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This commit is contained in:
65
src/components/common/PublishShareModal.test.tsx
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65
src/components/common/PublishShareModal.test.tsx
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@@ -0,0 +1,65 @@
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/* @vitest-environment jsdom */
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import {
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fireEvent,
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render,
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screen,
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waitFor,
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within,
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} from '@testing-library/react';
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import { afterEach, describe, expect, test, vi } from 'vitest';
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import * as clipboardService from '../../services/clipboard';
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import { PublishShareModal } from './PublishShareModal';
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import {
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buildPublishShareText,
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type PublishShareModalPayload,
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} from './publishShareModalModel';
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vi.mock('../../services/clipboard', () => ({
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copyTextToClipboard: vi.fn(),
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}));
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const payload: PublishShareModalPayload = {
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title: '暖灯猫街',
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publicWorkCode: 'PZ-00000001',
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stage: 'puzzle-gallery-detail',
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};
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afterEach(() => {
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vi.clearAllMocks();
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});
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describe('PublishShareModal', () => {
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test('builds the publish share text with title, code and public url', () => {
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const text = buildPublishShareText(payload);
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expect(text).toContain('邀请你来玩《暖灯猫街》');
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expect(text).toContain('作品号:PZ-00000001');
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expect(text).toContain('/gallery/puzzle/detail?work=PZ-00000001');
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});
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test('renders share text and channel icons, then copies from main button', async () => {
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vi.mocked(clipboardService.copyTextToClipboard).mockResolvedValue(true);
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render(
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<PublishShareModal open payload={payload} onClose={() => {}} />,
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);
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const dialog = screen.getByRole('dialog', { name: '分享给朋友' });
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expect(within(dialog).getByText(/邀请你来玩《暖灯猫街》/u)).toBeTruthy();
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expect(within(dialog).getByRole('button', { name: '分享' })).toBeTruthy();
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expect(within(dialog).getByRole('button', { name: '分享到微信' })).toBeTruthy();
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expect(within(dialog).getByRole('button', { name: '分享到QQ' })).toBeTruthy();
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expect(within(dialog).getByRole('button', { name: '分享到抖音' })).toBeTruthy();
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fireEvent.click(within(dialog).getByRole('button', { name: '分享' }));
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expect(clipboardService.copyTextToClipboard).toHaveBeenCalledWith(
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expect.stringContaining('作品号:PZ-00000001'),
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);
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await waitFor(() => {
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expect(within(dialog).getByRole('button', { name: '已复制' })).toBeTruthy();
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});
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});
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});
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145
src/components/common/PublishShareModal.tsx
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145
src/components/common/PublishShareModal.tsx
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@@ -0,0 +1,145 @@
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import { Check, Copy, MessageCircle, Music2 } from 'lucide-react';
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import { useEffect, useMemo, useRef, useState } from 'react';
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import { copyTextToClipboard } from '../../services/clipboard';
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import {
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buildPublishShareText,
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type PublishShareModalPayload,
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} from './publishShareModalModel';
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import { UnifiedModal } from './UnifiedModal';
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type PublishShareModalProps = {
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open: boolean;
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payload: PublishShareModalPayload | null;
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onClose: () => void;
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};
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const SHARE_CHANNELS = [
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{
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id: 'wechat',
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label: '微信',
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icon: MessageCircle,
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className: 'bg-emerald-500 text-white',
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},
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{
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id: 'qq',
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label: 'QQ',
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icon: MessageCircle,
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className: 'bg-sky-500 text-white',
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},
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{
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id: 'douyin',
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label: '抖音',
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icon: Music2,
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className: 'bg-slate-950 text-white',
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},
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] as const;
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/**
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* 发布完成后的分享弹窗。
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* 目前各渠道先统一复制分享文本,后续如接入微信/QQ/抖音 SDK,可以只替换这里的渠道点击逻辑。
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*/
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export function PublishShareModal({
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open,
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payload,
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onClose,
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}: PublishShareModalProps) {
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const [copyState, setCopyState] = useState<'idle' | 'copied' | 'failed'>(
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'idle',
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);
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const resetTimerRef = useRef<number | null>(null);
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const shareText = useMemo(
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() => (payload ? buildPublishShareText(payload) : ''),
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[payload],
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);
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useEffect(
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() => () => {
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if (resetTimerRef.current !== null) {
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window.clearTimeout(resetTimerRef.current);
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}
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},
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[],
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);
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useEffect(() => {
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setCopyState('idle');
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}, [payload?.publicWorkCode]);
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const copyShareText = () => {
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if (!shareText) {
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return;
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}
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void copyTextToClipboard(shareText).then((copied) => {
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setCopyState(copied ? 'copied' : 'failed');
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if (resetTimerRef.current !== null) {
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window.clearTimeout(resetTimerRef.current);
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}
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resetTimerRef.current = window.setTimeout(() => {
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resetTimerRef.current = null;
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setCopyState('idle');
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}, 1400);
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});
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};
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return (
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<UnifiedModal
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open={open && Boolean(payload)}
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title="分享给朋友"
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onClose={onClose}
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size="sm"
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panelClassName="platform-remap-surface"
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bodyClassName="space-y-4 px-4 py-4 sm:px-5 sm:py-5"
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footerClassName="justify-center border-t-0 px-4 pb-5 pt-0 sm:px-5"
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footer={
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<div className="grid w-full grid-cols-3 gap-3">
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{SHARE_CHANNELS.map((channel) => {
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const Icon = channel.icon;
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return (
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<button
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key={channel.id}
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type="button"
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onClick={copyShareText}
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className="flex min-w-0 flex-col items-center gap-2 rounded-[1rem] px-2 py-2.5 text-xs font-bold text-[var(--platform-text-base)] transition hover:bg-white/62"
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aria-label={`分享到${channel.label}`}
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title={channel.label}
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>
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<span
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className={`inline-flex h-11 w-11 items-center justify-center rounded-full shadow-sm ${channel.className}`}
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>
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<Icon className="h-5 w-5" />
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</span>
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<span>{channel.label}</span>
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</button>
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);
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})}
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</div>
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}
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>
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<div className="rounded-[1.25rem] border border-[var(--platform-subpanel-border)] bg-white/72 p-4">
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<div className="whitespace-pre-wrap break-words text-sm leading-6 text-[var(--platform-text-strong)]">
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{shareText}
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</div>
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</div>
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<button
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type="button"
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onClick={copyShareText}
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disabled={!shareText}
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className="platform-button platform-button--primary w-full justify-center gap-2 disabled:cursor-not-allowed disabled:opacity-55"
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>
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{copyState === 'copied' ? (
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<Check className="h-4 w-4" />
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) : (
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<Copy className="h-4 w-4" />
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)}
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{copyState === 'copied'
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? '已复制'
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: copyState === 'failed'
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? '复制失败'
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: '分享'}
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</button>
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</UnifiedModal>
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);
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}
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30
src/components/common/publishShareModalModel.ts
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30
src/components/common/publishShareModalModel.ts
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@@ -0,0 +1,30 @@
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import { buildPublicWorkStagePath } from '../../routing/appPageRoutes';
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import type { SelectionStage } from '../platform-entry/platformEntryTypes';
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export type PublishShareModalPayload = {
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title: string;
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publicWorkCode: string;
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stage: SelectionStage;
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};
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function buildShareUrl(payload: PublishShareModalPayload) {
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const sharePath = buildPublicWorkStagePath(
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payload.stage,
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payload.publicWorkCode,
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);
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return typeof window === 'undefined'
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? sharePath
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: new URL(sharePath, window.location.origin).href;
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}
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export function buildPublishShareText(payload: PublishShareModalPayload) {
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const publicWorkCode = payload.publicWorkCode.trim();
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const title = payload.title.trim() || '我的作品';
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return `邀请你来玩《${title}》\n作品号:${publicWorkCode}\n${buildShareUrl({
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...payload,
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publicWorkCode,
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title,
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})}`;
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}
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@@ -319,6 +319,55 @@ test('creation hub shows delete action for persisted rpg drafts', () => {
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expect(screen.getByRole('button', { name: '删除' })).toBeTruthy();
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});
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test('creation hub published work delete action is available beside share without opening card', async () => {
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const user = userEvent.setup();
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const onDeletePuzzle = vi.fn();
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const onOpenPuzzleDetail = vi.fn();
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render(
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<CustomWorldCreationHub
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items={[]}
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puzzleItems={[
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{
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workId: 'puzzle:work-delete',
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profileId: 'puzzle-profile-delete',
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ownerUserId: 'user-1',
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authorDisplayName: '拼图作者',
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levelName: '待删拼图',
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summary: '已发布作品也可以从创作页删除。',
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themeTags: ['灯塔'],
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coverImageSrc: null,
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publicationStatus: 'published',
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updatedAt: new Date('2026-05-02T12:00:00.000Z').toISOString(),
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publishedAt: new Date('2026-05-02T12:10:00.000Z').toISOString(),
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playCount: 8,
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remixCount: 2,
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likeCount: 1,
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publishReady: true,
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},
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]}
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loading={false}
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error={null}
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onRetry={() => {}}
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onCreateType={noopCreateType}
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onOpenDraft={() => {}}
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onEnterPublished={() => {}}
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onOpenPuzzleDetail={onOpenPuzzleDetail}
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onDeletePuzzle={onDeletePuzzle}
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/>,
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);
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expect(screen.getByRole('button', { name: '删除' })).toBeTruthy();
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expect(screen.getByRole('button', { name: '分享' })).toBeTruthy();
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await user.click(screen.getByRole('button', { name: '删除' }));
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expect(onDeletePuzzle).toHaveBeenCalledWith(
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expect.objectContaining({ profileId: 'puzzle-profile-delete' }),
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);
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expect(onOpenPuzzleDetail).not.toHaveBeenCalled();
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});
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test('creation hub opens persisted rpg drafts by card click', async () => {
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const user = userEvent.setup();
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const openedItems: CustomWorldWorkSummary[] = [];
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@@ -268,68 +268,70 @@ export function CustomWorldWorkCard({
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<div className="absolute inset-0 bg-[var(--platform-card-overlay-strong)]" />
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<div className="absolute inset-0 bg-[radial-gradient(circle_at_100%_100%,rgba(255,255,255,0.18),transparent_34%),linear-gradient(180deg,rgba(255,255,255,0.08),rgba(0,0,0,0.08))]" />
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<div className="pointer-events-none relative z-20 flex min-h-[8rem] flex-col sm:min-h-[10.5rem] xl:min-h-[9.75rem]">
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{!isPublished && onDelete ? (
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<button
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type="button"
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onClick={(event) => {
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event.stopPropagation();
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onDelete();
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}}
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onKeyDown={(event) => {
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event.stopPropagation();
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}}
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disabled={deleteBusy}
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aria-label={deleteBusy ? '删除中' : '删除'}
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title={deleteBusy ? '删除中' : '删除作品'}
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className="pointer-events-auto absolute right-0 top-0 z-30 grid h-7 w-7 place-items-center text-[var(--platform-text-soft)] transition hover:text-[var(--platform-button-danger-text)] disabled:cursor-not-allowed disabled:opacity-55 sm:h-8 sm:w-8"
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>
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{deleteBusy ? (
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<span className="text-xs leading-none">…</span>
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) : (
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<Trash2 aria-hidden="true" className="h-3.5 w-3.5" />
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)}
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</button>
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) : null}
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{isPublished ? (
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<button
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type="button"
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onClick={(event) => {
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event.stopPropagation();
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copyShareText();
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}}
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onKeyDown={(event) => {
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event.stopPropagation();
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}}
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disabled={!item.canShare || !item.sharePath}
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title={
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!item.canShare || !item.sharePath
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? '暂不可分享'
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: shareState === 'copied'
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? '已复制'
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: shareState === 'failed'
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? '复制失败'
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: '分享作品'
|
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}
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aria-label={
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!item.canShare || !item.sharePath
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? '暂不可分享'
|
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: shareState === 'copied'
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? '分享内容已复制'
|
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: shareState === 'failed'
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? '分享内容复制失败'
|
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: '分享'
|
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}
|
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className="pointer-events-auto absolute right-0 top-0 z-30 inline-flex h-7 min-w-7 items-center justify-center gap-1 whitespace-nowrap px-1.5 text-[var(--platform-text-soft)] transition hover:text-[var(--platform-cool-text)] disabled:cursor-not-allowed disabled:opacity-55 sm:h-8 sm:min-w-8"
|
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>
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{shareState === 'idle' ? (
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<Share2 aria-hidden="true" className="h-3.5 w-3.5" />
|
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) : (
|
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<span className="text-[10px] font-semibold leading-none">
|
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{shareState === 'copied' ? '已复制' : '复制失败'}
|
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</span>
|
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)}
|
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</button>
|
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) : null}
|
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<div className="pointer-events-auto absolute right-0 top-0 z-30 flex items-center gap-1">
|
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{onDelete ? (
|
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<button
|
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type="button"
|
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onClick={(event) => {
|
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event.stopPropagation();
|
||||
onDelete();
|
||||
}}
|
||||
onKeyDown={(event) => {
|
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event.stopPropagation();
|
||||
}}
|
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disabled={deleteBusy}
|
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aria-label={deleteBusy ? '删除中' : '删除'}
|
||||
title={deleteBusy ? '删除中' : '删除作品'}
|
||||
className="grid h-7 w-7 place-items-center text-[var(--platform-text-soft)] transition hover:text-[var(--platform-button-danger-text)] disabled:cursor-not-allowed disabled:opacity-55 sm:h-8 sm:w-8"
|
||||
>
|
||||
{deleteBusy ? (
|
||||
<span className="text-xs leading-none">…</span>
|
||||
) : (
|
||||
<Trash2 aria-hidden="true" className="h-3.5 w-3.5" />
|
||||
)}
|
||||
</button>
|
||||
) : null}
|
||||
{isPublished ? (
|
||||
<button
|
||||
type="button"
|
||||
onClick={(event) => {
|
||||
event.stopPropagation();
|
||||
copyShareText();
|
||||
}}
|
||||
onKeyDown={(event) => {
|
||||
event.stopPropagation();
|
||||
}}
|
||||
disabled={!item.canShare || !item.sharePath}
|
||||
title={
|
||||
!item.canShare || !item.sharePath
|
||||
? '暂不可分享'
|
||||
: shareState === 'copied'
|
||||
? '已复制'
|
||||
: shareState === 'failed'
|
||||
? '复制失败'
|
||||
: '分享作品'
|
||||
}
|
||||
aria-label={
|
||||
!item.canShare || !item.sharePath
|
||||
? '暂不可分享'
|
||||
: shareState === 'copied'
|
||||
? '分享内容已复制'
|
||||
: shareState === 'failed'
|
||||
? '分享内容复制失败'
|
||||
: '分享'
|
||||
}
|
||||
className="inline-flex h-7 min-w-7 items-center justify-center gap-1 whitespace-nowrap px-1.5 text-[var(--platform-text-soft)] transition hover:text-[var(--platform-cool-text)] disabled:cursor-not-allowed disabled:opacity-55 sm:h-8 sm:min-w-8"
|
||||
>
|
||||
{shareState === 'idle' ? (
|
||||
<Share2 aria-hidden="true" className="h-3.5 w-3.5" />
|
||||
) : (
|
||||
<span className="text-[10px] font-semibold leading-none">
|
||||
{shareState === 'copied' ? '已复制' : '复制失败'}
|
||||
</span>
|
||||
)}
|
||||
</button>
|
||||
) : null}
|
||||
</div>
|
||||
|
||||
<div className="flex items-start justify-between gap-2 pr-12 sm:gap-3 sm:pr-14">
|
||||
<div className="flex max-h-[3rem] min-w-0 flex-wrap gap-1 overflow-hidden sm:max-h-none sm:gap-2">
|
||||
|
||||
@@ -171,6 +171,9 @@ import { getRpgProfilePlayStats } from '../../services/rpg-entry/rpgProfileClien
|
||||
import { requestRpgRuntimeJson } from '../../services/rpg-runtime/rpgRuntimeRequest';
|
||||
import type { CustomWorldProfile } from '../../types';
|
||||
import { useAuthUi } from '../auth/AuthUiContext';
|
||||
import { PublishShareModal } from '../common/PublishShareModal';
|
||||
import type { PublishShareModalPayload } from '../common/publishShareModalModel';
|
||||
import { UnifiedModal } from '../common/UnifiedModal';
|
||||
import {
|
||||
isBigFishGalleryEntry,
|
||||
isMatch3DGalleryEntry,
|
||||
@@ -227,6 +230,13 @@ type PuzzleSaveArchiveState = {
|
||||
currentLevelId?: unknown;
|
||||
};
|
||||
|
||||
type DeleteCreationWorkConfirmation = {
|
||||
id: string;
|
||||
title: string;
|
||||
detail: string;
|
||||
run: () => void;
|
||||
};
|
||||
|
||||
async function resumePuzzleProfileSaveArchiveRaw(worldKey: string) {
|
||||
return requestRpgRuntimeJson<
|
||||
ProfileSaveArchiveResumeResponse<PuzzleSaveArchiveState>
|
||||
@@ -345,7 +355,10 @@ function mapPublicWorkDetailToMatch3DWork(
|
||||
workId: entry.workId,
|
||||
profileId: entry.profileId,
|
||||
ownerUserId: entry.ownerUserId,
|
||||
sourceSessionId: null,
|
||||
sourceSessionId:
|
||||
'sourceSessionId' in entry && typeof entry.sourceSessionId === 'string'
|
||||
? entry.sourceSessionId
|
||||
: null,
|
||||
gameName: entry.worldName,
|
||||
themeText: entry.themeTags[0] ?? '经典消除',
|
||||
summary: entry.summaryText,
|
||||
@@ -403,7 +416,10 @@ function mapPublicWorkDetailToPuzzleWork(
|
||||
workId: entry.workId,
|
||||
profileId: entry.profileId,
|
||||
ownerUserId: entry.ownerUserId,
|
||||
sourceSessionId: null,
|
||||
sourceSessionId:
|
||||
'sourceSessionId' in entry && typeof entry.sourceSessionId === 'string'
|
||||
? entry.sourceSessionId
|
||||
: null,
|
||||
authorDisplayName: entry.authorDisplayName,
|
||||
levelName: entry.worldName,
|
||||
summary: entry.summaryText,
|
||||
@@ -1000,10 +1016,14 @@ export function PlatformEntryFlowShellImpl({
|
||||
const [deletingCreationWorkId, setDeletingCreationWorkId] = useState<
|
||||
string | null
|
||||
>(null);
|
||||
const [pendingDeleteCreationWork, setPendingDeleteCreationWork] =
|
||||
useState<DeleteCreationWorkConfirmation | null>(null);
|
||||
const [
|
||||
claimingPuzzlePointIncentiveProfileId,
|
||||
setClaimingPuzzlePointIncentiveProfileId,
|
||||
] = useState<string | null>(null);
|
||||
const [publishSharePayload, setPublishSharePayload] =
|
||||
useState<PublishShareModalPayload | null>(null);
|
||||
const isBigFishCreationVisible = isPlatformCreationTypeVisible('big-fish');
|
||||
const [profilePlayStats, setProfilePlayStats] =
|
||||
useState<ProfilePlayStatsResponse | null>(null);
|
||||
@@ -1279,6 +1299,50 @@ export function PlatformEntryFlowShellImpl({
|
||||
() => agentResultPreview?.qualityFindings ?? [],
|
||||
[agentResultPreview],
|
||||
);
|
||||
|
||||
const openPublishShareModal = useCallback(
|
||||
(payload: PublishShareModalPayload) => {
|
||||
const publicWorkCode = payload.publicWorkCode.trim();
|
||||
if (!publicWorkCode) {
|
||||
return;
|
||||
}
|
||||
|
||||
setPublishSharePayload({
|
||||
...payload,
|
||||
publicWorkCode,
|
||||
title: payload.title.trim() || '我的作品',
|
||||
});
|
||||
},
|
||||
[],
|
||||
);
|
||||
|
||||
const openRpgPublishShareModal = useCallback(
|
||||
async (profile: CustomWorldProfile | null | undefined) => {
|
||||
const profileId = profile?.id?.trim();
|
||||
if (!profileId) {
|
||||
return;
|
||||
}
|
||||
const profileName = profile?.name?.trim() || '我的作品';
|
||||
|
||||
const galleryEntries = await platformBootstrap
|
||||
.refreshPublishedGallery()
|
||||
.catch(() => [] as CustomWorldGalleryCard[]);
|
||||
const galleryEntry = galleryEntries.find(
|
||||
(entry) => entry.profileId === profileId,
|
||||
);
|
||||
const publicWorkCode = galleryEntry?.publicWorkCode?.trim();
|
||||
if (!publicWorkCode) {
|
||||
return;
|
||||
}
|
||||
|
||||
openPublishShareModal({
|
||||
title: galleryEntry?.worldName || profileName,
|
||||
publicWorkCode,
|
||||
stage: 'work-detail',
|
||||
});
|
||||
},
|
||||
[openPublishShareModal, platformBootstrap],
|
||||
);
|
||||
const agentResultPreviewSourceLabel = useMemo(() => {
|
||||
if (!agentResultPreview?.source) {
|
||||
return null;
|
||||
@@ -1347,6 +1411,13 @@ export function PlatformEntryFlowShellImpl({
|
||||
const resultViewError =
|
||||
autosaveCoordinator.customWorldAutoSaveError ??
|
||||
sessionController.customWorldError;
|
||||
const isSelectedPublicWorkOwned = Boolean(
|
||||
authUi?.user?.id &&
|
||||
selectedPublicWorkDetail?.ownerUserId === authUi.user.id,
|
||||
);
|
||||
const selectedPublicWorkActionMode = isSelectedPublicWorkOwned
|
||||
? 'edit'
|
||||
: 'remix';
|
||||
|
||||
useEffect(() => {
|
||||
if (
|
||||
@@ -1374,6 +1445,37 @@ export function PlatformEntryFlowShellImpl({
|
||||
[authUi],
|
||||
);
|
||||
|
||||
const requestDeleteCreationWork = useCallback(
|
||||
(confirmation: DeleteCreationWorkConfirmation) => {
|
||||
if (deletingCreationWorkId) {
|
||||
return;
|
||||
}
|
||||
|
||||
runProtectedAction(() => {
|
||||
setPendingDeleteCreationWork(confirmation);
|
||||
});
|
||||
},
|
||||
[deletingCreationWorkId, runProtectedAction],
|
||||
);
|
||||
|
||||
const closeDeleteCreationWorkConfirmation = useCallback(() => {
|
||||
if (deletingCreationWorkId) {
|
||||
return;
|
||||
}
|
||||
|
||||
setPendingDeleteCreationWork(null);
|
||||
}, [deletingCreationWorkId]);
|
||||
|
||||
const confirmDeleteCreationWork = useCallback(() => {
|
||||
const confirmation = pendingDeleteCreationWork;
|
||||
if (!confirmation || deletingCreationWorkId) {
|
||||
return;
|
||||
}
|
||||
|
||||
setPendingDeleteCreationWork(null);
|
||||
confirmation.run();
|
||||
}, [deletingCreationWorkId, pendingDeleteCreationWork]);
|
||||
|
||||
const prepareCreationLaunch = useCallback(() => {
|
||||
if (sessionController.isCreatingAgentSession) {
|
||||
return false;
|
||||
@@ -1433,6 +1535,11 @@ export function PlatformEntryFlowShellImpl({
|
||||
if (payload.action === 'big_fish_publish_game') {
|
||||
void refreshBigFishShelf();
|
||||
void refreshBigFishGallery();
|
||||
openPublishShareModal({
|
||||
title: response.session.draft?.title ?? '大鱼吃小鱼',
|
||||
publicWorkCode: buildBigFishPublicWorkCode(response.session.sessionId),
|
||||
stage: 'big-fish-runtime',
|
||||
});
|
||||
}
|
||||
if (payload.action !== 'big_fish_compile_draft') {
|
||||
return;
|
||||
@@ -1610,6 +1717,11 @@ export function PlatformEntryFlowShellImpl({
|
||||
buildPuzzlePublicWorkCode(galleryDetail.item.profileId),
|
||||
),
|
||||
);
|
||||
openPublishShareModal({
|
||||
title: galleryDetail.item.workTitle || galleryDetail.item.levelName,
|
||||
publicWorkCode: buildPuzzlePublicWorkCode(galleryDetail.item.profileId),
|
||||
stage: 'puzzle-gallery-detail',
|
||||
});
|
||||
}
|
||||
},
|
||||
beforeExecuteAction: ({ payload }) => {
|
||||
@@ -1805,6 +1917,7 @@ export function PlatformEntryFlowShellImpl({
|
||||
setPuzzleError(null);
|
||||
setDeletingCreationWorkId(null);
|
||||
setClaimingPuzzlePointIncentiveProfileId(null);
|
||||
setPublishSharePayload(null);
|
||||
setProfilePlayStats(null);
|
||||
setProfilePlayStatsError(null);
|
||||
setIsProfilePlayStatsOpen(false);
|
||||
@@ -2623,6 +2736,46 @@ export function PlatformEntryFlowShellImpl({
|
||||
],
|
||||
);
|
||||
|
||||
const remodelCurrentPuzzleRuntimeWork = useCallback((profileId: string) => {
|
||||
const targetProfileId = profileId.trim();
|
||||
if (!targetProfileId || isPublicWorkDetailBusy || isPuzzleBusy) {
|
||||
return;
|
||||
}
|
||||
|
||||
runProtectedAction(() => {
|
||||
setIsPublicWorkDetailBusy(true);
|
||||
setIsPuzzleBusy(true);
|
||||
setPuzzleError(null);
|
||||
setPublicWorkDetailError(null);
|
||||
|
||||
void remixPuzzleGalleryWork(targetProfileId)
|
||||
.then((response) => {
|
||||
puzzleFlow.setSession(response.session);
|
||||
setPuzzleOperation(null);
|
||||
setPuzzleRun(null);
|
||||
enterCreateTab();
|
||||
setSelectionStage('puzzle-result');
|
||||
})
|
||||
.catch((error) => {
|
||||
setPuzzleError(resolvePuzzleErrorMessage(error, '改造拼图作品失败。'));
|
||||
})
|
||||
.finally(() => {
|
||||
setIsPublicWorkDetailBusy(false);
|
||||
setIsPuzzleBusy(false);
|
||||
});
|
||||
});
|
||||
}, [
|
||||
enterCreateTab,
|
||||
isPublicWorkDetailBusy,
|
||||
isPuzzleBusy,
|
||||
puzzleFlow,
|
||||
resolvePuzzleErrorMessage,
|
||||
runProtectedAction,
|
||||
setIsPuzzleBusy,
|
||||
setPuzzleError,
|
||||
setSelectionStage,
|
||||
]);
|
||||
|
||||
const leaveAgentWorkspace = useCallback(() => {
|
||||
enterCreateTab();
|
||||
sessionController.resetSessionViewState();
|
||||
@@ -2696,34 +2849,32 @@ export function PlatformEntryFlowShellImpl({
|
||||
return;
|
||||
}
|
||||
|
||||
runProtectedAction(() => {
|
||||
const confirmed = window.confirm(
|
||||
`确认删除作品《${entry.worldName}》吗?删除后会从你的作品列表和公开广场中移除。`,
|
||||
);
|
||||
if (!confirmed) {
|
||||
return;
|
||||
}
|
||||
requestDeleteCreationWork({
|
||||
id: entry.profileId,
|
||||
title: entry.worldName,
|
||||
detail: '删除后会从你的作品列表和公开广场中移除。',
|
||||
run: () => {
|
||||
setDeletingCreationWorkId(entry.profileId);
|
||||
platformBootstrap.setPlatformError(null);
|
||||
|
||||
setDeletingCreationWorkId(entry.profileId);
|
||||
platformBootstrap.setPlatformError(null);
|
||||
|
||||
void deleteRpgEntryWorldProfile(entry.profileId)
|
||||
.then(async (entries) => {
|
||||
platformBootstrap.setSavedCustomWorldEntries(entries);
|
||||
await platformBootstrap.refreshCustomWorldWorks().catch(() => []);
|
||||
await platformBootstrap.refreshPublishedGallery().catch(() => []);
|
||||
})
|
||||
.catch((error) => {
|
||||
platformBootstrap.setPlatformError(
|
||||
resolveRpgCreationErrorMessage(error, '删除自定义世界失败。'),
|
||||
);
|
||||
})
|
||||
.finally(() => {
|
||||
setDeletingCreationWorkId(null);
|
||||
});
|
||||
void deleteRpgEntryWorldProfile(entry.profileId)
|
||||
.then(async (entries) => {
|
||||
platformBootstrap.setSavedCustomWorldEntries(entries);
|
||||
await platformBootstrap.refreshCustomWorldWorks().catch(() => []);
|
||||
await platformBootstrap.refreshPublishedGallery().catch(() => []);
|
||||
})
|
||||
.catch((error) => {
|
||||
platformBootstrap.setPlatformError(
|
||||
resolveRpgCreationErrorMessage(error, '删除自定义世界失败。'),
|
||||
);
|
||||
})
|
||||
.finally(() => {
|
||||
setDeletingCreationWorkId(null);
|
||||
});
|
||||
},
|
||||
});
|
||||
},
|
||||
[deletingCreationWorkId, platformBootstrap, runProtectedAction],
|
||||
[deletingCreationWorkId, platformBootstrap, requestDeleteCreationWork],
|
||||
);
|
||||
|
||||
const handleDeletePublishedWork = useCallback(
|
||||
@@ -2732,47 +2883,51 @@ export function PlatformEntryFlowShellImpl({
|
||||
return;
|
||||
}
|
||||
|
||||
runProtectedAction(() => {
|
||||
const confirmed = window.confirm(
|
||||
`确认删除作品《${work.title}》吗?删除后会从你的作品列表和公开广场中移除。`,
|
||||
);
|
||||
if (!confirmed) {
|
||||
return;
|
||||
}
|
||||
setDeletingCreationWorkId(work.workId);
|
||||
platformBootstrap.setPlatformError(null);
|
||||
requestDeleteCreationWork({
|
||||
id: work.workId,
|
||||
title: work.title,
|
||||
detail:
|
||||
work.status === 'published'
|
||||
? '删除后会从你的作品列表和公开广场中移除。'
|
||||
: '删除后会从你的作品列表中移除。',
|
||||
run: () => {
|
||||
setDeletingCreationWorkId(work.workId);
|
||||
platformBootstrap.setPlatformError(null);
|
||||
|
||||
const deleteTask =
|
||||
work.sourceType === 'published_profile' && work.profileId
|
||||
? deleteRpgEntryWorldProfile(work.profileId).then(
|
||||
async (entries) => {
|
||||
platformBootstrap.setSavedCustomWorldEntries(entries);
|
||||
await platformBootstrap
|
||||
.refreshCustomWorldWorks()
|
||||
.catch(() => []);
|
||||
},
|
||||
)
|
||||
: work.sourceType === 'agent_session' && work.sessionId
|
||||
? deleteRpgCreationAgentSession(work.sessionId).then((items) => {
|
||||
platformBootstrap.setCustomWorldWorkEntries(items);
|
||||
})
|
||||
: Promise.reject(new Error('当前 RPG 作品缺少可删除 ID。'));
|
||||
const deleteTask =
|
||||
work.sourceType === 'published_profile' && work.profileId
|
||||
? deleteRpgEntryWorldProfile(work.profileId).then(
|
||||
async (entries) => {
|
||||
platformBootstrap.setSavedCustomWorldEntries(entries);
|
||||
await platformBootstrap
|
||||
.refreshCustomWorldWorks()
|
||||
.catch(() => []);
|
||||
},
|
||||
)
|
||||
: work.sourceType === 'agent_session' && work.sessionId
|
||||
? deleteRpgCreationAgentSession(work.sessionId).then(
|
||||
(items) => {
|
||||
platformBootstrap.setCustomWorldWorkEntries(items);
|
||||
},
|
||||
)
|
||||
: Promise.reject(new Error('当前 RPG 作品缺少可删除 ID。'));
|
||||
|
||||
void deleteTask
|
||||
.then(async () => {
|
||||
await platformBootstrap.refreshPublishedGallery().catch(() => []);
|
||||
})
|
||||
.catch((error) => {
|
||||
platformBootstrap.setPlatformError(
|
||||
resolveRpgCreationErrorMessage(error, '删除自定义世界失败。'),
|
||||
);
|
||||
})
|
||||
.finally(() => {
|
||||
setDeletingCreationWorkId(null);
|
||||
});
|
||||
void deleteTask
|
||||
.then(async () => {
|
||||
await platformBootstrap.refreshPublishedGallery().catch(() => []);
|
||||
})
|
||||
.catch((error) => {
|
||||
platformBootstrap.setPlatformError(
|
||||
resolveRpgCreationErrorMessage(error, '删除自定义世界失败。'),
|
||||
);
|
||||
})
|
||||
.finally(() => {
|
||||
setDeletingCreationWorkId(null);
|
||||
});
|
||||
},
|
||||
});
|
||||
},
|
||||
[deletingCreationWorkId, platformBootstrap, runProtectedAction],
|
||||
[deletingCreationWorkId, platformBootstrap, requestDeleteCreationWork],
|
||||
);
|
||||
|
||||
const handleDeleteBigFishWork = useCallback(
|
||||
@@ -2781,37 +2936,39 @@ export function PlatformEntryFlowShellImpl({
|
||||
return;
|
||||
}
|
||||
|
||||
runProtectedAction(() => {
|
||||
const confirmed = window.confirm(
|
||||
`确认删除作品《${work.title}》吗?删除后会从你的作品列表中移除。`,
|
||||
);
|
||||
if (!confirmed) {
|
||||
return;
|
||||
}
|
||||
requestDeleteCreationWork({
|
||||
id: work.workId,
|
||||
title: work.title,
|
||||
detail:
|
||||
work.status === 'published'
|
||||
? '删除后会从你的作品列表和公开广场中移除。'
|
||||
: '删除后会从你的作品列表中移除。',
|
||||
run: () => {
|
||||
setDeletingCreationWorkId(work.workId);
|
||||
setBigFishError(null);
|
||||
|
||||
setDeletingCreationWorkId(work.workId);
|
||||
setBigFishError(null);
|
||||
|
||||
void deleteBigFishWork(work.sourceSessionId)
|
||||
.then(async (response) => {
|
||||
setBigFishWorks(response.items);
|
||||
await refreshBigFishGallery().catch(() => []);
|
||||
})
|
||||
.catch((error) => {
|
||||
setBigFishError(
|
||||
resolveBigFishErrorMessage(error, '删除大鱼吃小鱼作品失败。'),
|
||||
);
|
||||
})
|
||||
.finally(() => {
|
||||
setDeletingCreationWorkId(null);
|
||||
});
|
||||
void deleteBigFishWork(work.sourceSessionId)
|
||||
.then(async (response) => {
|
||||
setBigFishWorks(response.items);
|
||||
await refreshBigFishGallery().catch(() => []);
|
||||
})
|
||||
.catch((error) => {
|
||||
setBigFishError(
|
||||
resolveBigFishErrorMessage(error, '删除大鱼吃小鱼作品失败。'),
|
||||
);
|
||||
})
|
||||
.finally(() => {
|
||||
setDeletingCreationWorkId(null);
|
||||
});
|
||||
},
|
||||
});
|
||||
},
|
||||
[
|
||||
deletingCreationWorkId,
|
||||
refreshBigFishGallery,
|
||||
requestDeleteCreationWork,
|
||||
resolveBigFishErrorMessage,
|
||||
runProtectedAction,
|
||||
setBigFishError,
|
||||
],
|
||||
);
|
||||
|
||||
@@ -2821,40 +2978,42 @@ export function PlatformEntryFlowShellImpl({
|
||||
return;
|
||||
}
|
||||
|
||||
runProtectedAction(() => {
|
||||
const displayName =
|
||||
work.workTitle?.trim() || work.levelName.trim() || '未命名拼图';
|
||||
const confirmed = window.confirm(
|
||||
`确认删除作品《${displayName}》吗?删除后会从你的作品列表和公开广场中移除。`,
|
||||
);
|
||||
if (!confirmed) {
|
||||
return;
|
||||
}
|
||||
const displayName =
|
||||
work.workTitle?.trim() || work.levelName.trim() || '未命名拼图';
|
||||
requestDeleteCreationWork({
|
||||
id: work.workId,
|
||||
title: displayName,
|
||||
detail:
|
||||
work.publicationStatus === 'published'
|
||||
? '删除后会从你的作品列表和公开广场中移除。'
|
||||
: '删除后会从你的作品列表中移除。',
|
||||
run: () => {
|
||||
setDeletingCreationWorkId(work.workId);
|
||||
setPuzzleFormDraftPayload(null);
|
||||
setPuzzleError(null);
|
||||
|
||||
setDeletingCreationWorkId(work.workId);
|
||||
setPuzzleFormDraftPayload(null);
|
||||
setPuzzleError(null);
|
||||
|
||||
void deletePuzzleWork(work.profileId)
|
||||
.then((response) => {
|
||||
setPuzzleWorks(response.items);
|
||||
void refreshPuzzleGallery();
|
||||
})
|
||||
.catch((error) => {
|
||||
setPuzzleError(
|
||||
resolvePuzzleErrorMessage(error, '删除拼图作品失败。'),
|
||||
);
|
||||
})
|
||||
.finally(() => {
|
||||
setDeletingCreationWorkId(null);
|
||||
});
|
||||
void deletePuzzleWork(work.profileId)
|
||||
.then((response) => {
|
||||
setPuzzleWorks(response.items);
|
||||
void refreshPuzzleGallery();
|
||||
})
|
||||
.catch((error) => {
|
||||
setPuzzleError(
|
||||
resolvePuzzleErrorMessage(error, '删除拼图作品失败。'),
|
||||
);
|
||||
})
|
||||
.finally(() => {
|
||||
setDeletingCreationWorkId(null);
|
||||
});
|
||||
},
|
||||
});
|
||||
},
|
||||
[
|
||||
deletingCreationWorkId,
|
||||
refreshPuzzleGallery,
|
||||
requestDeleteCreationWork,
|
||||
resolvePuzzleErrorMessage,
|
||||
runProtectedAction,
|
||||
setPuzzleError,
|
||||
],
|
||||
);
|
||||
|
||||
@@ -2864,37 +3023,38 @@ export function PlatformEntryFlowShellImpl({
|
||||
return;
|
||||
}
|
||||
|
||||
runProtectedAction(() => {
|
||||
const confirmed = window.confirm(
|
||||
`确认删除作品《${work.gameName}》吗?删除后会从你的作品列表中移除。`,
|
||||
);
|
||||
if (!confirmed) {
|
||||
return;
|
||||
}
|
||||
requestDeleteCreationWork({
|
||||
id: work.workId,
|
||||
title: work.gameName,
|
||||
detail:
|
||||
work.publicationStatus === 'published'
|
||||
? '删除后会从你的作品列表和公开广场中移除。'
|
||||
: '删除后会从你的作品列表中移除。',
|
||||
run: () => {
|
||||
setDeletingCreationWorkId(work.workId);
|
||||
setMatch3DError(null);
|
||||
|
||||
setDeletingCreationWorkId(work.workId);
|
||||
setMatch3DError(null);
|
||||
|
||||
void deleteMatch3DWork(work.profileId)
|
||||
.then((response) => {
|
||||
setMatch3DWorks(response.items);
|
||||
void refreshMatch3DGallery();
|
||||
})
|
||||
.catch((error) => {
|
||||
setMatch3DError(
|
||||
resolveMatch3DErrorMessage(error, '删除抓大鹅作品失败。'),
|
||||
);
|
||||
})
|
||||
.finally(() => {
|
||||
setDeletingCreationWorkId(null);
|
||||
});
|
||||
void deleteMatch3DWork(work.profileId)
|
||||
.then((response) => {
|
||||
setMatch3DWorks(response.items);
|
||||
void refreshMatch3DGallery();
|
||||
})
|
||||
.catch((error) => {
|
||||
setMatch3DError(
|
||||
resolveMatch3DErrorMessage(error, '删除抓大鹅作品失败。'),
|
||||
);
|
||||
})
|
||||
.finally(() => {
|
||||
setDeletingCreationWorkId(null);
|
||||
});
|
||||
},
|
||||
});
|
||||
},
|
||||
[
|
||||
deletingCreationWorkId,
|
||||
refreshMatch3DGallery,
|
||||
requestDeleteCreationWork,
|
||||
resolveMatch3DErrorMessage,
|
||||
runProtectedAction,
|
||||
setMatch3DError,
|
||||
],
|
||||
);
|
||||
@@ -3326,12 +3486,15 @@ export function PlatformEntryFlowShellImpl({
|
||||
);
|
||||
|
||||
const openMatch3DDraft = useCallback(
|
||||
async (item: Match3DWorkSummary) => {
|
||||
async (
|
||||
item: Match3DWorkSummary,
|
||||
options: { forceDraft?: boolean } = {},
|
||||
) => {
|
||||
setMatch3DRun(null);
|
||||
setMatch3DError(null);
|
||||
setMatch3DProfile(null);
|
||||
|
||||
if (item.publicationStatus === 'published') {
|
||||
if (item.publicationStatus === 'published' && !options.forceDraft) {
|
||||
openPublicWorkDetail(mapMatch3DWorkToPublicWorkDetail(item));
|
||||
return;
|
||||
}
|
||||
@@ -3368,6 +3531,19 @@ export function PlatformEntryFlowShellImpl({
|
||||
],
|
||||
);
|
||||
|
||||
const openBigFishDraft = useCallback(
|
||||
async (item: BigFishWorkSummary) => {
|
||||
setBigFishRun(null);
|
||||
const restoredSession = await bigFishFlow.restoreDraft(
|
||||
item.sourceSessionId,
|
||||
);
|
||||
if (!restoredSession) {
|
||||
await refreshBigFishShelf().catch(() => undefined);
|
||||
}
|
||||
},
|
||||
[bigFishFlow, refreshBigFishShelf],
|
||||
);
|
||||
|
||||
const startBigFishRunFromWork = useCallback(
|
||||
(
|
||||
item: BigFishWorkSummary,
|
||||
@@ -3580,12 +3756,94 @@ export function PlatformEntryFlowShellImpl({
|
||||
],
|
||||
);
|
||||
|
||||
const editOwnedPublicWork = useCallback(
|
||||
(entry: PlatformPublicGalleryCard) => {
|
||||
if (isPublicWorkDetailBusy) {
|
||||
return;
|
||||
}
|
||||
|
||||
runProtectedAction(() => {
|
||||
setPublicWorkDetailError(null);
|
||||
|
||||
// 中文注释:自有公开作品必须恢复原草稿,不能复用 remix 复制链路。
|
||||
if (isBigFishGalleryEntry(entry)) {
|
||||
const work = mapPublicWorkDetailToBigFishWork(entry);
|
||||
if (!work?.sourceSessionId?.trim()) {
|
||||
setPublicWorkDetailError(
|
||||
'这份大鱼吃小鱼作品缺少原草稿会话,暂时无法编辑。',
|
||||
);
|
||||
return;
|
||||
}
|
||||
void openBigFishDraft(work);
|
||||
return;
|
||||
}
|
||||
|
||||
if (isPuzzleGalleryEntry(entry)) {
|
||||
const work =
|
||||
selectedPuzzleDetail?.profileId === entry.profileId
|
||||
? selectedPuzzleDetail
|
||||
: mapPublicWorkDetailToPuzzleWork(entry);
|
||||
if (!work?.sourceSessionId?.trim()) {
|
||||
setPublicWorkDetailError(
|
||||
'这份拼图作品缺少原草稿会话,暂时无法编辑。',
|
||||
);
|
||||
return;
|
||||
}
|
||||
void openPuzzleDraft(work);
|
||||
return;
|
||||
}
|
||||
|
||||
if (isMatch3DGalleryEntry(entry)) {
|
||||
const work = mapPublicWorkDetailToMatch3DWork(entry);
|
||||
if (!work?.sourceSessionId?.trim()) {
|
||||
setPublicWorkDetailError(
|
||||
'这份抓大鹅作品缺少原草稿会话,暂时无法编辑。',
|
||||
);
|
||||
return;
|
||||
}
|
||||
void openMatch3DDraft(work, { forceDraft: true });
|
||||
return;
|
||||
}
|
||||
|
||||
const editEntry =
|
||||
selectedDetailEntry?.profileId === entry.profileId
|
||||
? selectedDetailEntry
|
||||
: null;
|
||||
if (!editEntry) {
|
||||
setPublicWorkDetailError('作品详情尚未读取完成。');
|
||||
return;
|
||||
}
|
||||
|
||||
void detailNavigation.openSavedCustomWorldEditor(editEntry);
|
||||
});
|
||||
},
|
||||
[
|
||||
detailNavigation,
|
||||
isPublicWorkDetailBusy,
|
||||
openBigFishDraft,
|
||||
openMatch3DDraft,
|
||||
openPuzzleDraft,
|
||||
runProtectedAction,
|
||||
selectedDetailEntry,
|
||||
selectedPuzzleDetail,
|
||||
],
|
||||
);
|
||||
|
||||
const remixSelectedPublicWork = useCallback(() => {
|
||||
if (!selectedPublicWorkDetail) {
|
||||
return;
|
||||
}
|
||||
if (isSelectedPublicWorkOwned) {
|
||||
editOwnedPublicWork(selectedPublicWorkDetail);
|
||||
return;
|
||||
}
|
||||
remixPublicWork(selectedPublicWorkDetail);
|
||||
}, [remixPublicWork, selectedPublicWorkDetail]);
|
||||
}, [
|
||||
editOwnedPublicWork,
|
||||
isSelectedPublicWorkOwned,
|
||||
remixPublicWork,
|
||||
selectedPublicWorkDetail,
|
||||
]);
|
||||
|
||||
const handlePublicCodeSearch = useCallback(
|
||||
async (keyword: string) => {
|
||||
@@ -3906,19 +4164,6 @@ export function PlatformEntryFlowShellImpl({
|
||||
void handlePublicCodeSearch(publicWorkCode);
|
||||
}, [handlePublicCodeSearch, initialPublicWorkCode]);
|
||||
|
||||
const openBigFishDraft = useCallback(
|
||||
async (item: BigFishWorkSummary) => {
|
||||
setBigFishRun(null);
|
||||
const restoredSession = await bigFishFlow.restoreDraft(
|
||||
item.sourceSessionId,
|
||||
);
|
||||
if (!restoredSession) {
|
||||
await refreshBigFishShelf().catch(() => undefined);
|
||||
}
|
||||
},
|
||||
[bigFishFlow, refreshBigFishShelf],
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
if (selectionStage === 'platform') {
|
||||
if (isBigFishCreationVisible) {
|
||||
@@ -4209,6 +4454,7 @@ export function PlatformEntryFlowShellImpl({
|
||||
isMatch3DBusy
|
||||
}
|
||||
error={publicWorkDetailError}
|
||||
actionMode={selectedPublicWorkActionMode}
|
||||
visibleCoverCount={resolveVisiblePuzzleDetailCoverCount(
|
||||
selectedPublicWorkDetail,
|
||||
puzzleRun,
|
||||
@@ -4250,6 +4496,9 @@ export function PlatformEntryFlowShellImpl({
|
||||
}
|
||||
isBusy={detailNavigation.isMutatingDetail}
|
||||
error={detailNavigation.detailError}
|
||||
actionMode={
|
||||
detailNavigation.isSelectedWorldOwned ? 'edit' : 'remix'
|
||||
}
|
||||
onBack={() => {
|
||||
detailNavigation.setDetailError(null);
|
||||
clearSelectedPublicWorkAuthor();
|
||||
@@ -4262,9 +4511,13 @@ export function PlatformEntryFlowShellImpl({
|
||||
}}
|
||||
onStart={handleStartSelectedWorld}
|
||||
onRemix={() => {
|
||||
remixPublicWork(
|
||||
mapRpgGalleryCardToPublicWorkDetail(selectedDetailEntry),
|
||||
);
|
||||
const publicWorkEntry =
|
||||
mapRpgGalleryCardToPublicWorkDetail(selectedDetailEntry);
|
||||
if (detailNavigation.isSelectedWorldOwned) {
|
||||
editOwnedPublicWork(publicWorkEntry);
|
||||
return;
|
||||
}
|
||||
remixPublicWork(publicWorkEntry);
|
||||
}}
|
||||
/>
|
||||
) : (
|
||||
@@ -4574,6 +4827,13 @@ export function PlatformEntryFlowShellImpl({
|
||||
openPublicWorkDetail(
|
||||
mapMatch3DWorkToPublicWorkDetail(profile),
|
||||
);
|
||||
openPublishShareModal({
|
||||
title: profile.gameName,
|
||||
publicWorkCode: buildMatch3DPublicWorkCode(
|
||||
profile.profileId,
|
||||
),
|
||||
stage: 'work-detail',
|
||||
});
|
||||
}}
|
||||
onStartTestRun={(profile) => {
|
||||
setMatch3DProfile(profile);
|
||||
@@ -4840,6 +5100,11 @@ export function PlatformEntryFlowShellImpl({
|
||||
onBack={() => {
|
||||
setSelectionStage(puzzleRuntimeReturnStage);
|
||||
}}
|
||||
onRemodelWork={
|
||||
selectedPuzzleDetail?.publicationStatus === 'published'
|
||||
? remodelCurrentPuzzleRuntimeWork
|
||||
: undefined
|
||||
}
|
||||
onSwapPieces={(payload) => {
|
||||
void swapPuzzlePiecesInRun(payload);
|
||||
}}
|
||||
@@ -4980,7 +5245,9 @@ export function PlatformEntryFlowShellImpl({
|
||||
sessionController.agentSession?.stage !== 'published'
|
||||
? async () => {
|
||||
try {
|
||||
await enterWorldCoordinator.publishCurrentResult();
|
||||
const publishedProfile =
|
||||
await enterWorldCoordinator.publishCurrentResult();
|
||||
void openRpgPublishShareModal(publishedProfile);
|
||||
} catch (error) {
|
||||
sessionController.setCustomWorldError(
|
||||
resolveRpgCreationErrorMessage(
|
||||
@@ -5144,6 +5411,48 @@ export function PlatformEntryFlowShellImpl({
|
||||
});
|
||||
}}
|
||||
/>
|
||||
<PublishShareModal
|
||||
open={Boolean(publishSharePayload)}
|
||||
payload={publishSharePayload}
|
||||
onClose={() => setPublishSharePayload(null)}
|
||||
/>
|
||||
<UnifiedModal
|
||||
open={Boolean(pendingDeleteCreationWork)}
|
||||
title="删除作品"
|
||||
description={
|
||||
pendingDeleteCreationWork
|
||||
? `确认删除《${pendingDeleteCreationWork.title}》吗?`
|
||||
: undefined
|
||||
}
|
||||
onClose={closeDeleteCreationWorkConfirmation}
|
||||
closeDisabled={Boolean(deletingCreationWorkId)}
|
||||
closeOnBackdrop={!deletingCreationWorkId}
|
||||
size="sm"
|
||||
footer={
|
||||
<>
|
||||
<button
|
||||
type="button"
|
||||
onClick={closeDeleteCreationWorkConfirmation}
|
||||
disabled={Boolean(deletingCreationWorkId)}
|
||||
className="platform-button platform-button--ghost min-h-0 rounded-full px-4 py-2 text-sm"
|
||||
>
|
||||
取消
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onClick={confirmDeleteCreationWork}
|
||||
disabled={Boolean(deletingCreationWorkId)}
|
||||
className="platform-button platform-button--danger min-h-0 rounded-full px-4 py-2 text-sm disabled:cursor-not-allowed disabled:opacity-55"
|
||||
>
|
||||
{deletingCreationWorkId ? '删除中' : '确认删除'}
|
||||
</button>
|
||||
</>
|
||||
}
|
||||
>
|
||||
<div className="text-sm leading-6 text-[var(--platform-text-base)]">
|
||||
{pendingDeleteCreationWork?.detail}
|
||||
</div>
|
||||
</UnifiedModal>
|
||||
<AnimatePresence>
|
||||
{(searchedPublicUser || publicSearchError) && (
|
||||
<motion.div
|
||||
|
||||
@@ -122,6 +122,24 @@ test('PlatformWorkDetailView calls like handler', () => {
|
||||
expect(onLike).toHaveBeenCalledTimes(1);
|
||||
});
|
||||
|
||||
test('PlatformWorkDetailView switches remix action label for owned work edit', () => {
|
||||
render(
|
||||
<PlatformWorkDetailView
|
||||
entry={createPuzzleEntry()}
|
||||
actionMode="edit"
|
||||
isBusy={false}
|
||||
error={null}
|
||||
onBack={vi.fn()}
|
||||
onLike={vi.fn()}
|
||||
onStart={vi.fn()}
|
||||
onRemix={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
|
||||
expect(screen.getByRole('button', { name: '作品编辑' })).toBeTruthy();
|
||||
expect(screen.queryByRole('button', { name: '作品改造' })).toBeNull();
|
||||
});
|
||||
|
||||
test('PlatformWorkDetailView cycles puzzle level cover slides', () => {
|
||||
vi.useFakeTimers();
|
||||
const { container } = render(
|
||||
|
||||
@@ -8,6 +8,7 @@ import {
|
||||
Gamepad2,
|
||||
GitFork,
|
||||
Heart,
|
||||
PencilLine,
|
||||
Play,
|
||||
Share2,
|
||||
} from 'lucide-react';
|
||||
@@ -38,6 +39,7 @@ export interface PlatformWorkDetailViewProps {
|
||||
onLike: () => void;
|
||||
onStart: () => void;
|
||||
onRemix: () => void;
|
||||
actionMode?: 'remix' | 'edit';
|
||||
}
|
||||
|
||||
function formatCompactCount(value: number) {
|
||||
@@ -78,6 +80,7 @@ export function PlatformWorkDetailView({
|
||||
onLike,
|
||||
onStart,
|
||||
onRemix,
|
||||
actionMode = 'remix',
|
||||
}: PlatformWorkDetailViewProps) {
|
||||
const coverSlides = useMemo(
|
||||
() => resolvePlatformWorldCoverSlides(entry),
|
||||
@@ -111,6 +114,8 @@ export function PlatformWorkDetailView({
|
||||
[entry],
|
||||
);
|
||||
const stats = resolvePlatformWorldStats(entry);
|
||||
const workActionLabel = actionMode === 'edit' ? '作品编辑' : '作品改造';
|
||||
const WorkActionIcon = actionMode === 'edit' ? PencilLine : GitFork;
|
||||
const statItems = [
|
||||
{
|
||||
label: '游玩',
|
||||
@@ -425,8 +430,8 @@ export function PlatformWorkDetailView({
|
||||
onClick={onRemix}
|
||||
disabled={isBusy}
|
||||
>
|
||||
<GitFork className="h-5 w-5" />
|
||||
作品改造
|
||||
<WorkActionIcon className="h-5 w-5" />
|
||||
{workActionLabel}
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
|
||||
@@ -100,8 +100,9 @@ test('puzzle workspace submits the work form instead of agent chat', () => {
|
||||
workDescription: '一套雨夜猫街主题拼图。',
|
||||
pictureDescription: '一只猫在雨夜灯牌下回头。',
|
||||
referenceImageSrc: null,
|
||||
imageModel: 'original',
|
||||
imageModel: 'gpt-image-2',
|
||||
});
|
||||
expect(screen.getByText('消耗2光点')).toBeTruthy();
|
||||
expect(screen.queryByRole('button', { name: '补充剩余设定' })).toBeNull();
|
||||
expect(screen.queryByText('旧会话消息不再渲染为聊天入口。')).toBeNull();
|
||||
});
|
||||
@@ -130,7 +131,7 @@ test('puzzle workspace falls back to compile action for restored sessions', () =
|
||||
workDescription: '雾港遗迹拼图',
|
||||
pictureDescription: '潮雾中的灯塔与断桥',
|
||||
referenceImageSrc: null,
|
||||
imageModel: 'original',
|
||||
imageModel: 'gpt-image-2',
|
||||
candidateCount: 1,
|
||||
});
|
||||
});
|
||||
@@ -158,6 +159,7 @@ test('puzzle workspace switches the image model from the description box', () =>
|
||||
target: { value: '一只猫在雨夜灯牌下回头。' },
|
||||
});
|
||||
fireEvent.click(screen.getByRole('button', { name: '图片模型' }));
|
||||
expect(screen.queryByRole('menuitemradio', { name: '原模型' })).toBeNull();
|
||||
fireEvent.click(screen.getByRole('menuitemradio', { name: 'nanobanana2' }));
|
||||
fireEvent.click(screen.getByRole('button', { name: /生成草稿/u }));
|
||||
|
||||
@@ -243,6 +245,6 @@ test('puzzle workspace restores form draft fields and autosaves edits', () => {
|
||||
workDescription: '旧街雨夜的拼图草稿。',
|
||||
pictureDescription: '旧街灯牌下的猫和发光雨伞。',
|
||||
referenceImageSrc: null,
|
||||
imageModel: 'original',
|
||||
imageModel: 'gpt-image-2',
|
||||
});
|
||||
});
|
||||
|
||||
@@ -10,7 +10,7 @@ import type {
|
||||
import { readPuzzleReferenceImageAsDataUrl } from '../../services/puzzleReferenceImage';
|
||||
import {
|
||||
normalizePuzzleImageModel,
|
||||
PUZZLE_IMAGE_MODEL_ORIGINAL,
|
||||
PUZZLE_IMAGE_MODEL_GPT_IMAGE_2,
|
||||
type PuzzleImageModelId,
|
||||
} from './puzzleImageModelOptions';
|
||||
import { PuzzleImageModelPicker } from './PuzzleImageModelPicker';
|
||||
@@ -42,7 +42,7 @@ const EMPTY_FORM_STATE: PuzzleFormState = {
|
||||
pictureDescription: '',
|
||||
referenceImageSrc: '',
|
||||
referenceImageLabel: '',
|
||||
imageModel: PUZZLE_IMAGE_MODEL_ORIGINAL,
|
||||
imageModel: PUZZLE_IMAGE_MODEL_GPT_IMAGE_2,
|
||||
};
|
||||
|
||||
function resolveInitialFormState(
|
||||
@@ -97,7 +97,7 @@ function resolveInitialFormState(
|
||||
session.draft?.summary || session.anchorPack.visualSubject.value || '',
|
||||
referenceImageSrc: '',
|
||||
referenceImageLabel: '',
|
||||
imageModel: PUZZLE_IMAGE_MODEL_ORIGINAL,
|
||||
imageModel: PUZZLE_IMAGE_MODEL_GPT_IMAGE_2,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -439,7 +439,10 @@ export function PuzzleAgentWorkspace({
|
||||
<span className="inline-flex items-center gap-2">
|
||||
{isBusy ? <Loader2 className="h-4 w-4 animate-spin" /> : null}
|
||||
<Sparkles className="h-4 w-4" />
|
||||
生成草稿
|
||||
<span>生成草稿</span>
|
||||
<span className="rounded-full bg-white/24 px-2 py-0.5 text-[11px] font-bold">
|
||||
消耗2光点
|
||||
</span>
|
||||
</span>
|
||||
</button>
|
||||
</div>
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
export const PUZZLE_IMAGE_MODEL_ORIGINAL = 'original';
|
||||
export const PUZZLE_IMAGE_MODEL_GPT_IMAGE_2 = 'gpt-image-2';
|
||||
export const PUZZLE_IMAGE_MODEL_NANOBANANA2 = 'gemini-3.1-flash-image-preview';
|
||||
|
||||
export type PuzzleImageModelId =
|
||||
| typeof PUZZLE_IMAGE_MODEL_ORIGINAL
|
||||
| typeof PUZZLE_IMAGE_MODEL_GPT_IMAGE_2
|
||||
| typeof PUZZLE_IMAGE_MODEL_NANOBANANA2;
|
||||
|
||||
@@ -11,7 +9,6 @@ export const PUZZLE_IMAGE_MODEL_OPTIONS: Array<{
|
||||
id: PuzzleImageModelId;
|
||||
label: string;
|
||||
}> = [
|
||||
{ id: PUZZLE_IMAGE_MODEL_ORIGINAL, label: '原模型' },
|
||||
{ id: PUZZLE_IMAGE_MODEL_GPT_IMAGE_2, label: 'gpt-image-2' },
|
||||
{ id: PUZZLE_IMAGE_MODEL_NANOBANANA2, label: 'nanobanana2' },
|
||||
];
|
||||
@@ -21,13 +18,13 @@ export function normalizePuzzleImageModel(
|
||||
): PuzzleImageModelId {
|
||||
return (
|
||||
PUZZLE_IMAGE_MODEL_OPTIONS.find((option) => option.id === value)?.id ??
|
||||
PUZZLE_IMAGE_MODEL_ORIGINAL
|
||||
PUZZLE_IMAGE_MODEL_GPT_IMAGE_2
|
||||
);
|
||||
}
|
||||
|
||||
export function getPuzzleImageModelLabel(model: PuzzleImageModelId) {
|
||||
return (
|
||||
PUZZLE_IMAGE_MODEL_OPTIONS.find((option) => option.id === model)?.label ??
|
||||
'原模型'
|
||||
'gpt-image-2'
|
||||
);
|
||||
}
|
||||
|
||||
@@ -235,16 +235,26 @@ describe('PuzzleResultView', () => {
|
||||
fireEvent.click(
|
||||
within(dialog).getByRole('button', { name: /重新生成画面/u }),
|
||||
);
|
||||
const confirmDialog = screen.getByRole('dialog', {
|
||||
name: '确认消耗光点',
|
||||
});
|
||||
expect(within(confirmDialog).getByText('消耗 2 光点')).toBeTruthy();
|
||||
fireEvent.click(within(confirmDialog).getByRole('button', { name: '确定' }));
|
||||
|
||||
expect(onExecuteAction).toHaveBeenCalledWith({
|
||||
action: 'generate_puzzle_images',
|
||||
levelId: 'puzzle-level-1',
|
||||
promptText: '一只猫在雨夜灯牌下回头。',
|
||||
referenceImageSrc: undefined,
|
||||
imageModel: 'original',
|
||||
imageModel: 'gpt-image-2',
|
||||
candidateCount: 1,
|
||||
workTitle: '暖灯猫街作品',
|
||||
workDescription: '一套雨夜猫街主题拼图。',
|
||||
summary: '一只猫在雨夜灯牌下回头。',
|
||||
themeTags: ['猫咪', '雨夜', '暖灯'],
|
||||
levelsJson: expect.any(String),
|
||||
});
|
||||
expect(screen.getByRole('progressbar', { name: '画面生成进度' })).toBeTruthy();
|
||||
const generatePayload = onExecuteAction.mock.calls[0]![0];
|
||||
expect(JSON.parse(generatePayload.levelsJson ?? '[]')).toEqual([
|
||||
expect.objectContaining({
|
||||
@@ -301,6 +311,7 @@ describe('PuzzleResultView', () => {
|
||||
expect(
|
||||
within(dialog).getByRole('button', { name: /生成画面/u }),
|
||||
).toBeTruthy();
|
||||
expect(within(dialog).getByText('消耗2光点')).toBeTruthy();
|
||||
expect(within(dialog).queryByText('画面图')).toBeNull();
|
||||
expect(
|
||||
within(dialog).queryByRole('button', { name: /关卡测试/u }),
|
||||
@@ -359,14 +370,24 @@ describe('PuzzleResultView', () => {
|
||||
target: { value: '新关卡里有一座发光钟楼。' },
|
||||
});
|
||||
fireEvent.click(within(dialog).getByRole('button', { name: /生成画面/u }));
|
||||
fireEvent.click(
|
||||
within(screen.getByRole('dialog', { name: '确认消耗光点' })).getByRole(
|
||||
'button',
|
||||
{ name: '确定' },
|
||||
),
|
||||
);
|
||||
|
||||
expect(onExecuteAction).toHaveBeenCalledWith({
|
||||
action: 'generate_puzzle_images',
|
||||
levelId: 'puzzle-level-1775000000000-2',
|
||||
promptText: '新关卡里有一座发光钟楼。',
|
||||
referenceImageSrc: undefined,
|
||||
imageModel: 'original',
|
||||
imageModel: 'gpt-image-2',
|
||||
candidateCount: 1,
|
||||
workTitle: '暖灯猫街作品',
|
||||
workDescription: '一套雨夜猫街主题拼图。',
|
||||
summary: '新关卡里有一座发光钟楼。',
|
||||
themeTags: ['猫咪', '雨夜', '暖灯'],
|
||||
levelsJson: expect.any(String),
|
||||
});
|
||||
|
||||
@@ -460,13 +481,23 @@ describe('PuzzleResultView', () => {
|
||||
});
|
||||
|
||||
fireEvent.click(screen.getByRole('button', { name: /重新生成画面/u }));
|
||||
fireEvent.click(
|
||||
within(screen.getByRole('dialog', { name: '确认消耗光点' })).getByRole(
|
||||
'button',
|
||||
{ name: '确定' },
|
||||
),
|
||||
);
|
||||
expect(onExecuteAction).toHaveBeenLastCalledWith({
|
||||
action: 'generate_puzzle_images',
|
||||
levelId: 'puzzle-level-1',
|
||||
promptText: '屋檐下的猫与暖灯街角。',
|
||||
referenceImageSrc: '/generated-puzzle-assets/history/image.png',
|
||||
imageModel: 'original',
|
||||
imageModel: 'gpt-image-2',
|
||||
candidateCount: 1,
|
||||
workTitle: '暖灯猫街作品',
|
||||
workDescription: '一套雨夜猫街主题拼图。',
|
||||
summary: '屋檐下的猫与暖灯街角。',
|
||||
themeTags: ['猫咪', '雨夜', '暖灯'],
|
||||
levelsJson: expect.any(String),
|
||||
});
|
||||
});
|
||||
@@ -491,6 +522,12 @@ describe('PuzzleResultView', () => {
|
||||
fireEvent.click(
|
||||
within(dialog).getByRole('button', { name: /重新生成画面/u }),
|
||||
);
|
||||
fireEvent.click(
|
||||
within(screen.getByRole('dialog', { name: '确认消耗光点' })).getByRole(
|
||||
'button',
|
||||
{ name: '确定' },
|
||||
),
|
||||
);
|
||||
|
||||
expect(onExecuteAction).toHaveBeenCalledWith(
|
||||
expect.objectContaining({
|
||||
|
||||
@@ -27,7 +27,7 @@ import {
|
||||
import { readPuzzleReferenceImageAsDataUrl } from '../../services/puzzleReferenceImage';
|
||||
import { useAuthUi } from '../auth/AuthUiContext';
|
||||
import {
|
||||
PUZZLE_IMAGE_MODEL_ORIGINAL,
|
||||
PUZZLE_IMAGE_MODEL_GPT_IMAGE_2,
|
||||
type PuzzleImageModelId,
|
||||
} from '../puzzle-agent/puzzleImageModelOptions';
|
||||
import { PuzzleImageModelPicker } from '../puzzle-agent/PuzzleImageModelPicker';
|
||||
@@ -56,6 +56,8 @@ type DraftEditState = {
|
||||
const PUZZLE_MIN_THEME_TAG_COUNT = 3;
|
||||
const PUZZLE_MAX_THEME_TAG_COUNT = 6;
|
||||
const PUZZLE_AUTOSAVE_DEBOUNCE_MS = 600;
|
||||
const PUZZLE_IMAGE_GENERATION_POINT_COST = 2;
|
||||
const PUZZLE_IMAGE_GENERATION_ESTIMATE_SECONDS = 30;
|
||||
|
||||
function normalizeThemeTagInput(value: string) {
|
||||
return [
|
||||
@@ -597,11 +599,29 @@ function PuzzleLevelDetailDialog({
|
||||
null,
|
||||
);
|
||||
const [isHistoryPickerOpen, setIsHistoryPickerOpen] = useState(false);
|
||||
const [isCostConfirmOpen, setIsCostConfirmOpen] = useState(false);
|
||||
const [isGenerationProgressActive, setIsGenerationProgressActive] =
|
||||
useState(false);
|
||||
const [generationCountdown, setGenerationCountdown] = useState(0);
|
||||
const generationBusySeenRef = useRef(false);
|
||||
const [imageModel, setImageModel] = useState<PuzzleImageModelId>(
|
||||
PUZZLE_IMAGE_MODEL_ORIGINAL,
|
||||
PUZZLE_IMAGE_MODEL_GPT_IMAGE_2,
|
||||
);
|
||||
const formalImageSrc = resolveLevelFormalImageSrc(level);
|
||||
const hasFormalImage = Boolean(formalImageSrc);
|
||||
const isGenerationProgressVisible = isGenerationProgressActive;
|
||||
const generationSecondsLeft = isBusy
|
||||
? Math.max(generationCountdown, 1)
|
||||
: generationCountdown;
|
||||
const generationProgressPercent = Math.max(
|
||||
6,
|
||||
Math.round(
|
||||
((PUZZLE_IMAGE_GENERATION_ESTIMATE_SECONDS -
|
||||
Math.max(generationSecondsLeft, 0)) /
|
||||
PUZZLE_IMAGE_GENERATION_ESTIMATE_SECONDS) *
|
||||
100,
|
||||
),
|
||||
);
|
||||
|
||||
const handleReferenceImageChange = async (
|
||||
event: ChangeEvent<HTMLInputElement>,
|
||||
@@ -626,6 +646,59 @@ function PuzzleLevelDetailDialog({
|
||||
}
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
if (!isGenerationProgressActive) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (generationCountdown <= 0) {
|
||||
if (!isBusy) {
|
||||
setIsGenerationProgressActive(false);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
const timer = window.setTimeout(() => {
|
||||
setGenerationCountdown((current) => Math.max(0, current - 1));
|
||||
}, 1000);
|
||||
|
||||
return () => window.clearTimeout(timer);
|
||||
}, [generationCountdown, isBusy, isGenerationProgressActive]);
|
||||
|
||||
useEffect(() => {
|
||||
if (isGenerationProgressActive && isBusy) {
|
||||
generationBusySeenRef.current = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (
|
||||
isGenerationProgressActive &&
|
||||
!isBusy &&
|
||||
generationBusySeenRef.current
|
||||
) {
|
||||
generationBusySeenRef.current = false;
|
||||
setIsGenerationProgressActive(false);
|
||||
setGenerationCountdown(0);
|
||||
}
|
||||
|
||||
if (!isBusy) {
|
||||
setIsCostConfirmOpen(false);
|
||||
}
|
||||
}, [isBusy, isGenerationProgressActive]);
|
||||
|
||||
const executeGeneration = () => {
|
||||
setIsCostConfirmOpen(false);
|
||||
setIsGenerationProgressActive(true);
|
||||
generationBusySeenRef.current = false;
|
||||
setGenerationCountdown(PUZZLE_IMAGE_GENERATION_ESTIMATE_SECONDS);
|
||||
onGenerate(
|
||||
level.levelId,
|
||||
level.pictureDescription.trim() || undefined,
|
||||
referenceImageSrc || undefined,
|
||||
imageModel,
|
||||
);
|
||||
};
|
||||
|
||||
if (typeof document === 'undefined') {
|
||||
return null;
|
||||
}
|
||||
@@ -801,25 +874,83 @@ function PuzzleLevelDetailDialog({
|
||||
</button>
|
||||
) : null}
|
||||
|
||||
<button
|
||||
type="button"
|
||||
disabled={isBusy}
|
||||
onClick={() => {
|
||||
onGenerate(
|
||||
level.levelId,
|
||||
level.pictureDescription.trim() || undefined,
|
||||
referenceImageSrc || undefined,
|
||||
imageModel,
|
||||
);
|
||||
}}
|
||||
className="inline-flex w-full items-center justify-center gap-2 rounded-full bg-amber-600 px-4 py-3 text-sm font-bold text-white disabled:opacity-45"
|
||||
>
|
||||
{isBusy ? <Loader2 className="h-4 w-4 animate-spin" /> : null}
|
||||
<Sparkles className="h-4 w-4" />
|
||||
{hasFormalImage ? '重新生成画面' : '生成画面'}
|
||||
</button>
|
||||
{isGenerationProgressVisible ? (
|
||||
<div
|
||||
role="progressbar"
|
||||
aria-label="画面生成进度"
|
||||
aria-valuemin={0}
|
||||
aria-valuemax={100}
|
||||
aria-valuenow={generationProgressPercent}
|
||||
className="platform-progress-track relative h-12 overflow-hidden rounded-full"
|
||||
>
|
||||
<div
|
||||
className="h-full rounded-full bg-amber-600 transition-[width] duration-300"
|
||||
style={{ width: `${generationProgressPercent}%` }}
|
||||
/>
|
||||
<div className="absolute inset-0 flex items-center justify-center gap-2 px-4 text-sm font-bold text-white">
|
||||
<Loader2 className="h-4 w-4 animate-spin" />
|
||||
预计剩余 {generationSecondsLeft} 秒
|
||||
</div>
|
||||
</div>
|
||||
) : (
|
||||
<button
|
||||
type="button"
|
||||
disabled={isBusy}
|
||||
onClick={() => setIsCostConfirmOpen(true)}
|
||||
className="inline-flex w-full items-center justify-center gap-2 rounded-full bg-amber-600 px-4 py-3 text-sm font-bold text-white disabled:opacity-45"
|
||||
>
|
||||
<Sparkles className="h-4 w-4" />
|
||||
<span>{hasFormalImage ? '重新生成画面' : '生成画面'}</span>
|
||||
<span className="rounded-full bg-white/24 px-2 py-0.5 text-[11px] font-bold">
|
||||
消耗{PUZZLE_IMAGE_GENERATION_POINT_COST}光点
|
||||
</span>
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{isCostConfirmOpen ? (
|
||||
<div
|
||||
className="absolute inset-0 z-20 flex items-center justify-center bg-black/45 p-4 backdrop-blur-sm"
|
||||
onClick={() => setIsCostConfirmOpen(false)}
|
||||
>
|
||||
<section
|
||||
role="dialog"
|
||||
aria-modal="true"
|
||||
aria-label="确认消耗光点"
|
||||
className="platform-modal-shell platform-remap-surface w-full max-w-sm overflow-hidden rounded-[1.5rem] shadow-[0_24px_80px_rgba(0,0,0,0.45)]"
|
||||
onClick={(event) => event.stopPropagation()}
|
||||
>
|
||||
<div className="flex items-center gap-3 border-b border-[var(--platform-subpanel-border)] px-5 py-4">
|
||||
<span className="inline-flex h-9 w-9 items-center justify-center rounded-full bg-amber-100 text-amber-700">
|
||||
<Sparkles className="h-4 w-4" />
|
||||
</span>
|
||||
<div className="text-base font-semibold text-[var(--platform-text-strong)]">
|
||||
确认消耗光点
|
||||
</div>
|
||||
</div>
|
||||
<div className="px-5 py-4 text-sm font-semibold text-[var(--platform-text-base)]">
|
||||
消耗 {PUZZLE_IMAGE_GENERATION_POINT_COST} 光点
|
||||
</div>
|
||||
<div className="flex items-center justify-end gap-3 border-t border-[var(--platform-subpanel-border)] px-5 py-4">
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => setIsCostConfirmOpen(false)}
|
||||
className="platform-button platform-button--ghost min-h-10 px-4 py-2 text-sm"
|
||||
>
|
||||
取消
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onClick={executeGeneration}
|
||||
className="platform-button platform-button--primary min-h-10 px-5 py-2 text-sm"
|
||||
>
|
||||
确定
|
||||
</button>
|
||||
</div>
|
||||
</section>
|
||||
</div>
|
||||
) : null}
|
||||
|
||||
{isHistoryPickerOpen ? (
|
||||
<PuzzleHistoryAssetPickerDialog
|
||||
isBusy={isBusy}
|
||||
@@ -1420,8 +1551,12 @@ export function PuzzleResultView({
|
||||
levelId,
|
||||
promptText,
|
||||
referenceImageSrc,
|
||||
imageModel: imageModel ?? PUZZLE_IMAGE_MODEL_ORIGINAL,
|
||||
imageModel: imageModel ?? PUZZLE_IMAGE_MODEL_GPT_IMAGE_2,
|
||||
candidateCount: 1,
|
||||
workTitle: editState.workTitle.trim(),
|
||||
workDescription: editState.workDescription.trim(),
|
||||
summary: activeLevel.pictureDescription.trim(),
|
||||
themeTags: editState.themeTags,
|
||||
levelsJson: JSON.stringify(editState.levels),
|
||||
});
|
||||
}}
|
||||
|
||||
@@ -171,6 +171,75 @@ test('通关后显示结算弹窗、排行榜和下一关按钮', () => {
|
||||
vi.useRealTimers();
|
||||
});
|
||||
|
||||
test('首次点击左上返回弹出作品改造引导,保存并退出后不再重复弹出', () => {
|
||||
const onBack = vi.fn();
|
||||
const onRemodelWork = vi.fn();
|
||||
window.localStorage.clear();
|
||||
|
||||
renderPuzzleRuntime(
|
||||
<PuzzleRuntimeShell
|
||||
run={clearedRun}
|
||||
onBack={onBack}
|
||||
onRemodelWork={onRemodelWork}
|
||||
onSwapPieces={vi.fn()}
|
||||
onDragPiece={vi.fn()}
|
||||
onAdvanceNextLevel={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
|
||||
fireEvent.click(screen.getByRole('button', { name: '返回上一页' }));
|
||||
|
||||
const dialog = screen.getByRole('dialog', {
|
||||
name: /体验不佳?\s*试试改造功能!/u,
|
||||
});
|
||||
expect(dialog).toBeTruthy();
|
||||
expect(onBack).not.toHaveBeenCalled();
|
||||
|
||||
fireEvent.click(within(dialog).getByRole('button', { name: '保存并退出' }));
|
||||
|
||||
expect(onBack).toHaveBeenCalledTimes(1);
|
||||
expect(
|
||||
window.localStorage.getItem(
|
||||
'genarrative.puzzle-runtime.exit-remodel-prompt.v1:profile-1',
|
||||
),
|
||||
).toBe('1');
|
||||
|
||||
fireEvent.click(screen.getByRole('button', { name: '返回上一页' }));
|
||||
|
||||
expect(screen.queryByRole('dialog')).toBeNull();
|
||||
expect(onBack).toHaveBeenCalledTimes(2);
|
||||
expect(onRemodelWork).not.toHaveBeenCalled();
|
||||
});
|
||||
|
||||
test('首次退出引导的作品改造按钮进入改造流程', () => {
|
||||
const onRemodelWork = vi.fn();
|
||||
window.localStorage.clear();
|
||||
|
||||
renderPuzzleRuntime(
|
||||
<PuzzleRuntimeShell
|
||||
run={{
|
||||
...clearedRun,
|
||||
currentLevel: {
|
||||
...clearedRun.currentLevel!,
|
||||
profileId: 'profile-remodel',
|
||||
},
|
||||
}}
|
||||
onBack={vi.fn()}
|
||||
onRemodelWork={onRemodelWork}
|
||||
onSwapPieces={vi.fn()}
|
||||
onDragPiece={vi.fn()}
|
||||
onAdvanceNextLevel={vi.fn()}
|
||||
/>,
|
||||
);
|
||||
|
||||
fireEvent.click(screen.getByRole('button', { name: '返回上一页' }));
|
||||
fireEvent.click(screen.getByRole('button', { name: '作品改造' }));
|
||||
|
||||
expect(onRemodelWork).toHaveBeenCalledTimes(1);
|
||||
expect(onRemodelWork).toHaveBeenCalledWith('profile-remodel');
|
||||
expect(screen.queryByRole('dialog')).toBeNull();
|
||||
});
|
||||
|
||||
test('顶部作者显示头像昵称,底部功能居中放大且不显示等待候选', () => {
|
||||
const runWithoutNext: PuzzleRunSnapshot = {
|
||||
...clearedRun,
|
||||
|
||||
@@ -41,6 +41,7 @@ type PuzzleRuntimeShellProps = {
|
||||
isBusy?: boolean;
|
||||
error?: string | null;
|
||||
onBack: () => void;
|
||||
onRemodelWork?: (profileId: string) => void | Promise<void>;
|
||||
onSwapPieces: (payload: SwapPuzzlePiecesRequest) => void;
|
||||
onDragPiece: (payload: DragPuzzlePieceRequest) => void;
|
||||
onAdvanceNextLevel: (target?: PuzzleNextLevelTarget) => void;
|
||||
@@ -208,6 +209,61 @@ const PUZZLE_CLEAR_DIALOG_DELAY_MS = 500;
|
||||
const PUZZLE_MERGE_FLASH_DURATION_MS = 720;
|
||||
const PUZZLE_HINT_DEMO_DURATION_MS = 1_250;
|
||||
const PUZZLE_PIECE_PRESS_HAPTIC_PATTERN_MS = 12;
|
||||
const PUZZLE_EXIT_REMODEL_PROMPT_STORAGE_PREFIX =
|
||||
'genarrative.puzzle-runtime.exit-remodel-prompt.v1';
|
||||
|
||||
const shownExitRemodelPromptProfileIds = new Set<string>();
|
||||
|
||||
function buildExitRemodelPromptStorageKey(profileId: string) {
|
||||
return `${PUZZLE_EXIT_REMODEL_PROMPT_STORAGE_PREFIX}:${encodeURIComponent(
|
||||
profileId,
|
||||
)}`;
|
||||
}
|
||||
|
||||
function hasSeenExitRemodelPrompt(profileId: string) {
|
||||
const normalizedProfileId = profileId.trim();
|
||||
if (!normalizedProfileId) {
|
||||
return true;
|
||||
}
|
||||
if (shownExitRemodelPromptProfileIds.has(normalizedProfileId)) {
|
||||
if (typeof window === 'undefined') {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
try {
|
||||
const seen =
|
||||
window.localStorage.getItem(
|
||||
buildExitRemodelPromptStorageKey(normalizedProfileId),
|
||||
) === '1';
|
||||
if (seen) {
|
||||
shownExitRemodelPromptProfileIds.add(normalizedProfileId);
|
||||
}
|
||||
return seen;
|
||||
} catch {
|
||||
return shownExitRemodelPromptProfileIds.has(normalizedProfileId);
|
||||
}
|
||||
}
|
||||
|
||||
function markExitRemodelPromptSeen(profileId: string) {
|
||||
const normalizedProfileId = profileId.trim();
|
||||
if (!normalizedProfileId) {
|
||||
return;
|
||||
}
|
||||
shownExitRemodelPromptProfileIds.add(normalizedProfileId);
|
||||
if (typeof window === 'undefined') {
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
window.localStorage.setItem(
|
||||
buildExitRemodelPromptStorageKey(normalizedProfileId),
|
||||
'1',
|
||||
);
|
||||
} catch {
|
||||
// 中文注释:隐私模式下 localStorage 可能不可写,内存集合足够兜底本次挂载周期。
|
||||
}
|
||||
}
|
||||
|
||||
type PuzzlePropDialogState = {
|
||||
propKind: PuzzleRuntimePropKind;
|
||||
@@ -251,6 +307,7 @@ export function PuzzleRuntimeShell({
|
||||
isBusy = false,
|
||||
error = null,
|
||||
onBack,
|
||||
onRemodelWork,
|
||||
onSwapPieces,
|
||||
onDragPiece,
|
||||
onAdvanceNextLevel,
|
||||
@@ -263,6 +320,8 @@ export function PuzzleRuntimeShell({
|
||||
const authUi = useAuthUi();
|
||||
const [selectedPieceId, setSelectedPieceId] = useState<string | null>(null);
|
||||
const [isSettingsPanelOpen, setIsSettingsPanelOpen] = useState(false);
|
||||
const [isExitRemodelPromptOpen, setIsExitRemodelPromptOpen] =
|
||||
useState(false);
|
||||
const [propDialog, setPropDialog] = useState<PuzzlePropDialogState | null>(
|
||||
null,
|
||||
);
|
||||
@@ -621,7 +680,10 @@ export function PuzzleRuntimeShell({
|
||||
}, [onTimeExpired]);
|
||||
|
||||
const isUiPauseActive =
|
||||
isSettingsPanelOpen || Boolean(propDialog) || isOriginalOverlayVisible;
|
||||
isSettingsPanelOpen ||
|
||||
isExitRemodelPromptOpen ||
|
||||
Boolean(propDialog) ||
|
||||
isOriginalOverlayVisible;
|
||||
|
||||
useEffect(() => {
|
||||
if (previousUiPauseActiveRef.current === isUiPauseActive) {
|
||||
@@ -898,6 +960,7 @@ export function PuzzleRuntimeShell({
|
||||
const authorAvatarLabel = resolveAuthorAvatarLabel(
|
||||
currentLevel.authorDisplayName,
|
||||
);
|
||||
const exitPromptProfileId = currentLevel.profileId.trim();
|
||||
const leaderboardEntries =
|
||||
(currentLevel.leaderboardEntries ?? []).length > 0
|
||||
? currentLevel.leaderboardEntries
|
||||
@@ -909,6 +972,20 @@ export function PuzzleRuntimeShell({
|
||||
const isInteractionLocked =
|
||||
isBusy || runtimeStatus !== 'playing' || Boolean(propDialog);
|
||||
|
||||
const handleBackRequest = () => {
|
||||
if (
|
||||
onRemodelWork &&
|
||||
exitPromptProfileId &&
|
||||
!hasSeenExitRemodelPrompt(exitPromptProfileId)
|
||||
) {
|
||||
markExitRemodelPromptSeen(exitPromptProfileId);
|
||||
setIsExitRemodelPromptOpen(true);
|
||||
return;
|
||||
}
|
||||
|
||||
onBack();
|
||||
};
|
||||
|
||||
const openPropDialog = (propKind: PuzzleRuntimePropKind, title: string) => {
|
||||
const canOpen =
|
||||
propKind === 'extendTime'
|
||||
@@ -1016,7 +1093,7 @@ export function PuzzleRuntimeShell({
|
||||
<div className="grid grid-cols-[2.75rem_minmax(0,1fr)_2.75rem] items-start gap-2 sm:gap-3">
|
||||
<button
|
||||
type="button"
|
||||
onClick={onBack}
|
||||
onClick={handleBackRequest}
|
||||
aria-label="返回上一页"
|
||||
className="inline-flex h-11 w-11 items-center justify-center rounded-full bg-black/30 backdrop-blur"
|
||||
>
|
||||
@@ -1664,6 +1741,54 @@ export function PuzzleRuntimeShell({
|
||||
</div>
|
||||
) : null}
|
||||
|
||||
{isExitRemodelPromptOpen ? (
|
||||
<div
|
||||
className="absolute inset-0 z-50 flex items-center justify-center bg-slate-950/72 px-4 py-6 backdrop-blur-sm"
|
||||
>
|
||||
<section
|
||||
role="dialog"
|
||||
aria-modal="true"
|
||||
aria-labelledby="puzzle-exit-remodel-title"
|
||||
className="flex w-full max-w-[22rem] flex-col overflow-hidden rounded-[1.5rem] border border-white/14 bg-slate-950/94 shadow-[0_28px_90px_rgba(0,0,0,0.5)]"
|
||||
onClick={(event) => event.stopPropagation()}
|
||||
>
|
||||
<header className="px-5 pt-6 text-center">
|
||||
<h2
|
||||
id="puzzle-exit-remodel-title"
|
||||
className="text-2xl font-black leading-tight text-white"
|
||||
>
|
||||
体验不佳?
|
||||
<br />
|
||||
试试改造功能!
|
||||
</h2>
|
||||
</header>
|
||||
<footer className="grid gap-3 px-5 py-5">
|
||||
<button
|
||||
type="button"
|
||||
disabled={isBusy}
|
||||
onClick={() => {
|
||||
setIsExitRemodelPromptOpen(false);
|
||||
void onRemodelWork?.(exitPromptProfileId);
|
||||
}}
|
||||
className="rounded-full bg-amber-200 px-5 py-3 text-sm font-black text-slate-950 transition hover:bg-amber-100 disabled:cursor-not-allowed disabled:opacity-50"
|
||||
>
|
||||
作品改造
|
||||
</button>
|
||||
<button
|
||||
type="button"
|
||||
onClick={() => {
|
||||
setIsExitRemodelPromptOpen(false);
|
||||
onBack();
|
||||
}}
|
||||
className="rounded-full border border-white/14 bg-black/24 px-5 py-3 text-sm font-black text-white transition hover:bg-white/10"
|
||||
>
|
||||
保存并退出
|
||||
</button>
|
||||
</footer>
|
||||
</section>
|
||||
</div>
|
||||
) : null}
|
||||
|
||||
{runtimeStatus === 'failed' ? (
|
||||
<div className="absolute inset-0 z-40 flex items-center justify-center bg-slate-950/68 px-4 py-6 backdrop-blur-sm">
|
||||
<section
|
||||
|
||||
@@ -15,6 +15,13 @@ import type {
|
||||
} from '../../../packages/shared/src/contracts/match3dAgent';
|
||||
import type { Match3DRunSnapshot } from '../../../packages/shared/src/contracts/match3dRuntime';
|
||||
import type { Match3DWorkSummary } from '../../../packages/shared/src/contracts/match3dWorks';
|
||||
import type {
|
||||
PuzzleAnchorPack,
|
||||
PuzzleResultDraft,
|
||||
} from '../../../packages/shared/src/contracts/puzzleAgentDraft';
|
||||
import type {
|
||||
PuzzleAgentSessionSnapshot,
|
||||
} from '../../../packages/shared/src/contracts/puzzleAgentSession';
|
||||
import type { PuzzleRunSnapshot } from '../../../packages/shared/src/contracts/puzzleRuntimeSession';
|
||||
import type { PuzzleWorkSummary } from '../../../packages/shared/src/contracts/puzzleWorkSummary';
|
||||
import type { RpgCreationResultView } from '../../../packages/shared/src/contracts/rpgCreationResultView';
|
||||
@@ -619,6 +626,41 @@ function buildMockPuzzleRun(
|
||||
};
|
||||
}
|
||||
|
||||
function buildPuzzleAnchorPack(): PuzzleAnchorPack {
|
||||
return {
|
||||
themePromise: {
|
||||
key: 'themePromise',
|
||||
label: '题材承诺',
|
||||
value: '雨夜拼图',
|
||||
status: 'confirmed',
|
||||
},
|
||||
visualSubject: {
|
||||
key: 'visualSubject',
|
||||
label: '画面主体',
|
||||
value: '雨夜猫塔',
|
||||
status: 'confirmed',
|
||||
},
|
||||
visualMood: {
|
||||
key: 'visualMood',
|
||||
label: '视觉气质',
|
||||
value: '暖灯',
|
||||
status: 'confirmed',
|
||||
},
|
||||
compositionHooks: {
|
||||
key: 'compositionHooks',
|
||||
label: '拼图记忆点',
|
||||
value: '灯塔与猫',
|
||||
status: 'confirmed',
|
||||
},
|
||||
tagsAndForbidden: {
|
||||
key: 'tagsAndForbidden',
|
||||
label: '标签与禁忌',
|
||||
value: '雨夜、猫咪、塔',
|
||||
status: 'confirmed',
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
function buildClearedPuzzleRun(params: {
|
||||
runId: string;
|
||||
entryProfileId: string;
|
||||
@@ -2198,6 +2240,54 @@ test('logged out public detail gates puzzle start and remix before real actions'
|
||||
expect(remixPuzzleGalleryWork).not.toHaveBeenCalled();
|
||||
});
|
||||
|
||||
test('owned public puzzle detail edits original draft instead of remixing', async () => {
|
||||
const user = userEvent.setup();
|
||||
const ownedPuzzleWork = {
|
||||
workId: 'puzzle-work-owned-1',
|
||||
profileId: 'puzzle-profile-owned-1',
|
||||
ownerUserId: mockAuthUser.id,
|
||||
sourceSessionId: 'puzzle-session-1',
|
||||
authorDisplayName: mockAuthUser.displayName,
|
||||
levelName: '星桥机关',
|
||||
summary: '旋转碎片并接通星桥机关。',
|
||||
themeTags: ['机关', '星桥'],
|
||||
coverImageSrc: null,
|
||||
coverAssetId: null,
|
||||
publicationStatus: 'published',
|
||||
updatedAt: '2026-04-25T09:00:00.000Z',
|
||||
publishedAt: '2026-04-25T09:00:00.000Z',
|
||||
playCount: 3,
|
||||
remixCount: 0,
|
||||
likeCount: 0,
|
||||
publishReady: true,
|
||||
} satisfies PuzzleWorkSummary;
|
||||
|
||||
vi.mocked(listPuzzleGallery).mockResolvedValue({
|
||||
items: [ownedPuzzleWork],
|
||||
});
|
||||
vi.mocked(getPuzzleGalleryDetail).mockResolvedValue({
|
||||
item: ownedPuzzleWork,
|
||||
});
|
||||
|
||||
render(<TestWrapper withAuth />);
|
||||
|
||||
await waitFor(() => {
|
||||
expect(screen.getAllByText('星桥机关').length).toBeGreaterThan(0);
|
||||
});
|
||||
|
||||
const workCards = screen.getAllByRole('button', { name: /星桥机关/u });
|
||||
await user.click(workCards[0]!);
|
||||
expect(await screen.findByText('详情')).toBeTruthy();
|
||||
expect(screen.getByRole('button', { name: '作品编辑' })).toBeTruthy();
|
||||
expect(screen.queryByRole('button', { name: '作品改造' })).toBeNull();
|
||||
|
||||
await user.click(screen.getByRole('button', { name: '作品编辑' }));
|
||||
|
||||
expect(getPuzzleAgentSession).toHaveBeenCalledWith('puzzle-session-1');
|
||||
expect(remixPuzzleGalleryWork).not.toHaveBeenCalled();
|
||||
expect(await screen.findByText('拼图结果页')).toBeTruthy();
|
||||
});
|
||||
|
||||
test('logged out public detail gates big fish start before local runtime', async () => {
|
||||
const user = userEvent.setup();
|
||||
const requireAuth = vi.fn();
|
||||
@@ -2496,6 +2586,13 @@ test('published puzzle detail returns to the ranking platform tab', async () =>
|
||||
expect(await screen.findByTestId('puzzle-board')).toBeTruthy();
|
||||
|
||||
await user.click(screen.getByRole('button', { name: '返回上一页' }));
|
||||
await user.click(
|
||||
within(
|
||||
await screen.findByRole('dialog', {
|
||||
name: /体验不佳?\s*试试改造功能!/u,
|
||||
}),
|
||||
).getByRole('button', { name: '保存并退出' }),
|
||||
);
|
||||
|
||||
await waitFor(() => {
|
||||
expect(screen.getByRole('button', { name: '启动' })).toBeTruthy();
|
||||
@@ -2983,6 +3080,98 @@ test('formal puzzle next level uses backend run and leaderboard keeps frontend l
|
||||
expect(screen.getByText('测试玩家')).toBeTruthy();
|
||||
});
|
||||
|
||||
test('first puzzle runtime back click can open remix result page', async () => {
|
||||
const user = userEvent.setup();
|
||||
const puzzleWork: PuzzleWorkSummary = {
|
||||
workId: 'puzzle-work-public-1',
|
||||
profileId: 'puzzle-profile-public-1',
|
||||
ownerUserId: 'user-2',
|
||||
sourceSessionId: null,
|
||||
authorDisplayName: '拼图作者',
|
||||
levelName: '雨夜猫塔',
|
||||
summary: '一张聚焦发光猫咪与遗迹台阶的雨夜拼图。',
|
||||
themeTags: ['雨夜', '猫咪', '遗迹'],
|
||||
coverImageSrc: null,
|
||||
coverAssetId: null,
|
||||
publicationStatus: 'published',
|
||||
updatedAt: '2026-04-25T12:10:00.000Z',
|
||||
publishedAt: '2026-04-25T12:10:00.000Z',
|
||||
playCount: 8,
|
||||
remixCount: 0,
|
||||
likeCount: 0,
|
||||
publishReady: true,
|
||||
};
|
||||
const anchorPack = buildPuzzleAnchorPack();
|
||||
const remixDraft: PuzzleResultDraft = {
|
||||
workTitle: '改造后的雨夜猫塔',
|
||||
workDescription: '准备改造的拼图草稿。',
|
||||
levelName: '改造后的雨夜猫塔',
|
||||
summary: '一只猫站在雨夜塔顶。',
|
||||
themeTags: ['雨夜', '猫咪', '塔'],
|
||||
forbiddenDirectives: [],
|
||||
creatorIntent: null,
|
||||
anchorPack,
|
||||
candidates: [],
|
||||
selectedCandidateId: null,
|
||||
coverImageSrc: null,
|
||||
coverAssetId: null,
|
||||
generationStatus: 'idle',
|
||||
levels: [],
|
||||
metadata: null,
|
||||
};
|
||||
const remixSession: PuzzleAgentSessionSnapshot = {
|
||||
sessionId: 'puzzle-session-remix-1',
|
||||
currentTurn: 1,
|
||||
progressPercent: 100,
|
||||
stage: 'ready_to_publish',
|
||||
anchorPack,
|
||||
draft: remixDraft,
|
||||
messages: [],
|
||||
lastAssistantReply: null,
|
||||
publishedProfileId: null,
|
||||
suggestedActions: [],
|
||||
resultPreview: null,
|
||||
updatedAt: '2026-04-25T12:12:00.000Z',
|
||||
};
|
||||
|
||||
vi.mocked(listPuzzleGallery).mockResolvedValue({
|
||||
items: [puzzleWork],
|
||||
});
|
||||
vi.mocked(getPuzzleGalleryDetail).mockResolvedValue({
|
||||
item: puzzleWork,
|
||||
});
|
||||
vi.mocked(startPuzzleRun).mockResolvedValue({
|
||||
run: buildMockPuzzleRun(puzzleWork.profileId, puzzleWork.levelName),
|
||||
});
|
||||
vi.mocked(remixPuzzleGalleryWork).mockResolvedValue({
|
||||
session: remixSession,
|
||||
});
|
||||
|
||||
render(<TestWrapper withAuth />);
|
||||
|
||||
const searchInput = await screen.findByPlaceholderText(
|
||||
'搜索作品号、名称、作者、描述',
|
||||
);
|
||||
await user.type(searchInput, 'PZ-EPUBLIC1');
|
||||
await user.click(screen.getByRole('button', { name: '搜索' }));
|
||||
await user.click(await screen.findByRole('button', { name: '启动' }));
|
||||
expect(await screen.findByTestId('puzzle-board')).toBeTruthy();
|
||||
await user.click(await screen.findByRole('button', { name: '返回上一页' }));
|
||||
|
||||
const dialog = await screen.findByRole('dialog', {
|
||||
name: /体验不佳?\s*试试改造功能!/u,
|
||||
});
|
||||
await user.click(within(dialog).getByRole('button', { name: '作品改造' }));
|
||||
|
||||
await waitFor(() => {
|
||||
expect(remixPuzzleGalleryWork).toHaveBeenCalledWith(
|
||||
'puzzle-profile-public-1',
|
||||
);
|
||||
});
|
||||
expect(await screen.findByText('拼图结果页')).toBeTruthy();
|
||||
expect(screen.getByDisplayValue('改造后的雨夜猫塔')).toBeTruthy();
|
||||
});
|
||||
|
||||
test('public code search opens a published puzzle by PZ code', async () => {
|
||||
const user = userEvent.setup();
|
||||
const puzzleWork: PuzzleWorkSummary = {
|
||||
|
||||
@@ -29,6 +29,7 @@ export type PlatformPuzzleGalleryCard = {
|
||||
sourceType: 'puzzle';
|
||||
workId: string;
|
||||
profileId: string;
|
||||
sourceSessionId?: string | null;
|
||||
publicWorkCode: string;
|
||||
ownerUserId: string;
|
||||
authorDisplayName: string;
|
||||
@@ -78,6 +79,7 @@ export type PlatformMatch3DGalleryCard = {
|
||||
sourceType: 'match3d';
|
||||
workId: string;
|
||||
profileId: string;
|
||||
sourceSessionId?: string | null;
|
||||
publicWorkCode: string;
|
||||
ownerUserId: string;
|
||||
authorDisplayName: string;
|
||||
@@ -132,6 +134,7 @@ export function mapPuzzleWorkToPlatformGalleryCard(
|
||||
sourceType: 'puzzle',
|
||||
workId: work.workId,
|
||||
profileId: work.profileId,
|
||||
sourceSessionId: work.sourceSessionId ?? null,
|
||||
publicWorkCode: buildPuzzlePublicWorkCode(work.profileId),
|
||||
ownerUserId: work.ownerUserId,
|
||||
authorDisplayName: work.authorDisplayName,
|
||||
@@ -158,6 +161,7 @@ export function mapMatch3DWorkToPlatformGalleryCard(
|
||||
sourceType: 'match3d',
|
||||
workId: work.workId,
|
||||
profileId: work.profileId,
|
||||
sourceSessionId: work.sourceSessionId ?? null,
|
||||
publicWorkCode: buildMatch3DPublicWorkCode(work.profileId),
|
||||
ownerUserId: work.ownerUserId,
|
||||
authorDisplayName: '玩家',
|
||||
|
||||
Reference in New Issue
Block a user