调整LLM默认推理强度
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将客户端未修改设置时的 reasoning effort 默认值从 max 调整为 high

同步前端配置草稿与 Rust 默认配置
This commit is contained in:
2026-09-13 09:58:23 +00:00
parent e878ec64cd
commit 114a016c57
2 changed files with 2 additions and 2 deletions
@@ -1499,7 +1499,7 @@ const GAME_CREATOR_APP_CONFIG_SCHEMA_VERSION: &str = "game-creator-config.v2";
const DEFAULT_GAME_CREATOR_LLM_BASE_URL: &str = "https://dev.genarrative.world/gpt/v1";
const DEFAULT_GAME_CREATOR_LLM_MODEL: &str = "gpt-6-astra";
const DEFAULT_GAME_CREATOR_LLM_API_KIND: &str = "openai_responses";
const DEFAULT_GAME_CREATOR_LLM_REASONING_EFFORT: &str = "max";
const DEFAULT_GAME_CREATOR_LLM_REASONING_EFFORT: &str = "high";
const DEFAULT_GAME_CREATOR_LLM_CONTEXT_WINDOW_TOKENS: u64 = 128_000;
const DEFAULT_GAME_CREATOR_LLM_AUTO_COMPACT_TOKEN_LIMIT: u64 = 64_000;
const DEFAULT_GAME_CREATOR_LLM_TOOL_OUTPUT_TOKEN_LIMIT: u64 = 12_000;
@@ -52,7 +52,7 @@ const defaultRuntimeConfigDraft: GameCreatorAppConfig = {
baseUrl: '',
model: '',
apiKind: 'openai_responses',
reasoningEffort: 'max',
reasoningEffort: 'high',
stream: true,
webSearchEnabled: true,
contextWindowTokens: 128000,