收敛 UI Editor 节点状态
统一 StageStatus 为 NoProblem、NeedReview 和 Blocked 移除 Pending 与 Passed 的前后端、LLM 草稿及持久化夹具用法 补充旧状态拒绝测试并更新 UI Editor 技术方案
This commit is contained in:
@@ -23,7 +23,7 @@ const SYSTEM_PROMPT: &str = r#"
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* 每个 change 的 components 是该节点完整的新渲染栈,空数组表示明确清空。数组顺序从底到顶渲染。
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* 对每个 Component,直接完整返回其全部参数.
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* 有任何困难或者不确定把状态设为 NeedReview,说明中文原因。
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* 纯结构节点可以返回空数组并标为 Passed。
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* 纯结构节点可以返回空数组并标为 NoProblem。
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* 面向用户的 reason 使用中文。
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"#;
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@@ -31,7 +31,7 @@ const SYSTEM_PROMPT: &str = r#"
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#[serde(deny_unknown_fields)]
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#[schemars(deny_unknown_fields)]
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enum DraftStatus {
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Passed,
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NoProblem,
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NeedReview(String),
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}
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@@ -134,7 +134,7 @@ fn validate_and_materialize(
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}
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let components = change.components;
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let components_status = match change.components_status {
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DraftStatus::Passed => StageStatus::Passed,
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DraftStatus::NoProblem => StageStatus::NoProblem,
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DraftStatus::NeedReview(reason) if reason.trim().is_empty() => {
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return Err("组件待审状态必须包含原因".to_string())
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}
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@@ -286,7 +286,7 @@ mod tests {
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let unapproved = BindingChangeDraft {
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node_id: id("other"),
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components: Vec::new(),
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components_status: DraftStatus::Passed,
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components_status: DraftStatus::NoProblem,
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};
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assert!(validate_and_materialize(vec![unapproved], &editable, &sprites).is_err());
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@@ -300,7 +300,7 @@ mod tests {
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},
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},
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)],
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components_status: DraftStatus::Passed,
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components_status: DraftStatus::NoProblem,
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};
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assert!(validate_and_materialize(vec![foreign], &editable, &sprites).is_err());
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}
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@@ -312,7 +312,7 @@ mod tests {
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vec![BindingChangeDraft {
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node_id: id("editable"),
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components: Vec::new(),
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components_status: DraftStatus::Passed,
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components_status: DraftStatus::NoProblem,
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}],
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&editable,
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&HashSet::new(),
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@@ -320,7 +320,7 @@ mod tests {
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.expect("valid changed-only clear");
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assert_eq!(result.changes.len(), 1);
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assert!(result.changes[0].components.is_empty());
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assert_eq!(result.changes[0].components_status, StageStatus::Passed);
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assert_eq!(result.changes[0].components_status, StageStatus::NoProblem);
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}
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#[test]
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@@ -287,8 +287,8 @@ mod materialize {
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metadata: NodeMetadata {
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name: container_name,
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description: container_description,
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layout_status: StageStatus::Passed,
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components_status: StageStatus::Passed,
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layout_status: StageStatus::NoProblem,
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components_status: StageStatus::NoProblem,
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allow_llm_edit_layout: true,
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allow_llm_edit_component: true,
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source: NodeSource::Llm,
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@@ -415,8 +415,8 @@ mod tests {
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metadata: NodeMetadata {
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name: id.to_string(),
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description: String::new(),
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layout_status: StageStatus::Passed,
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components_status: StageStatus::Passed,
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layout_status: StageStatus::NoProblem,
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components_status: StageStatus::NoProblem,
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allow_llm_edit_layout: true,
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allow_llm_edit_component: true,
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source: NodeSource::Human,
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@@ -459,7 +459,7 @@ mod tests {
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result.root.children_display_mode,
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ChildrenDisplayMode::Exclusive
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);
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assert_eq!(result.root.metadata.components_status, StageStatus::Passed);
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assert_eq!(result.root.metadata.components_status, StageStatus::NoProblem);
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assert_eq!(result.root.children.len(), 2);
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}
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}
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@@ -258,7 +258,7 @@ fn convert_node(
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transform.set_resolved_rect(&parent_rect, target_rect);
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let status = if blocked_reasons.is_empty() {
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match &source.confidence {
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Confidence::Confident => StageStatus::Passed,
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Confidence::Confident => StageStatus::NoProblem,
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Confidence::UnSure(reason) => StageStatus::NeedReview(reason.clone()),
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}
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} else {
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@@ -276,7 +276,7 @@ fn convert_node(
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name: source.name.clone(),
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description: source.description.clone(),
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layout_status: status,
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components_status: StageStatus::Passed,
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components_status: StageStatus::NoProblem,
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allow_llm_edit_layout: true,
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allow_llm_edit_component: true,
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source: NodeSource::Llm,
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@@ -440,7 +440,7 @@ mod tests {
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converted.layout.transform.resolve(&root_rect),
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UIRect::new(Point2::new(50.0, 25.0), Vector2::new(100.0, 50.0)),
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);
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assert_eq!(converted.metadata.components_status, StageStatus::Passed);
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assert_eq!(converted.metadata.components_status, StageStatus::NoProblem);
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}
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#[test]
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@@ -677,8 +677,8 @@ pub(crate) async fn recognize_ui_impl(
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metadata: NodeMetadata {
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name: "页面根节点".to_string(),
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description: String::new(),
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layout_status: StageStatus::Passed,
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components_status: StageStatus::Passed,
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layout_status: StageStatus::NoProblem,
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components_status: StageStatus::NoProblem,
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allow_llm_edit_layout: true,
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allow_llm_edit_component: true,
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source: NodeSource::System,
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@@ -27,12 +27,23 @@ pub enum NodeSource {
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#[derive(Clone, Debug, Deserialize, PartialEq, Serialize, TS)]
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#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/ui-editor/types/"))]
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pub enum StageStatus {
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Pending,
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Passed,
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NoProblem,
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NeedReview(String), // reason inside
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Blocked(String), // reason inside
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}
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#[cfg(test)]
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mod tests {
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use super::StageStatus;
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#[test]
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fn rejects_retired_status_values() {
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for value in ["\"Pending\"", "\"Passed\""] {
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assert!(serde_json::from_str::<StageStatus>(value).is_err());
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}
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}
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}
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#[derive(Clone, Debug, Deserialize, PartialEq, Serialize, TS)]
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#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/ui-editor/types/"))]
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pub struct NodeMetadata {
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@@ -757,8 +757,8 @@ mod tests {
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"metadata": {
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"name": "页面根节点",
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"description": "",
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"layout_status": "Passed",
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"components_status": "Passed",
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"layout_status": "NoProblem",
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"components_status": "NoProblem",
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"allow_llm_edit_layout": true,
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"allow_llm_edit_component": true,
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"source": "System"
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@@ -783,8 +783,8 @@ mod tests {
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"metadata": {
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"name": "拖拽节点",
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"description": "",
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"layout_status": "Passed",
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"components_status": "Passed",
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"layout_status": "NoProblem",
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"components_status": "NoProblem",
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"allow_llm_edit_layout": true,
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"allow_llm_edit_component": true,
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"source": "Human"
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@@ -934,8 +934,8 @@ mod tests {
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"metadata": {
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"name": "根节点",
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"description": "",
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"layout_status": "Pending",
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"components_status": "Pending",
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"layout_status": "NoProblem",
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"components_status": "NoProblem",
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"allow_llm_edit_layout": true,
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"allow_llm_edit_component": true,
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"source": "System"
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@@ -1128,8 +1128,8 @@ mod tests {
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"metadata": {
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"name": "根节点",
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"description": "",
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"layout_status": "Pending",
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"components_status": "Pending",
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"layout_status": "NoProblem",
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"components_status": "NoProblem",
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"allow_llm_edit_layout": false,
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"allow_llm_edit_component": false,
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"source": "System"
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@@ -145,37 +145,27 @@ export function validateLayoutReviewPrerequisites(
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function layoutStatusIssue(
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status: StageStatus,
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): UiEditorPrerequisiteIssue | null {
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switch (status) {
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case 'Pending':
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return { code: 'layout-pending', message: '存在尚未识别的节点布局' };
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case 'Blocked':
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return { code: 'layout-blocked', message: '存在被阻塞的节点结果' };
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case 'Passed':
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return null;
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default:
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return {
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code: 'layout-needs-review',
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message: status.NeedReview || '存在需要人工审阅的节点结果',
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};
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if (status === 'NoProblem') return null;
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if ('Blocked' in status) {
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return { code: 'layout-blocked', message: '存在被阻塞的节点结果' };
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}
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return {
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code: 'layout-needs-review',
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message: status.NeedReview || '存在需要人工审阅的节点结果',
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};
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}
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function componentStatusIssue(
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status: StageStatus,
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): UiEditorPrerequisiteIssue | null {
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switch (status) {
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case 'Pending':
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return { code: 'components-pending', message: '存在尚未绑定的节点组件' };
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case 'Blocked':
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return { code: 'components-blocked', message: '存在被阻塞的节点结果' };
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case 'Passed':
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return null;
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default:
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return {
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code: 'components-needs-review',
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message: status.NeedReview || '存在需要人工审阅的节点结果',
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};
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if (status === 'NoProblem') return null;
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if ('Blocked' in status) {
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return { code: 'components-blocked', message: '存在被阻塞的节点结果' };
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}
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return {
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code: 'components-needs-review',
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message: status.NeedReview || '存在需要人工审阅的节点结果',
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};
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}
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function visitNodes(
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@@ -17,7 +17,7 @@ export type UiTreeNodeTarget = {
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export type StageStatusOverview = {
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total: number;
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needsAttention: number;
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passed: number;
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noProblem: number;
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blocked: number;
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};
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@@ -50,14 +50,14 @@ export function getStageStatusOverview(
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const overview: StageStatusOverview = {
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total: 0,
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needsAttention: 0,
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passed: 0,
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noProblem: 0,
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blocked: 0,
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};
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for (const { node } of collectUiTreeNodeTargets(uiTrees)) {
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const status = node.metadata[field];
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overview.total += 1;
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if (status === 'Passed') overview.passed += 1;
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if (status === 'NoProblem') overview.noProblem += 1;
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if (isBlocked(status)) overview.blocked += 1;
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if (isBlocked(status) || isNeedReview(status)) {
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overview.needsAttention += 1;
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@@ -1,4 +1,4 @@
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// This file was generated by [ts-rs](https://github.com/Aleph-Alpha/ts-rs). Do not edit this file manually.
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export type StageStatus =
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'Pending' | 'Passed' | { NeedReview: string } | { Blocked: string };
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'NoProblem' | { NeedReview: string } | { Blocked: string };
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@@ -132,8 +132,8 @@ function createPageRoot(state: State): Node {
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metadata: {
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name: '页面根节点',
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description: '',
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layout_status: 'Passed',
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components_status: 'Passed',
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layout_status: 'NoProblem',
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components_status: 'NoProblem',
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allow_llm_edit_layout: true,
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allow_llm_edit_component: true,
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source: 'System',
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@@ -163,8 +163,8 @@ function createHumanNode(state: State): Node {
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metadata: {
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name: '新节点',
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description: '',
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layout_status: 'Passed',
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components_status: 'Passed',
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layout_status: 'NoProblem',
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components_status: 'NoProblem',
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allow_llm_edit_layout: true,
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allow_llm_edit_component: true,
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source: 'Human',
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@@ -63,8 +63,8 @@ export function InputSidebar({ input }: { input: UiEditorInputProjection }) {
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metadata: {
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name: 'UI Trees',
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description: '',
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layout_status: 'Passed',
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components_status: 'Passed',
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layout_status: 'NoProblem',
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components_status: 'NoProblem',
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allow_llm_edit_layout: false,
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allow_llm_edit_component: false,
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source: 'System',
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+2
-3
@@ -839,11 +839,10 @@ function NodeStageSelect({
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if (readOnly) return;
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const next = event.target.value;
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if (next === 'NeedReview' || next === 'Blocked') return;
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onChange(next === 'Pending' ? 'Pending' : 'Passed');
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onChange('NoProblem');
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}}
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>
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<option value="Pending">待处理</option>
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<option value="Passed">已通过</option>
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<option value="NoProblem">无问题</option>
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{kind === 'NeedReview' ? (
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<option value="NeedReview">待审</option>
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) : null}
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@@ -53,7 +53,7 @@ export function RecognitionOverview({
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disabled={overview.needsAttention === 0}
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onClick={attentionCycle.focusNext}
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/>
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<OverviewValue label="已通过" value={overview.passed} />
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<OverviewValue label="无问题" value={overview.noProblem} />
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<OverviewAction
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label="必须修复"
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value={overview.blocked}
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@@ -40,7 +40,7 @@ function text(font: 'SystemFont' | { Bound: string }): Component {
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function node(
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id: string,
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components: Component[],
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componentsStatus: Node['metadata']['components_status'] = 'Passed',
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componentsStatus: Node['metadata']['components_status'] = 'NoProblem',
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children: Node[] = [],
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): Node {
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return {
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@@ -61,7 +61,7 @@ function node(
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metadata: {
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name: id,
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description: '',
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layout_status: 'Passed',
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layout_status: 'NoProblem',
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components_status: componentsStatus,
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allow_llm_edit_layout: true,
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allow_llm_edit_component: true,
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@@ -93,7 +93,7 @@ const trees: UITree[] = [
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root: node(
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'root',
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[image('validSprite'), text({ Bound: 'font-id' })],
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'Passed',
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'NoProblem',
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[
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node('review', [image(null)], { NeedReview: '确认素材' }),
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node('blocked', [text('SystemFont')], { Blocked: '素材绑定失败' }),
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@@ -32,7 +32,7 @@ function node(id: string, status: StageStatus, children: Node[] = []): Node {
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name: id,
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description: '',
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layout_status: status,
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components_status: 'Pending',
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components_status: 'NoProblem',
|
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allow_llm_edit_layout: true,
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allow_llm_edit_component: true,
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source: 'System',
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@@ -46,14 +46,14 @@ function node(id: string, status: StageStatus, children: Node[] = []): Node {
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const trees: UITree[] = [
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{
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src_ui_design: 'page-a',
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root: node('root-a', 'Passed', [
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root: node('root-a', 'NoProblem', [
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node('review-a', { NeedReview: '请检查' }),
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node('blocked-a', { Blocked: '节点范围越界' }),
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]),
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},
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{
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src_ui_design: 'page-b',
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root: node('root-b', 'Pending', [node('passed-b', 'Passed')]),
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root: node('root-b', 'NoProblem', [node('no-problem-b', 'NoProblem')]),
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},
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];
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@@ -62,7 +62,7 @@ describe('stageStatusOverview', () => {
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expect(getStageStatusOverview(trees, 'layout_status')).toEqual({
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total: 5,
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needsAttention: 2,
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passed: 2,
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noProblem: 3,
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blocked: 1,
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});
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||||
});
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@@ -73,7 +73,7 @@ describe('stageStatusOverview', () => {
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'review-a',
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'blocked-a',
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'root-b',
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'passed-b',
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'no-problem-b',
|
||||
]);
|
||||
});
|
||||
|
||||
|
||||
@@ -336,7 +336,7 @@ describe('UiEditorPage', () => {
|
||||
|
||||
act(() => {
|
||||
result.current.highlightStatusField('components_status');
|
||||
result.current.setNodeMetadata({ components_status: 'Passed' });
|
||||
result.current.setNodeMetadata({ components_status: 'NoProblem' });
|
||||
});
|
||||
expect(result.current.highlightedStatusField).toBeNull();
|
||||
});
|
||||
|
||||
@@ -28,8 +28,8 @@ function node(id: string, children: UiNode[] = []): UiNode {
|
||||
metadata: {
|
||||
name: id,
|
||||
description: '',
|
||||
layout_status: 'Passed',
|
||||
components_status: 'Passed',
|
||||
layout_status: 'NoProblem',
|
||||
components_status: 'NoProblem',
|
||||
allow_llm_edit_layout: true,
|
||||
allow_llm_edit_component: true,
|
||||
source: 'System',
|
||||
|
||||
@@ -69,8 +69,8 @@ function nodeWithSprite(id: string): Node {
|
||||
metadata: {
|
||||
name: 'Image',
|
||||
description: '',
|
||||
layout_status: 'Passed',
|
||||
components_status: 'Pending',
|
||||
layout_status: 'NoProblem',
|
||||
components_status: 'NoProblem',
|
||||
allow_llm_edit_layout: true,
|
||||
allow_llm_edit_component: true,
|
||||
source: 'Llm',
|
||||
@@ -106,8 +106,8 @@ function pageRoot(id: string, children: Node[] = []): Node {
|
||||
metadata: {
|
||||
name: id,
|
||||
description: '',
|
||||
layout_status: 'Passed',
|
||||
components_status: 'Pending',
|
||||
layout_status: 'NoProblem',
|
||||
components_status: 'NoProblem',
|
||||
allow_llm_edit_layout: true,
|
||||
allow_llm_edit_component: true,
|
||||
source: 'System',
|
||||
@@ -250,8 +250,8 @@ describe('useUiEditorState', () => {
|
||||
expect.objectContaining({
|
||||
root: expect.objectContaining({
|
||||
metadata: expect.objectContaining({
|
||||
layout_status: 'Passed',
|
||||
components_status: 'Passed',
|
||||
layout_status: 'NoProblem',
|
||||
components_status: 'NoProblem',
|
||||
}),
|
||||
}),
|
||||
}),
|
||||
@@ -279,8 +279,8 @@ describe('useUiEditorState', () => {
|
||||
expect(
|
||||
result.current.state.ui_trees[0]!.root.children[0]?.metadata,
|
||||
).toMatchObject({
|
||||
layout_status: 'Passed',
|
||||
components_status: 'Passed',
|
||||
layout_status: 'NoProblem',
|
||||
components_status: 'NoProblem',
|
||||
});
|
||||
});
|
||||
|
||||
@@ -427,8 +427,8 @@ describe('useUiEditorState', () => {
|
||||
metadata: {
|
||||
name: '页面根节点',
|
||||
description: '',
|
||||
layout_status: 'Passed',
|
||||
components_status: 'Pending',
|
||||
layout_status: 'NoProblem',
|
||||
components_status: 'NoProblem',
|
||||
allow_llm_edit_layout: true,
|
||||
allow_llm_edit_component: true,
|
||||
source: 'System',
|
||||
|
||||
@@ -27,8 +27,8 @@ function node(id: string, children: UiNode[] = []): UiNode {
|
||||
metadata: {
|
||||
name: id,
|
||||
description: '',
|
||||
layout_status: 'Passed',
|
||||
components_status: 'Passed',
|
||||
layout_status: 'NoProblem',
|
||||
components_status: 'NoProblem',
|
||||
allow_llm_edit_layout: true,
|
||||
allow_llm_edit_component: true,
|
||||
source: 'System',
|
||||
|
||||
@@ -32,7 +32,7 @@ UI Editor Inspector 的全局只读状态唯一来源是 `controller.editor.isLo
|
||||
|
||||
## 2026-08-18 UI Editor 结构识别、合并与增量导入边界
|
||||
|
||||
UI Editor 当前把“识别界面结构”定义为结构草稿阶段,而不是完整视觉还原阶段。识别 DTO 只负责输出节点层级、几何、名称、描述和置信度;节点组件暂为空,由后续“绑定视觉素材”阶段补齐 Image / Text 组件。`applyRecognitionResult` 可以整体替换当前 `ui_trees`,但该替换只代表结构结果,不能宣称已经保留截图中的视觉内容;组件状态继续为 `Pending`,前置检查负责阻止跳过绑定阶段。
|
||||
UI Editor 当前把“识别界面结构”定义为结构草稿阶段,而不是完整视觉还原阶段。识别 DTO 只负责输出节点层级、几何、名称、描述和置信度;节点组件暂为空,由后续“绑定视觉素材”阶段补齐 Image / Text 组件。`applyRecognitionResult` 可以整体替换当前 `ui_trees`,但该替换只代表结构结果,不能宣称已经保留截图中的视觉内容;组件状态使用 `NoProblem`,前置检查仍会根据空组件和素材绑定情况阻止跳过绑定阶段。
|
||||
|
||||
多图合并使用 LLM 返回的语义投影树。`Simple` 和 `Merged` 只列出希望进入结果树的原始节点;未被计划引用的源节点表示本次合并判定为冗余或不属于目标公共结构,允许被丢弃,不要求 `used_original_ids` 覆盖全部输入节点。重复 ID 和未知 ID 仍然是错误;省略不是隐式复制或随机删除,而是合并计划的正式语义。
|
||||
|
||||
@@ -1142,7 +1142,7 @@ game-project/
|
||||
|
||||
## 2026-08-18 UI Editor 新建节点组件状态
|
||||
|
||||
- 所有非组件绑定流程创建的 UI Editor 节点,`components_status` 与 `layout_status` 一致初始化为 `Passed`,覆盖前端新建页面根 / 人工节点,以及 Rust 结构识别与合并产生的节点。组件绑定命令仍只对 LLM 显式返回的节点写入其 `Passed` 或 `NeedReview` 结果;未返回的节点状态不变。
|
||||
- 所有非组件绑定流程创建的 UI Editor 节点,`components_status` 与 `layout_status` 一致初始化为 `NoProblem`,覆盖前端新建页面根 / 人工节点,以及 Rust 结构识别与合并产生的节点。组件绑定命令仍只对 LLM 显式返回的节点写入其 `NoProblem` 或 `NeedReview` 结果;未返回的节点状态不变。
|
||||
|
||||
## 2026-08-18 UI Editor 节点预览可见性
|
||||
|
||||
|
||||
Reference in New Issue
Block a user