5ddf0cd392
Green spill bleeds into pixels ViTMatte marks as solid foreground (alpha~1), but despill was gated to the soft edge band (0.005<alpha<0.995) and weakened exactly there: the alpha tent peaked at 0.5 and bg_confidence (low on the character edge) further suppressed the correction. - (1) Apply despill to the whole foreground (alpha > edge_low) instead of the soft band only; neutral pixels stay untouched via the green-excess term. - (2) Weight by alpha at full strength across the opaque range (alpha>=0.5), easing off only where mostly transparent, instead of a tent peaking at 0.5. - (3) Drop bg_confidence as a despill gate; localise purely by green excess. Controlled comparison (same alpha, only despill changed), edge_green_excess: ViTMatte TestImage p95 0.239->0.176, mean 0.131->0.061 ViTMatte TestImage2 p95 0.231->0.165, mean 0.115->0.052 Removes now-unused DespillSettings fields edge_high and bg_confidence_weight. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>