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728 Commits

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lhk229 d5eca8cce6 Merge branch 'master' into fix/ref-persistent
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2026-09-18 14:25:40 +08:00
kdletters be370cc615 AGC 支持用户自选项目创建目录
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- 新增设置「工作区」分类,承载「项目创建目录」的选择与恢复默认入口
- 自动建项命令新增可选 projectsRoot,未指定时沿用 AppData projects 默认目录
- 新增项目创建目录校验与解析:只接受目录选择器返回且通过私有路径门禁的既有目录
- 目录选择器新增可选 title 参数,用于「选择项目创建目录」文案
- 首页自动建项与模板建项在建项时携带用户选定的项目创建目录
- 客户端本地保存项目创建目录偏好,建项时重新校验,不作为授权凭据
- 补充设置页工作区、首页建项与目录偏好单测
- 修复项目开发视图缺失的 Shapes 图标导入,恢复 agc:typecheck 通过
- 同步实施计划、决策日志与排障记忆文档
2026-09-18 14:10:05 +08:00
k88936 2e78cbf152 Merge remote-tracking branch 'refs/remotes/origin/master' into fix/ref-persistent
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2026-09-18 13:29:58 +08:00
suzmii 16c905b51b 修复发布目标与插件能力门禁并同步版本0.1.67
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统一显式目标对应的版本读取、构建渠道、产物目录和更新清单
无原生适配器时隐藏Cocos插件并阻止自动启动
同步单架构更新规范并增加发布和插件回归测试
更新版本与锁文件到0.1.67并记录Mac安装包验证结果
2026-09-18 12:15:00 +08:00
k88936 ecea7b4ad3 解决 DirectProject 合并冲突
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合并双方 DirectProject 历史分页、锚点闸门与订阅竞态处理。

保留 canonical content 输入、聊天 reducer、附件发送和历史分页行为。

合并 Codex 用户回显过滤、增量脱敏及 Direct 回合完成状态处理。

补齐历史截断、损坏行 fail-closed、首屏 anchor 与 appSurface 定向测试。

同步合并应用壳层、后端绑定和项目文档变更。
2026-09-18 10:47:55 +08:00
k88936 b1e82d64cb 合并 DirectProject 聊天真相源与 canonical content 行为
- 统一历史切片与 Thread Manager 事件投影,保留 DirectProject 单一聊天事实源

- 保留 canonical content 严格校验、资源显示名派生、附件引用与队列语义

- 修复首页首轮缺失 canonical user item 的真实回归并完成定向验证
2026-09-18 02:49:09 +08:00
k88936 30c377d0f0 保留唯一的thread manager作为direct project的状态来源 (#384)
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说明: 在把工作交给段哥前还没有实现direct project聊天页面的迁移, 导致在 #375 里用很复杂的实现又做了一套事件流, 实测还有会话丢失的bug, 我在这里把数据获取的部分迁移到 #367 上

---------

Co-authored-by: 孔令弘 <ink29535@proton.me>
Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/384
Reviewed-by: 孔令弘 <ink29535@proton.me>
Co-authored-by: 王德宇 <kvtodev@outlook.com>
Co-committed-by: 王德宇 <kvtodev@outlook.com>
2026-09-18 02:13:50 +08:00
lhk229 195b7dd5dd 修复抠图401 404问题 (#394)
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Reviewed-on: https://git.genarrative.world/git/GenarrativeAI/Genarrative/pulls/394
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-17 21:37:23 +08:00
suzmii e6849d2a45 Merge branch 'master' into refactor/agc-resource-menu
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2026-09-17 20:45:21 +08:00
kdletters d5743cd4b8 资源画布支持引擎资源预览与模型交互预览 (#413)
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## 目的

资源画布支持引擎(Cocos Creator)资源的**只读预览**:能被发现、登记、进入画布,并按类型出预览。

## 主要改动

- 发现层识别 Cocos 资源并区分 `model` / `binary` 两个发现类别;`.meta` 等导入侧车文件仍只可发现
- 登记层按扩展名写入**既有** canonical kind(模型/场景/预制体 → `scene`,动画 → `character-animation`,材质/特效 → `code`,图集与容器 → `document`),不新增 manifest 契约字段
- 引擎工程的 `library/` / `temp/` / `profiles/` / `local/` 不再进入发现结果(仅当目录确实是 Cocos 工程),同名目录在非引擎工程里照常列出
- 资源画布新增三个卡面分支:模型缩略图(整页共用一个 WebGL 上下文)、结构摘要(Cocos 序列化资源)、类型卡(客户端解不了的容器)
- 新增模型放大预览浮层:左键旋转 / 右键或中键平移 / 滚轮缩放 / 复位视角
- 模型预览上限 32 MiB;缩略图按布局尺寸 2 倍超采样,缓存键改用稳定身份
- 引擎图像容器(tga/tif/tiff/hdr)在原生侧转码成 PNG 后复用既有图片预览链路
- 修复资源卡状态边框吃掉内容盒导致的卡面与角标位移
- 同步 Agent 提示词与 AGC 技能文档,并补里程碑与踩坑文档

## 验证

- `cargo check`、`cargo fmt --check`
- Rust 定向:`cargo test … cocos` 9 条、`resource_inspect::tests` 7 条、`agent_asset_import_tests` 9 条、生成目录过滤用例
- 前端:`resource` + `project` 套件 52 文件 / 546 用例;`appSurface` 450 通过 / 20 跳过;app `tsc --noEmit`
- `npm run check:encoding`、`git diff --check`、`npm run check:doc-index`
- 真机:在真实客户端内打开本地 Cocos 夹具工程,逐栏核对模型缩略图 / 结构摘要 / TGA 转码 / 类型卡,并量过卡片在指针移开、悬停、选中三态下几何完全一致

## 未验证

- 模型缩略图与放大预览的真机视觉只覆盖自带夹具工程;多文件 glTF(外部 .bin/贴图)与超大模型仍是类型卡

---------

Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/413
2026-09-17 20:28:39 +08:00
suzmii c329c438d9 修复资源画布PR的CI回归(#410)
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修复活动回合空快照引用及停用后晚到请求覆盖问题
对齐共享卡片角标与窗口发布次数回归断言
同步原生HTTP权限检查与图集显式切片测试契约
整理菜单组件导入顺序并记录本地验证范围
2026-09-17 20:17:26 +08:00
suzmii 959beebf63 Merge branch 'master' into refactor/agc-resource-menu
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2026-09-17 19:30:00 +08:00
suzmii 7edc452c6a 重构AGC资源画布菜单与卡片入口(#409)
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主菜单保留前五项,其余操作通过向上展开的更多菜单访问
类型与信息入口下沉资源卡片,并复用共享画布角标
补充菜单键盘、滚轮归属、换选及资源操作链路回归
同步方案A规范与待人工验收记录
2026-09-17 18:09:27 +08:00
kdletters 1f5b7b250a 修正首页推荐位用例断言到模板库
- 首页「灵感推荐」已被模板库推荐位替换,用例改为断言模板库推荐卡片、已下载徽标与共 N 个模板计数
- 用例改为断言点击推荐位进入模板库页面,且不触发下载或由模板创建项目
- 保留不请求已退役展示流接口的断言
2026-09-17 18:03:15 +08:00
kdletters a5fd25f10a 客户端更新切换到官方更新插件并按渠道分发
- 客户端接入 tauri-plugin-updater:原生侧注册插件,删除自研更新下载命令、下载进度事件与安装器启动逻辑
- 客户端更新服务与更新提示改走官方插件接口,删除自研清单解析、版本比较与下载实现
- 更新能力只授予客户端主窗口,移除只为自研清单放行的 OSS 白名单与 CSP 连接项
- 新增构建期更新检查开关:开发态默认关闭,agc 启动不请求更新清单、不显示更新入口
- 发布脚本按渠道生成官方更新插件清单与签名,universal macOS 产物同时挂两个平台键,缺签名失败关闭
- 发布脚本按渠道上传安装包、签名与渠道清单,并为 dev-win 生成旧协议 sha256 迁移清单
- 构建期按渠道注入更新端点配置,渠道与目标平台不匹配时发布失败关闭
- Jenkins 流水线新增渠道参数与签名凭据注入,归档补充签名与迁移清单
- 新增发布上传 dry-run 开关,只打印 ossutil 命令且不回显凭据
- 更新技术方案与开发运维文档,登记 macOS 渠道落地待办
2026-09-17 17:56:53 +08:00
kdletters 5db407c3dc 新增 AGC 模板库与由模板创建项目链路 (#396)
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## 交付范围

- OSS `agc-dev` bucket 的 `templates/` 前缀作为 AGC 游戏模板库(**去掉 `agc/` 这一层**;`agc/` 继续只放客户端安装包与更新清单)。
- 模板正文改为 zip(zip 根 == AGC 项目根,如 `game/index.html`);清单补齐 `tags`、封面字段与包大小/摘要,`templateVersion` 用于判断是否需要重下。
- 客户端:Rust 模板库模块、模板库全屏页、首页模板推荐位、左侧导航入口。

## 客户端行为

- `fetch_game_template_library`:读取并校验清单(≤4 MiB),缓存到 `<app_data>/templates/index.json`;网络失败回退本机缓存并标注 `source=cache`。
- `download_game_template`:按清单下载 zip(≤512 MiB),校验字节数与 SHA-256 后解压到 `<app_data>/templates/installed/<id>/<version>/`,最后写 `installed.json` 作为安装完成标记。
- `create_automatic_local_game_project_from_template`:先把模板文件铺进新项目目录,再走既有 `init_local_game_project_at` 补 `.agent` 清单与标准目录;失败删除半成品目录。
- 解压只接受普通文件与目录(拒绝绝对路径、`..`、盘符、符号链接),安装目录名由标识符白名单拼出;远端只信「受信任 OSS 主机 + 对象键」,清单里的地址字段不参与请求。
- UI:搜索(空白分隔多关键词「与」)、标签/运行时筛选、仅看已下载、封面卡片与已下载徽标;「使用模板」在版本落后时先重下再建项。

## 文档与脚本

- 主规范 `docs/technical/【技术方案】AGC模板库与模板建项-2026-09-17.md`;里程碑与实施计划见 `docs/project-memory/plans/`;`decision-log.md` 记录库路径、清单 schema、安装缓存目录与 CSP 约定。
- 发布脚本 `scripts/agc-template-library-publish.mjs`(`--dry-run` 校验 → 上传 → 回读校验)。
- 首页「灵感推荐」替换为模板库推荐位,删除本机灵感图目录与 `InspirationGallery.tsx`;`tauri.conf.json` 的 `img-src` 放行受信任 OSS 主机用于加载封面。

## 验证

- `cargo test --bin genarrative-ai-game-creator-shell template_library`:9 passed;`--ignored` 真连检查 `fetches_the_live_template_library_index` 通过。
- `npx vitest run src/features/template-library`:9 passed。
- `npm run typecheck`、`cargo fmt --check`、`npm run check:encoding`、`node scripts/check-doc-index.mjs`、`git diff --check` 均通过。
- OSS 侧匿名复核:`templates/index.json`、各 `cover.png` 与 `template.zip` 均返回 200。

## 未做 / 待确认

- 本轮未做客户端点击级人工验收(下一步单独验证并把结果补进此 PR)。
- 模板封面目前是占位标题卡,正式封面由后续模板包提供。

---------

Co-authored-by: kdletters <61648117+kdletters@users.noreply.github.com>
Reviewed-on: http://192.168.35.82/git/GenarrativeAI/Genarrative/pulls/396
2026-09-17 17:48:06 +08:00
lhk229 de9e8e0c7f 修复运行时默认重试次数的测试断言
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将恢复默认配置的重试次数断言同步为10。
补充默认配置变更时的测试核对规则。
2026-09-17 17:03:45 +08:00
k88936 b7622f4a24 Merge remote-tracking branch 'origin/master' into fix/chat-status-lost
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# Conflicts:
#	docs/project-memory/shared-memory/pitfalls.md
2026-09-17 16:57:47 +08:00
k88936 cb840c6e8c Merge branch 'master' into fix/chat-status-lost
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# Conflicts:
#	docs/project-memory/shared-memory/decision-log.md
#	docs/project-memory/shared-memory/pitfalls.md
2026-09-17 16:53:18 +08:00
k88936 e382d23892 补跨页同回合的历史分页回归用例
用 51 条历史复现用户报的现象:20 条工具条目整屏落进同一个折叠的执行过程
断言一次点击连拉两页拿到新用户气泡,并按 process-31 / process-11 两次锚点推进
断言连拉插入旧内容后视口仍停在原处,不被拉回列表底部
2026-09-17 16:49:08 +08:00
k88936 1ae6c6cd06 新增 DirectProject 历史分页连拉模块与单测
directHistoryPaging 按「合并后聊天投影回合数增加」判断可见反馈,出现新回合或 hasMore=false 即停
连拉上限 DIRECT_HISTORY_MAX_PAGES_PER_ACTION 放进 app/constants,每个操作最多 5 次请求
锚点未推进(items 为空 / firstItemId 为 null 或原地打转)时立即停手并收口 hasMore
某页读取失败不丢已取到的页,返回 error 交给调用方报错
directThreadChat 抽出 projectDirectHistoryItems,让分页判据与视图共用同一份投影
2026-09-17 16:27:09 +08:00
k88936 1b56c0a586 Merge remote-tracking branch 'origin/master' into fix/effort-panel-overlay
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# Conflicts:
#	docs/project-memory/shared-memory/pitfalls.md
2026-09-17 15:56:56 +08:00
k88936 efdb364a52 修复推理档弹层被裁剪问题,增加 CSS 覆盖声明以确保窄布局下弹层完整显示。
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2026-09-17 15:54:07 +08:00
k88936 b37d91882c Revert "修复DirectProject对话历史分页卡页"
This reverts commit 1b010fb1f8.
2026-09-17 14:38:39 +08:00
k88936 dd339638cc Revert "修复历史重读后旧消息追加到末尾的乱序"
This reverts commit 036395c6c9.
2026-09-17 14:38:22 +08:00
k88936 6eed6bd13f 收敛 content→可读文本为单一口径并强制传 manifest(review 第 2、3 条)
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- directCodexContentToPromptText 的 assets 改为必填,去掉 = [] 默认值:漏传素材清单从运行期文案退化变回编译期错误
- queuedChatTurnLabel 的 assets 与 ComposerTurnQueue 的 assets 属性同样必填,队列 chip 与消息正文共用同一个派生(chip 只多做压单行与限长)
- 断言改为显式传 [] 或 manifest:resourceReferences、chat-composer 用例按新签名收敛
- 更新 pitfalls 条目与 decision-log(canonical content 有效性只判整条 content、投影逐字透传、可读文本单一口径必填 assets)
2026-09-17 14:02:21 +08:00
k88936 b543a060b7 放宽 DirectProject content 校验为「整条判定」并按逐字投影(review 第 1 条,① 口径)
- Rust validate_direct_codex_user_item 改为只判整条 content:有一段非空白文本或任意非文本 part 即有效,单个纯空白 input_text(段落分隔 / 软换行 / chip 后的分隔空格)合法,不再逐个 part 拒绝空文本
- 新增 content_has_meaningful_input,并与前端 hasMeaningfulDirectCodexContent 同口径;wire.rs 的「不能转换为空 prompt」只作兜底
- ResourceReferenceInput 的投影层原样透传编辑器节点:不做空白过滤、也不与相邻 part 合并,删掉 appendInputText 与中间版本的「向前合并」收集器
- 按逐字投影更新资源输入、Godot 回合用例的 canonical content 断言
- 同步里程碑实现结论与证据、pitfalls 条目;Rust validation/wire 新增「单个纯空白 part 通过、整条全空白拒绝」用例
2026-09-17 14:01:41 +08:00
suzmii 036395c6c9 修复历史重读后旧消息追加到末尾的乱序
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区分历史回读与实时消息来源,保留运行时所有权语义
防止旧页消息在历史刷新后追加到最新回复末尾
增加重新读取历史后再次翻页的顺序和去重回归
同步对话历史规范与实施计划
2026-09-17 13:54:00 +08:00
suzmii d1f53fda4d Merge branch 'master' into fix/agc-canvas-json
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2026-09-17 13:05:33 +08:00
lhk229 a68a9621a7 修复前端测试状态泄漏与异步断言竞态
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隔离创作主页换签网络请求并使用独立响应

恢复快捷键选择状态、持久化路由和UI编辑页宿主mock

修正虚拟树尺寸与选择时序并纳入换签Hook测试

记录全量与随机顺序测试验证方式
2026-09-17 11:56:17 +08:00
suzmii 9d374a57b1 修正运行不可用提示的过期测试契约
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Project CI / Backend tests (pull_request) Failing after 11s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m17s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 5m52s
Project CI / Repository checks (pull_request) Failing after 11s
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恢复运行提示与资源选择解耦的业务逻辑
更新界面源码契约测试,保留资源选中交互回归
补充运行提示及无障碍关联的验收口径
2026-09-17 11:51:14 +08:00
lhk229 9beb16f203 稳定CI测试并发与工作流 (#393)
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Project CI / Repository checks (push) Successful in 4m31s
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为Project CI增加同分支并发取消,避免旧运行覆盖新结果

将Vitest默认线程数固定为1,降低异步UI测试竞态

Reviewed-on: #393
Co-authored-by: Linghong <ink29535@proton.me>
Co-committed-by: Linghong <ink29535@proton.me>
2026-09-17 09:18:39 +08:00
k88936 975a2e577c 终止按钮改按综合繁忙信号判定
- handleCancelDirectCodexTurn 的守卫改用 supervisorChatBusy,与「终止」按钮的可见条件对齐
- 刚提交、turn.started 还没到达的窗口里点击终止不再回"当前没有正在运行的回合"
- chat-composer 用例补一条:生命周期事件缺席时也能发出 cancel_direct_codex_turn
2026-09-17 00:10:20 +08:00
k88936 1b40f030e7 删掉聊天 reducer 里没人读的订阅身份与首屏锚点
- DirectThreadChatState 去掉 subscriptionId 与 lastCompletedItemId 两个只写不读的字段
- resolveDirectThreadBootstrap 只把 bootstrap 事件 reduce 进状态,不再顺带写入这两个字段
- directThreadChat 单测改成断言聊天状态里不再出现这两个字段(bootstrap 载荷本身不变)
2026-09-17 00:05:57 +08:00
k88936 098693636a 分页切片开头的前导条目并进后面那个回合
- buildDirectChatTurns 先攒住第一个用户条目之前的过程条目,交给后面那个回合
- 不再渲染没有用户气泡的孤儿回合;整份历史都没有用户条目时仍保留一个回合
- directTurnPresentation 单测补一条分页切片从半截回合开头的情形
2026-09-17 00:02:11 +08:00
k88936 64bd006981 测试骨架的历史切片按 limit 与锚点分页
- harness.ts 的 read_direct_project_history_slice 按生产口径从队尾取一屏、锚点条目不进窗口
- 按本屏最老一条算 firstItemId,收满一屏后再有条目才算 hasMore
- project-development.suite.ts 补一条用例:26 条历史只显示尾部 20 条,点「显示更早的对话」按锚点取回前 6 条后按钮消失
2026-09-16 23:52:02 +08:00
k88936 6a4cb2bc18 测试骨架的 subscribe bootstrap 按生产口径过滤
- harness.ts 记录未完成条目集合、事件序号与最新生命周期锚点
- subscribe 只回放未完成条目与最新生命周期锚点,已完成条目与增量正文不再补发
- 去掉已下发事件的序号记录,避免序号表无限增长
2026-09-16 23:48:46 +08:00
k88936 1b3a3b003f 测试骨架不再重复下发 turn.started
- harness.ts 记录运行态"最新回合是否在跑",emitDirectThreadEvents 只在生命周期事件上更新
- completeDirectThreadTurn 仅在回合没在跑时补 turn.started,避免与用例先发的事件重叠
2026-09-16 23:45:19 +08:00
suzmii ecaf1e8cec Merge branch 'master' into fix/agc-canvas-json
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 4m50s
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Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m45s
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Project CI / Frontend tests (pull_request) Failing after 3m50s
Project CI / Repository checks (pull_request) Failing after 4m18s
Project CI / Native shell tests (pull_request) Successful in 8m2s
Project CI / AI game creator shell web tests (pull_request) Failing after 3m31s
Project CI / Backend tests (pull_request) Successful in 8m50s
2026-09-16 22:58:25 +08:00
k88936 33ddb5de27 DirectProject 聊天框改用线程订阅作为唯一运行态来源
- App.tsx 删除 Direct 回合事件订阅、turn-stream/tool-calls 读取、活动回合快照接管与瞬时应答文本
- 新增 game-creator-direct-thread-notify 唤醒的 subscribe/consume 单飞循环,过期时重订一次
- 通知先于订阅回执到达时记一笔欠账,回执到达后补一次 consume,避免回合尾部事件卡在队列里
- 历史切片并入同一个 reducer,聊天条目只由 selectDirectChatEntries 投影
- ProjectSupervisorView 改为渲染用户气泡 / 执行过程折叠区 / 最终回复,运行态只保留一个 turnRunning
- directTurnPresentation 重写为条目分区:连续工具合块、本地运行期说明只作最终提示
- 测试改按订阅事件与历史条目断言,补回执竞态、持久化工具卡片、空对话首轮三条用例
2026-09-16 22:16:15 +08:00
lhk229 79b153e3fa 修复Direct活动回合重试类型错误
Project CI / AI game creator shell Rust shard 4/4 (push) Successful in 6m53s
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Project CI / Frontend tests (push) Failing after 4m42s
Project CI / Repository checks (push) Successful in 4m44s
Project CI / Backend tests (push) Successful in 9m27s
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Project CI / AI game creator shell web tests (push) Failing after 5m2s
重试等待 Promise 显式声明为 void,修复 shell typecheck 与原生构建失败。

补充卸载后取消读取重试的回归测试。
2026-09-16 21:53:19 +08:00
lhk229 362edcc49d 修复前端测试偶发超时与异步清理
Direct 活动回合读取失败后的重试定时器随组件卸载清理,避免测试环境销毁后访问 window。

后台素材查询大量缩略图测试合并可见性触发,并补充独立超时预算。

创作首页活动图与资源卡预览调度重载用例分别补充独立超时预算。

清单快照测试补齐 Direct 活动回合 IPC mock,避免未预期命令进入重试。
2026-09-16 21:53:19 +08:00
k88936 869abad879 修复排队消息 chip 的 @ 引用露出内部 resourceId(review 第 2 条)
- queuedChatTurnLabel 增加 assets 入参并透传给 directCodexContentToPromptText,@ 引用按 manifest 显示名展开,与聊天输入区文案口径一致
- ComposerTurnQueue 增加 assets 属性,ProjectSupervisorView 把 chatProjectAssets 传下去
- chat-composer 用例新增「队列 chip 的 @ 引用按 manifest 显示名展开」,钉住显示名文案与不传清单时的稳定 id 兜底
2026-09-16 21:25:38 +08:00
k88936 280a2dc5d1 修复 DirectProject 输入草稿丢掉引用后的换行(review 第 1 条)
- ResourceReferenceInput 的草稿投影改为「向前合并」:上一 part 是引用 chip 时先把待写文本攒在 pendingText 上,等下一个文本 part 到来再合并,段落分隔符与软换行不再被 trim() 丢掉
- 攒到最后仍只有空白的文本不入 content,避免产出 Rust validate_direct_codex_user_item 会拒绝的空 input_text
- 新增 resourceReferenceInput 用例「引用后面的段落分隔不会被吞掉」,钉住 chip 后一段的 content part、派生文本与「不产生纯空白 part」
- 同步更新 canonical content 严格边界里程碑的实现结论与证据,并在 shared-memory/pitfalls 记录该缺陷的现象、原因、处理与验证
2026-09-16 21:24:41 +08:00
k88936 fdc48fe725 前端聊天投影按 ts-rs 生成类型收口,删掉 callId 与回合身份
- directThreadItemProjection.ts 直接消费生成的 DirectThreadItem,工具卡片 kind / 标题 / 摘要 / 状态与可见性判定都在这里
- directThreadChat.ts 聊天条目只留一个 itemId:去掉 callId 概念,去掉 deltaText 缓冲,增量直接追加到运行态条目正文
- 合并规则收成先到者赢、后到只补空:正文只增不减、工具状态允许从 running 升级到终态
- 回合结束把运行态条目并入历史并清空 live,条目既不消失也不重复
- directThreadEvents.ts 改为转发 ts-rs 绑定,只保留历史条目转消息的过渡函数
- ToolCallGroup 与 toolCallGroupPresentation 改用去掉回合身份的 DirectChatToolCard
- generated/index.ts 补上 DirectThread* 绑定导出
- 回退本仓库其它模块仍在改的 DirectCodexUser* 绑定重新生成(避免误改他人进行中的契约)
- 两个 vitest 用例文件按新 API 重写,11 条用例通过
2026-09-16 19:49:26 +08:00
suzmii fca3df964c Merge branch 'master' into fix/agc-canvas-json
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 5m15s
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Project CI / Backend tests (pull_request) Successful in 8m18s
2026-09-16 19:29:05 +08:00
suzmii ac8a51ca79 同步master最新基线并准备画布修复PR
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合入平台会话与主线测试修复
保持画布交互、JSON识别和对话历史分页修复范围不变
2026-09-16 18:59:32 +08:00
lhk229 57fae7037a 修复 Agent 异步测试等待
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 5m13s
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Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 6m12s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m38s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m42s
Project CI / Frontend tests (pull_request) Successful in 4m28s
Project CI / Repository checks (pull_request) Successful in 3m39s
Project CI / Native shell tests (pull_request) Successful in 6m59s
Project CI / Backend tests (pull_request) Successful in 7m37s
Project CI / AI game creator shell web tests (pull_request) Successful in 3m55s
移除不稳定的项目页文案前置

保留刷新 Agent 与拆解任务按钮就绪检查
2026-09-16 10:52:25 +00:00
k88936 edfd1f9143 修正 Godot 直接回合用例对 canonical content 的断言
Project CI / AI game creator shell Rust smoke (pull_request) Has been cancelled
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Project CI / Frontend tests (pull_request) Has been cancelled
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Project CI / AI game creator shell Rust shard 2/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 1/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Has been cancelled
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Has been cancelled
- appSurface Godot 用例不再断言被裁剪过的纯文本,改为断言编辑器实际提交的 canonical content(Shift+Enter 与组合态 Enter 插入的换行原样保留)
2026-09-16 18:51:08 +08:00
suzmii 1b010fb1f8 修复DirectProject对话历史分页卡页
聊天历史按有效消息分页并返回原生游标,保留默认原始切片接口
工具和推理记录不占聊天页名额,逐行过滤避免传回大段工具输出
隔离重新加载和项目切换的迟到响应,补齐单飞、重试与消息去重
补充原生和真实App回归测试,增加人工只读日志重放入口
更新B05状态、规范与PR验收记录,不提交用户原始日志
2026-09-16 18:46:47 +08:00