Files
BGfilter/bgfilter/pipeline.py
T
lhk229 7555321cfc Simplify to single-segmenter pipelines; add screen_color prior; drop rescue + recolor
Strategic pivot: the dropout-fill rescue, the anime-seg fill backend, the
BiRefNet+anime-seg intersection, and the recolor pass all existed to repair
source images whose hair was already green-contaminated or broken at generation
time. Fixing the source instead (clean pastel-background generation) makes the
matte high-contrast, so that whole compensation layer is unnecessary. Remove it.

- Two pipelines via segmentation.enabled:
    false -> chroma-only (Chroma + ViTMatte)
    true  -> single segmenter (default anime-seg, switchable birefnet) -> trimap
  then ViTMatte refines, pymatting estimates foreground, despill cleans spill.

- Generalise the green-hardcoded colour logic to a screen_color prior (hex, e.g.
  "#CFEFFF"; default null = green auto-detect, byte-identical). chroma keys off
  Lab/RGB distance to the colour; despill removes chroma along its Lab direction.
  Added --screen-color CLI flag.

- Removed dead code: fill_seg_dropouts + seg_fill*/intersection params,
  SegmentationSettings.fill_backend/fill_model_name/sharpen, unsharp_mask,
  recolor.py + RecolorSettings.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 15:33:58 +08:00

132 lines
4.9 KiB
Python

from __future__ import annotations
import json
from dataclasses import asdict
from pathlib import Path
import numpy as np
from .alpha_post import clean_alpha, enforce_trimap, suppress_alpha_by_chroma
from .chroma import compute_bg_confidence, parse_hex_color
from .despill import despill_green
from .foreground import estimate_foreground_rgb
from .io import load_rgb, save_gray, save_rgb, save_rgba, write_text
from .qa import BACKGROUND_COLORS, composite, make_qa_grid, save_previews
from .settings import PipelineSettings
from .trimap import fuse_trimap, generate_trimap, trimap_to_alpha_seed
from .vitmatte_infer import ViTMatteRunner
class MattingPipeline:
def __init__(self, settings: PipelineSettings):
self.settings = settings
self._runner: ViTMatteRunner | None = None
self._segmenter = None
def _segment(self, rgb: np.ndarray) -> np.ndarray:
if self._segmenter is None:
from .segmentation import make_segmenter
self._segmenter = make_segmenter(self.settings.segmentation)
return self._segmenter.mask(rgb)
def _predict_alpha(self, rgb: np.ndarray, trimap: np.ndarray, bg_confidence: np.ndarray) -> tuple[np.ndarray, str]:
if self.settings.model.matting_method == "chroma":
return trimap_to_alpha_seed(trimap, bg_confidence), "chroma"
if self.settings.model.matting_method != "vitmatte":
raise RuntimeError(
f"Unsupported matting method '{self.settings.model.matting_method}'. "
"Use 'vitmatte' or 'chroma'."
)
try:
if self._runner is None:
self._runner = ViTMatteRunner(self.settings.model)
return self._runner.predict(rgb, trimap), "vitmatte"
except RuntimeError:
if not self.settings.model.fallback_to_chroma_alpha:
raise
return trimap_to_alpha_seed(trimap, bg_confidence), "chroma_fallback"
def run_image(
self,
input_path: str | Path,
output_path: str | Path,
debug_dir: str | Path | None,
) -> dict:
return _run_image(input_path, output_path, debug_dir, self)
def run_image(
input_path: str | Path,
output_path: str | Path,
debug_dir: str | Path | None,
settings: PipelineSettings,
) -> dict:
return MattingPipeline(settings).run_image(input_path, output_path, debug_dir)
def _run_image(
input_path: str | Path,
output_path: str | Path,
debug_dir: str | Path | None,
pipeline: MattingPipeline,
) -> dict:
settings = pipeline.settings
rgb = load_rgb(input_path)
screen_color = parse_hex_color(settings.screen_color) if settings.screen_color else None
bg_confidence, model = compute_bg_confidence(
rgb, settings=settings.chroma, screen_color=screen_color
)
if settings.segmentation.enabled:
seg_mask = pipeline._segment(rgb)
trimap, trimap_stats = fuse_trimap(seg_mask, bg_confidence, settings.trimap)
else:
seg_mask = None
trimap, trimap_stats = generate_trimap(bg_confidence, settings.trimap)
alpha, alpha_source = pipeline._predict_alpha(rgb, trimap, bg_confidence)
alpha = enforce_trimap(alpha, trimap)
alpha = suppress_alpha_by_chroma(alpha, bg_confidence, trimap, settings.alpha_post)
alpha = clean_alpha(alpha, trimap, settings.alpha_post)
foreground = estimate_foreground_rgb(
rgb, alpha, bg_confidence, model, settings.foreground
)
corrected_rgb, color_mask = despill_green(
foreground.rgb, alpha, model, settings.despill, screen_color=screen_color
)
save_rgba(output_path, corrected_rgb, alpha)
result = {
"input": str(input_path),
"output": str(output_path),
"alpha_source": alpha_source,
"background_model": model.to_dict(),
"trimap": trimap_stats,
"settings": asdict(settings),
}
if debug_dir is not None:
debug = Path(debug_dir)
debug.mkdir(parents=True, exist_ok=True)
save_gray(debug / "bg_confidence.png", bg_confidence)
save_gray(debug / "trimap.png", trimap)
if seg_mask is not None:
save_gray(debug / "seg_mask.png", seg_mask)
save_gray(debug / "alpha.png", alpha)
save_rgb(debug / "foreground_rgb.png", corrected_rgb)
save_gray(debug / "color_mask.png", color_mask)
save_previews(debug, corrected_rgb, alpha)
tiles = {
"input": rgb,
"bg confidence": np.repeat((bg_confidence[..., None] * 255).astype(np.uint8), 3, axis=2),
"trimap": np.repeat(trimap[..., None], 3, axis=2),
"alpha": np.repeat((alpha[..., None] * 255).astype(np.uint8), 3, axis=2),
}
for name, color in BACKGROUND_COLORS.items():
tiles[f"preview {name}"] = composite(corrected_rgb, alpha, color)
make_qa_grid(debug, tiles)
write_text(debug / "metadata.json", json.dumps(result, indent=2, ensure_ascii=False))
return result