新增图片画布编辑器

新增 /editor 图片画布入口与 Lovart 风格画布交互

新增图片画布工程和资源持久化的 SpacetimeDB 表、绑定与 api-server BFF

接入图片生成和修改的 VectorEngine gpt-image-2 后端通道

完善素材库文件夹、重命名、上传删除、图层和元数据交互

补充图片画布技术方案、领域词、执行跟踪和浏览器 smoke 截图
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- 影响范围:`CONTEXT.md`、拼消消 PRD / 技术方案、平台玩法链路文档、`shared-contracts` / `packages/shared``api-server``spacetime-module``spacetime-client`、作品架 / 广场 / 统一作品详情 / runtime 前端分流。
- 验证方式:PRD 和技术方案必须覆盖资产槽位、素材工作表风险、切片验证、恢复语义、API 命名空间和验证命令;实现侧至少运行 `npm run spacetime:generate``npm run check:spacetime-schema``npm run check:spacetime-runtime-access``npm run check:server-rs-ddd``npm run typecheck``npm run check:encoding`、相关前端测试和 `cargo test -p module-puzzle-clear --manifest-path server-rs/Cargo.toml`
- 关联文档:`docs/prd/【玩法创作】拼消消玩法模板PRD-2026-05-30.md``docs/technical/【玩法创作】拼消消玩法模板技术方案-2026-05-30.md``docs/【玩法创作】平台入口与玩法链路-2026-05-15.md``docs/【后端架构】server-rs与SpacetimeDB数据契约-2026-05-15.md`
## 2026-06-05 Server-Provision 全程在目标部署 agent 执行且不安装构建链
- 背景:`Genarrative-Server-Provision``DEPLOY_TARGET=development` 语义是部署到 dev 服务器,不是构建机 dry-run。旧流水线把 development 映射到 `linux && genarrative-build`,还先在 build 节点准备 `provision-tools/` 再 stash 给后续阶段,导致真实 dev 初始化可能跑到 Jenkins controller / build 节点;脚本还安装 clang / lld / pkg-config / OpenSSL headers / sccache 等构建链依赖,超出了服务器初始化职责。
@@ -784,7 +785,7 @@
- 验证方式:`cargo test -p module-custom-world publish_setting_text --manifest-path server-rs\Cargo.toml``cargo check -p spacetime-module --manifest-path server-rs\Cargo.toml`;本地 api-server 重启后检查 `/healthz`
- 关联文档:`docs/【玩法创作】平台入口与玩法链路-2026-05-15.md``docs/【后端架构】server-rs与SpacetimeDB数据契约-2026-05-15.md``.hermes/shared-memory/pitfalls.md`
## 2026-05-19 系列素材 n*n 图集抽为 api-server 通用模块
## 2026-05-19 系列素材 n\*n 图集抽为 api-server 通用模块
- 背景:抓大鹅物品 sheet 已包含 prompt 组装、固定网格切图、绿幕 / 近白底透明化、切片 PNG 持久化和 prompt 追踪;继续留在 Match3D 私有模块会让跳一跳、后续地块 / 道具类玩法重复复制同一套算法和 OSS 元数据口径。
- 决策:`server-rs/crates/api-server/src/generated_asset_sheets.rs` 作为通用系列素材图集模块,`n` 作为必选 `grid_size` 参数;物品名称 prompt 模板与特殊设定 prompt 作为可选输入;模块负责 sheet prompt、`n*n` 切片、透明化、PNG 输出、OSS private upload 请求构造,以及 sheet / item / special prompt 的 base64 元数据持久化。玩法只负责生图 provider、计费、slot 规划、失败回写和把通用切片结果映射回自身 DTO / 草稿 / runtime 字段。
@@ -1736,3 +1737,11 @@
- 影响范围:`api-server` 资产计费包裹、钱包退款补偿、拼图首图后台生成、`spacetime-module` 拼图 task 表、`spacetime-client` bindings/facade、前端 API request id 复用和后端架构文档。
- 验证方式:`npm run spacetime:generate``npm run check:spacetime-schema``npm run check:spacetime-runtime-access``node scripts/check-server-rs-ddd-boundaries.mjs``cargo check -p api-server --manifest-path server-rs/Cargo.toml``cargo test -p api-server --manifest-path server-rs/Cargo.toml wallet_refund_outbox``cargo test -p api-server --manifest-path server-rs/Cargo.toml asset_operation``npm run test -- src/services/apiClient.test.ts``npm run check:encoding`
- 关联文档:`docs/【后端架构】server-rs与SpacetimeDB数据契约-2026-05-15.md`
## 2026-06-11 图片画布编辑器作为独立画布工程接入
- 背景:网站需要新增 Lovart 风格图片画布编辑器能力,既要支持素材栏、平移缩放、工具模式、吸附线、元数据窗口和修改结果并排展示,也要能保存当前用户的画布视图、图层布局和资源元数据。
- 决策:主站新增 `/editor` 对应 `image-editor` 阶段,编辑器作为独立图片画布工程挂在平台壳下,并在创作 Tab 提供入口;工程与资源通过 `editor_project` / `editor_project_resource` 落到 SpacetimeDB,经 `spacetime-client` facade 和 `/api/editor/projects*` BFF 读写。图片生成 / 修改 provider、计费和真实任务进度暂不接入,本期修改结果允许使用 mock 生成资源,但必须按生成资源元数据形状保存。
- 影响范围:主站路由、平台创作入口、图片画布编辑器组件、editor project API client、`api-server` BFF、`spacetime-client` facade、`spacetime-module` 表 / procedure、后端数据契约文档和前端架构文档。
- 验证方式:`npm run test -- src/components/image-editor/ImageCanvasEditorView.test.tsx``npm run test -- src/services/image-editor/editorProjectClient.test.ts``npm run typecheck``cargo check -p spacetime-client --manifest-path server-rs/Cargo.toml``cargo check -p api-server --manifest-path server-rs/Cargo.toml``npm run check:spacetime-schema``npm run check:encoding``git diff --check`、headless Playwright smoke。
- 关联文档:`docs/technical/【前端架构】图片画布编辑器MVP接入方案-2026-06-11.md`
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角色形象、UI 背景、容器、封面、分享图等单张图资产的统一输入与重生成方式,统一通过 `CreativeImageInputPanel` 表达上传、AI 重绘、参考图、历史图和删除确认。
_Avoid_: 在玩法页面内手写上传、参考图、重绘、预览、删除确认
**图片画布工程**:
独立 `/editor` 中可保存、恢复和继续编辑的图片画布工作状态,包含画布视图、图层布局和资源引用;用于多图对比、生成结果衍生和画布级编辑,不替代玩法页面内的单图资产编辑。
_Avoid_: 玩法结果页单图槽位、发布态作品、只存在前端内存里的临时画布
**画布资源**:
图片画布工程中可被一个或多个图层引用的图片资源记录,保存 OSS 对象引用、上传 / 生成来源、提示词、模型、任务和尺寸等资源元数据;同一资源可以在工程布局中出现多次。
_Avoid_: 图层位置、前端 hover / selected 状态、直接内嵌图片二进制
**图层布局**:
图片画布工程中描述资源实例如何摆放的画布结构,包含 resourceId、位置、尺寸、缩放、层级和选中所需的稳定图层 ID;布局属于工程快照,不属于画布资源本身。
_Avoid_: 把同一资源的全局元数据和某一次摆放坐标混在同一条资源记录里
**生成资源**:
由图片生成或图片修改流程产生的画布资源,必须记录来源资源、提示词、实际提示词、模型、provider、任务 ID 和生成时间;本期 `/editor` 的生成修改先允许 mock 生成资源,但仍按生成资源元数据形状保存。
_Avoid_: 无来源的静态素材、只显示在 UI 但不落工程资源记录的生成结果
**系列素材图集生成**:
一组同类素材的统一批量生成方式,采用批量规划、sheet 生图、后端切图、透明化、OSS 持久化和局部重生成的通用流水线。
_Avoid_: 为每个玩法单独发明素材流水线、把系列素材建模成任一玩法专属 DTO
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# 图片画布编辑器 Lovart 化执行跟踪
更新时间:`2026-06-12`
## 目标
- 先落文档、测试用例和进度跟踪文件。
- 再实施 `/editor` 的 Lovart 风格画布交互、缩放二级菜单、吸附线、元数据窗口、真实生成 / 修改入口和工程持久化。
## 进度
| 阶段 | 状态 | 记录 |
| --- | --- | --- |
| 文档 | 已完成 | 已补领域词、技术方案和后端表 / API 边界。 |
| 测试用例 | 已完成 | 已补前端交互测试和 editor project client 测试。 |
| 后端持久化 | 已完成 | 已新增 editor project/resource 表、SpacetimeDB procedure、spacetime-client facade 与 api-server BFF。 |
| 前端交互 | 已完成 | 已实现缩放菜单、工具模式、Space 抓手、中键平移、吸附线、元数据弹窗和右侧真实修改结果。 |
| 验证 | 已完成 | 聚焦测试、类型检查、Rust 检查、schema guard、编码检查、diff 空白检查和浏览器 smoke 已通过。 |
## 待办清单
- [x] 更新图片画布编辑器技术方案,明确 v2 范围。
- [x] 补充 `/editor` 领域词,区分图片画布工程和单图资产编辑。
- [x] 添加前端组件交互测试。
- [x] 添加 editor project API client 测试。
- [x] 新增 `editor_project``editor_project_resource` 表。
- [x] 同步 SpacetimeDB migration 表清单、生成绑定和后端架构表目录。
- [x] 新增 api-server `/api/editor/projects*` BFF。
- [x] 接入前端自动保存与资源创建 API。
- [x] 实现 Lovart 风格缩放菜单和快捷键。
- [x] 实现 AI 画布底部工具栏、工具模式和临时抓手。
- [x] 实现核心吸附线和拖拽吸附。
- [x] 实现生成资源元数据窗口和真实修改右侧结果。
- [x] 执行并记录验证命令。
## 决策记录
- `/editor` 的长期领域对象命名为“图片画布工程”。
- 资源表保存 OSS 引用和上传 / 生成元数据;图层位置、缩放、层级保存在 project 布局 JSON。
- 本期工程与资源持久化真实落库;图片生成 / 修改已接入 api-server VectorEngine BFF,暂不接入计费和队列进度。
- `适合视图` 的语义为显示画布所有可见元素。
- 吸附范围为核心对齐:左右 / 上下边缘和水平 / 垂直中心线。
- 缩放控件采用 Lovart 风格百分比按钮和二级菜单。
## 验证记录
- `npm run test -- src/components/image-editor/ImageCanvasEditorView.test.tsx`
- `npm run test -- src/services/image-editor/editorProjectClient.test.ts`
- `npm run test -- src/routing/appPageRoutes.test.ts`
- `npm run typecheck`
- `cargo check -p spacetime-client --manifest-path server-rs/Cargo.toml`
- `cargo check -p api-server --manifest-path server-rs/Cargo.toml`
- `npm run check:spacetime-schema`
- `npm run check:encoding`
- `git diff --check`
- Headless Playwright smoke`http://127.0.0.1:10000/editor` 可展示画布、缩放菜单、底部工具栏和图片工具栏;只启动 `dev:web``/api/*` 代理 500 属于未启动后端的预期现象。
- 2026-06-12 Lovart 布局修正 smoke`http://127.0.0.1:10000/editor` 已移除左侧竖向工具栏和右侧独立图层栏;素材、已生成文件、图层统一收在左侧可折叠面板,中央画布和周边面板保持浅色一体布局;截图留存于 `output/playwright/editor-left-integrated-light.png`
- 2026-06-12 外圈背景修正 smoke`http://127.0.0.1:10000/editor` 的编辑器宿主和画布根容器已铺成同一块白色工作台,不再通过圆角边框露出底部平台背景;截图留存于 `output/playwright/editor-no-outer-background.png`
- 2026-06-12 画布背景与原生菜单修正 smoke:`http://127.0.0.1:10000/editor` 已拦截编辑器区域右键菜单,禁用长按文本选择 / iOS callout,并移除画布网格线与棋盘格底纹;截图留存于 `output/playwright/editor-plain-background.png`
- 2026-06-12 Lovart 面板与外层 padding 修正:`/editor` 外层 `platform-ui-shell` 已按 `image-editor` stage 使用 `p-0 bg-white`,其它页面保留原 padding;已生成文件和图层改为画布左下入口按钮触发的浮层面板,不再堆叠在左侧素材栏;浏览器样式检查确认 shell padding 为 `0px`、画布背景无 `background-image`,截图留存于 `output/playwright/editor-lovart-panel-popup-final.png`
- 2026-06-12 侧栏切换修正:删除“已生成文件”入口,删除侧栏内展开 / 折叠按钮;画布左下仅保留“素材”和“图层”入口,二者复用同一个左侧栏,点击当前已打开入口会关闭侧栏。
- 2026-06-12 工具栏能力修正:删除底部“局部修改工具”入口;上传工具接入隐藏文件选择并将图片加入画布图层;图片浮动工具栏的删除按钮改为真实删除当前图层。
- 2026-06-12 生成工具修正:移除拼图素材的生成图 mock 元数据,使其作为普通素材显示;底部生成工具改为先打开生成图片对话框,再进入生成中状态并把生成结果加入画布,生成结果保留元数据与修改入口。
- 2026-06-13 真实生图修正:`/api/editor/images/generations``/api/editor/images/edits` 统一走 api-server VectorEngine `gpt-image-2` BFF;前端不再创建 mock 成功图,生成 / 修改失败会留在对话框内显示错误;生成图右上角 `{}` 元数据按钮可直接点击打开元数据窗口。
- 2026-06-13 素材库修正:素材栏按文件夹分组,文件夹支持折叠和新建;上传入口可定向到当前文件夹,上传素材进入素材库并支持删除,内置素材只保留添加和重命名。
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# 图片画布编辑器 Lovart 化与持久化接入方案
## 背景
网站需要新增一个面向图片素材的独立 `/editor` 画布入口。第一阶段已经提供纯前端画布体验,本轮把它升级为 Lovart 风格的 AI 图片画布:支持更接近专业画布的拖拽、缩放、吸附、工具模式、元数据查看和图片修改结果并排展示,同时补上工程与资源持久化。
## V2 边界
- 主站新增 `/editor` 路由,进入独立图片画布编辑器阶段。
- 创作 Tab 顶部提供编辑器入口,入口只负责跳转,不参与玩法创作链路。
- 编辑器左侧为图片素材栏,可展开 / 收起;移动端优先保持素材栏可折叠。
- 中央画布支持背景拖拽平移、滚轮缩放、缩放百分比菜单、显示所有元素和固定比例缩放。
- 画布中的图片可展示、悬浮显示图片尺寸与边框,点击后在图片上方显示浮动工具栏。
- 默认工具为选择模式;底部工具栏采用 AI 画布工作流工具组:选择、抓手、上传、生成、局部修改 / 蒙版、文字、形状 / 标注、导出。
- 鼠标中键拖拽始终平移画布;长按 Space 临时进入抓手模式,松开后恢复原工具。
- 图片拖拽时显示水平 / 垂直吸附参考线,吸附到其它图层或画板的边缘与中心线。
- 生成资源右上角显示元数据按钮,点击打开独立元数据窗口。
- 对生成资源执行修改时,在右侧创建新的生成结果图层,并自动调整视图显示原图和新图。
- 图片生成 / 修改统一经 api-server BFF 接入 VectorEngine `gpt-image-2`:纯文本生成走 `/api/editor/images/generations`,基于当前生成图的修改走 `/api/editor/images/edits`。前端不持有 provider 密钥;上游失败或配置缺失时只在对话框展示失败,不创建 mock 成功图。
## 交互规则
- `适合视图` 的正式语义为“显示画布所有可见元素”,不再回到固定 `x/y/scale`
- 右上角缩放控件只展示当前缩放百分比;点击后弹出菜单:放大、缩小、显示画布所有元素、缩放至 50%、缩放至 100%、缩放至 200%。
- 缩放菜单支持 `Ctrl/Cmd +``Ctrl/Cmd -``Shift + 1`;快捷键只改变 viewport,不修改工程资源。
- 吸附阈值以屏幕像素为准,换算到世界坐标后参与拖拽计算;拖拽结束后只保存最终图层布局,不保存临时参考线。
- 画布自动保存使用防抖策略:图层拖拽、缩放、资源新增和修改结果创建后延迟保存工程快照。
- 移动端保留同一套状态模型,底部工具栏可横向滚动,侧边栏默认可收起。
## 数据与持久化
- 新增 `editor_project` 表保存图片画布工程:`projectId``ownerUserId`、标题、viewport、图层布局 JSON、创建时间和更新时间。
- 新增 `editor_project_resource` 表保存画布资源:`resourceId``projectId``ownerUserId`、OSS / asset object 引用、图片尺寸、来源类型、prompt、actualPrompt、model、provider、taskId、sourceResourceId、创建时间和更新时间。
- 图片文件本体继续走 OSS,浏览器读取私有 generated 对象仍经 `/api/assets/read-url` 换签。
- 资源表只保存资源元数据;图层位置、尺寸、缩放、层级和选中所需 ID 保存在 `editor_project` 的布局 JSON。
- 前端不直接订阅 SpacetimeDB,统一通过 api-server 的 `/api/editor/projects*` BFF 读写。
- 未登录用户可以使用本地演示态,但不触发工程自动保存。
## 后端接口
- `GET /api/editor/projects/recent`:读取当前用户最近编辑的图片画布工程,没有则返回 `project: null`
- `POST /api/editor/projects`:创建图片画布工程。
- `GET /api/editor/projects/{projectId}`:读取指定工程及资源列表。
- `PATCH /api/editor/projects/{projectId}`:保存 viewport 与图层布局快照。
- `POST /api/editor/projects/{projectId}/resources`:创建画布资源记录,接收上传资源或真实生成资源元数据。
- `POST /api/editor/images/generations`:按提示词调用 VectorEngine `gpt-image-2` 生成图片,返回 data URL、尺寸、prompt、model、provider 和 taskId。
- `POST /api/editor/images/edits`:按提示词和当前生成图 Data URL 调用 VectorEngine edits,返回新的生成图片元数据。
所有写接口都必须校验 Bearer 登录态和 owner;接口只返回当前用户有权读取的工程与资源。
## 实现约束
- 前端只维护表现、交互和临时 UI 状态,工程真相以后端 project/resource 快照为准。
- 示例素材可继续复用 `public/creation-type-references/` 下的站内图片;用户上传和后续生成资源必须通过资源记录表达。
- 不把 hover、dragging、临时吸附线、Space 临时抓手等瞬时 UI 状态写入后端。
- 不在 UI 中加入大段功能说明,编辑器界面只展示必要的工具、素材和状态信息。
- 不复用或改写 `CreativeImageInputPanel` 的单图资产编辑语义;`/editor` 是独立图片画布工程。
## 验收用例
- 缩放百分比按钮能打开 Lovart 风格菜单,菜单项能放大、缩小、显示所有元素和缩放到固定比例。
- `显示画布所有元素` 按可见图层外接矩形计算 viewport。
- 默认选择模式;底部工具栏能切换工具;中键拖拽和 Space 临时抓手都能平移画布。
- 拖拽图片接近其它图片边缘或中心时显示吸附线,并保存吸附后的最终布局。
- 生成资源显示元数据按钮,元数据窗口展示来源、prompt、model、provider、task、尺寸和 OSS 引用。
- 修改生成资源后,右侧出现新生成结果图层,并自动 fit 原图 + 新图。
- 工程刷新后能从后端恢复资源、图层布局和 viewport。
## 后续扩展点
- 接入图片生成 / 修改计费、队列进度状态、OSS 落盘和更完整失败审计。
- 资产库接入:素材栏从用户资产、历史生成图或上传结果读取。
- 图层模型:引入稳定 layer id、z-index、锁定、隐藏和多选。
- 图像编辑:将占位工具替换为裁剪、抠图、局部修改、蒙版和导出等真实能力。
@@ -59,7 +59,7 @@ npm run check:server-rs-ddd
- 个人中心:`/api/profile/*`,包括钱包流水、任务、领奖、充值、反馈、邀请和兑换等账号侧能力。
- 平台基础能力:`/api/llm/*``/api/speech/volcengine/*`,只保留通用 LLM 和语音代理。
- 资产基础能力:`/api/assets/direct-upload-tickets``/api/assets/sts-upload-credentials``/api/assets/objects/*``/api/assets/read-*`,负责直传、确认、绑定和读取。
- 创作 / 游玩支撑能力:`/api/creation-entry/config``/api/ai/tasks*``/api/runtime/chat/*``/api/runtime/settings``/api/runtime/save/snapshot``/api/profile/browse-history``/api/profile/save-archives*``/api/profile/play-stats``/api/assets/history``/api/assets/character-visual/*``/api/assets/character-animation/*``/api/assets/character-workflow-cache*``/api/assets/hyper3d/*``/api/runtime/custom-world/asset-studio/*`
- 创作 / 游玩支撑能力:`/api/creation-entry/config``/api/ai/tasks*``/api/runtime/chat/*``/api/runtime/settings``/api/runtime/save/snapshot``/api/profile/browse-history``/api/profile/save-archives*``/api/profile/play-stats``/api/assets/history``/api/assets/character-visual/*``/api/assets/character-animation/*``/api/assets/character-workflow-cache*``/api/assets/hyper3d/*``/api/runtime/custom-world/asset-studio/*``/api/editor/projects*`
- 后台入口配置:`/admin/api/creation-entry/config``/admin/api/creation-entry/config/banners``/admin/api/creation-entry/config/interactions`
- 自定义世界 / RPG`/api/runtime/custom-world*``/api/story/*``/api/runtime/chat/*`
- 拼图:`/api/runtime/puzzle/*`
@@ -423,6 +423,20 @@ npm run check:server-rs-ddd
- Rust 结构体:`DatabaseMigrationOperator`
- 源码:`server-rs/crates/spacetime-module/src/migration.rs`
### `editor_project`
- Rust 结构体:`EditorProject`
- 源码:`server-rs/crates/spacetime-module/src/editor_project_storage.rs`
- 说明:图片画布工程真相表,保存 owner、标题、viewport typed columns 与图层布局 JSON;只通过 `/api/editor/projects*` BFF 和 `spacetime-client` facade 读写。
- 索引:`by_editor_project_owner_user_id` 用于读取当前用户最近编辑工程。
### `editor_project_resource`
- Rust 结构体:`EditorProjectResource`
- 源码:`server-rs/crates/spacetime-module/src/editor_project_storage.rs`
- 说明:图片画布资源元数据表,保存上传 / 生成 / mock 生成图片的 OSS 引用、尺寸、来源类型、prompt、provider、task 和源资源关系;图片本体仍由资产 / OSS 链路承载。
- 索引:`by_editor_project_resource_project_id``by_editor_project_resource_owner_user_id`
### `inventory_slot`
- Rust 结构体:`InventorySlot`
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@@ -43,6 +43,7 @@ pub fn build_router(state: AppState) -> Router {
.merge(modules::auth::router(state.clone()))
.merge(modules::profile::router(state.clone()))
.merge(modules::assets::router(state.clone()))
.merge(modules::editor_project::router(state.clone()))
.merge(modules::platform::router(state.clone()))
.merge(modules::play_flow::router(state.clone()))
.route(
File diff suppressed because it is too large Load Diff
+1
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@@ -36,6 +36,7 @@ mod custom_world_asset_prompts;
mod custom_world_foundation_draft;
mod custom_world_result_prompts;
mod custom_world_rpg_draft_prompts;
mod editor_project;
mod edutainment_baby_drawing;
mod edutainment_baby_object;
mod error_middleware;
@@ -4,6 +4,7 @@ pub mod auth;
pub mod bark_battle;
pub mod big_fish;
pub mod custom_world;
pub mod editor_project;
pub mod edutainment;
pub mod health;
pub mod internal;
@@ -0,0 +1,62 @@
use axum::{
Router, middleware,
routing::{get, post},
};
use crate::{
auth::require_bearer_auth,
editor_project::{
create_editor_project, create_editor_project_resource, edit_editor_image,
generate_editor_image, get_editor_project, load_recent_editor_project,
save_editor_project_layout,
},
state::AppState,
};
pub fn router(state: AppState) -> Router<AppState> {
Router::new()
.route(
"/api/editor/projects/recent",
get(load_recent_editor_project).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/editor/projects",
post(create_editor_project).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/editor/projects/{project_id}",
get(get_editor_project)
.patch(save_editor_project_layout)
.route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/editor/projects/{project_id}/resources",
post(create_editor_project_resource).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/editor/images/generations",
post(generate_editor_image).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route(
"/api/editor/images/edits",
post(edit_editor_image).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
}
@@ -0,0 +1,122 @@
use super::*;
impl SpacetimeClient {
pub async fn create_editor_project(
&self,
input: EditorProjectCreateRecordInput,
) -> Result<EditorProjectRecord, SpacetimeClientError> {
let procedure_input = input.into();
self.call_after_connect(
"create_editor_project_and_return",
move |connection, sender| {
connection
.procedures()
.create_editor_project_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_editor_project_required_procedure_result);
send_once(&sender, mapped);
});
},
)
.await
}
pub async fn get_recent_editor_project(
&self,
owner_user_id: String,
) -> Result<Option<EditorProjectRecord>, SpacetimeClientError> {
let procedure_input = EditorProjectGetRecentInput { owner_user_id };
self.call_after_connect(
"get_recent_editor_project_and_return",
move |connection, sender| {
connection
.procedures()
.get_recent_editor_project_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_editor_project_optional_procedure_result);
send_once(&sender, mapped);
},
);
},
)
.await
}
pub async fn get_editor_project(
&self,
input: EditorProjectGetRecordInput,
) -> Result<EditorProjectRecord, SpacetimeClientError> {
let procedure_input = input.into();
self.call_after_connect(
"get_editor_project_and_return",
move |connection, sender| {
connection
.procedures()
.get_editor_project_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_editor_project_required_procedure_result);
send_once(&sender, mapped);
});
},
)
.await
}
pub async fn save_editor_project_layout(
&self,
input: EditorProjectLayoutSaveRecordInput,
) -> Result<EditorProjectRecord, SpacetimeClientError> {
let procedure_input = input.into();
self.call_after_connect(
"save_editor_project_layout_and_return",
move |connection, sender| {
connection
.procedures()
.save_editor_project_layout_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_editor_project_required_procedure_result);
send_once(&sender, mapped);
},
);
},
)
.await
}
pub async fn create_editor_project_resource(
&self,
input: EditorProjectResourceCreateRecordInput,
) -> Result<EditorProjectResourceRecord, SpacetimeClientError> {
let procedure_input = input.into();
self.call_after_connect(
"create_editor_project_resource_and_return",
move |connection, sender| {
connection
.procedures()
.create_editor_project_resource_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(SpacetimeClientError::from_sdk_error)
.and_then(map_editor_project_resource_procedure_result);
send_once(&sender, mapped);
},
);
},
)
.await
}
}
+6 -2
View File
@@ -30,8 +30,11 @@ pub use mapper::{
CustomWorldPublishGateRecord, CustomWorldPublishWorldRecord,
CustomWorldPublishWorldRecordInput, CustomWorldPublishedProfileCompileRecord,
CustomWorldResultPreviewBlockerRecord, CustomWorldSupportedActionRecord,
CustomWorldWorkSummaryRecord, JumpHopActionRequest, JumpHopActionResponse, JumpHopActionType,
JumpHopCharacterAsset, JumpHopDifficulty, JumpHopDraftResponse, JumpHopGalleryCardResponse,
CustomWorldWorkSummaryRecord, EditorCanvasViewportRecord, EditorProjectCreateRecordInput,
EditorProjectGetRecordInput, EditorProjectLayoutSaveRecordInput, EditorProjectRecord,
EditorProjectResourceCreateRecordInput, EditorProjectResourceRecord, JumpHopActionRequest,
JumpHopActionResponse, JumpHopActionType, JumpHopCharacterAsset, JumpHopDifficulty,
JumpHopDraftResponse, JumpHopGalleryCardResponse,
JumpHopGalleryDetailResponse, JumpHopGalleryResponse, JumpHopGenerationStatus,
JumpHopJumpRequest, JumpHopJumpResponse, JumpHopJumpResult, JumpHopLastJump, JumpHopPath,
JumpHopPlatform, JumpHopRestartRunRequest, JumpHopRunResponse, JumpHopRunStatus,
@@ -112,6 +115,7 @@ pub use bark_battle::{
pub mod big_fish;
pub mod combat;
pub mod custom_world;
pub mod editor_project;
pub mod inventory;
pub mod jump_hop;
pub mod match3d;
@@ -8,6 +8,7 @@ mod big_fish;
mod combat;
mod common;
mod custom_world;
mod editor_project;
mod inventory;
mod jump_hop;
mod match3d;
@@ -39,6 +40,11 @@ pub use self::combat::{
BarkBattleDraftConfigRecord, BarkBattleRunRecord, BarkBattleRuntimeConfigRecord,
ResolveCombatActionRecord,
};
pub use self::editor_project::{
EditorCanvasViewportRecord, EditorProjectCreateRecordInput, EditorProjectGetRecordInput,
EditorProjectLayoutSaveRecordInput, EditorProjectRecord,
EditorProjectResourceCreateRecordInput, EditorProjectResourceRecord,
};
pub use self::common::{
BigFishAgentMessageRecord, BigFishAnchorItemRecord, BigFishAnchorPackRecord,
BigFishBackgroundBlueprintRecord, BigFishDraftCompileRecordInput,
@@ -178,6 +184,10 @@ pub(crate) use self::custom_world::{
parse_rpg_agent_operation_status_record, parse_rpg_agent_operation_type_record,
parse_rpg_agent_stage_record,
};
pub(crate) use self::editor_project::{
map_editor_project_optional_procedure_result, map_editor_project_required_procedure_result,
map_editor_project_resource_procedure_result,
};
pub(crate) use self::inventory::{
map_runtime_inventory_state_procedure_result, map_runtime_item_reward_item_snapshot,
map_runtime_item_reward_item_snapshot_back,
@@ -0,0 +1,226 @@
use super::*;
#[derive(Clone, Debug, PartialEq, serde::Serialize, serde::Deserialize)]
pub struct EditorCanvasViewportRecord {
pub x: f64,
pub y: f64,
pub scale: f64,
}
#[derive(Clone, Debug, PartialEq, serde::Serialize, serde::Deserialize)]
pub struct EditorProjectRecord {
pub project_id: String,
pub owner_user_id: String,
pub title: String,
pub viewport: EditorCanvasViewportRecord,
pub layers: serde_json::Value,
pub resources: Vec<EditorProjectResourceRecord>,
pub created_at: String,
pub updated_at: String,
}
#[derive(Clone, Debug, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
pub struct EditorProjectResourceRecord {
pub resource_id: String,
pub project_id: String,
pub asset_object_id: Option<String>,
pub image_src: String,
pub object_key: Option<String>,
pub width: u32,
pub height: u32,
pub source_type: String,
pub prompt: Option<String>,
pub actual_prompt: Option<String>,
pub model: Option<String>,
pub provider: Option<String>,
pub task_id: Option<String>,
pub source_resource_id: Option<String>,
pub created_at: String,
pub updated_at: String,
}
#[derive(Clone, Debug, PartialEq)]
pub struct EditorProjectCreateRecordInput {
pub project_id: String,
pub owner_user_id: String,
pub title: String,
pub now_micros: i64,
}
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct EditorProjectGetRecordInput {
pub project_id: String,
pub owner_user_id: String,
}
#[derive(Clone, Debug, PartialEq)]
pub struct EditorProjectLayoutSaveRecordInput {
pub project_id: String,
pub owner_user_id: String,
pub viewport: EditorCanvasViewportRecord,
pub layers_json: String,
pub updated_at_micros: i64,
}
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct EditorProjectResourceCreateRecordInput {
pub resource_id: String,
pub project_id: String,
pub owner_user_id: String,
pub asset_object_id: Option<String>,
pub image_src: String,
pub object_key: Option<String>,
pub width: u32,
pub height: u32,
pub source_type: String,
pub prompt: Option<String>,
pub actual_prompt: Option<String>,
pub model: Option<String>,
pub provider: Option<String>,
pub task_id: Option<String>,
pub source_resource_id: Option<String>,
pub updated_at_micros: i64,
}
impl From<EditorProjectCreateRecordInput> for crate::module_bindings::EditorProjectCreateInput {
fn from(input: EditorProjectCreateRecordInput) -> Self {
Self {
project_id: input.project_id,
owner_user_id: input.owner_user_id,
title: input.title,
now_micros: input.now_micros,
}
}
}
impl From<EditorProjectGetRecordInput> for crate::module_bindings::EditorProjectGetInput {
fn from(input: EditorProjectGetRecordInput) -> Self {
Self {
project_id: input.project_id,
owner_user_id: input.owner_user_id,
}
}
}
impl From<EditorProjectLayoutSaveRecordInput>
for crate::module_bindings::EditorProjectLayoutSaveInput
{
fn from(input: EditorProjectLayoutSaveRecordInput) -> Self {
Self {
project_id: input.project_id,
owner_user_id: input.owner_user_id,
viewport: crate::module_bindings::EditorProjectViewportSnapshot {
x: input.viewport.x,
y: input.viewport.y,
scale: input.viewport.scale,
},
layers_json: input.layers_json,
updated_at_micros: input.updated_at_micros,
}
}
}
impl From<EditorProjectResourceCreateRecordInput>
for crate::module_bindings::EditorProjectResourceCreateInput
{
fn from(input: EditorProjectResourceCreateRecordInput) -> Self {
Self {
resource_id: input.resource_id,
project_id: input.project_id,
owner_user_id: input.owner_user_id,
asset_object_id: input.asset_object_id,
image_src: input.image_src,
object_key: input.object_key,
width: input.width,
height: input.height,
source_type: input.source_type,
prompt: input.prompt,
actual_prompt: input.actual_prompt,
model: input.model,
provider: input.provider,
task_id: input.task_id,
source_resource_id: input.source_resource_id,
updated_at_micros: input.updated_at_micros,
}
}
}
pub(crate) fn map_editor_project_optional_procedure_result(
result: EditorProjectProcedureResult,
) -> Result<Option<EditorProjectRecord>, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
result.project.map(map_editor_project_snapshot).transpose()
}
pub(crate) fn map_editor_project_required_procedure_result(
result: EditorProjectProcedureResult,
) -> Result<EditorProjectRecord, SpacetimeClientError> {
map_editor_project_optional_procedure_result(result)?
.ok_or_else(|| SpacetimeClientError::missing_snapshot("图片画布工程快照"))
}
pub(crate) fn map_editor_project_resource_procedure_result(
result: EditorProjectResourceProcedureResult,
) -> Result<EditorProjectResourceRecord, SpacetimeClientError> {
if !result.ok {
return Err(SpacetimeClientError::procedure_failed(result.error_message));
}
result
.resource
.map(map_editor_project_resource_snapshot)
.ok_or_else(|| SpacetimeClientError::missing_snapshot("图片画布资源快照"))
}
fn map_editor_project_snapshot(
snapshot: EditorProjectSnapshot,
) -> Result<EditorProjectRecord, SpacetimeClientError> {
let layers = serde_json::from_str(&snapshot.layers_json).map_err(|error| {
SpacetimeClientError::validation_failed(format!("图片画布图层布局 JSON 无法解析:{error}"))
})?;
Ok(EditorProjectRecord {
project_id: snapshot.project_id,
owner_user_id: snapshot.owner_user_id,
title: snapshot.title,
viewport: EditorCanvasViewportRecord {
x: snapshot.viewport.x,
y: snapshot.viewport.y,
scale: snapshot.viewport.scale,
},
layers,
resources: snapshot
.resources
.into_iter()
.map(map_editor_project_resource_snapshot)
.collect(),
created_at: format_timestamp_micros(snapshot.created_at_micros),
updated_at: format_timestamp_micros(snapshot.updated_at_micros),
})
}
fn map_editor_project_resource_snapshot(
snapshot: EditorProjectResourceSnapshot,
) -> EditorProjectResourceRecord {
EditorProjectResourceRecord {
resource_id: snapshot.resource_id,
project_id: snapshot.project_id,
asset_object_id: snapshot.asset_object_id,
image_src: snapshot.image_src,
object_key: snapshot.object_key,
width: snapshot.width,
height: snapshot.height,
source_type: snapshot.source_type,
prompt: snapshot.prompt,
actual_prompt: snapshot.actual_prompt,
model: snapshot.model,
provider: snapshot.provider,
task_id: snapshot.task_id,
source_resource_id: snapshot.source_resource_id,
created_at: format_timestamp_micros(snapshot.created_at_micros),
updated_at: format_timestamp_micros(snapshot.updated_at_micros),
}
}
@@ -234,6 +234,8 @@ pub mod create_battle_state_and_return_procedure;
pub mod create_battle_state_reducer;
pub mod create_big_fish_session_procedure;
pub mod create_custom_world_agent_session_procedure;
pub mod create_editor_project_and_return_procedure;
pub mod create_editor_project_resource_and_return_procedure;
pub mod create_jump_hop_agent_session_procedure;
pub mod create_match_3_d_agent_session_procedure;
pub mod create_profile_recharge_order_and_return_procedure;
@@ -343,6 +345,20 @@ pub mod delete_visual_novel_work_procedure;
pub mod delete_wooden_fish_work_procedure;
pub mod drag_puzzle_piece_or_group_procedure;
pub mod drop_square_hole_shape_procedure;
pub mod editor_project_create_input_type;
pub mod editor_project_get_input_type;
pub mod editor_project_get_recent_input_type;
pub mod editor_project_layout_save_input_type;
pub mod editor_project_procedure_result_type;
pub mod editor_project_resource_create_input_type;
pub mod editor_project_resource_procedure_result_type;
pub mod editor_project_resource_snapshot_type;
pub mod editor_project_resource_table;
pub mod editor_project_resource_type;
pub mod editor_project_snapshot_type;
pub mod editor_project_table;
pub mod editor_project_type;
pub mod editor_project_viewport_snapshot_type;
pub mod ensure_analytics_date_dimension_for_date_reducer;
pub mod equip_inventory_item_input_type;
pub mod execute_custom_world_agent_action_procedure;
@@ -373,6 +389,7 @@ pub mod get_custom_world_agent_session_procedure;
pub mod get_custom_world_gallery_detail_by_code_procedure;
pub mod get_custom_world_gallery_detail_procedure;
pub mod get_custom_world_library_detail_procedure;
pub mod get_editor_project_and_return_procedure;
pub mod get_jump_hop_agent_session_procedure;
pub mod get_jump_hop_leaderboard_procedure;
pub mod get_jump_hop_run_procedure;
@@ -394,6 +411,7 @@ pub mod get_puzzle_clear_work_profile_procedure;
pub mod get_puzzle_gallery_detail_procedure;
pub mod get_puzzle_run_procedure;
pub mod get_puzzle_work_detail_procedure;
pub mod get_recent_editor_project_and_return_procedure;
pub mod get_runtime_inventory_state_procedure;
pub mod get_runtime_setting_or_default_procedure;
pub mod get_runtime_snapshot_procedure;
@@ -913,6 +931,7 @@ pub mod runtime_tracking_event_batch_procedure_result_type;
pub mod runtime_tracking_event_input_type;
pub mod runtime_tracking_event_procedure_result_type;
pub mod runtime_tracking_scope_kind_type;
pub mod save_editor_project_layout_and_return_procedure;
pub mod save_puzzle_form_draft_procedure;
pub mod save_puzzle_generated_images_procedure;
pub mod save_puzzle_ui_background_procedure;
@@ -1349,6 +1368,8 @@ pub use create_battle_state_and_return_procedure::create_battle_state_and_return
pub use create_battle_state_reducer::create_battle_state;
pub use create_big_fish_session_procedure::create_big_fish_session;
pub use create_custom_world_agent_session_procedure::create_custom_world_agent_session;
pub use create_editor_project_and_return_procedure::create_editor_project_and_return;
pub use create_editor_project_resource_and_return_procedure::create_editor_project_resource_and_return;
pub use create_jump_hop_agent_session_procedure::create_jump_hop_agent_session;
pub use create_match_3_d_agent_session_procedure::create_match_3_d_agent_session;
pub use create_profile_recharge_order_and_return_procedure::create_profile_recharge_order_and_return;
@@ -1458,6 +1479,20 @@ pub use delete_visual_novel_work_procedure::delete_visual_novel_work;
pub use delete_wooden_fish_work_procedure::delete_wooden_fish_work;
pub use drag_puzzle_piece_or_group_procedure::drag_puzzle_piece_or_group;
pub use drop_square_hole_shape_procedure::drop_square_hole_shape;
pub use editor_project_create_input_type::EditorProjectCreateInput;
pub use editor_project_get_input_type::EditorProjectGetInput;
pub use editor_project_get_recent_input_type::EditorProjectGetRecentInput;
pub use editor_project_layout_save_input_type::EditorProjectLayoutSaveInput;
pub use editor_project_procedure_result_type::EditorProjectProcedureResult;
pub use editor_project_resource_create_input_type::EditorProjectResourceCreateInput;
pub use editor_project_resource_procedure_result_type::EditorProjectResourceProcedureResult;
pub use editor_project_resource_snapshot_type::EditorProjectResourceSnapshot;
pub use editor_project_resource_table::*;
pub use editor_project_resource_type::EditorProjectResource;
pub use editor_project_snapshot_type::EditorProjectSnapshot;
pub use editor_project_table::*;
pub use editor_project_type::EditorProject;
pub use editor_project_viewport_snapshot_type::EditorProjectViewportSnapshot;
pub use ensure_analytics_date_dimension_for_date_reducer::ensure_analytics_date_dimension_for_date;
pub use equip_inventory_item_input_type::EquipInventoryItemInput;
pub use execute_custom_world_agent_action_procedure::execute_custom_world_agent_action;
@@ -1488,6 +1523,7 @@ pub use get_custom_world_agent_session_procedure::get_custom_world_agent_session
pub use get_custom_world_gallery_detail_by_code_procedure::get_custom_world_gallery_detail_by_code;
pub use get_custom_world_gallery_detail_procedure::get_custom_world_gallery_detail;
pub use get_custom_world_library_detail_procedure::get_custom_world_library_detail;
pub use get_editor_project_and_return_procedure::get_editor_project_and_return;
pub use get_jump_hop_agent_session_procedure::get_jump_hop_agent_session;
pub use get_jump_hop_leaderboard_procedure::get_jump_hop_leaderboard;
pub use get_jump_hop_run_procedure::get_jump_hop_run;
@@ -1509,6 +1545,7 @@ pub use get_puzzle_clear_work_profile_procedure::get_puzzle_clear_work_profile;
pub use get_puzzle_gallery_detail_procedure::get_puzzle_gallery_detail;
pub use get_puzzle_run_procedure::get_puzzle_run;
pub use get_puzzle_work_detail_procedure::get_puzzle_work_detail;
pub use get_recent_editor_project_and_return_procedure::get_recent_editor_project_and_return;
pub use get_runtime_inventory_state_procedure::get_runtime_inventory_state;
pub use get_runtime_setting_or_default_procedure::get_runtime_setting_or_default;
pub use get_runtime_snapshot_procedure::get_runtime_snapshot;
@@ -2028,6 +2065,7 @@ pub use runtime_tracking_event_batch_procedure_result_type::RuntimeTrackingEvent
pub use runtime_tracking_event_input_type::RuntimeTrackingEventInput;
pub use runtime_tracking_event_procedure_result_type::RuntimeTrackingEventProcedureResult;
pub use runtime_tracking_scope_kind_type::RuntimeTrackingScopeKind;
pub use save_editor_project_layout_and_return_procedure::save_editor_project_layout_and_return;
pub use save_puzzle_form_draft_procedure::save_puzzle_form_draft;
pub use save_puzzle_generated_images_procedure::save_puzzle_generated_images;
pub use save_puzzle_ui_background_procedure::save_puzzle_ui_background;
@@ -2547,6 +2585,8 @@ pub struct DbUpdate {
custom_world_session: __sdk::TableUpdate<CustomWorldSession>,
database_migration_import_chunk: __sdk::TableUpdate<DatabaseMigrationImportChunk>,
database_migration_operator: __sdk::TableUpdate<DatabaseMigrationOperator>,
editor_project: __sdk::TableUpdate<EditorProject>,
editor_project_resource: __sdk::TableUpdate<EditorProjectResource>,
inventory_slot: __sdk::TableUpdate<InventorySlot>,
jump_hop_agent_session: __sdk::TableUpdate<JumpHopAgentSessionRow>,
jump_hop_event: __sdk::TableUpdate<JumpHopEventRow>,
@@ -2759,6 +2799,12 @@ impl TryFrom<__ws::v2::TransactionUpdate> for DbUpdate {
"database_migration_operator" => db_update.database_migration_operator.append(
database_migration_operator_table::parse_table_update(table_update)?,
),
"editor_project" => db_update
.editor_project
.append(editor_project_table::parse_table_update(table_update)?),
"editor_project_resource" => db_update.editor_project_resource.append(
editor_project_resource_table::parse_table_update(table_update)?,
),
"inventory_slot" => db_update
.inventory_slot
.append(inventory_slot_table::parse_table_update(table_update)?),
@@ -3219,6 +3265,15 @@ impl __sdk::DbUpdate for DbUpdate {
&self.database_migration_operator,
)
.with_updates_by_pk(|row| &row.operator_identity);
diff.editor_project = cache
.apply_diff_to_table::<EditorProject>("editor_project", &self.editor_project)
.with_updates_by_pk(|row| &row.project_id);
diff.editor_project_resource = cache
.apply_diff_to_table::<EditorProjectResource>(
"editor_project_resource",
&self.editor_project_resource,
)
.with_updates_by_pk(|row| &row.resource_id);
diff.inventory_slot = cache
.apply_diff_to_table::<InventorySlot>("inventory_slot", &self.inventory_slot)
.with_updates_by_pk(|row| &row.slot_id);
@@ -3746,6 +3801,12 @@ impl __sdk::DbUpdate for DbUpdate {
"database_migration_operator" => db_update
.database_migration_operator
.append(__sdk::parse_row_list_as_inserts(table_rows.rows)?),
"editor_project" => db_update
.editor_project
.append(__sdk::parse_row_list_as_inserts(table_rows.rows)?),
"editor_project_resource" => db_update
.editor_project_resource
.append(__sdk::parse_row_list_as_inserts(table_rows.rows)?),
"inventory_slot" => db_update
.inventory_slot
.append(__sdk::parse_row_list_as_inserts(table_rows.rows)?),
@@ -4113,6 +4174,12 @@ impl __sdk::DbUpdate for DbUpdate {
"database_migration_operator" => db_update
.database_migration_operator
.append(__sdk::parse_row_list_as_deletes(table_rows.rows)?),
"editor_project" => db_update
.editor_project
.append(__sdk::parse_row_list_as_deletes(table_rows.rows)?),
"editor_project_resource" => db_update
.editor_project_resource
.append(__sdk::parse_row_list_as_deletes(table_rows.rows)?),
"inventory_slot" => db_update
.inventory_slot
.append(__sdk::parse_row_list_as_deletes(table_rows.rows)?),
@@ -4406,6 +4473,8 @@ pub struct AppliedDiff<'r> {
custom_world_session: __sdk::TableAppliedDiff<'r, CustomWorldSession>,
database_migration_import_chunk: __sdk::TableAppliedDiff<'r, DatabaseMigrationImportChunk>,
database_migration_operator: __sdk::TableAppliedDiff<'r, DatabaseMigrationOperator>,
editor_project: __sdk::TableAppliedDiff<'r, EditorProject>,
editor_project_resource: __sdk::TableAppliedDiff<'r, EditorProjectResource>,
inventory_slot: __sdk::TableAppliedDiff<'r, InventorySlot>,
jump_hop_agent_session: __sdk::TableAppliedDiff<'r, JumpHopAgentSessionRow>,
jump_hop_event: __sdk::TableAppliedDiff<'r, JumpHopEventRow>,
@@ -4686,6 +4755,16 @@ impl<'r> __sdk::AppliedDiff<'r> for AppliedDiff<'r> {
&self.database_migration_operator,
event,
);
callbacks.invoke_table_row_callbacks::<EditorProject>(
"editor_project",
&self.editor_project,
event,
);
callbacks.invoke_table_row_callbacks::<EditorProjectResource>(
"editor_project_resource",
&self.editor_project_resource,
event,
);
callbacks.invoke_table_row_callbacks::<InventorySlot>(
"inventory_slot",
&self.inventory_slot,
@@ -5768,6 +5847,8 @@ impl __sdk::SpacetimeModule for RemoteModule {
custom_world_session_table::register_table(client_cache);
database_migration_import_chunk_table::register_table(client_cache);
database_migration_operator_table::register_table(client_cache);
editor_project_table::register_table(client_cache);
editor_project_resource_table::register_table(client_cache);
inventory_slot_table::register_table(client_cache);
jump_hop_agent_session_table::register_table(client_cache);
jump_hop_event_table::register_table(client_cache);
@@ -5888,6 +5969,8 @@ impl __sdk::SpacetimeModule for RemoteModule {
"custom_world_session",
"database_migration_import_chunk",
"database_migration_operator",
"editor_project",
"editor_project_resource",
"inventory_slot",
"jump_hop_agent_session",
"jump_hop_event",
@@ -0,0 +1,59 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
use super::editor_project_create_input_type::EditorProjectCreateInput;
use super::editor_project_procedure_result_type::EditorProjectProcedureResult;
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
struct CreateEditorProjectAndReturnArgs {
pub input: EditorProjectCreateInput,
}
impl __sdk::InModule for CreateEditorProjectAndReturnArgs {
type Module = super::RemoteModule;
}
#[allow(non_camel_case_types)]
/// Extension trait for access to the procedure `create_editor_project_and_return`.
///
/// Implemented for [`super::RemoteProcedures`].
pub trait create_editor_project_and_return {
fn create_editor_project_and_return(&self, input: EditorProjectCreateInput) {
self.create_editor_project_and_return_then(input, |_, _| {});
}
fn create_editor_project_and_return_then(
&self,
input: EditorProjectCreateInput,
__callback: impl FnOnce(
&super::ProcedureEventContext,
Result<EditorProjectProcedureResult, __sdk::InternalError>,
) + Send
+ 'static,
);
}
impl create_editor_project_and_return for super::RemoteProcedures {
fn create_editor_project_and_return_then(
&self,
input: EditorProjectCreateInput,
__callback: impl FnOnce(
&super::ProcedureEventContext,
Result<EditorProjectProcedureResult, __sdk::InternalError>,
) + Send
+ 'static,
) {
self.imp
.invoke_procedure_with_callback::<_, EditorProjectProcedureResult>(
"create_editor_project_and_return",
CreateEditorProjectAndReturnArgs { input },
__callback,
);
}
}
@@ -0,0 +1,59 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
use super::editor_project_resource_create_input_type::EditorProjectResourceCreateInput;
use super::editor_project_resource_procedure_result_type::EditorProjectResourceProcedureResult;
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
struct CreateEditorProjectResourceAndReturnArgs {
pub input: EditorProjectResourceCreateInput,
}
impl __sdk::InModule for CreateEditorProjectResourceAndReturnArgs {
type Module = super::RemoteModule;
}
#[allow(non_camel_case_types)]
/// Extension trait for access to the procedure `create_editor_project_resource_and_return`.
///
/// Implemented for [`super::RemoteProcedures`].
pub trait create_editor_project_resource_and_return {
fn create_editor_project_resource_and_return(&self, input: EditorProjectResourceCreateInput) {
self.create_editor_project_resource_and_return_then(input, |_, _| {});
}
fn create_editor_project_resource_and_return_then(
&self,
input: EditorProjectResourceCreateInput,
__callback: impl FnOnce(
&super::ProcedureEventContext,
Result<EditorProjectResourceProcedureResult, __sdk::InternalError>,
) + Send
+ 'static,
);
}
impl create_editor_project_resource_and_return for super::RemoteProcedures {
fn create_editor_project_resource_and_return_then(
&self,
input: EditorProjectResourceCreateInput,
__callback: impl FnOnce(
&super::ProcedureEventContext,
Result<EditorProjectResourceProcedureResult, __sdk::InternalError>,
) + Send
+ 'static,
) {
self.imp
.invoke_procedure_with_callback::<_, EditorProjectResourceProcedureResult>(
"create_editor_project_resource_and_return",
CreateEditorProjectResourceAndReturnArgs { input },
__callback,
);
}
}
@@ -0,0 +1,18 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct EditorProjectCreateInput {
pub project_id: String,
pub owner_user_id: String,
pub title: String,
pub now_micros: i64,
}
impl __sdk::InModule for EditorProjectCreateInput {
type Module = super::RemoteModule;
}
@@ -0,0 +1,16 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct EditorProjectGetInput {
pub project_id: String,
pub owner_user_id: String,
}
impl __sdk::InModule for EditorProjectGetInput {
type Module = super::RemoteModule;
}
@@ -0,0 +1,15 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct EditorProjectGetRecentInput {
pub owner_user_id: String,
}
impl __sdk::InModule for EditorProjectGetRecentInput {
type Module = super::RemoteModule;
}

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