新增角色动作存量数据规范化迁移

新增 migration operator 专用 asset、project-resource、showcase、canvas 四阶段 procedure。
顶层旧字段仅在动作身份已证明后解释,正式与旧版冲突形成 blocker。
apply 绑定同批 dry-run SHA-256,并在结束后执行零匹配与零 blocker 复核。
新增迁移脚本、SATS 解析测试、生成绑定和生产制品门禁。
This commit is contained in:
2026-08-04 10:17:10 +08:00
parent 7d46bd8185
commit 230613b07a
13 changed files with 2589 additions and 492 deletions
@@ -153,7 +153,7 @@ pipeline {
stage('Archive') {
steps {
archiveArtifacts artifacts: "build/${env.EFFECTIVE_BUILD_VERSION}/spacetime_module.wasm,build/${env.EFFECTIVE_BUILD_VERSION}/spacetime_module.wasm.sha256,build/${env.EFFECTIVE_BUILD_VERSION}/release-manifest.json,scripts/deploy/production-stdb-publish.sh,scripts/deploy/production-runtime-writer-identity-rotate.mjs,scripts/deploy/maintenance-on.sh,scripts/deploy/maintenance-off.sh,scripts/spacetime-migration-common.mjs,scripts/spacetime-maintain-external-generation-jobs.mjs,scripts/spacetime-migrate-editor-canvas-layout.mjs,scripts/spacetime-repair-editor-canvas-resources.mjs,scripts/database-backup-to-oss.mjs", fingerprint: true
archiveArtifacts artifacts: "build/${env.EFFECTIVE_BUILD_VERSION}/spacetime_module.wasm,build/${env.EFFECTIVE_BUILD_VERSION}/spacetime_module.wasm.sha256,build/${env.EFFECTIVE_BUILD_VERSION}/release-manifest.json,scripts/deploy/production-stdb-publish.sh,scripts/deploy/production-runtime-writer-identity-rotate.mjs,scripts/deploy/maintenance-on.sh,scripts/deploy/maintenance-off.sh,scripts/spacetime-migration-common.mjs,scripts/spacetime-maintain-external-generation-jobs.mjs,scripts/spacetime-normalize-editor-character-actions.mjs,scripts/spacetime-migrate-editor-canvas-layout.mjs,scripts/spacetime-repair-editor-canvas-resources.mjs,scripts/database-backup-to-oss.mjs", fingerprint: true
}
}
@@ -93,7 +93,7 @@ pipeline {
copyArtifacts(
projectName: params.BUILD_JOB_NAME,
selector: specific(params.BUILD_NUMBER_TO_DEPLOY),
filter: "build/${params.BUILD_VERSION}/spacetime_module.wasm,build/${params.BUILD_VERSION}/spacetime_module.wasm.sha256,build/${params.BUILD_VERSION}/release-manifest.json,scripts/deploy/production-stdb-publish.sh,scripts/deploy/production-runtime-writer-identity-rotate.mjs,scripts/deploy/maintenance-on.sh,scripts/deploy/maintenance-off.sh,scripts/spacetime-migration-common.mjs,scripts/spacetime-maintain-external-generation-jobs.mjs,scripts/spacetime-migrate-editor-canvas-layout.mjs,scripts/spacetime-repair-editor-canvas-resources.mjs,scripts/database-backup-to-oss.mjs",
filter: "build/${params.BUILD_VERSION}/spacetime_module.wasm,build/${params.BUILD_VERSION}/spacetime_module.wasm.sha256,build/${params.BUILD_VERSION}/release-manifest.json,scripts/deploy/production-stdb-publish.sh,scripts/deploy/production-runtime-writer-identity-rotate.mjs,scripts/deploy/maintenance-on.sh,scripts/deploy/maintenance-off.sh,scripts/spacetime-migration-common.mjs,scripts/spacetime-maintain-external-generation-jobs.mjs,scripts/spacetime-normalize-editor-character-actions.mjs,scripts/spacetime-migrate-editor-canvas-layout.mjs,scripts/spacetime-repair-editor-canvas-resources.mjs,scripts/database-backup-to-oss.mjs",
target: '.',
fingerprintArtifacts: true
)
+1
View File
@@ -558,6 +558,7 @@ copy_required_file "${SCRIPT_DIR}/spacetime-export-migration-json.mjs" "${TARGET
copy_required_file "${SCRIPT_DIR}/spacetime-import-migration-json.mjs" "${TARGET_DIR}/scripts/database-import.mjs" "数据库导入脚本"
copy_required_file "${SCRIPT_DIR}/spacetime-migration-common.mjs" "${TARGET_DIR}/scripts/spacetime-migration-common.mjs" "数据库迁移公共脚本"
copy_required_file "${SCRIPT_DIR}/spacetime-maintain-external-generation-jobs.mjs" "${TARGET_DIR}/scripts/spacetime-maintain-external-generation-jobs.mjs" "外部生成任务维护脚本"
copy_required_file "${SCRIPT_DIR}/spacetime-normalize-editor-character-actions.mjs" "${TARGET_DIR}/scripts/spacetime-normalize-editor-character-actions.mjs" "角色动作元数据规范化脚本"
copy_required_file "${SCRIPT_DIR}/spacetime-authorize-migration-operator.mjs" "${TARGET_DIR}/scripts/spacetime-authorize-migration-operator.mjs" "数据库迁移授权脚本"
copy_required_file "${SCRIPT_DIR}/spacetime-revoke-migration-operator.mjs" "${TARGET_DIR}/scripts/spacetime-revoke-migration-operator.mjs" "数据库迁移撤权脚本"
copy_required_file "${SCRIPT_DIR}/database-backup-to-oss.mjs" "${TARGET_DIR}/scripts/database-backup-to-oss.mjs" "数据库 OSS 备份脚本"
@@ -580,6 +580,21 @@ const checks = [
includes: 'dry_run: !options.apply',
reason: '图片画布存量迁移必须默认 dry-run,只有显式 --apply 才写入。',
},
{
file: 'scripts/spacetime-normalize-editor-character-actions.mjs',
includes: "const SCOPES = ['asset', 'project-resource', 'showcase', 'canvas']",
reason: '角色动作规范化必须按固定依赖顺序执行四个 scope。',
},
{
file: 'scripts/spacetime-normalize-editor-character-actions.mjs',
includes: 'expectedBatchSha256: dryRun.batch_sha256',
reason: '角色动作规范化 apply 必须绑定同批 dry-run 返回的摘要。',
},
{
file: 'scripts/spacetime-normalize-editor-character-actions.mjs',
includes: "await scanScopes(options, { verifyZero: true })",
reason: '角色动作规范化 apply 后必须执行全量零匹配复核。',
},
{
file: 'scripts/spacetime-repair-editor-canvas-resources.mjs',
includes: 'buildProcedureInput(canvas, updatedAtMicros, !options.apply)',
@@ -600,11 +615,21 @@ const checks = [
includes: 'scripts/spacetime-migrate-editor-canvas-layout.mjs',
reason: 'Stdb Build 必须归档图片画布存量迁移脚本。',
},
{
file: 'jenkins/Jenkinsfile.production-stdb-module-build',
includes: 'scripts/spacetime-normalize-editor-character-actions.mjs',
reason: 'Stdb Build 必须归档角色动作元数据规范化脚本。',
},
{
file: 'jenkins/Jenkinsfile.production-stdb-module-publish',
includes: 'scripts/spacetime-migrate-editor-canvas-layout.mjs',
reason: 'Stdb Publish 必须从同一上游制品复制图片画布存量迁移脚本。',
},
{
file: 'jenkins/Jenkinsfile.production-stdb-module-publish',
includes: 'scripts/spacetime-normalize-editor-character-actions.mjs',
reason: 'Stdb Publish 必须从同一上游制品复制角色动作元数据规范化脚本。',
},
{
file: 'jenkins/Jenkinsfile.production-stdb-module-build',
includes: 'scripts/spacetime-repair-editor-canvas-resources.mjs',
+27
View File
@@ -292,6 +292,33 @@ function normalizeProcedureResult(value, procedureName) {
}
function normalizeSatsProduct(value, procedureName) {
if (
procedureName === 'normalize_editor_character_animation_metadata_and_return' &&
value.length === 19
) {
return {
ok: normalizeSatsValue(value[0]),
scope: normalizeSatsValue(value[1]),
dry_run: normalizeSatsValue(value[2]),
scanned_count: normalizeSatsValue(value[3]),
matched_count: normalizeSatsValue(value[4]),
updated_count: normalizeSatsValue(value[5]),
backfilled_frames_count: normalizeSatsValue(value[6]),
backfilled_duration_count: normalizeSatsValue(value[7]),
reclassified_preview_count: normalizeSatsValue(value[8]),
cleaned_generation_inputs_count: normalizeSatsValue(value[9]),
cleaned_frame_index_count: normalizeSatsValue(value[10]),
cleaned_canvas_layer_count: normalizeSatsValue(value[11]),
materialized_resource_count: normalizeSatsValue(value[12]),
blocker_count: normalizeSatsValue(value[13]),
blocker_ids: normalizeSatsValue(value[14]),
next_cursor: normalizeSatsOption(value[15]),
has_more: normalizeSatsValue(value[16]),
batch_sha256: normalizeSatsValue(value[17]),
error_message: normalizeSatsOption(value[18]),
};
}
if (
procedureName === 'repair_editor_canvas_resources_and_return' &&
value.length === 3
@@ -99,4 +99,53 @@ describe('SpacetimeDB CLI SATS option encoding', () => {
error_message: null,
});
});
it('normalizes character action metadata normalization results', () => {
const result = parseProcedureResult(
JSON.stringify([
true,
'asset',
true,
25,
3,
0,
2,
1,
0,
3,
2,
0,
0,
1,
['asset-blocked'],
[0, 'asset-25'],
true,
'a'.repeat(64),
[1],
]),
'normalize_editor_character_animation_metadata_and_return',
);
expect(result).toEqual({
ok: true,
scope: 'asset',
dry_run: true,
scanned_count: 25,
matched_count: 3,
updated_count: 0,
backfilled_frames_count: 2,
backfilled_duration_count: 1,
reclassified_preview_count: 0,
cleaned_generation_inputs_count: 3,
cleaned_frame_index_count: 2,
cleaned_canvas_layer_count: 0,
materialized_resource_count: 0,
blocker_count: 1,
blocker_ids: ['asset-blocked'],
next_cursor: 'asset-25',
has_more: true,
batch_sha256: 'a'.repeat(64),
error_message: null,
});
});
});
@@ -0,0 +1,233 @@
#!/usr/bin/env node
import { pathToFileURL } from 'node:url';
import {
callSpacetimeProcedureViaCli,
encodeSpacetimeCliOption,
ensureProcedureOk,
parsePositiveInteger,
} from './spacetime-migration-common.mjs';
const PROCEDURE_NAME = 'normalize_editor_character_animation_metadata_and_return';
const SCOPES = ['asset', 'project-resource', 'showcase', 'canvas'];
const DEFAULT_CHUNK_SIZE = 25;
const CANVAS_MAX_CHUNK_SIZE = 5;
const SHA256_PATTERN = /^[0-9a-f]{64}$/u;
function usage() {
return `用法:
node scripts/spacetime-normalize-editor-character-actions.mjs \\
--database <name> --server <name-or-url> [--chunk-size <1-25>] [--apply]
默认按 asset、project-resource、showcase、canvas 的固定顺序执行全量 dry-run,不修改数据。
追加 --apply 后,每批仍会先 dry-run;只有 blocker 为零,才携带该批返回的 SHA-256 立即 apply。
apply 完成后脚本会再次从头 dry-run,要求四个 scope 的 matched/blocker 均为零。
必须使用已授权 database migration operator 的 spacetime CLI 登录态,并显式指定 server。`;
}
export function parseOptions(argv, env = process.env) {
const options = {
apply: false,
chunkSize: DEFAULT_CHUNK_SIZE,
database: env.GENARRATIVE_SPACETIME_DATABASE || '',
passthrough: [],
server: env.GENARRATIVE_SPACETIME_SERVER || '',
serverUrl: env.GENARRATIVE_SPACETIME_SERVER_URL || '',
};
for (let index = 0; index < argv.length; index += 1) {
const arg = argv[index];
const readValue = () => {
const value = argv[index + 1];
if (!value || value.startsWith('--')) {
throw new Error(`${arg} 缺少参数值。`);
}
index += 1;
return value.trim();
};
if (arg === '--database') {
options.database = readValue();
} else if (arg === '--server') {
options.server = readValue();
} else if (arg === '--server-url') {
options.serverUrl = readValue();
} else if (arg === '--chunk-size') {
options.chunkSize = parsePositiveInteger(readValue(), arg);
} else if (arg === '--apply') {
options.apply = true;
} else if (arg === '--no-config' || arg === '--anonymous') {
options.passthrough.push(arg);
} else if (arg === '--help' || arg === '-h') {
options.help = true;
} else {
throw new Error(`未知参数: ${arg}`);
}
}
if (options.chunkSize > DEFAULT_CHUNK_SIZE) {
throw new Error(`--chunk-size 不能超过 ${DEFAULT_CHUNK_SIZE}`);
}
return options;
}
export function buildNormalizationInput({
scope,
cursor = null,
limit,
dryRun,
expectedBatchSha256 = null,
}) {
if (!SCOPES.includes(scope)) {
throw new Error(`未知角色动作规范化 scope: ${scope}`);
}
if (!Number.isInteger(limit) || limit < 1) {
throw new Error('角色动作规范化 limit 必须是正整数。');
}
if (scope === 'canvas' && limit > CANVAS_MAX_CHUNK_SIZE) {
throw new Error(`canvas scope limit 不能超过 ${CANVAS_MAX_CHUNK_SIZE}`);
}
if (!dryRun && !SHA256_PATTERN.test(expectedBatchSha256 || '')) {
throw new Error('apply 必须绑定 dry-run 返回的 64 位 batch SHA-256。');
}
return {
scope,
cursor: encodeSpacetimeCliOption(cursor),
limit,
dry_run: dryRun,
expected_batch_sha256: encodeSpacetimeCliOption(
dryRun ? null : expectedBatchSha256,
),
};
}
function scopeLimit(scope, chunkSize) {
return scope === 'canvas'
? Math.min(chunkSize, CANVAS_MAX_CHUNK_SIZE)
: chunkSize;
}
function assertSafeBatch(result, scope) {
ensureProcedureOk(result);
if (result.scope !== scope) {
throw new Error(`procedure 返回 scope ${result.scope},预期为 ${scope}`);
}
if (result.blocker_count !== 0 || result.blocker_ids.length !== 0) {
throw new Error(
`${scope} scope 存在 ${result.blocker_count} 个 blocker${result.blocker_ids.join(', ')}`,
);
}
if (!SHA256_PATTERN.test(result.batch_sha256 || '')) {
throw new Error(`${scope} scope 未返回有效的 batch SHA-256。`);
}
}
async function callBatch(options, input) {
return callSpacetimeProcedureViaCli(options, PROCEDURE_NAME, input);
}
export async function scanScopes(
options,
{ apply = false, verifyZero = false, callProcedure = callBatch } = {},
) {
const summaries = [];
for (const scope of SCOPES) {
let cursor = null;
const summary = {
scope,
scanned_count: 0,
matched_count: 0,
updated_count: 0,
batches: 0,
};
do {
const limit = scopeLimit(scope, options.chunkSize);
const dryRun = await callProcedure(
options,
buildNormalizationInput({ scope, cursor, limit, dryRun: true }),
);
assertSafeBatch(dryRun, scope);
summary.scanned_count += dryRun.scanned_count;
summary.matched_count += dryRun.matched_count;
summary.batches += 1;
if (verifyZero && dryRun.matched_count !== 0) {
throw new Error(
`${scope} scope apply 后复核仍有 ${dryRun.matched_count} 行待规范化。`,
);
}
if (apply && dryRun.matched_count > 0) {
const applied = await callProcedure(
options,
buildNormalizationInput({
scope,
cursor,
limit,
dryRun: false,
expectedBatchSha256: dryRun.batch_sha256,
}),
);
assertSafeBatch(applied, scope);
if (applied.batch_sha256 !== dryRun.batch_sha256) {
throw new Error(`${scope} scope apply 返回的 batch SHA-256 与 dry-run 不一致。`);
}
if (applied.updated_count !== dryRun.matched_count) {
throw new Error(
`${scope} scope apply 更新 ${applied.updated_count} 行,dry-run 匹配 ${dryRun.matched_count} 行。`,
);
}
summary.updated_count += applied.updated_count;
}
cursor = dryRun.has_more ? dryRun.next_cursor : null;
if (dryRun.has_more && !cursor) {
throw new Error(`${scope} scope 声明 has_more 但未返回 next_cursor。`);
}
} while (cursor);
summaries.push(summary);
}
return summaries;
}
export async function main(argv = process.argv.slice(2)) {
const options = parseOptions(argv);
if (options.help) {
console.log(usage());
return;
}
if (!options.database) {
throw new Error('必须显式传入 --database。');
}
if (!options.server && !options.serverUrl) {
throw new Error('必须显式传入 --server / --server-url,不使用默认 cloud target。');
}
const migration = await scanScopes(options, { apply: options.apply });
const verification = options.apply
? await scanScopes(options, { verifyZero: true })
: null;
console.log(
JSON.stringify(
{
procedure: PROCEDURE_NAME,
applied: options.apply,
scope_order: SCOPES,
migration,
verification,
},
null,
2,
),
);
if (!options.apply) {
console.log('全量 dry-run 已通过;确认输出后追加 --apply 重跑。');
}
}
if (import.meta.url === pathToFileURL(process.argv[1] || '').href) {
main().catch((error) => {
console.error(
`[spacetime:editor-character-actions:normalize] ${
error instanceof Error ? error.message : String(error)
}`,
);
process.exitCode = 1;
});
}
@@ -0,0 +1,143 @@
import { describe, expect, it } from 'vitest';
import {
buildNormalizationInput,
parseOptions,
scanScopes,
} from './spacetime-normalize-editor-character-actions.mjs';
describe('角色动作元数据规范化脚本', () => {
it('默认 dry-run 并要求调用方显式选择 apply', () => {
expect(
parseOptions(
['--database', 'genarrative-prod', '--server', 'prod'],
{},
),
).toMatchObject({
apply: false,
chunkSize: 25,
database: 'genarrative-prod',
server: 'prod',
});
});
it('编码 dry-run cursor 并禁止 canvas 超过五行', () => {
expect(
buildNormalizationInput({
scope: 'asset',
cursor: 'asset-25',
limit: 25,
dryRun: true,
}),
).toEqual({
scope: 'asset',
cursor: [0, 'asset-25'],
limit: 25,
dry_run: true,
expected_batch_sha256: null,
});
expect(() =>
buildNormalizationInput({
scope: 'canvas',
limit: 6,
dryRun: true,
}),
).toThrow('canvas scope limit');
});
it('apply 必须绑定 dry-run 返回的批次哈希', () => {
expect(() =>
buildNormalizationInput({
scope: 'showcase',
limit: 25,
dryRun: false,
}),
).toThrow('batch SHA-256');
expect(
buildNormalizationInput({
scope: 'showcase',
cursor: null,
limit: 25,
dryRun: false,
expectedBatchSha256: 'a'.repeat(64),
}),
).toEqual({
scope: 'showcase',
cursor: null,
limit: 25,
dry_run: false,
expected_batch_sha256: [0, 'a'.repeat(64)],
});
});
it('按固定 scope 顺序为每批执行 hash 绑定的 dry-run 与 apply', async () => {
const calls: Array<Record<string, unknown>> = [];
const callProcedure = async (
_options: Record<string, unknown>,
input: Record<string, unknown>,
) => {
calls.push(input);
const dryRun = input.dry_run === true;
const scope = String(input.scope);
const hashDigit = {
asset: 'a',
'project-resource': 'b',
showcase: 'c',
canvas: 'd',
}[scope]!;
const batchSha256 = hashDigit.repeat(64);
return {
ok: true,
scope,
dry_run: dryRun,
scanned_count: 1,
matched_count: 1,
updated_count: dryRun ? 0 : 1,
blocker_count: 0,
blocker_ids: [],
next_cursor: null,
has_more: false,
batch_sha256: batchSha256,
error_message: null,
};
};
const summaries = await scanScopes(
{ chunkSize: 25 },
{ apply: true, callProcedure },
);
expect(summaries.map((summary) => summary.scope)).toEqual([
'asset',
'project-resource',
'showcase',
'canvas',
]);
expect(calls.map((call) => `${call.scope}:${call.dry_run}`)).toEqual([
'asset:true',
'asset:false',
'project-resource:true',
'project-resource:false',
'showcase:true',
'showcase:false',
'canvas:true',
'canvas:false',
]);
for (let index = 1; index < calls.length; index += 2) {
const apply = calls[index]!;
const scope = String(apply.scope);
const hashDigit = {
asset: 'a',
'project-resource': 'b',
showcase: 'c',
canvas: 'd',
}[scope]!;
expect(apply.expected_batch_sha256).toEqual([
0,
hashDigit.repeat(64),
]);
}
expect(calls.at(-2)?.limit).toBe(5);
});
});
@@ -287,6 +287,8 @@ pub mod editor_canvas_resource_repair_snapshot_type;
pub mod editor_canvas_snapshot_type;
pub mod editor_canvas_table;
pub mod editor_canvas_type;
pub mod editor_character_animation_normalization_input_type;
pub mod editor_character_animation_normalization_procedure_result_type;
pub mod editor_generation_model_pricing_type;
pub mod editor_generation_pricing_config_procedure_result_type;
pub mod editor_generation_pricing_config_snapshot_type;
@@ -466,6 +468,7 @@ pub mod match_3_d_runtime_run_row_type;
pub mod match_3_d_runtime_run_table;
pub mod match_3_d_work_profile_row_type;
pub mod match_3_d_work_profile_table;
pub mod normalize_editor_character_animation_metadata_and_return_procedure;
pub mod npc_relation_stance_type;
pub mod npc_relation_state_type;
pub mod npc_stance_profile_type;
@@ -1105,6 +1108,8 @@ pub use editor_canvas_resource_repair_snapshot_type::EditorCanvasResourceRepairS
pub use editor_canvas_snapshot_type::EditorCanvasSnapshot;
pub use editor_canvas_table::*;
pub use editor_canvas_type::EditorCanvas;
pub use editor_character_animation_normalization_input_type::EditorCharacterAnimationNormalizationInput;
pub use editor_character_animation_normalization_procedure_result_type::EditorCharacterAnimationNormalizationProcedureResult;
pub use editor_generation_model_pricing_type::EditorGenerationModelPricing;
pub use editor_generation_pricing_config_procedure_result_type::EditorGenerationPricingConfigProcedureResult;
pub use editor_generation_pricing_config_snapshot_type::EditorGenerationPricingConfigSnapshot;
@@ -1284,6 +1289,7 @@ pub use match_3_d_runtime_run_row_type::Match3DRuntimeRunRow;
pub use match_3_d_runtime_run_table::*;
pub use match_3_d_work_profile_row_type::Match3DWorkProfileRow;
pub use match_3_d_work_profile_table::*;
pub use normalize_editor_character_animation_metadata_and_return_procedure::normalize_editor_character_animation_metadata_and_return;
pub use npc_relation_stance_type::NpcRelationStance;
pub use npc_relation_state_type::NpcRelationState;
pub use npc_stance_profile_type::NpcStanceProfile;
@@ -0,0 +1,19 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct EditorCharacterAnimationNormalizationInput {
pub scope: String,
pub cursor: Option<String>,
pub limit: u32,
pub dry_run: bool,
pub expected_batch_sha_256: Option<String>,
}
impl __sdk::InModule for EditorCharacterAnimationNormalizationInput {
type Module = super::RemoteModule;
}
@@ -0,0 +1,33 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct EditorCharacterAnimationNormalizationProcedureResult {
pub ok: bool,
pub scope: String,
pub dry_run: bool,
pub scanned_count: u32,
pub matched_count: u32,
pub updated_count: u32,
pub backfilled_frames_count: u32,
pub backfilled_duration_count: u32,
pub reclassified_preview_count: u32,
pub cleaned_generation_inputs_count: u32,
pub cleaned_frame_index_count: u32,
pub cleaned_canvas_layer_count: u32,
pub materialized_resource_count: u32,
pub blocker_count: u32,
pub blocker_ids: Vec<String>,
pub next_cursor: Option<String>,
pub has_more: bool,
pub batch_sha_256: String,
pub error_message: Option<String>,
}
impl __sdk::InModule for EditorCharacterAnimationNormalizationProcedureResult {
type Module = super::RemoteModule;
}
@@ -0,0 +1,61 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{self as __sdk, __lib, __sats, __ws};
use super::editor_character_animation_normalization_input_type::EditorCharacterAnimationNormalizationInput;
use super::editor_character_animation_normalization_procedure_result_type::EditorCharacterAnimationNormalizationProcedureResult;
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
struct NormalizeEditorCharacterAnimationMetadataAndReturnArgs {
pub input: EditorCharacterAnimationNormalizationInput,
}
impl __sdk::InModule for NormalizeEditorCharacterAnimationMetadataAndReturnArgs {
type Module = super::RemoteModule;
}
#[allow(non_camel_case_types)]
/// Extension trait for access to the procedure `normalize_editor_character_animation_metadata_and_return`.
///
/// Implemented for [`super::RemoteProcedures`].
pub trait normalize_editor_character_animation_metadata_and_return {
fn normalize_editor_character_animation_metadata_and_return(
&self,
input: EditorCharacterAnimationNormalizationInput,
) {
self.normalize_editor_character_animation_metadata_and_return_then(input, |_, _| {});
}
fn normalize_editor_character_animation_metadata_and_return_then(
&self,
input: EditorCharacterAnimationNormalizationInput,
__callback: impl FnOnce(
&super::ProcedureEventContext,
Result<EditorCharacterAnimationNormalizationProcedureResult, __sdk::InternalError>,
) + Send
+ 'static,
);
}
impl normalize_editor_character_animation_metadata_and_return for super::RemoteProcedures {
fn normalize_editor_character_animation_metadata_and_return_then(
&self,
input: EditorCharacterAnimationNormalizationInput,
__callback: impl FnOnce(
&super::ProcedureEventContext,
Result<EditorCharacterAnimationNormalizationProcedureResult, __sdk::InternalError>,
) + Send
+ 'static,
) {
self.imp.invoke_procedure_with_callback::<_, EditorCharacterAnimationNormalizationProcedureResult>(
"normalize_editor_character_animation_metadata_and_return",
NormalizeEditorCharacterAnimationMetadataAndReturnArgs { input, },
__callback,
);
}
}
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