重构 DirectProject Agent 深模块

将 direct_runtime 与 codex_app_server 改为目录模块

拆分 user item 的模型、校验与 wire 投影文件

抽离 DirectProject 历史注入载荷构造 seam
This commit is contained in:
2026-09-15 15:19:17 +08:00
committed by kdletters
parent 24bbdfda7d
commit 76bbeb6848
9 changed files with 402 additions and 345 deletions
@@ -0,0 +1,25 @@
//! DirectProject 历史注入载荷的单一构造 seam。
//!
//! 历史读取与大小前置校验集中在这里;调用方只负责线程生命周期与 RPC 传输。
use super::super::*;
use super::direct_project_history_injection_oversize_error;
use serde_json::Value;
use std::path::Path;
pub(super) fn build_direct_project_history_injection_params(
history_root: &Path,
thread_id: &str,
) -> Result<Value, platform_llm::LlmError> {
let items = read_direct_project_history_items_at(history_root)
.map_err(platform_llm::LlmError::InvalidRequest)?;
let params = serde_json::json!({"threadId": thread_id, "items": items});
let payload_bytes = serde_json::to_vec(&params)
.map(|bytes| bytes.len().saturating_add(1))
.unwrap_or(usize::MAX);
// 注入前的前置校验:失败关闭并指名 itemId 与字节数,**不截断、不摘要、不改写**。
if let Some(error) = direct_project_history_injection_oversize_error(&params, payload_bytes) {
return Err(platform_llm::LlmError::InvalidRequest(error));
}
Ok(params)
}
@@ -10,6 +10,9 @@ use tokio::io::{AsyncBufRead, AsyncBufReadExt, AsyncReadExt, AsyncWriteExt, BufR
use tokio::sync::{mpsc, oneshot, Mutex, Notify};
use uuid::Uuid;
mod direct_project_history_wire;
use direct_project_history_wire::build_direct_project_history_injection_params;
const GAME_CREATOR_CODEX_APP_SERVER_PROVIDER_ID: &str = "genarrative_agc";
const GAME_CREATOR_CODEX_APP_SERVER_API_KEY_ENV: &str = "GENARRATIVE_AGC_CODEX_API_KEY";
const GAME_CREATOR_CODEX_APP_SERVER_REMOTE_CONTROL_DISABLED_ENV: &str =
@@ -2665,6 +2668,7 @@ impl CodexAppServerConnection {
request,
None,
None,
None,
on_agent_message_delta,
direct_observer,
audit,
@@ -2679,6 +2683,7 @@ impl CodexAppServerConnection {
request: LlmRunRequest,
direct_history_root: Option<&std::path::Path>,
direct_client_turn_id: Option<&str>,
direct_user_item: Option<&serde_json::Value>,
mut on_agent_message_delta: Option<&mut (dyn FnMut(&platform_llm::LlmStreamDelta) + Send)>,
mut direct_observer: Option<&mut (dyn FnMut(DirectCodexTurnObservation) + Send)>,
mut audit: Option<&mut DirectCodexTurnAudit>,
@@ -2694,12 +2699,15 @@ impl CodexAppServerConnection {
));
}
if let Some(client_turn_id) = direct_client_turn_id {
let user_item = direct_project_local_message_item(
"user",
current_prompt,
Some(&format!("direct-codex:{client_turn_id}:user")),
)
.map_err(platform_llm::LlmError::InvalidRequest)?;
let user_item = match direct_user_item {
Some(item) => item.clone(),
None => direct_project_local_message_item(
"user",
current_prompt,
Some(&format!("direct-codex:{client_turn_id}:user")),
)
.map_err(platform_llm::LlmError::InvalidRequest)?,
};
append_direct_project_user_message_at(history_root, &user_item)
.map_err(platform_llm::LlmError::InvalidRequest)?;
}
@@ -2709,24 +2717,14 @@ impl CodexAppServerConnection {
let thread_id = thread_lease.thread_id.clone();
if self.inner.workspace_mode == CodexAppServerWorkspaceMode::DirectProject {
if thread_created {
let items = match read_direct_project_history_items_at(history_root) {
Ok(items) => items,
Err(error) => {
self.release_thread(snapshot, &thread_id).await;
return Err(platform_llm::LlmError::InvalidRequest(error));
}
};
let params = serde_json::json!({"threadId": thread_id.clone(), "items": items});
let payload_bytes = serde_json::to_vec(&params)
.map(|bytes| bytes.len().saturating_add(1))
.unwrap_or(usize::MAX);
// 注入前的前置校验:失败关闭并指名 itemId 与字节数,**不截断、不摘要、不改写**。
if let Some(error) =
direct_project_history_injection_oversize_error(&params, payload_bytes)
{
self.release_thread(snapshot, &thread_id).await;
return Err(platform_llm::LlmError::InvalidRequest(error));
}
let params =
match build_direct_project_history_injection_params(history_root, &thread_id) {
Ok(params) => params,
Err(error) => {
self.release_thread(snapshot, &thread_id).await;
return Err(error);
}
};
if let Err(error) = self.request("thread/inject_items", params).await {
self.release_thread(snapshot, &thread_id).await;
return Err(platform_llm::LlmError::Transport(error));
@@ -3757,6 +3755,7 @@ pub(crate) async fn direct_game_creator_codex_chat_at(
None,
None,
None,
None,
)
.await
}
@@ -3774,6 +3773,7 @@ pub(crate) async fn direct_game_creator_codex_chat_at_with_observer(
None,
Some(observer),
None,
None,
)
.await
}
@@ -3831,6 +3831,7 @@ pub(crate) async fn direct_game_creator_codex_chat_at_with_optional_observer(
client_turn_id: Option<&str>,
observer: Option<&mut (dyn FnMut(DirectCodexTurnObservation) + Send)>,
audit: Option<&mut DirectCodexTurnAudit>,
direct_user_item: Option<serde_json::Value>,
) -> Result<String, String> {
// Resolve project authority before deriving the pool/thread identity. A
// caller may hold a stable symlink path whose target changes between
@@ -3894,6 +3895,7 @@ pub(crate) async fn direct_game_creator_codex_chat_at_with_optional_observer(
request,
Some(&codex_root),
effective_client_turn_id,
direct_user_item.as_ref(),
None,
observer,
audit,
@@ -1,231 +0,0 @@
use super::direct_codex_references::MAX_DIRECT_CODEX_REFERENCES;
use super::*;
use serde::{Deserialize, Serialize};
use serde_json::Value;
use std::path::Path;
use ts_rs::TS;
/// DirectProject 本轮 user input 的唯一结构化入口。
///
/// 该模块只负责 user item 的 schema、校验和 Codex wire 投影;assistant/raw item
/// 仍由现有 app-server 链路处理,避免把两个方向的协议耦合在一个浅层 DTO 中。
#[derive(Clone, Debug, Deserialize, Serialize, TS)]
#[serde(tag = "type")]
#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))]
pub(crate) enum DirectCodexUserItem {
#[serde(rename = "message")]
Message(DirectCodexUserMessageItem),
}
#[derive(Clone, Debug, Deserialize, Serialize, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))]
pub(crate) struct DirectCodexUserMessageItem {
pub(crate) role: DirectCodexUserRole,
pub(crate) content: Vec<DirectCodexUserContentPart>,
pub(crate) id: String,
}
#[derive(Clone, Debug, Deserialize, Serialize, TS)]
#[serde(rename_all = "lowercase")]
#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))]
pub(crate) enum DirectCodexUserRole {
User,
}
#[derive(Clone, Debug, Deserialize, Serialize, TS)]
#[serde(tag = "type")]
#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))]
pub(crate) enum DirectCodexUserContentPart {
#[serde(rename = "input_text")]
InputText { text: String },
#[serde(rename = "agc_resource_reference")]
AgcResourceReference { resource_id: String },
#[serde(rename = "agc_runtime_region_reference")]
AgcRuntimeRegionReference(DirectCodexUserRuntimeRegionPart),
}
#[derive(Clone, Debug, Deserialize, Serialize, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))]
pub(crate) struct DirectCodexUserRuntimeRegionPart {
pub(crate) label: String,
#[serde(default)]
pub(crate) run_id: Option<String>,
#[serde(default)]
pub(crate) version_id: Option<String>,
#[serde(default)]
pub(crate) element_tag: Option<String>,
#[serde(default)]
pub(crate) element_role: Option<String>,
#[serde(default)]
pub(crate) text: Option<String>,
#[serde(default)]
pub(crate) width: Option<f64>,
#[serde(default)]
pub(crate) height: Option<f64>,
#[serde(default)]
pub(crate) resource_ids: Vec<String>,
}
#[derive(Clone, Debug, Deserialize, Serialize, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))]
pub(crate) struct DirectCodexUserMessageEnvelope {
pub(crate) item: DirectCodexUserItem,
}
pub(crate) fn validate_direct_codex_user_item(
root: &Path,
item: &DirectCodexUserItem,
) -> Result<(), String> {
let DirectCodexUserItem::Message(message) = item;
if !matches!(message.role, DirectCodexUserRole::User) {
return Err("DirectProject 只接受 user message item".to_string());
}
if message.id.trim().is_empty() {
return Err("DirectProject user item 缺少稳定 id".to_string());
}
if message.content.is_empty() {
return Err("DirectProject user item content 不能为空".to_string());
}
let manifest = read_manifest_for_project(root)?;
let mut reference_count = 0usize;
for part in &message.content {
match part {
DirectCodexUserContentPart::InputText { text } => {
if text.trim().is_empty() {
return Err("DirectProject input_text 不能为空".to_string());
}
}
DirectCodexUserContentPart::AgcResourceReference { resource_id } => {
reference_count = reference_count.saturating_add(1);
validate_resource_id_and_manifest(&manifest, resource_id)?;
}
DirectCodexUserContentPart::AgcRuntimeRegionReference(reference) => {
reference_count = reference_count.saturating_add(1);
validate_runtime_region_reference(&manifest, reference)?;
}
}
}
if reference_count > MAX_DIRECT_CODEX_REFERENCES {
return Err(format!("一次最多引用 {MAX_DIRECT_CODEX_REFERENCES} 个素材"));
}
Ok(())
}
fn validate_resource_id_and_manifest(
manifest: &GameCreationAppManifest,
resource_id: &str,
) -> Result<(), String> {
let resource_id = resource_id.trim();
if resource_id.is_empty()
|| resource_id.chars().count() > 200
|| resource_id.chars().any(char::is_control)
{
return Err("引用的素材 ID 无效,请移除后重新选择".to_string());
}
let asset = manifest
.assets
.iter()
.find(|asset| asset.id == resource_id)
.ok_or_else(|| "引用的素材已不存在,请移除后重新选择".to_string())?;
sanitize_attachment_local_path(&asset.local_path)
.ok_or_else(|| "引用的素材路径无效,请移除后重新选择".to_string())?;
Ok(())
}
fn validate_runtime_region_reference(
manifest: &GameCreationAppManifest,
reference: &DirectCodexUserRuntimeRegionPart,
) -> Result<(), String> {
if reference.label.trim().is_empty() {
return Err("运行画面区域缺少名称".to_string());
}
if reference.resource_ids.len() > MAX_DIRECT_CODEX_REFERENCES {
return Err(format!(
"运行画面区域一次最多关联 {MAX_DIRECT_CODEX_REFERENCES} 个素材"
));
}
for resource_id in &reference.resource_ids {
validate_resource_id_and_manifest(manifest, resource_id)?;
}
Ok(())
}
/// 将 canonical user item 转为 app-server `turn/start.input` 可接受的文本数组。
/// AGC 私有 part 只在这里投影为安全摘要,canonical item 本身不被修改。
pub(crate) fn direct_codex_user_item_to_wire_input(
root: &Path,
item: &DirectCodexUserItem,
) -> Result<Value, String> {
validate_direct_codex_user_item(root, item)?;
let manifest = read_manifest_for_project(root)?;
let DirectCodexUserItem::Message(message) = item;
let mut input = Vec::with_capacity(message.content.len());
for part in &message.content {
let text = match part {
DirectCodexUserContentPart::InputText { text } => text.clone(),
DirectCodexUserContentPart::AgcResourceReference { resource_id } => {
let asset = manifest
.assets
.iter()
.find(|asset| asset.id == resource_id.trim())
.ok_or_else(|| "引用的素材已不存在,请移除后重新选择".to_string())?;
let path = sanitize_attachment_local_path(&asset.local_path)
.ok_or_else(|| "引用的素材路径无效,请移除后重新选择".to_string())?;
format!(
"[素材引用 resourceId={};项目路径={path}]",
resource_id.trim()
)
}
DirectCodexUserContentPart::AgcRuntimeRegionReference(reference) => {
let resources = reference
.resource_ids
.iter()
.map(|id| id.trim())
.collect::<Vec<_>>()
.join(",");
let mut summary = format!("[运行画面区域:名称={} ", reference.label.trim());
if let Some(run_id) = reference.run_id.as_deref() {
summary.push_str(&format!("运行标识={} ", run_id.trim()));
}
if let Some(role) = reference.element_role.as_deref() {
summary.push_str(&format!("角色={} ", role.trim()));
}
if let Some(text) = reference.text.as_deref() {
summary.push_str(&format!("文本={} ", text.trim()));
}
if !resources.is_empty() {
summary.push_str(&format!("关联素材={resources}"));
}
summary.push(']');
summary
}
};
input.push(serde_json::json!({ "type": "text", "text": text }));
}
Ok(Value::Array(input))
}
pub(crate) fn direct_codex_user_item_to_prompt(
root: &Path,
item: &DirectCodexUserItem,
) -> Result<String, String> {
let wire = direct_codex_user_item_to_wire_input(root, item)?;
wire.as_array()
.ok_or_else(|| "DirectProject user item wire input 不是数组".to_string())
.map(|parts| {
parts
.iter()
.filter_map(|part| part.get("text").and_then(Value::as_str))
.collect::<String>()
})
.and_then(|prompt| {
if prompt.trim().is_empty() {
Err("DirectProject user item 不能转换为空 prompt".to_string())
} else {
Ok(prompt)
}
})
}
@@ -0,0 +1,12 @@
//! DirectProject user input 的 canonical Response item 深模块。
mod model;
mod validation;
mod wire;
pub(crate) use model::{
DirectCodexUserContentPart, DirectCodexUserItem, DirectCodexUserMessageEnvelope,
DirectCodexUserMessageItem, DirectCodexUserRole, DirectCodexUserRuntimeRegionPart,
};
pub(crate) use validation::validate_direct_codex_user_item;
pub(crate) use wire::{direct_codex_user_item_to_prompt, direct_codex_user_item_to_wire_input};
@@ -0,0 +1,69 @@
use serde::{Deserialize, Serialize};
use ts_rs::TS;
/// DirectProject 本轮 user input 的唯一结构化入口。
#[derive(Clone, Debug, Deserialize, Serialize, TS)]
#[serde(tag = "type")]
#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))]
pub(crate) enum DirectCodexUserItem {
#[serde(rename = "message")]
Message(DirectCodexUserMessageItem),
}
#[derive(Clone, Debug, Deserialize, Serialize, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))]
pub(crate) struct DirectCodexUserMessageItem {
pub(crate) role: DirectCodexUserRole,
pub(crate) content: Vec<DirectCodexUserContentPart>,
pub(crate) id: String,
}
#[derive(Clone, Debug, Deserialize, Serialize, TS)]
#[serde(rename_all = "lowercase")]
#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))]
pub(crate) enum DirectCodexUserRole {
User,
}
#[derive(Clone, Debug, Deserialize, Serialize, TS)]
#[serde(tag = "type")]
#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))]
pub(crate) enum DirectCodexUserContentPart {
#[serde(rename = "input_text")]
InputText { text: String },
#[serde(rename = "agc_resource_reference")]
AgcResourceReference { resource_id: String },
#[serde(rename = "agc_runtime_region_reference")]
AgcRuntimeRegionReference(DirectCodexUserRuntimeRegionPart),
}
#[derive(Clone, Debug, Deserialize, Serialize, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))]
pub(crate) struct DirectCodexUserRuntimeRegionPart {
pub(crate) label: String,
#[serde(default)]
pub(crate) run_id: Option<String>,
#[serde(default)]
pub(crate) version_id: Option<String>,
#[serde(default)]
pub(crate) element_tag: Option<String>,
#[serde(default)]
pub(crate) element_role: Option<String>,
#[serde(default)]
pub(crate) text: Option<String>,
#[serde(default)]
pub(crate) width: Option<f64>,
#[serde(default)]
pub(crate) height: Option<f64>,
#[serde(default)]
pub(crate) resource_ids: Vec<String>,
}
#[derive(Clone, Debug, Deserialize, Serialize, TS)]
#[serde(rename_all = "camelCase")]
#[ts(export, export_to = concat!(env!("CARGO_MANIFEST_DIR"), "/../src/features/project-workspace/generated/"))]
pub(crate) struct DirectCodexUserMessageEnvelope {
pub(crate) item: DirectCodexUserItem,
}
@@ -0,0 +1,87 @@
use super::model::{
DirectCodexUserContentPart, DirectCodexUserItem, DirectCodexUserRole,
DirectCodexUserRuntimeRegionPart,
};
use crate::agent::direct_codex_references::MAX_DIRECT_CODEX_REFERENCES;
use crate::agent::{
read_manifest_for_project, sanitize_attachment_local_path, GameCreationAppManifest,
};
use std::path::Path;
pub(crate) fn validate_direct_codex_user_item(
root: &Path,
item: &DirectCodexUserItem,
) -> Result<(), String> {
let DirectCodexUserItem::Message(message) = item;
if !matches!(message.role, DirectCodexUserRole::User) {
return Err("DirectProject 只接受 user message item".to_string());
}
if message.id.trim().is_empty() {
return Err("DirectProject user item 缺少稳定 id".to_string());
}
if message.content.is_empty() {
return Err("DirectProject user item content 不能为空".to_string());
}
let manifest = read_manifest_for_project(root)?;
let mut reference_count = 0usize;
for part in &message.content {
match part {
DirectCodexUserContentPart::InputText { text } => {
if text.trim().is_empty() {
return Err("DirectProject input_text 不能为空".to_string());
}
}
DirectCodexUserContentPart::AgcResourceReference { resource_id } => {
reference_count = reference_count.saturating_add(1);
validate_resource_id_and_manifest(&manifest, resource_id)?;
}
DirectCodexUserContentPart::AgcRuntimeRegionReference(reference) => {
reference_count = reference_count.saturating_add(1);
validate_runtime_region_reference(&manifest, reference)?;
}
}
}
if reference_count > MAX_DIRECT_CODEX_REFERENCES {
return Err(format!("一次最多引用 {MAX_DIRECT_CODEX_REFERENCES} 个素材"));
}
Ok(())
}
pub(crate) fn validate_resource_id_and_manifest(
manifest: &GameCreationAppManifest,
resource_id: &str,
) -> Result<(), String> {
let resource_id = resource_id.trim();
if resource_id.is_empty()
|| resource_id.chars().count() > 200
|| resource_id.chars().any(char::is_control)
{
return Err("引用的素材 ID 无效,请移除后重新选择".to_string());
}
let asset = manifest
.assets
.iter()
.find(|asset| asset.id == resource_id)
.ok_or_else(|| "引用的素材已不存在,请移除后重新选择".to_string())?;
sanitize_attachment_local_path(&asset.local_path)
.ok_or_else(|| "引用的素材路径无效,请移除后重新选择".to_string())?;
Ok(())
}
fn validate_runtime_region_reference(
manifest: &GameCreationAppManifest,
reference: &DirectCodexUserRuntimeRegionPart,
) -> Result<(), String> {
if reference.label.trim().is_empty() {
return Err("运行画面区域缺少名称".to_string());
}
if reference.resource_ids.len() > MAX_DIRECT_CODEX_REFERENCES {
return Err(format!(
"运行画面区域一次最多关联 {MAX_DIRECT_CODEX_REFERENCES} 个素材"
));
}
for resource_id in &reference.resource_ids {
validate_resource_id_and_manifest(manifest, resource_id)?;
}
Ok(())
}
@@ -0,0 +1,82 @@
use super::model::{DirectCodexUserContentPart, DirectCodexUserItem};
use super::validation::validate_direct_codex_user_item;
use crate::agent::{read_manifest_for_project, sanitize_attachment_local_path};
use serde_json::Value;
use std::path::Path;
/// 将 canonical user item 转为 app-server `turn/start.input` 可接受的文本数组。
/// AGC 私有 part 只在这里投影为安全摘要,canonical item 本身不被修改。
pub(crate) fn direct_codex_user_item_to_wire_input(
root: &Path,
item: &DirectCodexUserItem,
) -> Result<Value, String> {
validate_direct_codex_user_item(root, item)?;
let manifest = read_manifest_for_project(root)?;
let DirectCodexUserItem::Message(message) = item;
let mut input = Vec::with_capacity(message.content.len());
for part in &message.content {
let text = match part {
DirectCodexUserContentPart::InputText { text } => text.clone(),
DirectCodexUserContentPart::AgcResourceReference { resource_id } => {
let asset = manifest
.assets
.iter()
.find(|asset| asset.id == resource_id.trim())
.ok_or_else(|| "引用的素材已不存在,请移除后重新选择".to_string())?;
let path = sanitize_attachment_local_path(&asset.local_path)
.ok_or_else(|| "引用的素材路径无效,请移除后重新选择".to_string())?;
format!(
"[素材引用 resourceId={};项目路径={path}]",
resource_id.trim()
)
}
DirectCodexUserContentPart::AgcRuntimeRegionReference(reference) => {
let resources = reference
.resource_ids
.iter()
.map(|id| id.trim())
.collect::<Vec<_>>()
.join(",");
let mut summary = format!("[运行画面区域:名称={} ", reference.label.trim());
if let Some(run_id) = reference.run_id.as_deref() {
summary.push_str(&format!("运行标识={} ", run_id.trim()));
}
if let Some(role) = reference.element_role.as_deref() {
summary.push_str(&format!("角色={} ", role.trim()));
}
if let Some(text) = reference.text.as_deref() {
summary.push_str(&format!("文本={} ", text.trim()));
}
if !resources.is_empty() {
summary.push_str(&format!("关联素材={resources}"));
}
summary.push(']');
summary
}
};
input.push(serde_json::json!({ "type": "text", "text": text }));
}
Ok(Value::Array(input))
}
pub(crate) fn direct_codex_user_item_to_prompt(
root: &Path,
item: &DirectCodexUserItem,
) -> Result<String, String> {
let wire = direct_codex_user_item_to_wire_input(root, item)?;
wire.as_array()
.ok_or_else(|| "DirectProject user item wire input 不是数组".to_string())
.map(|parts| {
parts
.iter()
.filter_map(|part| part.get("text").and_then(Value::as_str))
.collect::<String>()
})
.and_then(|prompt| {
if prompt.trim().is_empty() {
Err("DirectProject user item 不能转换为空 prompt".to_string())
} else {
Ok(prompt)
}
})
}
@@ -6,6 +6,9 @@ use std::io::Write;
use std::path::{Path, PathBuf};
use std::sync::{Mutex, OnceLock};
mod user_input;
pub(crate) use user_input::chat_with_game_creator_direct_codex;
const MAX_DIRECT_SYSTEM_PROMPT_CHARS: usize = 16 * 1024;
const MIN_DIRECT_CLIENT_TURN_ID_CHARS: usize = 6;
const MAX_DIRECT_CLIENT_TURN_ID_CHARS: usize = 160;
@@ -4189,6 +4192,7 @@ pub(crate) async fn run_direct_game_creator_turn_at_with_creation_type(
creation_type,
None,
None,
None,
)
.await
}
@@ -4199,6 +4203,7 @@ async fn run_direct_game_creator_turn_at_with_creation_type_and_emitter(
creation_type: Option<&str>,
turn_emitter: Option<&DirectGameCreatorTurnUpdateEmitter>,
audit: Option<&mut DirectCodexTurnAudit>,
direct_user_item: Option<serde_json::Value>,
) -> Result<String, String> {
if !root.is_absolute() || !root.is_dir() {
return Err("当前项目目录不存在或不是绝对路径".to_string());
@@ -4214,7 +4219,15 @@ async fn run_direct_game_creator_turn_at_with_creation_type_and_emitter(
if let Some(emitter) = turn_emitter {
emitter.emit("accepted", Some("request-accepted"), None);
}
match run_direct_game_creator_turn_inner(root, prompt, creation_type, turn_emitter, audit).await
match run_direct_game_creator_turn_inner(
root,
prompt,
creation_type,
turn_emitter,
audit,
direct_user_item,
)
.await
{
Ok(reply) => Ok(reply),
Err(failure) => {
@@ -4243,6 +4256,7 @@ async fn run_direct_game_creator_turn_inner(
creation_type: Option<&str>,
turn_emitter: Option<&DirectGameCreatorTurnUpdateEmitter>,
audit: Option<&mut DirectCodexTurnAudit>,
direct_user_item: Option<serde_json::Value>,
) -> Result<String, DirectCodexTurnFailure> {
emit_direct_game_creator_progress(root, "codex.turn", "陶泥儿正在处理这条消息");
if let Some(emitter) = turn_emitter {
@@ -4296,6 +4310,7 @@ async fn run_direct_game_creator_turn_inner(
Some(&client_turn_id),
Some(&mut observer),
audit,
direct_user_item.clone(),
)
.await
} else {
@@ -4306,6 +4321,7 @@ async fn run_direct_game_creator_turn_inner(
None,
None,
audit,
direct_user_item.clone(),
)
.await
}
@@ -4597,95 +4613,6 @@ async fn run_direct_game_creator_turn_with_private_editor_credentials(
))
}
fn normalize_direct_client_turn_id(client_turn_id: Option<&str>) -> Result<String, String> {
let Some(client_turn_id) = client_turn_id else {
return Err("Direct 客户端回合缺少稳定 clientTurnId,已拒绝创建可计费生成身份".to_string());
};
let client_turn_id = client_turn_id.trim();
let valid_length = (MIN_DIRECT_CLIENT_TURN_ID_CHARS..=MAX_DIRECT_CLIENT_TURN_ID_CHARS)
.contains(&client_turn_id.len());
let mut bytes = client_turn_id.bytes();
let valid_first = bytes
.next()
.is_some_and(|byte| byte.is_ascii_alphanumeric());
let valid_rest = bytes.all(|byte| byte.is_ascii_alphanumeric() || byte == b'-');
if !valid_length || !valid_first || !valid_rest {
return Err(format!(
"clientTurnId 必须为 {MIN_DIRECT_CLIENT_TURN_ID_CHARS} 到 {MAX_DIRECT_CLIENT_TURN_ID_CHARS} 位 ASCII 字母、数字或连字符,且首位必须为字母或数字"
));
}
Ok(client_turn_id.to_string())
}
#[tauri::command]
pub(crate) async fn chat_with_game_creator_direct_codex(
project_path: String,
prompt: String,
creation_type: Option<String>,
client_turn_id: Option<String>,
attachments: Option<Vec<DirectCodexTurnAttachment>>,
references: Option<Vec<DirectCodexTurnReference>>,
) -> Result<String, String> {
let root = Path::new(project_path.trim());
let turn_id = normalize_direct_client_turn_id(client_turn_id.as_deref())?;
let _active_invocation = DirectTaonierActiveInvocationGuard::enter(root, &turn_id)?;
recover_direct_taonier_regeneration_workflow_at(root).map_err(|error| {
redact_agent_runtime_error(root, &format!("恢复上一轮陶泥儿整包事务失败:{error}"), 500)
})?;
let turn_emitter = DirectGameCreatorTurnUpdateEmitter::new(root, turn_id.clone());
let mut audit = DirectCodexTurnAudit::start(
root,
&turn_id,
&prompt,
attachments.as_deref().unwrap_or_default(),
);
let attachments = attachments.unwrap_or_default();
let references = references.unwrap_or_default();
let mut user_prompt = match render_direct_codex_user_prompt(&prompt, &attachments) {
Ok(prompt) => prompt,
Err(_) if !references.is_empty() && prompt.trim().is_empty() => String::new(),
Err(error) => {
audit.finish(false);
return Err(error);
}
};
if let Some(reference_section) = match render_direct_codex_references_section(root, &references)
{
Ok(section) => section,
Err(error) => {
audit.finish(false);
return Err(error);
}
} {
if !user_prompt.trim().is_empty() {
user_prompt.push_str("\n\n");
}
user_prompt.push_str(&reference_section);
}
if user_prompt.trim().is_empty() {
audit.finish(false);
return Err("聊天内容不能为空".to_string());
}
let reply = match run_direct_game_creator_turn_at_with_creation_type_and_emitter(
root,
&user_prompt,
creation_type.as_deref(),
Some(&turn_emitter),
Some(&mut audit),
)
.await
{
Ok(reply) => reply,
Err(error) => {
audit.finish(false);
return Err(error);
}
};
audit.finish(true);
turn_emitter.emit("completed", Some("none"), Some(reply.clone()));
Ok(reply)
}
#[tauri::command]
pub(crate) async fn chat_with_game_creator_home_direct_codex(
prompt: String,
@@ -0,0 +1,84 @@
//! DirectProject 用户输入命令适配器。
//!
//! Tauri 只在这里接收前端 item,校验与 canonical→prompt 投影交给 user-item
//! 深模块,回合编排仍由父模块负责。
use super::*;
fn normalize_direct_client_turn_id(client_turn_id: Option<&str>) -> Result<String, String> {
let Some(client_turn_id) = client_turn_id else {
return Err("Direct 客户端回合缺少稳定 clientTurnId,已拒绝创建可计费生成身份".to_string());
};
let client_turn_id = client_turn_id.trim();
let valid_length = (MIN_DIRECT_CLIENT_TURN_ID_CHARS..=MAX_DIRECT_CLIENT_TURN_ID_CHARS)
.contains(&client_turn_id.len());
let mut bytes = client_turn_id.bytes();
let valid_first = bytes
.next()
.is_some_and(|byte| byte.is_ascii_alphanumeric());
let valid_rest = bytes.all(|byte| byte.is_ascii_alphanumeric() || byte == b'-');
if !valid_length || !valid_first || !valid_rest {
return Err(format!(
"clientTurnId 必须为 {MIN_DIRECT_CLIENT_TURN_ID_CHARS}{MAX_DIRECT_CLIENT_TURN_ID_CHARS} 位 ASCII 字母、数字或连字符,且首位必须为字母或数字"
));
}
Ok(client_turn_id.to_string())
}
#[tauri::command]
pub(crate) async fn chat_with_game_creator_direct_codex(
project_path: String,
prompt: String,
user_item: DirectCodexUserItem,
creation_type: Option<String>,
client_turn_id: Option<String>,
attachments: Option<Vec<DirectCodexTurnAttachment>>,
) -> Result<String, String> {
let root = Path::new(project_path.trim());
let turn_id = normalize_direct_client_turn_id(client_turn_id.as_deref())?;
let _active_invocation = DirectTaonierActiveInvocationGuard::enter(root, &turn_id)?;
recover_direct_taonier_regeneration_workflow_at(root).map_err(|error| {
redact_agent_runtime_error(root, &format!("恢复上一轮陶泥儿整包事务失败:{error}"), 500)
})?;
let turn_emitter = DirectGameCreatorTurnUpdateEmitter::new(root, turn_id.clone());
let mut audit = DirectCodexTurnAudit::start(
root,
&turn_id,
&prompt,
attachments.as_deref().unwrap_or_default(),
);
let attachments = attachments.unwrap_or_default();
validate_direct_codex_user_item(root, &user_item).map_err(|error| {
audit.finish(false);
error
})?;
let user_prompt = direct_codex_user_item_to_prompt(root, &user_item).map_err(|error| {
audit.finish(false);
error
})?;
if user_prompt.trim().is_empty() {
audit.finish(false);
return Err("聊天内容不能为空".to_string());
}
let canonical_user_item =
Some(serde_json::to_value(user_item).map_err(|error| error.to_string())?);
let reply = match run_direct_game_creator_turn_at_with_creation_type_and_emitter(
root,
&user_prompt,
creation_type.as_deref(),
Some(&turn_emitter),
Some(&mut audit),
canonical_user_item,
)
.await
{
Ok(reply) => reply,
Err(error) => {
audit.finish(false);
return Err(error);
}
};
audit.finish(true);
turn_emitter.emit("completed", Some("none"), Some(reply.clone()));
Ok(reply)
}