门禁加固与 Windows 可跑性
- 新增 scripts/check-generated-bindings.mjs 并接入 lint 与 ai-game-creator-shell:check:rust:crates:重跑 export_bindings 前后逐字节比对共享契约绑定。 - check:native-shells 的 AGC 边界改为负向门禁:渲染源码不得出现 fetch(/XHR/EventSource/sendBeacon/WebSocket/plugin-http,客户端 capability 不得授予 http:default。 - check-pingora-gateway-smoke 在 Windows 上找 pingora-gateway.exe,并修掉「API 并发保护」先关客户端连接再读响应的竞态。 - mobile-shell 三个 smoke 改成固定命令串启动 npm(绕开 npm.cmd EINVAL 与 DEP0190),desktop-shell 的 stage-release-binary 改用 fileURLToPath 修掉 F:\F:\… 路径拼接。 - vitest.config.ts 白名单补回现役根用例;三份 nginx 模板的 SPA allowlist 补回 /components 与 /design-system。
This commit is contained in:
@@ -1,7 +1,12 @@
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import fs from 'node:fs';
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import path from 'node:path';
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import { fileURLToPath } from 'node:url';
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const repoRoot = path.resolve(new URL('../../../', import.meta.url).pathname);
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// `new URL(...).pathname` 在 Windows 上会给出 `/F:/…` 这种带前导斜杠的形式,
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// 交给 path.resolve 会拼成 `F:\F:\…`;必须用 fileURLToPath 做跨平台转换。
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const repoRoot = path.resolve(
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fileURLToPath(new URL('../../../', import.meta.url)),
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);
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const releaseDir = path.join(
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repoRoot,
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'apps',
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@@ -42,14 +42,13 @@ if (packageConfig.devDependencies?.['eas-cli'] !== '^20.3.0') {
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);
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}
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const easVersionResult = spawnSync(
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npmCommand,
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['exec', 'eas', '--', '--version'],
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{
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cwd: shellRoot,
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encoding: 'utf8',
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},
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);
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// 同 check-expo-config.mjs:Windows 上启动 npm.cmd 必须有 shell,这里改用固定命令串,
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// 既避开 EINVAL,也避开 Node 对「shell + args 数组」的 DEP0190 警告。
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const easVersionResult = spawnSync(`${npmCommand} exec eas -- --version`, {
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cwd: shellRoot,
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encoding: 'utf8',
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shell: true,
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});
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if (easVersionResult.error) {
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throw new Error(
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@@ -31,12 +31,15 @@ const expoPrivacyInfoPluginSource = fs.readFileSync(
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const sharedContractSource = fs.readFileSync(sharedContractPath, 'utf8');
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const npmCommand = process.platform === 'win32' ? 'npm.cmd' : 'npm';
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// Node 18.20+/20+/24 在 Windows 上不允许不带 shell 直接执行 .cmd(npm.cmd → EINVAL),
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// 因此这里用一条固定命令串交给 shell;参数都是字面量、不含空格或中文,不存在重新解析歧义。
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// 不用「shell: true + args 数组」是为了避开 Node 的 DEP0190(args 在 shell 模式下不会被转义)。
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const result = spawnSync(
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npmCommand,
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['exec', 'expo', 'config', '--', '--type', 'public', '--json'],
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`${npmCommand} exec expo config -- --type public --json`,
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{
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cwd: shellRoot,
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encoding: 'utf8',
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shell: true,
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},
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);
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@@ -50,22 +50,16 @@ const requiredNativeHostContextTokens = [
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function runExpoExport(platform) {
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const outputDir = `.expo-export-smoke/${platform}`;
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// 同 check-expo-config.mjs:Windows 上启动 npm.cmd 必须有 shell,这里用固定命令串,
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// 既避开 EINVAL 也避开 Node 对「shell + args 数组」的 DEP0190;串里的平台名来自固定
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// 列表、输出目录是相对路径,都不含空格或中文。
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const result = spawnSync(
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npmCommand,
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[
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'exec',
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'expo',
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'export',
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'--',
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'--platform',
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platform,
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'--output-dir',
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outputDir,
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],
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`${npmCommand} exec expo export -- --platform ${platform} --output-dir ${outputDir}`,
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{
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cwd: shellRoot,
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encoding: 'utf8',
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stdio: 'pipe',
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shell: true,
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},
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);
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@@ -141,7 +141,7 @@ http {
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try_files /index.html =404;
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}
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location ~* "^/(?:creation|editor/canvas|profile|project)/?$" {
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location ~* "^/(?:components|creation|design-system|editor/canvas|profile|project)/?$" {
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try_files $uri /index.html =404;
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}
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# END GENARRATIVE MAIN SPA ROUTES
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@@ -190,7 +190,7 @@ server {
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try_files /index.html =404;
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}
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location ~* "^/(?:creation|editor/canvas|profile|project)/?$" {
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location ~* "^/(?:components|creation|design-system|editor/canvas|profile|project)/?$" {
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error_page 503 /maintenance.html;
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|
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if ($genarrative_maintenance) {
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@@ -210,7 +210,7 @@ server {
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try_files /index.html =404;
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}
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location ~* "^/(?:creation|editor/canvas|profile|project)/?$" {
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location ~* "^/(?:components|creation|design-system|editor/canvas|profile|project)/?$" {
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error_page 503 /maintenance.html;
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if ($genarrative_maintenance) {
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+3
-2
@@ -71,6 +71,7 @@
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"check:repository-ci": "bash scripts/check-repository-ci.sh",
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"check:rustfmt": "cargo fmt --all --manifest-path server-rs/Cargo.toml -- --check && cargo fmt --all --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml -- --check && cargo fmt --all --manifest-path plugins/agc-unity-editor/native/unity-editor-bridge/Cargo.toml -- --check && cargo fmt --all --manifest-path plugins/agc-godot-editor/native/godot-editor-bridge/Cargo.toml -- --check",
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"check:spacetime-schema": "node scripts/check-spacetime-schema-guard.mjs",
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"check:generated-bindings": "node scripts/check-generated-bindings.mjs",
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"check:game-distribution-media-e2e": "node scripts/check-game-distribution-media-e2e.mjs",
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"check:production-ops": "node scripts/check-production-ops-guardrails.mjs",
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"check:preview-deployer": "node scripts/check-preview-deployer.mjs",
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@@ -120,7 +121,7 @@
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"check:server-rs-ddd": "npm run check:spacetime-schema && npm run check:spacetime-runtime-access && npm run check:module-runtime-artifact && node scripts/check-server-rs-ddd-boundaries.mjs",
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"lint:eslint": "eslint . --ext .ts,.tsx,.js,.mjs,.cjs --max-warnings 0",
|
||||
"typecheck": "tsc -p tsconfig.typecheck-guardrails.json --noEmit",
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"lint": "npm run check:encoding && npm run check:doc-index && npm run check:npm-workspaces && npm run check:git-hooks && npm run check:rustfmt && npm run check:spacetime-schema && npm run check:production-ops && npm run check:preview-deployer && npm run check:maintenance-page && npm run lint:eslint && npm run typecheck",
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"lint": "npm run check:encoding && npm run check:doc-index && npm run check:npm-workspaces && npm run check:git-hooks && npm run check:rustfmt && npm run check:spacetime-schema && npm run check:generated-bindings && npm run check:production-ops && npm run check:preview-deployer && npm run check:maintenance-page && npm run lint:eslint && npm run typecheck",
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"lint:fix": "eslint . --ext .ts,.tsx,.js,.mjs,.cjs --fix && prettier --write .",
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"format:rust": "cargo fmt --all --manifest-path server-rs/Cargo.toml && cargo fmt --all --manifest-path apps/ai-game-creator-shell/src-tauri/Cargo.toml && cargo fmt --all --manifest-path plugins/agc-unity-editor/native/unity-editor-bridge/Cargo.toml && cargo fmt --all --manifest-path plugins/agc-godot-editor/native/godot-editor-bridge/Cargo.toml",
|
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"format": "prettier --write . && npm run format:rust",
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@@ -193,7 +194,7 @@
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||||
"agent-runtime-orchestration:check": "cargo test --manifest-path server-rs/crates/agent-runtime-orchestration/Cargo.toml",
|
||||
"ai-game-creator-shell:typecheck": "npm --prefix apps/ai-game-creator-shell run typecheck",
|
||||
"ai-game-creator-shell:check:web": "npm run ai-game-creator-shell:typecheck && npm run test -- apps/ai-game-creator-shell/tests",
|
||||
"ai-game-creator-shell:check:rust:crates": "npm run agent-runtime-core:check && npm run agent-runtime-orchestration:check && cargo test --locked -p platform-llm --manifest-path server-rs/Cargo.toml && cargo test --locked -p shared-contracts --manifest-path server-rs/Cargo.toml game_creation_app",
|
||||
"ai-game-creator-shell:check:rust:crates": "npm run agent-runtime-core:check && npm run agent-runtime-orchestration:check && cargo test --locked -p platform-llm --manifest-path server-rs/Cargo.toml && cargo test --locked -p shared-contracts --manifest-path server-rs/Cargo.toml game_creation_app && npm run check:generated-bindings",
|
||||
"ai-game-creator-shell:check:rust:shell": "node apps/ai-game-creator-shell/scripts/run-rust-shell-test-shards.mjs --shards=4",
|
||||
"ai-game-creator-shell:check:rust": "npm run ai-game-creator-shell:check:rust:crates && npm run ai-game-creator-shell:check:rust:shell",
|
||||
"ai-game-creator-shell:check": "npm run ai-game-creator-shell:check:web && npm run ai-game-creator-shell:check:rust && npm run ai-game-creator-shell:agent-run:smoke",
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||||
|
||||
@@ -0,0 +1,81 @@
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||||
#!/usr/bin/env node
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||||
/**
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||||
* 校验 ts-rs 生成的共享契约绑定与 Rust 声明一致。
|
||||
*
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||||
* 做法是「重新生成一遍并与工作区现有内容逐字节比较」:只比 git diff 会漏掉「Rust 改了但
|
||||
* 生成文件没重新跑」以外的情形,也很容易被本地未提交改动掩盖;比较生成前后快照更直接——
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||||
* 只要重新生成后的内容与现有内容不同,就说明仓库里的绑定是陈旧的。
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||||
*/
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||||
import { spawnSync } from 'node:child_process';
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||||
import fs from 'node:fs';
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||||
import path from 'node:path';
|
||||
import { fileURLToPath } from 'node:url';
|
||||
|
||||
const repoRoot = path.resolve(
|
||||
path.dirname(fileURLToPath(import.meta.url)),
|
||||
'..',
|
||||
);
|
||||
const generatedDir = path.join(
|
||||
repoRoot,
|
||||
'packages/shared/src/contracts/generated',
|
||||
);
|
||||
|
||||
function snapshot() {
|
||||
if (!fs.existsSync(generatedDir)) return new Map();
|
||||
return new Map(
|
||||
fs
|
||||
.readdirSync(generatedDir, { withFileTypes: true })
|
||||
.filter((entry) => entry.isFile())
|
||||
.map((entry) => [
|
||||
entry.name,
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||||
fs.readFileSync(path.join(generatedDir, entry.name)),
|
||||
]),
|
||||
);
|
||||
}
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||||
|
||||
const before = snapshot();
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||||
const result = spawnSync(
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||||
'cargo',
|
||||
[
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||||
'test',
|
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'--locked',
|
||||
'-p',
|
||||
'shared-contracts',
|
||||
'--features',
|
||||
'ts-bindings',
|
||||
'--manifest-path',
|
||||
'server-rs/Cargo.toml',
|
||||
'export_bindings',
|
||||
],
|
||||
{ cwd: repoRoot, encoding: 'utf8' },
|
||||
);
|
||||
if (result.status !== 0) {
|
||||
console.error('生成绑定校验无法运行:export_bindings 未通过');
|
||||
if (result.stdout) console.error(result.stdout.trim());
|
||||
if (result.stderr) console.error(result.stderr.trim());
|
||||
process.exit(result.status ?? 1);
|
||||
}
|
||||
const after = snapshot();
|
||||
|
||||
const problems = [];
|
||||
for (const [name, content] of after) {
|
||||
const previous = before.get(name);
|
||||
if (!previous) problems.push(`新增 ${name}`);
|
||||
else if (!previous.equals(content)) problems.push(`内容变化 ${name}`);
|
||||
}
|
||||
for (const name of before.keys()) {
|
||||
if (!after.has(name)) problems.push(`删除 ${name}`);
|
||||
}
|
||||
|
||||
if (problems.length > 0) {
|
||||
console.error('生成绑定与 Rust 声明不一致:');
|
||||
for (const problem of problems) console.error(` - ${problem}`);
|
||||
console.error(
|
||||
'请运行 `cargo test -p shared-contracts --features ts-bindings export_bindings`,并把重新生成的结果与 Rust 改动一并提交。',
|
||||
);
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
console.log(
|
||||
`生成绑定校验通过:${after.size} 个文件与 Rust 声明一致(${path.relative(repoRoot, generatedDir)})。`,
|
||||
);
|
||||
@@ -2564,21 +2564,47 @@ function assertAiGameCreatorShellUserDevBoundary() {
|
||||
!aiGameCreatorClientHttpSource.includes(
|
||||
"'https://dev.genarrative.world'",
|
||||
) ||
|
||||
!aiGameCreatorClientHttpSource.includes("transport: 'tauri-http'") ||
|
||||
!aiGameCreatorClientHttpSource.includes('target.origin !==')
|
||||
!aiGameCreatorClientHttpSource.includes(
|
||||
"'https://www.genarrative.world'",
|
||||
) ||
|
||||
/\bfetch\s*\(/u.test(aiGameCreatorClientHttpSource) ||
|
||||
aiGameCreatorClientHttpSource.includes("transport: 'tauri-http'")
|
||||
) {
|
||||
throw new Error(
|
||||
'AI game creator release dev API transport boundary drifted',
|
||||
'AI game creator clientHttp must only resolve the server selection, not carry a transport',
|
||||
);
|
||||
}
|
||||
// 渲染层是离线前端:平台接口、OSS 直传、Provider 与更新清单的网络 IO 全部在 Rust 侧
|
||||
// (`src-tauri/src/account_api.rs` / `auth_session.rs` / `platform_asset_upload.rs` /
|
||||
// `game_distribution_publish.rs` 等 reqwest facade)。这里对整棵渲染源码加网络原语与
|
||||
// Tauri HTTP guest 的负向门禁,避免以后再长出第二条传输路径。
|
||||
const rendererNetworkPrimitivePatterns = [
|
||||
['fetch(', /\bfetch\s*\(/u],
|
||||
['XMLHttpRequest', /\bXMLHttpRequest\b/u],
|
||||
['EventSource', /\bEventSource\b/u],
|
||||
['sendBeacon(', /\bsendBeacon\s*\(/u],
|
||||
['new WebSocket(', /\bnew\s+WebSocket\s*\(/u],
|
||||
['@tauri-apps/plugin-http', /@tauri-apps\/plugin-http/u],
|
||||
];
|
||||
for (const rendererFilePath of collectFiles(
|
||||
'apps/ai-game-creator-shell/src',
|
||||
(entryPath) => /\.(ts|tsx)$/u.test(entryPath),
|
||||
)) {
|
||||
const rendererSource = fs.readFileSync(rendererFilePath, 'utf8');
|
||||
for (const [label, pattern] of rendererNetworkPrimitivePatterns) {
|
||||
if (pattern.test(rendererSource)) {
|
||||
throw new Error(
|
||||
`AI game creator renderer must stay offline, but ${normalizeScannedFilePath(rendererFilePath)} contains ${label}`,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (
|
||||
!aiGameCreatorCargoManifestSource.includes(
|
||||
'tauri-plugin-http = { version = "2.5.9", default-features = false, features = ["charset", "cookies", "http2", "rustls-tls"] }',
|
||||
) ||
|
||||
!aiGameCreatorShellTauriSource.includes('tauri_plugin_http::init()')
|
||||
aiGameCreatorCargoManifestSource.includes('tauri-plugin-http') ||
|
||||
aiGameCreatorShellTauriSource.includes('tauri_plugin_http::init()')
|
||||
) {
|
||||
throw new Error(
|
||||
'AI game creator release must register the native HTTP plugin without the OS automatic system-proxy feature',
|
||||
'AI game creator shell must not register a renderer HTTP plugin; native IO goes through the Rust reqwest facades',
|
||||
);
|
||||
}
|
||||
if (
|
||||
@@ -2588,27 +2614,18 @@ function assertAiGameCreatorShellUserDevBoundary() {
|
||||
'AI game creator monorepo build must dedupe React runtime packages',
|
||||
);
|
||||
}
|
||||
const httpPermission = (aiGameCreatorMainCapability.permissions ?? []).find(
|
||||
(permission) =>
|
||||
typeof permission === 'object' &&
|
||||
permission?.identifier === 'http:default',
|
||||
);
|
||||
if (
|
||||
!httpPermission ||
|
||||
JSON.stringify(httpPermission.allow ?? []) !==
|
||||
JSON.stringify([
|
||||
{ url: 'https://dev.genarrative.world/api/*' },
|
||||
{ url: 'https://www.genarrative.world/api/*' },
|
||||
{ url: 'https://*/api/*' },
|
||||
{ url: 'http://localhost:*/*' },
|
||||
{ url: 'http://127.0.0.1:*/*' },
|
||||
{ url: 'https://*.aliyuncs.com/*' },
|
||||
])
|
||||
(aiGameCreatorMainCapability.permissions ?? []).some(
|
||||
(permission) =>
|
||||
permission === 'http:default' ||
|
||||
(typeof permission === 'object' &&
|
||||
permission?.identifier === 'http:default'),
|
||||
)
|
||||
) {
|
||||
throw new Error(
|
||||
// 更新清单与安装包下载由 tauri-plugin-updater 在原生侧完成;
|
||||
// 封面与截图仍通过 webview 的 http 插件向凭证指定的 OSS 地址直传。
|
||||
'AI game creator native HTTP scope must match the release, dev, custom HTTPS, loopback API, and OSS media upload boundary',
|
||||
// 客户端窗口只保留剪贴板、图片、资源关闭、opener、updater 与原生对话框权限;
|
||||
// 更新清单下载由 tauri-plugin-updater 在原生侧完成,素材直传也不再经渲染层。
|
||||
'AI game creator client capability must not grant the renderer HTTP permission',
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -1720,8 +1720,10 @@ async function expectConcurrencyLimit(baseUrl, api) {
|
||||
);
|
||||
} finally {
|
||||
api.state.releaseHold?.();
|
||||
hold.socket.end();
|
||||
// 先读完被放行的响应再关客户端连接:原先「释放 hold 后立刻 FIN」会让客户端半关闭
|
||||
// 与上游响应抢跑,Windows 上稳定表现为 `HTTP 响应提前关闭`(Linux 上只是偶尔更宽松)。
|
||||
const holdResponse = await hold.done.catch((error) => ({ error }));
|
||||
hold.socket.end();
|
||||
if (holdResponse?.error) {
|
||||
failures.push(
|
||||
`API 并发保护: hold 请求失败:${holdResponse.error.message}`,
|
||||
@@ -2519,9 +2521,12 @@ function resolveGatewayBinary() {
|
||||
return explicit;
|
||||
}
|
||||
|
||||
// Windows 上 cargo 产出的是 `pingora-gateway.exe`;Linux 侧名字保持不变。
|
||||
const binaryName =
|
||||
process.platform === 'win32' ? 'pingora-gateway.exe' : 'pingora-gateway';
|
||||
const candidates = [
|
||||
path.join(repoRoot, 'server-rs', 'target', 'debug', 'pingora-gateway'),
|
||||
path.join(repoRoot, 'target', 'debug', 'pingora-gateway'),
|
||||
path.join(repoRoot, 'server-rs', 'target', 'debug', binaryName),
|
||||
path.join(repoRoot, 'target', 'debug', binaryName),
|
||||
];
|
||||
const found = candidates.find((candidate) => existsSync(candidate));
|
||||
if (!found) {
|
||||
|
||||
@@ -109,12 +109,17 @@ export default defineConfig({
|
||||
'src/config/**/*.test.ts',
|
||||
'src/routing/activeAppPageRoutes.test.ts',
|
||||
'src/routing/activeAppRoutes.test.ts',
|
||||
'src/routing/RouteImageReadyGate.test.ts',
|
||||
'src/persistence/**/*.test.ts',
|
||||
'src/editor/shared/jsonClient.test.ts',
|
||||
'src/services/activeAppTitle.test.ts',
|
||||
'src/services/gameDistributionClient.test.ts',
|
||||
'src/services/assetReadUrlService.test.ts',
|
||||
'src/services/authService.test.ts',
|
||||
'src/services/apiClient.test.ts',
|
||||
'src/services/clipboard.test.ts',
|
||||
'src/services/frontendRuntimeConfigService.test.ts',
|
||||
'src/services/sseStream.test.ts',
|
||||
'src/services/host-bridge/**/*.test.ts',
|
||||
'src/services/image-editor/**/*.test.ts',
|
||||
'src/services/external-generation/**/*.test.ts',
|
||||
@@ -149,15 +154,18 @@ export default defineConfig({
|
||||
'src/components/platform-entry/PlatformProfileRewardCodeRedeemModal.test.tsx',
|
||||
'src/components/platform-entry/platformProfile*.test.ts',
|
||||
'src/components/platform-entry/usePlatformProfileCenterController*.test.tsx',
|
||||
'src/components/platform-entry/PlatformProfilePrimitives.test.tsx',
|
||||
'src/hooks/useHostNavigationCanGoBack.test.tsx',
|
||||
'src/hooks/useResolvedAssetReadUrl.test.tsx',
|
||||
'apps/admin-web/src/**/*.test.ts',
|
||||
'apps/admin-web/src/**/*.test.tsx',
|
||||
'apps/ai-game-creator-shell/tests/**/*.test.ts',
|
||||
'apps/ai-game-creator-shell/tests/**/*.test.tsx',
|
||||
'apps/ai-game-creator-shell/src/features/ui-editor/utils/transform/tf2css.test.tsx',
|
||||
'miniprogram/**/*.test.js',
|
||||
'scripts/**/*.test.ts',
|
||||
'packages/shared/src/contracts/*.test.ts',
|
||||
'packages/shared/src/theme.test.ts',
|
||||
'packages/shared/src/components/**/*.test.ts',
|
||||
'packages/shared/src/components/**/*.test.tsx',
|
||||
'packages/shared/src/stores/**/*.test.ts',
|
||||
|
||||
Reference in New Issue
Block a user