合并 master 最新变更
保留共享组件库与 UI 组件复用规范变更 整合 AGC 自主构建与项目工具链最新变更 合并 decision-log 两侧有效决策记录
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# Genarrative Codex 项目工具
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`.codex/` 是仓库级 Codex 工具目录,保存项目共享的 skills、插件资源、hooks 和相关配置模板。它只描述如何协作和加载工具,不承载项目业务知识。
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## 目录约定
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- `.codex/skills/` 是项目专属 skill 根目录。每个 skill 以目录中的 `SKILL.md` 为入口,配套的参考资料和脚本放在同一目录下。
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- `.codex/plugins/` 保存随仓库分发的项目插件资源及其参考资料。当前的 `game-studio` 插件提供浏览器游戏设计、原型、2D/3D 技术栈、素材管线和 playtest 工作流;是否启用遵循当前 Codex 的插件加载机制,不依赖旧工具的环境变量或个人配置脚本。
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- `.codex/hooks/`、`.codex/environments/` 等目录保存项目工具链所需的 hooks 和环境模板;它们不替代项目代码中的运行时配置。
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- 长期有效的产品、架构、接口、排障和协作知识统一放在 `docs/` 与 `docs/project-memory/`,不复制到本目录。
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## 使用边界
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进入仓库后先读根目录 `AGENTS.md`,再按任务路由读取对应 skill。SpacetimeDB 的通用概念、Rust 服务端、CLI、TypeScript 客户端和 MCP 用法由已安装的官方插件提供;项目约束和入口由 `.codex/skills/genarrative-spacetimedb/SKILL.md` 统一编排。
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个人 `~/.codex` 配置、凭据、会话、环境变量和本地路径不得复制到仓库。若本目录内容与当前代码或最新 `docs/` 冲突,以代码和最新文档为准,并修正过期工具说明。
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"""Hermes wrapper for the OpenAI Codex Game Studio plugin.
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"""Metadata bridge for the bundled Codex Game Studio project plugin.
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This plugin was imported from a Codex curated plugin cache. It exposes the
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plugin's bundled SKILL.md files as Hermes plugin skills using qualified names
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like `game-studio:phaser-2d-game`.
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The manifest and bundled ``SKILL.md`` files are the source of truth. This
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module only exposes their descriptions to a compatible plugin host and keeps
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the project resource bundle free of runtime-specific behavior.
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"""
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from __future__ import annotations
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