k88936
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cb13ecf879
|
清理资源引用里残留的 DirectCodex 函数名
- resourceReferences.ts:chatComposerDraftToDirectCodexUserItem → chatComposerDraftToUserItem、directCodexUserItemFromContent → userItemFromContent,与已改名的 UserItem 生成类型对齐
- 同步 DirectProjectChatView、useDirectProjectChatController 与三处用例的调用与 import
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2026-10-02 22:24:00 +08:00 |
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k88936
|
29eed573a0
|
重命名 Direct 回合失败载荷并让 typed 失败原样下发
- TurnFailed 更名为 SuperErrorFromStringPlusStage:只有 stage 是 typed,detail 仍是产生层字符串
- TurnFailedUnclassified 更名为 Unclassified:深层字符串兜底,连交付阶段都没有
- 拆掉 direct_runtime 与 thread_manager 两处收口重包,typed 失败原样投影成失败载荷
- 审计写盘保留,只是不再把 direct-codex-failure:v2 收口文案当失败载荷的 detail
- 生成绑定重导出(旧 TurnFailed/TurnFailedUnclassified 生成文件删除),前端分支与 directThreadChat 用例同步改名
- 命名债注释补记:这两个载荷臂与 SuperErrorEnumFromStringTyped 属同一笔待清债
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2026-10-02 22:11:41 +08:00 |
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k88936
|
394b8de9d2
|
重构:DirectProject 回合错误去前缀、拆分 wire 模块、终态改判别联合
- 三条错误表去冗余前缀:DirectTurnError→TurnError、DirectTurnEnqueueError→EnqueueError、DirectTurnFailure→TurnFailure、DirectTurnDeadline→Deadline、DirectCodexFailureStage→FailureStage、DirectCodexNativeKind→NativeKind、DirectModelCallKind→ModelCallKind
- 用户条目去前缀:DirectCodexUserItem→UserItem 等六个类型;agent/direct_turn_error.rs 移到 codex_app_server/turn_error.rs
- thread_manager/wire.rs 拆为 wire/{mod,clock,items,turn,failure,tests}.rs;direct_turn_failure.rs 的失败载荷并入 wire/failure.rs
- 宿主侧回合终态从 struct TurnTerminal 改为 enum TurnCompletion{Completed,Interrupted,Aborted,Failed},从 wire 移到 thread_manager/turn_completion.rs,status 由变体反推
- 过期回合释放兜底改走 TurnCompletion::Aborted.event
- 同步生成绑定、前端调用点与测试;修正终态单测里过时的 TransportClosed 断言
- 对 src-tauri 全量 cargo fmt,满足 pre-commit 的 rustfmt 门禁
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2026-10-02 18:10:17 +08:00 |
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k88936
|
f756b52d8c
|
Merge remote-tracking branch 'origin/master' into fix/wrong-report
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 2m23s
Project CI / Backend tests (pull_request) Failing after 19s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Failing after 1m48s
Project CI / AI game creator shell Rust smoke (pull_request) Failing after 2m14s
Project CI / Repository checks (pull_request) Failing after 36s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m49s
Project CI / Frontend tests (pull_request) Successful in 4m7s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m41s
Project CI / Native shell tests (pull_request) Failing after 5m46s
# Conflicts:
# docs/project-memory/shared-memory/pitfalls.md
|
2026-10-02 13:56:47 +08:00 |
|
k88936
|
27f7375b51
|
拒绝桥合成事件带上promise
- unhandledRejectionBridge:合成事件优先用 PromiseRejectionEvent(jsdom 没这个构造器时退回普通 Event),再把 reason / promise 都挂成实例访问器,jsdom 分支下 promise 也可读
- 判定调整为读 reason 或 promise 任一个都算 window 侧接手(原来只认 reason)
- 补一条用例:事件带 promise 且读 promise 也算被消费
|
2026-10-02 13:48:26 +08:00 |
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k88936
|
836f8a7348
|
手机号登录401归phoneCodeLoginRejected
- auth_session:/api/auth/phone/login 的 401(只来自「用户不存在」)改判为 phoneCodeLoginRejected{serverMessage},不再冒充「验证码错误或过期」
- auth_error:退役顶层变体 smsCodeRejected(唯一产生点就是这个错配的 401 分支)
- 前端三个 catch 删掉 smsCodeRejected 分支;phoneCodeLoginRejected 文案统一为「验证码登录失败:<服务端原文>」,冒号改全角
- ts-rs 重新生成 ClientAuthError 联合;carrier 用例同步删掉 smsCodeRejected
- 文档:ADR + decision-log 记录 401 归属与 smsCodeRejected 退役
|
2026-10-02 13:35:40 +08:00 |
|
kdletters
|
e3b4127440
|
统一 AGC 失败兜底口径:兜底只用专用错误码与专用文案
Project CI / AI game creator shell Rust crates (push) Successful in 1m52s
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Project CI / Backend tests (push) Failing after 4m0s
Project CI / Frontend tests (push) Successful in 1m59s
Project CI / Native shell tests (push) Successful in 6m19s
Project CI / Repository checks (push) Successful in 2m43s
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Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 11m5s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 11m19s
新增 homeCreationFailure 统一创建失败出口:宿主机器码 / IPC 失联 / 专用未分类兜底三种文案,宿主原始文本改为 appendWebviewLog 落 application.log 而不上屏
首页创建失败不再无条件覆盖成「创建未完成,请重试」,也不再写死「首条需求投递失败」指认某一步;工作区已建好时保留该事实并提供「已创建的工作区」恢复说法
宿主预检按真实原因分流浏览器验证错误码(browser-missing / launch-timeout / launch-failed / cancelled / browser-cleanup-failed / browser-environment-failed / evidence-failed / input-invalid / page-check-failed),未识别落回专用 web-preflight-unclassified
依赖准备收据保留宿主返回的真实失败码,不再一律写成 web-scaffold-preparation-failed
直连回合失败分类器 else 改为专用 runtime-unclassified,并补 sidecar-turn-timeout / sidecar-launch-failed / app-server-launch-failed / claude-code-failed 四个有证据的具体码
Codex CLI 与 Claude sidecar 的进程启动失败保留真实 OS 错误,不再报成「不支持 app-server 子命令」或「Node runtime 不可用」
更新检查新增结果型入口 checkForAppUpdateResult,「关于」页检查失败显示真实原因而不是「当前已是最新版本」
首页无码预检兜底文案不再写「请检查 Node/npm 或浏览器」这类未证实的候选原因
同步 pitfalls 六条与团队约定:兜底码/兜底文案规则、五项修复的现象根因处理验证、测试夹具编译修复记录
验证:vitest homeCreationFailure/homeWebPreflight/appUpdate/appSurface 共 215 passed;cargo test environment_check:: 19 passed、agent::runtime_error:: 5 passed、direct_failure_diagnostic 4 passed、tests::configuration:: 45 passed;cargo fmt --check、tsc --noEmit、npm run typecheck、check:encoding、git diff --check 通过
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2026-10-02 13:07:00 +08:00 |
|
k88936
|
b0f9eb2292
|
拒绝桥交回原监听器时对齐Node的this
- unhandledRejectionBridge:交回原监听器改用 Reflect.apply 把 this 绑成 process,和 Node EventEmitter 一致,依赖 this 的原监听器不再拿到 undefined
- 补一条用例钉住 this 语义
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2026-10-02 13:06:56 +08:00 |
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k88936
|
3d4c42901c
|
认证超时用例断言精确到一条拒绝
- auth.suite:启动超时用例先断言恰好捕获 1 条拒绝,再断言它是含「检查登录状态超时」的 Error
- 原来的 some(...) 只看有没有命中,无关 unhandledrejection 会被这段捕获静默吞掉、测不出回归
|
2026-10-02 13:06:30 +08:00 |
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k88936
|
e4b15d3bbf
|
Merge remote-tracking branch 'origin/master' into fix/wrong-report
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m25s
Project CI / AI game creator shell Rust crates (pull_request) Failing after 53s
Project CI / Backend tests (pull_request) Failing after 21s
Project CI / Frontend tests (pull_request) Successful in 2m25s
Project CI / Repository checks (pull_request) Failing after 14s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m45s
Project CI / Native shell tests (pull_request) Successful in 5m48s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 10m34s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Successful in 11m18s
# Conflicts:
# docs/project-memory/shared-memory/decision-log.md
# docs/project-memory/shared-memory/pitfalls.md
|
2026-10-02 12:19:13 +08:00 |
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k88936
|
e1e8725dab
|
AuthClientInitFailed带构建失败原始错误
- 错误枚举:authClientInitFailed 从 unit 变体改成带 detail 的载荷变体,导出 AuthClientInitFailed 绑定
- auth_session:build_client 失败时把 reqwest 原始错误放进 detail,不再丢弃
- carrier 用例按带载荷变体 as 取 detail
- 前端维持固定文案,不把 detail 贴到界面上
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2026-10-02 12:12:50 +08:00 |
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k88936
|
7128e865c0
|
本机IO失败载荷恢复detail
- 错误枚举:clientSessionPersistFailed / runtimeSessionInstallFailed 恢复成带 detail 的载荷变体,重新导出两个 ts-rs 绑定文件
- auth_session:IO 失败把原始 error 放进 detail 的同时,仍记一行本地日志
- 前端维持不展示 detail,继续用本操作的固定文案(登录检查 / 发码 / 登录)
- carrier 用例改回对两个载荷变体 as 取 detail,钉住"带载荷变体先取具名类型"
|
2026-10-02 12:08:51 +08:00 |
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kdletters
|
6bf57c1e51
|
AGC 把执行器与线协议拆成正交维度
Project CI / AI game creator shell Rust lane 1/2 (push) Failing after 3m1s
Project CI / AI game creator shell Rust lane 2/2 (push) Failing after 1m37s
Project CI / AI game creator shell Rust crates (push) Successful in 1m25s
Project CI / AI game creator shell Rust smoke (push) Successful in 2m6s
Project CI / Frontend tests (push) Successful in 2m52s
Project CI / Backend tests (push) Failing after 4m14s
Project CI / Repository checks (push) Successful in 3m42s
Project CI / AI game creator shell web tests (push) Successful in 2m5s
Project CI / Native shell tests (push) Successful in 8m2s
AgcAgentMode 回退为仅 codex/cc,只表示执行器;新增 AgcModelProtocol 表示线协议
协议取值 openai_responses/openai_chat/anthropic,与执行器组合封闭并在校验时失败关闭
存量目录缺 protocol 时按执行器推导;历史误写的 agentMode=anthropic 读取时归一为 cc
后台 AGC 模型页拆成 Agent 模式与协议两列,新增协议下拉与对应测试
公开目录 /api/llm/models 与后台 DTO 同时下发解析后的 protocol
客户端持久化 selectedModelProtocol,选模型时按执行器推导兜底协议并校验组合
Codex wire_api 按协议在 responses/chat 间切换,不再硬编码 responses
同步 appSurface 与模型选择测试断言,补 protocol 字段
同步模型别名文档与后端架构文档的正交维度说明
|
2026-10-02 12:08:26 +08:00 |
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k88936
|
53e2889bbd
|
本机IO失败去掉detail载荷
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m20s
Project CI / Backend tests (pull_request) Failing after 21s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m10s
Project CI / Frontend tests (pull_request) Successful in 2m27s
Project CI / Repository checks (pull_request) Failing after 15s
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Project CI / Native shell tests (pull_request) Successful in 6m25s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Has been cancelled
- Rust 错误枚举:clientSessionPersistFailed / runtimeSessionInstallFailed 改无字段变体,删除会带 AppData 路径的 payload 结构体
- auth_session:本机凭据/运行时会话 IO 失败改成写本地日志后返回无字段变体,不再把原始 error 放进载荷
- 前端:登录检查/发码/登录三处 catch 去掉 as 取 detail,改用本操作的固定文案
- ts-rs 重新生成 ClientAuthError 联合,删除两个已不存在的载荷绑定文件
- 补充 auth_error 用例:两个变体序列化为仅含 type 的无字段形状
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2026-10-02 11:57:31 +08:00 |
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k88936
|
5f76e3bb53
|
AGC认证未识别拒绝补可见提示
- AuthenticatedClient 三个 catch 的 default 分支在 rethrow 前补一行泛化提示,界面不再停在无解释状态
- 上报判据用例同步断言 Tauri 意外拒绝形状也会显示这条提示
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2026-10-02 11:48:15 +08:00 |
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k88936
|
7528ba0116
|
unhandledrejection桥接保留once语义
- 用 rawListeners 记录原始监听器,拆卸时把 once 包装按 process.once 装回,普通监听器仍按 process.on 装回
- 未被 window 消费时调用 once 包装包裹的原函数,避免脱离 emitter 直调包装
- 注释记录安装期间新增监听器排在恢复监听器之前的既有边界
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2026-10-02 11:35:13 +08:00 |
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k88936
|
da4645f55e
|
认证页面用例抽出unhandledrejection捕获helper
- 两处重复的桥接安装、reason 收集与拆卸收成 captureWindowRejections()
- 顺带修正系统变体用例里过期的载体 message 注释(现在 message 是载荷序列化)
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2026-10-02 11:33:53 +08:00 |
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k88936
|
7278023cb7
|
认证页面用例统一用throw表达拒绝
- 业务变体用例的 Promise.reject 改为 throw,与相邻用例风格一致、不与已 resolved 混淆
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2026-10-02 11:31:50 +08:00 |
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k88936
|
325ebda7eb
|
认证页面用例恢复重试按钮可用态断言
- 启动超时用例改回 getByRole + disabled=false,避免渲染但禁用的重试按钮也能通过
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2026-10-02 11:31:34 +08:00 |
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kdletters
|
fbd30d7c66
|
修复 UI 编辑器循环游标与复制态被延迟 effect 覆盖
Project CI / AI game creator shell Rust smoke (push) Successful in 2m15s
Project CI / AI game creator shell Rust crates (push) Successful in 1m23s
Project CI / Backend tests (push) Successful in 4m34s
Project CI / Native shell tests (push) Successful in 6m35s
Project CI / AI game creator shell Rust lane 2/2 (push) Successful in 9m49s
Project CI / Frontend tests (push) Successful in 2m43s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 11m59s
Project CI / AI game creator shell web tests (push) Successful in 1m46s
Project CI / Repository checks (push) Successful in 2m25s
界面树循环游标改为渲染期换算有效游标,不再用被动 effect 事后重置
复制路径按钮把复制态绑定到具体路径,去掉延迟重置的 effect
复制态断言改为等待异步落盘,避免同步断言抢跑
新增 useUiTreeNodeCycle 循环顺序与界面树替换重置用例
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2026-10-02 11:17:37 +08:00 |
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k88936
|
55d8667c07
|
AGC认证载体序列化用例对齐
- 载体用例断言 message 为载荷序列化;Tauri 缺陷抛真 Error 时是 {},但上报仍优先用其自身 message/stack
- 上报用例的 message 断言改为序列化结果,并新增真 Error 优先分支用例
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2026-10-02 11:09:46 +08:00 |
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k88936
|
ff5949b98d
|
修复AGC登录与发码系统失败残留忙碌文案
- handleSendCode/handleLoginSubmit 的 catch 在抛出前把系统失败原因写进 loginStatus,离开「正在发送验证码」「正在登录」
- 系统变体按类型化载荷拼出提示文案后再原样抛出,恢复改动前「显示 + 上报」的可见行为
- 本地运行时超时等非载体错误同样先写 loginStatus 再抛出
- appSurface 用例改为断言系统变体文案落到登录页且仍经 unhandledrejection 抛出
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2026-10-02 02:56:08 +08:00 |
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k88936
|
2954f7b769
|
修复AGC启动检查失败不给可见反馈的回退
- hydrateAuth 的 catch 恢复改动前的可见反馈:登录状态检查超时等非载体错误先写 authCheckError/loginStatus 再原样抛出
- 系统变体先按类型化载荷(reason/status/detail/serverMessage)拼出提示文案,再原样抛出交全局 unhandledrejection 上报
- appSurface 用例改为断言启动超时后登录页显示原因并保留「重试登录状态检查」
|
2026-10-02 02:56:00 +08:00 |
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k88936
|
ba7c4a9bbf
|
AGC认证错误用例对齐类别变体与类型化reason
- 载体用例:authNetworkFailure 与 authResponseInvalid 改为内层 reason switch,覆盖全部 reason 与 default expectNever
- 网关、上报、页面用例改用 authNetworkFailure 等新变体名与类型化 reason 载荷
- 新增可枚举细分不读服务端文案的分流断言
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2026-10-02 02:42:36 +08:00 |
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k88936
|
3d6eade206
|
AGC认证错误用例对齐拍平变体
- 载体用例覆盖变体全集:无字段变体取固定文案,带载荷变体 as 后读 serverMessage/status/detail
- 上报判据新增 passwordLoginRejected:服务端 400 原文只展示、不写错误池
- 网关用例改用 authNetworkUnreachable / serverAddressNotHttps 等新变体名
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2026-10-02 02:25:09 +08:00 |
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k88936
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e1628b2ccd
|
AGC 认证失败改用 ClientAuthErrorWrapper 薄包装
- clientActionError.ts 改名 clientAuthErrorWrapper.ts,类名同步为 ClientAuthErrorWrapper,error 字段标注 ClientAuthError
- invokeClientAuth 改为薄包装:不读变体 message、不塞 context,只把拒绝原样装成 JS Error
- 三处 catch 改用 error.error 分流,每个 case 继续用 as 取具名载荷
- captureClientError 从 error 字段取原始错误;上下文只认显式入参
- 载体、host、错误上报与 appSurface 用例同步新载体与新默认文案
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2026-10-02 01:42:17 +08:00 |
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k88936
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e43efeb269
|
AGC 认证失败去掉手写载体类,直接用 ClientActionError + 生成判别联合
- 删除 clientAuthFailure.ts,invokeClientAuth 改为把拒绝装进已有 ClientActionError,cause 即 ts-rs 生成的 ClientAuthError
- 三处 catch 改为 instanceof ClientActionError 后取 error.cause 分流,每个 case 用 as 取具名载荷
- 认证载体用例改名 clientAuthErrorCarrier.test.ts,断言改为 ClientActionError.cause
- clientAuthHost 用例与 auth_session.rs 注释同步新载体
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2026-10-02 01:27:18 +08:00 |
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k88936
|
b0d7d403d0
|
AGC 认证命令包装去掉运行时形状嗅探
- invokeClientAuth 不再检查 type 是否存在:认证命令的拒绝按 ts-rs 映射直接转成 ClientAuthFailure
- requireInvoke 提前到 try 之外:认证桥未安装是我们自己的失败关闭错误,保持原样抛出
- Error.message 仍只取拒绝值里的可展示字符串,只做展示,不参与分流
- 测试:新增"桥未安装保持原样抛出"与"Tauri 意外形状也按映射包装"两条判据;authFailureReporting 的意外形状用例改为断言 source=auth + 命令名
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2026-10-02 01:12:25 +08:00 |
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k88936
|
06a4f9346f
|
unhandledrejection 测试桥只吞被 window 侧消费的拒绝
- 合成事件的 reason 改为访问器:有监听方读过就算有人接手;没人读则交回安装前的监听器(含 vitest 失败上报)
- 新增 unhandledRejectionBridge.test.ts 钉住两条路径:无人接手会交回、window 读过则不再交回
- 避免桥把无关的未处理拒绝静默吞掉
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2026-10-01 21:15:03 +08:00 |
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k88936
|
08b8d0d167
|
修正启动检查系统变体用例的负向断言竞态
- 先等系统变体经 unhandledrejection 抛出(并校验抛出物带 Rust 原文),再断言登录页没有该文案
- 原写法在首个 waitFor tick 就因 queryByText 返回 null 而通过,没真正验证拒绝落地后的文案
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2026-10-01 21:12:45 +08:00 |
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k88936
|
ce54c729e8
|
AGC 认证命令失败改为 JS 侧载体并只按变体分流
- 新增 ClientAuthFailure:payload 为 ts-rs 判别联合,context 固定 source=auth + 命令名,cause 为原始拒绝值
- clientAuth 的六个命令统一走 invokeClientAuth:结构化拒绝转成 ClientAuthFailure,非结构化拒绝原样抛出,不兜底文案
- 删除 clientAuthError.ts 的形状读取与 getClientAuthErrorMessage 文案回落层
- AuthenticatedClient 的两个 catch 内联 19 个变体的 switch:业务 / 会话变体原样展示载荷 message,系统变体原样抛出经 unhandledrejection 入池,default: expectNever 保证漏接变体编译失败
- hydrateAuth 失败先离开 loading 态;系统变体不再伪装成 unavailable 投影
- ClientAuthState 收窄为 authenticated / unauthenticated,ClientAuthRefreshResult 收窄为 refreshed / unauthenticated / stale
- platformSession 续期只保留 refreshed / unauthenticated / stale 三条路径
- check-config 的 App 调用扫描登记 invokeClientAuth,继续静态证明命令名可达
- 测试:新增 clientAuthFailure 载体与编译期穷尽用例、jsdom unhandledrejection 桥;删除 clientAuthError.test.ts;clientAuthHost / authFailureReporting / authSurface 跟改新口径
- 共享记忆记录 check-config 扫描形态新增 invokeClientAuth
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2026-10-01 20:49:48 +08:00 |
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kdletters
|
41b882e1fe
|
我的页签恢复邀请好友入口,AGC 客户端账号菜单接入邀请码与玩家社区
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m50s
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- 主站「我的」页签常用功能宫格补回「邀请好友」,邀请码与邀请链接拆成两个复制动作
- 邀请弹层下沉到 packages/shared/src/components/PlatformProfileReferralModal,主站与客户端共用一份实现
- 邀请奖励说明不再写死次数与金额,每日上限由 todayInviterRewardCount 与 todayInviterRewardRemaining 推导
- 奖励说明从面板正文移入右上角帮助按钮,鼠标悬浮展开、触屏与键盘点击开合
- 帮助按钮复用平台 .platform-icon-button 配色,说明气泡复用 PlatformStatusMessage 的 warning token
- AGC 客户端账号菜单新增「邀请码」与「玩家社区」两项,弹层标题与菜单入口文案保持一致
- 新增 Tauri 命令 read_profile_referral_invite_center,用登录 origin 补全 inviteLinkPath 后交给渲染层
- 客户端邀请中心按登录账号隔离,切号重置并作废在飞响应,不本地另存邀请码
- 新命令登记进 apps/ai-game-creator-shell/scripts/check-config.mjs 的 native-only 白名单门禁
- 微信群与 QQ 群二维码从 media/social-media-group 迁入共享组件 assets
- 移除已下线文件的 Tailwind @source 与客户端专用弹层样式,原地删除旧邀请弹层实现
- 同步决策记录与产品基线文档中邀请奖励、跨端复用与文案口径
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2026-10-01 19:46:18 +08:00 |
|
kdletters
|
44f415d057
|
合并 origin/master(58 个提交):生产 Nginx 模板收敛与记录同步
Project CI / AI game creator shell Rust lane 1/2 (push) Failing after 2m23s
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Project CI / Frontend tests (push) Successful in 2m53s
Project CI / Repository checks (push) Successful in 3m36s
Project CI / Backend tests (push) Successful in 4m26s
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Project CI / Native shell tests (push) Successful in 7m27s
- 合并 origin/master 58 个提交,解决 2 处文件冲突:决策记录与踩坑记录均按两侧新增条目并存处理
- claude_code_cli.rs 自动合并通过:本机 Claude sidecar 诊断改动与上游 sidecar 归位并存,无重复函数定义、无冲突残留
- 保留本地未推送提交:AGC Claude 执行认证与错误诊断、Claude sidecar 超时诊断
- 本次推送主体内容不变:生产 Nginx 模板收敛、host-only snippet 与运维/踩坑/决策文档同步
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2026-10-01 18:38:56 +08:00 |
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k88936
|
f435d48399
|
AGC 认证错误改为每个变体一个具名载荷类型
- auth_error.rs:枚举改为 newtype 变体,每个变体持有一个同名 `#[ts(export)]` 载荷结构体
- auth_session.rs:41 处构造点改为 `ClientAuthError::X(X { .. })` 并导入载荷类型
- 重新生成 services/generated:ClientAuthError.ts 变成 `{ type } & 具名类型`,新增 19 个载荷类型文件
- tests/clientAuthError.test.ts:新增编译期用例,switch (error.type) 分支里错误窄化成具名载荷类型
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2026-10-01 18:08:18 +08:00 |
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k88936
|
b561db9249
|
删除认证失败上报的派生分类层,改为调用方按具体变体分流
- 删除 clientAuthErrorKind / clientAuthErrorNotice,clientAuthError.ts 只留 isClientAuthError 形状读取
- 删除 resolveClientAuthFailure 与 ClientAuthFailureResolution,AuthenticatedClient 直接 switch 具体变体名
- 同步重写相关单测与 ADR 第 3 节前端分流描述
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2026-10-01 17:55:54 +08:00 |
|
JenkenB
|
97617608ba
|
修正 Web 预检错误分流
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Project CI / Repository checks (push) Successful in 3m31s
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2026-10-01 17:54:53 +08:00 |
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k88936
|
c2a27aed2a
|
新增认证失败上报判据的端到端测试
- 新测试 mock 模块级 @tauri-apps/api/core invoke,从而能观察 report_client_error 是否被调用
- 覆盖:手机号或密码错误、发码限流不写错误池;网络不可达带 auth/login 上报一次
- 已用变异验证:把分流改成一律上报时,两条业务用例会失败
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2026-10-01 17:41:45 +08:00 |
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k88936
|
c5153a7ed2
|
去掉认证网络失败文案里的 network-error 机器前缀
- AUTH_NETWORK_ERROR / AUTH_NETWORK_TIMEOUT 不再带 network-error: 前缀,用户看到的就是完整中文提示
- 前端按 type 分流后不再解析该前缀,没有任何 Rust/TS 消费方依赖它
- auth.suite.ts 与 clientAuthHost.test.ts 的对应 fixture/断言同步更新
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2026-10-01 16:46:46 +08:00 |
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k88936
|
b202c70271
|
退役词表:DirectProject 域不再使用"拒单"
- direct_turn_error.rs 模块文档把"拒单载荷"改写为"入队失败载荷",与 2026-09-24 ADR 的词表一致
- agentRuntimeModel.test.ts 的用例名与注释同步改成"入队失败"
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2026-10-01 16:42:43 +08:00 |
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k88936
|
454fbd5e91
|
Merge remote-tracking branch 'origin/master' into fix/wrong-report
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2026-10-01 16:09:14 +08:00 |
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k88936
|
8b50db9893
|
修复登录失败分流把空文案的业务变体误判为需上报
- resolveClientAuthFailure 改用 clientAuthErrorKind 判分流,不再用 clientAuthErrorNotice 是否为 null 当判据
- 空文案的 input/session 变体改为给兜底提示、不进错误池,保持"预期拒绝永不进池"的约束
- clientAuthErrorNotice 文档注明 null 同时表示 fault 与空文案,不能当分流判据
- clientAuthHost.test.ts 增加空文案业务变体的分流用例
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2026-10-01 16:05:47 +08:00 |
|
k88936
|
b61fa52e8f
|
AGC 登录失败按类型化变体分流:业务拒绝不再进错误池
- AuthenticatedClient 登录/发码 catch 改用 resolveClientAuthFailure:input/session 变体只给提示,fault 变体与未识别拒绝包成 ClientActionError 交给错误池
- clientAuth.ts 新增 resolveClientAuthFailure,判定只看结构化 type,不做文案匹配
- 删除 errorReporting.ts 的 shouldCaptureClientError,不再存在叶子自行判定要不要上报的口径
- clientAuthHost.test.ts 新增分流用例,auth.suite.ts 的登录失败用例改为结构化拒绝并断言提示文案
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2026-10-01 15:33:47 +08:00 |
|
lhk229
|
55375b1406
|
清理测试编译warning (#509)
Project CI / AI game creator shell Rust crates (push) Successful in 1m18s
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Project CI / Backend tests (push) Successful in 3m58s
Project CI / AI game creator shell Rust lane 1/2 (push) Successful in 10m12s
Project CI / Native shell tests (push) Successful in 5m49s
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Project CI / Repository checks (push) Successful in 2m55s
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/509
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
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2026-10-01 15:29:23 +08:00 |
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k88936
|
5013f4385f
|
AGC 前端错误分流基元:ClientActionError 与认证变体分类
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m50s
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Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 11m9s
- 新增 clientActionError.ts:ClientActionError 承载 source/action/page 上下文与 cause
- 新增 clientAuthError.ts:isClientAuthError 形状读取 + clientAuthErrorKind 的 input/session/fault 分类 + clientAuthErrorNotice 文案
- captureClientError 解包 ClientActionError 的上下文,并优先使用 cause 的栈信息
- getClientAuthErrorMessage 认识结构化拒绝,非 Error 形状不再字符串化成 [object Object]
- 新增 clientAuthError.test.ts,并在 errorReporting.test.ts 用解包用例替换 shouldCaptureClientError 用例
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2026-10-01 15:27:31 +08:00 |
|
suzmii
|
0bfc5768cc
|
修复AGC跨平台资源构建目标
让Linux no-bundle smoke不再误用Windows随包资源目标。
统一dev与release的Cargo目标和feature解析,补充跨平台回归测试。
同步随包资源staging技术方案中的实际构建目标约定。
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2026-09-30 20:24:23 +08:00 |
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suzmii
|
1dbbdcf329
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修复AGC开发资源准备时序
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m28s
Project CI / Backend tests (pull_request) Failing after 18s
Project CI / AI game creator shell Rust lane 1/2 (pull_request) Failing after 1m57s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 2m1s
Project CI / Repository checks (pull_request) Failing after 27s
Project CI / Native shell tests (pull_request) Failing after 1m40s
Project CI / Frontend tests (pull_request) Successful in 2m6s
Project CI / AI game creator shell web tests (pull_request) Successful in 1m52s
Project CI / AI game creator shell Rust lane 2/2 (pull_request) Successful in 7m15s
在启动Vite前完成随包资源staging,避免Windows监听目录导致rename返回EPERM。
同步更新开发入口生命周期测试。
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2026-09-30 19:28:16 +08:00 |
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suzmii
|
8be75e8e15
|
合并 origin/master(33 个提交):DirectProject 入队化与事件投影
Project CI / AI game creator shell Rust crates (pull_request) Successful in 1m30s
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Project CI / Frontend tests (pull_request) Successful in 3m39s
Project CI / Backend tests (pull_request) Successful in 6m13s
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Project CI / Repository checks (pull_request) Successful in 3m29s
Project CI / Native shell tests (pull_request) Successful in 8m0s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m58s
- 合并 origin/master(425fbcf63..9ee34809b),唯一冲突是共享决策日志两侧各插条目,取「两侧并存」
- 本轮 master 未触及随包资源声明、准备步骤与三份 tauri 配置,build.rs 只读校验保持不变
- 决策日志与踩坑记录同步两侧条目;docs/README.md 与项目索引按 master 收敛
- 构建期重新生成的 ts-rs 绑定经 prettier 归一后与 master 逐字节一致(合并未丢类型)
- 校验:cargo test --no-run 全 target 通过、AGC 应用 vitest 191 files / 1889 tests passed、check-package-layout、prepare-bundled-resources 18 passed、check-config、check:encoding、prettier、cargo fmt --check 全绿
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2026-09-30 17:38:35 +08:00 |
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suzmii
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b5a143c04f
|
合并 origin/master:随包资源仍由准备步骤生成,Claude Agent SDK sidecar 按同一架构归位
- 合并 origin/master(140 个提交),解决 4 处冲突:build.rs 取只读校验分支、package.json 同时保留 bundled-resources:test 与 check:generated-bindings、决策日志与踩坑记录两侧条目并存
- master 的构建期 staging(stage_bundled_claude_agent、prune_stale_codex_components)不进构建脚本;sidecar 改由声明与准备步骤产出
- package-layout.json 新增 claudeAgent section(锁定版本、sidecar 入口、上游 SDK 与平台原生运行时目标表、复制跳过规则),layoutVersion 递增到 2
- prepare-bundled-resources.mjs 新增 sidecar 整目录原子替换与缓存 key,复制规则按 section 参数化,Windows 真机 24 个文件、复跑命中缓存零写入
- package_layout.rs 新增 sidecar 只读校验(入口与仓库源码逐字节一致、上游包版本、可执行位、白名单外文件)与声明钉住用例
- build.rs 调用 sidecar 校验并导出 AGC_CLAUDE_AGENT_SDK_VERSION;claude_code_cli.rs 的 sidecar 身份串改用声明版本
- resources/claude-agent 映射从基线 tauri.conf.json 移到 windows/macos 平台配置,check-config.mjs 增加「基线不得声明 resources/**」守卫
- 修正 package_layout 的 Windows 路径期望用例(期望值改与实现同形,原用例在 Windows 必红)
- 同步技术方案 §4.5/§4.9、共享决策日志与踩坑记录
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2026-09-30 17:23:04 +08:00 |
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k88936
|
0270cd601e
|
DirectProject 埋点成绩改由宿主结算,删掉候选/settle 两阶段与 analyticsAttemptId
- analytics/run.rs:删 Request::DirectCandidate / Request::Settle 与 settle();direct_finished 改收放行代次,终态再读一次 identity_generation,不同则整条不记,相同则直接落 Request::Terminal
- analytics/store.rs:删 pending_runs / pending_run_bytes 与两条候选分支(连带 16 条上限),run_request 不再需要字节预算参数
- analytics/gui.rs + main.rs:删 settle_direct_run_analytics 命令与注册
- 放行侧:kick_queue_dispatch 在读 claim 之后读一次平台会话代次并随整轮传下去;user_input 命令不再收 analyticsAttemptId,队列条目不再持有埋点句柄
- 渲染层:删 beginDirectRunAnalytics、句柄表与结算 effect、settle 调用与命令参数;删除 tests/directRunAnalytics.test.ts,appSurface 两处断言同步
- 判据口径随放行搬家:从“发送时与终态同代”改成“放行时与终态同代”,入队后放行前的账号切换不再丢弃成绩
- 验证:cargo test -- analytics::(45 passed,含新增的直写与代际变化两条)、cargo test -- agent::(949 passed)、analytics_real_file_write 用例、npx vitest run tests/appSurface.test.ts(194 passed)、相关 chat/direct 单测 139 passed、typecheck 通过
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2026-09-30 16:25:05 +08:00 |
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k88936
|
f121257cca
|
线程管理器归位 agent/thread_manager:去掉 Direct 前缀,按职责拆文件
- 四个 direct_* 文件移入 agent/thread_manager:wire.rs(运行态事件契约)、queue.rs(待发消息队列规则)、dispatch.rs(放行与占用)、mod.rs(管理器主体与对外入口)
- 类型去掉 Direct 前缀:ThreadEvent / ThreadManager / ThreadItem / ThreadFileChange / ThreadDeltaKind / ThreadRequestKind / PendingTurn / QueueRemovalReason / QueueRemovalOutcome / DispatchedTurn / TurnReservation / TurnIdentity / StaleTurnRelease / ConsumeResult / SubscriptionBootstrap / ActiveTurn / ActiveTurnSnapshot
- 对外函数改名:subscribe_thread / consume_thread / unsubscribe_thread / append_thread_event / enqueue_pending_turn / remove_pending_turn / claim_pending_turn / update_active_turn / list_active_turns / complete_turn / complete_turn_if_reserved / active_turn_id_at / read_turn_identity / stale_turn_for_release / thread_id_for_project
- 生成绑定跟着改名(DirectThreadEvent→ThreadEvent 等十个文件为 rename),前端八处 import 同步;Tauri 命令名与前端 IPC 契约不变
- 定向验证:cargo test agent::(945 passed,另两条并发用例为既有 flaky、重跑通过)、npx vitest run appSurface/directThreadChat/directHistoryPaging(247 passed)、typecheck 通过
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2026-09-30 15:47:22 +08:00 |
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