Files
Genarrative/server-rs/crates/module-runtime-story/src/commands.rs

17 lines
528 B
Rust

//! runtime story 写入命令。
//!
//! 用于表达剧情动作解析、战斗动作、锻造动作和 NPC 互动等输入。
use shared_contracts::runtime_story::RuntimeStoryActionRequest;
use crate::read_optional_string_field;
pub fn resolve_action_text(default_text: &str, request: &RuntimeStoryActionRequest) -> String {
request
.action
.payload
.as_ref()
.and_then(|payload| read_optional_string_field(payload, "optionText"))
.unwrap_or_else(|| default_text.to_string())
}