5ab3d7eb7c
Route faint hair (BiRefNet M 0.08-0.15) into the unknown band instead of sure background, giving ViTMatte a chance at it. On its own this does not recover the green-contaminated shoulder wisps: those are ~pure green (dominance +0.88, like the screen) so ViTMatte cuts them regardless of trimap -- that is handled by the upcoming segmentation dropout-fill. The finger gap (M~0.02) stays sure background. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
51 lines
1.1 KiB
YAML
51 lines
1.1 KiB
YAML
model:
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model_name: hustvl/vitmatte-base-composition-1k
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device: cuda
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matting_method: vitmatte
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fallback_to_chroma_alpha: false
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segmentation:
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enabled: true
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model_name: ZhengPeng7/BiRefNet
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device: cuda
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input_size: 1024
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trimap:
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sure_bg_threshold: 0.92
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sure_fg_threshold: 0.12
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unknown_radius_ratio: 0.012
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fg_safe_radius_ratio: 0.006
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seg_core_threshold: 0.60
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seg_loose_threshold: 0.08
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alpha_post:
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chroma_suppress: true
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chroma_suppress_bg_low: 0.35
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chroma_suppress_bg_high: 0.80
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chroma_suppress_strength: 1.0
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foreground:
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enabled: true
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method: ml
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fallback_to_unmix: true
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ml_regularization: 0.00001
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# Legacy "unmix" method params (used only when method: unmix).
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edge_low: 0.005
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edge_high: 0.995
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min_unmix_alpha: 0.08
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unmix_strength: 0.70
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local_strength: 0.45
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local_blur_radius: 11
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local_alpha_threshold: 0.92
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local_bg_confidence_max: 0.20
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green_excess_margin: 0.015
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bg_confidence_weight: 0.70
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despill:
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enabled: true
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edge_low: 0.005
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strength: 0.92
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green_excess_margin: 0.015
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edge_expand_radius: 2
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alpha_weight_floor: 0.35
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