迁移后端认证与拆分 Spacetime 客户端

This commit is contained in:
2026-04-24 14:10:11 +08:00
parent ef53028be5
commit 4f369617c7
55 changed files with 9206 additions and 343 deletions

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@@ -59,6 +59,8 @@ AUTH_REFRESH_SESSION_TTL_DAYS="30"
AUTH_REFRESH_COOKIE_PATH="/api/auth"
AUTH_REFRESH_COOKIE_SAME_SITE="Lax"
AUTH_REFRESH_COOKIE_SECURE="false"
# Rust 鉴权快照路径;包含 password_hash 与 refresh token hash只能放服务端私有目录。
GENARRATIVE_AUTH_STORE_PATH="server-rs/.data/auth-store.json"
# 手机号验证码登录配置(阿里云 PNVS
# 正式环境请改成你自己的 AccessKey 和短信签名/模板。

1
.gitignore vendored
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@@ -27,6 +27,7 @@ temp*build*/
!/server-node/data/.gitkeep
/server-rs/target/
/server-rs/.spacetimedb/
/server-rs/.data/
/public/generated-animations
/public/generated-character-drafts
/public/generated-characters

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@@ -0,0 +1,66 @@
# Auth refresh session 持久化热修方案
日期:`2026-04-24`
## 1. 背景
当前 Rust 鉴权链路已经具备 refresh cookie 自动续签能力access token 过期后,前端会调用 `POST /api/auth/refresh`,后端轮换 refresh token 并返回新的 access token。
`module-auth` 当前仍使用进程内 `InMemoryAuthStore` 保存账号与 refresh session。只要 `server-rs` 在 access token 生命周期内发生重启,浏览器侧 HttpOnly cookie 仍然存在,服务端却找不到对应账号与 session最终表现为约 `JWT_EXPIRES_IN` 后需要重新登录。
## 2. 本次目标
本次先落一个低风险持久化闭环,解决“后端重启导致 2 小时后必须重新登录”的线上体验问题:
1. 为当前 `InMemoryAuthStore` 增加 UTF-8 JSON 快照文件。
2. 在账号、手机号索引、微信身份、refresh session 发生变更后自动保存快照。
3. `api-server` 启动时从配置路径恢复快照。
4. 保持现有 `/api/auth/refresh``logout``sessions` 语义不变。
## 3. 非目标
本次不把完整认证域一次性迁入 SpacetimeDB 表,原因是 refresh session 独立持久化不足以解决问题refresh 成功后还需要按 `user_id` 读取账号快照重新签发 access token因此账号主数据也必须同源恢复。
SpacetimeDB 正式表接管仍按以下既有文档继续推进:
1. `docs/technical/SPACETIMEDB_AUTH_USER_ACCOUNT_TABLE_DESIGN_2026-04-21.md`
2. `docs/technical/SPACETIMEDB_AUTH_IDENTITY_TABLE_DESIGN_2026-04-21.md`
3. `docs/technical/SPACETIMEDB_REFRESH_SESSION_TABLE_DESIGN_2026-04-21.md`
## 4. 配置
新增环境变量:
| 变量 | 默认值 | 说明 |
| --- | --- | --- |
| `GENARRATIVE_AUTH_STORE_PATH` | `server-rs/.data/auth-store.json` | 当前 Rust 鉴权快照文件路径。相对路径按进程工作目录解析。 |
## 5. 数据边界
快照文件保存当前 Rust 鉴权服务已经在内存中维护的最小真相:
1. `next_user_id`
2. `users_by_username`
3. `phone_to_user_id`
4. `sessions_by_id`
5. `session_id_by_refresh_token_hash`
6. `wechat_identity_by_provider_uid`
7. `user_id_by_provider_union_id`
短信验证码和微信 OAuth state 不持久化,原因是它们是短生命周期挑战数据,重启后失效是可接受行为。
## 6. 安全约束
1. refresh token 原文仍只存在浏览器 HttpOnly cookie快照只保存 `sha256(refresh_token)`
2. 快照包含 `password_hash`、手机号映射和 refresh token hash部署时必须放在服务端私有目录不允许暴露到静态资源目录。
3. 快照写入必须使用 UTF-8并通过临时文件原子替换降低写坏风险。
## 7. 后续 SpacetimeDB 接管点
`user_account``auth_identity``refresh_session` 表及 reducer 全部落地后,替换策略如下:
1. 保留 `module-auth` 用例语义。
2. 把当前快照仓储替换为 SpacetimeDB 仓储适配器。
3. 启动时可提供一次性导入脚本,把 JSON 快照导入 SpacetimeDB 表。
4. 导入完成后禁用 `GENARRATIVE_AUTH_STORE_PATH` 快照写入。

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@@ -0,0 +1,83 @@
# Auth SpacetimeDB 快照迁移 Stage 1
日期:`2026-04-24`
## 1. 背景
`AUTH_REFRESH_SESSION_PERSISTENCE_HOTFIX_2026-04-24.md` 已把 Rust 鉴权内存态落到本地 JSON 快照,解决 `server-rs` 重启后 refresh session 丢失导致 `JWT_EXPIRES_IN` 到期后必须重新登录的问题。
本阶段继续把该快照迁入 SpacetimeDB作为正式 `user_account/auth_identity/refresh_session` 表完全拆分前的过渡真相源。
## 2. 阶段目标
1.`spacetime-module` 新增私有 `auth_store_snapshot` 表。
2. 表内只保存一条当前 Axum 鉴权快照 JSON主键固定为 `default`
3. 新增 `get_auth_store_snapshot``upsert_auth_store_snapshot` procedure`api-server` 同步读写。
4. `module-auth` 继续拥有鉴权业务语义SpacetimeDB 只承接当前阶段的持久化真相。
## 3. 为什么先做快照表
只迁 `refresh_session` 表无法恢复登录态,因为 refresh 成功后仍必须按 `user_id` 找到账号快照重新签发 access token。因此正式拆表必须同时完成账号、身份、会话三组 reducer。
本阶段先把已经验证过的 JSON 快照从本地文件迁到 SpacetimeDB收益是
1. 后端进程重启后可恢复登录态。
2. 多实例部署时可共享同一份鉴权快照。
3. 后续正式拆表时有统一导入来源。
## 4. 表设计
表名:`auth_store_snapshot`
访问级别private table
字段:
| 字段 | 类型 | 说明 |
| --- | --- | --- |
| `snapshot_id` | `String` | 主键,固定为 `default`。 |
| `snapshot_json` | `String` | `module-auth` 当前持久化快照 JSON。 |
| `updated_at` | `Timestamp` | 最近写入时间。 |
## 5. Procedure 设计
### 5.1 `get_auth_store_snapshot`
输入:无。
输出:
```json
{
"ok": true,
"snapshotJson": "...",
"updatedAtMicros": 123456789,
"errorMessage": null
}
```
当记录不存在时,`snapshotJson = null`
### 5.2 `upsert_auth_store_snapshot`
输入:
```json
{
"snapshotJson": "...",
"updatedAtMicros": 123456789
}
```
输出同 `get_auth_store_snapshot`
## 6. 后续拆表迁移点
Stage 2 再把 `auth_store_snapshot.snapshot_json` 导入并拆分为:
1. `user_account`
2. `auth_identity`
3. `refresh_session`
拆分完成后,`auth_store_snapshot` 只保留为迁移备份,不再作为运行时写入目标。

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@@ -1,4 +1,6 @@
# 密码登录与自动建号落地设计
# 密码登录历史落地设计
> 2026-04-24 更新:当前产品策略已调整为“不开放密码注册”。新用户必须通过手机号验证码注册/登录,密码登录只面向已经设置密码的账号。密码修改与重置以 [PASSWORD_LOGIN_CHANGE_RESET_DESIGN_2026-04-24.md](./PASSWORD_LOGIN_CHANGE_RESET_DESIGN_2026-04-24.md) 为准;本文中“密码自动建号”仅保留为历史基线说明,不再作为当前落地依据。
日期:`2026-04-21`

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@@ -0,0 +1,66 @@
# 密码登录、修改与重置落地设计
日期:`2026-04-24`
## 1. 目标边界
本次迭代开放账号密码登录、登录后修改密码、手机号验证码重置密码,但不开放密码注册。
1. 新用户只能通过手机号验证码完成注册与首次登录。
2. 已有用户可以在登录后设置或修改密码。
3. 忘记密码时,只能通过已绑定手机号验证码重置密码。
4. 密码登录只校验已存在且已设置密码的账号,不自动创建新账号。
## 2. 接口设计
### 2.1 密码登录
沿用现有 `POST /api/auth/entry`
1. 请求字段:`username``password`
2. 用户不存在时返回 `401`,不创建账号。
3. 用户存在但未设置密码时返回 `401`
4. 校验成功后签发 access token并写入 refresh cookie。
### 2.2 修改密码
新增 `POST /api/auth/password/change`
1. 需要 Bearer 登录态。
2. 请求字段:`currentPassword``newPassword`
3. 若账号未设置过密码,允许 `currentPassword` 为空并设置首个密码。
4. 若账号已有密码,必须校验 `currentPassword` 后才能写入 `newPassword`
5. 修改成功后递增用户 `token_version`,使旧 access token 失效;前端沿用当前 refresh 会话刷新登录态。
### 2.3 重置密码
新增 `POST /api/auth/password/reset`
1. 不需要 Bearer 登录态。
2. 请求字段:`phone``code``newPassword`
3. 使用 `reset_password` 短信场景校验验证码。
4. 手机号不存在时返回 `404`,避免用密码重置隐式注册账号。
5. 重置成功后签发新的 access token并写入 refresh cookie便于用户直接进入登录态。
### 2.4 发送重置验证码
复用 `POST /api/auth/phone/send-code``scene` 增加 `reset_password`
## 3. 前端交互
登录弹窗拆成两个页签:
1. `登录`:提供密码登录、手机号验证码登录、忘记密码入口。
2. `注册`:只提供手机号验证码注册/登录,不提供账号密码注册。
3. `忘记密码`:从登录页进入独立重置面板,不在当前表单下方展开。
4. 账号设置面板提供密码修改入口;未设置密码的账号显示为设置密码。
## 4. 数据约束
进程内认证快照中的 `password_hash` 改为可空语义:
1. 手机号新建账号默认没有用户可用密码。
2. 微信待绑定账号默认没有用户可用密码。
3. 只有用户显式修改或重置密码后,才允许密码登录。
后续迁移到 SpacetimeDB 表时,保持同一语义:密码哈希字段允许为空,密码登录 reducer 不承担注册能力。

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@@ -190,6 +190,8 @@ session snapshot 中的 `resultPreview` 固定输出:
7. 最终兜底 `还在收集你的世界锚点。`
8. `subtitle` 先取 `draft_profile_json.subtitle`
9. 否则用 `stageLabel`
10. 同一 `source_agent_session_id` 同时存在未发布 Agent 会话草稿与 `custom_world_profile` 草稿时works 只输出一条草稿;优先保留可继续聊天的 `agent_session`,避免作品库把“聊天中的草稿”和“待发布草稿 profile”展示成两份作品。
11. 只有找不到同源未发布 Agent 会话,或 profile 已经发布时,`custom_world_profile` 才作为独立作品输出。
### 4.4 已发布 works 最小取值规则

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@@ -32,6 +32,26 @@ export type AuthEntryResponse = {
user: AuthUser;
};
export type AuthPasswordChangeRequest = {
currentPassword?: string;
newPassword: string;
};
export type AuthPasswordChangeResponse = {
user: AuthUser;
};
export type AuthPasswordResetRequest = {
phone: string;
code: string;
newPassword: string;
};
export type AuthPasswordResetResponse = {
token: string;
user: AuthUser;
};
export type AuthPhoneSendCodeRequest = {
phone: string;
scene?: 'login' | 'bind_phone' | 'change_phone';

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@@ -0,0 +1,122 @@
#!/usr/bin/env bash
set -euo pipefail
usage() {
cat <<'EOF'
用法:
npm run dev:rust:logs
npm run dev:rust:logs -- --follow
./scripts/spacetime-logs-local.sh --lines 500 --output logs/spacetime/local.log
说明:
1. 从本地 SpacetimeDB 通过 spacetime logs 提取模块日志到本地文件。
2. 默认读取 spacetime.local.json 的 database 字段,默认 server 为 http://127.0.0.1:3101。
3. 默认输出到 logs/spacetime/<database>-<timestamp>.log--follow 会持续追加并同步写到终端。
EOF
}
require_command() {
local command_name="$1"
if ! command -v "${command_name}" >/dev/null 2>&1; then
echo "[stdb:logs] 缺少命令: ${command_name}" >&2
exit 1
fi
}
read_local_spacetime_database() {
local config_path="${REPO_ROOT}/spacetime.local.json"
if [[ ! -f "${config_path}" ]]; then
return
fi
node -e '
const fs = require("fs");
const path = process.argv[1];
try {
const value = JSON.parse(fs.readFileSync(path, "utf8")).database;
if (typeof value === "string" && value.trim()) {
process.stdout.write(value.trim());
}
} catch (error) {
process.stderr.write(`[stdb:logs] ignore invalid spacetime.local.json: ${error.message}\n`);
}
' "${config_path}"
}
SCRIPT_DIR="$(cd -- "$(dirname -- "${BASH_SOURCE[0]}")" && pwd)"
REPO_ROOT="$(cd -- "${SCRIPT_DIR}/.." && pwd)"
DATABASE=""
SPACETIME_SERVER="http://127.0.0.1:3101"
LINES="200"
OUTPUT=""
FOLLOW=0
while [[ $# -gt 0 ]]; do
case "$1" in
-h|--help)
usage
exit 0
;;
--database)
DATABASE="${2:?缺少 --database 的值}"
shift 2
;;
--server)
SPACETIME_SERVER="${2:?缺少 --server 的值}"
shift 2
;;
--lines|-n)
LINES="${2:?缺少 --lines 的值}"
shift 2
;;
--output|-o)
OUTPUT="${2:?缺少 --output 的值}"
shift 2
;;
--follow|-f)
FOLLOW=1
shift
;;
*)
echo "[stdb:logs] 未知参数: $1" >&2
usage >&2
exit 1
;;
esac
done
require_command node
require_command spacetime
if [[ -z "${DATABASE//[[:space:]]/}" ]]; then
DATABASE="$(read_local_spacetime_database)"
fi
if [[ -z "${DATABASE//[[:space:]]/}" ]]; then
DATABASE="genarrative-dev"
fi
if [[ -z "${OUTPUT//[[:space:]]/}" ]]; then
LOG_DIR="${REPO_ROOT}/logs/spacetime"
mkdir -p "${LOG_DIR}"
TIMESTAMP="$(date +%Y%m%d-%H%M%S)"
OUTPUT="${LOG_DIR}/${DATABASE}-${TIMESTAMP}.log"
else
mkdir -p "$(dirname -- "${OUTPUT}")"
fi
ARGS=(logs "${DATABASE}" --server "${SPACETIME_SERVER}" -n "${LINES}")
if [[ "${FOLLOW}" -eq 1 ]]; then
ARGS+=(-f)
fi
echo "[stdb:logs] database: ${DATABASE}"
echo "[stdb:logs] server: ${SPACETIME_SERVER}"
echo "[stdb:logs] output: ${OUTPUT}"
spacetime "${ARGS[@]}" | tee -a "${OUTPUT}"

2
server-rs/Cargo.lock generated
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@@ -1518,6 +1518,8 @@ name = "module-auth"
version = "0.1.0"
dependencies = [
"platform-auth",
"serde",
"serde_json",
"shared-kernel",
"time",
"tokio",

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@@ -29,10 +29,12 @@
7. 基础 `TraceLayer` 挂载
8. 接入 `shared-logging` 完成 `tracing subscriber` 初始化
9. 接入 `POST /api/auth/entry` 首版密码登录链路
10. 接入 `POST /api/assets/direct-upload-tickets` 直传票据接口
11. 接入 `GET /api/auth/me` 当前用户查询链路
12. 接入 `POST /api/auth/refresh` refresh token 轮换链路
13. 接入 `POST /api/auth/logout` 当前设备退出链路
10. 接入 `POST /api/auth/password/change` 登录后修改密码链路
11. 接入 `POST /api/auth/password/reset` 手机验证码重置密码链路
12. 接入 `POST /api/assets/direct-upload-tickets` 直传票据接口
13. 接入 `GET /api/auth/me` 当前用户查询链路
14. 接入 `POST /api/auth/refresh` refresh token 轮换链路
15. 接入 `POST /api/auth/logout` 当前设备退出链路
14. 接入 `POST /api/assets/objects/confirm` 上传完成确认链路
15. 接入 `GET /api/auth/login-options` 登录方式探测链路
16. 接入 `POST /api/auth/phone/send-code` 手机验证码发送链路

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@@ -73,6 +73,7 @@ use crate::{
logout::logout,
logout_all::logout_all,
password_entry::password_entry,
password_management::{change_password, reset_password},
phone_auth::{phone_login, send_phone_code},
puzzle::{
advance_puzzle_next_level, create_puzzle_agent_session, drag_puzzle_piece_or_group,
@@ -887,6 +888,14 @@ pub fn build_router(state: AppState) -> Router {
)),
)
.route("/api/auth/entry", post(password_entry))
.route(
"/api/auth/password/change",
post(change_password).route_layer(middleware::from_fn_with_state(
state.clone(),
require_bearer_auth,
)),
)
.route("/api/auth/password/reset", post(reset_password))
// 错误归一化层放在 tracing 里侧,让 tracing 记录到最终对外返回的状态与错误体形态。
.layer(middleware::from_fn(normalize_error_response))
// 响应头回写放在错误归一化外侧,确保最终写回的是归一化后的最终响应。

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@@ -66,7 +66,8 @@ fn map_public_user_search_error(error: module_auth::PasswordEntryError) -> AppEr
| module_auth::PasswordEntryError::PasswordHash(_)
| module_auth::PasswordEntryError::InvalidUsername
| module_auth::PasswordEntryError::InvalidPasswordLength
| module_auth::PasswordEntryError::InvalidCredentials => {
| module_auth::PasswordEntryError::InvalidCredentials
| module_auth::PasswordEntryError::UserNotFound => {
AppError::from_status(StatusCode::INTERNAL_SERVER_ERROR).with_message(error.to_string())
}
}

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@@ -7,6 +7,7 @@ use platform_llm::{
const DEFAULT_LLM_MODEL: &str = "doubao-1-5-pro-32k-character-250715";
const DEFAULT_INTERNAL_API_SECRET: &str = "genarrative-dev-internal-bridge";
const DEFAULT_AUTH_STORE_PATH: &str = "server-rs/.data/auth-store.json";
const SPACETIME_LOCAL_CONFIG_FILE: &str = "spacetime.local.json";
// 集中管理 api-server 的启动配置,避免入口层直接散落环境变量解析逻辑。
@@ -27,6 +28,7 @@ pub struct AppConfig {
pub refresh_cookie_secure: bool,
pub refresh_cookie_same_site: String,
pub refresh_session_ttl_days: u32,
pub auth_store_path: PathBuf,
pub sms_auth_enabled: bool,
pub sms_auth_provider: String,
pub sms_endpoint: String,
@@ -109,6 +111,7 @@ impl Default for AppConfig {
refresh_cookie_secure: false,
refresh_cookie_same_site: "Lax".to_string(),
refresh_session_ttl_days: 30,
auth_store_path: PathBuf::from(DEFAULT_AUTH_STORE_PATH),
sms_auth_enabled: false,
sms_auth_provider: "mock".to_string(),
sms_endpoint: "dypnsapi.aliyuncs.com".to_string(),
@@ -255,6 +258,10 @@ impl AppConfig {
config.refresh_session_ttl_days = refresh_session_ttl_days;
}
if let Some(auth_store_path) = read_first_non_empty_env(&["GENARRATIVE_AUTH_STORE_PATH"]) {
config.auth_store_path = PathBuf::from(auth_store_path);
}
if let Some(sms_auth_enabled) = read_first_bool_env(&["SMS_AUTH_ENABLED"]) {
config.sms_auth_enabled = sms_auth_enabled;
}

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@@ -988,10 +988,10 @@ pub async fn execute_custom_world_agent_action(
let result = state
.spacetime_client()
.execute_custom_world_agent_action(CustomWorldAgentActionExecuteRecordInput {
session_id,
owner_user_id,
session_id: session_id.clone(),
owner_user_id: owner_user_id.clone(),
operation_id: build_prefixed_uuid_id("operation-"),
action,
action: action.clone(),
payload_json: Some(payload_json),
submitted_at_micros,
})
@@ -1179,7 +1179,7 @@ fn log_custom_world_publish_gate_diagnostics(
blocker_codes = %blocker_codes,
has_draft_profile = session.draft_profile.as_object().map(|value| !value.is_empty()).unwrap_or(false),
has_result_preview = session.result_preview.is_some(),
preview_source = session.result_preview.as_ref().and_then(|value| value.get("source")).and_then(Value::as_str).unwrap_or(""),
preview_source = session.result_preview.as_ref().and_then(|value| value.get("source")).and_then(serde_json::Value::as_str).unwrap_or(""),
has_world_hook = has_custom_world_publish_text(profile, &["worldHook", "creatorIntent.worldHook", "anchorContent.worldPromise.hook", "settingText"]),
has_player_premise = has_custom_world_publish_text(profile, &["playerPremise", "creatorIntent.playerPremise", "anchorContent.playerEntryPoint.openingIdentity", "anchorContent.playerEntryPoint.openingProblem", "anchorContent.playerEntryPoint.entryMotivation"]),
has_core_conflicts = has_custom_world_non_empty_text_array(profile, "coreConflicts"),

View File

@@ -1,6 +1,6 @@
use axum::{
extract::{Extension, State},
http::HeaderMap,
http::{HeaderMap, StatusCode},
response::IntoResponse,
};
use module_auth::LogoutCurrentSessionInput;
@@ -44,6 +44,13 @@ pub async fn logout(
OffsetDateTime::now_utc(),
)
.map_err(map_logout_error)?;
state
.sync_auth_store_snapshot_to_spacetime()
.await
.map_err(|error| {
AppError::from_status(StatusCode::INTERNAL_SERVER_ERROR)
.with_message(format!("同步认证快照失败:{error}"))
})?;
let mut headers = HeaderMap::new();
attach_set_cookie_header(

View File

@@ -1,6 +1,6 @@
use axum::{
extract::{Extension, State},
http::HeaderMap,
http::{HeaderMap, StatusCode},
response::IntoResponse,
};
use module_auth::LogoutAllSessionsInput;
@@ -32,6 +32,13 @@ pub async fn logout_all(
OffsetDateTime::now_utc(),
)
.map_err(map_logout_error)?;
state
.sync_auth_store_snapshot_to_spacetime()
.await
.map_err(|error| {
AppError::from_status(StatusCode::INTERNAL_SERVER_ERROR)
.with_message(format!("同步认证快照失败:{error}"))
})?;
let mut headers = HeaderMap::new();
attach_set_cookie_header(

View File

@@ -29,6 +29,7 @@ mod login_options;
mod logout;
mod logout_all;
mod password_entry;
mod password_management;
mod phone_auth;
mod puzzle;
mod puzzle_agent_turn;
@@ -67,7 +68,8 @@ async fn main() -> Result<(), std::io::Error> {
let bind_address = config.bind_socket_addr();
let listener = TcpListener::bind(bind_address).await?;
let state = AppState::new(config)
let state = AppState::try_restore_auth_store_from_spacetime(config)
.await
.map_err(|error| std::io::Error::other(format!("初始化应用状态失败:{error}")))?;
let router = build_router(state);

View File

@@ -36,6 +36,13 @@ pub async fn password_entry(
.map_err(map_password_entry_error)?;
let session_client = resolve_session_client_context(&headers);
let signed_session = create_password_auth_session(&state, &result.user, &session_client)?;
state
.sync_auth_store_snapshot_to_spacetime()
.await
.map_err(|error| {
AppError::from_status(StatusCode::INTERNAL_SERVER_ERROR)
.with_message(format!("同步认证快照失败:{error}"))
})?;
let mut headers = HeaderMap::new();
attach_set_cookie_header(
@@ -75,6 +82,9 @@ fn map_password_entry_error(error: PasswordEntryError) -> AppError {
PasswordEntryError::InvalidCredentials => {
AppError::from_status(StatusCode::UNAUTHORIZED).with_message("用户名或密码错误")
}
PasswordEntryError::UserNotFound => {
AppError::from_status(StatusCode::UNAUTHORIZED).with_message("用户名或密码错误")
}
PasswordEntryError::Store(_) | PasswordEntryError::PasswordHash(_) => {
AppError::from_status(StatusCode::INTERNAL_SERVER_ERROR).with_message(error.to_string())
}

View File

@@ -0,0 +1,117 @@
use axum::{
Json,
extract::{Extension, State},
http::{HeaderMap, StatusCode},
response::IntoResponse,
};
use module_auth::{ChangePasswordInput, PasswordEntryError, ResetPasswordInput};
use shared_contracts::auth::{
PasswordChangeRequest, PasswordChangeResponse, PasswordResetRequest, PasswordResetResponse,
};
use time::OffsetDateTime;
use crate::{
api_response::json_success_body,
auth::AuthenticatedAccessToken,
auth_payload::map_auth_user_payload,
auth_session::{
attach_set_cookie_header, build_refresh_session_cookie_header, create_auth_session,
},
http_error::AppError,
phone_auth::map_phone_auth_error,
request_context::RequestContext,
session_client::resolve_session_client_context,
state::AppState,
};
pub async fn change_password(
State(state): State<AppState>,
Extension(request_context): Extension<RequestContext>,
Extension(authenticated): Extension<AuthenticatedAccessToken>,
Json(payload): Json<PasswordChangeRequest>,
) -> Result<Json<serde_json::Value>, AppError> {
let result = state
.password_entry_service()
.change_password(ChangePasswordInput {
user_id: authenticated.claims().user_id().to_string(),
current_password: payload.current_password,
new_password: payload.new_password,
})
.await
.map_err(map_password_management_error)?;
Ok(json_success_body(
Some(&request_context),
PasswordChangeResponse {
user: map_auth_user_payload(result.user),
},
))
}
pub async fn reset_password(
State(state): State<AppState>,
Extension(request_context): Extension<RequestContext>,
headers: HeaderMap,
Json(payload): Json<PasswordResetRequest>,
) -> Result<impl IntoResponse, AppError> {
if !state.config.sms_auth_enabled {
return Err(
AppError::from_status(StatusCode::BAD_REQUEST).with_message("手机号登录暂未启用")
);
}
let result = state
.phone_auth_service()
.reset_password(
ResetPasswordInput {
phone_number: payload.phone,
verify_code: payload.code,
new_password: payload.new_password,
},
OffsetDateTime::now_utc(),
)
.await
.map_err(map_phone_auth_error)?;
let session_client = resolve_session_client_context(&headers);
let signed_session = create_auth_session(
&state,
&result.user,
&session_client,
module_auth::AuthLoginMethod::Password,
)?;
let mut headers = HeaderMap::new();
attach_set_cookie_header(
&mut headers,
build_refresh_session_cookie_header(&state, &signed_session.refresh_token)?,
);
Ok((
headers,
json_success_body(
Some(&request_context),
PasswordResetResponse {
token: signed_session.access_token,
user: map_auth_user_payload(result.user),
},
),
))
}
fn map_password_management_error(error: PasswordEntryError) -> AppError {
match error {
PasswordEntryError::InvalidUsername | PasswordEntryError::InvalidPublicUserCode => {
AppError::from_status(StatusCode::BAD_REQUEST).with_message(error.to_string())
}
PasswordEntryError::InvalidPasswordLength => AppError::from_status(StatusCode::BAD_REQUEST)
.with_message("密码长度需要在 6 到 128 位之间"),
PasswordEntryError::InvalidCredentials => {
AppError::from_status(StatusCode::UNAUTHORIZED).with_message("当前密码错误")
}
PasswordEntryError::UserNotFound => AppError::from_status(StatusCode::UNAUTHORIZED)
.with_message("当前登录态已失效,请重新登录"),
PasswordEntryError::Store(_) | PasswordEntryError::PasswordHash(_) => {
AppError::from_status(StatusCode::INTERNAL_SERVER_ERROR).with_message(error.to_string())
}
}
}

View File

@@ -153,6 +153,13 @@ pub async fn phone_login(
&session_client,
AuthLoginMethod::Phone,
)?;
state
.sync_auth_store_snapshot_to_spacetime()
.await
.map_err(|error| {
AppError::from_status(StatusCode::INTERNAL_SERVER_ERROR)
.with_message(format!("同步认证快照失败:{error}"))
})?;
let mut headers = HeaderMap::new();
attach_set_cookie_header(
@@ -177,6 +184,7 @@ fn map_phone_auth_scene(raw_scene: Option<&str>) -> Result<PhoneAuthScene, AppEr
"login" => Ok(PhoneAuthScene::Login),
"bind_phone" => Ok(PhoneAuthScene::BindPhone),
"change_phone" => Ok(PhoneAuthScene::ChangePhone),
"reset_password" => Ok(PhoneAuthScene::ResetPassword),
_ => Err(AppError::from_status(StatusCode::BAD_REQUEST)
.with_message("短信验证码场景不合法")
.with_details(json!({ "field": "scene" }))),
@@ -214,7 +222,7 @@ fn mask_phone_digits(value: &str) -> String {
masked
}
fn map_phone_auth_error(error: PhoneAuthError) -> AppError {
pub fn map_phone_auth_error(error: PhoneAuthError) -> AppError {
match error {
PhoneAuthError::InvalidPhoneNumber
| PhoneAuthError::InvalidVerifyCode

View File

@@ -54,6 +54,13 @@ pub async fn refresh_session(
&rotated.session.session_id,
Some(&rotated.session.issued_by_provider),
)?;
state
.sync_auth_store_snapshot_to_spacetime()
.await
.map_err(|error| {
AppError::from_status(axum::http::StatusCode::INTERNAL_SERVER_ERROR)
.with_message(format!("同步认证快照失败:{error}"))
})?;
let mut headers = HeaderMap::new();
attach_set_cookie_header(

View File

@@ -21,6 +21,7 @@ use platform_oss::{OssClient, OssConfig, OssError};
use serde_json::Value;
use spacetime_client::{SpacetimeClient, SpacetimeClientConfig, SpacetimeClientError};
use time::OffsetDateTime;
use tracing::{info, warn};
use crate::config::AppConfig;
use crate::wechat_provider::{WechatProvider, build_wechat_provider};
@@ -37,6 +38,7 @@ pub struct AppState {
admin_runtime: Option<AdminRuntime>,
refresh_cookie_config: RefreshCookieConfig,
oss_client: Option<OssClient>,
auth_store: InMemoryAuthStore,
password_entry_service: PasswordEntryService,
refresh_session_service: RefreshSessionService,
auth_user_service: AuthUserService,
@@ -86,6 +88,7 @@ pub struct AdminSession {
pub enum AppStateInitError {
Jwt(JwtError),
RefreshCookie(RefreshCookieError),
AuthStore(String),
SmsProvider(SmsProviderError),
Oss(OssError),
Llm(LlmError),
@@ -93,6 +96,15 @@ pub enum AppStateInitError {
impl AppState {
pub fn new(config: AppConfig) -> Result<Self, AppStateInitError> {
let auth_store = InMemoryAuthStore::from_persistence_path(config.auth_store_path.clone())
.map_err(AppStateInitError::AuthStore)?;
Self::new_with_auth_store(config, auth_store)
}
fn new_with_auth_store(
config: AppConfig,
auth_store: InMemoryAuthStore,
) -> Result<Self, AppStateInitError> {
let auth_jwt_config = JwtConfig::new(
config.jwt_issuer.clone(),
config.jwt_secret.clone(),
@@ -111,7 +123,6 @@ impl AppState {
config.refresh_session_ttl_days,
)?;
let oss_client = build_oss_client(&config)?;
let auth_store = InMemoryAuthStore::default();
let sms_provider = SmsAuthProvider::new(SmsAuthConfig::new(
SmsAuthProviderKind::parse(&config.sms_auth_provider).ok_or_else(|| {
SmsProviderError::InvalidConfig("短信 provider 配置非法".to_string())
@@ -141,7 +152,7 @@ impl AppState {
let wechat_auth_service = WechatAuthService::new(auth_store.clone());
let wechat_provider = build_wechat_provider(&config);
let refresh_session_service =
RefreshSessionService::new(auth_store, config.refresh_session_ttl_days);
RefreshSessionService::new(auth_store.clone(), config.refresh_session_ttl_days);
// AI 编排服务当前先挂接内存态 store后续再按 task table / procedure 接到 SpacetimeDB 真相源。
let ai_task_service = AiTaskService::new(InMemoryAiTaskStore::default());
let spacetime_client = SpacetimeClient::new(SpacetimeClientConfig {
@@ -158,6 +169,7 @@ impl AppState {
admin_runtime,
refresh_cookie_config,
oss_client,
auth_store,
password_entry_service,
refresh_session_service,
auth_user_service,
@@ -193,6 +205,49 @@ impl AppState {
&self.password_entry_service
}
pub async fn sync_auth_store_snapshot_to_spacetime(&self) -> Result<(), SpacetimeClientError> {
let snapshot_json = self
.auth_store
.export_snapshot_json()
.map_err(SpacetimeClientError::Runtime)?;
let updated_at_micros = i64::try_from(
OffsetDateTime::now_utc().unix_timestamp_nanos() / 1_000,
)
.map_err(|_| SpacetimeClientError::Runtime("认证快照更新时间超出 i64 范围".to_string()))?;
self.spacetime_client
.upsert_auth_store_snapshot(snapshot_json, updated_at_micros)
.await?;
Ok(())
}
pub async fn try_restore_auth_store_from_spacetime(
config: AppConfig,
) -> Result<Self, AppStateInitError> {
let spacetime_client = SpacetimeClient::new(SpacetimeClientConfig {
server_url: config.spacetime_server_url.clone(),
database: config.spacetime_database.clone(),
token: config.spacetime_token.clone(),
pool_size: config.spacetime_pool_size,
});
match spacetime_client.get_auth_store_snapshot().await {
Ok(snapshot) => {
if let Some(snapshot_json) = snapshot.snapshot_json {
if !snapshot_json.trim().is_empty() {
let auth_store = InMemoryAuthStore::from_snapshot_json(&snapshot_json)
.map_err(AppStateInitError::AuthStore)?;
info!("已从 SpacetimeDB 恢复认证快照");
return Self::new_with_auth_store(config, auth_store);
}
}
}
Err(error) => {
warn!(error = %error, "从 SpacetimeDB 恢复认证快照失败,回退到本地快照");
}
}
Self::new(config)
}
pub fn refresh_session_service(&self) -> &RefreshSessionService {
&self.refresh_session_service
}
@@ -392,6 +447,7 @@ impl fmt::Display for AppStateInitError {
match self {
Self::Jwt(error) => write!(f, "{error}"),
Self::RefreshCookie(error) => write!(f, "{error}"),
Self::AuthStore(error) => write!(f, "{error}"),
Self::SmsProvider(error) => write!(f, "{error}"),
Self::Oss(error) => write!(f, "{error}"),
Self::Llm(error) => write!(f, "{error}"),

View File

@@ -135,6 +135,13 @@ pub async fn handle_wechat_callback(
&session_client,
AuthLoginMethod::Wechat,
)?;
state
.sync_auth_store_snapshot_to_spacetime()
.await
.map_err(|error| {
AppError::from_status(StatusCode::INTERNAL_SERVER_ERROR)
.with_message(format!("同步认证快照失败:{error}"))
})?;
let mut response = Redirect::to(&build_auth_result_redirect_url(
&redirect_path,
&[
@@ -187,6 +194,13 @@ pub async fn bind_wechat_phone(
&session_client,
AuthLoginMethod::Wechat,
)?;
state
.sync_auth_store_snapshot_to_spacetime()
.await
.map_err(|error| {
AppError::from_status(StatusCode::INTERNAL_SERVER_ERROR)
.with_message(format!("同步认证快照失败:{error}"))
})?;
let mut response_headers = HeaderMap::new();
attach_set_cookie_header(

View File

@@ -7,6 +7,8 @@ license.workspace = true
[dependencies]
platform-auth = { path = "../platform-auth" }
shared-kernel = { path = "../shared-kernel" }
serde = { version = "1", features = ["derive"] }
serde_json = "1"
time = { version = "0.3", features = ["formatting", "parsing"] }
tracing = "0.1"
uuid = { version = "1", features = ["v4"] }

File diff suppressed because it is too large Load Diff

View File

@@ -53,6 +53,34 @@ pub struct PasswordEntryResponse {
pub user: AuthUserPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PasswordChangeRequest {
pub current_password: Option<String>,
pub new_password: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PasswordChangeResponse {
pub user: AuthUserPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PasswordResetRequest {
pub phone: String,
pub code: String,
pub new_password: String,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct PasswordResetResponse {
pub token: String,
pub user: AuthUserPayload,
}
#[derive(Clone, Debug, Serialize, Deserialize, PartialEq, Eq)]
#[serde(rename_all = "camelCase")]
pub struct AuthMeResponse {
@@ -167,7 +195,7 @@ pub fn build_available_login_methods(
sms_auth_enabled: bool,
wechat_auth_enabled: bool,
) -> Vec<String> {
let mut methods = Vec::new();
let mut methods = vec![AUTH_LOGIN_METHOD_PASSWORD.to_string()];
if sms_auth_enabled {
methods.push(AUTH_LOGIN_METHOD_PHONE.to_string());
}
@@ -189,6 +217,7 @@ mod tests {
assert_eq!(
methods,
vec![
AUTH_LOGIN_METHOD_PASSWORD.to_string(),
AUTH_LOGIN_METHOD_PHONE.to_string(),
AUTH_LOGIN_METHOD_WECHAT.to_string()
]

View File

@@ -0,0 +1,205 @@
use super::*;
impl SpacetimeClient {
pub async fn create_ai_task(
&self,
input: DomainAiTaskCreateInput,
) -> Result<AiTaskMutationRecord, SpacetimeClientError> {
let procedure_input = map_ai_task_create_input(input);
self.call_after_connect(move |connection, sender| {
connection.procedures().create_ai_task_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_ai_task_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn start_ai_task(
&self,
input: DomainAiTaskStartInput,
) -> Result<(), SpacetimeClientError> {
let reducer_input = map_ai_task_start_input(input);
self.call_reducer_after_connect(move |connection, sender| {
let callback_sender = sender.clone();
if let Err(error) =
connection
.reducers
.start_ai_task_then(reducer_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(|inner| inner.map_err(SpacetimeClientError::Runtime));
send_reducer_once(&callback_sender, mapped);
})
{
send_reducer_once(
&sender,
Err(SpacetimeClientError::Procedure(error.to_string())),
);
}
})
.await
}
pub async fn start_ai_task_stage(
&self,
input: DomainAiTaskStageStartInput,
) -> Result<(), SpacetimeClientError> {
let reducer_input = map_ai_task_stage_start_input(input);
self.call_reducer_after_connect(move |connection, sender| {
let callback_sender = sender.clone();
if let Err(error) =
connection
.reducers
.start_ai_task_stage_then(reducer_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(|inner| inner.map_err(SpacetimeClientError::Runtime));
send_reducer_once(&callback_sender, mapped);
})
{
send_reducer_once(
&sender,
Err(SpacetimeClientError::Procedure(error.to_string())),
);
}
})
.await
}
pub async fn append_ai_text_chunk(
&self,
input: DomainAiTextChunkAppendInput,
) -> Result<AiTaskMutationRecord, SpacetimeClientError> {
let procedure_input = map_ai_text_chunk_append_input(input);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.append_ai_text_chunk_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_ai_task_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn complete_ai_stage(
&self,
input: DomainAiStageCompletionInput,
) -> Result<AiTaskMutationRecord, SpacetimeClientError> {
let procedure_input = map_ai_stage_completion_input(input);
self.call_after_connect(move |connection, sender| {
connection.procedures().complete_ai_stage_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_ai_task_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn attach_ai_result_reference(
&self,
input: DomainAiResultReferenceInput,
) -> Result<AiTaskMutationRecord, SpacetimeClientError> {
let procedure_input = map_ai_result_reference_input(input);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.attach_ai_result_reference_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_ai_task_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn complete_ai_task(
&self,
input: DomainAiTaskFinishInput,
) -> Result<AiTaskMutationRecord, SpacetimeClientError> {
let procedure_input = map_ai_task_finish_input(input);
self.call_after_connect(move |connection, sender| {
connection.procedures().complete_ai_task_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_ai_task_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn fail_ai_task(
&self,
input: DomainAiTaskFailureInput,
) -> Result<AiTaskMutationRecord, SpacetimeClientError> {
let procedure_input = map_ai_task_failure_input(input);
self.call_after_connect(move |connection, sender| {
connection.procedures().fail_ai_task_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_ai_task_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn cancel_ai_task(
&self,
input: DomainAiTaskCancelInput,
) -> Result<AiTaskMutationRecord, SpacetimeClientError> {
let procedure_input = map_ai_task_cancel_input(input);
self.call_after_connect(move |connection, sender| {
connection.procedures().cancel_ai_task_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_ai_task_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
}

View File

@@ -0,0 +1,44 @@
use super::*;
impl SpacetimeClient {
pub async fn confirm_asset_object(
&self,
input: module_assets::AssetObjectUpsertInput,
) -> Result<AssetObjectRecord, SpacetimeClientError> {
let procedure_input = map_upsert_input(input);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.confirm_asset_object_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn bind_asset_object_to_entity(
&self,
input: module_assets::AssetEntityBindingInput,
) -> Result<AssetEntityBindingRecord, SpacetimeClientError> {
let procedure_input = map_entity_binding_input(input);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.bind_asset_object_to_entity_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_entity_binding_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
}

View File

@@ -0,0 +1,46 @@
use super::*;
impl SpacetimeClient {
pub async fn get_auth_store_snapshot(
&self,
) -> Result<AuthStoreSnapshotRecord, SpacetimeClientError> {
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.get_auth_store_snapshot_then(move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_auth_store_snapshot_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn upsert_auth_store_snapshot(
&self,
snapshot_json: String,
updated_at_micros: i64,
) -> Result<AuthStoreSnapshotRecord, SpacetimeClientError> {
let procedure_input = AuthStoreSnapshotUpsertInput {
snapshot_json,
updated_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().upsert_auth_store_snapshot_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_auth_store_snapshot_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
}

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@@ -0,0 +1,263 @@
use super::*;
impl SpacetimeClient {
pub async fn create_big_fish_session(
&self,
input: BigFishSessionCreateRecordInput,
) -> Result<BigFishSessionRecord, SpacetimeClientError> {
let procedure_input = BigFishSessionCreateInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
seed_text: input.seed_text,
welcome_message_id: input.welcome_message_id,
welcome_message_text: input.welcome_message_text,
created_at_micros: input.created_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().create_big_fish_session_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_big_fish_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn get_big_fish_session(
&self,
session_id: String,
owner_user_id: String,
) -> Result<BigFishSessionRecord, SpacetimeClientError> {
let procedure_input = BigFishSessionGetInput {
session_id,
owner_user_id,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.get_big_fish_session_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_big_fish_session_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn list_big_fish_works(
&self,
owner_user_id: String,
) -> Result<Vec<BigFishWorkSummaryRecord>, SpacetimeClientError> {
let procedure_input = BigFishWorksListInput { owner_user_id };
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.list_big_fish_works_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_big_fish_works_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn submit_big_fish_message(
&self,
input: BigFishMessageSubmitRecordInput,
) -> Result<BigFishSessionRecord, SpacetimeClientError> {
let procedure_input = BigFishMessageSubmitInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
user_message_id: input.user_message_id,
user_message_text: input.user_message_text,
assistant_message_id: input.assistant_message_id,
submitted_at_micros: input.submitted_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().submit_big_fish_message_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_big_fish_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn compile_big_fish_draft(
&self,
session_id: String,
owner_user_id: String,
compiled_at_micros: i64,
) -> Result<BigFishSessionRecord, SpacetimeClientError> {
let procedure_input = BigFishDraftCompileInput {
session_id,
owner_user_id,
compiled_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().compile_big_fish_draft_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_big_fish_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn generate_big_fish_asset(
&self,
input: BigFishAssetGenerateRecordInput,
) -> Result<BigFishSessionRecord, SpacetimeClientError> {
let procedure_input = BigFishAssetGenerateInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
asset_kind: map_big_fish_asset_kind_input(input.asset_kind.as_str())?,
level: input.level,
motion_key: input.motion_key,
asset_url: input.asset_url,
generated_at_micros: input.generated_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().generate_big_fish_asset_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_big_fish_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn publish_big_fish_game(
&self,
session_id: String,
owner_user_id: String,
published_at_micros: i64,
) -> Result<BigFishSessionRecord, SpacetimeClientError> {
let procedure_input = BigFishPublishInput {
session_id,
owner_user_id,
published_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().publish_big_fish_game_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_big_fish_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn start_big_fish_run(
&self,
input: BigFishRunStartRecordInput,
) -> Result<BigFishRuntimeRecord, SpacetimeClientError> {
let procedure_input = BigFishRunStartInput {
run_id: input.run_id,
session_id: input.session_id,
owner_user_id: input.owner_user_id,
started_at_micros: input.started_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.start_big_fish_run_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_big_fish_run_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn submit_big_fish_input(
&self,
input: BigFishRunInputSubmitRecordInput,
) -> Result<BigFishRuntimeRecord, SpacetimeClientError> {
let procedure_input = BigFishRunInputSubmitInput {
run_id: input.run_id,
owner_user_id: input.owner_user_id,
input_x: input.input_x,
input_y: input.input_y,
submitted_at_micros: input.submitted_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().submit_big_fish_input_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_big_fish_run_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn get_big_fish_run(
&self,
run_id: String,
owner_user_id: String,
) -> Result<BigFishRuntimeRecord, SpacetimeClientError> {
let procedure_input = BigFishRunGetInput {
run_id,
owner_user_id,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.get_big_fish_run_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_big_fish_run_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
}

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@@ -0,0 +1,72 @@
use super::*;
impl SpacetimeClient {
pub async fn create_battle_state(
&self,
input: DomainBattleStateInput,
) -> Result<BattleStateRecord, SpacetimeClientError> {
validate_battle_state_input(&input)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?;
let procedure_input = map_battle_state_input(input);
self.call_after_connect(move |connection, sender| {
connection.procedures().create_battle_state_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_battle_state_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn get_battle_state(
&self,
battle_state_id: String,
) -> Result<BattleStateRecord, SpacetimeClientError> {
let procedure_input = map_battle_state_query_input(
build_battle_state_query_input(battle_state_id)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.get_battle_state_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_battle_state_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn resolve_combat_action(
&self,
input: DomainResolveCombatActionInput,
) -> Result<ResolveCombatActionRecord, SpacetimeClientError> {
validate_resolve_combat_action_input(&input)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?;
let procedure_input = map_resolve_combat_action_input(input);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.resolve_combat_action_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_resolve_combat_action_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
}

View File

@@ -0,0 +1,481 @@
use super::*;
impl SpacetimeClient {
pub async fn list_custom_world_profiles(
&self,
owner_user_id: String,
) -> Result<Vec<CustomWorldLibraryEntryRecord>, SpacetimeClientError> {
let procedure_input = CustomWorldProfileListInput { owner_user_id };
self.call_after_connect(move |connection, sender| {
connection.procedures().list_custom_world_profiles_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_profile_list_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn get_custom_world_library_detail(
&self,
owner_user_id: String,
profile_id: String,
) -> Result<CustomWorldLibraryMutationRecord, SpacetimeClientError> {
let procedure_input = CustomWorldLibraryDetailInput {
owner_user_id,
profile_id,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.get_custom_world_library_detail_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_library_detail_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn upsert_custom_world_profile(
&self,
input: CustomWorldProfileUpsertRecordInput,
) -> Result<CustomWorldLibraryMutationRecord, SpacetimeClientError> {
let procedure_input = map_custom_world_profile_upsert_input(input);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.upsert_custom_world_profile_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_library_mutation_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn publish_custom_world_profile(
&self,
profile_id: String,
owner_user_id: String,
public_work_code: Option<String>,
author_public_user_code: String,
author_display_name: String,
published_at_micros: i64,
) -> Result<CustomWorldLibraryMutationRecord, SpacetimeClientError> {
let procedure_input = CustomWorldProfilePublishInput {
profile_id,
owner_user_id,
public_work_code,
author_public_user_code,
author_display_name,
published_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.publish_custom_world_profile_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_library_mutation_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn unpublish_custom_world_profile(
&self,
profile_id: String,
owner_user_id: String,
author_display_name: String,
updated_at_micros: i64,
) -> Result<CustomWorldLibraryMutationRecord, SpacetimeClientError> {
let procedure_input = CustomWorldProfileUnpublishInput {
profile_id,
owner_user_id,
author_display_name,
updated_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.unpublish_custom_world_profile_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_library_mutation_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn delete_custom_world_profile(
&self,
profile_id: String,
owner_user_id: String,
deleted_at_micros: i64,
) -> Result<Vec<CustomWorldLibraryEntryRecord>, SpacetimeClientError> {
let procedure_input = CustomWorldProfileDeleteInput {
profile_id,
owner_user_id,
deleted_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.delete_custom_world_profile_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_profile_list_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn list_custom_world_gallery_entries(
&self,
) -> Result<Vec<CustomWorldGalleryEntryRecord>, SpacetimeClientError> {
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.list_custom_world_gallery_entries_then(move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_gallery_list_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn get_custom_world_gallery_detail(
&self,
owner_user_id: String,
profile_id: String,
) -> Result<CustomWorldLibraryMutationRecord, SpacetimeClientError> {
let procedure_input = CustomWorldGalleryDetailInput {
owner_user_id,
profile_id,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.get_custom_world_gallery_detail_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_library_mutation_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn get_custom_world_gallery_detail_by_code(
&self,
public_work_code: String,
) -> Result<CustomWorldLibraryMutationRecord, SpacetimeClientError> {
let procedure_input = CustomWorldGalleryDetailByCodeInput { public_work_code };
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.get_custom_world_gallery_detail_by_code_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_library_mutation_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn publish_custom_world_world(
&self,
input: CustomWorldPublishWorldRecordInput,
) -> Result<CustomWorldPublishWorldRecord, SpacetimeClientError> {
let procedure_input = map_custom_world_publish_world_input(input);
self.call_after_connect(move |connection, sender| {
connection.procedures().publish_custom_world_world_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_publish_world_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn create_custom_world_agent_session(
&self,
input: CustomWorldAgentSessionCreateRecordInput,
) -> Result<CustomWorldAgentSessionRecord, SpacetimeClientError> {
let procedure_input = CustomWorldAgentSessionCreateInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
seed_text: input.seed_text,
welcome_message_id: input.welcome_message_id,
welcome_message_text: input.welcome_message_text,
anchor_content_json: input.anchor_content_json,
creator_intent_json: input.creator_intent_json,
creator_intent_readiness_json: input.creator_intent_readiness_json,
anchor_pack_json: input.anchor_pack_json,
lock_state_json: input.lock_state_json,
draft_profile_json: input.draft_profile_json,
pending_clarifications_json: input.pending_clarifications_json,
suggested_actions_json: input.suggested_actions_json,
recommended_replies_json: input.recommended_replies_json,
quality_findings_json: input.quality_findings_json,
asset_coverage_json: input.asset_coverage_json,
checkpoints_json: input.checkpoints_json,
created_at_micros: input.created_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.create_custom_world_agent_session_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_agent_session_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn get_custom_world_agent_session(
&self,
session_id: String,
owner_user_id: String,
) -> Result<CustomWorldAgentSessionRecord, SpacetimeClientError> {
let procedure_input = CustomWorldAgentSessionGetInput {
session_id,
owner_user_id,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().get_custom_world_agent_session_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_agent_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn list_custom_world_works(
&self,
owner_user_id: String,
) -> Result<Vec<CustomWorldWorkSummaryRecord>, SpacetimeClientError> {
let procedure_input = CustomWorldWorksListInput { owner_user_id };
self.call_after_connect(move |connection, sender| {
connection.procedures().list_custom_world_works_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_works_list_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn get_custom_world_agent_card_detail(
&self,
session_id: String,
owner_user_id: String,
card_id: String,
) -> Result<CustomWorldDraftCardDetailRecord, SpacetimeClientError> {
let procedure_input = CustomWorldAgentCardDetailGetInput {
session_id,
owner_user_id,
card_id,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.get_custom_world_agent_card_detail_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_draft_card_detail_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn execute_custom_world_agent_action(
&self,
input: CustomWorldAgentActionExecuteRecordInput,
) -> Result<CustomWorldAgentActionExecuteRecord, SpacetimeClientError> {
let procedure_input = CustomWorldAgentActionExecuteInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
operation_id: input.operation_id,
action: input.action,
payload_json: input.payload_json,
submitted_at_micros: input.submitted_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.execute_custom_world_agent_action_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_agent_action_execute_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn submit_custom_world_agent_message(
&self,
input: CustomWorldAgentMessageSubmitRecordInput,
) -> Result<CustomWorldAgentOperationRecord, SpacetimeClientError> {
let procedure_input = CustomWorldAgentMessageSubmitInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
user_message_id: input.user_message_id,
user_message_text: input.user_message_text,
operation_id: input.operation_id,
submitted_at_micros: input.submitted_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.submit_custom_world_agent_message_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_agent_operation_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn finalize_custom_world_agent_message(
&self,
input: CustomWorldAgentMessageFinalizeRecordInput,
) -> Result<CustomWorldAgentOperationRecord, SpacetimeClientError> {
let procedure_input = CustomWorldAgentMessageFinalizeInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
operation_id: input.operation_id,
assistant_message_id: input.assistant_message_id,
assistant_reply_text: input.assistant_reply_text,
phase_label: input.phase_label,
phase_detail: input.phase_detail,
operation_status: parse_rpg_agent_operation_status_record(
input.operation_status.as_str(),
)?,
operation_progress: input.operation_progress,
stage: parse_rpg_agent_stage_record(input.stage.as_str())?,
progress_percent: input.progress_percent,
focus_card_id: input.focus_card_id,
anchor_content_json: input.anchor_content_json,
creator_intent_json: input.creator_intent_json,
creator_intent_readiness_json: input.creator_intent_readiness_json,
anchor_pack_json: input.anchor_pack_json,
draft_profile_json: input.draft_profile_json,
pending_clarifications_json: input.pending_clarifications_json,
suggested_actions_json: input.suggested_actions_json,
recommended_replies_json: input.recommended_replies_json,
quality_findings_json: input.quality_findings_json,
asset_coverage_json: input.asset_coverage_json,
error_message: input.error_message,
updated_at_micros: input.updated_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.finalize_custom_world_agent_message_turn_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_agent_operation_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn get_custom_world_agent_operation(
&self,
session_id: String,
owner_user_id: String,
operation_id: String,
) -> Result<CustomWorldAgentOperationRecord, SpacetimeClientError> {
let procedure_input = CustomWorldAgentOperationGetInput {
session_id,
owner_user_id,
operation_id,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.get_custom_world_agent_operation_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_custom_world_agent_operation_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
}

View File

@@ -0,0 +1,29 @@
use super::*;
impl SpacetimeClient {
pub async fn get_runtime_inventory_state(
&self,
runtime_session_id: String,
actor_user_id: String,
) -> Result<RuntimeInventoryStateRecord, SpacetimeClientError> {
let procedure_input = map_runtime_inventory_state_query_input(
build_runtime_inventory_state_query_input(runtime_session_id, actor_user_id)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection.procedures().get_runtime_inventory_state_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_inventory_state_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
}

View File

@@ -2,6 +2,21 @@
#[rustfmt::skip]
pub mod module_bindings;
mod mapper;
pub use mapper::*;
pub mod ai;
pub mod assets;
pub mod auth;
pub mod big_fish;
pub mod combat;
pub mod custom_world;
pub mod inventory;
pub mod npc;
pub mod puzzle;
pub mod runtime;
pub mod story;
use std::{
error::Error,
fmt,
@@ -69,9 +84,11 @@ use module_puzzle::{
PuzzleWorkProfile as DomainPuzzleWorkProfile,
};
use module_runtime::{
RuntimeBrowseHistoryRecord, RuntimeBrowseHistoryThemeMode, RuntimePlatformTheme,
RuntimeBrowseHistoryRecord, RuntimeBrowseHistoryThemeMode as DomainRuntimeBrowseHistoryThemeMode,
RuntimePlatformTheme as DomainRuntimePlatformTheme,
RuntimeProfileDashboardRecord, RuntimeProfilePlayStatsRecord, RuntimeProfileSaveArchiveRecord,
RuntimeProfileWalletLedgerEntryRecord, RuntimeProfileWalletLedgerSourceType,
RuntimeProfileWalletLedgerEntryRecord,
RuntimeProfileWalletLedgerSourceType as DomainRuntimeProfileWalletLedgerSourceType,
RuntimeSettingsRecord, RuntimeSnapshotRecord, build_runtime_browse_history_clear_input,
build_runtime_browse_history_list_input, build_runtime_browse_history_record,
build_runtime_browse_history_sync_input, build_runtime_profile_dashboard_get_input,
@@ -104,6 +121,7 @@ use tokio::{
time::timeout,
};
<<<<<<< HEAD
use crate::module_bindings::{
AiResultReferenceInput as BindingAiResultReferenceInput,
AiResultReferenceKind as BindingAiResultReferenceKind,
@@ -360,6 +378,9 @@ use crate::module_bindings::{
upsert_runtime_setting_and_return_procedure::upsert_runtime_setting_and_return as _,
upsert_runtime_snapshot_and_return_procedure::upsert_runtime_snapshot_and_return as _,
};
=======
use crate::module_bindings::*;
>>>>>>> 4f272a50 ( Spacetime )
#[derive(Clone, Debug)]
pub struct SpacetimeClientConfig {
@@ -369,6 +390,12 @@ pub struct SpacetimeClientConfig {
pub pool_size: u32,
}
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct AuthStoreSnapshotRecord {
pub snapshot_json: Option<String>,
pub updated_at_micros: Option<i64>,
}
#[derive(Clone)]
pub struct SpacetimeClient {
config: SpacetimeClientConfig,
@@ -431,6 +458,7 @@ impl SpacetimeClient {
Self { config, pool }
}
<<<<<<< HEAD
pub async fn create_ai_task(
&self,
input: DomainAiTaskCreateInput,
@@ -2362,6 +2390,8 @@ impl SpacetimeClient {
.await
}
=======
>>>>>>> 4f272a50 ( Spacetime )
async fn call_after_connect<T>(
&self,
call: impl FnOnce(&DbConnection, ProcedureResultSender<T>) + Send + 'static,
@@ -2596,6 +2626,7 @@ fn send_connect_once(
}
}
<<<<<<< HEAD
fn map_entity_binding_input(
input: module_assets::AssetEntityBindingInput,
) -> BindingAssetEntityBindingInput {
@@ -7089,6 +7120,8 @@ fn map_inventory_item_source_kind(
}
}
=======
>>>>>>> 4f272a50 ( Spacetime )
impl fmt::Display for SpacetimeClientError {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,26 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{
self as __sdk,
__lib,
__sats,
__ws,
};
use super::auth_store_snapshot_record_type::AuthStoreSnapshotRecord;
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct AuthStoreSnapshotProcedureResult {
pub ok: bool,
pub record: Option::<AuthStoreSnapshotRecord>,
pub error_message: Option::<String>,
}
impl __sdk::InModule for AuthStoreSnapshotProcedureResult {
type Module = super::RemoteModule;
}

View File

@@ -0,0 +1,24 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{
self as __sdk,
__lib,
__sats,
__ws,
};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct AuthStoreSnapshotRecord {
pub snapshot_json: Option::<String>,
pub updated_at_micros: Option::<i64>,
}
impl __sdk::InModule for AuthStoreSnapshotRecord {
type Module = super::RemoteModule;
}

View File

@@ -0,0 +1,163 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{
self as __sdk,
__lib,
__sats,
__ws,
};
use super::auth_store_snapshot_type::AuthStoreSnapshot;
/// Table handle for the table `auth_store_snapshot`.
///
/// Obtain a handle from the [`AuthStoreSnapshotTableAccess::auth_store_snapshot`] method on [`super::RemoteTables`],
/// like `ctx.db.auth_store_snapshot()`.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.auth_store_snapshot().on_insert(...)`.
pub struct AuthStoreSnapshotTableHandle<'ctx> {
imp: __sdk::TableHandle<AuthStoreSnapshot>,
ctx: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
#[allow(non_camel_case_types)]
/// Extension trait for access to the table `auth_store_snapshot`.
///
/// Implemented for [`super::RemoteTables`].
pub trait AuthStoreSnapshotTableAccess {
#[allow(non_snake_case)]
/// Obtain a [`AuthStoreSnapshotTableHandle`], which mediates access to the table `auth_store_snapshot`.
fn auth_store_snapshot(&self) -> AuthStoreSnapshotTableHandle<'_>;
}
impl AuthStoreSnapshotTableAccess for super::RemoteTables {
fn auth_store_snapshot(&self) -> AuthStoreSnapshotTableHandle<'_> {
AuthStoreSnapshotTableHandle {
imp: self.imp.get_table::<AuthStoreSnapshot>("auth_store_snapshot"),
ctx: std::marker::PhantomData,
}
}
}
pub struct AuthStoreSnapshotInsertCallbackId(__sdk::CallbackId);
pub struct AuthStoreSnapshotDeleteCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::Table for AuthStoreSnapshotTableHandle<'ctx> {
type Row = AuthStoreSnapshot;
type EventContext = super::EventContext;
fn count(&self) -> u64 { self.imp.count() }
fn iter(&self) -> impl Iterator<Item = AuthStoreSnapshot> + '_ { self.imp.iter() }
type InsertCallbackId = AuthStoreSnapshotInsertCallbackId;
fn on_insert(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> AuthStoreSnapshotInsertCallbackId {
AuthStoreSnapshotInsertCallbackId(self.imp.on_insert(Box::new(callback)))
}
fn remove_on_insert(&self, callback: AuthStoreSnapshotInsertCallbackId) {
self.imp.remove_on_insert(callback.0)
}
type DeleteCallbackId = AuthStoreSnapshotDeleteCallbackId;
fn on_delete(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row) + Send + 'static,
) -> AuthStoreSnapshotDeleteCallbackId {
AuthStoreSnapshotDeleteCallbackId(self.imp.on_delete(Box::new(callback)))
}
fn remove_on_delete(&self, callback: AuthStoreSnapshotDeleteCallbackId) {
self.imp.remove_on_delete(callback.0)
}
}
pub struct AuthStoreSnapshotUpdateCallbackId(__sdk::CallbackId);
impl<'ctx> __sdk::TableWithPrimaryKey for AuthStoreSnapshotTableHandle<'ctx> {
type UpdateCallbackId = AuthStoreSnapshotUpdateCallbackId;
fn on_update(
&self,
callback: impl FnMut(&Self::EventContext, &Self::Row, &Self::Row) + Send + 'static,
) -> AuthStoreSnapshotUpdateCallbackId {
AuthStoreSnapshotUpdateCallbackId(self.imp.on_update(Box::new(callback)))
}
fn remove_on_update(&self, callback: AuthStoreSnapshotUpdateCallbackId) {
self.imp.remove_on_update(callback.0)
}
}
/// Access to the `snapshot_id` unique index on the table `auth_store_snapshot`,
/// which allows point queries on the field of the same name
/// via the [`AuthStoreSnapshotSnapshotIdUnique::find`] method.
///
/// Users are encouraged not to explicitly reference this type,
/// but to directly chain method calls,
/// like `ctx.db.auth_store_snapshot().snapshot_id().find(...)`.
pub struct AuthStoreSnapshotSnapshotIdUnique<'ctx> {
imp: __sdk::UniqueConstraintHandle<AuthStoreSnapshot, String>,
phantom: std::marker::PhantomData<&'ctx super::RemoteTables>,
}
impl<'ctx> AuthStoreSnapshotTableHandle<'ctx> {
/// Get a handle on the `snapshot_id` unique index on the table `auth_store_snapshot`.
pub fn snapshot_id(&self) -> AuthStoreSnapshotSnapshotIdUnique<'ctx> {
AuthStoreSnapshotSnapshotIdUnique {
imp: self.imp.get_unique_constraint::<String>("snapshot_id"),
phantom: std::marker::PhantomData,
}
}
}
impl<'ctx> AuthStoreSnapshotSnapshotIdUnique<'ctx> {
/// Find the subscribed row whose `snapshot_id` column value is equal to `col_val`,
/// if such a row is present in the client cache.
pub fn find(&self, col_val: &String) -> Option<AuthStoreSnapshot> {
self.imp.find(col_val)
}
}
#[doc(hidden)]
pub(super) fn register_table(client_cache: &mut __sdk::ClientCache<super::RemoteModule>) {
let _table = client_cache.get_or_make_table::<AuthStoreSnapshot>("auth_store_snapshot");
_table.add_unique_constraint::<String>("snapshot_id", |row| &row.snapshot_id);
}
#[doc(hidden)]
pub(super) fn parse_table_update(
raw_updates: __ws::v2::TableUpdate,
) -> __sdk::Result<__sdk::TableUpdate<AuthStoreSnapshot>> {
__sdk::TableUpdate::parse_table_update(raw_updates).map_err(|e| {
__sdk::InternalError::failed_parse(
"TableUpdate<AuthStoreSnapshot>",
"TableUpdate",
).with_cause(e).into()
})
}
#[allow(non_camel_case_types)]
/// Extension trait for query builder access to the table `AuthStoreSnapshot`.
///
/// Implemented for [`__sdk::QueryTableAccessor`].
pub trait auth_store_snapshotQueryTableAccess {
#[allow(non_snake_case)]
/// Get a query builder for the table `AuthStoreSnapshot`.
fn auth_store_snapshot(&self) -> __sdk::__query_builder::Table<AuthStoreSnapshot>;
}
impl auth_store_snapshotQueryTableAccess for __sdk::QueryTableAccessor {
fn auth_store_snapshot(&self) -> __sdk::__query_builder::Table<AuthStoreSnapshot> {
__sdk::__query_builder::Table::new("auth_store_snapshot")
}
}

View File

@@ -0,0 +1,66 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{
self as __sdk,
__lib,
__sats,
__ws,
};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct AuthStoreSnapshot {
pub snapshot_id: String,
pub snapshot_json: String,
pub updated_at: __sdk::Timestamp,
}
impl __sdk::InModule for AuthStoreSnapshot {
type Module = super::RemoteModule;
}
/// Column accessor struct for the table `AuthStoreSnapshot`.
///
/// Provides typed access to columns for query building.
pub struct AuthStoreSnapshotCols {
pub snapshot_id: __sdk::__query_builder::Col<AuthStoreSnapshot, String>,
pub snapshot_json: __sdk::__query_builder::Col<AuthStoreSnapshot, String>,
pub updated_at: __sdk::__query_builder::Col<AuthStoreSnapshot, __sdk::Timestamp>,
}
impl __sdk::__query_builder::HasCols for AuthStoreSnapshot {
type Cols = AuthStoreSnapshotCols;
fn cols(table_name: &'static str) -> Self::Cols {
AuthStoreSnapshotCols {
snapshot_id: __sdk::__query_builder::Col::new(table_name, "snapshot_id"),
snapshot_json: __sdk::__query_builder::Col::new(table_name, "snapshot_json"),
updated_at: __sdk::__query_builder::Col::new(table_name, "updated_at"),
}
}
}
/// Indexed column accessor struct for the table `AuthStoreSnapshot`.
///
/// Provides typed access to indexed columns for query building.
pub struct AuthStoreSnapshotIxCols {
pub snapshot_id: __sdk::__query_builder::IxCol<AuthStoreSnapshot, String>,
}
impl __sdk::__query_builder::HasIxCols for AuthStoreSnapshot {
type IxCols = AuthStoreSnapshotIxCols;
fn ix_cols(table_name: &'static str) -> Self::IxCols {
AuthStoreSnapshotIxCols {
snapshot_id: __sdk::__query_builder::IxCol::new(table_name, "snapshot_id"),
}
}
}
impl __sdk::__query_builder::CanBeLookupTable for AuthStoreSnapshot {}

View File

@@ -0,0 +1,24 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{
self as __sdk,
__lib,
__sats,
__ws,
};
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
pub struct AuthStoreSnapshotUpsertInput {
pub snapshot_json: String,
pub updated_at_micros: i64,
}
impl __sdk::InModule for AuthStoreSnapshotUpsertInput {
type Module = super::RemoteModule;
}

View File

@@ -0,0 +1,53 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{
self as __sdk,
__lib,
__sats,
__ws,
};
use super::auth_store_snapshot_procedure_result_type::AuthStoreSnapshotProcedureResult;
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
struct GetAuthStoreSnapshotArgs {
}
impl __sdk::InModule for GetAuthStoreSnapshotArgs {
type Module = super::RemoteModule;
}
#[allow(non_camel_case_types)]
/// Extension trait for access to the procedure `get_auth_store_snapshot`.
///
/// Implemented for [`super::RemoteProcedures`].
pub trait get_auth_store_snapshot {
fn get_auth_store_snapshot(&self, ) {
self.get_auth_store_snapshot_then( |_, _| {});
}
fn get_auth_store_snapshot_then(
&self,
__callback: impl FnOnce(&super::ProcedureEventContext, Result<AuthStoreSnapshotProcedureResult, __sdk::InternalError>) + Send + 'static,
);
}
impl get_auth_store_snapshot for super::RemoteProcedures {
fn get_auth_store_snapshot_then(
&self,
__callback: impl FnOnce(&super::ProcedureEventContext, Result<AuthStoreSnapshotProcedureResult, __sdk::InternalError>) + Send + 'static,
) {
self.imp.invoke_procedure_with_callback::<_, AuthStoreSnapshotProcedureResult>(
"get_auth_store_snapshot",
GetAuthStoreSnapshotArgs { },
__callback,
);
}
}

View File

@@ -44,6 +44,13 @@ pub mod asset_object_access_policy_type;
pub mod asset_object_procedure_result_type;
pub mod asset_object_upsert_input_type;
pub mod asset_object_upsert_snapshot_type;
<<<<<<< HEAD
=======
pub mod auth_store_snapshot_type;
pub mod auth_store_snapshot_procedure_result_type;
pub mod auth_store_snapshot_record_type;
pub mod auth_store_snapshot_upsert_input_type;
>>>>>>> 4f272a50 ( Spacetime )
pub mod battle_mode_type;
pub mod battle_state_type;
pub mod battle_state_input_type;
@@ -339,6 +346,10 @@ pub mod ai_task_stage_table;
pub mod ai_text_chunk_table;
pub mod asset_entity_binding_table;
pub mod asset_object_table;
<<<<<<< HEAD
=======
pub mod auth_store_snapshot_table;
>>>>>>> 4f272a50 ( Spacetime )
pub mod battle_state_table;
pub mod big_fish_agent_message_table;
pub mod big_fish_asset_slot_table;
@@ -396,10 +407,17 @@ pub mod delete_runtime_snapshot_and_return_procedure;
pub mod drag_puzzle_piece_or_group_procedure;
pub mod execute_custom_world_agent_action_procedure;
pub mod fail_ai_task_and_return_procedure;
<<<<<<< HEAD
pub mod finalize_big_fish_agent_message_turn_procedure;
pub mod finalize_custom_world_agent_message_turn_procedure;
pub mod finalize_puzzle_agent_message_turn_procedure;
pub mod generate_big_fish_asset_procedure;
=======
pub mod finalize_custom_world_agent_message_turn_procedure;
pub mod finalize_puzzle_agent_message_turn_procedure;
pub mod generate_big_fish_asset_procedure;
pub mod get_auth_store_snapshot_procedure;
>>>>>>> 4f272a50 ( Spacetime )
pub mod get_battle_state_procedure;
pub mod get_big_fish_run_procedure;
pub mod get_big_fish_session_procedure;
@@ -452,6 +470,7 @@ pub mod submit_puzzle_agent_message_procedure;
pub mod swap_puzzle_pieces_procedure;
pub mod unpublish_custom_world_profile_and_return_procedure;
pub mod update_puzzle_work_procedure;
pub mod upsert_auth_store_snapshot_procedure;
pub mod upsert_chapter_progression_and_return_procedure;
pub mod upsert_custom_world_profile_and_return_procedure;
pub mod upsert_npc_state_and_return_procedure;
@@ -492,6 +511,13 @@ pub use asset_object_access_policy_type::AssetObjectAccessPolicy;
pub use asset_object_procedure_result_type::AssetObjectProcedureResult;
pub use asset_object_upsert_input_type::AssetObjectUpsertInput;
pub use asset_object_upsert_snapshot_type::AssetObjectUpsertSnapshot;
<<<<<<< HEAD
=======
pub use auth_store_snapshot_type::AuthStoreSnapshot;
pub use auth_store_snapshot_procedure_result_type::AuthStoreSnapshotProcedureResult;
pub use auth_store_snapshot_record_type::AuthStoreSnapshotRecord;
pub use auth_store_snapshot_upsert_input_type::AuthStoreSnapshotUpsertInput;
>>>>>>> 4f272a50 ( Spacetime )
pub use battle_mode_type::BattleMode;
pub use battle_state_type::BattleState;
pub use battle_state_input_type::BattleStateInput;
@@ -763,6 +789,10 @@ pub use ai_task_stage_table::*;
pub use ai_text_chunk_table::*;
pub use asset_entity_binding_table::*;
pub use asset_object_table::*;
<<<<<<< HEAD
=======
pub use auth_store_snapshot_table::*;
>>>>>>> 4f272a50 ( Spacetime )
pub use battle_state_table::*;
pub use big_fish_agent_message_table::*;
pub use big_fish_asset_slot_table::*;
@@ -844,10 +874,17 @@ pub use delete_runtime_snapshot_and_return_procedure::delete_runtime_snapshot_an
pub use drag_puzzle_piece_or_group_procedure::drag_puzzle_piece_or_group;
pub use execute_custom_world_agent_action_procedure::execute_custom_world_agent_action;
pub use fail_ai_task_and_return_procedure::fail_ai_task_and_return;
<<<<<<< HEAD
pub use finalize_big_fish_agent_message_turn_procedure::finalize_big_fish_agent_message_turn;
pub use finalize_custom_world_agent_message_turn_procedure::finalize_custom_world_agent_message_turn;
pub use finalize_puzzle_agent_message_turn_procedure::finalize_puzzle_agent_message_turn;
pub use generate_big_fish_asset_procedure::generate_big_fish_asset;
=======
pub use finalize_custom_world_agent_message_turn_procedure::finalize_custom_world_agent_message_turn;
pub use finalize_puzzle_agent_message_turn_procedure::finalize_puzzle_agent_message_turn;
pub use generate_big_fish_asset_procedure::generate_big_fish_asset;
pub use get_auth_store_snapshot_procedure::get_auth_store_snapshot;
>>>>>>> 4f272a50 ( Spacetime )
pub use get_battle_state_procedure::get_battle_state;
pub use get_big_fish_run_procedure::get_big_fish_run;
pub use get_big_fish_session_procedure::get_big_fish_session;
@@ -900,6 +937,7 @@ pub use submit_puzzle_agent_message_procedure::submit_puzzle_agent_message;
pub use swap_puzzle_pieces_procedure::swap_puzzle_pieces;
pub use unpublish_custom_world_profile_and_return_procedure::unpublish_custom_world_profile_and_return;
pub use update_puzzle_work_procedure::update_puzzle_work;
pub use upsert_auth_store_snapshot_procedure::upsert_auth_store_snapshot;
pub use upsert_chapter_progression_and_return_procedure::upsert_chapter_progression_and_return;
pub use upsert_custom_world_profile_and_return_procedure::upsert_custom_world_profile_and_return;
pub use upsert_npc_state_and_return_procedure::upsert_npc_state_and_return;
@@ -1162,6 +1200,7 @@ pub struct DbUpdate {
ai_text_chunk: __sdk::TableUpdate<AiTextChunk>,
asset_entity_binding: __sdk::TableUpdate<AssetEntityBinding>,
asset_object: __sdk::TableUpdate<AssetObject>,
auth_store_snapshot: __sdk::TableUpdate<AuthStoreSnapshot>,
battle_state: __sdk::TableUpdate<BattleState>,
big_fish_agent_message: __sdk::TableUpdate<BigFishAgentMessage>,
big_fish_asset_slot: __sdk::TableUpdate<BigFishAssetSlot>,
@@ -1210,6 +1249,10 @@ impl TryFrom<__ws::v2::TransactionUpdate> for DbUpdate {
"ai_text_chunk" => db_update.ai_text_chunk.append(ai_text_chunk_table::parse_table_update(table_update)?),
"asset_entity_binding" => db_update.asset_entity_binding.append(asset_entity_binding_table::parse_table_update(table_update)?),
"asset_object" => db_update.asset_object.append(asset_object_table::parse_table_update(table_update)?),
<<<<<<< HEAD
=======
"auth_store_snapshot" => db_update.auth_store_snapshot.append(auth_store_snapshot_table::parse_table_update(table_update)?),
>>>>>>> 4f272a50 ( Spacetime )
"battle_state" => db_update.battle_state.append(battle_state_table::parse_table_update(table_update)?),
"big_fish_agent_message" => db_update.big_fish_agent_message.append(big_fish_agent_message_table::parse_table_update(table_update)?),
"big_fish_asset_slot" => db_update.big_fish_asset_slot.append(big_fish_asset_slot_table::parse_table_update(table_update)?),
@@ -1270,6 +1313,10 @@ impl __sdk::DbUpdate for DbUpdate {
diff.ai_text_chunk = cache.apply_diff_to_table::<AiTextChunk>("ai_text_chunk", &self.ai_text_chunk).with_updates_by_pk(|row| &row.text_chunk_row_id);
diff.asset_entity_binding = cache.apply_diff_to_table::<AssetEntityBinding>("asset_entity_binding", &self.asset_entity_binding).with_updates_by_pk(|row| &row.binding_id);
diff.asset_object = cache.apply_diff_to_table::<AssetObject>("asset_object", &self.asset_object).with_updates_by_pk(|row| &row.asset_object_id);
<<<<<<< HEAD
=======
diff.auth_store_snapshot = cache.apply_diff_to_table::<AuthStoreSnapshot>("auth_store_snapshot", &self.auth_store_snapshot).with_updates_by_pk(|row| &row.snapshot_id);
>>>>>>> 4f272a50 ( Spacetime )
diff.battle_state = cache.apply_diff_to_table::<BattleState>("battle_state", &self.battle_state).with_updates_by_pk(|row| &row.battle_state_id);
diff.big_fish_agent_message = cache.apply_diff_to_table::<BigFishAgentMessage>("big_fish_agent_message", &self.big_fish_agent_message).with_updates_by_pk(|row| &row.message_id);
diff.big_fish_asset_slot = cache.apply_diff_to_table::<BigFishAssetSlot>("big_fish_asset_slot", &self.big_fish_asset_slot).with_updates_by_pk(|row| &row.slot_id);
@@ -1315,6 +1362,10 @@ for table_rows in raw.tables {
"ai_text_chunk" => db_update.ai_text_chunk.append(__sdk::parse_row_list_as_inserts(table_rows.rows)?),
"asset_entity_binding" => db_update.asset_entity_binding.append(__sdk::parse_row_list_as_inserts(table_rows.rows)?),
"asset_object" => db_update.asset_object.append(__sdk::parse_row_list_as_inserts(table_rows.rows)?),
<<<<<<< HEAD
=======
"auth_store_snapshot" => db_update.auth_store_snapshot.append(__sdk::parse_row_list_as_inserts(table_rows.rows)?),
>>>>>>> 4f272a50 ( Spacetime )
"battle_state" => db_update.battle_state.append(__sdk::parse_row_list_as_inserts(table_rows.rows)?),
"big_fish_agent_message" => db_update.big_fish_agent_message.append(__sdk::parse_row_list_as_inserts(table_rows.rows)?),
"big_fish_asset_slot" => db_update.big_fish_asset_slot.append(__sdk::parse_row_list_as_inserts(table_rows.rows)?),
@@ -1360,6 +1411,10 @@ for table_rows in raw.tables {
"ai_text_chunk" => db_update.ai_text_chunk.append(__sdk::parse_row_list_as_deletes(table_rows.rows)?),
"asset_entity_binding" => db_update.asset_entity_binding.append(__sdk::parse_row_list_as_deletes(table_rows.rows)?),
"asset_object" => db_update.asset_object.append(__sdk::parse_row_list_as_deletes(table_rows.rows)?),
<<<<<<< HEAD
=======
"auth_store_snapshot" => db_update.auth_store_snapshot.append(__sdk::parse_row_list_as_deletes(table_rows.rows)?),
>>>>>>> 4f272a50 ( Spacetime )
"battle_state" => db_update.battle_state.append(__sdk::parse_row_list_as_deletes(table_rows.rows)?),
"big_fish_agent_message" => db_update.big_fish_agent_message.append(__sdk::parse_row_list_as_deletes(table_rows.rows)?),
"big_fish_asset_slot" => db_update.big_fish_asset_slot.append(__sdk::parse_row_list_as_deletes(table_rows.rows)?),
@@ -1407,6 +1462,7 @@ pub struct AppliedDiff<'r> {
ai_text_chunk: __sdk::TableAppliedDiff<'r, AiTextChunk>,
asset_entity_binding: __sdk::TableAppliedDiff<'r, AssetEntityBinding>,
asset_object: __sdk::TableAppliedDiff<'r, AssetObject>,
auth_store_snapshot: __sdk::TableAppliedDiff<'r, AuthStoreSnapshot>,
battle_state: __sdk::TableAppliedDiff<'r, BattleState>,
big_fish_agent_message: __sdk::TableAppliedDiff<'r, BigFishAgentMessage>,
big_fish_asset_slot: __sdk::TableAppliedDiff<'r, BigFishAssetSlot>,
@@ -1455,6 +1511,10 @@ impl<'r> __sdk::AppliedDiff<'r> for AppliedDiff<'r> {
callbacks.invoke_table_row_callbacks::<AiTextChunk>("ai_text_chunk", &self.ai_text_chunk, event);
callbacks.invoke_table_row_callbacks::<AssetEntityBinding>("asset_entity_binding", &self.asset_entity_binding, event);
callbacks.invoke_table_row_callbacks::<AssetObject>("asset_object", &self.asset_object, event);
<<<<<<< HEAD
=======
callbacks.invoke_table_row_callbacks::<AuthStoreSnapshot>("auth_store_snapshot", &self.auth_store_snapshot, event);
>>>>>>> 4f272a50 ( Spacetime )
callbacks.invoke_table_row_callbacks::<BattleState>("battle_state", &self.battle_state, event);
callbacks.invoke_table_row_callbacks::<BigFishAgentMessage>("big_fish_agent_message", &self.big_fish_agent_message, event);
callbacks.invoke_table_row_callbacks::<BigFishAssetSlot>("big_fish_asset_slot", &self.big_fish_asset_slot, event);
@@ -2144,6 +2204,7 @@ fn register_tables(client_cache: &mut __sdk::ClientCache<Self>) {
ai_text_chunk_table::register_table(client_cache);
asset_entity_binding_table::register_table(client_cache);
asset_object_table::register_table(client_cache);
auth_store_snapshot_table::register_table(client_cache);
battle_state_table::register_table(client_cache);
big_fish_agent_message_table::register_table(client_cache);
big_fish_asset_slot_table::register_table(client_cache);
@@ -2184,6 +2245,7 @@ const ALL_TABLE_NAMES: &'static [&'static str] = &[
"ai_text_chunk",
"asset_entity_binding",
"asset_object",
"auth_store_snapshot",
"battle_state",
"big_fish_agent_message",
"big_fish_asset_slot",

View File

@@ -0,0 +1,58 @@
// THIS FILE IS AUTOMATICALLY GENERATED BY SPACETIMEDB. EDITS TO THIS FILE
// WILL NOT BE SAVED. MODIFY TABLES IN YOUR MODULE SOURCE CODE INSTEAD.
#![allow(unused, clippy::all)]
use spacetimedb_sdk::__codegen::{
self as __sdk,
__lib,
__sats,
__ws,
};
use super::auth_store_snapshot_procedure_result_type::AuthStoreSnapshotProcedureResult;
use super::auth_store_snapshot_upsert_input_type::AuthStoreSnapshotUpsertInput;
#[derive(__lib::ser::Serialize, __lib::de::Deserialize, Clone, PartialEq, Debug)]
#[sats(crate = __lib)]
struct UpsertAuthStoreSnapshotArgs {
pub input: AuthStoreSnapshotUpsertInput,
}
impl __sdk::InModule for UpsertAuthStoreSnapshotArgs {
type Module = super::RemoteModule;
}
#[allow(non_camel_case_types)]
/// Extension trait for access to the procedure `upsert_auth_store_snapshot`.
///
/// Implemented for [`super::RemoteProcedures`].
pub trait upsert_auth_store_snapshot {
fn upsert_auth_store_snapshot(&self, input: AuthStoreSnapshotUpsertInput,
) {
self.upsert_auth_store_snapshot_then(input, |_, _| {});
}
fn upsert_auth_store_snapshot_then(
&self,
input: AuthStoreSnapshotUpsertInput,
__callback: impl FnOnce(&super::ProcedureEventContext, Result<AuthStoreSnapshotProcedureResult, __sdk::InternalError>) + Send + 'static,
);
}
impl upsert_auth_store_snapshot for super::RemoteProcedures {
fn upsert_auth_store_snapshot_then(
&self,
input: AuthStoreSnapshotUpsertInput,
__callback: impl FnOnce(&super::ProcedureEventContext, Result<AuthStoreSnapshotProcedureResult, __sdk::InternalError>) + Send + 'static,
) {
self.imp.invoke_procedure_with_callback::<_, AuthStoreSnapshotProcedureResult>(
"upsert_auth_store_snapshot",
UpsertAuthStoreSnapshotArgs { input, },
__callback,
);
}
}

View File

@@ -0,0 +1,28 @@
use super::*;
impl SpacetimeClient {
pub async fn resolve_npc_battle_interaction(
&self,
input: ResolveNpcBattleInteractionInput,
) -> Result<NpcBattleInteractionRecord, SpacetimeClientError> {
validate_npc_battle_interaction_input(&input)?;
let procedure_input = map_resolve_npc_battle_interaction_input(input);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.resolve_npc_battle_interaction_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_npc_battle_interaction_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
}

View File

@@ -0,0 +1,459 @@
use super::*;
impl SpacetimeClient {
pub async fn create_puzzle_agent_session(
&self,
input: PuzzleAgentSessionCreateRecordInput,
) -> Result<PuzzleAgentSessionRecord, SpacetimeClientError> {
let procedure_input = PuzzleAgentSessionCreateInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
seed_text: input.seed_text,
welcome_message_id: input.welcome_message_id,
welcome_message_text: input.welcome_message_text,
created_at_micros: input.created_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().create_puzzle_agent_session_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn get_puzzle_agent_session(
&self,
session_id: String,
owner_user_id: String,
) -> Result<PuzzleAgentSessionRecord, SpacetimeClientError> {
let procedure_input = PuzzleAgentSessionGetInput {
session_id,
owner_user_id,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().get_puzzle_agent_session_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn submit_puzzle_agent_message(
&self,
input: PuzzleAgentMessageSubmitRecordInput,
) -> Result<PuzzleAgentSessionRecord, SpacetimeClientError> {
let procedure_input = PuzzleAgentMessageSubmitInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
user_message_id: input.user_message_id,
user_message_text: input.user_message_text,
submitted_at_micros: input.submitted_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().submit_puzzle_agent_message_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn finalize_puzzle_agent_message(
&self,
input: PuzzleAgentMessageFinalizeRecordInput,
) -> Result<PuzzleAgentSessionRecord, SpacetimeClientError> {
let procedure_input = PuzzleAgentMessageFinalizeInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
assistant_message_id: input.assistant_message_id,
assistant_reply_text: input.assistant_reply_text,
stage: parse_puzzle_agent_stage_record(input.stage.as_str())?,
progress_percent: input.progress_percent,
anchor_pack_json: input.anchor_pack_json,
error_message: input.error_message,
updated_at_micros: input.updated_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.finalize_puzzle_agent_message_turn_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn compile_puzzle_agent_draft(
&self,
session_id: String,
owner_user_id: String,
compiled_at_micros: i64,
) -> Result<PuzzleAgentSessionRecord, SpacetimeClientError> {
let procedure_input = PuzzleDraftCompileInput {
session_id,
owner_user_id,
compiled_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().compile_puzzle_agent_draft_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn save_puzzle_generated_images(
&self,
input: PuzzleGeneratedImagesSaveRecordInput,
) -> Result<PuzzleAgentSessionRecord, SpacetimeClientError> {
let procedure_input = PuzzleGeneratedImagesSaveInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
candidates_json: input.candidates_json,
saved_at_micros: input.saved_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().save_puzzle_generated_images_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn select_puzzle_cover_image(
&self,
input: PuzzleSelectCoverImageRecordInput,
) -> Result<PuzzleAgentSessionRecord, SpacetimeClientError> {
let procedure_input = PuzzleSelectCoverImageInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
candidate_id: input.candidate_id,
selected_at_micros: input.selected_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().select_puzzle_cover_image_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_agent_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn publish_puzzle_work(
&self,
input: PuzzlePublishRecordInput,
) -> Result<PuzzleWorkProfileRecord, SpacetimeClientError> {
let procedure_input = PuzzlePublishInput {
session_id: input.session_id,
owner_user_id: input.owner_user_id,
work_id: input.work_id,
profile_id: input.profile_id,
author_display_name: input.author_display_name,
level_name: input.level_name,
summary: input.summary,
theme_tags: input.theme_tags,
published_at_micros: input.published_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.publish_puzzle_work_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_work_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn list_puzzle_works(
&self,
owner_user_id: String,
) -> Result<Vec<PuzzleWorkProfileRecord>, SpacetimeClientError> {
let procedure_input = PuzzleWorksListInput { owner_user_id };
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.list_puzzle_works_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_works_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn get_puzzle_work_detail(
&self,
profile_id: String,
) -> Result<PuzzleWorkProfileRecord, SpacetimeClientError> {
let procedure_input = PuzzleWorkGetInput { profile_id };
self.call_after_connect(move |connection, sender| {
connection.procedures().get_puzzle_work_detail_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_work_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn update_puzzle_work(
&self,
input: PuzzleWorkUpsertRecordInput,
) -> Result<PuzzleWorkProfileRecord, SpacetimeClientError> {
let procedure_input = PuzzleWorkUpsertInput {
profile_id: input.profile_id,
owner_user_id: input.owner_user_id,
level_name: input.level_name,
summary: input.summary,
theme_tags: input.theme_tags,
cover_image_src: input.cover_image_src,
cover_asset_id: input.cover_asset_id,
updated_at_micros: input.updated_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.update_puzzle_work_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_work_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn list_puzzle_gallery(
&self,
) -> Result<Vec<PuzzleWorkProfileRecord>, SpacetimeClientError> {
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.list_puzzle_gallery_then(move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_works_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn get_puzzle_gallery_detail(
&self,
profile_id: String,
) -> Result<PuzzleWorkProfileRecord, SpacetimeClientError> {
let procedure_input = PuzzleWorkGetInput { profile_id };
self.call_after_connect(move |connection, sender| {
connection.procedures().get_puzzle_gallery_detail_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_work_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn start_puzzle_run(
&self,
input: PuzzleRunStartRecordInput,
) -> Result<PuzzleRunRecord, SpacetimeClientError> {
let procedure_input = PuzzleRunStartInput {
run_id: input.run_id,
owner_user_id: input.owner_user_id,
profile_id: input.profile_id,
started_at_micros: input.started_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.start_puzzle_run_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_run_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn get_puzzle_run(
&self,
run_id: String,
owner_user_id: String,
) -> Result<PuzzleRunRecord, SpacetimeClientError> {
let procedure_input = PuzzleRunGetInput {
run_id,
owner_user_id,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.get_puzzle_run_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_run_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn swap_puzzle_pieces(
&self,
input: PuzzleRunSwapRecordInput,
) -> Result<PuzzleRunRecord, SpacetimeClientError> {
let procedure_input = PuzzleRunSwapInput {
run_id: input.run_id,
owner_user_id: input.owner_user_id,
first_piece_id: input.first_piece_id,
second_piece_id: input.second_piece_id,
swapped_at_micros: input.swapped_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.swap_puzzle_pieces_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_run_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn drag_puzzle_piece_or_group(
&self,
input: PuzzleRunDragRecordInput,
) -> Result<PuzzleRunRecord, SpacetimeClientError> {
let procedure_input = PuzzleRunDragInput {
run_id: input.run_id,
owner_user_id: input.owner_user_id,
piece_id: input.piece_id,
target_row: input.target_row,
target_col: input.target_col,
dragged_at_micros: input.dragged_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().drag_puzzle_piece_or_group_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_run_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn advance_puzzle_next_level(
&self,
input: PuzzleRunNextLevelRecordInput,
) -> Result<PuzzleRunRecord, SpacetimeClientError> {
let procedure_input = PuzzleRunNextLevelInput {
run_id: input.run_id,
owner_user_id: input.owner_user_id,
advanced_at_micros: input.advanced_at_micros,
};
self.call_after_connect(move |connection, sender| {
connection.procedures().advance_puzzle_next_level_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_puzzle_run_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
}

View File

@@ -0,0 +1,339 @@
use super::*;
impl SpacetimeClient {
pub async fn get_runtime_settings(
&self,
user_id: String,
) -> Result<RuntimeSettingsRecord, SpacetimeClientError> {
let procedure_input = map_runtime_setting_get_input(
build_runtime_setting_get_input(user_id)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection.procedures().get_runtime_setting_or_default_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_setting_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn list_platform_browse_history(
&self,
user_id: String,
) -> Result<Vec<RuntimeBrowseHistoryRecord>, SpacetimeClientError> {
let procedure_input = map_runtime_browse_history_list_input(
build_runtime_browse_history_list_input(user_id)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection.procedures().list_platform_browse_history_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_browse_history_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn get_profile_dashboard(
&self,
user_id: String,
) -> Result<RuntimeProfileDashboardRecord, SpacetimeClientError> {
let procedure_input = map_runtime_profile_dashboard_get_input(
build_runtime_profile_dashboard_get_input(user_id)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection.procedures().get_profile_dashboard_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_profile_dashboard_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn list_profile_wallet_ledger(
&self,
user_id: String,
) -> Result<Vec<RuntimeProfileWalletLedgerEntryRecord>, SpacetimeClientError> {
let procedure_input = map_runtime_profile_wallet_ledger_list_input(
build_runtime_profile_wallet_ledger_list_input(user_id)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection.procedures().list_profile_wallet_ledger_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_profile_wallet_ledger_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn get_profile_play_stats(
&self,
user_id: String,
) -> Result<RuntimeProfilePlayStatsRecord, SpacetimeClientError> {
let procedure_input = map_runtime_profile_play_stats_get_input(
build_runtime_profile_play_stats_get_input(user_id)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection.procedures().get_profile_play_stats_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_profile_play_stats_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn get_runtime_snapshot(
&self,
user_id: String,
) -> Result<Option<RuntimeSnapshotRecord>, SpacetimeClientError> {
let procedure_input = map_runtime_snapshot_get_input(
build_runtime_snapshot_get_input(user_id)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.get_runtime_snapshot_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_snapshot_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn put_runtime_snapshot(
&self,
user_id: String,
saved_at_micros: i64,
bottom_tab: String,
game_state: serde_json::Value,
current_story: Option<serde_json::Value>,
updated_at_micros: i64,
) -> Result<RuntimeSnapshotRecord, SpacetimeClientError> {
let procedure_input = map_runtime_snapshot_upsert_input(
build_runtime_snapshot_upsert_input(
user_id,
saved_at_micros,
bottom_tab,
game_state,
current_story,
updated_at_micros,
)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.upsert_runtime_snapshot_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_snapshot_required_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn delete_runtime_snapshot(
&self,
user_id: String,
) -> Result<bool, SpacetimeClientError> {
let procedure_input = map_runtime_snapshot_delete_input(
build_runtime_snapshot_delete_input(user_id)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.delete_runtime_snapshot_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_snapshot_delete_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn list_profile_save_archives(
&self,
user_id: String,
) -> Result<Vec<RuntimeProfileSaveArchiveRecord>, SpacetimeClientError> {
let procedure_input = map_runtime_profile_save_archive_list_input(
build_runtime_profile_save_archive_list_input(user_id)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection.procedures().list_profile_save_archives_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_profile_save_archive_list_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn resume_profile_save_archive(
&self,
user_id: String,
world_key: String,
) -> Result<(RuntimeProfileSaveArchiveRecord, RuntimeSnapshotRecord), SpacetimeClientError>
{
let procedure_input = map_runtime_profile_save_archive_resume_input(
build_runtime_profile_save_archive_resume_input(user_id, world_key)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.resume_profile_save_archive_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_profile_save_archive_resume_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn put_runtime_settings(
&self,
user_id: String,
music_volume: f32,
platform_theme: RuntimePlatformTheme,
updated_at_micros: i64,
) -> Result<RuntimeSettingsRecord, SpacetimeClientError> {
let procedure_input = map_runtime_setting_upsert_input(
build_runtime_setting_upsert_input(
user_id,
music_volume,
platform_theme,
updated_at_micros,
)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.upsert_runtime_setting_and_return_then(procedure_input, move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_setting_procedure_result);
send_once(&sender, mapped);
});
})
.await
}
pub async fn upsert_platform_browse_history_entries(
&self,
user_id: String,
entries: Vec<module_runtime::RuntimeBrowseHistoryWriteInput>,
updated_at_micros: i64,
) -> Result<Vec<RuntimeBrowseHistoryRecord>, SpacetimeClientError> {
let procedure_input = map_runtime_browse_history_sync_input(
build_runtime_browse_history_sync_input(user_id, entries, updated_at_micros)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.upsert_platform_browse_history_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_browse_history_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn clear_platform_browse_history(
&self,
user_id: String,
) -> Result<Vec<RuntimeBrowseHistoryRecord>, SpacetimeClientError> {
let procedure_input = map_runtime_browse_history_clear_input(
build_runtime_browse_history_clear_input(user_id)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection
.procedures()
.clear_platform_browse_history_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_runtime_browse_history_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
}

View File

@@ -0,0 +1,100 @@
use super::*;
impl SpacetimeClient {
pub async fn begin_story_session(
&self,
story_session_id: String,
runtime_session_id: String,
actor_user_id: String,
world_profile_id: String,
initial_prompt: String,
opening_summary: Option<String>,
created_at_micros: i64,
) -> Result<StorySessionResultRecord, SpacetimeClientError> {
let procedure_input = map_story_session_input(
build_story_session_input(
story_session_id,
runtime_session_id,
actor_user_id,
world_profile_id,
initial_prompt,
opening_summary,
created_at_micros,
)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection.procedures().begin_story_session_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_story_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn continue_story(
&self,
story_session_id: String,
event_id: String,
narrative_text: String,
choice_function_id: Option<String>,
updated_at_micros: i64,
) -> Result<StorySessionResultRecord, SpacetimeClientError> {
let procedure_input = map_story_continue_input(
build_story_continue_input(
story_session_id,
event_id,
narrative_text,
choice_function_id,
updated_at_micros,
)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection.procedures().continue_story_and_return_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_story_session_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
pub async fn get_story_session_state(
&self,
story_session_id: String,
) -> Result<StorySessionStateRecord, SpacetimeClientError> {
let procedure_input = map_story_session_state_input(
build_story_session_state_input(story_session_id)
.map_err(|error| SpacetimeClientError::Runtime(error.to_string()))?,
);
self.call_after_connect(move |connection, sender| {
connection.procedures().get_story_session_state_then(
procedure_input,
move |_, result| {
let mapped = result
.map_err(|error| SpacetimeClientError::Procedure(error.to_string()))
.and_then(map_story_session_state_procedure_result);
send_once(&sender, mapped);
},
);
})
.await
}
}

View File

@@ -0,0 +1,122 @@
use crate::*;
const AUTH_STORE_SNAPSHOT_ID: &str = "default";
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct AuthStoreSnapshotRecord {
pub snapshot_json: Option<String>,
pub updated_at_micros: Option<i64>,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct AuthStoreSnapshotUpsertInput {
pub snapshot_json: String,
pub updated_at_micros: i64,
}
#[derive(Clone, Debug, PartialEq, Eq, SpacetimeType)]
pub struct AuthStoreSnapshotProcedureResult {
pub ok: bool,
pub record: Option<AuthStoreSnapshotRecord>,
pub error_message: Option<String>,
}
#[spacetimedb::table(accessor = auth_store_snapshot)]
pub struct AuthStoreSnapshot {
#[primary_key]
pub(crate) snapshot_id: String,
pub(crate) snapshot_json: String,
pub(crate) updated_at: Timestamp,
}
// Axum 启动恢复认证状态时读取当前快照;记录不存在代表尚未产生登录态。
#[spacetimedb::procedure]
pub fn get_auth_store_snapshot(ctx: &mut ProcedureContext) -> AuthStoreSnapshotProcedureResult {
match ctx.try_with_tx(|tx| get_auth_store_snapshot_tx(tx)) {
Ok(record) => AuthStoreSnapshotProcedureResult {
ok: true,
record: Some(record),
error_message: None,
},
Err(message) => AuthStoreSnapshotProcedureResult {
ok: false,
record: None,
error_message: Some(message),
},
}
}
// Axum 每次鉴权仓储变更后覆盖写入整份快照,后续拆表阶段再替换为细粒度 reducer。
#[spacetimedb::procedure]
pub fn upsert_auth_store_snapshot(
ctx: &mut ProcedureContext,
input: AuthStoreSnapshotUpsertInput,
) -> AuthStoreSnapshotProcedureResult {
match ctx.try_with_tx(|tx| upsert_auth_store_snapshot_tx(tx, input.clone())) {
Ok(record) => AuthStoreSnapshotProcedureResult {
ok: true,
record: Some(record),
error_message: None,
},
Err(message) => AuthStoreSnapshotProcedureResult {
ok: false,
record: None,
error_message: Some(message),
},
}
}
fn get_auth_store_snapshot_tx(ctx: &ReducerContext) -> Result<AuthStoreSnapshotRecord, String> {
Ok(
match ctx
.db
.auth_store_snapshot()
.snapshot_id()
.find(&AUTH_STORE_SNAPSHOT_ID.to_string())
{
Some(row) => AuthStoreSnapshotRecord {
snapshot_json: Some(row.snapshot_json),
updated_at_micros: Some(row.updated_at.to_micros_since_unix_epoch()),
},
None => AuthStoreSnapshotRecord {
snapshot_json: None,
updated_at_micros: None,
},
},
)
}
fn upsert_auth_store_snapshot_tx(
ctx: &ReducerContext,
input: AuthStoreSnapshotUpsertInput,
) -> Result<AuthStoreSnapshotRecord, String> {
let snapshot_json = input.snapshot_json.trim().to_string();
if snapshot_json.is_empty() {
return Err("认证快照 JSON 不能为空".to_string());
}
let updated_at = Timestamp::from_micros_since_unix_epoch(input.updated_at_micros);
if ctx
.db
.auth_store_snapshot()
.snapshot_id()
.find(&AUTH_STORE_SNAPSHOT_ID.to_string())
.is_some()
{
ctx.db
.auth_store_snapshot()
.snapshot_id()
.delete(&AUTH_STORE_SNAPSHOT_ID.to_string());
}
ctx.db.auth_store_snapshot().insert(AuthStoreSnapshot {
snapshot_id: AUTH_STORE_SNAPSHOT_ID.to_string(),
snapshot_json: snapshot_json.clone(),
updated_at,
});
Ok(AuthStoreSnapshotRecord {
snapshot_json: Some(snapshot_json),
updated_at_micros: Some(input.updated_at_micros),
})
}

View File

@@ -21,9 +21,11 @@ use module_quest::{
pub(crate) use serde_json::{Map as JsonMap, Value as JsonValue, json};
pub(crate) use shared_kernel::format_timestamp_micros;
pub use spacetimedb::{ProcedureContext, ReducerContext, SpacetimeType, Table, Timestamp};
use std::collections::HashSet;
mod ai;
mod asset_metadata;
mod auth;
mod big_fish;
mod domain_types;
mod entry;
@@ -32,6 +34,7 @@ mod runtime;
pub use ai::*;
pub use asset_metadata::*;
pub use auth::*;
pub use big_fish::*;
pub use domain_types::*;
pub use entry::*;
@@ -2733,10 +2736,12 @@ fn list_custom_world_work_snapshots(
validate_custom_world_works_list_input(&input).map_err(|error| error.to_string())?;
let mut items = Vec::new();
let mut active_agent_session_ids = HashSet::new();
for session in ctx.db.custom_world_agent_session().iter().filter(|row| {
row.owner_user_id == input.owner_user_id && row.stage != RpgAgentStage::Published
}) {
active_agent_session_ids.insert(session.session_id.clone());
let gate = build_custom_world_publish_gate_from_session(&session);
let draft_profile = parse_optional_session_object(session.draft_profile_json.as_deref());
let title = resolve_session_work_title(&session, draft_profile.as_ref());
@@ -2780,6 +2785,7 @@ fn list_custom_world_work_snapshots(
.custom_world_profile()
.iter()
.filter(|row| row.owner_user_id == input.owner_user_id && row.deleted_at.is_none())
.filter(|row| should_include_custom_world_profile_work(row, &active_agent_session_ids))
{
items.push(CustomWorldWorkSummarySnapshot {
work_id: format!("published:{}", profile.profile_id),
@@ -2834,6 +2840,24 @@ fn list_custom_world_work_snapshots(
Ok(items)
}
fn should_include_custom_world_profile_work(
row: &CustomWorldProfile,
active_agent_session_ids: &HashSet<String>,
) -> bool {
// 已发布 profile 是正式作品;即使来源会话还存在,也必须保留独立入口。
if row.publication_status == CustomWorldPublicationStatus::Published {
return true;
}
// 未发布 profile 若来源于仍可继续聊天的 Agent 会话,只是同一草稿的编译产物,
// works 里保留 agent_session 即可,避免草稿分组显示两份同名作品。
row.source_agent_session_id
.as_ref()
.map_or(true, |session_id| {
!active_agent_session_ids.contains(session_id)
})
}
fn get_custom_world_agent_card_detail_tx(
ctx: &ReducerContext,
input: CustomWorldAgentCardDetailGetInput,
@@ -5996,6 +6020,113 @@ mod tests {
));
}
#[test]
fn custom_world_works_hides_compiled_draft_profile_when_agent_session_is_active() {
fn build_test_custom_world_profile(
profile_id: &str,
source_agent_session_id: Option<&str>,
publication_status: CustomWorldPublicationStatus,
) -> CustomWorldProfile {
CustomWorldProfile {
profile_id: profile_id.to_string(),
owner_user_id: "user-1".to_string(),
public_work_code: if publication_status == CustomWorldPublicationStatus::Published {
Some("CW-00000001".to_string())
} else {
None
},
author_public_user_code: None,
source_agent_session_id: source_agent_session_id.map(str::to_string),
publication_status,
world_name: "潮雾列岛".to_string(),
subtitle: String::new(),
summary_text: String::new(),
theme_mode: CustomWorldThemeMode::Mythic,
cover_image_src: None,
profile_payload_json: "{}".to_string(),
playable_npc_count: 0,
landmark_count: 0,
author_display_name: "玩家".to_string(),
published_at: if publication_status == CustomWorldPublicationStatus::Published {
Some(Timestamp::from_micros_since_unix_epoch(2))
} else {
None
},
deleted_at: None,
created_at: Timestamp::from_micros_since_unix_epoch(1),
updated_at: Timestamp::from_micros_since_unix_epoch(1),
}
}
let draft_profile = build_test_custom_world_profile(
"profile-1",
Some("session-1"),
CustomWorldPublicationStatus::Draft,
);
let orphan_draft_profile = build_test_custom_world_profile(
"profile-2",
Some("session-2"),
CustomWorldPublicationStatus::Draft,
);
let published_profile = build_test_custom_world_profile(
"profile-3",
Some("session-1"),
CustomWorldPublicationStatus::Published,
);
let mut active_agent_session_ids = HashSet::new();
active_agent_session_ids.insert("session-1".to_string());
assert!(!should_include_custom_world_profile_work(
&draft_profile,
&active_agent_session_ids,
));
assert!(should_include_custom_world_profile_work(
&orphan_draft_profile,
&active_agent_session_ids,
));
assert!(should_include_custom_world_profile_work(
&published_profile,
&active_agent_session_ids,
));
}
#[test]
fn custom_world_works_keeps_compiled_draft_profile_without_active_agent_session() {
let draft_profile = CustomWorldProfile {
profile_id: "profile-1".to_string(),
owner_user_id: "user-1".to_string(),
public_work_code: None,
author_public_user_code: None,
source_agent_session_id: Some("session-1".to_string()),
publication_status: CustomWorldPublicationStatus::Draft,
world_name: "潮雾列岛".to_string(),
subtitle: String::new(),
summary_text: String::new(),
theme_mode: CustomWorldThemeMode::Mythic,
cover_image_src: None,
profile_payload_json: "{}".to_string(),
playable_npc_count: 0,
landmark_count: 0,
author_display_name: "玩家".to_string(),
published_at: None,
deleted_at: None,
created_at: Timestamp::from_micros_since_unix_epoch(1),
updated_at: Timestamp::from_micros_since_unix_epoch(1),
};
let mut active_agent_session_ids = HashSet::new();
assert!(should_include_custom_world_profile_work(
&draft_profile,
&active_agent_session_ids,
));
active_agent_session_ids.insert("session-2".to_string());
assert!(should_include_custom_world_profile_work(
&draft_profile,
&active_agent_session_ids,
));
}
#[test]
fn summarize_publish_gate_accepts_current_agent_result_schema() {
let draft_profile = serde_json::from_str::<JsonValue>(

View File

@@ -66,6 +66,7 @@ function renderAccountModal(overrides?: {
expiresInSeconds: 300,
})}
onChangePhone={vi.fn().mockResolvedValue(undefined)}
onChangePassword={vi.fn().mockResolvedValue(undefined)}
/>,
);
}

View File

@@ -52,6 +52,10 @@ type AccountModalProps = {
expiresInSeconds: number;
}>;
onChangePhone: (phone: string, code: string) => Promise<void>;
onChangePassword: (
currentPassword: string,
newPassword: string,
) => Promise<void>;
};
const SETTINGS_SECTIONS: Array<{
@@ -285,24 +289,31 @@ export function AccountModal({
changePhoneCaptchaChallenge,
onSendChangePhoneCode,
onChangePhone,
onChangePassword,
}: AccountModalProps) {
const [activeSection, setActiveSection] =
useState<PrimarySettingsSection | null>(
normalizeSettingsSection(initialSection),
);
const [isChangePhonePanelOpen, setIsChangePhonePanelOpen] = useState(false);
const [isPasswordPanelOpen, setIsPasswordPanelOpen] = useState(false);
const [phone, setPhone] = useState('');
const [code, setCode] = useState('');
const [currentPassword, setCurrentPassword] = useState('');
const [newPassword, setNewPassword] = useState('');
const [captchaAnswer, setCaptchaAnswer] = useState('');
const [changePhoneError, setChangePhoneError] = useState('');
const [passwordError, setPasswordError] = useState('');
const [changePhoneHint, setChangePhoneHint] = useState('');
const [accountNotice, setAccountNotice] = useState('');
const [sendingCode, setSendingCode] = useState(false);
const [changingPhone, setChangingPhone] = useState(false);
const [changingPassword, setChangingPassword] = useState(false);
const [cooldownSeconds, setCooldownSeconds] = useState(0);
const settingsHomeRef = useRef<HTMLDivElement | null>(null);
const sectionTriggerRef = useRef<HTMLButtonElement | null>(null);
const changePhoneTriggerRef = useRef<HTMLButtonElement | null>(null);
const passwordTriggerRef = useRef<HTMLButtonElement | null>(null);
const focusAfterNextPaint = useCallback((element: HTMLElement | null) => {
if (!element) {
@@ -325,6 +336,12 @@ export function AccountModal({
setCooldownSeconds(0);
}, []);
const resetPasswordDraft = useCallback(() => {
setCurrentPassword('');
setNewPassword('');
setPasswordError('');
}, []);
useEffect(() => {
if (!isOpen) {
return;
@@ -332,11 +349,14 @@ export function AccountModal({
setActiveSection(normalizeSettingsSection(initialSection));
setIsChangePhonePanelOpen(false);
setIsPasswordPanelOpen(false);
setAccountNotice('');
sectionTriggerRef.current = null;
changePhoneTriggerRef.current = null;
passwordTriggerRef.current = null;
resetChangePhoneDraft();
}, [initialSection, isOpen, resetChangePhoneDraft]);
resetPasswordDraft();
}, [initialSection, isOpen, resetChangePhoneDraft, resetPasswordDraft]);
useEffect(() => {
const settingsHome = settingsHomeRef.current;
@@ -368,10 +388,12 @@ export function AccountModal({
const closeSectionPanel = useCallback(() => {
const sectionTrigger = sectionTriggerRef.current;
setIsChangePhonePanelOpen(false);
setIsPasswordPanelOpen(false);
setActiveSection(null);
resetChangePhoneDraft();
resetPasswordDraft();
focusAfterNextPaint(sectionTrigger);
}, [focusAfterNextPaint, resetChangePhoneDraft]);
}, [focusAfterNextPaint, resetChangePhoneDraft, resetPasswordDraft]);
const closeChangePhonePanel = useCallback(() => {
const changePhoneTrigger = changePhoneTriggerRef.current;
@@ -380,6 +402,13 @@ export function AccountModal({
focusAfterNextPaint(changePhoneTrigger);
}, [focusAfterNextPaint, resetChangePhoneDraft]);
const closePasswordPanel = useCallback(() => {
const passwordTrigger = passwordTriggerRef.current;
setIsPasswordPanelOpen(false);
resetPasswordDraft();
focusAfterNextPaint(passwordTrigger);
}, [focusAfterNextPaint, resetPasswordDraft]);
if (!isOpen) {
return null;
}
@@ -556,6 +585,31 @@ export function AccountModal({
</button>
</div>
<div className="platform-subpanel rounded-2xl px-4 py-4">
<div className="flex items-center justify-between gap-3">
<div>
<div className="text-base font-semibold text-[var(--platform-text-strong)]">
</div>
<div className="mt-1 text-sm text-[var(--platform-text-base)]">
</div>
</div>
<button
type="button"
className="platform-button platform-button--ghost min-h-0 rounded-full px-3 py-1.5 text-[11px]"
onClick={(event) => {
passwordTriggerRef.current = event.currentTarget;
setAccountNotice('');
resetPasswordDraft();
setIsPasswordPanelOpen(true);
}}
>
</button>
</div>
</div>
<div className="platform-subpanel rounded-2xl px-4 py-4">
<div className="flex items-center justify-between gap-3">
<div>
@@ -893,6 +947,74 @@ export function AccountModal({
</div>
</OverlayPanel>
) : null}
{isPasswordPanelOpen ? (
<OverlayPanel
eyebrow="账号安全"
title="修改登录密码"
description="输入当前密码与新密码。首次设置密码时当前密码可留空。"
onBack={closePasswordPanel}
onClose={onClose}
>
<div className="grid gap-3">
<label className="grid gap-2 text-sm text-[var(--platform-text-base)]">
<span></span>
<input
className="platform-input h-11"
value={currentPassword}
type="password"
autoComplete="current-password"
placeholder="首次设置可留空"
onChange={(event) => setCurrentPassword(event.target.value)}
/>
</label>
<label className="grid gap-2 text-sm text-[var(--platform-text-base)]">
<span></span>
<input
className="platform-input h-11"
value={newPassword}
type="password"
autoComplete="new-password"
placeholder="设置新密码"
onChange={(event) => setNewPassword(event.target.value)}
/>
</label>
{passwordError ? (
<div className="platform-banner platform-banner--danger text-sm">
{passwordError}
</div>
) : null}
<button
type="button"
disabled={changingPassword || !newPassword.trim()}
className="platform-button platform-button--primary h-11 w-full text-sm disabled:cursor-not-allowed disabled:opacity-60"
onClick={() => {
void (async () => {
setChangingPassword(true);
setPasswordError('');
try {
await onChangePassword(currentPassword, newPassword);
setAccountNotice('密码已更新。');
closePasswordPanel();
} catch (error) {
setPasswordError(
error instanceof Error
? error.message
: '修改密码失败,请稍后再试。',
);
} finally {
setChangingPassword(false);
}
})();
}}
>
{changingPassword ? '提交中...' : '确认修改密码'}
</button>
</div>
</OverlayPanel>
) : null}
</OverlayPanel>
) : null}
</div>

View File

@@ -19,7 +19,9 @@ import {
type AuthRiskBlockSummary,
type AuthSessionSummary,
type AuthUser,
authEntry,
bindWechatPhone,
changePassword,
changePhoneNumber,
consumeAuthCallbackResult,
ensureAutoAuthUser,
@@ -33,6 +35,7 @@ import {
loginWithPhoneCode,
logoutAllAuthSessions,
logoutAuthUser,
resetPassword,
revokeAuthSession,
sendPhoneLoginCode,
startWechatLogin,
@@ -648,6 +651,10 @@ export function AuthGate({ children }: AuthGateProps) {
setChangePhoneCaptchaChallenge(null);
setUser(nextUser);
}}
onChangePassword={async (currentPassword, newPassword) => {
const nextUser = await changePassword(currentPassword, newPassword);
setUser(nextUser);
}}
/>
) : null}
<LoginScreen
@@ -660,11 +667,11 @@ export function AuthGate({ children }: AuthGateProps) {
error={error}
captchaChallenge={loginCaptchaChallenge}
onClose={closeLoginModal}
onSendCode={async (phone, captcha) => {
onSendCode={async (phone, scene, captcha) => {
setSendingCode(true);
setError('');
try {
const result = await sendPhoneLoginCode(phone, 'login', captcha);
const result = await sendPhoneLoginCode(phone, scene, captcha);
setLoginCaptchaChallenge(null);
return result;
} catch (sendError) {
@@ -682,7 +689,7 @@ export function AuthGate({ children }: AuthGateProps) {
setSendingCode(false);
}
}}
onSubmit={async (phone, code) => {
onPhoneSubmit={async (phone, code) => {
setLoggingIn(true);
setError('');
try {
@@ -699,6 +706,38 @@ export function AuthGate({ children }: AuthGateProps) {
setLoggingIn(false);
}
}}
onPasswordSubmit={async (username, password) => {
setLoggingIn(true);
setError('');
try {
const nextUser = await authEntry(username, password);
activateReadyUser(nextUser);
} catch (loginError) {
setError(
loginError instanceof Error
? loginError.message
: '登录失败,请稍后再试。',
);
} finally {
setLoggingIn(false);
}
}}
onResetPassword={async (phone, code, newPassword) => {
setLoggingIn(true);
setError('');
try {
const nextUser = await resetPassword(phone, code, newPassword);
activateReadyUser(nextUser);
} catch (resetError) {
setError(
resetError instanceof Error
? resetError.message
: '重置密码失败,请稍后再试。',
);
} finally {
setLoggingIn(false);
}
}}
onStartWechatLogin={async () => {
setWechatLoading(true);
setError('');

View File

@@ -8,6 +8,8 @@ import type {
} from '../../services/authService';
import { CaptchaChallengeField } from './CaptchaChallengeField';
type SmsScene = 'login' | 'reset_password';
type LoginScreenProps = {
isOpen: boolean;
platformTheme: PlatformTheme;
@@ -20,6 +22,7 @@ type LoginScreenProps = {
onClose: () => void;
onSendCode: (
phone: string,
scene: SmsScene,
captcha?: {
challengeId?: string;
answer?: string;
@@ -28,7 +31,13 @@ type LoginScreenProps = {
cooldownSeconds: number;
expiresInSeconds: number;
}>;
onSubmit: (phone: string, code: string) => Promise<void>;
onPhoneSubmit: (phone: string, code: string) => Promise<void>;
onPasswordSubmit: (username: string, password: string) => Promise<void>;
onResetPassword: (
phone: string,
code: string,
newPassword: string,
) => Promise<void>;
onStartWechatLogin: () => Promise<void>;
};
@@ -43,14 +52,25 @@ export function LoginScreen({
captchaChallenge,
onClose,
onSendCode,
onSubmit,
onPhoneSubmit,
onPasswordSubmit,
onResetPassword,
onStartWechatLogin,
}: LoginScreenProps) {
const [activeTab, setActiveTab] = useState<'login' | 'register'>('login');
const [isResetPanelOpen, setIsResetPanelOpen] = useState(false);
const [username, setUsername] = useState('');
const [password, setPassword] = useState('');
const [phone, setPhone] = useState('');
const [code, setCode] = useState('');
const [resetPhone, setResetPhone] = useState('');
const [resetCode, setResetCode] = useState('');
const [resetPasswordValue, setResetPasswordValue] = useState('');
const [captchaAnswer, setCaptchaAnswer] = useState('');
const [cooldownSeconds, setCooldownSeconds] = useState(0);
const [resetCooldownSeconds, setResetCooldownSeconds] = useState(0);
const [hint, setHint] = useState('');
const passwordLoginEnabled = availableLoginMethods.includes('password');
const phoneLoginEnabled = availableLoginMethods.includes('phone');
const wechatLoginEnabled = availableLoginMethods.includes('wechat');
@@ -63,15 +83,27 @@ export function LoginScreen({
setCooldownSeconds((current) => Math.max(0, current - 1));
}, 1000);
return () => {
window.clearTimeout(timeoutId);
};
return () => window.clearTimeout(timeoutId);
}, [cooldownSeconds]);
useEffect(() => {
if (resetCooldownSeconds <= 0) {
return;
}
const timeoutId = window.setTimeout(() => {
setResetCooldownSeconds((current) => Math.max(0, current - 1));
}, 1000);
return () => window.clearTimeout(timeoutId);
}, [resetCooldownSeconds]);
if (!isOpen) {
return null;
}
const submitDisabled = loggingIn || sendingCode;
return (
<div
className={`platform-theme platform-theme--${platformTheme} platform-overlay fixed inset-0 z-[120] flex items-end justify-center px-3 py-4 text-[var(--platform-text-strong)] backdrop-blur-sm sm:items-center sm:p-4`}
@@ -82,16 +114,14 @@ export function LoginScreen({
aria-modal="true"
aria-labelledby="auth-login-dialog-title"
className="platform-auth-card w-full max-w-md overflow-hidden rounded-[2rem]"
onClick={(event) => {
event.stopPropagation();
}}
onClick={(event) => event.stopPropagation()}
>
<div className="flex items-center justify-between gap-3 border-b border-[var(--platform-subpanel-border)] px-5 py-4">
<div
id="auth-login-dialog-title"
className="text-lg font-semibold text-[var(--platform-text-strong)]"
>
{isResetPanelOpen ? '重置密码' : '账号入口'}
</div>
<button
type="button"
@@ -103,122 +133,408 @@ export function LoginScreen({
</button>
</div>
<form
className="flex flex-col gap-4 px-5 py-5"
onSubmit={(event) => {
event.preventDefault();
if (!phoneLoginEnabled) {
return;
}
void onSubmit(phone, code);
}}
>
{phoneLoginEnabled ? (
<>
<label className="grid gap-2 text-sm text-[var(--platform-text-base)]">
<span></span>
<input
className="platform-input"
autoComplete="tel"
inputMode="numeric"
value={phone}
onChange={(event) => setPhone(event.target.value)}
placeholder="13800000000"
/>
</label>
<label className="grid gap-2 text-sm text-[var(--platform-text-base)]">
<span></span>
<div className="flex gap-3">
<input
className="platform-input min-w-0 flex-1"
inputMode="numeric"
value={code}
onChange={(event) => setCode(event.target.value)}
placeholder="输入验证码"
/>
<button
type="button"
disabled={sendingCode || cooldownSeconds > 0 || !phone.trim()}
className="platform-button platform-button--secondary h-12 shrink-0 px-4 text-sm disabled:cursor-not-allowed disabled:opacity-55"
onClick={() => {
void (async () => {
setHint('');
try {
const result = await onSendCode(phone, {
challengeId: captchaChallenge?.challengeId,
answer: captchaAnswer,
});
setCooldownSeconds(result.cooldownSeconds);
setHint(
`短信请求已提交,请留意手机短信。验证码有效期约 ${Math.max(1, Math.round(result.expiresInSeconds / 60))} 分钟。`,
);
setCaptchaAnswer('');
} catch {
// Error state is handled by the parent.
}
})();
}}
>
{sendingCode
? '发送中'
: cooldownSeconds > 0
? `${cooldownSeconds}s`
: '获取验证码'}
</button>
</div>
</label>
<CaptchaChallengeField
challenge={captchaChallenge}
answer={captchaAnswer}
onAnswerChange={setCaptchaAnswer}
{isResetPanelOpen ? (
<PasswordResetPanel
phone={resetPhone}
code={resetCode}
password={resetPasswordValue}
sendingCode={sendingCode}
loggingIn={loggingIn}
cooldownSeconds={resetCooldownSeconds}
error={error}
onPhoneChange={setResetPhone}
onCodeChange={setResetCode}
onPasswordChange={setResetPasswordValue}
onBack={() => setIsResetPanelOpen(false)}
onSendCode={async () => {
const result = await onSendCode(resetPhone, 'reset_password');
setResetCooldownSeconds(result.cooldownSeconds);
}}
onSubmit={() => onResetPassword(resetPhone, resetCode, resetPasswordValue)}
/>
) : (
<div className="flex flex-col gap-4 px-5 py-5">
<div className="grid grid-cols-2 gap-2 rounded-full bg-[var(--platform-subpanel-bg)] p-1">
<TabButton
active={activeTab === 'login'}
label="登录"
onClick={() => setActiveTab('login')}
/>
<TabButton
active={activeTab === 'register'}
label="注册"
onClick={() => setActiveTab('register')}
/>
{hint ? (
<div className="platform-banner platform-banner--success text-sm">
{hint}
</div>
) : null}
</>
) : null}
{error ? (
<div className="platform-banner platform-banner--danger text-sm">
{error}
</div>
) : null}
{phoneLoginEnabled ? (
<button
type="submit"
disabled={loggingIn || !phone.trim() || !code.trim()}
className="platform-button platform-button--primary h-12 px-4 text-base disabled:cursor-not-allowed disabled:opacity-60"
>
{loggingIn ? '登录中' : '登录'}
</button>
) : null}
{activeTab === 'login' ? (
<form
className="flex flex-col gap-4"
onSubmit={(event) => {
event.preventDefault();
if (!passwordLoginEnabled) {
return;
}
void onPasswordSubmit(username, password);
}}
>
{passwordLoginEnabled ? (
<>
<label className="grid gap-2 text-sm text-[var(--platform-text-base)]">
<span></span>
<input
className="platform-input"
autoComplete="username"
value={username}
onChange={(event) => setUsername(event.target.value)}
placeholder="用户名"
/>
</label>
<label className="grid gap-2 text-sm text-[var(--platform-text-base)]">
<span></span>
<input
className="platform-input"
autoComplete="current-password"
type="password"
value={password}
onChange={(event) => setPassword(event.target.value)}
placeholder="输入密码"
/>
</label>
</>
) : null}
{wechatLoginEnabled ? (
<button
type="button"
disabled={wechatLoading || sendingCode || loggingIn}
className="platform-button platform-button--secondary h-12 px-4 text-base disabled:cursor-not-allowed disabled:opacity-60"
onClick={() => {
void onStartWechatLogin();
}}
>
{wechatLoading ? '跳转中' : '微信登录'}
</button>
) : null}
{error ? <ErrorBanner message={error} /> : null}
{!phoneLoginEnabled && !wechatLoginEnabled ? (
<div className="platform-subpanel rounded-2xl px-4 py-4 text-sm text-[var(--platform-text-base)]">
</div>
) : null}
</form>
{passwordLoginEnabled ? (
<button
type="submit"
disabled={submitDisabled || !username.trim() || !password.trim()}
className="platform-button platform-button--primary h-12 px-4 text-base disabled:cursor-not-allowed disabled:opacity-60"
>
{loggingIn ? '登录中' : '登录'}
</button>
) : null}
<button
type="button"
className="self-center text-sm text-[var(--platform-accent)]"
onClick={() => setIsResetPanelOpen(true)}
>
</button>
{wechatLoginEnabled ? (
<WechatButton
loading={wechatLoading}
disabled={submitDisabled}
onClick={onStartWechatLogin}
/>
) : null}
</form>
) : (
<PhoneCodeForm
phone={phone}
code={code}
captchaAnswer={captchaAnswer}
captchaChallenge={captchaChallenge}
cooldownSeconds={cooldownSeconds}
sendingCode={sendingCode}
loggingIn={loggingIn}
error={error}
hint={hint}
submitLabel="注册并登录"
enabled={phoneLoginEnabled}
onPhoneChange={setPhone}
onCodeChange={setCode}
onCaptchaAnswerChange={setCaptchaAnswer}
onSendCode={async () => {
setHint('');
const result = await onSendCode(phone, 'login', {
challengeId: captchaChallenge?.challengeId,
answer: captchaAnswer,
});
setCooldownSeconds(result.cooldownSeconds);
setHint(
`短信请求已提交,验证码有效期约 ${Math.max(1, Math.round(result.expiresInSeconds / 60))} 分钟。`,
);
setCaptchaAnswer('');
}}
onSubmit={() => onPhoneSubmit(phone, code)}
/>
)}
{!passwordLoginEnabled && !phoneLoginEnabled && !wechatLoginEnabled ? (
<div className="platform-subpanel rounded-2xl px-4 py-4 text-sm text-[var(--platform-text-base)]">
</div>
) : null}
</div>
)}
</div>
</div>
);
}
function TabButton({
active,
label,
onClick,
}: {
active: boolean;
label: string;
onClick: () => void;
}) {
return (
<button
type="button"
className={`h-10 rounded-full text-sm font-medium transition ${
active
? 'bg-[var(--platform-panel-bg)] text-[var(--platform-text-strong)] shadow-sm'
: 'text-[var(--platform-text-muted)]'
}`}
onClick={onClick}
>
{label}
</button>
);
}
function PhoneCodeForm({
phone,
code,
captchaAnswer,
captchaChallenge,
cooldownSeconds,
sendingCode,
loggingIn,
error,
hint,
submitLabel,
enabled,
onPhoneChange,
onCodeChange,
onCaptchaAnswerChange,
onSendCode,
onSubmit,
}: {
phone: string;
code: string;
captchaAnswer: string;
captchaChallenge: AuthCaptchaChallenge | null;
cooldownSeconds: number;
sendingCode: boolean;
loggingIn: boolean;
error: string;
hint: string;
submitLabel: string;
enabled: boolean;
onPhoneChange: (value: string) => void;
onCodeChange: (value: string) => void;
onCaptchaAnswerChange: (value: string) => void;
onSendCode: () => Promise<void>;
onSubmit: () => Promise<void>;
}) {
if (!enabled) {
return null;
}
return (
<form
className="flex flex-col gap-4"
onSubmit={(event) => {
event.preventDefault();
void onSubmit();
}}
>
<label className="grid gap-2 text-sm text-[var(--platform-text-base)]">
<span></span>
<input
className="platform-input"
autoComplete="tel"
inputMode="numeric"
value={phone}
onChange={(event) => onPhoneChange(event.target.value)}
placeholder="13800000000"
/>
</label>
<label className="grid gap-2 text-sm text-[var(--platform-text-base)]">
<span></span>
<div className="flex gap-3">
<input
className="platform-input min-w-0 flex-1"
inputMode="numeric"
value={code}
onChange={(event) => onCodeChange(event.target.value)}
placeholder="输入验证码"
/>
<button
type="button"
disabled={sendingCode || cooldownSeconds > 0 || !phone.trim()}
className="platform-button platform-button--secondary h-12 shrink-0 px-4 text-sm disabled:cursor-not-allowed disabled:opacity-55"
onClick={() => void onSendCode()}
>
{sendingCode
? '发送中'
: cooldownSeconds > 0
? `${cooldownSeconds}s`
: '获取验证码'}
</button>
</div>
</label>
<CaptchaChallengeField
challenge={captchaChallenge}
answer={captchaAnswer}
onAnswerChange={onCaptchaAnswerChange}
/>
{hint ? <SuccessBanner message={hint} /> : null}
{error ? <ErrorBanner message={error} /> : null}
<button
type="submit"
disabled={loggingIn || !phone.trim() || !code.trim()}
className="platform-button platform-button--primary h-12 px-4 text-base disabled:cursor-not-allowed disabled:opacity-60"
>
{loggingIn ? '处理中' : submitLabel}
</button>
</form>
);
}
function PasswordResetPanel({
phone,
code,
password,
sendingCode,
loggingIn,
cooldownSeconds,
error,
onPhoneChange,
onCodeChange,
onPasswordChange,
onBack,
onSendCode,
onSubmit,
}: {
phone: string;
code: string;
password: string;
sendingCode: boolean;
loggingIn: boolean;
cooldownSeconds: number;
error: string;
onPhoneChange: (value: string) => void;
onCodeChange: (value: string) => void;
onPasswordChange: (value: string) => void;
onBack: () => void;
onSendCode: () => Promise<void>;
onSubmit: () => Promise<void>;
}) {
return (
<form
className="flex flex-col gap-4 px-5 py-5"
onSubmit={(event) => {
event.preventDefault();
void onSubmit();
}}
>
<label className="grid gap-2 text-sm text-[var(--platform-text-base)]">
<span></span>
<input
className="platform-input"
autoComplete="tel"
inputMode="numeric"
value={phone}
onChange={(event) => onPhoneChange(event.target.value)}
placeholder="13800000000"
/>
</label>
<label className="grid gap-2 text-sm text-[var(--platform-text-base)]">
<span></span>
<div className="flex gap-3">
<input
className="platform-input min-w-0 flex-1"
inputMode="numeric"
value={code}
onChange={(event) => onCodeChange(event.target.value)}
placeholder="输入验证码"
/>
<button
type="button"
disabled={sendingCode || cooldownSeconds > 0 || !phone.trim()}
className="platform-button platform-button--secondary h-12 shrink-0 px-4 text-sm disabled:cursor-not-allowed disabled:opacity-55"
onClick={() => void onSendCode()}
>
{sendingCode
? '发送中'
: cooldownSeconds > 0
? `${cooldownSeconds}s`
: '获取验证码'}
</button>
</div>
</label>
<label className="grid gap-2 text-sm text-[var(--platform-text-base)]">
<span></span>
<input
className="platform-input"
autoComplete="new-password"
type="password"
value={password}
onChange={(event) => onPasswordChange(event.target.value)}
placeholder="设置新密码"
/>
</label>
{error ? <ErrorBanner message={error} /> : null}
<div className="grid grid-cols-2 gap-3">
<button
type="button"
className="platform-button platform-button--secondary h-12 px-4 text-base"
onClick={onBack}
>
</button>
<button
type="submit"
disabled={loggingIn || !phone.trim() || !code.trim() || !password.trim()}
className="platform-button platform-button--primary h-12 px-4 text-base disabled:cursor-not-allowed disabled:opacity-60"
>
{loggingIn ? '处理中' : '重置密码'}
</button>
</div>
</form>
);
}
function WechatButton({
loading,
disabled,
onClick,
}: {
loading: boolean;
disabled: boolean;
onClick: () => Promise<void>;
}) {
return (
<button
type="button"
disabled={loading || disabled}
className="platform-button platform-button--secondary h-12 px-4 text-base disabled:cursor-not-allowed disabled:opacity-60"
onClick={() => void onClick()}
>
{loading ? '跳转中' : '微信登录'}
</button>
);
}
function ErrorBanner({ message }: { message: string }) {
return <div className="platform-banner platform-banner--danger text-sm">{message}</div>;
}
function SuccessBanner({ message }: { message: string }) {
return <div className="platform-banner platform-banner--success text-sm">{message}</div>;
}

View File

@@ -7,6 +7,8 @@ import type {
AuthLoginMethod,
AuthLoginOptionsResponse,
AuthLogoutAllResponse,
AuthPasswordChangeResponse,
AuthPasswordResetResponse,
AuthMeResponse,
AuthPhoneChangeResponse,
AuthPhoneLoginResponse,
@@ -137,7 +139,7 @@ export function clearAuthSession() {
export async function sendPhoneLoginCode(
phone: string,
scene: 'login' | 'bind_phone' | 'change_phone' = 'login',
scene: 'login' | 'bind_phone' | 'change_phone' | 'reset_password' = 'login',
captcha?: {
challengeId?: string;
answer?: string;
@@ -257,6 +259,50 @@ export async function authEntry(username: string, password: string) {
return response.user;
}
export async function changePassword(
currentPassword: string,
newPassword: string,
) {
const response = await requestJson<AuthPasswordChangeResponse>(
'/api/auth/password/change',
{
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
currentPassword: currentPassword.trim() || undefined,
newPassword: newPassword.trim(),
}),
},
'修改密码失败',
);
return response.user;
}
export async function resetPassword(
phone: string,
code: string,
newPassword: string,
) {
const response = await requestJson<AuthPasswordResetResponse>(
'/api/auth/password/reset',
{
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({
phone: normalizePhoneInput(phone),
code: code.trim(),
newPassword: newPassword.trim(),
}),
},
'重置密码失败',
PUBLIC_AUTH_REQUEST_OPTIONS,
);
setStoredAccessToken(response.token, { emit: false });
return response.user;
}
export async function authEntryWithStoredCredentials(
credentials: AutoAuthCredentials,
) {