Add foreground color estimation pass
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+10
-2
@@ -9,7 +9,8 @@ import numpy as np
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from .alpha_post import clean_alpha, enforce_trimap
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from .chroma import compute_bg_confidence
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from .despill import despill_green
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from .io import load_rgb, save_gray, save_rgba, write_text
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from .foreground import estimate_foreground_rgb
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from .io import load_rgb, save_gray, save_rgb, save_rgba, write_text
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from .qa import BACKGROUND_COLORS, composite, make_qa_grid, save_previews
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from .settings import PipelineSettings
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from .trimap import generate_trimap, trimap_to_alpha_seed
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@@ -71,8 +72,11 @@ def _run_image(
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alpha = enforce_trimap(alpha, trimap)
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alpha = clean_alpha(alpha, trimap, settings.alpha_post)
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foreground = estimate_foreground_rgb(
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rgb, alpha, bg_confidence, model, settings.foreground
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)
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corrected_rgb, despill_mask = despill_green(
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rgb, alpha, bg_confidence, model, settings.despill
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foreground.rgb, alpha, bg_confidence, model, settings.despill
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)
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save_rgba(output_path, corrected_rgb, alpha)
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@@ -91,6 +95,10 @@ def _run_image(
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save_gray(debug / "bg_confidence.png", bg_confidence)
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save_gray(debug / "trimap.png", trimap)
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save_gray(debug / "alpha.png", alpha)
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save_gray(debug / "foreground_mask.png", foreground.mask)
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save_gray(debug / "foreground_unmix_mask.png", foreground.unmix_mask)
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save_gray(debug / "foreground_local_mask.png", foreground.local_mask)
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save_rgb(debug / "foreground_rgb.png", foreground.rgb)
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save_gray(debug / "despill_mask.png", despill_mask)
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save_previews(debug, corrected_rgb, alpha)
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tiles = {
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