Files
BGfilter/bgfilter/pipeline.py
T
lhk229 f7e12d3498 Carve background green embedded in the foreground (hole handling)
The green in the finger gap survives keying because it is dark and desaturated
(brightness ~0.58, hue-shifted), so chroma confidence reads ~0 and the trimap
leaves it in the unknown band, where ViTMatte fills the pocket as foreground.
It is also connected to the exterior screen (an open notch), so neither
confidence suppression nor classic hole-filling removes it.

Add carve_background_holes (doc section 10): a pixel that is clearly
green-dominant in the input *and* mostly surrounded by genuine (non-green)
foreground is set to alpha 0. The surround cue separates such an intrusion
(finger gaps, inter-strand pockets) from the outer hair edge, which has
background on one side and is preserved. Runs after alpha cleanup.

On TestImage the finger-gap survivors (green & alpha>0.5) drop 170 -> 28 with
no visible loss of hair wisps; inter-strand green pockets clear too. Knobs in
AlphaPostSettings (hole_*, default on, surround_min 0.4).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 18:36:43 +08:00

122 lines
4.4 KiB
Python

from __future__ import annotations
import json
from dataclasses import asdict
from pathlib import Path
import numpy as np
from .alpha_post import (
carve_background_holes,
clean_alpha,
enforce_trimap,
suppress_alpha_by_chroma,
)
from .chroma import compute_bg_confidence
from .despill import despill_green
from .foreground import estimate_foreground_rgb
from .io import load_rgb, save_gray, save_rgb, save_rgba, write_text
from .qa import BACKGROUND_COLORS, composite, make_qa_grid, save_previews
from .settings import PipelineSettings
from .trimap import generate_trimap, trimap_to_alpha_seed
from .vitmatte_infer import ViTMatteRunner
class MattingPipeline:
def __init__(self, settings: PipelineSettings):
self.settings = settings
self._runner: ViTMatteRunner | None = None
def _predict_alpha(self, rgb: np.ndarray, trimap: np.ndarray, bg_confidence: np.ndarray) -> tuple[np.ndarray, str]:
if self.settings.model.matting_method == "chroma":
return trimap_to_alpha_seed(trimap, bg_confidence), "chroma"
if self.settings.model.matting_method != "vitmatte":
raise RuntimeError(
f"Unsupported matting method '{self.settings.model.matting_method}'. "
"Use 'vitmatte' or 'chroma'."
)
try:
if self._runner is None:
self._runner = ViTMatteRunner(self.settings.model)
return self._runner.predict(rgb, trimap), "vitmatte"
except RuntimeError:
if not self.settings.model.fallback_to_chroma_alpha:
raise
return trimap_to_alpha_seed(trimap, bg_confidence), "chroma_fallback"
def run_image(
self,
input_path: str | Path,
output_path: str | Path,
debug_dir: str | Path | None,
) -> dict:
return _run_image(input_path, output_path, debug_dir, self)
def run_image(
input_path: str | Path,
output_path: str | Path,
debug_dir: str | Path | None,
settings: PipelineSettings,
) -> dict:
return MattingPipeline(settings).run_image(input_path, output_path, debug_dir)
def _run_image(
input_path: str | Path,
output_path: str | Path,
debug_dir: str | Path | None,
pipeline: MattingPipeline,
) -> dict:
settings = pipeline.settings
rgb = load_rgb(input_path)
bg_confidence, model = compute_bg_confidence(rgb, settings=settings.chroma)
trimap, trimap_stats = generate_trimap(bg_confidence, settings.trimap)
alpha, alpha_source = pipeline._predict_alpha(rgb, trimap, bg_confidence)
alpha = enforce_trimap(alpha, trimap)
alpha = suppress_alpha_by_chroma(alpha, bg_confidence, trimap, settings.alpha_post)
alpha = clean_alpha(alpha, trimap, settings.alpha_post)
alpha = carve_background_holes(alpha, rgb, settings.alpha_post)
foreground = estimate_foreground_rgb(
rgb, alpha, bg_confidence, model, settings.foreground
)
corrected_rgb, despill_mask = despill_green(
foreground.rgb, alpha, model, settings.despill
)
save_rgba(output_path, corrected_rgb, alpha)
result = {
"input": str(input_path),
"output": str(output_path),
"alpha_source": alpha_source,
"background_model": model.to_dict(),
"trimap": trimap_stats,
"settings": asdict(settings),
}
if debug_dir is not None:
debug = Path(debug_dir)
debug.mkdir(parents=True, exist_ok=True)
save_gray(debug / "bg_confidence.png", bg_confidence)
save_gray(debug / "trimap.png", trimap)
save_gray(debug / "alpha.png", alpha)
save_rgb(debug / "foreground_rgb.png", foreground.rgb)
save_rgb(debug / "foreground_background.png", foreground.background)
save_gray(debug / "foreground_correction.png", foreground.correction)
save_gray(debug / "despill_mask.png", despill_mask)
save_previews(debug, corrected_rgb, alpha)
tiles = {
"input": rgb,
"bg confidence": np.repeat((bg_confidence[..., None] * 255).astype(np.uint8), 3, axis=2),
"trimap": np.repeat(trimap[..., None], 3, axis=2),
"alpha": np.repeat((alpha[..., None] * 255).astype(np.uint8), 3, axis=2),
}
for name, color in BACKGROUND_COLORS.items():
tiles[f"preview {name}"] = composite(corrected_rgb, alpha, color)
make_qa_grid(debug, tiles)
write_text(debug / "metadata.json", json.dumps(result, indent=2, ensure_ascii=False))
return result