalize
- 验证:rustfmt(注释改动,无行为变化)
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2026-09-21 22:42:56 +08:00 |
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k88936
|
5847505020
|
用例按逐行口径核验应用日志落盘边界
- 生产是把两行分别交给 append_application_log_line 脱敏截断,原用例先 join(" ") 再 sanitize,测不到逐行截断与「只该脱敏其中一行」的情况
- 改为逐行 sanitize,并分别断言身份行(eventId/code/detailRef/summary)与详情行(detail 脱敏、metadata 无凭据)
- 验证:cargo test runtime_error(7 passed)
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2026-09-21 22:20:25 +08:00 |
|
k88936
|
c49ee8d157
|
详情行的 metadata 补上单行压平
- metadata 之前直接以 {metadata} 插值进日志行,只靠 Value::to_string() 的转义保证单行,和函数「每个字段都先压平」的约定不一致
- 改为与其他字段一样走 single_line_log_field,日志行完整性不再依赖序列化器的转义行为
- 验证:cargo test runtime_error(7 passed)
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2026-09-21 22:16:05 +08:00 |
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k88936
|
852f5de886
|
修复应用日志身份行的摘要只压行未脱敏
- 身份行的 summary 由调用方给,direct_tool_bridge 传的是工具错误原文,而 app_log! 会把整行写 stderr,那里没有 sanitize_diagnostic_message 兜底
- 新增 AGENT_RUNTIME_ERROR_APP_LOG_SUMMARY_CHARS(320 字符,与 sidecar 摘要预算同口径),summary 落日志前先脱敏再截断
- 函数合同写明 detail/metadata/summary 三类外来文本都在这里脱敏,不再只是压平换行
- 同步【技术方案】AGC错误报告与诊断上传与共享记忆 decision-log 的预算口径
- 验证:cargo test runtime_error(7 passed)
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2026-09-21 22:12:41 +08:00 |
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k88936
|
8968762274
|
合并 origin/master:DirectProject 输入校验取回空白片段回归用例
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m57s
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- validation.rs 保留本分支的 content_has_meaningful_input 与 Skill/附件独立上限,空输入报错取回 master 的用户可见文案“聊天内容不能为空”
- wire.rs 取回 master 新增的 text_projection / user_input_rejects / valid_references / nonempty_text 四条回归用例,测试导入合并两侧
- resourceReferenceInput.test.tsx 取 master 的注释口径:草稿 text 投影会 trim,提交用的 content 保留 chip 后的分隔空格
- pitfalls.md 与《AGC聊天素材引用》改为「任意非文本 part 均算有效内容」,与四类引用的实际校验对齐
- 本地私有改动的 .env 不进入本次合并
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2026-09-21 21:42:41 +08:00 |
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k88936
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8b2d0cb9df
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统一错误事件同步留痕到 AppData 应用日志
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- 新增 agent_runtime_error_app_log_lines,把统一错误事件的同一份已脱敏诊断投影成应用日志两行:agent.runtime.error 身份行与 agent.runtime.error.detail 详情行
- 身份行含 eventId/source/stage/code/retryable/clientTurnId/elapsedMs/detailRef/summary,详情行含 hint/detail/metadata;detail 与 metadata 各按 1200/200 字符预算先脱敏再截断,字段仍只来自 sidecar 那份 diagnosis
- 拆两行的原因:整行命中凭据标记会被 sanitize_diagnostic_message 整体替换成脱敏占位,详情行被吃掉时身份行仍能定位 eventId 与 detailRef
- app_log! 先于 sidecar 写入,sidecar 写失败也留下可提交的诊断;各字段先压平换行,保证应用日志逐行读取且 stderr 输出不拆行
- 新增用例覆盖身份字段、凭据脱敏、单行口径与实际 sanitize_diagnostic_message 落盘边界(含超长诊断)
- 同步文件【技术方案】AGC错误报告与诊断上传与【技术方案】AI游戏创作智能体App实施计划,共享记忆 decision-log 与 pitfalls 明确项目内 .agent/runtime/errors sidecar 与进程内错误报告事件池是两套东西,本次只写日志行
- 验证:cargo test runtime_error(7 passed)、cargo fmt --check、npm run check:encoding、git diff --check
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2026-09-21 21:34:45 +08:00 |
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k88936
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7745264990
|
同步canonical content里程碑落地结果与润色口径
里程碑与实施计划状态改为 implemented
记录润色按 token 原位恢复引用与附件、被改写 part 末尾补位
记录遗留 TODO:润色删掉 token 时无法反推原位置
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2026-09-21 21:23:17 +08:00 |
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k88936
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295d4af384
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润色回写按token原位恢复引用与附件
统一引用与附件的润色扫描口径,token 存活时原位换回真 part
token 被改写时剩余 part 补在末尾,附件不再丢出 canonical content
删除无调用方的 EMPTY_CHAT_COMPOSER_DRAFT
补充润色原位恢复与末尾补位两条回归用例
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2026-09-21 21:22:04 +08:00 |
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k88936
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6981648796
|
合并 origin/master:Supervisor 永久退役,项目对话收敛为 DirectProject 与 Design Agent
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- 解决 refactor/split-direct-project 与 origin/master 在 App.tsx、立项策划聊天视图、Direct composer/引用输入区、styles.css、Rust direct user item 与 appSurface 用例上的冲突,按「Supervisor 永久退役」口径保留 DirectProject 独立聊天容器与 Design Agent 两条产品路径
- 采纳 master 的策划 Agent V1/V2 退役:删除 GDD 审批卡、策划输入卡、planningLane、planningSessionV2、planningSessionContract、规划展示适配与 Rust planning_*_v2 命令、模块、契约及对应用例,不保留兼容别名或双跑路径
- 把 master「折叠思考显示单行预览」的目的落到当前结构:新增共享表现 chat/components/AgentReasoning/AgentReasoning.tsx(折叠态单行纯文本预览 + 箭头、展开态安全 Markdown),DirectProject 回合与策划回合共用,删掉两处写死的 pre 折叠实现
- 把 master「策划入口可选模型 / 推理档」的目的接到当前策划输入盒:复用 ConversationModelSelect 与 ComposerReasoningEffortSelect,配置写回仍走客户端配置通道
- App.tsx 删除只服务退役 Supervisor / 策划 V2 的 state、ref、effect、回调与死参数,并删除两条读路径都退役后的 workspaceProjectKind;openWorkspace 的工程类型入参保留为未使用契约
- Rust 侧保留本分支 canonical→wire 投影、无审计 Direct 回合与 direct user item 严格校验,并入 master 的 prepare_new_web_project_at 前置复核
- 更新 ADR 与 shared-memory 决策记录:策划当前只有 Design Agent、两条路径的共享表现清单,以及本次合并的口径、代价与验证证据
- 验证:AGC 与仓库 typecheck、check:encoding、check:doc-index、git diff --check、改动文件 eslint 0 error;AGC vitest 168 个文件中除 5 个 jsdom localStorage 环境失败文件与本分支既有 resourceTagStatsRefresh 失败外全绿,appSurface 198 passed / 13 skipped;Rust 定向用例 direct_codex_user_item、skill_pack、sessions 全过(整套分片在本容器受 /sbin -> usr/bin 触发沙箱预检失败,与本合并无关)
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2026-09-21 21:09:34 +08:00 |
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lhk229
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2d61a4c057
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Merge pull request 'Codex/fix direct image generation ci' (#452) from codex/fix-direct-image-generation-ci into master
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Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/452
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2026-09-21 19:46:05 +08:00 |
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lhk229
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e2bdb1105b
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合并最新 master 到图片生成 CI 修复分支
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合入最新 master 的客户端图标素材描述修复
保留图片生成通知测试的宿主执行会话初始化与失败断言
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2026-09-21 11:20:53 +00:00 |
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lhk229
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71f5f36764
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修复图片生成通知测试缺失宿主执行会话
复用真实宿主执行会话与交付合同夹具,补齐 Direct 工具桥测试前置状态
保留图片资源提交后的刷新通知断言,并核对空提示词拒绝原因
同步更新图片生成集成测试初始化说明
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2026-09-21 11:15:39 +00:00 |
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lhk229
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f71361c292
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修复客户端图标素材生成丢失用户描述 (#450)
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删除图标生成的固定提示词包装、默认美术说明和两次截断
按服务端单条描述语义校验非空及200个Unicode字符,超限拒绝并保留原文
保留内部换行,直接以单条iconDescriptions提交用户描述
更新前端、原生入口和实际HTTP请求回归测试
同步工具说明、生成契约及项目排障文档
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/450
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-09-21 19:12:35 +08:00 |
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lhk229
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6e9e7edcf8
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修复回显测试身份数据与 Linux 条件编译
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按实际用户输入生成 SHA-256 请求摘要,保留回显去重与历史记录断言
保留 Windows 安装身份辅助函数的平台限制,补齐两处 AppData 调用分支的条件编译
同步 Direct 回合测试与安装路径策略文档
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2026-09-21 10:59:28 +00:00 |
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lhk229
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480fe995ed
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Merge remote-tracking branch 'origin/master' into codex/fix-agc-command-runtime-ci
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2026-09-21 10:43:06 +00:00 |
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lhk229
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afd5b8d91f
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修复 Linux 命令执行将孤儿僵尸误判为未回收进程
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命令主进程退出后区分存活成员与僵尸成员,保留进程组身份校验和失败关闭语义
处理 procfs 扫描期间进程退出及非 UTF-8 进程名,空进程组直接返回
新增隔离 subreaper 回归测试并补全命令 observation 断言诊断
同步 Runtime 技术方案与共享排障记录
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2026-09-21 10:30:41 +00:00 |
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kdletters
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c60d116af0
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合并 codex/agc-godot-templates-20260921 到 master:新增 Godot 模板与按模板建项分流
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- 新增 Godot 模板源 godot-empty-2d / godot-empty-3d / godot-hello-world / godot-platformer-2d
- 按模板建项新增 Godot 分流:改写 project.godot 的 config/name 后走既有 Godot 导入并写入相对根
- Godot 工作区发现放宽:一层多命中按目录名排序取首个,project.godot 允许链接,内置插件行去掉手动启动
- 解决 decision-log.md 冲突:保留渠道安装身份与项目快照按渠道分区两条记录,并合入 Godot 两条记录
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2026-09-21 18:17:33 +08:00 |
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kdletters
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3eb99f5124
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合并 codex/agc-channel-install-identity 到 master:AGC 渠道安装身份隔离
- AGC 渠道安装身份隔离:不同渠道包体可在同一台设备并存
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2026-09-21 18:17:12 +08:00 |
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kdletters
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34b1ad5d5c
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新增 Godot 模板并补按模板建项的 Godot 分流
- 新增 4 个仓库内手写 Godot 4.7 模板源:godot-empty-2d、godot-empty-3d、godot-hello-world、godot-platformer-2d,entry 统一为 project.godot,各自带 meta.json 与 960×540 封面
- template_library.rs:复制模板后按 project.godot 识别 Godot 模板,改写工程显示名后走既有 Godot 导入并写入 godotProjectRoot,不再落到 Web 占位入口
- manifest.rs:新增 apply_godot_project_display_name,只改 [application] 段的 config/name 一行,其余字节逐字保留
- manifest.rs:放宽 Godot 工作区发现,一层子目录多命中按目录名排序取第一个,project.godot 允许是符号链接 / reparse point / 硬链接
- commands.rs:同步 Godot 导入错误文案,去掉「普通文件」限定
- RuntimeConfigDialog.tsx:内置插件行去掉手动启动 / 停止按钮,启动由前端自动启动承担、停止走该行启用开关
- import_tests.rs 与 tests/project.rs:补显示名改写、多命中确定性、链接标记与错误文案的定向回归
- 同步更新 PRD、模板包组织指南、模板库与模板建项技术方案、AGC Godot 编辑器插件接入方案、实施计划与共享决策记录
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2026-09-21 17:25:34 +08:00 |
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kdletters
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c52e0814d6
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AGC渠道安装身份隔离:不同渠道包体可在同一台设备并存
- 新增 channel-identity.mjs 单点定义渠道安装身份,默认渠道保持基线 productName 与 identifier
- build-release.mjs 渠道 --config 同批注入 productName、identifier 与 updater 端点
- build-macos-ci.mjs 按发布渠道解析产品名,派生 .app、updater 归档与 DMG 名称
- main.rs 与 windows.rs 窗口标题取构建期产品名,同机并存的渠道客户端可区分
- config.rs 提权 ACL 的 managed 范围按目录名识别基线目录与渠道派生目录
- check-config.mjs 断言基线等于默认渠道身份且非默认渠道身份必须隔离
- build-release.test.mjs 与 prepare-macos-codex.test.mjs 补齐渠道身份与渠道首装包用例
- 更新 AGC 更新主规范、开发运维文档、共享记忆与渠道安装身份隔离的里程碑与实施计划
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2026-09-21 17:06:03 +08:00 |
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kdletters
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4951b71d71
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项目快照按渠道分区,后台项目工程支持渠道筛选与游标分页
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项目快照对象键升级为 agc/project-snapshots/v2/{channel}/{user}/{project}/,渠道取部署配置 GENARRATIVE_AGC_PROJECT_SNAPSHOT_CHANNEL(缺省沿用客户端下载渠道),非法渠道在写入处失败关闭
后台新增渠道列表接口,项目工程列表与下载接受 channel,游标绑定渠道并拒绝跨渠道复用
后台项目工程用户列改为素材查询口径:昵称 + 陶泥号 + 用户详情入口,由 api-server 解析作者信息
后台项目工程改为游标分页:每页 20/50/100、上一页/下一页与当前页提示,翻页失败保留当前页
部署环境示例补充快照渠道配置,并同步运维、技术方案、里程碑与决策记录文档
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2026-09-21 16:57:16 +08:00 |
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lhk229
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8520b50c81
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修复游戏智能体输入含空白片段时被误判为空 (#449)
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改为按整条消息判断有效内容,保留空白文本片段及两类引用的原有校验
补充多行文本、纯引用、全空白输入及非法引用的定向回归测试
同步素材引用文档、共享排障记录和过时测试注释
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/449
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2026-09-21 16:36:59 +08:00 |
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kdletters
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c5afc02e94
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模板正文目录门禁:CLI 打包与后台上传统一拒绝身份/版本库/依赖/构建目录
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- scripts/agc-template-library-publish.mjs:readProjectFiles 增加正文门禁,任意层级拒绝 .agent/.git/.svn/node_modules,根目录拒绝 dist/build/library/temp/local/.idea/.vscode
- scripts/agc-template-library-publish.test.mjs:新增夹具源目录与门禁用例,覆盖 13 条拒绝路径及 game/dist/**、game/.gitignore 放行
- server-rs/crates/api-server/src/admin_templates.rs:上传归档校验与 CLI 用同一份段名单,新增 template_import_archive_rejects_identity_and_build_directories
- docs/【模板规范】AGC模板包组织指南-2026-09-21.md:已知边界改为「已有机器门禁」,并说明同名目录段只在根目录受限
- docs/technical/【技术方案】AGC模板库与模板建项-2026-09-17.md:CLI 与后台上传的校验口径补门禁,并追加 2026-09-21 证据(九个模板本地重打包摘要与线上清单逐条一致)
- docs/project-memory/plans/【里程碑】后台模板上传-2026-09-21.md:验收标准 2 补充门禁证据
- docs/project-memory/shared-memory/decision-log.md:新增 2026-09-21 正文目录门禁决策记录
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2026-09-21 16:25:35 +08:00 |
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kdletters
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b5e1c0f1d6
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新增模板包组织规范并接入文档索引
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- 新增 docs/【模板规范】AGC模板包组织指南-2026-09-21.md:ZIP 根目录契约、html 与 Cocos 工程的建议结构与保留项、禁止放入的内容(.agent/.git/node_modules/dist/密钥/嵌套锁文件)、路径与体积上限、封面要求、元数据字段约束、版本不可变规则与发布前自检清单
- 说明两条发布路径的输入差异(CLI 源目录 vs 后台成品 ZIP 上传)与各自上限,并标注「工具不会自动拦截 .agent/.git」这一已知边界
- 主规范与模板库 README(会发布到 OSS templates/README.md)各加一条指向该指南的入口
- docs/README.md 登记新文档,check:doc-index 通过(194 份)
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2026-09-21 16:16:21 +08:00 |
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kdletters
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15e7d6065e
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记录后台模板上传里程碑的实现与证据
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- 里程碑 Status 更新为 implemented-awaiting-runtime-acceptance
- 补实现与证据表:路由/权限、写入前整批拒绝、批量原子性、版本一致性、CAS 与锁、保留语义、内容寻址与回读、界面用例与静态检查
- 明确仍未执行:真实 dev bucket 的批量写入 smoke(需用户确认,建议两个 smoke-import 模板验证后下架)
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2026-09-21 16:10:55 +08:00 |
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kdletters
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2e23a54211
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后台模板上传(页面):模板管理页支持批量选择 ZIP 与封面并整批提交
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- 新增上传模型:文件名派生模板 ID、按同名匹配封面、逐行字段校验与 multipart 组装(标签去重与上限)
- 模板管理页新增「上传模板」入口与弹窗:多选 ZIP、按 ID 同名多选封面、逐行编辑 ID/名称/版本/运行时/entry、逐行错误、沿用写入确认与防重复提交
- 失败只在弹窗内交代并区分 409 刷新引导与 503 锁占用提示,401 仍交由会话处理;成功后用服务端快照刷新列表并展示逐条导入结果
- admin API client 支持 multipart 请求(不预设 JSON Content-Type),新增 importAdminAgcTemplates 与对应类型
- 主规范新增「后台模板上传」章节并收口原「不上传 ZIP」表述;决策记录补一条
- 验证:admin-web typecheck、页面/模型/客户端 40 项 vitest、check:doc-index、check:encoding、cargo fmt --check、git diff --check
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2026-09-21 16:06:23 +08:00 |
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kdletters
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4863c8c066
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后台模板上传(后端):新增批量导入接口与存储/领域支持
- shared-contracts 新增导入 manifest、逐条与结果 DTO(camelCase,拒绝未知字段)
- module-assets 新增 prepare_template_import:新 ID 默认上架,已存在条目就地更新并保留上架状态与未知扩展字段;同一 ID 同版本字节不同时按 CLI 同一句文案拒绝,字节一致时按内容复用既有对象
- platform-oss 为 application/zip 放宽单对象上限到 64 MiB(图片与元数据仍 5 MiB),测试替身同步该口径
- api-server 新增 POST /admin/api/agc-templates/import:multipart(manifest + zip_N/cover_N),逐项校验归档安全性、entry 存在性与封面(按字节嗅探格式,仅 PNG/JPEG/WebP)后才取发布锁
- 锁内流程:CAS 校验 revision → 内容寻址写入 zip/封面/元数据并回读 → 一次提交清单 → 释放锁;断连由独立任务持有,不确定结果保留锁并返回 503
- 路由挂 require_admin_auth 与 200 MiB body 上限,页签权限矩阵与路由契约测试同步
- 新增用例:清单与文件字段校验、归档越界与符号链接拒绝、内容寻址键与封面嗅探、zip 内容类型存储上限
- 新增「后台模板上传」里程碑与实施计划文档
- 验证:cargo test(module-assets 11 项、platform-oss 12 项、api-server 定向 4 项)、cargo fmt --check、check:doc-index、check:encoding、git diff --check
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2026-09-21 16:06:23 +08:00 |
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kdletters
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33036b65fc
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修复 AGC Windows 构建的 Tauri NSIS 工具链重复下载与截断失败
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tauri-bundler 打包时现场从 GitHub 下载 nsis-3.11.zip 与 nsis_tauri_utils.dll 且不重试,
Checkout 的 git clean -fdx 又会删掉工作区内的 target/.tauri,于是每个构建都要重下,
响应一旦被截断只会抛 `io: unexpected end of file`,让发布在 Rust 编译数分钟后失败。
- Jenkins Checkout 的 git clean 增加 -e apps/ai-game-creator-shell/src-tauri/target/.tauri,只保留工具缓存
- 新增 nsis-toolset.mjs:按固定 SHA1 预置 target/.tauri/NSIS,带 4 次重试并把原始归档缓存到工作区外
- 新增 ensure-nsis-toolset.mjs 与 nsis:prepare 脚本,作为 Jenkins 预检入口
- buildRelease 在 Windows 目标打包前接入工具链预置,预置失败即失败关闭
- Jenkins 新增 Tauri NSIS toolchain 阶段,在编译前预置、跑回归测试并校验 makensis 可执行
- 新增 nsis-toolset.test.mjs 并补 3 项 build-release 预置接入测试
- 同步开发运维文档与 shared-memory 排障记录
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2026-09-21 15:59:30 +08:00 |
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kdletters
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f4ebc45612
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模板库线上对齐仓库源:递增版本重发并把说明文档纳入发布
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- 7 个内容已变的模板 templateVersion 升到 0.1.1,blank-2d-canvas 与 blank-web 保持 0.1.0
- 发布脚本把仓库 README.md 覆盖写到 templates/README.md(上限 64 KiB,写在清单之前并回读校验),线上说明文档不再是手工副本
- 修复守卫拒绝时直接 process.exit(1) 触发 libuv 断言崩溃、看不到拒绝原因的问题
- 新增发布用例:说明文档随发布覆盖写且写在清单之前、源目录没有 README 时不写线上文档
- 模板库新增仓库侧 README.md 源文件(发布后与线上逐字节一致)
- 技术方案补说明文档契约与 2026-09-21 重发布记录;决策记录与踩坑记录各补一条
- 验证:node --test 27 项、真实发布 28 个对象回读通过、线上清单与 README 核对一致、AGC 壳 3 项线上用例重跑通过、check:doc-index、check:encoding、eslint、git diff --check
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2026-09-21 14:51:39 +08:00 |
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kdletters
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19ed1776f1
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收口 AGC 模板库客户端接入里程碑:补缓存回退与建项失败清理证据
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- 客户端清单来源抽成可测判定:远端合法正文优先并标 network,远端失败回退本机缓存并标 cache,无缓存时暴露远端错误
- 远端已答话但正文非法(不是合法 UTF-8 或不符合 schema)与缓存自身损坏时一律失败关闭,不用缓存掩盖远端问题
- 补 5 项清单来源判定用例
- 大小 / 摘要不一致与越界归档用例补断言:拒绝后不留安装目录、不产生已下载判据
- 新增建项失败清理用例:复制阶段失败时删除刚创建的项目目录,不留半成品
- 主规范并入清单来源与安装判据口径,并写入 2026-09-21 复核证据
- 里程碑置为 accepted 并补 7 条验收项证据表,按工作流删除对应实施计划
- 验证:cargo test template_library 24 项与 --ignored 线上 3 项、前端 4 个模板用例文件 38 项、appSurface 首页模板 2 项、AGC typecheck、check:encoding、check:doc-index、cargo fmt --check、git diff --check
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2026-09-21 14:40:15 +08:00 |
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k88936
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4698527025
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完成DirectProject composer canonical content收口
输入区草稿只保留 Lexical content 数组
Direct 与 Planning 提交边界直接读取 canonical content
润色保留引用解析并保护附件节点
通过单向 DTO 适配 legacy text 引用与附件消费
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2026-09-21 14:37:49 +08:00 |
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k88936
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ec408bfafd
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删除 DirectProject 聊天 IPC 的死参数 prompt
Rust 侧删掉 chat_with_game_creator_direct_codex 的 prompt 入参:回合输入只由 canonical userItem 派生,该参数从未被读取
DirectProjectTurnInput 去掉 prompt 字段,提交与排队派发不再计算 @显示名 投影文本
界面断言改读 userItem.content,并删掉退役的附件 sidecar 用例与只断言「不存在」的终止用例
同步实施计划与附件路径映射两份技术方案里的 Direct 消息契约
共享记忆补记该死参数的口径与成因
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2026-09-21 14:27:23 +08:00 |
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kdletters
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4d313a44eb
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收口后台模板管理里程碑:回填验收证据并删除临时实施计划
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- 里程碑 Status 从 approved 更新为 implemented-awaiting-runtime-acceptance,并注明按验收口径未对真实 OSS 写入
- 新增验收证据:合同/权限/领域/存储/CLI 五层用例结果,本地 API 健康检查与未授权读取写入失败关闭,授权读取 9 个模板快照,受控浏览器桌面与 390×844 移动端 smoke
- 新增复审记录:写路径顺序与 409 语义、后台 DTO 结构上无法改动 ZIP/版本、封面公共域名与单 bucket 合同一致、迟到响应判据的覆盖方式
- 按实施计划第 4 步删除临时实施计划文件,里程碑文档保留为唯一验收依据
- 验证:check:doc-index(192 份)、check:encoding、git diff --check
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2026-09-21 14:21:25 +08:00 |
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k88936
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ab52805d3c
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收口DirectProject输入区canonical content唯一事实源
删除输入区 text/references 双轨草稿状态
Direct 与 Planning 改为从 Lexical content 读取
润色保留 chip 并保护附件 canonical content
增加 legacy content DTO 单向翻译与附件回归测试
补充 DirectProject composer canonical content 实施计划
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2026-09-21 14:11:18 +08:00 |
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