Revert "Carve background green embedded in the foreground (hole handling)"
This reverts commit f7e12d3.
The carve set alpha to 0 on a colour-thresholded mask across the whole
foreground, which cannot distinguish background green from green the AI
generator bled onto the subject. It therefore (1) deleted green-tinted hair
strands and (2) hard-cut the green-spill silhouette edge, replacing ViTMatte's
anti-aliased edge with a jagged one. Local cues (surround, opacity, thinness,
connectivity, neighbour colour) could not reliably separate green hair from
green holes, so the mask is not fixable by tuning. Reverting restores intact
hair and smooth edges; the finger-gap green stays a minor residual.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -6,12 +6,7 @@ from pathlib import Path
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import numpy as np
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from .alpha_post import (
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carve_background_holes,
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clean_alpha,
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enforce_trimap,
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suppress_alpha_by_chroma,
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)
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from .alpha_post import clean_alpha, enforce_trimap, suppress_alpha_by_chroma
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from .chroma import compute_bg_confidence
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from .despill import despill_green
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from .foreground import estimate_foreground_rgb
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@@ -78,7 +73,6 @@ def _run_image(
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alpha = enforce_trimap(alpha, trimap)
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alpha = suppress_alpha_by_chroma(alpha, bg_confidence, trimap, settings.alpha_post)
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alpha = clean_alpha(alpha, trimap, settings.alpha_post)
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alpha = carve_background_holes(alpha, rgb, settings.alpha_post)
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foreground = estimate_foreground_rgb(
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rgb, alpha, bg_confidence, model, settings.foreground
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)
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