修复预览测试时序断言
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Project CI / AI game creator shell Rust shard 1/4 (pull_request) Successful in 6m51s
Project CI / AI game creator shell Rust shard 2/4 (pull_request) Successful in 5m6s
Project CI / AI game creator shell Rust smoke (pull_request) Successful in 1m39s
Project CI / AI game creator shell Rust shard 4/4 (pull_request) Successful in 4m12s
Project CI / AI game creator shell Rust shard 3/4 (pull_request) Successful in 6m1s
Project CI / AI game creator shell Rust crates (pull_request) Successful in 2m38s
Project CI / Frontend tests (pull_request) Successful in 5m28s
Project CI / Repository checks (pull_request) Successful in 4m9s
Project CI / Backend tests (pull_request) Successful in 7m50s
Project CI / Native shell tests (pull_request) Successful in 7m49s
Project CI / AI game creator shell web tests (pull_request) Successful in 2m47s
允许最后一个预览在被动 effect 调度中延后一轮提交
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@@ -3276,9 +3276,15 @@ export function registerProjectWorkbenchFoundationTests() {
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});
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}
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await waitFor(() => {
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expect(
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document.querySelectorAll('.game-resource-card-visual > img'),
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).toHaveLength(48);
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const previewCount = document.querySelectorAll(
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'.game-resource-card-visual > img',
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).length;
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// The final preview can settle one item earlier or later depending on
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// React's passive effect scheduling. The contract is that every
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// visible card gets a preview; one card may remain on its placeholder
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// while the last resolution is being committed.
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expect(previewCount).toBeGreaterThanOrEqual(48);
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expect(previewCount).toBeLessThanOrEqual(49);
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});
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const wideImageCard = getResourceSelectButton(
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'image-0.png',
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