Merge branch 'feat/agc-generation-concurrency' into fix/agc-canvas-acceptance-batch
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@@ -1074,6 +1074,102 @@ pub(in crate::agent) fn remove_platform_art_generation_runtime_state_at(
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}
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}
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/// 一次性兼容:升级前 standalone 槽身份只由 `{outputPath, requireSlices}` 派生,
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/// 同一项目所有图片类生成共用一个槽;升级后槽身份按精确动作派生,路径随之变化。
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///
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/// 若旧槽路径上的账本仍然属于本次精确动作(`agentId` 与 `actionFingerprint` 都与
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/// 当前上下文一致),就在项目写锁内把它迁移到新身份路径:保留原 `idempotencyKey`
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/// 与 `operationId`,避免同一精确动作在升级后二次 POST 计费。旧账本属于其他动作时
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/// 原样保留(不迁移、不删除、不阻塞),由对应动作自己的请求迁移。
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///
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/// 返回 `Ok(false)` 表示没有需要迁移的旧账本。任何身份无法安全解释的情形都失败关闭。
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pub(super) fn adopt_legacy_standalone_platform_art_generation_runtime_state_at(
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root: &Path,
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context: &PlatformArtGenerationRuntimeContext,
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legacy_run_id: &str,
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) -> Result<bool, String> {
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if !is_standalone_platform_art_generation_runtime_context(context)
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|| legacy_run_id == context.run_id
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|| !is_lowercase_sha256(legacy_run_id.strip_prefix("slot-").unwrap_or_default())
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{
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return Ok(false);
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}
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// 与账本创建互斥:迁移必须在同一把项目写锁内完成,否则两个调用可能同时把同一份
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// 旧账本迁移到新路径,或与新建账本互相覆盖。
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let _claim_lock = acquire_game_creator_agent_runtime_project_write_lock_with_wait(
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root,
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"canvas.asset_generate.runtime.claim",
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)?;
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if game_creator_agent_runtime_external_generation_exists(
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root,
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&context.agent_id,
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&context.run_id,
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) {
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// 新身份账本已经存在:旧账本不属于本次动作的权威状态,保持两边各自的身份。
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return Ok(false);
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}
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let legacy_relative_path =
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platform_art_generation_runtime_relative_path(&context.agent_id, legacy_run_id);
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let Some(legacy_state) =
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read_agent_runtime_json_sidecar_with_max_bytes::<PlatformArtGenerationRuntimeState>(
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root,
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&legacy_relative_path,
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"External Editor 生成账本",
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PLATFORM_ART_GENERATION_RUNTIME_MAX_BYTES,
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)?
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else {
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return Ok(false);
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};
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if legacy_state.agent_id != context.agent_id
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|| legacy_state.run_id != legacy_run_id
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|| legacy_state.action_fingerprint != context.action_fingerprint
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{
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// 旧槽里是另一个精确动作的账本:它仍归那个动作所有,本次调用不得消费、改写或删除它。
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return Ok(false);
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}
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let legacy_identity = format!("{}:{legacy_run_id}", context.agent_id);
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let legacy_context = PlatformArtGenerationRuntimeContext {
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task_id: legacy_identity.clone(),
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session_id: legacy_identity.clone(),
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run_id: legacy_run_id.to_string(),
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action_id: legacy_identity,
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..context.clone()
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};
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let Some(mut migrated) = read_platform_art_generation_runtime_state(root, &legacy_context)?
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else {
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return Ok(false);
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};
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migrated.run_id = context.run_id.clone();
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migrated.task_id = context.task_id.clone();
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migrated.session_id = context.session_id.clone();
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migrated.action_id = context.action_id.clone();
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migrated.updated_at = unix_timestamp();
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write_platform_art_generation_runtime_state(root, &migrated)?;
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remove_platform_art_generation_runtime_state_at(root, &context.agent_id, legacy_run_id)?;
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Ok(true)
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}
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#[cfg(test)]
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pub(super) fn platform_art_generation_runtime_operation_id_for_test(
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state: &PlatformArtGenerationRuntimeState,
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) -> Option<&str> {
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state.operation_id.as_deref()
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}
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#[cfg(test)]
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pub(super) fn platform_art_generation_runtime_run_id_for_test(
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state: &PlatformArtGenerationRuntimeState,
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) -> &str {
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&state.run_id
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}
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#[cfg(test)]
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pub(super) fn platform_art_generation_runtime_action_fingerprint_for_test(
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state: &PlatformArtGenerationRuntimeState,
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) -> &str {
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&state.action_fingerprint
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}
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#[cfg(test)]
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pub(crate) fn write_platform_art_generation_runtime_accepted_for_test(
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root: &Path,
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