This commit is contained in:
2026-05-08 21:46:11 +08:00
parent 94975e4735
commit e410f7974e
13 changed files with 757 additions and 426 deletions

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@@ -120,6 +120,14 @@
- 验证:`npm run api-server``/healthz` 返回 200相关路由冒烟通过。
- 关联:`server-rs/crates/api-server/src/main.rs``server-rs/crates/api-server/src/app.rs`
## Windows api-server.exe 锁文件与强杀退出码容易混淆
- 现象:`cargo run -p api-server``npm run api-server``failed to remove file ... target\debug\api-server.exe`;清理旧进程后,旧终端可能继续打印 `process didn't exit successfully: server-rs\target\debug\api-server.exe (exit code: 0xffffffff)`
- 原因Windows 不能覆盖仍在运行的 exe通常是上一条 `npm run api-server` 链路仍在运行,进程树为 `npm run api-server -> node scripts/api-server-dev.mjs -> cargo run -> api-server.exe``0xffffffff` 常见于排障时用 `Stop-Process -Force` 强制结束旧 `api-server.exe` 后由 Cargo 回显,不一定代表新启动失败。
- 处理:先按目标路径确认并停止本仓库的旧 `api-server.exe` 及其父级 `cargo/node/cmd` 启动链路,再重新启动;不要同时开多个 `npm run api-server`
- 验证:确认没有匹配 `C:\Genarrative\server-rs\target\debug\api-server.exe` 的进程后,`Remove-Item` 能删除旧 exe随后 `npm run api-server` 启动并访问 `/healthz` 返回 200。
- 关联:`scripts/api-server-dev.mjs``server-rs/crates/api-server/src/main.rs`
## Windows debug 长 SSE Future 触发 api-server 断连
- 现象:前端 Vite 代理请求 `/api/runtime/creative-agent/sessions/{sessionId}/messages/stream``read ECONNRESET`,随后 `api-server.exe``0xffffffff` 退出,`dev:rust` 回收 SpacetimeDB、Vite 和后台 Vite。

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@@ -31,10 +31,13 @@
- 数据来源沿用 `featuredEntries + latestEntries` 去重后的公开作品列表。
- 首个可运行作品自动进入推荐页内嵌运行态,主视口不再展示作品封面卡。
- 主视口占据顶部栏与底部作品区之间的主要空间,保持黑色运行容器、圆角边界和短加载态,直接承载作品启动后的玩法画面
- 主视口占据顶部栏与作品信息区之间的主要空间,使用平台主题 token 控制运行容器背景、边框、阴影、加载态文字和错误态按钮;亮色主题不得残留纯黑底白字加载块
- 主视口下方展示当前作品的游玩、点赞、评论/改造等紧凑指标、作者头像、作者名与作品名,不写规则说明类文案。
- 底部作品区使用横向滑动切换器,条目只展示作品名、类型和核心指标;点击或滑动到其他作品时切换上方运行内容
- 点击作品元信息仍可进入既有详情页,点赞、改造、复制作品号等完整操作继续收敛在详情页
- 作品信息区不再提供详情箭头或点击详情入口;点击该区域无效,上滑切换下一个推荐作品,下滑切换上一个推荐作品
- 用户停留在推荐页时,底部当前 Tab 从“推荐”切换为“下一个”,图标使用向下的倒三角 / 双下箭头语义,点击后切换下一个推荐作品
- 推荐页不再展示额外的底部作品切换块;当前作品的完整操作继续收敛在详情页和作品自身运行态中。
- 推荐页嵌入运行只调整平台外壳容器、主题注入和玩法壳层配色,不改写作品数据、关卡设定、道具设定或图片资产。
- 点赞、改造、复制作品号等完整操作继续收敛在详情页,详情入口由作品自身运行态或其它广场列表承接,推荐页作品信息区只负责展示和上下滑切换。
- 无数据、加载中、启动失败和暂不支持内嵌运行的作品沿用短状态文案。
桌面端仍保持现有首页布局,只把一级导航文案从“首页”改为“推荐”。
@@ -74,14 +77,16 @@
## 7. 验收
1. 移动端底部导航显示“推荐 / 发现 / 创作 / 草稿 / 我的”,未登录时显示“推荐 / 创作 / 发现”。
1. 移动端底部导航非推荐页显示“推荐 / 发现 / 创作 / 草稿 / 我的”,未登录时显示“推荐 / 创作 / 发现”;停留在推荐页时当前 Tab 显示“下一个”
2. 点击“推荐”直接看到公开作品启动后的内容,不再先看到搜索框、频道 Tab 或封面卡流。
3. 点击“发现”可看到搜索、推荐、今日、分类、排行子 Tab。
4. 点击“草稿”看到原创作页作品列表。
5. 点击“创作”只看到新建创作入口。
6. “我的”里的“玩过”弹层包含原存档列表入口,点击存档能继续恢复。
7. 移动端底部导航为悬浮胶囊样式,保留当前明暗主题色变量,不新增第三套主题。
8. 推荐页底部作品区可横向滑动并切换作品,切换后上方运行视口同步进入对应作品内容
8. 推荐页不出现额外底部作品卡或横滑切换块,运行视口、加载态和错误态跟随当前明暗主题
9. 拼图玩法背景、HUD、按钮、弹窗、排行榜和相似作品卡跟随平台主题色暗色主题仍保留深色游戏感亮色主题不得出现大面积固定黑底。
10. 推荐页作品信息区点击无效,上滑切下一个、下滑切上一个;点击底部“下一个”也切下一个作品。
## 8. 2026-05-07 未登录三栏补充

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@@ -17,9 +17,8 @@
1. 左侧保留返回按钮。
2. 中间居中展示关卡主信息:
- 第一行:拼图关卡名
- 第二行:作者昵称
- 第三行:`第 N 关`
- 第一行:`第 N 关` 与拼图关卡名,二者保持同一行。
- 第二行:紧凑倒计时。
3. 右侧新增设置按钮。
同时移除以下冗余标识:
@@ -31,12 +30,27 @@
### 1.1 2026-04-30 顶栏与底部工具补充
1. 顶栏作者信息不再只显示一行作者名,必须展示作者头像与昵称组合;当前运行态只提供昵称时,用昵称首字生成圆形占位头像
2. 倒计时组件提升为顶栏中的强信息,字号、内边距和图标尺寸都需要明显大于作者昵称与关卡序号
1. 历史口径曾要求顶栏展示作者头像与昵称;该要求已被 2026-05-08 精简口径替代,当前拼图棋盘 HUD 不再展示作者信息
2. 倒计时组件保持为顶栏中的强信息,但需要采用紧凑尺寸,不得遮挡棋盘内容
3. 底部只保留 `提示 / 原图 / 冻结` 三个功能按钮,并整体居中展示;三个按钮触控面积和图标字号都需要放大。
4. 底部不再展示“等待下一关候选”这类状态占位。通关后在三个道具按钮上方固定展示“下一关”按钮,展示条件只依赖当前关卡已通关,不依赖 `recommendedNextProfileId` 是否已有值。
5. 点击底部“下一关”按钮继续调用运行时壳层已有 `onAdvanceNextLevel` 事件;正式 run 由后端 `next-level` 选择候选,本地 run 由 `local-next-level` 生成或接续下一关,前端不在按钮层自行决定下一关来源。
### 1.2 2026-05-08 推荐页嵌入态 HUD 精简
1. 拼图运行时顶栏不再展示作者头像、作者昵称或作者首字占位,作者信息只在推荐页作品信息、详情页和排行榜等非棋盘 HUD 区域展示。
2. 顶部主信息压缩为两行:第一行 `第 N 关 + 关卡名`,第二行小号倒计时;倒计时不能使用此前的大号胶囊尺寸。
3. 返回按钮和设置按钮上移并缩小移动端基础尺寸,减少对棋盘顶部空间的占用。
4. 棋盘容器必须保留固定顶部安全区,确保关卡名和倒计时不会遮挡拼图内容。
5. 推荐页嵌入时只调整外壳间距和 HUD 布局,不改写作品关卡、作者、道具、时间限制或图片资产等作品设定。
### 1.3 2026-05-08 主题色联动
1. 拼图运行态根容器、背景、棋盘底色、顶部 HUD、底部工具栏、加载态、失败弹窗、通关弹窗、道具确认弹窗、设置弹窗和相似作品卡必须通过 `src/index.css` 中的 `--puzzle-runtime-*` 主题变量控制。
2. `platform-theme--light` 下拼图玩法背景应使用浅色平台底色与粉橙主色点缀,文字使用平台正文 token不得继续使用固定 `bg-slate-950 text-white` 作为大面积底色。
3. `platform-theme--dark` 下可保留深色棋盘氛围,但按钮、选中态、倒计时、弹窗边框和推荐页加载态仍要从主题 token 取色,避免局部色板漂移。
4. 推荐页内嵌拼图时,父级必须保持 `platform-theme` 类可传递到 `PuzzleRuntimeShell`,不能让 runtime 脱离平台主题变量。
### 2. 拼图块显示规则
运行时单块右下角编号全部移除。

1
server-rs/Cargo.lock generated
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@@ -119,7 +119,6 @@ dependencies = [
"time",
"tokio",
"tokio-stream",
"tokio-tungstenite 0.27.0",
"tower",
"tower-http",
"tracing",

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@@ -42,7 +42,6 @@ shared-logging = { workspace = true }
spacetime-client = { workspace = true }
tokio = { workspace = true, features = ["macros", "rt-multi-thread", "net", "time"] }
tokio-stream = { workspace = true }
tokio-tungstenite = { workspace = true }
futures-util = { workspace = true }
time = { workspace = true, features = ["formatting"] }
tower-http = { workspace = true, features = ["trace"] }

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@@ -6,18 +6,17 @@ use axum::{
ws::{Message as ClientWsMessage, WebSocket, WebSocketUpgrade},
},
http::{HeaderValue, StatusCode, header},
response::{IntoResponse, Response},
response::Response,
};
use futures_util::{SinkExt, StreamExt, TryStreamExt};
use platform_speech::{
AsrAudioConfig, AsrFrameKind, PublicSpeechConfig, PublicSpeechEndpoints, SpeechError,
TtsAudioParams, TtsBidirectionClientEvent, TtsSseRequest, VolcengineSpeechClient,
VolcengineSpeechConfig, build_asr_frame, build_asr_full_client_request,
TtsAudioParams, TtsBidirectionClientEvent, TtsSseRequest, UpstreamWsError, UpstreamWsMessage,
VolcengineSpeechClient, VolcengineSpeechConfig, build_asr_frame, build_asr_full_client_request,
build_tts_bidirection_frame_from_client_event, default_asr_request_payload,
parse_asr_response_frame, parse_tts_response_frame, tts_response_to_client_value,
};
use serde_json::{Value, json};
use tokio_tungstenite::tungstenite::Message as UpstreamWsMessage;
use tracing::{info, warn};
use crate::{
@@ -249,12 +248,12 @@ async fn proxy_asr_websocket(socket: WebSocket, client: VolcengineSpeechClient,
}
Ok(UpstreamWsMessage::Text(text)) => {
browser_sender
.send(ClientWsMessage::Text(text))
.send(ClientWsMessage::Text(text.to_string().into()))
.await
.map_err(map_client_ws_send_error)?;
}
Ok(UpstreamWsMessage::Close(close)) => {
let _ = browser_sender.send(ClientWsMessage::Close(close)).await;
Ok(UpstreamWsMessage::Close(_)) => {
let _ = browser_sender.send(ClientWsMessage::Close(None)).await;
break;
}
Ok(UpstreamWsMessage::Ping(bytes)) => {
@@ -363,12 +362,12 @@ async fn proxy_tts_bidirection_websocket(socket: WebSocket, client: VolcengineSp
}
Ok(UpstreamWsMessage::Text(text)) => {
browser_sender
.send(ClientWsMessage::Text(text))
.send(ClientWsMessage::Text(text.to_string().into()))
.await
.map_err(map_client_ws_send_error)?;
}
Ok(UpstreamWsMessage::Close(close)) => {
let _ = browser_sender.send(ClientWsMessage::Close(close)).await;
Ok(UpstreamWsMessage::Close(_)) => {
let _ = browser_sender.send(ClientWsMessage::Close(None)).await;
break;
}
Ok(UpstreamWsMessage::Ping(bytes)) => {
@@ -451,7 +450,7 @@ fn map_speech_error(error: SpeechError) -> AppError {
}
}
fn map_ws_send_error(error: tokio_tungstenite::tungstenite::Error) -> SpeechError {
fn map_ws_send_error(error: UpstreamWsError) -> SpeechError {
SpeechError::Upstream(format!("发送火山语音 WebSocket 帧失败:{error}"))
}

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@@ -17,6 +17,8 @@ use tokio_tungstenite::{
};
use uuid::Uuid;
pub use tokio_tungstenite::tungstenite::{Error as UpstreamWsError, Message as UpstreamWsMessage};
pub const DEFAULT_ASR_WS_URL: &str = "wss://openspeech.bytedance.com/api/v3/sauc/bigmodel_async";
pub const DEFAULT_TTS_BIDIRECTION_WS_URL: &str =
"wss://openspeech.bytedance.com/api/v3/tts/bidirection";

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@@ -4699,6 +4699,31 @@ export function PlatformEntryFlowShellImpl({
],
);
const saveAndExitRecommendPuzzleRuntime = useCallback(async () => {
if (activeRecommendRuntimeKind !== 'puzzle') {
return;
}
const currentRun = puzzleRunRef.current;
if (!currentRun) {
setActiveRecommendRuntimeKind(null);
return;
}
// 中文注释:推荐页嵌入拼图的“保存并退出”沿用现有运行态语义;
// 正式 run 的每次交换/拖动/通关已写回后端,退出时只收口暂停和本地快照。
const closedRun = currentRun.currentLevel
? setLocalPuzzlePaused(currentRun, false)
: currentRun;
puzzleRunRef.current = null;
setPuzzleRun(null);
setActiveRecommendRuntimeKind(null);
if (closedRun.currentLevel) {
setPuzzleError(null);
}
}, [activeRecommendRuntimeKind, setPuzzleError]);
const leaveAgentWorkspace = useCallback(() => {
enterCreateTab();
sessionController.resetSessionViewState();
@@ -5952,6 +5977,9 @@ export function PlatformEntryFlowShellImpl({
async (entry: PlatformPublicGalleryCard) => {
const entryKey = getPlatformPublicGalleryEntryKey(entry);
const runtimeKind = getPlatformRecommendRuntimeKind(entry);
if (entryKey !== activeRecommendEntryKey) {
await saveAndExitRecommendPuzzleRuntime();
}
setActiveRecommendEntryKey(entryKey);
setActiveRecommendRuntimeKind(runtimeKind);
setActiveRecommendRuntimeError(null);
@@ -6025,6 +6053,8 @@ export function PlatformEntryFlowShellImpl({
}
},
[
activeRecommendEntryKey,
saveAndExitRecommendPuzzleRuntime,
selectedPuzzleDetail,
setBigFishError,
setMatch3DError,
@@ -6037,6 +6067,38 @@ export function PlatformEntryFlowShellImpl({
startVisualNovelRunFromProfile,
],
);
const selectAdjacentRecommendRuntimeEntry = useCallback(
(direction: 1 | -1) => {
if (recommendRuntimeEntries.length === 0) {
return;
}
const activeIndex = recommendRuntimeEntries.findIndex(
(entry) =>
getPlatformPublicGalleryEntryKey(entry) === activeRecommendEntryKey,
);
const baseIndex = activeIndex >= 0 ? activeIndex : 0;
const nextIndex =
(baseIndex + direction + recommendRuntimeEntries.length) %
recommendRuntimeEntries.length;
const nextEntry = recommendRuntimeEntries[nextIndex];
if (!nextEntry) {
return;
}
if (
getPlatformPublicGalleryEntryKey(nextEntry) === activeRecommendEntryKey
) {
return;
}
void selectRecommendRuntimeEntry(nextEntry);
},
[
activeRecommendEntryKey,
recommendRuntimeEntries,
selectRecommendRuntimeEntry,
],
);
const recommendRuntimeContent = useMemo(() => {
if (
@@ -6153,6 +6215,8 @@ export function PlatformEntryFlowShellImpl({
}
error={puzzleError}
embedded
hideBackButton
hideExitControls
onBack={() => {
setActiveRecommendRuntimeKind(null);
}}
@@ -6270,7 +6334,7 @@ export function PlatformEntryFlowShellImpl({
}
return (
<div className="flex h-full min-h-0 items-center justify-center bg-black px-5 text-center text-sm font-semibold leading-6 text-white">
<div className={`platform-theme ${platformThemeClass} flex h-full min-h-0 items-center justify-center bg-[var(--platform-recommend-runtime-state-fill)] px-5 text-center text-sm font-semibold leading-6 text-[var(--platform-recommend-runtime-state-text)]`}>
</div>
);
@@ -6291,6 +6355,7 @@ export function PlatformEntryFlowShellImpl({
match3dError,
match3dFlow,
match3dRun,
platformThemeClass,
puzzleError,
puzzleRun,
recommendRuntimeEntries,
@@ -7357,9 +7422,12 @@ export function PlatformEntryFlowShellImpl({
isVisualNovelBusy
}
recommendRuntimeError={activeRecommendRuntimeError}
onSelectRecommendEntry={(entry) => {
void selectRecommendRuntimeEntry(entry);
}}
onSelectNextRecommendEntry={() =>
selectAdjacentRecommendRuntimeEntry(1)
}
onSelectPreviousRecommendEntry={() =>
selectAdjacentRecommendRuntimeEntry(-1)
}
onOpenLibraryDetail={(entry) => {
runProtectedAction(() => {
void detailNavigation.openLibraryDetail(entry);

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@@ -240,7 +240,7 @@ test('首次退出引导的作品改造按钮进入改造流程', () => {
expect(screen.queryByRole('dialog')).toBeNull();
});
test('顶部作者显示头像昵称,底部功能居中放大且不显示等待候选', () => {
test('顶部不显示作者,关卡标题和倒计时更紧凑', () => {
const runWithoutNext: PuzzleRunSnapshot = {
...clearedRun,
recommendedNextProfileId: null,
@@ -256,15 +256,17 @@ test('顶部作者显示头像昵称,底部功能居中放大且不显示等
/>,
);
const avatar = screen.getByText('测');
const timer = screen.getByText('4:48');
const hintButton = screen.getByRole('button', { name: '提示' });
const referenceButton = screen.getByRole('button', { name: '原图' });
const freezeButton = screen.getByRole('button', { name: '冻结' });
expect(avatar.className).toContain('rounded-full');
expect(screen.getByText('测试作者')).toBeTruthy();
expect(timer.className).toContain('text-2xl');
expect(screen.queryByText('测试作者')).toBeNull();
expect(screen.getByText('第 1 关')).toBeTruthy();
expect(screen.getByText('潮雾拼图')).toBeTruthy();
expect(timer.className).toContain('puzzle-runtime-timer');
expect(timer.className).toContain('text-lg');
expect(timer.className).not.toContain('text-2xl');
expect(hintButton.className).toContain('h-16');
expect(referenceButton.className).toContain('h-16');
expect(freezeButton.className).toContain('h-16');
@@ -467,14 +469,32 @@ test('拼图棋盘使用贴近移动端边缘的正方形舞台承载切块', ()
);
const board = screen.getByTestId('puzzle-board');
expect(board.className).toContain('puzzle-runtime-board');
expect(board.className).toContain('aspect-square');
expect(board.className).toContain('max-w-[min(99vw,calc(100vh_-_16.5rem))]');
expect(board.className).toContain('max-w-[min(99vw,calc(100vh_-_14rem))]');
expect(board.className).not.toContain('aspect-video');
expect(board.className).not.toContain('aspect-[9/16]');
expect(board.getAttribute('style')).toContain('grid-template-rows');
expect(container.querySelector('.min-h-\\[4\\.5rem\\]')).toBeNull();
});
test('拼图运行态主体使用主题语义类承接明暗主题', () => {
const { container } = renderPuzzleRuntime(
<PuzzleRuntimeShell
run={null}
onBack={vi.fn()}
onSwapPieces={vi.fn()}
onDragPiece={vi.fn()}
onAdvanceNextLevel={vi.fn()}
/>,
);
expect(container.firstElementChild?.className).toContain(
'puzzle-runtime-shell',
);
expect(container.querySelector('.puzzle-runtime-pill')).toBeTruthy();
});
test('合并块按实际拼块外轮廓描边', () => {
const mergedRun: PuzzleRunSnapshot = {
...clearedRun,

View File

@@ -41,6 +41,7 @@ type PuzzleRuntimeShellProps = {
isBusy?: boolean;
error?: string | null;
hideBackButton?: boolean;
hideExitControls?: boolean;
embedded?: boolean;
onBack: () => void;
onRemodelWork?: (profileId: string) => void | Promise<void>;
@@ -157,10 +158,6 @@ function formatTimerMs(value: number | null | undefined) {
return `${minutes}:${seconds.toString().padStart(2, '0')}`;
}
function resolveAuthorAvatarLabel(authorDisplayName: string) {
return authorDisplayName.trim().slice(0, 1) || '玩';
}
function resolveActiveFreezeElapsedMs(
level: PuzzleRuntimeLevelSnapshot,
nowMs: number,
@@ -309,6 +306,7 @@ export function PuzzleRuntimeShell({
isBusy = false,
error = null,
hideBackButton = false,
hideExitControls = false,
embedded = false,
onBack,
onRemodelWork,
@@ -790,9 +788,9 @@ export function PuzzleRuntimeShell({
if (!run || !currentLevel || !board) {
return (
<div
className={`${embedded ? 'relative h-full min-h-0 w-full' : 'fixed inset-0 z-[100]'} flex items-center justify-center bg-slate-950 text-white`}
className={`puzzle-runtime-shell ${embedded ? 'relative h-full min-h-0 w-full' : 'fixed inset-0 z-[100]'} flex items-center justify-center`}
>
<div className="flex items-center gap-2 rounded-full bg-white/10 px-5 py-3 text-sm">
<div className="puzzle-runtime-pill flex items-center gap-2 rounded-full px-5 py-3 text-sm">
<Loader2 className="h-4 w-4 animate-spin" />
</div>
@@ -963,9 +961,6 @@ export function PuzzleRuntimeShell({
const canShowNextAction =
canAdvanceDefaultNextLevel || hasSimilarWorkChoices;
const levelLabel = `${currentLevel.levelIndex}`;
const authorAvatarLabel = resolveAuthorAvatarLabel(
currentLevel.authorDisplayName,
);
const exitPromptProfileId = currentLevel.profileId.trim();
const leaderboardEntries =
(currentLevel.leaderboardEntries ?? []).length > 0
@@ -979,6 +974,10 @@ export function PuzzleRuntimeShell({
isBusy || runtimeStatus !== 'playing' || Boolean(propDialog);
const handleBackRequest = () => {
if (hideExitControls) {
return;
}
if (
onRemodelWork &&
exitPromptProfileId &&
@@ -1069,7 +1068,10 @@ export function PuzzleRuntimeShell({
if (propKind === 'freezeTime') {
// 中文注释:正式 run 可能在冻结确认期间已被服务端结算为失败态;
// 这种边界同步只关闭确认窗,不再播放冻结成功反馈。
const resultLevel = (useResult ?? null)?.currentLevel ?? currentLevelRef.current;
const resultLevel =
useResult && typeof useResult === 'object'
? useResult.currentLevel
: currentLevelRef.current;
if (resultLevel?.status === 'playing') {
setIsFreezeEffectVisible(true);
window.setTimeout(() => {
@@ -1084,9 +1086,9 @@ export function PuzzleRuntimeShell({
return (
<div
className={`${embedded ? 'relative h-full min-h-0 w-full' : 'fixed inset-0 z-[100]'} flex justify-center bg-slate-950 text-white`}
className={`puzzle-runtime-shell ${embedded ? 'relative h-full min-h-0 w-full' : 'fixed inset-0 z-[100]'} flex justify-center`}
>
<div className="relative h-full w-full overflow-hidden bg-[radial-gradient(circle_at_50%_20%,rgba(251,191,36,0.18),transparent_28%),radial-gradient(circle_at_20%_80%,rgba(249,115,22,0.16),transparent_26%),linear-gradient(180deg,#2d160e,#020617)]">
<div className="puzzle-runtime-stage relative h-full w-full overflow-hidden">
{currentLevel.coverImageSrc ? (
<ResolvedAssetImage
src={currentLevel.coverImageSrc}
@@ -1095,49 +1097,40 @@ export function PuzzleRuntimeShell({
className="absolute inset-0 h-full w-full object-cover opacity-[0.16] blur-2xl"
/>
) : null}
<div className="absolute inset-0 bg-[linear-gradient(rgba(255,255,255,0.04)_1px,transparent_1px),linear-gradient(90deg,rgba(255,255,255,0.04)_1px,transparent_1px)] bg-[length:34px_34px] opacity-20" />
<div className="puzzle-runtime-stage__grid" />
<div className="absolute left-0 top-0 z-20 w-full px-4 py-4">
<div className="grid grid-cols-[2.75rem_minmax(0,1fr)_2.75rem] items-start gap-2 sm:gap-3">
<div className="absolute left-0 top-0 z-20 w-full px-3 py-3 sm:px-4">
<div className="grid grid-cols-[2.5rem_minmax(0,1fr)_2.5rem] items-start gap-2 sm:grid-cols-[2.75rem_minmax(0,1fr)_2.75rem] sm:gap-3">
<button
type="button"
onClick={handleBackRequest}
aria-label="返回上一页"
disabled={hideBackButton}
className={`h-11 w-11 items-center justify-center rounded-full bg-black/30 backdrop-blur ${
className={`puzzle-runtime-icon-button h-10 w-10 items-center justify-center rounded-full sm:h-11 sm:w-11 ${
hideBackButton ? 'invisible pointer-events-none' : 'inline-flex'
}`}
>
<ArrowLeft className="h-4 w-4" />
</button>
<div className="flex min-w-0 flex-col items-center gap-2 rounded-[1.35rem] bg-black/30 px-3 py-3 text-center backdrop-blur sm:px-5">
<div className="line-clamp-1 max-w-full text-sm font-black text-white sm:text-base">
{currentLevel.levelName}
</div>
<div
className={`inline-flex items-center gap-2 rounded-full px-4 py-2 font-mono text-2xl font-black leading-none shadow-[0_10px_28px_rgba(0,0,0,0.24)] sm:text-3xl ${
displayRemainingMs <= 20_000 && runtimeStatus === 'playing'
? 'bg-red-500/24 text-red-100'
: 'bg-white/12 text-white'
}`}
>
<Clock className="h-5 w-5 sm:h-6 sm:w-6" />
{formatTimerMs(displayRemainingMs)}
</div>
<div className="flex min-w-0 max-w-full items-center justify-center gap-2 text-white/82">
<span
className="inline-flex h-7 w-7 shrink-0 items-center justify-center rounded-full border border-white/16 bg-amber-200 text-xs font-black text-slate-950 shadow-[0_8px_20px_rgba(0,0,0,0.2)]"
aria-hidden="true"
>
{authorAvatarLabel}
</span>
<span className="min-w-0 truncate text-xs font-semibold sm:text-sm">
{currentLevel.authorDisplayName}
</span>
<span className="shrink-0 rounded-full bg-white/10 px-2 py-0.5 text-[10px] font-bold tracking-[0.12em] text-amber-100/90 sm:text-[11px]">
<div className="puzzle-runtime-header-card mx-auto flex max-w-[min(15rem,calc(100vw_-_6.5rem))] min-w-0 flex-col items-center gap-1.5 rounded-[1.1rem] px-3 py-2 text-center sm:max-w-[18rem] sm:px-4">
<div className="flex max-w-full items-center justify-center gap-1.5">
<span className="puzzle-runtime-level-badge shrink-0 rounded-full px-2 py-0.5 text-[10px] font-bold sm:text-[11px]">
{levelLabel}
</span>
<span className="min-w-0 truncate text-sm font-black sm:text-base">
{currentLevel.levelName}
</span>
</div>
<div
className={`inline-flex items-center gap-1.5 rounded-full px-3 py-1.5 font-mono text-lg font-black leading-none shadow-[0_10px_28px_rgba(0,0,0,0.2)] sm:text-xl ${
displayRemainingMs <= 20_000 && runtimeStatus === 'playing'
? 'puzzle-runtime-timer--urgent'
: 'puzzle-runtime-timer'
}`}
>
<Clock className="h-4 w-4 sm:h-5 sm:w-5" />
{formatTimerMs(displayRemainingMs)}
</div>
</div>
@@ -1146,21 +1139,21 @@ export function PuzzleRuntimeShell({
onClick={() => setIsSettingsPanelOpen(true)}
aria-label="打开拼图设置"
title="打开拼图设置"
className="inline-flex h-11 w-11 items-center justify-center rounded-full bg-black/30 backdrop-blur transition duration-150 hover:-translate-y-px hover:brightness-110 focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-amber-200/60"
className="puzzle-runtime-icon-button inline-flex h-10 w-10 items-center justify-center rounded-full transition duration-150 hover:-translate-y-px hover:brightness-110 focus-visible:outline-none focus-visible:ring-2 focus-visible:ring-[var(--platform-button-primary-border)] sm:h-11 sm:w-11"
>
<PixelIcon
src={CHROME_ICONS.settings}
className="h-[1.4rem] w-[1.4rem] drop-shadow-[0_4px_10px_rgba(0,0,0,0.45)]"
className="h-5 w-5 drop-shadow-[0_4px_10px_rgba(0,0,0,0.45)] sm:h-[1.4rem] sm:w-[1.4rem]"
/>
</button>
</div>
</div>
<div className="absolute inset-0 flex items-center justify-center px-1 py-3 pt-28 pb-32 sm:p-4">
<div className="absolute inset-0 flex items-center justify-center px-1 py-3 pt-24 pb-32 sm:px-4 sm:py-4 sm:pt-24 sm:pb-28">
<div
ref={boardRef}
data-testid="puzzle-board"
className="relative grid aspect-square w-full max-w-[min(99vw,calc(100vh_-_16.5rem))] touch-none select-none overflow-hidden rounded-[1.2rem] border border-white/16 bg-white/8 shadow-[0_30px_80px_rgba(0,0,0,0.35)] backdrop-blur-sm sm:max-w-[min(92vw,calc(100vh_-_17rem))] sm:rounded-[1.45rem]"
className="puzzle-runtime-board relative grid aspect-square w-full max-w-[min(99vw,calc(100vh_-_14rem))] touch-none select-none overflow-hidden rounded-[1.2rem] border backdrop-blur-sm sm:max-w-[min(92vw,calc(100vh_-_13rem))] sm:rounded-[1.45rem]"
style={{
gridTemplateColumns: `repeat(${board.cols}, minmax(0, 1fr))`,
gridTemplateRows: `repeat(${board.rows}, minmax(0, 1fr))`,
@@ -1216,14 +1209,14 @@ export function PuzzleRuntimeShell({
pieceElementRefMap.current.delete(piece.pieceId);
}}
data-piece-id={piece?.pieceId ?? undefined}
className={`relative flex h-full items-center justify-center overflow-hidden rounded-[0.85rem] border-2 border-white/22 text-sm font-black transition ${
className={`puzzle-runtime-piece relative flex h-full items-center justify-center overflow-hidden rounded-[0.85rem] border-2 text-sm font-black transition ${
occupied
? isSelected
? 'border-amber-200 bg-amber-400/84 text-slate-950 shadow-[0_12px_30px_rgba(251,191,36,0.22)]'
? 'puzzle-runtime-piece--selected'
: isMerged
? 'border-transparent bg-transparent text-white'
: 'bg-white/12 text-white'
: 'border-white/8 bg-black/18 text-white/20'
? 'puzzle-runtime-piece--merged'
: 'puzzle-runtime-piece--filled'
: 'puzzle-runtime-piece--empty'
} ${
isMerged
? 'transition-colors'
@@ -1282,7 +1275,7 @@ export function PuzzleRuntimeShell({
) : (
<div className="absolute inset-0 bg-[linear-gradient(145deg,rgba(251,191,36,0.4),rgba(76,29,19,0.72))]" />
)}
<div className="absolute inset-0 bg-black/10" />
<div className="puzzle-runtime-piece-overlay absolute inset-0" />
</div>
) : (
''
@@ -1467,12 +1460,12 @@ export function PuzzleRuntimeShell({
<div className="absolute bottom-0 left-0 z-20 flex w-full flex-col items-center gap-2 px-3 py-3 sm:px-4 sm:py-4">
{error ? (
<div className="rounded-full bg-red-500/20 px-3 py-1 text-xs text-red-100">
<div className="puzzle-runtime-error-chip rounded-full px-3 py-1 text-xs">
{error}
</div>
) : null}
{selectedPieceId && runtimeStatus === 'playing' ? (
<div className="rounded-full bg-black/28 px-3 py-1 text-xs text-white/72 backdrop-blur">
<div className="puzzle-runtime-status-chip rounded-full px-3 py-1 text-xs">
</div>
) : null}
@@ -1491,21 +1484,21 @@ export function PuzzleRuntimeShell({
levelId: run.nextLevelId ?? null,
});
}}
className="inline-flex min-h-11 items-center gap-2 rounded-full bg-amber-200 px-5 py-2.5 text-sm font-bold text-slate-950 shadow-[0_14px_36px_rgba(251,191,36,0.26)] transition hover:bg-amber-100 disabled:opacity-45"
className="puzzle-runtime-primary-button inline-flex min-h-11 items-center gap-2 rounded-full px-5 py-2.5 text-sm font-bold transition hover:brightness-105 disabled:opacity-45"
>
{hasSimilarWorkChoices ? '换个作品' : '下一关'}
<ArrowRight className="h-4 w-4" />
</button>
) : null}
<div className="flex items-center justify-center gap-2 rounded-full bg-black/36 p-2 backdrop-blur sm:gap-3">
<div className="puzzle-runtime-toolbar flex items-center justify-center gap-2 rounded-full p-2 sm:gap-3">
<button
type="button"
disabled={isInteractionLocked}
onClick={() => openPropDialog('hint', '使用提示')}
className="inline-flex h-16 min-w-[5.75rem] flex-col items-center justify-center gap-1 rounded-full px-4 text-sm font-black text-white/88 transition hover:bg-white/10 disabled:opacity-45"
className="puzzle-runtime-tool-button inline-flex h-16 min-w-[5.75rem] flex-col items-center justify-center gap-1 rounded-full px-4 text-sm font-black transition disabled:opacity-45"
>
<Lightbulb className="h-6 w-6 text-amber-100" />
<Lightbulb className="puzzle-runtime-tool-button__warm h-6 w-6" />
</button>
<button
@@ -1519,10 +1512,10 @@ export function PuzzleRuntimeShell({
}
openPropDialog('reference', '查看原图');
}}
className={`inline-flex h-16 min-w-[5.75rem] flex-col items-center justify-center gap-1 rounded-full px-4 text-sm font-black transition hover:bg-white/10 disabled:opacity-45 ${
className={`inline-flex h-16 min-w-[5.75rem] flex-col items-center justify-center gap-1 rounded-full px-4 text-sm font-black transition disabled:opacity-45 ${
isOriginalOverlayVisible
? 'bg-sky-200 text-slate-950'
: 'text-white/86'
? 'puzzle-runtime-tool-button--active'
: 'puzzle-runtime-tool-button'
}`}
>
<Eye className="h-6 w-6" />
@@ -1532,9 +1525,9 @@ export function PuzzleRuntimeShell({
type="button"
disabled={isInteractionLocked}
onClick={() => openPropDialog('freezeTime', '冻结时间')}
className="inline-flex h-16 min-w-[5.75rem] flex-col items-center justify-center gap-1 rounded-full px-4 text-sm font-black text-white/88 transition hover:bg-white/10 disabled:opacity-45"
className="puzzle-runtime-tool-button inline-flex h-16 min-w-[5.75rem] flex-col items-center justify-center gap-1 rounded-full px-4 text-sm font-black transition disabled:opacity-45"
>
<Snowflake className="h-6 w-6 text-cyan-100" />
<Snowflake className="puzzle-runtime-tool-button__cool h-6 w-6" />
</button>
</div>
@@ -1565,7 +1558,7 @@ export function PuzzleRuntimeShell({
{propDialog ? (
<div
className="absolute inset-0 z-50 flex items-center justify-center bg-black/72 p-4 backdrop-blur-sm"
className="puzzle-runtime-modal-overlay absolute inset-0 z-50 flex items-center justify-center p-4 backdrop-blur-sm"
onClick={() => {
if (!isPropConfirming) {
setPropDialog(null);
@@ -1576,35 +1569,35 @@ export function PuzzleRuntimeShell({
role="dialog"
aria-modal="true"
aria-labelledby="puzzle-prop-confirm-title"
className="pixel-nine-slice pixel-modal-shell w-full max-w-[22rem] overflow-hidden shadow-[0_24px_80px_rgba(0,0,0,0.55)]"
className="puzzle-runtime-dialog pixel-nine-slice pixel-modal-shell w-full max-w-[22rem] overflow-hidden shadow-[0_24px_80px_rgba(0,0,0,0.24)]"
style={getNineSliceStyle(UI_CHROME.modalPanel)}
onClick={(event) => event.stopPropagation()}
>
<header className="flex items-center gap-3 border-b border-white/10 px-5 py-4">
<span className="inline-flex h-9 w-9 items-center justify-center rounded-full bg-amber-200 text-slate-950">
<header className="puzzle-runtime-dialog__line flex items-center gap-3 border-b px-5 py-4">
<span className="puzzle-runtime-primary-button inline-flex h-9 w-9 items-center justify-center rounded-full">
<Sparkles className="h-4 w-4" />
</span>
<h2
id="puzzle-prop-confirm-title"
className="text-sm font-black text-white"
className="text-sm font-black"
>
{propDialog.title}
</h2>
</header>
<div className="px-5 py-4 text-sm text-white/72">
<div className="puzzle-runtime-dialog__body px-5 py-4 text-sm">
1
{propConfirmError ? (
<div className="mt-3 rounded-[0.9rem] border border-red-300/20 bg-red-500/12 px-3 py-2 text-xs leading-5 text-red-100">
<div className="puzzle-runtime-error-chip mt-3 rounded-[0.9rem] border px-3 py-2 text-xs leading-5">
{propConfirmError}
</div>
) : null}
</div>
<footer className="flex items-center justify-end gap-3 border-t border-white/10 px-5 py-4">
<footer className="puzzle-runtime-dialog__line flex items-center justify-end gap-3 border-t px-5 py-4">
<button
type="button"
onClick={() => setPropDialog(null)}
disabled={isPropConfirming}
className="rounded-full border border-white/12 bg-black/20 px-4 py-2 text-xs font-bold text-zinc-200 transition hover:text-white"
className="puzzle-runtime-secondary-button rounded-full px-4 py-2 text-xs font-bold transition hover:brightness-105"
>
</button>
@@ -1614,7 +1607,7 @@ export function PuzzleRuntimeShell({
onClick={() => {
void handleConfirmProp();
}}
className="inline-flex items-center gap-2 rounded-full bg-amber-200 px-5 py-2 text-sm font-black text-slate-950 transition hover:bg-amber-100 disabled:opacity-60"
className="puzzle-runtime-primary-button inline-flex items-center gap-2 rounded-full px-5 py-2 text-sm font-black transition hover:brightness-105 disabled:opacity-60"
>
{isPropConfirming ? (
<Loader2 className="h-3.5 w-3.5 animate-spin" />
@@ -1628,51 +1621,53 @@ export function PuzzleRuntimeShell({
{isSettingsPanelOpen ? (
<div
className="absolute inset-0 z-50 flex items-center justify-center bg-black/72 p-3 backdrop-blur-sm sm:p-4"
className="puzzle-runtime-modal-overlay absolute inset-0 z-50 flex items-center justify-center p-3 backdrop-blur-sm sm:p-4"
onClick={() => setIsSettingsPanelOpen(false)}
>
<section
role="dialog"
aria-modal="true"
aria-labelledby="puzzle-settings-title"
className="pixel-nine-slice pixel-modal-shell flex max-h-[min(88vh,36rem)] w-full max-w-md flex-col overflow-hidden shadow-[0_24px_80px_rgba(0,0,0,0.55)]"
className="puzzle-runtime-dialog pixel-nine-slice pixel-modal-shell flex max-h-[min(88vh,36rem)] w-full max-w-md flex-col overflow-hidden shadow-[0_24px_80px_rgba(0,0,0,0.24)]"
style={getNineSliceStyle(UI_CHROME.modalPanel)}
onClick={(event) => event.stopPropagation()}
>
<header className="relative border-b border-white/10 px-4 py-3 sm:px-5 sm:py-4">
<header className="puzzle-runtime-dialog__line relative border-b px-4 py-3 sm:px-5 sm:py-4">
<div className="min-w-0 pr-10">
<h2
id="puzzle-settings-title"
className="text-sm font-semibold text-white"
className="text-sm font-semibold"
>
</h2>
<div className="mt-1 text-[11px] text-zinc-500">
<div className="puzzle-runtime-dialog__soft mt-1 text-[11px]">
{hideExitControls
? '调整音乐音量,查看本局进度。'
: '调整音乐音量,查看本局进度,或返回上一页。'}
</div>
</div>
<button
type="button"
aria-label="关闭拼图设置"
onClick={() => setIsSettingsPanelOpen(false)}
className="absolute right-4 top-3 p-1 text-zinc-400 transition-colors hover:text-white sm:right-5 sm:top-4"
className="puzzle-runtime-dialog__soft absolute right-4 top-3 p-1 transition-colors hover:brightness-75 sm:right-5 sm:top-4"
>
<PixelIcon src={CHROME_ICONS.close} className="h-4 w-4" />
</button>
</header>
<div className="min-h-0 flex-1 space-y-4 overflow-y-auto p-4">
<div className="rounded-2xl border border-white/10 bg-[radial-gradient(circle_at_top,rgba(56,189,248,0.14),transparent_65%),rgba(0,0,0,0.24)] p-4">
<div className="puzzle-runtime-settings-card rounded-2xl p-4">
<div className="flex items-start justify-between gap-3">
<div>
<div className="text-[10px] tracking-[0.24em] text-sky-200/80">
<div className="puzzle-runtime-tool-button__cool text-[10px] tracking-[0.24em]">
</div>
<div className="mt-2 text-sm font-semibold text-white">
<div className="mt-2 text-sm font-semibold">
</div>
</div>
<div className="rounded-full border border-white/10 bg-black/28 px-2 py-1 text-xs text-white/80">
<div className="puzzle-runtime-pill rounded-full px-2 py-1 text-xs">
{Math.round(musicVolume * 100)}%
</div>
</div>
@@ -1690,37 +1685,37 @@ export function PuzzleRuntimeShell({
Number(event.currentTarget.value) / 100,
)
}
className="h-2 w-full cursor-pointer accent-sky-400"
className="h-2 w-full cursor-pointer accent-[var(--puzzle-runtime-accent-text)]"
/>
</div>
</div>
<div className="rounded-2xl border border-white/10 bg-black/25 px-4 py-3">
<div className="text-[10px] uppercase tracking-[0.18em] text-zinc-500">
<div className="puzzle-runtime-settings-card rounded-2xl px-4 py-3">
<div className="puzzle-runtime-dialog__soft text-[10px] uppercase tracking-[0.18em]">
</div>
<div className="mt-3 space-y-2 text-sm text-white/82">
<div className="puzzle-runtime-dialog__body mt-3 space-y-2 text-sm">
<div className="flex items-center justify-between gap-3">
<span className="text-white/56"></span>
<span className="font-semibold text-white">
<span className="puzzle-runtime-dialog__soft"></span>
<span className="font-semibold">
{levelLabel}
</span>
</div>
<div className="flex items-center justify-between gap-3">
<span className="text-white/56"></span>
<span className="font-semibold text-white">
<span className="puzzle-runtime-dialog__soft"></span>
<span className="font-semibold">
{run.clearedLevelCount}
</span>
</div>
<div className="flex items-center justify-between gap-3">
<span className="text-white/56"></span>
<span className="font-semibold text-white">
<span className="puzzle-runtime-dialog__soft"></span>
<span className="font-semibold">
{statusLabel}
</span>
</div>
<div className="flex items-center justify-between gap-3">
<span className="text-white/56"></span>
<span className="font-mono font-semibold text-white">
<span className="puzzle-runtime-dialog__soft"></span>
<span className="font-mono font-semibold">
{formatElapsedMs(currentLevel.elapsedMs)}
</span>
</div>
@@ -1728,50 +1723,52 @@ export function PuzzleRuntimeShell({
</div>
</div>
<footer className="flex items-center justify-end gap-3 border-t border-white/10 px-4 py-3 sm:px-5">
<footer className="puzzle-runtime-dialog__line flex items-center justify-end gap-3 border-t px-4 py-3 sm:px-5">
<button
type="button"
onClick={() => setIsSettingsPanelOpen(false)}
className="rounded-full border border-white/12 bg-black/20 px-3 py-1.5 text-[11px] text-zinc-200 transition hover:text-white"
className="puzzle-runtime-secondary-button rounded-full px-3 py-1.5 text-[11px] transition hover:brightness-105"
>
</button>
<button
type="button"
onClick={() => {
setIsSettingsPanelOpen(false);
onBack();
}}
className={`rounded-full bg-amber-200 px-4 py-2 text-sm font-bold text-slate-950 transition hover:bg-amber-100 ${
hideBackButton ? 'hidden' : ''
}`}
>
</button>
{!hideExitControls ? (
<button
type="button"
onClick={() => {
setIsSettingsPanelOpen(false);
onBack();
}}
className={`puzzle-runtime-primary-button rounded-full px-4 py-2 text-sm font-bold transition hover:brightness-105 ${
hideBackButton ? 'hidden' : ''
}`}
>
</button>
) : null}
</footer>
</section>
</div>
) : null}
{isExitRemodelPromptOpen ? (
{isExitRemodelPromptOpen && !hideExitControls ? (
<div
className="absolute inset-0 z-50 flex items-center justify-center bg-slate-950/76 px-4 py-6 backdrop-blur-md"
className="puzzle-runtime-modal-overlay absolute inset-0 z-50 flex items-center justify-center px-4 py-6 backdrop-blur-md"
>
<section
role="dialog"
aria-modal="true"
aria-labelledby="puzzle-exit-remodel-title"
className="relative flex w-full max-w-[21rem] flex-col overflow-hidden rounded-[1.35rem] border border-amber-200/24 bg-[linear-gradient(180deg,rgba(30,41,59,0.98),rgba(2,6,23,0.98))] shadow-[0_28px_90px_rgba(0,0,0,0.58)]"
className="puzzle-runtime-dialog relative flex w-full max-w-[21rem] flex-col overflow-hidden rounded-[1.35rem] shadow-[0_28px_90px_rgba(0,0,0,0.28)]"
onClick={(event) => event.stopPropagation()}
>
<div className="pointer-events-none absolute inset-x-8 top-0 h-px bg-gradient-to-r from-transparent via-amber-200/70 to-transparent" />
<div className="pointer-events-none absolute inset-x-8 top-0 h-px bg-gradient-to-r from-transparent via-[var(--puzzle-runtime-accent-text)] to-transparent" />
<header className="flex flex-col items-center px-6 pt-7 text-center">
<div className="mb-4 grid h-14 w-14 place-items-center rounded-2xl border border-amber-200/28 bg-amber-200/12 shadow-[0_16px_42px_rgba(251,191,36,0.18)]">
<Sparkles className="h-7 w-7 text-amber-200" />
<div className="puzzle-runtime-stat-card mb-4 grid h-14 w-14 place-items-center rounded-2xl">
<Sparkles className="puzzle-runtime-tool-button__warm h-7 w-7" />
</div>
<h2
id="puzzle-exit-remodel-title"
className="text-[1.75rem] font-black leading-[1.08] text-white"
className="text-[1.75rem] font-black leading-[1.08]"
>
<br />
@@ -1786,7 +1783,7 @@ export function PuzzleRuntimeShell({
setIsExitRemodelPromptOpen(false);
void onRemodelWork?.(exitPromptProfileId);
}}
className="min-h-[3.25rem] rounded-2xl bg-amber-200 px-5 text-sm font-black text-slate-950 shadow-[0_14px_34px_rgba(251,191,36,0.24)] transition hover:bg-amber-100 active:translate-y-px disabled:cursor-not-allowed disabled:opacity-50"
className="puzzle-runtime-primary-button min-h-[3.25rem] rounded-2xl px-5 text-sm font-black transition hover:brightness-105 active:translate-y-px disabled:cursor-not-allowed disabled:opacity-50"
>
</button>
@@ -1796,7 +1793,7 @@ export function PuzzleRuntimeShell({
setIsExitRemodelPromptOpen(false);
onBack();
}}
className="min-h-[3rem] rounded-2xl border border-white/14 bg-white/8 px-5 text-sm font-bold text-white/92 transition hover:bg-white/12 active:translate-y-px"
className="puzzle-runtime-secondary-button min-h-[3rem] rounded-2xl px-5 text-sm font-bold transition hover:brightness-105 active:translate-y-px"
>
退
</button>
@@ -1806,32 +1803,32 @@ export function PuzzleRuntimeShell({
) : null}
{runtimeStatus === 'failed' ? (
<div className="absolute inset-0 z-40 flex items-center justify-center bg-slate-950/68 px-4 py-6 backdrop-blur-sm">
<div className="puzzle-runtime-modal-overlay absolute inset-0 z-40 flex items-center justify-center px-4 py-6 backdrop-blur-sm">
<section
role="dialog"
aria-modal="true"
aria-labelledby="puzzle-failed-title"
className="flex w-full max-w-[24rem] flex-col overflow-hidden rounded-[1.5rem] border border-white/14 bg-slate-950/94 shadow-[0_28px_90px_rgba(0,0,0,0.5)]"
className="puzzle-runtime-dialog flex w-full max-w-[24rem] flex-col overflow-hidden rounded-[1.5rem] shadow-[0_28px_90px_rgba(0,0,0,0.28)]"
>
<header className="border-b border-white/10 px-5 py-4">
<header className="puzzle-runtime-dialog__line border-b px-5 py-4">
<h2
id="puzzle-failed-title"
className="text-lg font-black text-white"
className="text-lg font-black"
>
</h2>
<div className="mt-1 text-xs text-white/62">
<div className="puzzle-runtime-dialog__soft mt-1 text-xs">
{currentLevel.levelName}
</div>
</header>
<footer className="grid grid-cols-2 gap-3 border-t border-white/10 px-5 py-4">
<footer className="puzzle-runtime-dialog__line grid grid-cols-2 gap-3 border-t px-5 py-4">
<button
type="button"
disabled={isBusy}
onClick={() => {
void onRestartLevel?.();
}}
className="rounded-full border border-white/14 bg-black/24 px-4 py-2.5 text-sm font-black text-white transition hover:bg-white/10 disabled:opacity-50"
className="puzzle-runtime-secondary-button rounded-full px-4 py-2.5 text-sm font-black transition hover:brightness-105 disabled:opacity-50"
>
</button>
@@ -1839,7 +1836,7 @@ export function PuzzleRuntimeShell({
type="button"
disabled={isBusy}
onClick={() => openPropDialog('extendTime', '继续1分钟')}
className="rounded-full bg-amber-200 px-4 py-2.5 text-sm font-black text-slate-950 transition hover:bg-amber-100 disabled:opacity-50"
className="puzzle-runtime-primary-button rounded-full px-4 py-2.5 text-sm font-black transition hover:brightness-105 disabled:opacity-50"
>
1
</button>
@@ -1849,32 +1846,32 @@ export function PuzzleRuntimeShell({
) : null}
{isClearResultOpen ? (
<div className="absolute inset-0 z-40 flex items-center justify-center bg-slate-950/68 px-4 py-6 backdrop-blur-sm">
<div className="puzzle-runtime-modal-overlay absolute inset-0 z-40 flex items-center justify-center px-4 py-6 backdrop-blur-sm">
<section
role="dialog"
aria-modal="true"
aria-labelledby="puzzle-clear-result-title"
className="flex max-h-[min(92vh,42rem)] w-full max-w-[28rem] flex-col overflow-hidden rounded-[1.5rem] border border-white/14 bg-slate-950/94 shadow-[0_28px_90px_rgba(0,0,0,0.5)]"
className="puzzle-runtime-dialog flex max-h-[min(92vh,42rem)] w-full max-w-[28rem] flex-col overflow-hidden rounded-[1.5rem] shadow-[0_28px_90px_rgba(0,0,0,0.28)]"
>
<header className="flex items-start justify-between gap-3 border-b border-white/10 px-5 py-4">
<header className="puzzle-runtime-dialog__line flex items-start justify-between gap-3 border-b px-5 py-4">
<div className="min-w-0">
<div className="mb-2 inline-flex h-9 w-9 items-center justify-center rounded-full bg-amber-200 text-slate-950">
<div className="puzzle-runtime-primary-button mb-2 inline-flex h-9 w-9 items-center justify-center rounded-full">
<Trophy className="h-4 w-4" />
</div>
<h2
id="puzzle-clear-result-title"
className="truncate text-lg font-black text-white"
className="truncate text-lg font-black"
>
</h2>
<div className="mt-1 line-clamp-1 text-xs text-white/62">
<div className="puzzle-runtime-dialog__soft mt-1 line-clamp-1 text-xs">
{currentLevel.levelName}
</div>
</div>
<button
type="button"
aria-label="关闭通关弹窗"
className="inline-flex h-9 w-9 shrink-0 items-center justify-center rounded-full bg-white/8 text-white/72 transition hover:bg-white/14 hover:text-white"
className="puzzle-runtime-secondary-button inline-flex h-9 w-9 shrink-0 items-center justify-center rounded-full transition hover:brightness-105"
onClick={() => {
setDismissedClearKey(clearResultKey);
}}
@@ -1884,26 +1881,26 @@ export function PuzzleRuntimeShell({
</header>
<div className="min-h-0 flex-1 overflow-y-auto px-5 py-4">
<div className="flex items-center justify-between gap-4 rounded-[1rem] border border-amber-200/24 bg-amber-200/10 px-4 py-3">
<div className="puzzle-runtime-stat-card flex items-center justify-between gap-4 rounded-[1rem] px-4 py-3">
<div className="flex items-center gap-3">
<span className="inline-flex h-9 w-9 items-center justify-center rounded-full bg-black/24 text-amber-100">
<span className="puzzle-runtime-pill inline-flex h-9 w-9 items-center justify-center rounded-full">
<Clock className="h-4 w-4" />
</span>
<span className="text-sm font-semibold text-white/72">
<span className="puzzle-runtime-dialog__soft text-sm font-semibold">
</span>
</div>
<span className="font-mono text-xl font-black text-amber-100">
<span className="puzzle-runtime-tool-button__warm font-mono text-xl font-black">
{formatElapsedMs(currentLevel.elapsedMs)}
</span>
</div>
<div className="mt-4">
<div className="mb-2 text-sm font-bold text-white">
<div className="mb-2 text-sm font-bold">
</div>
<div className="overflow-hidden rounded-[1rem] border border-white/10">
<div className="grid grid-cols-[3.5rem_minmax(0,1fr)_6rem] bg-white/6 px-3 py-2 text-[11px] font-bold text-white/48">
<div className="puzzle-runtime-dialog__line overflow-hidden rounded-[1rem] border">
<div className="puzzle-runtime-leaderboard-head grid grid-cols-[3.5rem_minmax(0,1fr)_6rem] px-3 py-2 text-[11px] font-bold">
<span></span>
<span></span>
<span className="text-right"></span>
@@ -1915,8 +1912,8 @@ export function PuzzleRuntimeShell({
key={`${entry.rank}:${entry.nickname}:${entry.elapsedMs}`}
className={`grid grid-cols-[3.5rem_minmax(0,1fr)_6rem] items-center px-3 py-2.5 text-sm ${
entry.isCurrentPlayer
? 'bg-amber-200/14 text-amber-50'
: 'border-t border-white/8 text-white/78'
? 'puzzle-runtime-leaderboard-row--active'
: 'puzzle-runtime-leaderboard-row border-t'
}`}
>
<span className="font-mono font-black">
@@ -1931,7 +1928,7 @@ export function PuzzleRuntimeShell({
</div>
))
) : (
<div className="flex min-h-24 items-center justify-center px-4 py-5 text-sm text-white/56">
<div className="puzzle-runtime-dialog__soft flex min-h-24 items-center justify-center px-4 py-5 text-sm">
{isBusy
? '正在同步真实排行榜…'
: '暂无真实排行榜成绩'}
@@ -1960,7 +1957,7 @@ export function PuzzleRuntimeShell({
</div>
{canAdvanceDefaultNextLevel ? (
<footer className="flex items-center justify-end border-t border-white/10 px-5 py-4">
<footer className="puzzle-runtime-dialog__line flex items-center justify-end border-t px-5 py-4">
<button
type="button"
disabled={isBusy}
@@ -1970,7 +1967,7 @@ export function PuzzleRuntimeShell({
levelId: run.nextLevelId ?? null,
});
}}
className="inline-flex items-center gap-2 rounded-full bg-amber-200 px-5 py-2.5 text-sm font-black text-slate-950 transition hover:bg-amber-100 disabled:cursor-not-allowed disabled:opacity-45"
className="puzzle-runtime-primary-button inline-flex items-center gap-2 rounded-full px-5 py-2.5 text-sm font-black transition hover:brightness-105 disabled:cursor-not-allowed disabled:opacity-45"
>
{isBusy ? (
<Loader2 className="h-4 w-4 animate-spin" />
@@ -2003,9 +2000,9 @@ function PuzzleNextWorkCard({
type="button"
disabled={disabled}
onClick={onClick}
className="group grid min-h-[5.75rem] grid-cols-[4.5rem_minmax(0,1fr)] overflow-hidden rounded-[1rem] border border-white/10 bg-white/6 text-left transition hover:border-amber-200/40 hover:bg-amber-200/10 disabled:cursor-not-allowed disabled:opacity-45 sm:grid-cols-1"
className="puzzle-runtime-next-card group grid min-h-[5.75rem] grid-cols-[4.5rem_minmax(0,1fr)] overflow-hidden rounded-[1rem] text-left transition disabled:cursor-not-allowed disabled:opacity-45 sm:grid-cols-1"
>
<div className="relative min-h-full bg-white/8 sm:aspect-[1.35]">
<div className="puzzle-runtime-next-card__media relative min-h-full sm:aspect-[1.35]">
{item.coverImageSrc ? (
<ResolvedAssetImage
src={item.coverImageSrc}
@@ -2015,20 +2012,20 @@ function PuzzleNextWorkCard({
) : (
<div className="h-full w-full bg-[linear-gradient(145deg,rgba(20,184,166,0.34),rgba(15,23,42,0.88))]" />
)}
<div className="absolute inset-0 bg-black/10 transition group-hover:bg-black/0" />
<div className="puzzle-runtime-piece-overlay absolute inset-0 transition group-hover:opacity-0" />
</div>
<div className="min-w-0 px-3 py-2.5">
<div className="truncate text-sm font-black text-white">
<div className="truncate text-sm font-black">
{item.levelName}
</div>
<div className="mt-1 truncate text-xs font-semibold text-white/58">
<div className="puzzle-runtime-dialog__soft mt-1 truncate text-xs font-semibold">
{item.authorDisplayName}
</div>
<div className="mt-2 flex flex-wrap gap-1">
{item.themeTags.slice(0, 2).map((tag) => (
<span
key={tag}
className="max-w-full truncate rounded-full bg-white/10 px-2 py-0.5 text-[10px] font-bold text-white/64"
className="puzzle-runtime-next-card__tag max-w-full truncate rounded-full px-2 py-0.5 text-[10px] font-bold"
>
{tag}
</span>

View File

@@ -1,6 +1,13 @@
/* @vitest-environment jsdom */
import { act, render, screen, waitFor, within } from '@testing-library/react';
import {
act,
fireEvent,
render,
screen,
waitFor,
within,
} from '@testing-library/react';
import userEvent from '@testing-library/user-event';
import { useState } from 'react';
import { afterEach, expect, test, vi } from 'vitest';
@@ -302,6 +309,17 @@ vi.mock('../ResolvedAssetImage', () => ({
const originalMatchMedia = window.matchMedia;
const originalRequestAnimationFrame = window.requestAnimationFrame;
const originalCancelAnimationFrame = window.cancelAnimationFrame;
function dispatchClientYPointerEvent(
target: HTMLElement,
type: string,
clientY: number,
) {
const event = new Event(type, { bubbles: true, cancelable: true });
Object.assign(event, { clientY });
target.dispatchEvent(event);
}
const puzzlePublicEntry = {
sourceType: 'puzzle',
workId: 'puzzle-work-public-1',
@@ -512,7 +530,8 @@ function renderLoggedOutHomeView(
| 'activeRecommendEntryKey'
| 'isStartingRecommendEntry'
| 'recommendRuntimeError'
| 'onSelectRecommendEntry'
| 'onSelectNextRecommendEntry'
| 'onSelectPreviousRecommendEntry'
>
> = {},
) {
@@ -566,7 +585,8 @@ function renderLoggedOutHomeView(
activeRecommendEntryKey={overrides.activeRecommendEntryKey}
isStartingRecommendEntry={overrides.isStartingRecommendEntry}
recommendRuntimeError={overrides.recommendRuntimeError}
onSelectRecommendEntry={overrides.onSelectRecommendEntry}
onSelectNextRecommendEntry={overrides.onSelectNextRecommendEntry}
onSelectPreviousRecommendEntry={overrides.onSelectPreviousRecommendEntry}
onOpenLibraryDetail={vi.fn()}
onSearchPublicCode={overrides.onSearchPublicCode ?? vi.fn()}
/>
@@ -960,7 +980,7 @@ test('shows a reachable login entry in logged out mobile shell', async () => {
expect(openLoginModal).toHaveBeenCalledTimes(1);
});
test('logged out bottom nav keeps creation centered with recommend icon', () => {
test('logged out bottom nav turns active recommend tab into next action', () => {
const { container } = renderLoggedOutHomeView(vi.fn());
const nav = container.querySelector('.platform-bottom-nav');
@@ -968,11 +988,11 @@ test('logged out bottom nav keeps creation centered with recommend icon', () =>
const buttons = within(nav as HTMLElement).getAllByRole('button');
expect(buttons.map((button) => button.textContent)).toEqual([
'推荐',
'下一个',
'创作',
'发现',
]);
expect(buttons[0]?.querySelector('.lucide-gamepad-2')).toBeTruthy();
expect(buttons[0]?.querySelector('.lucide-chevron-down')).toBeTruthy();
expect(buttons[1]?.querySelector('.lucide-sparkles')).toBeTruthy();
expect(buttons[2]?.querySelector('.lucide-compass')).toBeTruthy();
});
@@ -1091,16 +1111,18 @@ test('public gallery cards hide work code until detail is opened', async () => {
expect(onOpenGalleryDetail).toHaveBeenCalledWith(puzzlePublicEntry);
});
test('mobile recommend page renders runtime viewport and bottom switcher', () => {
const onSelectRecommendEntry = vi.fn();
test('mobile recommend page renders runtime viewport without bottom work cards', () => {
const onOpenGalleryDetail = vi.fn();
renderLoggedOutHomeView(vi.fn(), {
latestEntries: [puzzlePublicEntry],
activeRecommendEntryKey: 'puzzle:user-2:puzzle-profile-public-1',
onSelectRecommendEntry,
onOpenGalleryDetail,
});
expect(screen.getByTestId('recommend-runtime')).toBeTruthy();
const runtimePanel = document.querySelector('.platform-recommend-runtime-panel');
expect(runtimePanel).toBeTruthy();
expect(runtimePanel?.className).not.toContain('bg-black');
expect(screen.queryByText('一张用于公开分享的拼图作品。')).toBeNull();
expect(
document.querySelector('.platform-public-work-card__cover'),
@@ -1109,33 +1131,66 @@ test('mobile recommend page renders runtime viewport and bottom switcher', () =>
expect(screen.getAllByText('奇幻拼图').length).toBeGreaterThan(0);
expect(screen.getAllByText('20').length).toBeGreaterThan(0);
expect(screen.getAllByText('12').length).toBeGreaterThan(0);
const switchButton = screen.getByRole('button', {
name: '切换到 奇幻拼图',
});
expect(switchButton.getAttribute('aria-pressed')).toBe('true');
expect(screen.queryByRole('button', { name: '切换到 奇幻拼图' })).toBeNull();
expect(
screen.queryByRole('button', { name: '查看 奇幻拼图 详情' }),
).toBeNull();
expect(
screen.queryByRole('button', { name: '打开 奇幻拼图 详情' }),
).toBeNull();
expect(document.querySelector('.platform-recommend-switcher')).toBeNull();
fireEvent.click(screen.getByLabelText('奇幻拼图 作品信息'));
expect(onOpenGalleryDetail).not.toHaveBeenCalled();
});
test('mobile recommend switcher selects a different public work', async () => {
const user = userEvent.setup();
const onSelectRecommendEntry = vi.fn();
const secondEntry = {
...puzzlePublicEntry,
workId: 'puzzle-work-second',
profileId: 'puzzle-profile-second',
publicWorkCode: 'PZ-SECOND',
worldName: '第二拼图',
} satisfies PlatformPublicGalleryCard;
test('mobile recommend loading state is themed instead of hardcoded black', () => {
renderLoggedOutHomeView(vi.fn(), {
latestEntries: [puzzlePublicEntry, secondEntry],
latestEntries: [puzzlePublicEntry],
activeRecommendEntryKey: 'puzzle:user-2:puzzle-profile-public-1',
onSelectRecommendEntry,
isStartingRecommendEntry: true,
recommendRuntimeContent: null,
});
await user.click(screen.getByRole('button', { name: '切换到 第二拼图' }));
const loadingState = screen.getByText('加载中...');
expect(loadingState.className).toContain('platform-recommend-runtime-state');
expect(loadingState.className).not.toContain('bg-black');
});
expect(onSelectRecommendEntry).toHaveBeenCalledWith(secondEntry);
test('mobile recommend meta swipes between public works', () => {
const onSelectNextRecommendEntry = vi.fn();
const onSelectPreviousRecommendEntry = vi.fn();
renderLoggedOutHomeView(vi.fn(), {
latestEntries: [puzzlePublicEntry],
activeRecommendEntryKey: 'puzzle:user-2:puzzle-profile-public-1',
onSelectNextRecommendEntry,
onSelectPreviousRecommendEntry,
});
const meta = screen.getByLabelText('奇幻拼图 作品信息');
dispatchClientYPointerEvent(meta, 'pointerdown', 240);
dispatchClientYPointerEvent(meta, 'pointerup', 180);
expect(onSelectNextRecommendEntry).toHaveBeenCalledTimes(1);
expect(onSelectPreviousRecommendEntry).not.toHaveBeenCalled();
dispatchClientYPointerEvent(meta, 'pointerdown', 180);
dispatchClientYPointerEvent(meta, 'pointerup', 240);
expect(onSelectPreviousRecommendEntry).toHaveBeenCalledTimes(1);
});
test('active recommend bottom tab selects next work instead of navigating', async () => {
const user = userEvent.setup();
const onSelectNextRecommendEntry = vi.fn();
renderLoggedOutHomeView(vi.fn(), {
latestEntries: [puzzlePublicEntry],
activeRecommendEntryKey: 'puzzle:user-2:puzzle-profile-public-1',
onSelectNextRecommendEntry,
});
await user.click(screen.getByRole('button', { name: '下一个' }));
expect(onSelectNextRecommendEntry).toHaveBeenCalledTimes(1);
});
test('mobile recommend meta loads real author avatar from public user summary', async () => {

View File

@@ -122,7 +122,8 @@ export interface RpgEntryHomeViewProps {
activeRecommendEntryKey?: string | null;
isStartingRecommendEntry?: boolean;
recommendRuntimeError?: string | null;
onSelectRecommendEntry?: (entry: PlatformPublicGalleryCard) => void;
onSelectNextRecommendEntry?: () => void;
onSelectPreviousRecommendEntry?: () => void;
onOpenLibraryDetail: (
entry: CustomWorldLibraryEntry<CustomWorldProfile>,
) => void;
@@ -149,6 +150,8 @@ const HERO_SURFACE_CLASS =
'platform-surface platform-surface--hero platform-interactive-card min-w-0';
const MOBILE_PAGE_STAGE_CLASS =
'platform-page-stage platform-remap-surface min-w-0 space-y-4 overflow-hidden pb-2';
const MOBILE_RECOMMEND_PAGE_STAGE_CLASS =
'platform-page-stage min-w-0 space-y-4 overflow-hidden pb-2';
const DESKTOP_PAGE_STAGE_CLASS =
'platform-page-stage platform-remap-surface min-w-0 space-y-5 pb-4';
const DESKTOP_LAYOUT_QUERY = '(min-width: 1024px)';
@@ -165,6 +168,7 @@ const AVATAR_ALLOWED_TYPES = new Set(['image/jpeg', 'image/png', 'image/webp']);
const PLATFORM_WORK_COVER_CAROUSEL_INTERVAL_MS = 4200;
const PROFILE_INVITE_REDEEM_ENTRY_VISIBLE_MS = 24 * 60 * 60 * 1000;
const PROFILE_INVITE_QUERY_KEYS = ['inviteCode', 'invite_code'] as const;
const RECOMMEND_ENTRY_SWIPE_THRESHOLD_PX = 36;
type ProfilePopupPanel = 'invite' | 'redeem' | 'community';
type DiscoverChannel = 'recommend' | 'today' | 'category' | 'ranking';
@@ -664,12 +668,15 @@ function CreationLibraryCard({
function RecommendRuntimeMeta({
entry,
authorAvatarUrl,
onOpenDetail,
onSelectNext,
onSelectPrevious,
}: {
entry: PlatformPublicGalleryCard;
authorAvatarUrl?: string | null;
onOpenDetail: () => void;
onSelectNext?: () => void;
onSelectPrevious?: () => void;
}) {
const swipeStartYRef = useRef<number | null>(null);
const playCount = getPlatformWorldPlayCount(entry);
const remixCount = getPlatformWorldRemixCount(entry);
const likeCount = getPlatformWorldLikeCount(entry);
@@ -682,11 +689,37 @@ function RecommendRuntimeMeta({
{ label: '点赞', value: likeCount, icon: Heart },
{ label: '改造', value: remixCount, icon: MessageCircle },
];
const handlePointerEnd = (clientY: number) => {
const startY = swipeStartYRef.current;
swipeStartYRef.current = null;
if (startY === null) {
return;
}
const deltaY = clientY - startY;
if (Math.abs(deltaY) < RECOMMEND_ENTRY_SWIPE_THRESHOLD_PX) {
return;
}
if (deltaY < 0) {
onSelectNext?.();
return;
}
onSelectPrevious?.();
};
return (
<section
className="platform-recommend-work-meta"
aria-label={`${entry.worldName} 作品信息`}
onPointerDown={(event) => {
swipeStartYRef.current = event.clientY;
}}
onPointerUp={(event) => handlePointerEnd(event.clientY)}
onPointerCancel={() => {
swipeStartYRef.current = null;
}}
>
<div className="platform-recommend-work-meta__stats">
{statItems.map(({ label, value, icon: Icon }) => (
@@ -702,11 +735,8 @@ function RecommendRuntimeMeta({
</div>
<div className="platform-recommend-work-meta__row">
<button
type="button"
onClick={onOpenDetail}
<div
className="platform-recommend-work-meta__identity"
aria-label={`打开 ${entry.worldName} 详情`}
>
<span
className="platform-recommend-work-meta__avatar"
@@ -730,62 +760,12 @@ function RecommendRuntimeMeta({
{displayName}
</span>
</span>
</button>
<button
type="button"
onClick={onOpenDetail}
className="platform-recommend-work-meta__detail-button"
aria-label={`查看 ${entry.worldName} 详情`}
title="详情"
>
<ArrowRight className="h-4 w-4" />
</button>
</div>
</div>
</section>
);
}
function RecommendWorkSwitchItem({
entry,
active,
onSelect,
}: {
entry: PlatformPublicGalleryCard;
active: boolean;
onSelect: () => void;
}) {
const displayName = formatPlatformWorkDisplayName(entry.worldName);
const typeLabel = describePublicGalleryCardKind(entry);
const playCount = getPlatformWorldPlayCount(entry);
const likeCount = getPlatformWorldLikeCount(entry);
return (
<button
type="button"
onClick={onSelect}
aria-label={`切换到 ${entry.worldName}`}
aria-pressed={active}
className={`platform-recommend-switch-card ${active ? 'platform-recommend-switch-card--active' : ''}`}
>
<span className="platform-recommend-switch-card__kind">{typeLabel}</span>
<span className="platform-recommend-switch-card__title">
{displayName}
</span>
<span className="platform-recommend-switch-card__stats">
<span>
<Gamepad2 className="h-3 w-3" aria-hidden="true" />
{formatCompactCount(playCount)}
</span>
<span>
<Heart className="h-3 w-3" aria-hidden="true" />
{formatCompactCount(likeCount)}
</span>
</span>
</button>
);
}
function SaveArchiveCard({
entry,
onClick,
@@ -2861,7 +2841,8 @@ export function RpgEntryHomeView({
activeRecommendEntryKey = null,
isStartingRecommendEntry = false,
recommendRuntimeError = null,
onSelectRecommendEntry,
onSelectNextRecommendEntry,
onSelectPreviousRecommendEntry,
onOpenLibraryDetail,
onDeleteLibraryEntry,
deletingLibraryEntryId = null,
@@ -3722,6 +3703,12 @@ export function RpgEntryHomeView({
) ??
recommendedFeedEntries[0] ??
null;
const selectNextRecommendEntry = useCallback(() => {
onSelectNextRecommendEntry?.();
}, [onSelectNextRecommendEntry]);
const selectPreviousRecommendEntry = useCallback(() => {
onSelectPreviousRecommendEntry?.();
}, [onSelectPreviousRecommendEntry]);
const leadPublicEntry = featuredShelf[0] ?? latestEntries[0] ?? null;
const openLeadPublicEntry = () => {
if (leadPublicEntry) {
@@ -3785,7 +3772,7 @@ export function RpgEntryHomeView({
const mobileRecommendContent: ReactNode = (
<div
className={`${MOBILE_PAGE_STAGE_CLASS} platform-mobile-home-stage platform-mobile-recommend-stage`}
className={`${MOBILE_RECOMMEND_PAGE_STAGE_CLASS} platform-mobile-home-stage platform-mobile-recommend-stage`}
>
{platformError ? (
<div className="rounded-2xl border border-rose-400/20 bg-rose-500/10 px-4 py-3 text-sm leading-6 text-rose-700">
@@ -3823,42 +3810,9 @@ export function RpgEntryHomeView({
<RecommendRuntimeMeta
entry={activeRecommendEntry}
authorAvatarUrl={getPublicEntryAuthorAvatarUrl(activeRecommendEntry)}
onOpenDetail={() => onOpenGalleryDetail(activeRecommendEntry)}
onSelectNext={selectNextRecommendEntry}
onSelectPrevious={selectPreviousRecommendEntry}
/>
) : null}
{recommendedFeedEntries.length > 0 ? (
<section
className="platform-recommend-switcher"
aria-label="推荐作品"
>
{recommendedFeedEntries.map((entry) => {
const cardKey = buildPublicGalleryCardKey(entry);
const active =
activeRecommendEntryKey === cardKey ||
Boolean(
!activeRecommendEntryKey &&
activeRecommendEntry &&
buildPublicGalleryCardKey(activeRecommendEntry) === cardKey,
);
return (
<RecommendWorkSwitchItem
key={`${cardKey}:recommend-switch`}
entry={entry}
active={active}
onSelect={() => {
if (onSelectRecommendEntry) {
onSelectRecommendEntry(entry);
return;
}
onOpenGalleryDetail(entry);
}}
/>
);
})}
</section>
) : !isLoadingPlatform ? (
<EmptyShelf text="公开广场暂时还没有可展示的作品。" />
) : null}
@@ -4706,10 +4660,25 @@ export function RpgEntryHomeView({
<PlatformTabButton
key={tab}
active={activeTab === tab}
label={tabLabels[tab]}
icon={tabIcons[tab]}
label={
activeTab === 'home' && tab === 'home'
? '下一个'
: tabLabels[tab]
}
icon={
activeTab === 'home' && tab === 'home'
? ChevronDown
: tabIcons[tab]
}
emphasized={tab === 'create'}
onClick={() => onTabChange(tab)}
onClick={() => {
if (activeTab === 'home' && tab === 'home') {
selectNextRecommendEntry();
return;
}
onTabChange(tab);
}}
/>
))}
</div>

View File

@@ -505,6 +505,59 @@ body {
),
radial-gradient(circle at right, rgba(255, 205, 178, 0.14), transparent 28%),
linear-gradient(180deg, rgba(255, 255, 255, 0.2), rgba(255, 241, 246, 0.9));
--platform-recommend-runtime-fill: var(--platform-panel-fill);
--platform-recommend-runtime-border: rgba(232, 191, 205, 0.42);
--platform-recommend-runtime-shadow: 0 18px 44px rgba(215, 87, 134, 0.13),
inset 0 0 0 1px rgba(255, 255, 255, 0.58);
--platform-recommend-runtime-state-fill: radial-gradient(
circle at 50% 18%,
rgba(255, 91, 132, 0.12),
transparent 34%
),
linear-gradient(180deg, rgba(255, 255, 255, 0.98), rgba(255, 246, 249, 0.94));
--platform-recommend-runtime-state-text: var(--platform-text-strong);
--puzzle-runtime-shell-fill: var(--platform-body-fill);
--puzzle-runtime-stage-fill: radial-gradient(
circle at 50% 18%,
rgba(255, 91, 132, 0.13),
transparent 30%
),
radial-gradient(circle at 18% 82%, rgba(255, 138, 115, 0.13), transparent 28%),
linear-gradient(180deg, #fffefe 0%, #fff7fa 58%, #fff1f5 100%);
--puzzle-runtime-grid-line: rgba(130, 75, 95, 0.06);
--puzzle-runtime-text-strong: var(--platform-text-strong);
--puzzle-runtime-text-base: var(--platform-text-base);
--puzzle-runtime-text-soft: var(--platform-text-soft);
--puzzle-runtime-surface-fill: rgba(255, 255, 255, 0.76);
--puzzle-runtime-surface-fill-strong: rgba(255, 255, 255, 0.9);
--puzzle-runtime-surface-border: rgba(232, 191, 205, 0.48);
--puzzle-runtime-board-fill: rgba(255, 255, 255, 0.68);
--puzzle-runtime-board-border: rgba(255, 126, 154, 0.28);
--puzzle-runtime-board-shadow: 0 30px 80px rgba(215, 87, 134, 0.14);
--puzzle-runtime-piece-fill: rgba(255, 255, 255, 0.74);
--puzzle-runtime-piece-border: rgba(232, 191, 205, 0.54);
--puzzle-runtime-piece-empty-fill: rgba(255, 228, 236, 0.34);
--puzzle-runtime-piece-empty-text: rgba(92, 70, 80, 0.38);
--puzzle-runtime-piece-selected-fill: linear-gradient(135deg, #ff4f8b, #ff8a73);
--puzzle-runtime-piece-selected-text: #fff7fb;
--puzzle-runtime-piece-selected-border: rgba(255, 79, 139, 0.68);
--puzzle-runtime-piece-overlay: rgba(61, 24, 38, 0.06);
--puzzle-runtime-control-fill: rgba(255, 255, 255, 0.72);
--puzzle-runtime-control-hover-fill: rgba(255, 91, 132, 0.1);
--puzzle-runtime-primary-fill: var(--platform-button-primary-fill);
--puzzle-runtime-primary-text: var(--platform-button-primary-text);
--puzzle-runtime-primary-shadow: var(--platform-profile-action-shadow);
--puzzle-runtime-accent-text: var(--platform-cool-text);
--puzzle-runtime-cool-text: #0f8fa9;
--puzzle-runtime-danger-fill: rgba(255, 228, 233, 0.9);
--puzzle-runtime-danger-text: #c2415d;
--puzzle-runtime-backdrop-fill: rgba(43, 20, 32, 0.34);
--puzzle-runtime-dialog-fill: var(--platform-modal-fill);
--puzzle-runtime-dialog-border: var(--platform-modal-border);
--puzzle-runtime-table-fill: rgba(255, 255, 255, 0.62);
--puzzle-runtime-table-row-fill: rgba(255, 91, 132, 0.12);
--puzzle-runtime-next-card-fill: rgba(255, 255, 255, 0.66);
--puzzle-runtime-next-card-hover-fill: rgba(255, 91, 132, 0.1);
}
.platform-theme--dark {
@@ -684,6 +737,54 @@ body {
),
radial-gradient(circle at right, rgba(255, 205, 178, 0.14), transparent 28%),
linear-gradient(180deg, rgba(8, 10, 14, 0.22), rgba(8, 10, 14, 0.9));
--platform-recommend-runtime-fill: #030303;
--platform-recommend-runtime-border: rgba(255, 255, 255, 0.08);
--platform-recommend-runtime-shadow: inset 0 0 0 1px rgba(255, 255, 255, 0.025),
0 18px 44px rgba(0, 0, 0, 0.18);
--platform-recommend-runtime-state-fill: #030303;
--platform-recommend-runtime-state-text: rgba(255, 255, 255, 0.92);
--puzzle-runtime-shell-fill: #020617;
--puzzle-runtime-stage-fill: radial-gradient(
circle at 50% 20%,
rgba(251, 191, 36, 0.18),
transparent 28%
),
radial-gradient(circle at 20% 80%, rgba(249, 115, 22, 0.16), transparent 26%),
linear-gradient(180deg, #2d160e, #020617);
--puzzle-runtime-grid-line: rgba(255, 255, 255, 0.04);
--puzzle-runtime-text-strong: #ffffff;
--puzzle-runtime-text-base: rgba(255, 255, 255, 0.82);
--puzzle-runtime-text-soft: rgba(255, 255, 255, 0.58);
--puzzle-runtime-surface-fill: rgba(0, 0, 0, 0.34);
--puzzle-runtime-surface-fill-strong: rgba(0, 0, 0, 0.5);
--puzzle-runtime-surface-border: rgba(255, 255, 255, 0.12);
--puzzle-runtime-board-fill: rgba(255, 255, 255, 0.08);
--puzzle-runtime-board-border: rgba(255, 255, 255, 0.16);
--puzzle-runtime-board-shadow: 0 30px 80px rgba(0, 0, 0, 0.35);
--puzzle-runtime-piece-fill: rgba(255, 255, 255, 0.12);
--puzzle-runtime-piece-border: rgba(255, 255, 255, 0.22);
--puzzle-runtime-piece-empty-fill: rgba(0, 0, 0, 0.18);
--puzzle-runtime-piece-empty-text: rgba(255, 255, 255, 0.2);
--puzzle-runtime-piece-selected-fill: rgba(251, 191, 36, 0.84);
--puzzle-runtime-piece-selected-text: #020617;
--puzzle-runtime-piece-selected-border: rgba(253, 230, 138, 1);
--puzzle-runtime-piece-overlay: rgba(0, 0, 0, 0.1);
--puzzle-runtime-control-fill: rgba(0, 0, 0, 0.36);
--puzzle-runtime-control-hover-fill: rgba(255, 255, 255, 0.1);
--puzzle-runtime-primary-fill: #fde68a;
--puzzle-runtime-primary-text: #020617;
--puzzle-runtime-primary-shadow: 0 14px 36px rgba(251, 191, 36, 0.26);
--puzzle-runtime-accent-text: #fde68a;
--puzzle-runtime-cool-text: #cffafe;
--puzzle-runtime-danger-fill: rgba(239, 68, 68, 0.2);
--puzzle-runtime-danger-text: #fee2e2;
--puzzle-runtime-backdrop-fill: rgba(2, 6, 23, 0.68);
--puzzle-runtime-dialog-fill: rgba(2, 6, 23, 0.94);
--puzzle-runtime-dialog-border: rgba(255, 255, 255, 0.14);
--puzzle-runtime-table-fill: rgba(255, 255, 255, 0.06);
--puzzle-runtime-table-row-fill: rgba(251, 191, 36, 0.14);
--puzzle-runtime-next-card-fill: rgba(255, 255, 255, 0.06);
--puzzle-runtime-next-card-hover-fill: rgba(251, 191, 36, 0.1);
}
.platform-brand-logo {
@@ -1907,6 +2008,205 @@ body {
inset 0 1px 0 rgba(255, 255, 255, 0.04);
}
.puzzle-runtime-shell {
background: var(--puzzle-runtime-shell-fill);
color: var(--puzzle-runtime-text-strong);
}
.puzzle-runtime-stage {
background: var(--puzzle-runtime-stage-fill);
color: var(--puzzle-runtime-text-strong);
}
.puzzle-runtime-stage__grid {
position: absolute;
inset: 0;
background-image:
linear-gradient(var(--puzzle-runtime-grid-line) 1px, transparent 1px),
linear-gradient(90deg, var(--puzzle-runtime-grid-line) 1px, transparent 1px);
background-size: 34px 34px;
opacity: 0.8;
}
.puzzle-runtime-pill,
.puzzle-runtime-icon-button,
.puzzle-runtime-header-card,
.puzzle-runtime-toolbar {
border: 1px solid var(--puzzle-runtime-surface-border);
background: var(--puzzle-runtime-surface-fill);
color: var(--puzzle-runtime-text-strong);
backdrop-filter: blur(14px);
}
.puzzle-runtime-icon-button {
color: var(--puzzle-runtime-text-strong);
}
.puzzle-runtime-header-card {
background: var(--puzzle-runtime-surface-fill-strong);
}
.puzzle-runtime-level-badge {
background: var(--puzzle-runtime-control-fill);
color: var(--puzzle-runtime-accent-text);
}
.puzzle-runtime-timer {
background: var(--puzzle-runtime-control-fill);
color: var(--puzzle-runtime-text-strong);
}
.puzzle-runtime-timer--urgent {
background: var(--puzzle-runtime-danger-fill);
color: var(--puzzle-runtime-danger-text);
}
.puzzle-runtime-board {
border-color: var(--puzzle-runtime-board-border);
background: var(--puzzle-runtime-board-fill);
box-shadow: var(--puzzle-runtime-board-shadow);
}
.puzzle-runtime-piece {
border-color: var(--puzzle-runtime-piece-border);
color: var(--puzzle-runtime-text-strong);
}
.puzzle-runtime-piece--selected {
border-color: var(--puzzle-runtime-piece-selected-border);
background: var(--puzzle-runtime-piece-selected-fill);
color: var(--puzzle-runtime-piece-selected-text);
box-shadow: var(--puzzle-runtime-primary-shadow);
}
.puzzle-runtime-piece--merged {
border-color: transparent;
background: transparent;
color: var(--puzzle-runtime-text-strong);
}
.puzzle-runtime-piece--filled {
background: var(--puzzle-runtime-piece-fill);
}
.puzzle-runtime-piece--empty {
border-color: var(--puzzle-runtime-surface-border);
background: var(--puzzle-runtime-piece-empty-fill);
color: var(--puzzle-runtime-piece-empty-text);
}
.puzzle-runtime-piece-overlay {
background: var(--puzzle-runtime-piece-overlay);
}
.puzzle-runtime-primary-button {
border: 1px solid var(--platform-button-primary-border);
background: var(--puzzle-runtime-primary-fill);
color: var(--puzzle-runtime-primary-text);
box-shadow: var(--puzzle-runtime-primary-shadow);
}
.puzzle-runtime-tool-button {
color: var(--puzzle-runtime-text-base);
}
.puzzle-runtime-tool-button:hover {
background: var(--puzzle-runtime-control-hover-fill);
}
.puzzle-runtime-tool-button--active {
background: var(--platform-button-primary-fill);
color: var(--platform-button-primary-text);
}
.puzzle-runtime-tool-button__warm {
color: var(--puzzle-runtime-accent-text);
}
.puzzle-runtime-tool-button__cool {
color: var(--puzzle-runtime-cool-text);
}
.puzzle-runtime-status-chip {
background: var(--puzzle-runtime-control-fill);
color: var(--puzzle-runtime-text-soft);
backdrop-filter: blur(12px);
}
.puzzle-runtime-error-chip {
background: var(--puzzle-runtime-danger-fill);
color: var(--puzzle-runtime-danger-text);
}
.puzzle-runtime-modal-overlay {
background: var(--puzzle-runtime-backdrop-fill);
}
.puzzle-runtime-dialog {
border: 1px solid var(--puzzle-runtime-dialog-border);
background: var(--puzzle-runtime-dialog-fill);
color: var(--puzzle-runtime-text-strong);
}
.puzzle-runtime-dialog__line {
border-color: var(--puzzle-runtime-surface-border);
}
.puzzle-runtime-dialog__soft {
color: var(--puzzle-runtime-text-soft);
}
.puzzle-runtime-dialog__body {
color: var(--puzzle-runtime-text-base);
}
.puzzle-runtime-secondary-button {
border: 1px solid var(--puzzle-runtime-surface-border);
background: var(--puzzle-runtime-control-fill);
color: var(--puzzle-runtime-text-strong);
}
.puzzle-runtime-stat-card,
.puzzle-runtime-settings-card {
border: 1px solid var(--puzzle-runtime-surface-border);
background: var(--puzzle-runtime-table-fill);
}
.puzzle-runtime-leaderboard-head {
background: var(--puzzle-runtime-table-fill);
color: var(--puzzle-runtime-text-soft);
}
.puzzle-runtime-leaderboard-row {
border-color: var(--puzzle-runtime-surface-border);
color: var(--puzzle-runtime-text-base);
}
.puzzle-runtime-leaderboard-row--active {
background: var(--puzzle-runtime-table-row-fill);
color: var(--puzzle-runtime-text-strong);
}
.puzzle-runtime-next-card {
border: 1px solid var(--puzzle-runtime-surface-border);
background: var(--puzzle-runtime-next-card-fill);
color: var(--puzzle-runtime-text-strong);
}
.puzzle-runtime-next-card:hover {
border-color: var(--platform-button-primary-border);
background: var(--puzzle-runtime-next-card-hover-fill);
}
.puzzle-runtime-next-card__media {
background: var(--puzzle-runtime-control-fill);
}
.puzzle-runtime-next-card__tag {
background: var(--puzzle-runtime-control-fill);
color: var(--puzzle-runtime-text-soft);
}
@media (max-width: 639px) {
:root {
--platform-bottom-nav-height: 3.85rem;
@@ -2095,7 +2395,7 @@ body {
height: 100%;
min-height: 0;
flex-direction: column;
gap: 0.55rem;
gap: 0.28rem;
border: 0;
border-radius: 0;
background: transparent;
@@ -2109,12 +2409,10 @@ body {
flex: 1 1 auto;
min-height: 0;
overflow: hidden;
border: 1px solid rgba(255, 255, 255, 0.08);
border: 1px solid var(--platform-recommend-runtime-border);
border-radius: 1.65rem;
background: #030303;
box-shadow:
inset 0 0 0 1px rgba(255, 255, 255, 0.025),
0 18px 44px rgba(0, 0, 0, 0.18);
background: var(--platform-recommend-runtime-fill);
box-shadow: var(--platform-recommend-runtime-shadow);
}
.platform-recommend-runtime-viewport {
@@ -2122,7 +2420,7 @@ body {
inset: 0;
min-width: 0;
overflow: hidden;
background: #030303;
background: var(--platform-recommend-runtime-fill);
}
.platform-recommend-runtime-state {
@@ -2132,8 +2430,8 @@ body {
width: 100%;
border: 0;
place-items: center;
background: #030303;
color: rgba(255, 255, 255, 0.92);
background: var(--platform-recommend-runtime-state-fill);
color: var(--platform-recommend-runtime-state-text);
font-size: clamp(1.8rem, 10vw, 2.45rem);
font-weight: 950;
letter-spacing: 0;
@@ -2148,6 +2446,8 @@ body {
flex: 0 0 auto;
min-width: 0;
color: var(--platform-text-strong);
touch-action: pan-y;
user-select: none;
}
.platform-recommend-work-meta__stats {
@@ -2170,7 +2470,7 @@ body {
}
.platform-recommend-work-meta__row {
margin-top: 0.55rem;
margin-top: 0.36rem;
display: flex;
min-width: 0;
align-items: center;
@@ -2184,9 +2484,6 @@ body {
flex: 1 1 auto;
align-items: center;
gap: 0.55rem;
border: 0;
background: transparent;
padding: 0;
color: inherit;
text-align: left;
}
@@ -2231,107 +2528,6 @@ body {
color: var(--platform-text-soft);
}
.platform-recommend-work-meta__detail-button {
display: inline-flex;
width: 2.35rem;
height: 2.35rem;
flex: 0 0 auto;
align-items: center;
justify-content: center;
border: 1px solid var(--platform-surface-border);
border-radius: 9999px;
background: var(--platform-button-secondary-fill);
color: var(--platform-text-strong);
box-shadow: 0 10px 24px rgba(0, 0, 0, 0.12);
}
.platform-recommend-switcher {
display: flex;
flex: 0 0 auto;
min-width: 0;
gap: 0.55rem;
margin-right: -0.25rem;
overflow-x: auto;
overscroll-behavior-x: contain;
padding: 0.05rem 0.25rem 0.2rem 0;
scroll-snap-type: x mandatory;
scrollbar-width: none;
touch-action: pan-x;
-webkit-overflow-scrolling: touch;
}
.platform-recommend-switcher::-webkit-scrollbar {
display: none;
}
.platform-recommend-switch-card {
display: grid;
width: min(9.1rem, 42vw);
min-height: 4.25rem;
flex: 0 0 auto;
scroll-snap-align: start;
gap: 0.18rem;
border: 1px solid color-mix(in srgb, var(--platform-surface-border) 72%, transparent);
border-radius: 1.05rem;
background: color-mix(in srgb, var(--platform-panel-fill) 90%, #050505);
padding: 0.58rem 0.65rem;
color: var(--platform-text-strong);
text-align: left;
box-shadow: 0 12px 30px rgba(0, 0, 0, 0.12);
}
.platform-recommend-switch-card--active {
border-color: color-mix(
in srgb,
var(--platform-warm-text) 72%,
var(--platform-surface-border)
);
background: color-mix(
in srgb,
var(--platform-button-secondary-fill) 84%,
#151515
);
box-shadow:
0 14px 34px rgba(0, 0, 0, 0.16),
inset 0 0 0 1px color-mix(in srgb, var(--platform-warm-text) 42%, transparent);
}
.platform-recommend-switch-card__kind {
min-width: 0;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
font-size: 0.64rem;
font-weight: 850;
color: var(--platform-text-soft);
}
.platform-recommend-switch-card__title {
min-width: 0;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
font-size: 0.88rem;
font-weight: 950;
line-height: 1.15;
}
.platform-recommend-switch-card__stats {
display: flex;
min-width: 0;
gap: 0.55rem;
font-size: 0.68rem;
font-weight: 850;
color: var(--platform-text-base);
}
.platform-recommend-switch-card__stats span {
display: inline-flex;
min-width: 0;
align-items: center;
gap: 0.18rem;
}
.platform-mobile-home-stage .platform-desktop-search {
border-radius: 9999px;
padding: 0.64rem 0.9rem;