fix: align rust workspace build scope
This commit is contained in:
@@ -5,6 +5,7 @@
|
||||
## 文档列表
|
||||
|
||||
- [BIG_FISH_DIRECTION_TOUCH_CONTROL_2026-04-24.md](./BIG_FISH_DIRECTION_TOUCH_CONTROL_2026-04-24.md):记录大鱼吃小鱼从固定摇杆改为屏幕首触点方向控制,并要求本地直达局在未操作时保持对象运动。
|
||||
- [RUST_WORKSPACE_DEFAULT_BUILD_SCOPE_FIX_2026-04-25.md](./RUST_WORKSPACE_DEFAULT_BUILD_SCOPE_FIX_2026-04-25.md):记录 `server-rs` 无参数 `cargo build` 链接 `spacetime-module` 失败的根因,并冻结默认只构建原生 `api-server`、模块产物继续走 `spacetime build` 的命令边界。
|
||||
- [BIG_FISH_DIRECT_ROUTE_PLAYGROUND_2026-04-24.md](./BIG_FISH_DIRECT_ROUTE_PLAYGROUND_2026-04-24.md):记录 `/big-fish` 大鱼吃小鱼玩法直达入口,明确复用现有 `BigFishRuntimeShell` 和本地占位运行态的调试边界。
|
||||
- [PUZZLE_DIRECT_ROUTE_PLAYGROUND_2026-04-24.md](./PUZZLE_DIRECT_ROUTE_PLAYGROUND_2026-04-24.md):记录 `/puzzle` 拼图玩法直达入口,明确复用现有 `PuzzleRuntimeShell` 和本地占位图运行态的调试边界。
|
||||
- [CREATION_AGENT_PUBLISH_GATE_NORMALIZE_WRITEBACK_FIX_2026-04-24.md](./CREATION_AGENT_PUBLISH_GATE_NORMALIZE_WRITEBACK_FIX_2026-04-24.md):记录结果页 profile 归一化回写丢失顶层 `worldHook / playerPremise` 导致 publish gate 继续误报结构 blocker 的根因,并冻结前端归一化保留发布字段的修复口径。
|
||||
@@ -165,4 +166,3 @@
|
||||
- 做阶段排期时,把这一组和 `docs/planning/`、`docs/prd/` 一起看,更容易判断先后顺序。
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
# Rust Workspace 默认构建范围修复(2026-04-25)
|
||||
|
||||
## 背景
|
||||
|
||||
`server-rs` 同时包含原生运行的 `api-server` 与只应由 SpacetimeDB CLI 按 wasm 模块方式构建的 `spacetime-module`。
|
||||
|
||||
直接在 `server-rs` 下执行无参数 `cargo build` 时,Cargo 会尝试构建 workspace 的全部成员,其中 `spacetime-module` 是 `cdylib`,并依赖 `spacetimedb` 模块运行时导入函数。该 crate 不能作为 Windows 原生 DLL 链接,链接阶段会报 `LNK2019 unresolved external symbol`,例如 `datastore_insert_bsatn`、`console_log`、`table_id_from_name`。
|
||||
|
||||
## 决策
|
||||
|
||||
1. `cargo build` 默认只构建原生服务入口 `api-server`。
|
||||
2. `spacetime-module` 保留为 workspace member,便于 `cargo check --workspace --all-targets` 做类型检查。
|
||||
3. `spacetime-module` 的可发布产物必须继续通过 SpacetimeDB CLI 构建,不走无参数 `cargo build` 的原生链接路径。
|
||||
|
||||
## 落地
|
||||
|
||||
在 `server-rs/Cargo.toml` 增加:
|
||||
|
||||
```toml
|
||||
[workspace]
|
||||
default-members = [
|
||||
"crates/api-server",
|
||||
]
|
||||
```
|
||||
|
||||
## 验证命令
|
||||
|
||||
```powershell
|
||||
cd D:\Genarrative\server-rs
|
||||
cargo build
|
||||
cargo check --workspace --all-targets
|
||||
spacetime build --module-path crates/spacetime-module
|
||||
```
|
||||
|
||||
## 后续约束
|
||||
|
||||
- 日常本地编译原生后端用 `cargo build` 或 `cargo build -p api-server`。
|
||||
- 验证全部 Rust 目标用 `cargo check --workspace --all-targets`。
|
||||
- 构建 / 发布 SpacetimeDB 模块用 `spacetime build --module-path crates/spacetime-module` 或发布脚本,不要用原生 `cargo build -p spacetime-module`。
|
||||
@@ -3,6 +3,9 @@
|
||||
|
||||
[workspace]
|
||||
resolver = "2"
|
||||
default-members = [
|
||||
"crates/api-server",
|
||||
]
|
||||
members = [
|
||||
"crates/api-server",
|
||||
"crates/module-ai",
|
||||
|
||||
@@ -3432,11 +3432,6 @@ mod tests {
|
||||
}
|
||||
|
||||
#[test]
|
||||
pub(crate) fn find_motion_template(id: &str) -> Option<&'static MotionTemplate> {
|
||||
BUILT_IN_MOTION_TEMPLATES
|
||||
.iter()
|
||||
.find(|template| template.id == id.trim())
|
||||
}
|
||||
fn resolve_character_animation_model_uses_strategy_specific_field() {
|
||||
let payload = CharacterAnimationGenerateRequest {
|
||||
character_id: "hero".to_string(),
|
||||
|
||||
@@ -1775,6 +1775,8 @@ mod tests {
|
||||
let error = validate_custom_world_profile_upsert_input(&CustomWorldProfileUpsertInput {
|
||||
profile_id: "cwprof_001".to_string(),
|
||||
owner_user_id: "user_001".to_string(),
|
||||
public_work_code: None,
|
||||
author_public_user_code: None,
|
||||
source_agent_session_id: None,
|
||||
world_name: "裂潮边城".to_string(),
|
||||
subtitle: "港口余烬".to_string(),
|
||||
|
||||
@@ -1573,6 +1573,9 @@ fn deserialize_run(value: &str) -> Result<PuzzleRunSnapshot, String> {
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use module_puzzle::{
|
||||
build_generated_candidates, empty_anchor_pack, recommendation_score, tag_similarity_score,
|
||||
};
|
||||
|
||||
#[test]
|
||||
fn puzzle_json_round_trip_keeps_snapshot_shape() {
|
||||
|
||||
Reference in New Issue
Block a user