Add cross-model veto of hair-gap background residue (default on)
Colour-drifted background trapped between hair strands defeats every single-signal defence: the chroma key reads it as foreground (bgc ~0.07), the segmenter backs it, ViTMatte rates it opaque, and post-hoc removal is a proven dead end (it shreds the hair volume the same pixels belong to). A second, trimap-free matting model (BiRefNet_HR-matting) is the only tested model that separates this residue from the subject, so its opinion is fused in as a veto: min-fusion that may only LOWER alpha, restricted to the background-hued bright suspect zone (proj >= 3, L >= 45, feathered) and gated by primary-alpha confidence (0.70 -> 0.95 ramp) so soft wisps and dark hair are exempt by construction. - settings/config/CLI: cross_check block, --cross-check/--no-cross-check - alpha_post.cross_check_alpha after clean_alpha; second opinion reuses BiRefNetSegmenter; saved to debug as cross_check_alpha.png - chroma.bg_hue_projection extracted and shared with the trimap - docs: methodology.md (new), hair_gap_artifacts.md (investigation log) Verified: cross-check ON reproduces the visually-reviewed B1gate prototype byte-for-byte on TestImage3; --no-cross-check reproduces the previous baseline byte-for-byte; pink-bg FixImage1 face untouched. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -29,6 +29,7 @@ def main(
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unknown_radius_ratio: float | None = typer.Option(None, "--unknown-radius-ratio", min=0.0),
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fg_safe_radius_ratio: float | None = typer.Option(None, "--fg-safe-radius-ratio", min=0.0),
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despill: bool | None = typer.Option(None, "--despill/--no-despill"),
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cross_check: bool | None = typer.Option(None, "--cross-check/--no-cross-check", help="Second-opinion veto of background-hued residue between hair strands (default: on; costs one extra model inference)"),
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trimap_mode: str | None = typer.Option(None, "--trimap-mode", help="Trimap mode (segmentation pipeline): directional | seg | directional-hard-bg"),
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seg_backend: str | None = typer.Option(None, "--seg-backend", help="Segmentation backend: birefnet (default) | anime-seg"),
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) -> None:
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@@ -45,6 +46,7 @@ def main(
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unknown_radius_ratio=unknown_radius_ratio,
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fg_safe_radius_ratio=fg_safe_radius_ratio,
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despill=despill,
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cross_check=cross_check,
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trimap_mode=trimap_mode,
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seg_backend=seg_backend,
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)
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